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Hello all, a quick note on buffs as Lilly has lots of them.
At the end of each day she casts extended magic vestment (28 hours) on her armour and shield, making them both +3. If you would like one let me know. You will need to provide your own extend rod, lesser ones are only 3000gp and are an excellent buy.
She casts Ant Haul on herself (28 hours) along with extended Delay Poison (28 hourds) and will happily cast them on anyone else.
She has Life Bubble (28 hours) and providing she has the spell slots will cast one on each party member at the end of each day.
She has a variety of useful 10 minute/level buffs which she reserves for when we get started but you may well want Heroism from her. Again, extended is better so bring your own Rod.

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I have added my buffs to my profile, currently only long duration ones will be in effect save for the pill. There are too many to fit into the tagline. I will keep anything that might be relevant in the conditions section. She normally caries her elemental cold rod in hand.

GM PDK |

Dora, Teriq, Thrag: are you still with us? if so, show sign of life in Gameplay or I'll move on to the next applicants in line in the recruitment thread. Thank you!

GM PDK |

By the way everyone, I don't mean to be insensitive to anyone's current situation in these crazy times. If you have any problems with the current game requirements (can't post regularly due to first responder job, extra manufacturing shifts in a biomedical company, food chain/retail, etc.) please feel free to PM me or post here and explain how we can make this easier for you.
My deadlines and ultimatums as a GM are just to keep the game flowing better and allow those who applied for this game a chance to play as this is an OSP open recruitment game, and should not be mistaken for a terse, short or insensitive behavior from my part.
If you have a request or need some kind of accomodation/botting/what have you, feel absolutely free to let us know!
Cheers,
GM PDK

GM PDK |

I've PMed Thrag, Lilly and Dora- I'm standing by to PM more folks after they confirm the requested info sent in my last Gameplay post.

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Just as a note, with heroism active Lilly's perception is +29, not +27. Her initiative is +18 with a blood boiling pill, +22 if she has cast heightened awareness which she will always expend to boost her init.
I cannot change the stat slide as it is view only.

GM PDK |

Yes if there's a fight I'll use the stat slide, which is in edit mode now; let me know if this works.

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Hello all,
I am afraid that I have taken on a bit too much recently and wont be able to commit the time that a module is likely to need. I am sure you will all do fine as PDK is a brilliant GM. Good luck everyone!

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I tried to do this in character, but then real life sort of got in the way, and I really should have done a better job of it.
Also, we lost a player, who was sort of pivotal because they were providing all of our high level spellcasting ability.
As the GM pointed out, we lack both a high level divine support, and a high level arcane support.
As I see it, right now we have
Mal, defensive melee, very limited spellcasting (CL4)
Brother, even more defensive melee
Thrag, melee who thankfully can switch hit
Dora, support with animal companion melee and limited ranged, 8th level bard casting
Sahess, melee, limited spellcasting (as 12th level bloodrager, CL14)
As far as knowledges, there are a handful we can do but overall we’re definitely not a balanced party.
I suspect we’ll get through this encounter, we’ll see what happens afterwards. I don’t know if there is any recourse at this point.

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Switch hitter might be a little strong. He's getting ready to say screw it and go in hammer first. It does about triple the damage.

GM PDK |

I've seen Thrag take down a Mythic Demon Lord who could instantly teleport whenever someone swung a weapon at it.
This is a ghost. You guys will be fine. But those of you who have been hit hard have to be smart here. Remember the 80's RPG video games when hitting the RUN AWAY button happened almost as often as hitting the FIGHT button? well... this one is an OLD adventure... hint? ;)

GM PDK |

In other words: you guys should find a way to get Thrag into the ghost's face. :)
Thrag: where is your Flight Mastery feat? I thought we discussed you taking it after Rasping Rebirth?
Everyone: also look at your PFS boons... flip through those Chronicle Sheets... there's a reason they think up all of these things... times like this call for this. Some of these can surprise you sometimes and have unexpected high level applications you didn't think of when your PCs were in their younger days... :)

GM PDK |

This encounter shouldn't be this hard. When I played it we destroyed that chump in less than a round. As some of you mentioned, high level play is brutal without the classic full casters (cleric and wizard, as encounter difficulty is set to meet their spell level benchmark). Therefore, if I don't hear back from Sahess, I may open up this table for further recruitment before the end of this first encounter, as this is the cutoff for recruitment I believe.

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I think Mal or Brother could go toe to toe with him all day, but he is (wisely) refusing to do that. Sahess choosing to full attack with haste rather than retreat when botted may have also ended the fight (although being conservative, particularly without instruction given, is definitely the right call).
I didn’t really use any of the methods at my disposal of increasing my offense, because things looked ok (and still do really, although a few PCs are in danger of taking a short trip to their preferred outer plane).
Certainly picking up a divine support (or arcane) , particularly a knowledgeable one, would balance the party well.

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Some of that's on me. I didn't restock on flight after last mission so I've been holding on to my last potion. Add in missing the miss chance and Thrag really has ben underperforming in his beat stick duties.

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I should have used my breath weapon. I may do that here in a sec, was going to Enlarge so I could avoid some of the reach issue.

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Hi all.... hope that was an acceptable opening post... let's game!!

GM PDK |

Put yourself on the map WotC; I'm keeping the game on 'PAUSE' for another day as another player (high level cleric) is also joining us.

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I'm not familiar with the map system you are using.. how do I put myself on it?

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I'm late! I'm late! Sorry, everyone! GM, I still need to update my character. Will try to do it today.
Added my "token" and info to slide 2 of the maps/handouts document.

GM PDK |

I think I speak for everyone in that the party will be MORE THAN HAPPY to wait for you, Glaube! welcome to the game!

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GM: I think I'm ready. May I ask you to do a quick double-check of my stats? We've played before, so you know my shenanigans. Since it sounds like there's already been a combat, I presume we won't be able to do a Heroes Feast?
As you know, I have a boon that grants me one scroll at the start of an adventure. May I have one scroll of Good Hope?
Pending your review/approval, I'm ready to join the fray. :)

GM PDK |

Hey guys: let's use the Discussion thread for OOC only posts. It helps me keep the game at a decent pace. Thanks!
PS: knowledge religion checks give you that he's incorporeal, therefore takes half dmg from all attacks. Don't bother rolling for SR as he has none. Lilly's post uncovered a few extra bits of info way back so feel free to check that one too.

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Sounds good. I thought there was a kn:religion check regarding Dora's healing spell or something. :)

GM PDK |

It's been a week since I asked Sahess to come up with his actions for Round 3. I have sent him or her two PMs so far. If I don't hear from him by tonight I'll have to cut him loose from this game otherwise we'll be going over the 1st encounter milestone and he won't be able to play this with the same PC at another time of his choosing when he's more available. I'd rather cut him loose now than do so after the 1st encounter because that option would necessitate me issuing a no gold/XP or partial gold/XP chronicle...

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I cast enlarge person. I posted IC about it.
It's a 1 round cast, so I've only "begun" casting it.

GM PDK |

Hi Sahess,
Are you planning to check in daily going forward? please confirm. I misinterpreted your intent and I thought this was just the descriptive note for an upcoming post. Next time please give me OOC tags to tell me what the PC is actually doing. I'm not that smart: talk to me like I'm an average maturity 7 year old and we'll be fine. :)
If your round 3 is to begin casting enlarge person, I'll proceed with the ghost's turn tonight.
Thank you for the clarifications!

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Mal also has blessed fortitude, which makes him very hard for the ghost to damage, since half damage goes to none, hence the HP total.
At 3rd level, a sacred fist can avoid even magical and unusual attacks with help from his deity. If he succeeds at a Fortitude saving throw against an attack that has a reduced effect on a successful save, he instead avoids the effect entirely. A helpless sacred fist does not gain the benefit of the blessed fortitude ability.

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Well, Mal makes up for it by dealing almost no damage between the miss chance and incorporeal. I keep thinking I'll remember to activate Piranha Strike next round, and keep forgetting...
At least he made his averting gaze this round so he didn't take that 10 damage or need a fortitude save.
Edit: Wow, I was looking at Piranha Strike for next time and just realized I have a 5th attack while hasted since my BaB is +11/+6/+1 and FoB is +9/+9/+4/-1... I'll have to remember that from now on...

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no save vs the gaze? so 10 pts damage, right?
also - I don't think Kel and Glaube were there for the haste whenever it was cast...if I missed that after we showed up, awesome to be hasted, just didn't recall it being cast after.
more also - WotC has a Veil of Fleeting Glances, which gives 50% chance of not needing a save vs gaze attacks even if not averting eyes, and a second 50% roll if averting eyes... would that apply to the fort save vs the cha dmg? (doesn't matter this time, since I made the save, just curious)

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I couldn't full attack since I moved, but I could potentially vital strike. AoE ignores displacement and miss chances though.

GM PDK |

@Sahess... uh... sorry, but unless you roll Concentration DC 34 I think you lost the Enlarge Person:
Injury
If you take damage while trying to cast a spell, you must make a concentration check with a DC equal to 10 + the damage taken + the level of the spell you’re casting. If you fail the check, you lose the spell without effect. The interrupting event strikes during spellcasting if it comes between the time you started and the time you complete a spell (for a spell with a casting time of 1 full round or more) or if it comes in response to your casting the spell (such as an attack of opportunity provoked by the spell or a contingent attack, such as a readied action).
@Everyone: about averting eyes, the creature gains concealment against you, but since it's already got a miss chance of 50% going, I'm gonna ignore that. Remember that it's 50% chance to avoid the Gaze though, so it's not automatic removal of the 10 dmg. You must roll high 51-100 to negate (I use roll 'HIGH' when it's beneficial to the players' perspective; so if you want to land a hit on the 50% miss chance creature, you must roll high; if you want to avoid the gaze, you must roll high; etc. and to be clear I always write the success condition in my dice roll expression)
Averting Eyes: The opponent avoids looking at the creature’s face, instead looking at its body, watching its shadow, tracking it in a reflective surface, etc. Each round, the opponent has a 50% chance to avoid having to make a saving throw against the gaze attack. The creature with the gaze attack, however, gains concealment against that opponent.

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So GM PDK... I've seen GM's handle dispel magic differently... some say you can dispel an area affect spell, others say no, it can be an AOE spell, but it has to have been placed on an object or creature initially... Is this something Kel can try to dispel or not? If it is, he will make the attempt, casting greater dispel magic as a spontaneous spell ('Dispelling Master' ability of the PFS class).

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okie dokie... :)