GM Foxy's 2nd Legacy of Fire

Game Master Foxy Quickpaw

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M Human (M'wangi) Cleric 12 | HP: 116/116||AC 22, Touch 16, FF 18 | Init: +4 | F: +11, R: +9, W: +13, +2 vs Illusion| CMB: +11, CMD: 25| Speed 30ft| Perc: +23, SM: + 20 | Active conditions: none

Ok, so Heshan owes us an action for last round; all he did was save. Also, everybody who is caught up in the whirlwind takes 1d8+4 automatically every round (on your turn). You only get a save on the initial hit. So Orhrmizd eats another 1d8+4 for last round


AC 13 (18), touch 13 (17), flat-footed 11 (14) hp 77/103 F +11 R +12 W +14

Alrighty then. So judging by the visibility, I wouldn't be able to cast anything anyways. So I can just use my move action that round. Would it be possible to aim at the elemental without hitting anyone?

Heshan braced himself as the whirlwind washed over him... and by some nature of his origins he managed to make his way out of the whirlwind.

"You forever have my gratitude ancestors," He smiled as he briefly pointed to the sky.

With that said, he switched tactics, shooting force projectiles at the elemental.

Magic Missile: 3d4 + 3 ⇒ (1, 4, 4) + 3 = 12

HP: 32/32
AC: 17
Elemental Ray 4/6
Spells: L2 0/5 (DC15), L1 1/7 (DC14)


HP 153/153 AC 36 32 TAC 17 13 FF 33 29 | CMD 33 29 | F +16 R +14 W +17 (Stalward) Resist: fire 30 | HL: 15/15 B: 15/15 BSP: 10/10 Ju: 5/5 ST: 4/4 L1: 6/6 L2: 6/6 L3: 5/5 L4: 3/5 L5: 3/3 | Ini: +6 | Senses: +22 |
Skills:
Acrob+11,Bluff+16,Climb+11,Diplo+22,Disguis+3,Fly+9/+14,Heal+8,Intimidate+2 9,K.arcana+5/+9,K.planes+18/+22,K.religion+9/+13,K.history+13,Linguis+11,Se nsM+22,Spelcraft+4,Stealth+6,Surviv+16/+22,Swim+12
Male Human Keleshite Inquisitor of Sarenrae 15 | GMW 12h, MV 12h

Damage: 1d8 + 4 ⇒ (5) + 4 = 9
"Iiiiis thaaaaaat aaaaall youuuuu caaaaan doooooooo!?" Ohrmizd shouts while he whirls around in the air hitting himself with Omari and Kheldron.

Grasping his blade with strength, he keeps lashing out at the air, trying not to impact his friends and asking Sarenrae for her bane to kill the elemental.
+1 Scimitar-PA+bane: 1d20 + 9 - 1 + 2 ⇒ (18) + 9 - 1 + 2 = 28
Magical/Slashing lethal damage+PA+bane: 1d6 + 5 + 2 + 2 + 2d6 ⇒ (1) + 5 + 2 + 2 + (4, 3) = 17

Critical?: 1d20 + 9 - 1 ⇒ (18) + 9 - 1 = 26
Magical/Slashing lethal damage+PA+bane: 1d6 + 5 + 2 + 2 ⇒ (3) + 5 + 2 + 2 = 12
Total damage if critical: 17 + 12 = 29

"Iiiiihaaaa!"

HP 29/48 AC 24 TAC 14
shield of faith 5 min
instrument of agony 5 min
Bane: 2/5 (swift)


Current AC: 24 <> HP: 62/62 (Swiper: 31/31) <> Effects:

These gnoll arrows are hitting for 1d8+6 :O

Roryx snarls away the pain of the arrow sticking from his shoulder, and wades in on the gnoll.

Heavy Mace +1: 1d20 + 9 ⇒ (14) + 9 = 23
Damage if it hits: 1d8 + 16 ⇒ (2) + 16 = 18

Swiper!:

Bodyguard vs DC10: 1d20 + 5 ⇒ (12) + 5 = 17
Bodyguard vs DC10: 1d20 + 5 ⇒ (20) + 5 = 25
Bodyguard vs DC10: 1d20 + 5 ⇒ (18) + 5 = 23

----------

AC: 24 (26 if Swiper Bodyguard applies)
HP: 35/45
Effects: Shield, Arcane Strike.


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Kitsune Game Master

Khedron and Omari feel like in a mixer and get no hold to properly attack. Ohrmizd on the other side feels like in an advanced merry go round and enjoys it a bit too much. He cuts deep into the air elemental and as the magic gets hold of it, something unusual happens. The merry go round gets nauseated and pukes out all occupants. It retreats into a silent corner to puke its insides out.

The gnoll takes a painfulk hit from Roryx, but keeps stepping away and shooting. Meanwhile the door to the neighboring room flies open and more gnolls come into sight.

Will Save: 1d20 + 2 ⇒ (5) + 2 = 71d4 ⇒ 3

@Roryx
Bow: 1d20 + 9 ⇒ (11) + 9 = 201d6 + 6 ⇒ (4) + 6 = 10

Ohrmizd, Manuun, Heshan, Omari, Roryx <--
Gnoll(18), Large Air Elemental(43)


HP 153/153 AC 36 32 TAC 17 13 FF 33 29 | CMD 33 29 | F +16 R +14 W +17 (Stalward) Resist: fire 30 | HL: 15/15 B: 15/15 BSP: 10/10 Ju: 5/5 ST: 4/4 L1: 6/6 L2: 6/6 L3: 5/5 L4: 3/5 L5: 3/3 | Ini: +6 | Senses: +22 |
Skills:
Acrob+11,Bluff+16,Climb+11,Diplo+22,Disguis+3,Fly+9/+14,Heal+8,Intimidate+2 9,K.arcana+5/+9,K.planes+18/+22,K.religion+9/+13,K.history+13,Linguis+11,Se nsM+22,Spelcraft+4,Stealth+6,Surviv+16/+22,Swim+12
Male Human Keleshite Inquisitor of Sarenrae 15 | GMW 12h, MV 12h

Ohrmizd lands with both feet in the ground and smiles satisfied seeing the elemental running away "That was a fun run" raising his scimitar to the height of his face, he looks at the new gnolls sprawling into the room menacing to overwhelm Manuun "Do not fear Man, I am coming!"

The Keleshite then runs to get as far as he can.
Full round for run, movement x4 for 80 feet

HP 29/48 AC 24 TAC 14 (-2 for losing Dex for running)
shield of faith 5 min
instrument of agony 5 min


M Human (M'wangi) Cleric 12 | HP: 116/116||AC 22, Touch 16, FF 18 | Init: +4 | F: +11, R: +9, W: +13, +2 vs Illusion| CMB: +11, CMD: 25| Speed 30ft| Perc: +23, SM: + 20 | Active conditions: none

Wordlessly, Omari hustles back to a position where he can shoot at the gnolls. Of course, Khedron comes with him...

Double move for both Khedron and Omari


AC 13 (18), touch 13 (17), flat-footed 11 (14) hp 77/103 F +11 R +12 W +14

Heshan smiles as the air elemental brought out his friends and went on its way. "I bet you didn't like that."

That smile disappeared at the sound of more gnolls coming their way. [B]"That's not good."[B] He follows the cleric from behind to confront the gnolls.

Double move to get next to Omari.

Grand Lodge

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M CN Sylph Archaelogist 6 | HP: 38/38||AC 19, Touch 14, FF 15, +2 vs. non-magic ranged| | Init: +4 | F: +5, R: +11, W: +7| CMB: 4, CMD: 17| Speed 30ft| Perc: +13, SM: + 5, Darkvision 60ft|Electricity Resistance 5 | Active conditions: None | Spells Left: 3/3 L2 (DC14), 5/5 L1 (DC13), Luck 6/6

Seeing even more Gnolls appear, Manuun makes sure they are a bit slower in approaching, by greasing the ground in front of them and trying to hide himself partially behind the stairs.

"Stop dancing around iz and get your Scimitar over here. We have got new guests to greet."

Casting grease

[b]HP: 29/32
AC: 17 +2 vs. non-magical ranged
Luck: 0/6 1 lingering, Heroism: 20/50 min remaining
Spells: L2 1/3 (DC14), L1 1/5 (DC13)


Current AC: 24 <> HP: 62/62 (Swiper: 31/31) <> Effects:

Roryx snarls and follows up the resilient gnoll, swinging his mace.

Heavy Mace: 1d20 + 9 ⇒ (5) + 9 = 14
Damage if it hits: 1d8 + 16 ⇒ (6) + 16 = 22

Swiper!:

Bodyguard vs DC10: 1d20 + 5 ⇒ (12) + 5 = 17
Bodyguard vs DC10: 1d20 + 5 ⇒ (14) + 5 = 19
Bodyguard vs DC10: 1d20 + 5 ⇒ (4) + 5 = 9

----------

AC: 24 (26 if Swiper Bodyguard applies)
HP: 35/45
Effects: Shield, Arcane Strike.


Kitsune Game Master

The gnoll isn't that hardy and dies. Most of the new gnolls pass the greased area without problem. One falls on his behind. The others shoot Roryx.

Reflex: 1d20 + 4 ⇒ (14) + 4 = 18
Reflex: 1d20 + 4 ⇒ (5) + 4 = 9
Reflex: 1d20 + 4 ⇒ (12) + 4 = 16

@Roryx
Bow: 1d20 + 9 ⇒ (4) + 9 = 131d6 + 6 ⇒ (6) + 6 = 12
Bow: 1d20 + 9 ⇒ (6) + 9 = 151d6 + 6 ⇒ (3) + 6 = 9

Ohrmizd, Manuun, Heshan, Omari, Roryx <--
Gnoll(RIP), Gnoll, Gnoll, Gnoll, Large Air Elemental(31, puking 2/3)


Current AC: 24 <> HP: 62/62 (Swiper: 31/31) <> Effects:

Keeping up the pressure, the magus wades in on the new arrivals, swinging his mace in a wide arc.

Swiper snarls, nipping at the gnoll's feet.

Heavy Mace: 1d20 + 9 ⇒ (17) + 9 = 26
Damage if it hits: 1d8 + 16 ⇒ (8) + 16 = 24

Swiper!:

Bodyguard vs DC10: 1d20 + 5 ⇒ (5) + 5 = 10
Bodyguard vs DC10: 1d20 + 5 ⇒ (19) + 5 = 24
Bodyguard vs DC10: 1d20 + 5 ⇒ (7) + 5 = 12

----------

AC: 24 (26 if Swiper Bodyguard applies)
HP: 45/45
Effects: Shield, Arcane Strike.


M Human (M'wangi) Cleric 12 | HP: 116/116||AC 22, Touch 16, FF 18 | Init: +4 | F: +11, R: +9, W: +13, +2 vs Illusion| CMB: +11, CMD: 25| Speed 30ft| Perc: +23, SM: + 20 | Active conditions: none

Khedron moves to the edge of the greased area and attempts to spear the fallen gnoll with his antlers.

Move action - to edge of the grease
Standard action - attack the gnoll labelled 2

To Hit, Khedron: 1d20 + 3 + 1 + 1 ⇒ (6) + 3 + 1 + 1 = 11 Target is prone for a -4 to AC in melee
+3 (BAB)+1 Str+1 enhancement
Damage, Khedron: 1d8 + 1 + 1 ⇒ (7) + 1 + 1 = 9
+1 Str+1 enhancement

Omari makes his way forward with Khedron and shoots at a gnoll.

Move Action - Move
standard action - shoot the gnoll labelled 1

To Hit Omari: 1d20 + 3 + 3 + 1 ⇒ (5) + 3 + 3 + 1 = 12
+3 bab +3 dex +1 enhancement(weapon)+ Precise shot: No penalty for firing into melee, Deadeye Bowman can ignore 1 person worth of cover
Damage: 1d8 + 2 + 1 ⇒ (1) + 2 + 1 = 4
+2 str +1 enhancement(weapon)


AC 13 (18), touch 13 (17), flat-footed 11 (14) hp 77/103 F +11 R +12 W +14

Heshan manages to arrive at the scene to see the latest number of gnolls that want to stop them.

"Let is treat them with the usual special." He aims a spark of electricity at the uninjured, un-greased gnoll.

Ray at Gnoll 3: 1d20 + 4 ⇒ (15) + 4 = 19

Damage: 1d6 + 2 ⇒ (3) + 2 = 5

HP: 32/32
AC: 17
Elemental Ray 3/6
Spells: L2 0/5 (DC15), L1 1/7 (DC14)


Kitsune Game Master

Rory smashes another gnoll. Khedron can't reach the gnoll without stepping on the grease. Omari wastes an arrow on a gnoll to no effect. Heshan makes a gnoll jump with an electrical spark.

Heshan, Omari, Roryx <--
Ohrmizd, Manuun
Gnoll(RIP), Gnoll(RIP), Gnoll(5), Gnoll, Large Air Elemental(31, puking 2/3)

Grand Lodge

M CN Sylph Archaelogist 6 | HP: 38/38||AC 19, Touch 14, FF 15, +2 vs. non-magic ranged| | Init: +4 | F: +5, R: +11, W: +7| CMB: 4, CMD: 17| Speed 30ft| Perc: +13, SM: + 5, Darkvision 60ft|Electricity Resistance 5 | Active conditions: None | Spells Left: 3/3 L2 (DC14), 5/5 L1 (DC13), Luck 6/6

With his friends back in the fight, Manuun steps up and fires once more at the last standing gnoll.

Short Bow: 1d20 + 14 ⇒ (19) + 14 = 33 (+3 BAB, +4 DEX, +1 MW, +1 PBS, +3 Luck, +2 Heroism)
Dam: 1d6 + 1 + 3 ⇒ (1) + 1 + 3 = 5

[b]HP: 29/32
AC: 17 +2 vs. non-magical ranged
Luck: 0/6, Heroism: 20/50 min remaining
Spells: L2 1/3 (DC14), L1 1/5 (DC13)


HP 153/153 AC 36 32 TAC 17 13 FF 33 29 | CMD 33 29 | F +16 R +14 W +17 (Stalward) Resist: fire 30 | HL: 15/15 B: 15/15 BSP: 10/10 Ju: 5/5 ST: 4/4 L1: 6/6 L2: 6/6 L3: 5/5 L4: 3/5 L5: 3/3 | Ini: +6 | Senses: +22 |
Skills:
Acrob+11,Bluff+16,Climb+11,Diplo+22,Disguis+3,Fly+9/+14,Heal+8,Intimidate+2 9,K.arcana+5/+9,K.planes+18/+22,K.religion+9/+13,K.history+13,Linguis+11,Se nsM+22,Spelcraft+4,Stealth+6,Surviv+16/+22,Swim+12
Male Human Keleshite Inquisitor of Sarenrae 15 | GMW 12h, MV 12h

Acrobatics (grease): 1d20 + 5 ⇒ (20) + 5 = 25

Ohrmizd wades the grease to come over the gnoll and strike at him "See me dance then on the back Man!"
+1 Scimitar-PA: 1d20 + 9 - 1 ⇒ (18) + 9 - 1 = 26
Magical/Slashing nonlethal damage+PA: 1d6 + 6 + 2 ⇒ (4) + 6 + 2 = 12

Critical?: 1d20 + 9 - 1 ⇒ (1) + 9 - 1 = 9
Magical/Slashing nonlethal damage+PA: 1d6 + 6 + 2 ⇒ (3) + 6 + 2 = 11
Intimidate (demoralize): 1d20 + 11 ⇒ (13) + 11 = 24

If any of the two gnolls decide to use the bow or generate an opportunity otherwise, Ohrmizd takes it.
Attack of opportunity: 1d20 + 9 - 1 ⇒ (9) + 9 - 1 = 17
Magical/Slashing nonlethal damage+PA: 1d6 + 6 + 2 ⇒ (6) + 6 + 2 = 14

HP 29/48 AC 24 TAC 14
shield of faith 5 min


Kitsune Game Master

Mauun softens up the gnoll for Roryx and Ohrmizd works on keeping that gnoll on the ground forever. The gnolls change to scimitars and attack.
No AoO because flat footed.

@Ohrmizd
Acrobatics: 1d20 + 2 ⇒ (18) + 2 = 20
Scimitar: 1d20 + 9 ⇒ (15) + 9 = 241d6 + 6 ⇒ (1) + 6 = 7

@Roryx
Scimitar: 1d20 + 9 ⇒ (18) + 9 = 271d6 + 6 ⇒ (1) + 6 = 7
Crit Confirm: 1d20 + 9 ⇒ (16) + 9 = 251d6 + 6 ⇒ (2) + 6 = 8

Heshan, Omari, Roryx, Ohrmizd, Manuun <--
Gnoll(10), Gnoll(12), Large Air Elemental(31, puking 3/3)

Grand Lodge

M CN Sylph Archaelogist 6 | HP: 38/38||AC 19, Touch 14, FF 15, +2 vs. non-magic ranged| | Init: +4 | F: +5, R: +11, W: +7| CMB: 4, CMD: 17| Speed 30ft| Perc: +13, SM: + 5, Darkvision 60ft|Electricity Resistance 5 | Active conditions: None | Spells Left: 3/3 L2 (DC14), 5/5 L1 (DC13), Luck 6/6

Manuun keeps firing at the Gnolls.

Short Bow: 1d20 + 11 ⇒ (11) + 11 = 22 (+3 BAB, +4 DEX, +1 MW, +1 PBS, +2 Heroism)
Dam: 1d6 + 1 ⇒ (2) + 1 = 3

[b]HP: 29/32
AC: 17 +2 vs. non-magical ranged
Luck: 0/6, Heroism: 20/50 min remaining
Spells: L2 1/3 (DC14), L1 1/5 (DC13)


Current AC: 24 <> HP: 62/62 (Swiper: 31/31) <> Effects:

Taking another dangerous blow, one which was not deadlier only due to the timely intervention from Swiper, Roryx spits blood, shifts his position and attacks.

Heavy Mace: 1d20 + 9 ⇒ (10) + 9 = 19
Damage if it hits: 1d8 + 16 ⇒ (2) + 16 = 18

Swiper!:

Bodyguard vs DC10: 1d20 + 5 ⇒ (20) + 5 = 25
Bodyguard vs DC10: 1d20 + 5 ⇒ (5) + 5 = 10
Bodyguard vs DC10: 1d20 + 5 ⇒ (16) + 5 = 21

----------

AC: 24 (26 if Swiper Bodyguard applies)
HP: 28/45
Effects: Shield, Arcane Strike.


HP 153/153 AC 36 32 TAC 17 13 FF 33 29 | CMD 33 29 | F +16 R +14 W +17 (Stalward) Resist: fire 30 | HL: 15/15 B: 15/15 BSP: 10/10 Ju: 5/5 ST: 4/4 L1: 6/6 L2: 6/6 L3: 5/5 L4: 3/5 L5: 3/3 | Ini: +6 | Senses: +22 |
Skills:
Acrob+11,Bluff+16,Climb+11,Diplo+22,Disguis+3,Fly+9/+14,Heal+8,Intimidate+2 9,K.arcana+5/+9,K.planes+18/+22,K.religion+9/+13,K.history+13,Linguis+11,Se nsM+22,Spelcraft+4,Stealth+6,Surviv+16/+22,Swim+12
Male Human Keleshite Inquisitor of Sarenrae 15 | GMW 12h, MV 12h

Ohrmizd takes the hit with pain and waits a bit to see who the two gnolls are standing after Roryx and Khedron attacks, swinging his scimitar at the surviving gnoll "Ah! You are making us pay hard for this, but there is no payment enough that will prevent me to try avoid the war on Kelmerane!"
+1 Scimitar-PA: 1d20 + 9 - 1 ⇒ (17) + 9 - 1 = 25
Magical/Slashing damage+PA: 1d6 + 5 + 2 ⇒ (3) + 5 + 2 = 10
Intimidate (demoralize): 1d20 + 11 ⇒ (6) + 11 = 17

HP 22/48 AC 24 TAC 14
shield of faith 5 min


Kitsune Game Master

Roryx ends another gnoll and between Manuun and Ohrmizd the last one is cut down.

Roryx, Ohrmizd, Manuun
Heshan, Omari <--
Gnoll(RIP), Gnoll(RIP), Large Air Elemental(31, puking 3/3)


M Human (M'wangi) Cleric 12 | HP: 116/116||AC 22, Touch 16, FF 18 | Init: +4 | F: +11, R: +9, W: +13, +2 vs Illusion| CMB: +11, CMD: 25| Speed 30ft| Perc: +23, SM: + 20 | Active conditions: none

Omari moves to make a tight cluster of adventurers, leading Khedron with him, saying "Anyone who's hurt gather in!". After pausing a couple of heartbeats to let the injured gather, he continues, "Be wary of reviving gnolls guys" and then he calls upon the blessings of Erastil: "Aid us, Staglord!"

Move action - Move
Delay
Standard Action Channel Energy

Channel Healing: 3d6 ⇒ (5, 1, 1) = 7
Everyone should be within channel range...and at least any revivified gnolls should be prone and disarmed. Also, that's the last channel for the day guys...


AC 13 (18), touch 13 (17), flat-footed 11 (14) hp 77/103 F +11 R +12 W +14

Breathing a sign of relief, Heshan moves in to meet up with the others. "It was a good fight... but even I could use a break," Heshan suggests. "Let us hope these doors are sturdy enough to keep them out."

Grand Lodge

M CN Sylph Archaelogist 6 | HP: 38/38||AC 19, Touch 14, FF 15, +2 vs. non-magic ranged| | Init: +4 | F: +5, R: +11, W: +7| CMB: 4, CMD: 17| Speed 30ft| Perc: +13, SM: + 5, Darkvision 60ft|Electricity Resistance 5 | Active conditions: None | Spells Left: 3/3 L2 (DC14), 5/5 L1 (DC13), Luck 6/6
Quote:
Omari moves to make a tight cluster of adventurers, leading Khedron with him, saying "Anyone who's hurt gather in!". After pausing a couple of heartbeats to let the injured gather, he continues, "Be wary of reviving gnolls guys" and then he calls upon the blessings of Erastil: "Aid us, Staglord!"

"Thank you Erastil. this feels much better."

"I think we should at least check the rooms on the first floor (ooc]The one we have been on all the time[/ooc]. They should be empty after we summoned all the gnolls towards us."

Manuun goes to check behind the door the gnoll came from.


M Human (M'wangi) Cleric 12 | HP: 116/116||AC 22, Touch 16, FF 18 | Init: +4 | F: +11, R: +9, W: +13, +2 vs Illusion| CMB: +11, CMD: 25| Speed 30ft| Perc: +23, SM: + 20 | Active conditions: none

Folks, this fight isn't over. That elemental is still a going concern...


Kitsune Game Master

Roryx, Ohrmizd, Manuun, Heshan, Omari <--
Large Air Elemental(31)

Grand Lodge

M CN Sylph Archaelogist 6 | HP: 38/38||AC 19, Touch 14, FF 15, +2 vs. non-magic ranged| | Init: +4 | F: +5, R: +11, W: +7| CMB: 4, CMD: 17| Speed 30ft| Perc: +13, SM: + 5, Darkvision 60ft|Electricity Resistance 5 | Active conditions: None | Spells Left: 3/3 L2 (DC14), 5/5 L1 (DC13), Luck 6/6

"I thinks it's coming for us again!"

Short Bow: 1d20 + 11 ⇒ (8) + 11 = 19 (+3 BAB, +4 DEX, +1 MW, +1 PBS, +2 Heroism)
Dam: 1d6 + 1 ⇒ (4) + 1 = 5


HP 153/153 AC 36 32 TAC 17 13 FF 33 29 | CMD 33 29 | F +16 R +14 W +17 (Stalward) Resist: fire 30 | HL: 15/15 B: 15/15 BSP: 10/10 Ju: 5/5 ST: 4/4 L1: 6/6 L2: 6/6 L3: 5/5 L4: 3/5 L5: 3/3 | Ini: +6 | Senses: +22 |
Skills:
Acrob+11,Bluff+16,Climb+11,Diplo+22,Disguis+3,Fly+9/+14,Heal+8,Intimidate+2 9,K.arcana+5/+9,K.planes+18/+22,K.religion+9/+13,K.history+13,Linguis+11,Se nsM+22,Spelcraft+4,Stealth+6,Surviv+16/+22,Swim+12
Male Human Keleshite Inquisitor of Sarenrae 15 | GMW 12h, MV 12h

"Ah, healing feels good!" Ohrmizd thanks Omari while setting himself in front of the archers and readying an attack in case the elemental comes by "Come here if you dare stenchy mass of air!"
Readied attack: +1 Scimitar-PA: 1d20 + 9 - 1 ⇒ (4) + 9 - 1 = 12
Magical/Slashing damage+PA: 1d6 + 5 + 2 ⇒ (5) + 5 + 2 = 12
Intimidate (demoralize): 1d20 + 11 ⇒ (14) + 11 = 25

HP 29/48 AC 24 TAC 14
shield of faith 5 min


AC 13 (18), touch 13 (17), flat-footed 11 (14) hp 77/103 F +11 R +12 W +14

"Huh. Forgot about you." With that, Heshan readies a charge to expel the last of his magic upon the elemental once it gets within range.

Readied Action for Magic Missile.

Damage if released: 3d4 + 3 ⇒ (4, 3, 4) + 3 = 14


M Human (M'wangi) Cleric 12 | HP: 116/116||AC 22, Touch 16, FF 18 | Init: +4 | F: +11, R: +9, W: +13, +2 vs Illusion| CMB: +11, CMD: 25| Speed 30ft| Perc: +23, SM: + 20 | Active conditions: none

Omari moves to flank Ohrmzid and draws his bow, awaiting the the elemental's charge. Beside him, Khedron lowers his head to meet the thing, his antlers a thicket of points...


move action (both) - move
standard action - Omari - ready to shoot when the elemental gets within 30'
Standard Action - Khedron - ready an attack if the elemental gets within reach.

Readied Actions:

To Hit, Khedron: 1d20 + 3 + 1 + 1 ⇒ (20) + 3 + 1 + 1 = 25
+3 (BAB)+1 Str+1 enhancement
Damage, Khedron: 1d8 + 1 + 1 ⇒ (4) + 1 + 1 = 6
+1 Str+1 enhancement

To Hit Omari: 1d20 + 3 + 3 + 1 + 1 ⇒ (1) + 3 + 3 + 1 + 1 = 9
+3 bab +3 dex +1 enhancement(weapon)+ 1 PBS + Precise shot: No penalty for firing into melee, Deadeye Bowman can ignore 1 person worth of cover
Damage: 1d8 + 2 + 1 + 1 ⇒ (8) + 2 + 1 + 1 = 12
+2 str +1 enhancement(weapon) +1 PBS


Kitsune Game Master

The elemental turn into a whirl again comes around the stairs. The arrow Manuun shoots, is blown away. Heshan's magic missile is a sure hit of course. Ohrmizd misses the creature as it approaches. Khedron hits, but causes only a scratch.

The whirl moves over Omari, Khedron and Ohrmizd.
2xDC18 against 1d8+4 damage and picking up.

Roryx, Ohrmizd, Manuun, Heshan, Omari <--
Large Air Elemental(31)


M Human (M'wangi) Cleric 12 | HP: 116/116||AC 22, Touch 16, FF 18 | Init: +4 | F: +11, R: +9, W: +13, +2 vs Illusion| CMB: +11, CMD: 25| Speed 30ft| Perc: +23, SM: + 20 | Active conditions: none

Omari Ref Save for Damage: 1d20 + 1 + 3 + 1 ⇒ (16) + 1 + 3 + 1 = 21
+1 cleric 5 +3 dex +1 resistance
Omari Ref Save for Picked up: 1d20 + 1 + 3 + 1 ⇒ (13) + 1 + 3 + 1 = 18

Khedron Ref Save for Damage: 1d20 + 4 + 4 ⇒ (6) + 4 + 4 = 14
+4 animal +4 dex
Khedron Ref Save for Picked up: 1d20 + 4 + 4 ⇒ (16) + 4 + 4 = 24


M Human (M'wangi) Cleric 12 | HP: 116/116||AC 22, Touch 16, FF 18 | Init: +4 | F: +11, R: +9, W: +13, +2 vs Illusion| CMB: +11, CMD: 25| Speed 30ft| Perc: +23, SM: + 20 | Active conditions: none

Khedron Damage: 1d8 + 4 ⇒ (4) + 4 = 8


M Human (M'wangi) Cleric 12 | HP: 116/116||AC 22, Touch 16, FF 18 | Init: +4 | F: +11, R: +9, W: +13, +2 vs Illusion| CMB: +11, CMD: 25| Speed 30ft| Perc: +23, SM: + 20 | Active conditions: none

Engulfed by the whirlwind, Khedron bucks and fights, trying to put an antler in his vaporous opponent. Omari stands his ground and shoots rapidly into the vortex, trying to hit something important to the elemental, without hitting it's victim(s).


Standard action Khedron, attack
Full Round Action, Omari - Attack with Rapid Shot

To Hit Omari A: 1d20 + 3 + 3 + 1 - 2 ⇒ (1) + 3 + 3 + 1 - 2 = 6
+3 bab +3 dex +1 enhancement(weapon) -2 rapid shot + Precise shot: No penalty for firing into melee, Deadeye Bowman can ignore 1 person worth of cover
Damage A: 1d8 + 2 + 1 ⇒ (1) + 2 + 1 = 4
+2 str +1 enhancement(weapon)
To Hit Omari B: 1d20 + 3 + 3 + 1 - 2 ⇒ (4) + 3 + 3 + 1 - 2 = 9
Damage B: 1d8 + 2 + 1 ⇒ (1) + 2 + 1 = 4

To Hit, Khedron: 1d20 + 3 + 1 + 1 - 2 ⇒ (16) + 3 + 1 + 1 - 2 = 19
+3 (BAB)+1 Str+1 enhancement-2 whirlwinded
Damage, Khedron: 1d8 + 1 + 1 ⇒ (8) + 1 + 1 = 10
+1 Str+1 enhancement


HP 153/153 AC 36 32 TAC 17 13 FF 33 29 | CMD 33 29 | F +16 R +14 W +17 (Stalward) Resist: fire 30 | HL: 15/15 B: 15/15 BSP: 10/10 Ju: 5/5 ST: 4/4 L1: 6/6 L2: 6/6 L3: 5/5 L4: 3/5 L5: 3/3 | Ini: +6 | Senses: +22 |
Skills:
Acrob+11,Bluff+16,Climb+11,Diplo+22,Disguis+3,Fly+9/+14,Heal+8,Intimidate+2 9,K.arcana+5/+9,K.planes+18/+22,K.religion+9/+13,K.history+13,Linguis+11,Se nsM+22,Spelcraft+4,Stealth+6,Surviv+16/+22,Swim+12
Male Human Keleshite Inquisitor of Sarenrae 15 | GMW 12h, MV 12h

Ref DC 18: 1d20 + 4 ⇒ (12) + 4 = 16
Ref DC 18: 1d20 + 4 ⇒ (12) + 4 = 16
Whirlwind damage: 1d8 + 4 ⇒ (6) + 4 = 10
"Oh no come ooooooooon! Nooooot aaaaagaaaainnnnn!!!!" Ohrmizd is sucked up and taken away once more.

As he does, he swings around in a whirlwind, never better said.
+1 Scimitar-PA: 1d20 + 9 - 1 ⇒ (6) + 9 - 1 = 14
Magical/Slashing damage+PA: 1d6 + 5 + 2 ⇒ (3) + 5 + 2 = 10

HP 19/48 AC 24 TAC 14
shield of faith 5 min


Current AC: 24 <> HP: 62/62 (Swiper: 31/31) <> Effects:

"Thank you for the healing brother..." - Roryx is still thanking Omari when the elemental comes back. The Magus circles around the greased area, and wades in on the circling whirlwind.

Heavy Mace: 1d20 + 9 ⇒ (17) + 9 = 26
Damage if it hits: 1d8 + 16 ⇒ (3) + 16 = 19

Swiper!:

Bodyguard vs DC10: 1d20 + 5 ⇒ (19) + 5 = 24
Bodyguard vs DC10: 1d20 + 5 ⇒ (4) + 5 = 9
Bodyguard vs DC10: 1d20 + 5 ⇒ (15) + 5 = 20

----------

AC: 24 (26 if Swiper Bodyguard applies)
HP: 35/45
Effects: Shield, Arcane Strike.


Kitsune Game Master

Manuun Ref: 1d20 + 10 ⇒ (5) + 10 = 151d8 + 4 ⇒ (3) + 4 = 7
Manuun Ref: 1d20 + 10 ⇒ (13) + 10 = 23

Heshan Ref: 1d20 + 4 ⇒ (18) + 4 = 22
Heshan Ref: 1d20 + 4 ⇒ (2) + 4 = 6

Manuun gets hit by the whirling mass and Heshan gets taken along. Only Roryx manages to not be thrown off and hits the whirl. Omari and Khedron stand steadfast. Also Ohrmizd is in for another ride.

The whirl moves on and attempts to pick up Roryx and Omari again.

Roryx, Ohrmizd, Manuun, Heshan, Omari <--
Large Air Elemental(45)


M Human (M'wangi) Cleric 12 | HP: 116/116||AC 22, Touch 16, FF 18 | Init: +4 | F: +11, R: +9, W: +13, +2 vs Illusion| CMB: +11, CMD: 25| Speed 30ft| Perc: +23, SM: + 20 | Active conditions: none

I thought Omari made both of his saves - 21 and 18 vs DC 18?


HP 153/153 AC 36 32 TAC 17 13 FF 33 29 | CMD 33 29 | F +16 R +14 W +17 (Stalward) Resist: fire 30 | HL: 15/15 B: 15/15 BSP: 10/10 Ju: 5/5 ST: 4/4 L1: 6/6 L2: 6/6 L3: 5/5 L4: 3/5 L5: 3/3 | Ini: +6 | Senses: +22 |
Skills:
Acrob+11,Bluff+16,Climb+11,Diplo+22,Disguis+3,Fly+9/+14,Heal+8,Intimidate+2 9,K.arcana+5/+9,K.planes+18/+22,K.religion+9/+13,K.history+13,Linguis+11,Se nsM+22,Spelcraft+4,Stealth+6,Surviv+16/+22,Swim+12
Male Human Keleshite Inquisitor of Sarenrae 15 | GMW 12h, MV 12h

Whirlwind damage: 1d8 + 4 ⇒ (2) + 4 = 6

The shaken Keleshite swings his scimitar around desperately attempting to finish the elemental "Yoooooooouuu finishhhhhhh thaaaaat!"
+1 Scimitar-PA: 1d20 + 9 - 1 ⇒ (11) + 9 - 1 = 19
Magical/Slashing damage+PA: 1d6 + 5 + 2 ⇒ (4) + 5 + 2 = 11

HP 13/48 AC 24 TAC 14
shield of faith 5 min


M Human (M'wangi) Cleric 12 | HP: 116/116||AC 22, Touch 16, FF 18 | Init: +4 | F: +11, R: +9, W: +13, +2 vs Illusion| CMB: +11, CMD: 25| Speed 30ft| Perc: +23, SM: + 20 | Active conditions: none

Omari Ref Save for Damage: 1d20 + 1 + 3 + 1 ⇒ (13) + 1 + 3 + 1 = 18
+1 cleric 5 +3 dex +1 resistance
Omari Ref Save for Picked up: 1d20 + 1 + 3 + 1 ⇒ (15) + 1 + 3 + 1 = 20

Khedron Ref Save for Damage: 1d20 + 4 + 4 ⇒ (19) + 4 + 4 = 27
+4 animal +4 dex
Khedron Ref Save for Picked up: 1d20 + 4 + 4 ⇒ (16) + 4 + 4 = 24


M Human (M'wangi) Cleric 12 | HP: 116/116||AC 22, Touch 16, FF 18 | Init: +4 | F: +11, R: +9, W: +13, +2 vs Illusion| CMB: +11, CMD: 25| Speed 30ft| Perc: +23, SM: + 20 | Active conditions: none

Omari and Khedron are clearly getting better at avoiding the whirlwind with practice...

Khedron escapes the whirlwind to where he can flank with Roryx and continues to put his antlers to use, while Omari continues pour in arrows at point blank range...

Omari, full round attack using Rapid Shot (no AoO from the whirlwind)
Khedron move (no AoO from the whirlwind)
Khedron Attack

To Hit Omari A: 1d20 + 3 + 3 + 1 + 1 - 2 ⇒ (9) + 3 + 3 + 1 + 1 - 2 = 15
+3 bab +3 dex +1 enhancement(weapon) +1 PBS -2 rapid shot + Precise shot: No penalty for firing into melee, Deadeye Bowman can ignore 1 person worth of cover
Damage A: 1d8 + 2 + 1 + 1 ⇒ (6) + 2 + 1 + 1 = 10
+2 str +1 enhancement(weapon)+1 PBS
To Hit Omari B: 1d20 + 3 + 3 + 1 + 1 - 2 ⇒ (14) + 3 + 3 + 1 + 1 - 2 = 20
Damage B: 1d8 + 2 + 1 + 1 ⇒ (3) + 2 + 1 + 1 = 7

To Hit, Khedron: 1d20 + 3 + 1 + 1 + 2 ⇒ (13) + 3 + 1 + 1 + 2 = 20
+3 (BAB)+1 Str+1 enhancement +2 flank
Damage, Khedron: 1d8 + 1 + 1 ⇒ (8) + 1 + 1 = 10
+1 Str+1 enhancement


AC 13 (18), touch 13 (17), flat-footed 11 (14) hp 77/103 F +11 R +12 W +14

He wasn't as lucky with the next one. He twisted and turned to avoid any debris, but was taken into the whirlwind. At that point, he could only try his melee weapon.

Quarterstaff: 1d20 + 2 ⇒ (4) + 2 = 6

It was clear that he wasn't one with the wind.


Current AC: 24 <> HP: 62/62 (Swiper: 31/31) <> Effects:

Reflex vs. Damage: 1d20 + 10 ⇒ (4) + 10 = 14
Reflex vs. being picked up: 1d20 + 10 ⇒ (13) + 10 = 23

How much damage is it Foxy?

Roryx is peppered by debris, but somehow manages to avoid being pulled up into the whirlwind. Standing his ground, he swings again.

Heavy Mace: 1d20 + 9 ⇒ (11) + 9 = 20
Damage if it hits: 1d8 + 16 ⇒ (4) + 16 = 20

Swiper!:

Bodyguard vs DC10: 1d20 + 5 ⇒ (7) + 5 = 12
Bodyguard vs DC10: 1d20 + 5 ⇒ (17) + 5 = 22
Bodyguard vs DC10: 1d20 + 5 ⇒ (13) + 5 = 18

----------

AC: 24 (26 if Swiper Bodyguard applies)
HP: 35/45
Effects: Shield, Arcane Strike.


Kitsune Game Master

1d8+4

The whirl keeps all properly shaking so no one manages to hit. Then all are spit out (all prone) and the air elemental starts pummeling Ohrmizd.

Slam: 1d20 + 14 ⇒ (14) + 14 = 281d8 + 4 ⇒ (6) + 4 = 10
Slam: 1d20 + 14 ⇒ (6) + 14 = 201d8 + 4 ⇒ (4) + 4 = 8

Roryx, Ohrmizd, Manuun, Heshan, Omari <--
Large Air Elemental(45)


Current AC: 24 <> HP: 62/62 (Swiper: 31/31) <> Effects:

Foxy, I did not hit the previous round?

WW damage: 1d8 + 4 ⇒ (5) + 4 = 9

"f we could get our hands on one of these, it would clear the place of gnolls for us" - Roryx snarled amidst the shower of debris.

Heavy Mace: 1d20 + 9 ⇒ (17) + 9 = 26
Damage if it hits: 1d8 + 16 ⇒ (7) + 16 = 23

Swiper!:

Bodyguard vs DC10: 1d20 + 5 ⇒ (7) + 5 = 12
Bodyguard vs DC10: 1d20 + 5 ⇒ (13) + 5 = 18
Bodyguard vs DC10: 1d20 + 5 ⇒ (20) + 5 = 25

----------

AC: 24 (26 if Swiper Bodyguard applies)
HP: 26/45
Effects: Shield, Arcane Strike.


Kitsune Game Master

No you haven't. Finally - a worthy opponent!


M Human (M'wangi) Cleric 12 | HP: 116/116||AC 22, Touch 16, FF 18 | Init: +4 | F: +11, R: +9, W: +13, +2 vs Illusion| CMB: +11, CMD: 25| Speed 30ft| Perc: +23, SM: + 20 | Active conditions: none

With an opponent to fight rather than a storm, Omari and Khedron adjust their position so that Khedron is protecting Omari, all while continuing to fight!

5' step Omari
5' step Khedron
With Khedron providing cover to Omari, Omari doesn't draw AoO's for shooting a missile weapon.
Khedron - standard attack
Omari - Full Round Attack with Rapidshot

To Hit Omari A: 1d20 + 3 + 3 + 1 + 1 - 2 ⇒ (10) + 3 + 3 + 1 + 1 - 2 = 16
+3 bab +3 dex +1 enhancement(weapon) +1 PBS -2 rapid shot + Precise shot: No penalty for firing into melee, Deadeye Bowman can ignore 1 person worth of cover
Damage A: 1d8 + 2 + 1 + 1 ⇒ (1) + 2 + 1 + 1 = 5
+2 str +1 enhancement(weapon)+1 PBS
To Hit Omari B: 1d20 + 3 + 3 + 1 + 1 - 2 ⇒ (18) + 3 + 3 + 1 + 1 - 2 = 24
Damage B: 1d8 + 2 + 1 + 1 ⇒ (5) + 2 + 1 + 1 = 9

To Hit, Khedron: 1d20 + 3 + 1 + 1 ⇒ (20) + 3 + 1 + 1 = 25
+3 (BAB)+1 Str+1 enhancement
Damage, Khedron: 1d8 + 1 + 1 ⇒ (8) + 1 + 1 = 10
+1 Str+1 enhancement

Grand Lodge

M CN Sylph Archaelogist 6 | HP: 38/38||AC 19, Touch 14, FF 15, +2 vs. non-magic ranged| | Init: +4 | F: +5, R: +11, W: +7| CMB: 4, CMD: 17| Speed 30ft| Perc: +13, SM: + 5, Darkvision 60ft|Electricity Resistance 5 | Active conditions: None | Spells Left: 3/3 L2 (DC14), 5/5 L1 (DC13), Luck 6/6

Seeing his Bow having no effect Manuun is taking out one of his Alchemist's fire and throws it at the Flying mass.

Alchem Fire targeting uper left corner: 1d20 + 10 ⇒ (1) + 10 = 11 (+3 BAB, +4 DEX, +1 PBS, +2 Heroism)
Dam: 1d6 + 1 ⇒ (3) + 1 = 4

Miss direction: 1d8 ⇒ 4 E 10 ft.

Khedron and the Elemental get 1 Point of fire damage.

[b]HP: 25/32
AC: 17 +2 vs. non-magical ranged
Luck: 0/6, Heroism: 20/50 min remaining
Spells: L2 1/3 (DC14), L1 1/5 (DC13)


HP 153/153 AC 36 32 TAC 17 13 FF 33 29 | CMD 33 29 | F +16 R +14 W +17 (Stalward) Resist: fire 30 | HL: 15/15 B: 15/15 BSP: 10/10 Ju: 5/5 ST: 4/4 L1: 6/6 L2: 6/6 L3: 5/5 L4: 3/5 L5: 3/3 | Ini: +6 | Senses: +22 |
Skills:
Acrob+11,Bluff+16,Climb+11,Diplo+22,Disguis+3,Fly+9/+14,Heal+8,Intimidate+2 9,K.arcana+5/+9,K.planes+18/+22,K.religion+9/+13,K.history+13,Linguis+11,Se nsM+22,Spelcraft+4,Stealth+6,Surviv+16/+22,Swim+12
Male Human Keleshite Inquisitor of Sarenrae 15 | GMW 12h, MV 12h

Ohrmizd bleeds profusely as elemental expels him and slams into his face. Red like a tomato the man tries to say something but seems only babbling "Oh min gode urmonth both"
+1 Scimitar-PA+flank: 1d20 + 9 - 1 + 2 ⇒ (16) + 9 - 1 + 2 = 26
Magical/Slashing damage+PA+PS: 1d6 + 5 + 2 + 1d6 ⇒ (2) + 5 + 2 + (4) = 13

HP 3/48 AC 24 TAC 14
shield of faith 5 min

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