| DM Kludde |
Some practical announcements:
Because of the time limit, some tables might not get to experience all of Part 4. Additionally, PCs might struggle with the difficult encounters during this part of the adventure. After the House GM announces that the House has completed a checkpoint, players have the option of skipping ahead to the end of that checkpoint. All prior encounters and hazards function as if bypassed or defeated by the PCs, any doors associated with the checkpoint become accessible to the PCs, and any ongoing encounters end immediately, as other Starfinders step in to assist the PCs in their current struggle. The Table GM should make sure that the majority of the players at their table agree with the decision to skip ahead.
Since voting will take time (during which another table might actually edge closer to finishing the next encounter), my suggestion is for each player to set a default 'skip' or 'no skip', and adjust when you like it.
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Also;
Taking a 10-minute break to rest and recover Stamina Points is not possible during this part of the scenario.
Abistar-4
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Thank you. I will default to skip.
I do have a question, I assume that skipping doesn't count as a success, if we are close to finishing an encounter, would it be more beneficial to all the tables if we finished the encounter rather than skipped it, or does it have the same result?
Flenn
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Skipping is fine to me.
Abistar-4
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I'm not sure if we used the initiative boost boon yet, but if is still available, we should use it on the next available encounter I think.
Once during the adventure when the group encounters a team of two or more adversaries, the group can activate this reward to grant each PC a +4 bonus to their initiative checks for that encounter.
| GM Cwethan |
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Hey everyone I've got an Aid Token coming in hot for you!
No boosts, but still plenty of useful uses!
| DM Kludde |
Let's recap the (currently relevant) aid token options:
Allied Offensive: A nearby Starfinder agent strikes a creature at the same time as the PC, increasing the damage dealt by one attack by 1d8 (the damage type is the same). In addition, after the attack, the target counts as flanked when targeted by any melee attacks until the beginning of the initial attacker's next turn. For levels 5–6 and 7–8, this additional damage increases to 2d8. To Boost: Succeed at an attack roll against an AC equal to an Average skill check DC. Boosted Effect: +1d8 damage.
First Aid: An agent restores 1d6 Hit Points or Stamina Points to each PC. For levels 5–6 and 7–8, the amount restored is increased to 3d6. To Boost: Succeed at an Average Medicine check. Boosted Effect: +1d6 HP or SP restored.
Abistar-4
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Both seem like good uses. I recall both Flenn and Rahdokama getting hit in the fight with the robots, so that healing would be useful. I don't know how much they took.
But also getting a quick Allied Offensive to help with Rahdokama's attack and deal a bit more damage also is good.
I think the Allied Offensive is better, but I'll second any use of the token.
| DM Kludde |
An agent restores 1d6 Hit Points or Stamina Points to each PC
I'm a lazy evaluation kind of guy, so I'd say each PC gets to roll 1d6 when this token is used.
Flenn
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For the chronicle sheets, I get a 20% discount on the High-Density Datajack from my AdabarCorp Augmentations boon.
I'd also like to do some purchases with the 10% discount from Zo!. Do I need to list those out, or should I just document them on my inventory sheet?
Abistar-4
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The bonus read as though the discounted purchases needed to be recorded on the chronicle sheet.
I purchased a ring of resistance Mk 1 at a 10% discount.
Here was information on my Zo! reduced purchase.
As I marked on the recording sheet I don't have a Day Job, but I'm spending downtime to make a Profession check on a boon (Rebuilding Nakondis).
Profession (artist): 1d20 + 6 ⇒ (9) + 6 = 15 I failed the DC 16 check and I make no progress on it this adventure.
And thank you for running this for us!
| DM Kludde |
Congratulations everyone! I'll be creating chronicles, so please roll your day jobs and list them on the handout.
There's also a chance for boon:
19-20 wins
Abistar-4: 1d20 ⇒ 5
Spakno Ivel: 1d20 ⇒ 10
Herno Ivel: 1d20 ⇒ 18
Flenn Cybertooth: 1d20 ⇒ 191d3 ⇒ 3
Rahdokama: 1d20 ⇒ 201d3 ⇒ 3
Wow, two winners... can you pm me your email address for reporting?
| DM Kludde |
If you haven't rolled them already. If you have, can you point me to them?
Flenn
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Profession(Lab Tech): 1d20 + 11 ⇒ (4) + 11 = 15
Flenn
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Just realized that on my roll, I forgot to add in my professional tool kit ... so it should be 19, not 15.
Also, here are my purchases for the chronicle:
High Density Datajack - 20% boon discount - 2,080 credits
Trapsmith tools - 10% discount - 18 credits
Thieves tools - 10% discount - 180 credits
Stabilizing fusion (lvl 1) - 10% discount - 108 credits
Trailblazer fusion (lvl 1) - 10% discount - 108 credits
| DM Kludde |
ominous dice rolls: 2d3 ⇒ (2, 1) = 3
| DM Kludde |
As ever, chronicles come with free promotional Strawberry Machine Cake photocards! Let me know if everything is ok (feel free to enter further purchases yourself, and make a note in this thread).
Abistar-4
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Mine has an X, but that seemed correct to me because I got 0 from my Day Job this session.
My chronicle sheet looks good, thank you! Thank you for running!
Flenn
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Quick question: I think the Last Bite had the Second Seeker(Luwazi Elsebo) tag, so should we get some SS-LE Reputation from this one?
| DM Kludde |
Updated the chronicles. For faction reputation, you get to choose between Luwazi or Ehu. I've put up Ehu, you can either change that yourself (using the good old 'write on paper' method) or tell me to change. I've also fixed the DJ gold
Thanks everyone for a very enjoyable special!
Flenn
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Looks great to me. Thanks a lot!