[SFS Gameday IX] 3-00 The Last Bite Tier 1-2 Sedoriku (Inactive)

Game Master Sedoriku

>>Maps & Handouts<<
>>Starship Combat Cheat Sheet<<


  • At any point during the adventure, a character can attempt a DC 18 Bluff, Diplomacy, or Intimidate check to influence a crowd. 1/1
  • Once during the adventure, when the group encounters a team of two or more adversaries, the group can activate this reward to grant everyone a +4 bonus to their initiative checks for that encounter. 1/1
  • Each character gets a mk 1 serum of healing that must be used during the course of this adventure. Bonrakoru x2, Joe x2, Roddy x2, Ardoc x2, Kaath x2, Apikinzas
  • One-time 10% discount on gear or equipment purchased on Absalom Station for the duration of the adventure. Bonrakoru, Joe, Apikinzas, Roddy, Ardoc, Kaath
  • Each character can select a serum or grenade from the Core Rulebook with an item level less than or equal to 2 to receive free of charge. This item must be used during the course of this adventure. mk 1 Serum of Healing: Ardoc, Bonrakoru, Joe, Roddy, Kaath, Flash grenade: Apikinzas
  • Once during the adventure, the party can flip a boost switch to add a +4 to a single Piloting check during starship combat or a vehicle chase and the vehicle can move and additional hex or square. Instead of the bonus you can force the crew of an enemy ship or vehicle to take a –2 penalty to all Piloting checks made during a round. The use of this ability must be declared at the start of the starship combat or vehicle chase round. 1/1
  • Vacuum sealed food pack granting a +1 bonus to skill checks and saves for a number of minutes equal to character level as well as the healing of a mk 3 serum of healing. (6d8) 1/1
  • Each time the group attempts a skill check to repair or reprogram a technological item during the adventure, one character can gain a +3 bonus to the check. Once during the adventure, each character can roll twice and take the better result with such checks as well.Bonrakoru, Joe, Roddy, Ardoc, Kaath, Apikinzas