Rosie Cusswell

Abbey Swiftfoot's page

17 posts. Alias of BloodWolven.


Race

Vital:
HP: 54/54, AC: 19_ T: 12_ FF: 18_ Perception +5, Sense Motive +7, Initiative: +1, Fort: +8 _ Ref: +4_ Will: +9, CMB: +3, CMD: 14, Speed: 20

Classes/Levels

Skills:
Acro-1_Bluf+2_Climb-1_Dip+6_EscA-2_HA +2_Heal+7_Ride-2_SM+7_Spellcraft+3 _ Ste-2_Sur+3_Swim-3

Strength 11
Dexterity 12
Constitution 14
Intelligence 8
Wisdom 16
Charisma 14

About Abbey Swiftfoot

Carousing Champion (Halfling Cleric 6)
Carousing ChampionCR 5

XP 1,600
Halfling Cleric 6
CN Small humanoid (halfling)
Init +1; Senses Perception +5

DEFENSE

AC 19, touch 12, flat-footed 18 (+7 armor, +1 Dex, +1 size)
hp 54 (6d8+24)
Fort +8,
Ref +4,
Will +9; +2 vs. fear

OFFENSE

Speed 15 ft.
Melee +1 heavy mace +6 (1d6+1)
Ranged light crossbow +7 (1d6/19–20)
Special Attacks channel positive energy 7/day (DC 15, 3d6)
Domain Spell-Like Abilities (CL 6th; concentration +9)

6/day—dazing touch, touch of chaos

Cleric Spells Prepared (CL 6th; concentration +9)

3rd—locate object, searing light, suggestionD, summon monster III
2nd—aid, calm emotionsD (DC 15), eagle’s splendor, sound burst (DC 15), zone of truth (DC 15)
1st—bless water, charm personD (DC 14), comprehend languages, detect undead, hide from undead
0th (at will)—detect magic, detect poison, guidance, virtue

D Domain spell; Domains Chaos, Charm

TACTICS

During Combat The cleric tries to persuade living, intelligent opponents to stop fighting and discuss a peaceful solution over a drink, using calm emotions, charm person, or suggestion if necessary. When fighting undead, he casts eagle’s splendor to improve his channel energy ability, and uses his potion and scroll if the battle goes poorly.

STATISTICS

Str 11, Dex 12, Con 14, Int 8, Wis 16, Cha 14

Base Atk +4; CMB +3; CMD 14

Feats Extra Channel, Toughness, Turn Undead

Skills:
Acro-1_Bluf+2_Climb-1_Dip+6_EscA-2_HA +2_Heal+7_Ride-2_SM+7_Spellcraft+3 _ Ste-2_Sur+3_Swim-3

Skills ACP 3 (6 skill points)

Acrobatics -1, (1 rank, Dex +1, ACP -3)
*Appraise
Climb –1, (1 ranks, Str +1, ACP -3)
*Diplomacy +6, (1 ranks, Cha +2, +3 CS)
Handle Animal +2 (Ranks 0, +2 Cha)
*Heal +7, (1 ranks, Wis +3, +3 CS)
*Knowledge (arcana) (Int),
*Knowledge (history) (Int),
*Knowledge (nobility) (Int),
*Knowledge (planes) (Int),
*Knowledge (religion) (Int),
*Linguistics (Int),
Perception +5, (0 ranks, Wis +3, halfling +2)
*Profession: Bartender +12 (Ranks 6, Wis+3, CS +3),
*Sense Motive +7, (1 ranks, Wis +3, CS +3)
*Spellcraft +3 (rank 1, Int -1, CS +3)
Stealth -2, (0 rank, Dex +1, ACP -3)

Languages Common, Halfling

SQ aura

Gear: +1 breastplate, +1 heavy mace, light crossbow with masterwork bolts (20), silver holy symbol, cleric's kit.

DESCRIPTION

The carousing champion serves the god of freedom, bravery, and ale, and uses his significant abilities to bring happiness to common folk and stand up against oppression of all sorts.