GM Ietsuna's Gods of Iron (Inactive)

Game Master Ietsuna

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No, Zaraith wouldn't have any special knowledge. It isn't an outsider or anything, just a construct.


Android Bard 2 HP:18/18 AC:17/13/14 Init:+3 Perception:+8 F:+2 R:+6 W: +3

Yesterday had to deal with pukey kids....now I'm a pukey dad...bot me as necessary!


Android Bard 2 HP:18/18 AC:17/13/14 Init:+3 Perception:+8 F:+2 R:+6 W: +3

Well after 3-4 days of misery, and about 8 lbs , I recovered...only to step into the maelstrom of christmas activities I need to get caught up on....finally calmed down, will get back to regular posting...sorry for the absence..


GM Ietsuna wrote:
Sorry. I have a few things going on. Work has been hectic and my marriage fall apart over the holidays. I am fine, but just getting things straightened out financially is a bit taxing.

Damn. If you need some more time I get it.


”Morgan” | Male CN Gunslinger (Pistolero) 5 | HP 49/49| AC 19, T 16, FF 13 | CMD 19| F +7 R +10 W +5; | Init +7 | Perc +10 | Speed 30ft | Grit: 2/2 | Active Conditions: None.

GM take some time.


Android Bard 2 HP:18/18 AC:17/13/14 Init:+3 Perception:+8 F:+2 R:+6 W: +3

Indeed, sorry to hear about your troubles. We're not going anywhere, take care of what matters.


male tripkee thaumaturge snarecrafter 2 | HP 24/24, Hero Points: 4 | AC 18 (19 w/ shield raised) | Fort: +7, Ref: +5, Will: +6 | Perc: +6, darkvision/low-light vision | Speed: 25 ft | Exploration: Watch Jystolo (Diplomacy +8) | Expendables: Acid Flask, Alchemist's Fire, Ghost Charge| Active conditions: None

Yes, definitely. Life takes priority over this stuff. If this becomes more of a nuisance than an escape from your trouble, let us know if you need to take a break.


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Thanks all. It is more of an escape than a problem for me. I enjoy my time here on the boards, I just wish I had more time to devote to it. My separation and impending divorce is not a huge problem. We are much happier apart and still civil and friends. I still even fix her computer and tech problems.But filing paperwork and settling child support payments and joint assets just takes time.


GM Ietsuna wrote:

[dice=1 Morgan, 2 Barlespin]1d2

[dice=GM Dice] 1d6

As Barlespin moves past one of the tables a pair of metallic arms swoop in, pick him up and place him on the table. As they do so one of the arms delivers a jolt to the grippli.

[dice=Short Circuit Damage]2d4

Barlespin, please take 4 points of damage from the short circuit in the arms.

I'm fairly certain that Barlespin should have a chance to avoid this. Either the arms have to make a grapple check or he gets a reflex save. Even if it's just a lesser effect. There should be a d20 roll here.


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You are correct. I got a bit excited. There is a reflex save.


I too often get excited at the prospect of hurting my PCs ;)


Does my channel heal constructs? The rules are not crystal clear.

Also is anyone else injured?


”Morgan” | Male CN Gunslinger (Pistolero) 5 | HP 49/49| AC 19, T 16, FF 13 | CMD 19| F +7 R +10 W +5; | Init +7 | Perc +10 | Speed 30ft | Grit: 2/2 | Active Conditions: None.

I am not injured


male tripkee thaumaturge snarecrafter 2 | HP 24/24, Hero Points: 4 | AC 18 (19 w/ shield raised) | Fort: +7, Ref: +5, Will: +6 | Perc: +6, darkvision/low-light vision | Speed: 25 ft | Exploration: Watch Jystolo (Diplomacy +8) | Expendables: Acid Flask, Alchemist's Fire, Ghost Charge| Active conditions: None

I'm down, but I've got 10 rounds to stabilize, so am not in a rush.


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Your channel will not repair the constructs.


We have a serious damage dealing problem. And if I get a shield wand I think I'm the party's tank.


Android Bard 2 HP:18/18 AC:17/13/14 Init:+3 Perception:+8 F:+2 R:+6 W: +3

Yeah, we lost our two frontliners....


”Morgan” | Male CN Gunslinger (Pistolero) 5 | HP 49/49| AC 19, T 16, FF 13 | CMD 19| F +7 R +10 W +5; | Init +7 | Perc +10 | Speed 30ft | Grit: 2/2 | Active Conditions: None.

GM, can you search for two new players (frontliners)?


I'm also pretty spent on spells and abilities, so we should rest after this.


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There is always the option of returning to town to rest etc.


”Morgan” | Male CN Gunslinger (Pistolero) 5 | HP 49/49| AC 19, T 16, FF 13 | CMD 19| F +7 R +10 W +5; | Init +7 | Perc +10 | Speed 30ft | Grit: 2/2 | Active Conditions: None.

I can't do any damage to blue. Shall we run out of here?


male tripkee thaumaturge snarecrafter 2 | HP 24/24, Hero Points: 4 | AC 18 (19 w/ shield raised) | Fort: +7, Ref: +5, Will: +6 | Perc: +6, darkvision/low-light vision | Speed: 25 ft | Exploration: Watch Jystolo (Diplomacy +8) | Expendables: Acid Flask, Alchemist's Fire, Ghost Charge| Active conditions: None

Save yourselves!


I can hold it off for a round or two for Morgan to drag Barlespin out.


Hi team, Ietsuna, thanks for the invite! I’m building a frontliner (maybe bloodrager? Still thinking) to compose the party. Could you guys give me the rundown of the group/roles and the story at this point (so I can build something to fit in)?

Thanks!


Anything but an oozemorph, lol.

I'm a Metal Wizard/Ecclesitheurge Cleric, eventually I'll go into mystic theurge.


Hah Delmoth! Yeah that archetype is so busted it’s not even funny.

I found a brawler with an implant limb arm! I think I’ll build it. Do you guys need more defense or offense on the frontline?


”Morgan” | Male CN Gunslinger (Pistolero) 5 | HP 49/49| AC 19, T 16, FF 13 | CMD 19| F +7 R +10 W +5; | Init +7 | Perc +10 | Speed 30ft | Grit: 2/2 | Active Conditions: None.

Hi! Morgan is Gunslinger (Pistolero)


We are both very squishy and lacking offense. I'm currently spec'd for buffing. In a couple of levels I should be able to fill in for more roles as needed.


male tripkee thaumaturge snarecrafter 2 | HP 24/24, Hero Points: 4 | AC 18 (19 w/ shield raised) | Fort: +7, Ref: +5, Will: +6 | Perc: +6, darkvision/low-light vision | Speed: 25 ft | Exploration: Watch Jystolo (Diplomacy +8) | Expendables: Acid Flask, Alchemist's Fire, Ghost Charge| Active conditions: None

I am a Sorcerer/Investigator. I think we've had skills pretty well covered, particularly among the skills of particular use in this adventure path.

In terms of the story to this point, we're investigating a series of tunnels near the city, where some folks have gone exploring and disappeared. Running into weird alien stuff and robots. So it seems likely that you could have been part of one of the earlier adventuring parties, perhaps, if that works with the DM.


Android Bard 2 HP:18/18 AC:17/13/14 Init:+3 Perception:+8 F:+2 R:+6 W: +3

Welcome!
Sinna's a bard, so skills and some spell utility...


Male Tiefling Alchemist 8 / Master Chymist 4 | HP 95/95 | AC 27 TO 16 FF 23 | F +14 R +15 W +10 | CMD 32 | Init +3 | Perc +17 DV (+21 Traps) | Mutate 3/3 | Bomb 12/12 | Cold 5 Elec 5 Fire 5
Mr. Heineous:
AC 37 TO 18 FF 31 | F +14 R +17 W +9 | CMD 39 | Init +7 | Perc +16 DV (+20 Traps)
Current Effects:
Mutated into Mr.Heineous, Barkskin (NA+5)

Archlich here with my "Winter Soldier" brawler with a prosthetic arm :) I added a small backstory trying to tie to the whole thing. Thanks for the warm welcome!

He's designed to work as a more defensive guy, especially as he progresses in levels. I might still do some damage but I guess other builds (barbarians, bloodragers, etc.) would definitely output a lot more.

When I get to level 5, with the steel-breaker ability, I can probably be more helpful in this matter - and if we're lacking too much, I can put some feats towards damage dealing, like power attack and whatnot.


”Morgan” | Male CN Gunslinger (Pistolero) 5 | HP 49/49| AC 19, T 16, FF 13 | CMD 19| F +7 R +10 W +5; | Init +7 | Perc +10 | Speed 30ft | Grit: 2/2 | Active Conditions: None.

Nice!


- INACTIVE -

Hello hello! I will be your other frontliner.

I think I may have played with a few of you before. Regardless, this character is from another Iron Gods play-through that petered out pretty quickly. It may take me a day or two to level up.

C3-RA is an Android that has been disguising herself as a human to avoid prejudice. She doesn't get out much (for reasons I'll have to go and look at notes and previous posts to find) so she mostly stayed with whats-his-face and his daughter.

Happy to answer any questions, and I am sure I will have some for y'all soon enough.


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I have a seventh coming also. Just for the lulls and such. I will have the new characters meet up with the party in town.


Welcome cera. One thing: it was ruled (a long time ago) that “if you can’t pay the price you can’t use the ability”. Basically: if you can’t bleed, for example, you can’t use stuff like the blood money spell. The same thing applied to the barbarian/oracle combo (to avoid ever being fatigued by dropping rage), and the same applies to the android immunity to fatigue. On the barbarian/bloodrager side, it was done especially to avoid rage cycling. Of course the GM might rule otherwise, but as it stands for Pathfinder, your character wouldn’t be able to ever rage.


The Archlich wrote:
Welcome cera. One thing: it was ruled (a long time ago) that “if you can’t pay the price you can’t use the ability”. Basically: if you can’t bleed, for example, you can’t use stuff like the blood money spell. The same thing applied to the barbarian/oracle combo (to avoid ever being fatigued by dropping rage), and the same applies to the android immunity to fatigue. On the barbarian/bloodrager side, it was done especially to avoid rage cycling. Of course the GM might rule otherwise, but as it stands for Pathfinder, your character wouldn’t be able to ever rage.

You're right for the wrong reason. Androids cannot benefit from morale bonuses not because they can't become fatigued. The bonuses from rage are morale bonuses. The AC penalty applies though.

I didn't look too closely at Cera, is there a way to trade away constructed racial trait?


Wyrwood (and constructs) are the ones immune to emotion, sometimes mind effects, and these are the ones who can’t rage because of it. Androids don’t fit in this category; they’re not immune to emotions or mind affects. Again, the ruling for them is just an issue because of the immunity to fatigue, and the “you must be able to pay the price” rule of thumb. If the character finds a way to get rid of the immunity to fatigue (or if he agrees with the GM to make him fatigued anyway and ignore the racial immunity) then he’d be fine.


”Eskanii” | Female N hobgoblin Barbarian 5 (Numerian Liberator) | HP 60/60 (Rage 70/70) | AC 22 (20), T 13 (11), FF 19 (17) | CMD 21 | F +7 (9) R +4 W +2 (4); | Init +5 | Darkvision, Perc +9 | Speed 30ft., Fast Movement | Rage: 15/15 | Active Conditions: None.

Hello everyone!

I'm lucky number 7 (a.k.a. cannon fodder) and since the party appears very full and well-rounded at this point, I decided to make something with no pet and no hope! :)

Enter... THE SHIFTER! (a bit underwhelming, I know, but I told myself one day I'd try the darn thing and here I am!)

What it lacks in min/max I will try to make up with roleplay and minor party utility (stealth, tracking; right now numbers aren't great but low level medium armor ACP will improve in the long run, so will his damage).


- INACTIVE -

I have never seen the "if you can't pay the price" FAQ; where is it? I believe Oracle/Barbarian is a popular combo for exactly the reasons you state are not possible. EDIT: I suspect you are confused, I checked again and Lame Oracle + Barbarian is definitely a well-known gimmick.

Unchained Barbarians give an untyped bonus from rage, not a morale bonus.

This character's previous GM allowed me to modify Savage Technologist so that it modified the Unchained rage in the same way it modified the original barbarian. I.e. untyped bonus to ranged attacks, reflex saves, and AC instead of untyped bonus to hit points and fortitude saves; I guess it is up to Letsuna if I can use the Archetype that way or not.


”Eskanii” | Female N hobgoblin Barbarian 5 (Numerian Liberator) | HP 60/60 (Rage 70/70) | AC 22 (20), T 13 (11), FF 19 (17) | CMD 21 | F +7 (9) R +4 W +2 (4); | Init +5 | Darkvision, Perc +9 | Speed 30ft., Fast Movement | Rage: 15/15 | Active Conditions: None.

Changed the character to female, because the art is cooler and because it shows the Erutaki fur coat my character is wearing! :)


Yes, it's a gimmick. Exploited to hell on the primordial times of Pathfinder - simply because of rage cycling, which is a ridiculously broken mechanic/abuse that RAI shouldn't exist - it's the goal of the barbarian's 17 (!!!!) level ability. I will try to find the FAQ over the weekend. To be honest, the GM might allow regardless, so I'd rather wait for Ietsuna.

@Eskanii: Loved the avatar and the character! Welcome aboard!


”Eskanii” | Female N hobgoblin Barbarian 5 (Numerian Liberator) | HP 60/60 (Rage 70/70) | AC 22 (20), T 13 (11), FF 19 (17) | CMD 21 | F +7 (9) R +4 W +2 (4); | Init +5 | Darkvision, Perc +9 | Speed 30ft., Fast Movement | Rage: 15/15 | Active Conditions: None.

Added background skills- Profession Cook (2 ranks), and Profession Fisherman and Gambler (1 rank each)

Character is final and ready to go now. Assumed 1,000gp start gold at level 2, but only spent 420gp so far and will wait for confirmation before getting anything else.


- INACTIVE -

I will be surprised if the GM doesn't allow the Unchained barbarian Android interaction. I will be less surprised if he doesn't let me port the savage technologist archetype back to unchained barbarian. I don't remember what I had planned but I think it was suboptimal; TWF with a melee weapon and a gun is what this Archetype is about and that sounds kind of bad for a barbarian. :shrug:

I will hold off on leveling up until I hear from the GM, though. If he lets me keep as-is then I just adjust for his starting parameters vs the previous GM's, but otherwise I'll have to change Archetype or possibly even class.


”Eskanii” | Female N hobgoblin Barbarian 5 (Numerian Liberator) | HP 60/60 (Rage 70/70) | AC 22 (20), T 13 (11), FF 19 (17) | CMD 21 | F +7 (9) R +4 W +2 (4); | Init +5 | Darkvision, Perc +9 | Speed 30ft., Fast Movement | Rage: 15/15 | Active Conditions: None.

I thought the idea of Savage Technologist is that it gets the Dex boost which is good for Weapon Finesse/Dex to dmg in right hand and good for the gun in the left hand. You can crank STR way down as it's only good for the Diplomacy bonus in such a Dex build.

Unchained Barbarian actually sucks with Savage Tech I think due to the "+2 bonus on melee attack rolls, melee damage rolls, thrown weapon damage rolls" which doesn't help with a gun at all. You want the regular barbarian here with the good old mood swings for the sweet sweet Dex bonus.

!! WARNING: APPROACHING PUN NEBULA !!

The Empathy Chip hardware upgrade is what you need here, methinks, but... que sera, CERA! ;)

PS: this chip is a feature, not a bug, when you have a bard in the party. :)


- INACTIVE -

Right!

C3-RA "Cera" wrote:
This character's previous GM allowed me to modify Savage Technologist so that it modified the Unchained rage in the same way it modified the original barbarian. I.e. untyped bonus to ranged attacks, reflex saves, and AC instead of untyped bonus to hit points and fortitude saves; I guess it is up to Letsuna if I can use the Archetype that way or not.


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C3-RA. I am fine with you using the archetype with the Unchained barb. I am a fairly go along, get along GM.


Gotcha I'm surprised that unchained gives an untyped bonus. In that case it should work fine.

Fatigue isn't a price you pay to enter rage in that its not something that you pay up front. Its a condition that's afflicted after you've been raging. The price that Cera pays is her rounds of rage granted by her class ability.

I also have never heard of a faq about being immune to fatigue negating the ability to enter rage. And didn't see anything after a quick search.


- INACTIVE -

Okay, as I update my character I'm finding a few little things here and there.

For one I am upgrading to 20 point buy, which is nice. Now my questions:
Are three traits and a drawback allowed? Are we using background skills or even consolidated skills? Are we doing the "no feat tax" alternate rules? Is it okay for me to take the Combat Stamina feat? I had it before and am a fan. Planning to stick with it right now, although Quick Draw is tempting to be able to throw a javelin and swing a kukri while raging.


Since we already have seven characters, I will step out to avoid crowding too much. Have fun, guys.

@GM: Thanks for the opportunity. If you could move me to the inactive players list, I'd appreciate it.


”Eskanii” | Female N hobgoblin Barbarian 5 (Numerian Liberator) | HP 60/60 (Rage 70/70) | AC 22 (20), T 13 (11), FF 19 (17) | CMD 21 | F +7 (9) R +4 W +2 (4); | Init +5 | Darkvision, Perc +9 | Speed 30ft., Fast Movement | Rage: 15/15 | Active Conditions: None.

@GM Ietsuna: do you prefer if I skim the Gameplay thread from page 1 to catch up, or do it via RP with the group and assume my character knows nothing about this town? (i.e. was there a sign at the entrance of town or did the barkeep tell her where she is; thanks. I will read the Player's Guide to Iron Gods now but aside from that, I didn't want to make any assumptions as Eskanii is very much a wilderness type of character and it would be plausible she just wandered in this unknown place eventually)

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