Savage Tide in Greyhawk, 595 CY, by the random DM Stormcrow27 and his 5 personalities

Game Master stormcrow27

Savage Tide, in Greyhawk, 595 CY. The crow of storms calls you to your fate!

Current Combat Init

Party init. Apemanthus 7,
Sebastian 9,
Nayala 10,
Lavinia 7,
Lila 9,
Richter not sure since I don't have the link to his sheet. Cobra goes on a 14.


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Once you get a chance, please finalize your picks for recruitment and we can close that part of the recruitmen drive down. I already have Lila's pick.


Yep, as mentioned my votes are for Apemantus (the Inquisitor) and Reggie (the Brawler). Close third pick Randall (the Ranger).


I just need Grumbaki's picks and we're set


Jereru was correct, I completely missed his submission. I still keep my top two (Apemantus and Reggie), but I quite like the look of Sebastian as well, a bit better than Randall; Soulknives are rad, and it's rare to see an RPG character who's just a nice, humble person. Jereru is also a member of the "reliable poster" club, to boot.


N Female Human Bard 1/Rondelero Swashbuckler 1 | hp 22/22 |AC 17, t 13, ff 14 | Fort +2, Ref +7, Will +4 | Init +3 | BP 7/7 | Perc +2 | Bard Spells 1st 2/2 | Panache 3/3

I’ll be without internet access for a period, so please bot my character during my absence. I applied for assisted-rate access, but the process is taking a while. I’m hoping to be back online in a week or so; if things drag out beyond two weeks, I’ll do my best to find a way to hop online long enough to give an update.


Still waiting on Grumbaki


Maybe put a bit of a limit on when you'll make your selection? Long recruitments tend to leave a bad taste in everyone's mouths.


Let's decide by Sunday of this week.


Ok after tallying up the votes, I'm going to go with Apemanthus and Jereru. That gives us some divine casting along the typical Inquisitor shenanigans, and Jereru as a soul bow is a nice replacement for Mokhai.


Sorry that's Apemanthus and Sebastian Crenshaw


LG

In case it’s helpful— In my Profile there is a tab on Sasserine with a few places where members of the group, or Lavinia Vanderboren, could have met me. Lady Vanderboren could have tasked a Halfling Kova to seek me out like she did the other PCs (and I arrive a day late) — or, if it’s preferred, one of the PCs can suggest to Lady Vanderboren, assuming the group gets another task, my inclusion for the next job. Or obviously if our DM has a better way to introduce me, I’m certainly game. Just let me know.


Hello, guys! Thank you for the picking!


LG

Hey, where's everyone from?

I'm in Florida, USA: GMT -5


Perception +7; Darkvision 60'; Resist Elec 5 AC 18 / 14 / 15 (+2 vs Non Magical Ranged)|| HP 16/16 || Fort +1 Ref +7 Will +2 (+2 vs [Air] or [Elec]) Kukri +5 (1d4+2 18-20/x2); Sneak Attack +1d6;

CT, same timezone


I'm CET.


Alright, so I made the character a while ago and I'm reviewing it to grasp the mechanics.

If any of you knows better, Is like to expose some doubts I have about the build, and see if I'm on the right way.

-First of all, let's put on the table the original concept, which was a thrown weapon guy who created his own weapons, kind of a Ghosts'n'Goblins idea.

-Suppose I want to use a feat regarding throwing Weapons. Since the mind bolt is not a throwing Weapons (e.g. Startoss Style), that would require me to take the Emulate Ranged Weapon blade skill, or? But if I do, I'm not sure if Weapon Focus: Mindblade will still be valid.

-Since when I made the character I chose to give him a Wisdom of 20, I'm guessing I was planning to use the Focused Offense blade skill, but would that be legit, since ranged attacks don't use Strength for attacking?

Basically, instead of a Soulbolt, I should be playing a Psychic Armory archetype, but at the time of creation I wasn't aware of its existence, so I guess I'll have to deal with what we have. To emulate the Psychic Armory, I'll need to spend a lot of blade skills and feats, but I want to be sure it will work, because if not I'll have to look for another way. Or maybe you could just let me swap the archetype, but this could take me a day or two perhaps.

Thank you!


Apemantus Oldcastle wrote:

Hey, where's everyone from?

I'm in Florida, USA: GMT -5

Same state, but EDT/GMT-4 instead of CDT.

Sebastian Crenshaw wrote:

-First of all, let's put on the table the original concept, which was a thrown weapon guy who created his own weapons, kind of a Ghosts'n'Goblins idea.

-Suppose I want to use a feat regarding throwing Weapons. Since the mind bolt is not a throwing Weapons (e.g. Startoss Style), that would require me to take the Emulate Ranged Weapon blade skill, or? But if I do, I'm not sure if Weapon Focus: Mindblade will still be valid.

So, the problem comes in with you being a Soulbolt, not a Soulknife. The Soulbolt makes (explicitly) Projectile weapons, not Thrown ones.

However, emulating a specific weapon would give you that ability, and Weapon Focus (Mindblade) applies no matter WHAT the current form of the Mindblade is.

Sebastian Crenshaw wrote:
-Since when I made the character I chose to give him a Wisdom of 20, I'm guessing I was planning to use the Focused Offense blade skill, but would that be legit, since ranged attacks don't use Strength for attacking?

Should still be legit, through transitive property. You're using your Dex in place of your Str already, and are replacing your Str with your Wis. So you are now replacing your Dex (which replaces your Str) with your Wis.

Focused Offense is also not one of the MANY Blade Skills specifically disallowed for Soulbolt.

Sebastian Crenshaw wrote:

Basically, instead of a Soulbolt, I should be playing a Psychic Armory archetype, but at the time of creation I wasn't aware of its existence, so I guess I'll have to deal with what we have. To emulate the Psychic Armory, I'll need to spend a lot of blade skills and feats, but I want to be sure it will work, because if not I'll have to look for another way. Or maybe you could just let me swap the archetype, but this could take me a day or two perhaps.

Thank you!

I don't know that archetype, what book is it from?

Regardless, nothing you've mentioned so far seems like it would require a change of archetype. Save that you'll have a 2 Blade Skill investment to even get off the ground (Emulate Ranged Weapon and Focused Offense) which could make the wait to level 3 quite painful.


N Female Human Bard 1/Rondelero Swashbuckler 1 | hp 22/22 |AC 17, t 13, ff 14 | Fort +2, Ref +7, Will +4 | Init +3 | BP 7/7 | Perc +2 | Bard Spells 1st 2/2 | Panache 3/3

I'm in Massachusetts (Eastern U.S.; no idea what that is in relation to GMT).


Lila the Black wrote:
I'm in Massachusetts (Eastern U.S.; no idea what that is in relation to GMT).

Same as me; EDT or GMT-4.


Storm Dragon wrote:
So, the problem comes in with you being a Soulbolt, not a Soulknife. The Soulbolt makes (explicitly) Projectile weapons, not Thrown ones.

Well, it specifically says "ranged weapon", and it seems when I made the character I assumed thrown weapons were ranged weapons.

Storm Dragon wrote:
However, emulating a specific weapon would give you that ability, and Weapon Focus (Mindblade) applies no matter WHAT the current form of the Mindblade is.
Storm Dragon wrote:

You're using your Dex in place of your Str already, and are replacing your Str with your Wis. So you are now replacing your Dex (which replaces your Str) with your Wis.

Focused Offense is also not one of the MANY Blade Skills specifically disallowed for Soulbolt.

So I was not mistaken, thankffully :)

Storm Dragon wrote:

I don't know that archetype, what book is it from?

Regardless, nothing you've mentioned so far seems like it would require a change of archetype. Save that you'll have a 2 Blade Skill investment to even get off the ground (Emulate Ranged Weapon and Focused Offense) which could make the wait to level 3 quite painful.

The archetype appears in Psionics Augmented: Soulknife. Converting to it would be most favourable, since it comes with a series of in-built advantages, but even though it emulates a throwing weapon, it prevents you from taking Emulate Ranged Weapon, so I guess I wouldn't be able to apply Startoss Style.

At the end of the day, applying Startoss Style is super nice for the damage boost, but I don't know if it's going to be worthwhile. My doubts, in any case, are solved and now it's up to me to navigate the labyrinths of choices :)


Sebastian Crenshaw wrote:


Well, it specifically says "ranged weapon", and it seems when I made the character I assumed thrown weapons were ranged weapons.

Thrown weapons are weird in that regard, but the specific text I'm referring to is this:

Quote:
Regardless of form, the mind bolt has a 19-20 critical threat range, has a maximum range of 10 range increments, and is treated as a projectile.

Projectile ranged weapons are bows, crossbows, firearms, and similar weapons, but not Thrown weapons. It's why a lot of abilities (like Arrow Catching armor) have to specific "projectiles and thrown weapons" or some other wording.

Sebastian Crenshaw wrote:
At the end of the day, applying Startoss Style is super nice for the damage boost, but I don't know if it's going to be worthwhile. My doubts, in any case, are solved and now it's up to me to navigate the labyrinths of choices :)

Yup yup! FWIW, Personally while I think Startoss Style is actually quite strong for one of the weapon based Style Feats (most of the rest leave me quite cold), it might be a bit too Feat intensive to be worthwhile for a Soulknife, beside everything else. You'd still want all the normal ranged Feats (Point Blank and Precise Shot, Rapid Shot, etc.) plus the entire Vital Strike line, plus 3 other Feats. Reasonable for a Fighter, doable for a Ranger...iffy for a Soulknife.


Why the Vital Strike chain? And which other 3 feats are you referring to? Damn, now I feel as if I've been doing it wrong all my life xD

What I had in my was something like:

Point Blank Shot
Precise Shot
Weapon Focus
Rapid Shot
Startoss Style, etc
Deadly Aim

And others if there's place for them, like Clustered Shots, etc.


The main draw of Startoss Style is that it lets you Vital Strike on your first attack, and then continue your full attack (albeit on secondary targets). Without that, it's a fairly meh Feat chain, since the whole point is to slam one guy really hard, and then crowd control some mooks whenever you're not committing a pure Full Attack to the boss. The "3 other Feats" is the 3 Startoss Style Feats.

For a Soulknife you might be better off taking the Blade Skills that grant you an AoE (such as Psychokinetic Grenade), as they serve the same purpose but better.


Ah, I get it. No, my idea was to use Startoss Style as a pure damage enhancer. I know, three feats, but each is equivalent to a Weapon Specialization, so that nets +6 damage. +6 damage on each attack when you're using Rapid Shot, Manyshot, Haste, etc adds up to thehelluvalot damage. Of course, the fact that you can bounce the attack to secondary targets is nice when you need to move, but sadly in PF full-attack beats almost everything.

After further investigation I've found out that the Psychic Armory is not allowed to form properly called thrown weapons except for Mind Daggers. That would reduce the base damage to 1d4 but allow a potential +6 damage. The archetype would save me some precious feats and blade skills but would never allow me to use Manyshot (whereas the Soulbolt would, through a blade skill). Price to pay. All in all, it seems better.

Of course, that is only a mechanic bend. Fluff and coolness is not affected. I guess, since I haven't even started playing, there's no problem in a small change like this, other than the archetype being not in the d20pfsrd page. I've found a link to it here, though it appears reworked as a base class. I could give access to the original.


LG

Looks like a busy first half of the week for our DM. Gotta love it when real life gets in the way of what really matters, huh?


Works for me; I took Monday and Tuesday off this week instead, and I post less on "weekends" anyway.


So, GM, is it okay then to change the archetype, or should I rather leave Sebastian as he is right now?


I would leave your archetype as is for the time being. Sorry for the slow response. I've been filling out even more paperwork for a background check with the VA and my contractor on top of it.


LG

“Kova #Whatever”
I love it.


N Female Human Bard 1/Rondelero Swashbuckler 1 | hp 22/22 |AC 17, t 13, ff 14 | Fort +2, Ref +7, Will +4 | Init +3 | BP 7/7 | Perc +2 | Bard Spells 1st 2/2 | Panache 3/3

Heh. Lila can be glib and snarky when she (thinks she) has someone big like Mokhai to back up her attitude. :)


Sebastian and Apermanthus, I posted an ooc request from a wizened female halfling in the main gameplay link. That's your LFG tag activated to catch you up with the rest of the group.


LG

I’m heading to the Sasserine Vaults; I don’t know whether Kova is escorting me there or just giving me directions.

Speaking of which, where is the location on the map (I just like to see.)


Perception +7; Darkvision 60'; Resist Elec 5 AC 18 / 14 / 15 (+2 vs Non Magical Ranged)|| HP 16/16 || Fort +1 Ref +7 Will +2 (+2 vs [Air] or [Elec]) Kukri +5 (1d4+2 18-20/x2); Sneak Attack +1d6;

Just getting internet back now. Catching up asap. Sorry about thwt.


N Female Human Bard 1/Rondelero Swashbuckler 1 | hp 22/22 |AC 17, t 13, ff 14 | Fort +2, Ref +7, Will +4 | Init +3 | BP 7/7 | Perc +2 | Bard Spells 1st 2/2 | Panache 3/3

So...is Mokhai still with the group? I had Lila traipse ahead to the carriage first to give the GM a chance for Mokhai to bail on the group, if so desired. It'd be nice for the big lug to have penned a brief note to Lila explaining his decision, however. :)

And WB Nayala!


Perception +7; Darkvision 60'; Resist Elec 5 AC 18 / 14 / 15 (+2 vs Non Magical Ranged)|| HP 16/16 || Fort +1 Ref +7 Will +2 (+2 vs [Air] or [Elec]) Kukri +5 (1d4+2 18-20/x2); Sneak Attack +1d6;

Thanks.

Tropical storm isias really did a number in my area.

Glad to be back online!


LG

Yikes, Hurricane Isis. Take of of yourself! I’m in FL myself, right on the Gulf south of Tampa. I know what you’re going through. Be safe.


Mokhai has decided to leave for fresher waters, as he believes Lila can take care of herself now. He writes you'll always be in my heart...


Wounds (0) HP (17) AC (16/14/12) Saves (7/5/4, +4 vs mind effecting) Fire Resist (5) Draconic Weaponry (5/5)

I’m sorry. I need to drop out. A combination of a promotion turning up the difficulty at work, along with home buying and kids at home has floored me. My previous game load has just proven to be untenable. It pains me to do this, but it isn’t fair to keep a spot in games wheee I’m not pulling my weight. I truly am sorry.


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N Female Human Bard 1/Rondelero Swashbuckler 1 | hp 22/22 |AC 17, t 13, ff 14 | Fort +2, Ref +7, Will +4 | Init +3 | BP 7/7 | Perc +2 | Bard Spells 1st 2/2 | Panache 3/3

Best wishes going forward.


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No worries Lorskan. I hope everything works out for you and you prosper in your new role.


LG

For indulgence, is the Castle keyed on the map -- I'd just like to have an idea where it is.


N Female Human Bard 1/Rondelero Swashbuckler 1 | hp 22/22 |AC 17, t 13, ff 14 | Fort +2, Ref +7, Will +4 | Init +3 | BP 7/7 | Perc +2 | Bard Spells 1st 2/2 | Panache 3/3

Sorry--meant to check this yesterday. The castle is on a small island just SW of the Noble District (near the top center of the city map found in the Savage Tide Player's Guide).


I thought I had added Richter's sheet to his profile, but didn' I'll fix that when I get to my other computer. For now, he is at Initiative 8, and will be delaying save for the Knowledge check I'll roll in a moment.


As a reminder, all PCs are now level 2 and have 200 extra gp for compensation from Lavinia.


Can I make a slight amendment to Richter's sheet? I don't remember why I made him a Dual Disciple, but I don't really see any need to be any more. I'd like to just be a standard Constructor Psion.

I haven't used any of the Dual Disciple abilities yet, if it helps.


Perception +7; Darkvision 60'; Resist Elec 5 AC 18 / 14 / 15 (+2 vs Non Magical Ranged)|| HP 16/16 || Fort +1 Ref +7 Will +2 (+2 vs [Air] or [Elec]) Kukri +5 (1d4+2 18-20/x2); Sneak Attack +1d6;

HD: 1d8 ⇒ 5

+6 HP
+1 BAB
+1 Ref
+1 to all current skills
Rogue Talent: Trap Spotter


LG

Are we rolling HP or average or max?


Rolling for hp, ignore rolls of less then half your normal Hit Die. This adventure also uses fast progression, and things can get super deadly in later stages. Even Rapan Athuk deadly.


Dice ahoy!

HP: 1d10 + 2 ⇒ (6) + 2 = 8

With an average of 5+2=7, even only one point above it is a triumph. Let's go level up!

+8 HP
+1 BAB
+1 Ref and Will saves
+7 Skill ranks:
-Acrobatics
-Autohypnosis
-Kn: Psionics
-Perception
-Profession: Sailor
-Stealth
-Swim
+1 New Bladeskill: Focused Offense (May use Wis to hit and dmg while retaining focus)
+200 gp Hoard! Arrrr!


N Female Human Bard 1/Rondelero Swashbuckler 1 | hp 22/22 |AC 17, t 13, ff 14 | Fort +2, Ref +7, Will +4 | Init +3 | BP 7/7 | Perc +2 | Bard Spells 1st 2/2 | Panache 3/3

LILA THE BLACK 2ND LEVEL—RONDELERO SWASHBUCKLER--UPDATES

Lila the Black Swashbuckler hit point roll: 1d10 ⇒ 10

BAB +1
Reflex Saves +2

Swashbuckler Features
Deeds (dodging panache, opportune parry and riposte)
Panache (3/3)
Swashbuckler Finesse/Falcata Emphasis
Skill Ranks (7—4 class + 2 Int + 1 skilled): Acrobatics, Diplomacy, Escape Artist, Perform (sing), Sense Motive, Stealth, Swim
Retraining: Feat—Toughness into Weapon Focus (falcata). Cost 100 gp and 5 days.

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