What is a Hero? (Inactive)

Game Master BloodWolven

Here is the combat map, if it doesnt work let me know and I can make it in excell.

Made another map... ;)

Notes for our Campaign


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Round 3

The other guards are forward. Urdrsk is clear to make a charge.


skills:
Acrobatics +6 _ Climb +13 _ Diplomacy +8 _ HA +14 _ Healing +6 _ Intimidate +13 _ K: neering +13 _ Ride +11 _ Stealth +5 _ Survival +8 _ Swim +14
Fighter:
HP: 131/131 | AC: 26 _ T: 15 _ FF: 21 | Perception: +10 _ SM: +4 | Initiative: +5 | F: +12 _ R: +6 _ W: +5(+7) _ CMB: +13, CMD: 28 Speed: 40

Round 3

He pulls out his sling and loads it with a well rounded bullet. He strikes at a clear moving target on the wall, likely the first guard forward.

sling: 1d20 + 7 ⇒ (8) + 7 = 15
damage: 1d4 + 7 ⇒ (2) + 7 = 9

Silver Crusade

Vital:
HP: 54/54, AC: 19_ T: 12_ FF: 18_ Perception +5, Sense Motive +7, Initiative: +1, Fort: +8 _ Ref: +4_ Will: +9, CMB: +3, CMD: 14, Speed: 20
Skills:
Acro-1_Bluf+2_Climb-1_Dip+6_EscA-2_HA +2_Heal+7_Ride-2_SM+7_Spellcraft+3 _ Ste-2_Sur+3_Swim-3

Round 3

light crossbow: 1d20 + 7 ⇒ (15) + 7 = 22
damage: 1d6 ⇒ 4

She pulls her small light crossbow off her back and aims at the same target as Saronis.


Round 3 / Init:

23 Scram
19 Amris
16 Saronis
8 Urdrsk

7 guards

3 Abbey

Amris moves forward and misses his target, though that guard is very aware of him now. Saronis' bullet whizzes by the guard as Abbey's bolt finds purchase in the guards chest. You hear a grunt from him and the sick sound of a bolt slicing into flesh. Urdrsk prepares him for them to attack. The guards both yell, "Argghhh! What no!!!" as the one next to Amris yells, "Intruders, to arms!"

The guard that was shot moves back letting the other guard come forward, now he is 10 feet from Urdrsk. The other guard backs up a step and shoots his bow at Amris. You can hear scrambling and movement below. In the courtyard people begin to be roused.

bow attack: 1d20 + 4 + 1 ⇒ (19) + 4 + 1 = 24
damage: 1d8 + 2 + 1 ⇒ (5) + 2 + 1 = 8

Another arrow shoots from the darkness.

bow attack: 1d20 + 4 + 1 ⇒ (10) + 4 + 1 = 15
damage: 1d8 + 2 + 1 ⇒ (3) + 2 + 1 = 6

Round 4


Male Dwarf|HP: 36/43| AC: 17 (10 Tch, 17 Fl) | CMB: +7, CMD: 20 | F: +9, R: +6, W: +6 | Init: +3 | Perc: +5, SM: +5 Fighter (Great Hero) 5| Speed 20ft (20ft) | Active conditions: None.

Round 3
Urdrsk steps forward to attack the guard.
+1 Greataxe: 1d20 + 10 ⇒ (15) + 10 = 25
Dmg.: 1d12 + 6 ⇒ (3) + 6 = 9


skills:
Acrobatics +6 _ Climb +13 _ Diplomacy +8 _ HA +14 _ Healing +6 _ Intimidate +13 _ K: neering +13 _ Ride +11 _ Stealth +5 _ Survival +8 _ Swim +14
Fighter:
HP: 131/131 | AC: 26 _ T: 15 _ FF: 21 | Perception: +10 _ SM: +4 | Initiative: +5 | F: +12 _ R: +6 _ W: +5(+7) _ CMB: +13, CMD: 28 Speed: 40

Round 4

He loads his sling again with another bullet and aims at the guard in front of the dwarf.

sling: 1d20 + 7 - 4 ⇒ (15) + 7 - 4 = 18
damage: 1d4 + 7 ⇒ (3) + 7 = 10


Round 4

Saronis hits the guard's face with his bullet and drops the guard in front of the dwarf. One guard retreated in front of Urdrsk. No sign of a threat that way at the moment.

The guard takes a step back before fully retreating from Amris. Once he passes the turret you see the torch and another archer aiming at Amris.

One of the bullets find Urdrsk from below, 7 damage. From last round Amris got hit once with an arrow, 8 damage.

rolls:

vs. Amris
bow attack: 1d20 + 4 + 1 ⇒ (6) + 4 + 1 = 11
damage: 1d8 + 2 + 1 ⇒ (7) + 2 + 1 = 10

bow attack: 1d20 + 4 ⇒ (12) + 4 = 16
damage: 1d8 + 2 ⇒ (4) + 2 = 6
20% miss chance: 1d100 ⇒ 31

bow attack: 1d20 + 4 ⇒ (3) + 4 = 7
damage: 1d8 + 2 ⇒ (6) + 2 = 8
20% miss chance: 1d100 ⇒ 100

vs. Urdsk
sling attack: 1d20 + 3 ⇒ (18) + 3 = 21
damage: 1d4 + 3 ⇒ (4) + 3 = 7
20% miss chance: 1d100 ⇒ 59

sling attack: 1d20 + 3 ⇒ (18) + 3 = 21
damage: 1d4 + 3 ⇒ (2) + 3 = 5
20% miss chance: 1d100 ⇒ 1

Vs. Saronis
sling attack: 1d20 + 3 ⇒ (11) + 3 = 14
damage: 1d4 + 3 ⇒ (1) + 3 = 4
20% miss chance: 1d100 ⇒ 9

Round 5:
vs. Amris
bow attack: 1d20 + 4 + 1 ⇒ (3) + 4 + 1 = 8
damage: 1d8 + 2 + 1 ⇒ (7) + 2 + 1 = 10

bow attack: 1d20 + 4 ⇒ (5) + 4 = 9
damage: 1d8 + 2 ⇒ (4) + 2 = 6
20% miss chance: 1d100 ⇒ 100

bow attack: 1d20 + 4 ⇒ (10) + 4 = 14
damage: 1d8 + 2 ⇒ (2) + 2 = 4
20% miss chance: 1d100 ⇒ 83

vs. Urdsk
sling attack: 1d20 + 3 ⇒ (1) + 3 = 4
damage: 1d4 + 3 ⇒ (3) + 3 = 6
20% miss chance: 1d100 ⇒ 50

sling attack: 1d20 + 3 ⇒ (4) + 3 = 7
damage: 1d4 + 3 ⇒ (1) + 3 = 4
20% miss chance: 1d100 ⇒ 48

Vs. Saronis
sling attack: 1d20 + 3 ⇒ (12) + 3 = 15
damage: 1d4 + 3 ⇒ (1) + 3 = 4
20% miss chance: 1d100 ⇒ 50


Vital:
HP: 48/48 | AC: 18 _ T: 14 _ FF: 15 | Perception: +6 _ SM: +3 | Initiative: +3 | F: +9 _ R: +1 _ W: +2(+4) _ CMB: +6, CMD: 19 Speed: 10
Skills:
Acrobatics -1, Bluff -1|Climb +7|Diplomacy +0|Escape Artist -1|HandleAnimal+6|Heal+5|Intimidate +5|K eering+9|Linguistics +2|Ride +5|Stealth -1|Survival +7|Swim +8

Round 4

He slashes again at the guard slashing through armor and flesh. Though the guard still stands, a bit stunned but still fighting.

+1 greatsword, PA: 1d20 + 8 - 1 ⇒ (12) + 8 - 1 = 19
damage: 2d6 + 7 + 3 ⇒ (4, 1) + 7 + 3 = 15

Silver Crusade

Vital:
HP: 54/54, AC: 19_ T: 12_ FF: 18_ Perception +5, Sense Motive +7, Initiative: +1, Fort: +8 _ Ref: +4_ Will: +9, CMB: +3, CMD: 14, Speed: 20
Skills:
Acro-1_Bluf+2_Climb-1_Dip+6_EscA-2_HA +2_Heal+7_Ride-2_SM+7_Spellcraft+3 _ Ste-2_Sur+3_Swim-3

Round 4

light crossbow: 1d20 + 7 ⇒ (18) + 7 = 25
damage: 1d6 ⇒ 3

She reloads and aims her small light crossbow at the guard next to the torch.


Male Dwarf|HP: 36/43| AC: 17 (10 Tch, 17 Fl) | CMB: +7, CMD: 20 | F: +9, R: +6, W: +6 | Init: +3 | Perc: +5, SM: +5 Fighter (Great Hero) 5| Speed 20ft (20ft) | Active conditions: None.

Round 4
Urdrsk grimaces as the bullet hits. The angry dwarf double-move to close the gap betwwen him and the turret.

Round 5
Urdrsk help fell the guard attacking Amris.
+1 Greataxe: 1d20 + 10 ⇒ (7) + 10 = 17
Dmg.: 1d12 + 6 ⇒ (7) + 6 = 13
Use Great Cleave if applicable


Round 5

Urdrsk does help Amris take down the guard. Now there are no immediate threats. There is the plethera of individuals below and a few other archers that are hidden in darkness, one of them is next to a torch on the opposite wall than the turrent Amris and Urdrsk are next to.

Amris charges down the path looking for another target. Abbey reloads and takes cover. Saronis slips his bow over his shoulder, jumps down into the courtyard. Those seeing him, see him draw his blade and large flame like wings encompass a section of the enemies.

Round 6


skills:
Acrobatics +6 _ Climb +13 _ Diplomacy +8 _ HA +14 _ Healing +6 _ Intimidate +13 _ K: neering +13 _ Ride +11 _ Stealth +5 _ Survival +8 _ Swim +14
Fighter:
HP: 131/131 | AC: 26 _ T: 15 _ FF: 21 | Perception: +10 _ SM: +4 | Initiative: +5 | F: +12 _ R: +6 _ W: +5(+7) _ CMB: +13, CMD: 28 Speed: 40

Round 6

If they were not burnt away Saronis takes a five foot step upon a burnt corpse to then unleash his cleaving fury.

The courtyard is now being handled. Amris is going along one path to find more threats above. What does Urdrsk and Scram do?


Vital:
HP: 48/48 | AC: 18 _ T: 14 _ FF: 15 | Perception: +6 _ SM: +3 | Initiative: +3 | F: +9 _ R: +1 _ W: +2(+4) _ CMB: +6, CMD: 19 Speed: 10
Skills:
Acrobatics -1, Bluff -1|Climb +7|Diplomacy +0|Escape Artist -1|HandleAnimal+6|Heal+5|Intimidate +5|K eering+9|Linguistics +2|Ride +5|Stealth -1|Survival +7|Swim +8

Round 6

He charges down the path to find any other threats that are still up here.

Silver Crusade

Vital:
HP: 54/54, AC: 19_ T: 12_ FF: 18_ Perception +5, Sense Motive +7, Initiative: +1, Fort: +8 _ Ref: +4_ Will: +9, CMB: +3, CMD: 14, Speed: 20
Skills:
Acro-1_Bluf+2_Climb-1_Dip+6_EscA-2_HA +2_Heal+7_Ride-2_SM+7_Spellcraft+3 _ Ste-2_Sur+3_Swim-3

Round 6

Abbey stops and takes cover below the wall, letting the others do the slaughtering.


Male Dwarf|HP: 36/43| AC: 17 (10 Tch, 17 Fl) | CMB: +7, CMD: 20 | F: +9, R: +6, W: +6 | Init: +3 | Perc: +5, SM: +5 Fighter (Great Hero) 5| Speed 20ft (20ft) | Active conditions: None.

Round 6
Urdrsk follows Amris for backup.


Round 7 to 10

Amris and Urdrsk follow along the path on the walls and finds a new target. Amris hits the archer and drops him, possibly killing him.

At the screech of pain two more figures 30 feet from Amris poke their heads out. One stands and shoots a crossbow at Amris. He misses. The other one scrambles over the wall dropping the 15 feet to the ground below.

crossbow: 1d20 + 5 ⇒ (2) + 5 = 7 damage: 1d10 ⇒ 6

Saronis continues to cut down one opponent after another.


Vital:
HP: 48/48 | AC: 18 _ T: 14 _ FF: 15 | Perception: +6 _ SM: +3 | Initiative: +3 | F: +9 _ R: +1 _ W: +2(+4) _ CMB: +6, CMD: 19 Speed: 10
Skills:
Acrobatics -1, Bluff -1|Climb +7|Diplomacy +0|Escape Artist -1|HandleAnimal+6|Heal+5|Intimidate +5|K eering+9|Linguistics +2|Ride +5|Stealth -1|Survival +7|Swim +8

Round 7 to 10

Amris sees and charges the archer before he gets another shot sent his way.

+1 greatsword, PA, charge: 1d20 + 8 - 1 + 2 ⇒ (6) + 8 - 1 + 2 = 15 damage: 1d10 + 7 + 3 ⇒ (8) + 7 + 3 = 18


Male Dwarf|HP: 36/43| AC: 17 (10 Tch, 17 Fl) | CMB: +7, CMD: 20 | F: +9, R: +6, W: +6 | Init: +3 | Perc: +5, SM: +5 Fighter (Great Hero) 5| Speed 20ft (20ft) | Active conditions: None.

Round 7 to 10
Perception: 1d20 + 5 ⇒ (17) + 5 = 22
Urdrsk sees the retreating crossbow jump down a wall. The dwarf decides to pursue, jumping down the wall. Acrobatics: 1d20 ⇒ 3
If possible, Urdrsk will strike the crossbowman.
+1 Greataxe: 1d20 + 10 ⇒ (18) + 10 = 28
Dmg.: 1d12 + 6 ⇒ (5) + 6 = 11


Laying prone from the fall with the crossbowman the greataxe comes down and cuts off the man's arm. He screams in pain and then stops, blood gushing from his stub and his stomach. He doesn't move anymore, he is dead.

You can hear the cries of others from the other side of the wall.

Several citizens come forward with simple weapons. Looking at the dwarf they wait obviously not knowing what to do.

What do you do now Urdrsk?


Male Dwarf|HP: 36/43| AC: 17 (10 Tch, 17 Fl) | CMB: +7, CMD: 20 | F: +9, R: +6, W: +6 | Init: +3 | Perc: +5, SM: +5 Fighter (Great Hero) 5| Speed 20ft (20ft) | Active conditions: None.

The dwarf stands up, holding his hands up to the crowd. "It's okay! Go back to your homes. Where it is safe!" Diplomacy: 1d20 - 1 ⇒ (2) - 1 = 1
Urdrsk goes to look for another ladder to get back in the complex.


The crowd quickly disperses, likely heading back to their houses. Crossing in front of the compound you can see your ladders still there where you left them.


Female Halfling Paladin (Hospitaler) 2 / Oracle () 1 / Unchained Monk (Scaled Fist) 2 | HP: 50/50| AC: 17/17/14|Init: +3| Perc: +7| Fort: +12| Ref: +10| Will: +11| CMB: +4| CMD: 15| Fist +7;1d4| Range: +7;1d4|
Skills:
Acro:+9| App:+0|Bluff:+3|Clim:+0| Diplo:+3|Disguise:+3|E.A:+7| H.A:+3| Heal:+2| Inti:+3|K.Arc:+4|K.Reli+4|K.Eng+8|K.Geo+8|K.Non+4||Ling:+0|Ride:+3|SM:+6|Sl eight:+3|Spell:+5|Stealth:+14| Sur:+3| Swim:+0| UMD:+9|

Scram slinks back into the shadows and begins to look for other possible bad guys.

Stealth 1d20 + 14 ⇒ (15) + 14 = 29


Male Dwarf|HP: 36/43| AC: 17 (10 Tch, 17 Fl) | CMB: +7, CMD: 20 | F: +9, R: +6, W: +6 | Init: +3 | Perc: +5, SM: +5 Fighter (Great Hero) 5| Speed 20ft (20ft) | Active conditions: None.

Urdrsk finds a ladder leading up and climbs, hoping to reunite with the others.


Scram finds a few bodies and eventually Amris.

The courtyard has gone quiet.

Urdrsk climbs up to find Abbey waiting.


Male Dwarf|HP: 36/43| AC: 17 (10 Tch, 17 Fl) | CMB: +7, CMD: 20 | F: +9, R: +6, W: +6 | Init: +3 | Perc: +5, SM: +5 Fighter (Great Hero) 5| Speed 20ft (20ft) | Active conditions: None.

"Hi, Abbey" The dwarf said at his reunion with the halfling. "Got the one trying to escape. Please take me to the others."
Diplomacy: 1d20 - 1 ⇒ (1) - 1 = 0


Female Halfling Paladin (Hospitaler) 2 / Oracle () 1 / Unchained Monk (Scaled Fist) 2 | HP: 50/50| AC: 17/17/14|Init: +3| Perc: +7| Fort: +12| Ref: +10| Will: +11| CMB: +4| CMD: 15| Fist +7;1d4| Range: +7;1d4|
Skills:
Acro:+9| App:+0|Bluff:+3|Clim:+0| Diplo:+3|Disguise:+3|E.A:+7| H.A:+3| Heal:+2| Inti:+3|K.Arc:+4|K.Reli+4|K.Eng+8|K.Geo+8|K.Non+4||Ling:+0|Ride:+3|SM:+6|Sl eight:+3|Spell:+5|Stealth:+14| Sur:+3| Swim:+0| UMD:+9|

Scram moves up to Amris.

"Nobody?" she screeches out.

Silver Crusade

Vital:
HP: 54/54, AC: 19_ T: 12_ FF: 18_ Perception +5, Sense Motive +7, Initiative: +1, Fort: +8 _ Ref: +4_ Will: +9, CMB: +3, CMD: 14, Speed: 20
Skills:
Acro-1_Bluf+2_Climb-1_Dip+6_EscA-2_HA +2_Heal+7_Ride-2_SM+7_Spellcraft+3 _ Ste-2_Sur+3_Swim-3

She quickly replies to the dwarf, "Hey, I think the others are still on the wall. Though Saronis has moved into the building. What should we do?"


Vital:
HP: 48/48 | AC: 18 _ T: 14 _ FF: 15 | Perception: +6 _ SM: +3 | Initiative: +3 | F: +9 _ R: +1 _ W: +2(+4) _ CMB: +6, CMD: 19 Speed: 10
Skills:
Acrobatics -1, Bluff -1|Climb +7|Diplomacy +0|Escape Artist -1|HandleAnimal+6|Heal+5|Intimidate +5|K eering+9|Linguistics +2|Ride +5|Stealth -1|Survival +7|Swim +8

He shakes his head to Scram then continues the circuit finding Urdrsk and Abbey. "We ready to follow Saronis?!"


Male Dwarf|HP: 36/43| AC: 17 (10 Tch, 17 Fl) | CMB: +7, CMD: 20 | F: +9, R: +6, W: +6 | Init: +3 | Perc: +5, SM: +5 Fighter (Great Hero) 5| Speed 20ft (20ft) | Active conditions: None.

"Yes. Lead the way, Amris". The dwarf nods at the halfling warrior.


Male Dwarf|HP: 36/43| AC: 17 (10 Tch, 17 Fl) | CMB: +7, CMD: 20 | F: +9, R: +6, W: +6 | Init: +3 | Perc: +5, SM: +5 Fighter (Great Hero) 5| Speed 20ft (20ft) | Active conditions: None.

As the dwarf runs behind the halflings, Urdrsk could help but notice the cleric's ample hips, nodding appreciatively to himself.


Vital:
HP: 48/48 | AC: 18 _ T: 14 _ FF: 15 | Perception: +6 _ SM: +3 | Initiative: +3 | F: +9 _ R: +1 _ W: +2(+4) _ CMB: +6, CMD: 19 Speed: 10
Skills:
Acrobatics -1, Bluff -1|Climb +7|Diplomacy +0|Escape Artist -1|HandleAnimal+6|Heal+5|Intimidate +5|K eering+9|Linguistics +2|Ride +5|Stealth -1|Survival +7|Swim +8

Amris finds a ladder down into the courtyard and descends. In the courtyard he draws his greatsword and moves to the doors leading further into the compound. Before stepping into the dark room he says, "Saronis?!"


Female Halfling Paladin (Hospitaler) 2 / Oracle () 1 / Unchained Monk (Scaled Fist) 2 | HP: 50/50| AC: 17/17/14|Init: +3| Perc: +7| Fort: +12| Ref: +10| Will: +11| CMB: +4| CMD: 15| Fist +7;1d4| Range: +7;1d4|
Skills:
Acro:+9| App:+0|Bluff:+3|Clim:+0| Diplo:+3|Disguise:+3|E.A:+7| H.A:+3| Heal:+2| Inti:+3|K.Arc:+4|K.Reli+4|K.Eng+8|K.Geo+8|K.Non+4||Ling:+0|Ride:+3|SM:+6|Sl eight:+3|Spell:+5|Stealth:+14| Sur:+3| Swim:+0| UMD:+9|

Scram follow after the others.

Her own footsteps silent and swift.


skills:
Acrobatics +6 _ Climb +13 _ Diplomacy +8 _ HA +14 _ Healing +6 _ Intimidate +13 _ K: neering +13 _ Ride +11 _ Stealth +5 _ Survival +8 _ Swim +14
Fighter:
HP: 131/131 | AC: 26 _ T: 15 _ FF: 21 | Perception: +10 _ SM: +4 | Initiative: +5 | F: +12 _ R: +6 _ W: +5(+7) _ CMB: +13, CMD: 28 Speed: 40

Saronis's words are a bit muffled, "I am good come on in." He pulls the cover on a lamp and you can see men on the ground and no pools of blood below them. "They are the leaders except the big honcho who is holed up down in their dungeon... yeah I don't like the sound of it either. Help me tie them up and collect their weapons into this locker." The bodies are not sliced up like the ones in the courtyard, he must have used the flat side of his blade to deal non lethal damage.


Male Dwarf|HP: 36/43| AC: 17 (10 Tch, 17 Fl) | CMB: +7, CMD: 20 | F: +9, R: +6, W: +6 | Init: +3 | Perc: +5, SM: +5 Fighter (Great Hero) 5| Speed 20ft (20ft) | Active conditions: None.

Urdrsk also pulls out his own rope and helps tie the unconscious men securely.
The dwarf looks around at slaver leaders. Why did Saronis spare these folk, and not all the underlings we killed?

The fighter keeps these thought to himself as he works.


Female Halfling Paladin (Hospitaler) 2 / Oracle () 1 / Unchained Monk (Scaled Fist) 2 | HP: 50/50| AC: 17/17/14|Init: +3| Perc: +7| Fort: +12| Ref: +10| Will: +11| CMB: +4| CMD: 15| Fist +7;1d4| Range: +7;1d4|
Skills:
Acro:+9| App:+0|Bluff:+3|Clim:+0| Diplo:+3|Disguise:+3|E.A:+7| H.A:+3| Heal:+2| Inti:+3|K.Arc:+4|K.Reli+4|K.Eng+8|K.Geo+8|K.Non+4||Ling:+0|Ride:+3|SM:+6|Sl eight:+3|Spell:+5|Stealth:+14| Sur:+3| Swim:+0| UMD:+9|

Scram collects the weapons while the others tie up the men....


Soon enough the men are tied up and Scram has moved the weapons to one corner of the room.


Female Halfling Paladin (Hospitaler) 2 / Oracle () 1 / Unchained Monk (Scaled Fist) 2 | HP: 50/50| AC: 17/17/14|Init: +3| Perc: +7| Fort: +12| Ref: +10| Will: +11| CMB: +4| CMD: 15| Fist +7;1d4| Range: +7;1d4|
Skills:
Acro:+9| App:+0|Bluff:+3|Clim:+0| Diplo:+3|Disguise:+3|E.A:+7| H.A:+3| Heal:+2| Inti:+3|K.Arc:+4|K.Reli+4|K.Eng+8|K.Geo+8|K.Non+4||Ling:+0|Ride:+3|SM:+6|Sl eight:+3|Spell:+5|Stealth:+14| Sur:+3| Swim:+0| UMD:+9|

With that done,Scram waits to see what the others wishes to do.


Male Dwarf|HP: 36/43| AC: 17 (10 Tch, 17 Fl) | CMB: +7, CMD: 20 | F: +9, R: +6, W: +6 | Init: +3 | Perc: +5, SM: +5 Fighter (Great Hero) 5| Speed 20ft (20ft) | Active conditions: None.

"Well, let's get this 'honcho'", Urdrsk says, looking to the elf warrior.

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