What is a Hero? (Inactive)

Game Master BloodWolven

Here is the combat map, if it doesnt work let me know and I can make it in excell.

Made another map... ;)

Notes for our Campaign


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Urdrsk heals: 1d8 + 1 ⇒ (1) + 1 = 2

After five rounds Urdrsk takes an alley leading to the mob of thugs. The thugs wait for you to come to them... Doam follows the dwarf with three club toting civilians at your back.

Scram do you go with the dwarf or Maqan or chase after the elf?

Saronis is the most forward of the ranged ally group trying to draw attention.

Several melee civilians pick up shields and try to protect themselves and the rock throwers.


skills:
Acrobatics +6 _ Climb +13 _ Diplomacy +8 _ HA +14 _ Healing +6 _ Intimidate +13 _ K: neering +13 _ Ride +11 _ Stealth +5 _ Survival +8 _ Swim +14
Fighter:
HP: 131/131 | AC: 26 _ T: 15 _ FF: 21 | Perception: +10 _ SM: +4 | Initiative: +5 | F: +12 _ R: +6 _ W: +5(+7) _ CMB: +13, CMD: 28 Speed: 40

He hands his bow out, hoping Amris or Kreig would take it. Letting him take his quiver to. He blows a kiss to Maqan and tells her, "Stay here."

The next round he runs forward eating up a good portion of the ground between the two groups. He nearly stumbles over the bodies they laid to the ground earlier.

Acrobatics: 1d20 - 1 ⇒ (17) - 1 = 16

The next round he charges, using his shirt allowing him three move actions and charges into the front ranks.

A spark of white light can be seen on his shoulder as well. Urdrsk would be springing from the alley.

Overhand Chop:
MW Elvencraft court blade with PA: 1d20 + 11 ⇒ (14) + 11 = 25 PA damage: 1d10 + 15 ⇒ (1) + 15 = 16

He cuts down the thug he strikes and the one beside him.

Cleaving Finish:
MW Elvencraft court blade with PA: 1d20 + 11 ⇒ (5) + 11 = 16 PA damage: 1d10 + 15 ⇒ (5) + 15 = 20


Vital:
HP: 48/48 | AC: 18 _ T: 14 _ FF: 15 | Perception: +6 _ SM: +3 | Initiative: +3 | F: +9 _ R: +1 _ W: +2(+4) _ CMB: +6, CMD: 19 Speed: 10
Skills:
Acrobatics -1, Bluff -1|Climb +7|Diplomacy +0|Escape Artist -1|HandleAnimal+6|Heal+5|Intimidate +5|K eering+9|Linguistics +2|Ride +5|Stealth -1|Survival +7|Swim +8

He doesn't have the speed of Saronis and would take two run actions to get to the mob following Saronis. With his greatsword in hand.

Acrobatics: 1d20 + 7 ⇒ (16) + 7 = 23


Female Halfling Paladin (Hospitaler) 2 / Oracle () 1 / Unchained Monk (Scaled Fist) 2 | HP: 50/50| AC: 17/17/14|Init: +3| Perc: +7| Fort: +12| Ref: +10| Will: +11| CMB: +4| CMD: 15| Fist +7;1d4| Range: +7;1d4|
Skills:
Acro:+9| App:+0|Bluff:+3|Clim:+0| Diplo:+3|Disguise:+3|E.A:+7| H.A:+3| Heal:+2| Inti:+3|K.Arc:+4|K.Reli+4|K.Eng+8|K.Geo+8|K.Non+4||Ling:+0|Ride:+3|SM:+6|Sl eight:+3|Spell:+5|Stealth:+14| Sur:+3| Swim:+0| UMD:+9|

Scram looks and sighs.
With all the chaos now happening, She couldn't hear what the various groups are saying but for now she stays with Maqan.

She'll look for an opportunity to charge in if possible.


Male Dwarf|HP: 36/43| AC: 17 (10 Tch, 17 Fl) | CMB: +7, CMD: 20 | F: +9, R: +6, W: +6 | Init: +3 | Perc: +5, SM: +5 Fighter (Great Hero) 5| Speed 20ft (20ft) | Active conditions: None.

Urdrsk looks from his vantage point. Damn! This is hardly ideal, the dwarf thinks to himself. Maybe if I can do a Dragon Shout, that might sow enough chaos to carry the day.
Looking back to Doam and the others who joined him, Urdrsk says, "Òncè ì ròàr, àttàck! Gòt ìt?"

Urdrsk makes his move action to advance 20 ft. The he will hold his standard action until the gang is with range of his Dragon Shout, or Frightful Presence (Ex) cone.

Dragon Shout:
15 foot cone, Will save DC 21 + Demoralize all 30 ft.
Intimidate: 1d20 + 11 ⇒ (10) + 11 = 21


6d20 ⇒ (20, 17, 9, 20, 17, 15) = 98

Two of the 6 you affect stand their ground as the other four will flee.

Those two and others advance upon you.

7d20 ⇒ (9, 15, 12, 15, 6, 20, 19) = 96

Only one of the six attacking Koldur hit and it is a whopper. damage: 2d6 + 2 ⇒ (5, 1) + 2 = 8


Female Halfling Paladin (Hospitaler) 2 / Oracle () 1 / Unchained Monk (Scaled Fist) 2 | HP: 50/50| AC: 17/17/14|Init: +3| Perc: +7| Fort: +12| Ref: +10| Will: +11| CMB: +4| CMD: 15| Fist +7;1d4| Range: +7;1d4|
Skills:
Acro:+9| App:+0|Bluff:+3|Clim:+0| Diplo:+3|Disguise:+3|E.A:+7| H.A:+3| Heal:+2| Inti:+3|K.Arc:+4|K.Reli+4|K.Eng+8|K.Geo+8|K.Non+4||Ling:+0|Ride:+3|SM:+6|Sl eight:+3|Spell:+5|Stealth:+14| Sur:+3| Swim:+0| UMD:+9|

Koludr ain't here. I know you want to hit him but he ain't here.


skills:
Acrobatics +6 _ Climb +13 _ Diplomacy +8 _ HA +14 _ Healing +6 _ Intimidate +13 _ K: neering +13 _ Ride +11 _ Stealth +5 _ Survival +8 _ Swim +14
Fighter:
HP: 131/131 | AC: 26 _ T: 15 _ FF: 21 | Perception: +10 _ SM: +4 | Initiative: +5 | F: +12 _ R: +6 _ W: +5(+7) _ CMB: +13, CMD: 28 Speed: 40

Round 5

Cleave:
MW Elvencraft court blade with PA: 1d20 + 11 ⇒ (15) + 11 = 26
PA damage: 1d10 + 12 ⇒ (1) + 12 = 13

He cuts down the thug he strikes and the one beside him. Though missing the cleaving finish.

Cleaving Finish: miss
MW Elvencraft court blade with PA: 1d20 + 11 ⇒ (4) + 11 = 15
PA damage: 1d10 + 12 ⇒ (4) + 12 = 16

Cleaved:
MW Elvencraft court blade with PA: 1d20 + 11 ⇒ (13) + 11 = 24
PA damage: 1d10 + 12 ⇒ (10) + 12 = 22

Even as he takes down two more thugs, others replace their spots. Some of the leadership looks doubtful as they have been filled in on this group.

5d20 ⇒ (4, 9, 10, 11, 16) = 50
He only gets clubbed once with damage.
1d6 + 1 ⇒ (2) + 1 = 3

Round 6

Cleave:
MW Elvencraft court blade with PA: 1d20 + 11 ⇒ (6) + 11 = 17
PA damage: 1d10 + 12 ⇒ (1) + 12 = 13

He cuts down the thug he strikes and the one beside him. Though missing the cleaving finish.

Cleaving Finish: miss
MW Elvencraft court blade with PA: 1d20 + 11 ⇒ (1) + 11 = 12
PA damage: 1d10 + 12 ⇒ (1) + 12 = 13

Cleaved:
MW Elvencraft court blade with PA: 1d20 + 11 ⇒ (18) + 11 = 29
PA damage: 1d10 + 12 ⇒ (6) + 12 = 18
crit with PA: 1d20 + 11 ⇒ (3) + 11 = 14
PA damage: 1d10 + 12 ⇒ (5) + 12 = 17

5d20 ⇒ (15, 5, 18, 8, 12) = 58
He only gets clubbed once with damage.
1d6 + 1 ⇒ (1) + 1 = 2


As Saronis over extends himself trying for a cleave... the four around him swing and two of them hit him.
1d20 ⇒ 12

4d20 ⇒ (18, 7, 17, 3) = 45
2d6 + 2 ⇒ (2, 5) + 2 = 9


After Urdrsk makes his Dragon Roar, Doam and the others come to cover your back. Only three thugs are before the dwarf. With Doam to your right and the other three covering the other flank.

They swing and fight with the thugs before them, though the commoners seem even less prepared than the thugs.


Female Halfling Paladin (Hospitaler) 2 / Oracle () 1 / Unchained Monk (Scaled Fist) 2 | HP: 50/50| AC: 17/17/14|Init: +3| Perc: +7| Fort: +12| Ref: +10| Will: +11| CMB: +4| CMD: 15| Fist +7;1d4| Range: +7;1d4|
Skills:
Acro:+9| App:+0|Bluff:+3|Clim:+0| Diplo:+3|Disguise:+3|E.A:+7| H.A:+3| Heal:+2| Inti:+3|K.Arc:+4|K.Reli+4|K.Eng+8|K.Geo+8|K.Non+4||Ling:+0|Ride:+3|SM:+6|Sl eight:+3|Spell:+5|Stealth:+14| Sur:+3| Swim:+0| UMD:+9|

Round 5
Scram takes cover with so many of these tall people around, she easily makes use of the confusion to hide among them.
She has her healing powers and so she decides to stay close and use them if needed. She also keeps in mind to stay away from Sardonis. He was dangerous. She didn't need to get burnt again.

Stealth 1d20 + 13 ⇒ (5) + 13 = 18
Human Shadow: Halflings seem to pop up wherever humans are found, in part because they actively support and move with human explorers, settlers, and travelers without drawing attention to themselves. These halflings can use Stealth to hide behind creatures at least one size category larger than themselves, without any other source of concealment or cover. As long as the halflings are within 30 feet of a human, they gain a +2 racial bonus on Sleight of Hand checks and Stealth checks. This racial trait replaces keen senses and sure-footed.

Round 6
Scram inches closest to the fight but remains hidden as much as possible.


Male Dwarf|HP: 36/43| AC: 17 (10 Tch, 17 Fl) | CMB: +7, CMD: 20 | F: +9, R: +6, W: +6 | Init: +3 | Perc: +5, SM: +5 Fighter (Great Hero) 5| Speed 20ft (20ft) | Active conditions: None.

Unsure what Round it is because of all the sneaking around buildings
Urdrsk let's his new greataxe fly.
+1 Greataxe: 1d20 + 8 ⇒ (11) + 8 = 19
Dmg: 1d12 + 6 ⇒ (1) + 6 = 7
Cleave: 1d20 + 8 ⇒ (20) + 8 = 28
Confirming: 1d20 + 8 ⇒ (10) + 8 = 18
Dmg: 1d12 + 6 ⇒ (5) + 6 = 11

If Cleave is confirmed:
Dmg.: 1d12 + 6 + 1d12 + 6 + 1d12 + 6 ⇒ (1) + 6 + (2) + 6 + (3) + 6 = 24


Round 6 Yes we are going to say round 6! The Greataxe is magical with a +1

To cleave it is a standard action that drops your AC by 2.

The Greataxe hits the first thug and Urdrsk pulls the axe along to slice into the next thug as well, slicing him in half with plenty of damage.

Are you really at 6 hp!


Male Dwarf|HP: 36/43| AC: 17 (10 Tch, 17 Fl) | CMB: +7, CMD: 20 | F: +9, R: +6, W: +6 | Init: +3 | Perc: +5, SM: +5 Fighter (Great Hero) 5| Speed 20ft (20ft) | Active conditions: None.
GM Wolf wrote:
Are you really at 6 hp!

Yeah, man! I got critted a few times by captains.


skills:
Acrobatics +6 _ Climb +13 _ Diplomacy +8 _ HA +14 _ Healing +6 _ Intimidate +13 _ K: neering +13 _ Ride +11 _ Stealth +5 _ Survival +8 _ Swim +14
Fighter:
HP: 131/131 | AC: 26 _ T: 15 _ FF: 21 | Perception: +10 _ SM: +4 | Initiative: +5 | F: +12 _ R: +6 _ W: +5(+7) _ CMB: +13, CMD: 28 Speed: 40

Round 7

Cleave:
MW Elvencraft court blade with PA: 1d20 + 11 ⇒ (13) + 11 = 24
PA damage: 1d10 + 12 ⇒ (2) + 12 = 14

He cuts down the thug he strikes and the one beside him. Though missing the cleaving finish.

Cleaving Finish:
MW Elvencraft court blade with PA: 1d20 + 11 ⇒ (19) + 11 = 30
PA damage: 1d10 + 12 ⇒ (4) + 12 = 16

Cleaved: miss
MW Elvencraft court blade with PA: 1d20 + 11 ⇒ (3) + 11 = 14
PA damage: 1d10 + 12 ⇒ (1) + 12 = 13

Now as he takes down two more thugs, others move away from this whirling storm of steel. Some of the leadership looks doubtful as they have been filled in on this group, the order is, "back up... separate so that you can't be cleaved!"

2d20 ⇒ (3, 9) = 12
Those nearest him follow but so he only faces one at a time...

Saronis takes the moment of freedom to move around, heading towards Urdrsk. Seeing the dwarf about 30 feet away after his movement he nods before welcoming the next quarry.


Male Dwarf|HP: 36/43| AC: 17 (10 Tch, 17 Fl) | CMB: +7, CMD: 20 | F: +9, R: +6, W: +6 | Init: +3 | Perc: +5, SM: +5 Fighter (Great Hero) 5| Speed 20ft (20ft) | Active conditions: None.

Round 7
Please update map around Urdrsk, concerning opponents standing their ground, along with Doam and his club-wielding allies.
The dwarf hero slices once more into his enemies.
+1 Greataxe: 1d20 + 8 ⇒ (14) + 8 = 22
Dmg.: 1d12 + 6 ⇒ (8) + 6 = 14

Cleave: 1d20 + 8 ⇒ (7) + 8 = 15
Dmg.: 1d12 + 6 ⇒ (7) + 6 = 13


Round 7

Their morale is broken entirely now. Those on the front line take a swing and a five foot step back as the others just scram!

I didn't realize how many you would have taken down and with range so far!!! Now its time to finish them!

5d20 ⇒ (2, 15, 4, 20, 5) = 46

Another of your commoner friends take a hit and he will go into the alley. Saronis takes a hit too but he doesn't seem to be phased by it.


skills:
Acrobatics +6 _ Climb +13 _ Diplomacy +8 _ HA +14 _ Healing +6 _ Intimidate +13 _ K: neering +13 _ Ride +11 _ Stealth +5 _ Survival +8 _ Swim +14
Fighter:
HP: 131/131 | AC: 26 _ T: 15 _ FF: 21 | Perception: +10 _ SM: +4 | Initiative: +5 | F: +12 _ R: +6 _ W: +5(+7) _ CMB: +13, CMD: 28 Speed: 40

Round 8

Overhand Chop, charge, PA:
MW Elvencraft court blade: 1d20 + 12 + 2 - 2 ⇒ (20) + 12 + 2 - 2 = 32 damage: 1d10 + 12 + 6 ⇒ (5) + 12 + 6 = 23
crit: 1d20 + 12 + 2 - 2 ⇒ (12) + 12 + 2 - 2 = 24 damage: 1d10 + 12 + 6 ⇒ (3) + 12 + 6 = 21

Cleaving Finish: miss
MW Elvencraft court blade: 1d20 + 12 + 2 - 2 ⇒ (5) + 12 + 2 - 2 = 17 damage: 1d10 + 12 + 6 ⇒ (7) + 12 + 6 = 25

He lops off the head of the Sawer and grins at the thug next to him stating, "Your next!"

Saronis offers, "Find any healing you can... likely on this one that just lost his head. Then head back after you loot. I am going to run down some more!"


Amris and Kreig move forward in the wake of Saronis finding any thugs that need finishing, letting the commoners take out their woes on the dying.

4d20 ⇒ (18, 15, 17, 7) = 57 The commoner beside Urdrsk takes down another of the thugs too! Doam misses the thug...

End of combat, unless you want to chanse them down too!


Female Halfling Paladin (Hospitaler) 2 / Oracle () 1 / Unchained Monk (Scaled Fist) 2 | HP: 50/50| AC: 17/17/14|Init: +3| Perc: +7| Fort: +12| Ref: +10| Will: +11| CMB: +4| CMD: 15| Fist +7;1d4| Range: +7;1d4|
Skills:
Acro:+9| App:+0|Bluff:+3|Clim:+0| Diplo:+3|Disguise:+3|E.A:+7| H.A:+3| Heal:+2| Inti:+3|K.Arc:+4|K.Reli+4|K.Eng+8|K.Geo+8|K.Non+4||Ling:+0|Ride:+3|SM:+6|Sl eight:+3|Spell:+5|Stealth:+14| Sur:+3| Swim:+0| UMD:+9|

Scram moves up towards the injured dwarf and prods him with her healing stick!!

CLW!!!: 3d8 + 3 ⇒ (1, 5, 1) + 3 = 10


Male Dwarf|HP: 36/43| AC: 17 (10 Tch, 17 Fl) | CMB: +7, CMD: 20 | F: +9, R: +6, W: +6 | Init: +3 | Perc: +5, SM: +5 Fighter (Great Hero) 5| Speed 20ft (20ft) | Active conditions: None.

Urdrsk breathes a huge sigh of relief as the halfling sends healing energies through his body. Turning to Scram, the dwarf thanks Scram. "Come on, let's regroup and figure out what we'll do next."


Female Ifirt| HP: 19/22 | AC: 18 ( 14Tch, 14Fl) | CMB: +3, CMD: 17 | F: +3, R: +6, W: +4 | Init: +6 | Perc: +5

Ah, combat has ended.

Maqan rejoined the group looking at Urdrsk with a shake of her head. "Why is it you're always getting cut up?"


Male Dwarf|HP: 36/43| AC: 17 (10 Tch, 17 Fl) | CMB: +7, CMD: 20 | F: +9, R: +6, W: +6 | Init: +3 | Perc: +5, SM: +5 Fighter (Great Hero) 5| Speed 20ft (20ft) | Active conditions: None.

"Bèttèr mè thán yòu", Urdrsk simply states. The dwarf looks around. "Ànyóné sèè Kát àròùnd?"
Perception: 1d20 + 5 ⇒ (4) + 5 = 9


skills:
Acrobatics +6 _ Climb +13 _ Diplomacy +8 _ HA +14 _ Healing +6 _ Intimidate +13 _ K: neering +13 _ Ride +11 _ Stealth +5 _ Survival +8 _ Swim +14
Fighter:
HP: 131/131 | AC: 26 _ T: 15 _ FF: 21 | Perception: +10 _ SM: +4 | Initiative: +5 | F: +12 _ R: +6 _ W: +5(+7) _ CMB: +13, CMD: 28 Speed: 40

He ran down the alley.


Vital:
HP: 48/48 | AC: 18 _ T: 14 _ FF: 15 | Perception: +6 _ SM: +3 | Initiative: +3 | F: +9 _ R: +1 _ W: +2(+4) _ CMB: +6, CMD: 19 Speed: 10
Skills:
Acrobatics -1, Bluff -1|Climb +7|Diplomacy +0|Escape Artist -1|HandleAnimal+6|Heal+5|Intimidate +5|K eering+9|Linguistics +2|Ride +5|Stealth -1|Survival +7|Swim +8

He nods at Saronis's instructions and begins to loot the bodies.

Perception DC 15 to find 2 potions, a bag of coins, weapons, and their armor.

Perception: 1d20 + 8 ⇒ (17) + 8 = 25


No sign of Kat. Though someone might notice the glowing feather attached to Urdrsk's shoulder..

Amris you search your area and find 8 potions, 7 bags of coins, and three master craft weapons.
3 cure lights, 2 bulls, 1 cat, 1 cure mod, and 1 smudge which is brown like the bulls.

The commoners look to your group for instructions. Many of them replace an impromptu weapon with one they are proficient with but many still hold clubs and slings. There are about 30 of them. Some are likely wounded and being 'treated' in the nearby buildings.


Male Dwarf|HP: 36/43| AC: 17 (10 Tch, 17 Fl) | CMB: +7, CMD: 20 | F: +9, R: +6, W: +6 | Init: +3 | Perc: +5, SM: +5 Fighter (Great Hero) 5| Speed 20ft (20ft) | Active conditions: None.

"Whá..whéré ìs hè goìng nów?" An exhausted Urdrsk sputters as the elf exits. But the dwarf fighter sees the halfing's plan and helps Amris out.
When the cure moderate wounds potion is found, Urdrsk calls out, "Mìné, plèàsè! Ì nèèd ìt!"
CMW: 2d8 + 1 ⇒ (5, 3) + 1 = 9


Vital:
HP: 48/48 | AC: 18 _ T: 14 _ FF: 15 | Perception: +6 _ SM: +3 | Initiative: +3 | F: +9 _ R: +1 _ W: +2(+4) _ CMB: +6, CMD: 19 Speed: 10
Skills:
Acrobatics -1, Bluff -1|Climb +7|Diplomacy +0|Escape Artist -1|HandleAnimal+6|Heal+5|Intimidate +5|K eering+9|Linguistics +2|Ride +5|Stealth -1|Survival +7|Swim +8

He looks at Urdrsk confused, "Wouldn't it be wiser to use higher level spells in combat?" He then pockets the other potions he finds and keeps looking.

1d20 + 8 ⇒ (10) + 8 = 18


Female Ifirt| HP: 19/22 | AC: 18 ( 14Tch, 14Fl) | CMB: +3, CMD: 17 | F: +3, R: +6, W: +4 | Init: +6 | Perc: +5

"Not if you're already that hurt." Maqan pointed out before she followed after Saronis.

"I'm with you love." She called up to him.


Female Halfling Paladin (Hospitaler) 2 / Oracle () 1 / Unchained Monk (Scaled Fist) 2 | HP: 50/50| AC: 17/17/14|Init: +3| Perc: +7| Fort: +12| Ref: +10| Will: +11| CMB: +4| CMD: 15| Fist +7;1d4| Range: +7;1d4|
Skills:
Acro:+9| App:+0|Bluff:+3|Clim:+0| Diplo:+3|Disguise:+3|E.A:+7| H.A:+3| Heal:+2| Inti:+3|K.Arc:+4|K.Reli+4|K.Eng+8|K.Geo+8|K.Non+4||Ling:+0|Ride:+3|SM:+6|Sl eight:+3|Spell:+5|Stealth:+14| Sur:+3| Swim:+0| UMD:+9|

Scram sees the burning woman run off and follows her.
Who knows what will happen otherwise.


Male Dwarf|HP: 36/43| AC: 17 (10 Tch, 17 Fl) | CMB: +7, CMD: 20 | F: +9, R: +6, W: +6 | Init: +3 | Perc: +5, SM: +5 Fighter (Great Hero) 5| Speed 20ft (20ft) | Active conditions: None.

Urdrsk turns to the small mob gathered around him. "Àlrìght! Thòsè thàt wìsh tò énd thè slávér thréát fòllòw mè! Ì wánt thréé lìné fórmátìón! Méléé fìghtèrs ìn frónt! Ànd rángéd fìghtèrs nèàr thè bàck! FÒRM ÙP!!" The dwarf hero barked at his improvised army, as they followed Scratch down the street.
Intimidate: 1d20 + 11 ⇒ (6) + 11 = 17


skills:
Acrobatics +6 _ Climb +13 _ Diplomacy +8 _ HA +14 _ Healing +6 _ Intimidate +13 _ K: neering +13 _ Ride +11 _ Stealth +5 _ Survival +8 _ Swim +14
Fighter:
HP: 131/131 | AC: 26 _ T: 15 _ FF: 21 | Perception: +10 _ SM: +4 | Initiative: +5 | F: +12 _ R: +6 _ W: +5(+7) _ CMB: +13, CMD: 28 Speed: 40

You see Saronis take down another of the thugs. Then you catch up to him as he takes a breather.

"I am glad you are safe." He says as the two of you arrive.


Urdrsk are you going down the street past all the fighting, or after Scram into an alley?


Male Dwarf|HP: 36/43| AC: 17 (10 Tch, 17 Fl) | CMB: +7, CMD: 20 | F: +9, R: +6, W: +6 | Init: +3 | Perc: +5, SM: +5 Fighter (Great Hero) 5| Speed 20ft (20ft) | Active conditions: None.

After Scram.


Urdrsk and the front commoners with melee weapons clump up in the alley. The rest of them mill about in the street...


skills:
Acrobatics +6 _ Climb +13 _ Diplomacy +8 _ HA +14 _ Healing +6 _ Intimidate +13 _ K: neering +13 _ Ride +11 _ Stealth +5 _ Survival +8 _ Swim +14
Fighter:
HP: 131/131 | AC: 26 _ T: 15 _ FF: 21 | Perception: +10 _ SM: +4 | Initiative: +5 | F: +12 _ R: +6 _ W: +5(+7) _ CMB: +13, CMD: 28 Speed: 40

Saronis is on the other side of the building wiping his weapon and looking up at everyone following him... "I thought I was going to go track down some of the thugs that ran away. I can try to organize this rabble but really it will be best if you all go home and lock your doors. We don't want chaos in the streets more than necessary. We also don't want to hurt anyone that is out of place."

He also thinks to himself, 'This is just a mob, they are going to get themselves hurt or worse.'


Vital:
HP: 48/48 | AC: 18 _ T: 14 _ FF: 15 | Perception: +6 _ SM: +3 | Initiative: +3 | F: +9 _ R: +1 _ W: +2(+4) _ CMB: +6, CMD: 19 Speed: 10
Skills:
Acrobatics -1, Bluff -1|Climb +7|Diplomacy +0|Escape Artist -1|HandleAnimal+6|Heal+5|Intimidate +5|K eering+9|Linguistics +2|Ride +5|Stealth -1|Survival +7|Swim +8

From the other side of the building he does his best to organize what he has, "Hey, if you want to help come with me. Stay in loose packs. As we walk the streets we could be attacked from any of the alleys please have melee with ranged. Come on lets head this way!"

diplomacy: 1d20 + 5 ⇒ (2) + 5 = 7


The crowd for the most part ignore the halfling.


skills:
Acrobatics +6 _ Climb +13 _ Diplomacy +8 _ HA +14 _ Healing +6 _ Intimidate +13 _ K: neering +13 _ Ride +11 _ Stealth +5 _ Survival +8 _ Swim +14
Fighter:
HP: 131/131 | AC: 26 _ T: 15 _ FF: 21 | Perception: +10 _ SM: +4 | Initiative: +5 | F: +12 _ R: +6 _ W: +5(+7) _ CMB: +13, CMD: 28 Speed: 40

As the mob slowly flows through the alley to reach Urdrsk, and the rest of the group he suggests, "Since we don't have an obvious target anymore, we should go rest or look for the next target, suggestions?"


A few from the front of the mob give out suggestions, "We could track down the Hexites to their headquarters it is the closest." Another offers, "The Blue Whale is where a lot of Sawers take breaks, I am sure we could find one or more there." "We could go to the red square and assault those left standing there!"


Male Dwarf|HP: 36/43| AC: 17 (10 Tch, 17 Fl) | CMB: +7, CMD: 20 | F: +9, R: +6, W: +6 | Init: +3 | Perc: +5, SM: +5 Fighter (Great Hero) 5| Speed 20ft (20ft) | Active conditions: None.

"Lèt's clèàn thèsè strèèts òf òppòsìtìòn!" Urdrsk growled.


Female Ifirt| HP: 19/22 | AC: 18 ( 14Tch, 14Fl) | CMB: +3, CMD: 17 | F: +3, R: +6, W: +4 | Init: +6 | Perc: +5

"The red square it is then." Maqan said with a nod.


With Urdrsk in the lead he takes the angry mob down the street looking for anyone unfortunate enough to be before him. Or he doesn't move and the mob rushes forward.


skills:
Acrobatics +6 _ Climb +13 _ Diplomacy +8 _ HA +14 _ Healing +6 _ Intimidate +13 _ K: neering +13 _ Ride +11 _ Stealth +5 _ Survival +8 _ Swim +14
Fighter:
HP: 131/131 | AC: 26 _ T: 15 _ FF: 21 | Perception: +10 _ SM: +4 | Initiative: +5 | F: +12 _ R: +6 _ W: +5(+7) _ CMB: +13, CMD: 28 Speed: 40

He quickly moves and gets his body between the mob and Maqan, also sheltering Scram...


Male Dwarf|HP: 36/43| AC: 17 (10 Tch, 17 Fl) | CMB: +7, CMD: 20 | F: +9, R: +6, W: +6 | Init: +3 | Perc: +5, SM: +5 Fighter (Great Hero) 5| Speed 20ft (20ft) | Active conditions: None.

Urdrsk moves with the crowd, watching their reactions to people they meet.


Female Ifirt| HP: 19/22 | AC: 18 ( 14Tch, 14Fl) | CMB: +3, CMD: 17 | F: +3, R: +6, W: +4 | Init: +6 | Perc: +5

"I think we might need some crowd controls." Maqan said. "Think you and Urdrsk could scare some of the lessor ones away?" She asked the two men.


Female Halfling Paladin (Hospitaler) 2 / Oracle () 1 / Unchained Monk (Scaled Fist) 2 | HP: 50/50| AC: 17/17/14|Init: +3| Perc: +7| Fort: +12| Ref: +10| Will: +11| CMB: +4| CMD: 15| Fist +7;1d4| Range: +7;1d4|
Skills:
Acro:+9| App:+0|Bluff:+3|Clim:+0| Diplo:+3|Disguise:+3|E.A:+7| H.A:+3| Heal:+2| Inti:+3|K.Arc:+4|K.Reli+4|K.Eng+8|K.Geo+8|K.Non+4||Ling:+0|Ride:+3|SM:+6|Sl eight:+3|Spell:+5|Stealth:+14| Sur:+3| Swim:+0| UMD:+9|

Scram seeing so many people around, dances her way among them using them to hide herself from sight.

Perfect time and place to hide.
Stealth 1d20 + 13 + 2 ⇒ (9) + 13 + 2 = 24


skills:
Acrobatics +6 _ Climb +13 _ Diplomacy +8 _ HA +14 _ Healing +6 _ Intimidate +13 _ K: neering +13 _ Ride +11 _ Stealth +5 _ Survival +8 _ Swim +14
Fighter:
HP: 131/131 | AC: 26 _ T: 15 _ FF: 21 | Perception: +10 _ SM: +4 | Initiative: +5 | F: +12 _ R: +6 _ W: +5(+7) _ CMB: +13, CMD: 28 Speed: 40

"It looks like Urdrsk is already in control of the mob. We will follow and support, I have never had the best interactions with crowds." he points out and follows the mob once the 30 of them pass.


Female Ifirt| HP: 19/22 | AC: 18 ( 14Tch, 14Fl) | CMB: +3, CMD: 17 | F: +3, R: +6, W: +4 | Init: +6 | Perc: +5

"Then we're with you." Maqan said before she looked to tap Scram only to not see her at all. "I lose eyes on the small one." She said.


skills:
Acrobatics +6 _ Climb +13 _ Diplomacy +8 _ HA +14 _ Healing +6 _ Intimidate +13 _ K: neering +13 _ Ride +11 _ Stealth +5 _ Survival +8 _ Swim +14
Fighter:
HP: 131/131 | AC: 26 _ T: 15 _ FF: 21 | Perception: +10 _ SM: +4 | Initiative: +5 | F: +12 _ R: +6 _ W: +5(+7) _ CMB: +13, CMD: 28 Speed: 40

"Don't worry about Scram she is hiding herself and will be with us. I just hope the dwarf gets healed before the next fight he puts himself into." He chides though with the dwarf not there the words fall to the ground. He walks with Maqan behind the mob.

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