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Reflex Save: 1d20 + 2 ⇒ (16) + 2 = 18
After dodging part of the grenade Andromeda still not feeling very good takes a shot at the Jinsul.
I will use Communalism which can be used once a day if an ally is within 10 feet of me. I can roll twice and take the higher result.
Attack vs. KAC: 1d20 + 2 ⇒ (12) + 2 = 14
Attack vs. KAC: 1d20 + 2 ⇒ (14) + 2 = 16
Damage: 1d6 ⇒ 1
Then Andromeda is going to move.
SP 0/8 HP 4/12

"Surge" |

Reflex: 1d20 + 1 ⇒ (7) + 1 = 8
get em Vecro. That grenade toss should provoke an AoO from ya :)
Taking a guarded step forward, practically falling over, Surge rakes his claws across the Jinsul
”Just... die... already.”
Attack vs KAC: 1d20 + 5 ⇒ (13) + 5 = 18
Slashing Damage: 1d6 + 7 ⇒ (4) + 7 = 11
Fire damage: 1 = 1
Coordinated Shot
Photon 2/3
0/14SP. 2/18HP

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reflex save: 1d20 + 3 ⇒ (8) + 3 = 11 Xaric dives for cover when the grenade gets tossed and looks for something to hit the the jinsul with a telekinetic projectile. telekinetic projectile with communalism: 1d20 + 3 ⇒ (11) + 3 = 141d20 + 3 ⇒ (2) + 3 = 51d6 ⇒ 1 highest of the d20 roll used

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Pike vs KAC, aoo: 1d20 + 5 ⇒ (4) + 5 = 9
Damage, piercing: 1d8 + 3 ⇒ (5) + 3 = 8
Vecro attacks as he sees the enemy drawing a grenade bit misses. His wounds make it hard to keep the pike steady.
As the explosion rips through the bridge his armor takes on some of the blow add well as help him dodge other parts of it. But the blood begins to fall on the floor where the kasatha stands. With a grimace of pain he changes hands holding the pike hoping for one good thrust...
reflex save, graviton: 1d20 + 4 ⇒ (18) + 4 = 22
Pike vs KAC: 1d20 + 5 ⇒ (17) + 5 = 22
Damage, piercing: 1d8 + 3 ⇒ (8) + 3 = 11

Overseer Tyranius |

Thanks to selfless sacrifices and tactical victories, the Starfinder fleet manages to evacuate most of the transport ships back to the carriers, bringing nearly all the surviving Starfinders to safety. One by one in a rapid succession, the enormous ships dive into the Drift. The carriers converge at their rendezvous point, still at full battle readiness. But no jinsul craft follow; the pursuit is over.
Nominated First Seeker Luwazi Elsebo addresses the fleet through the ships’ comm units. “Starfinders, today we did something no one would have thought possible a year ago. We were able to rescue many of our comrades and two members of the Society’s former leadership, and what we now know about the Scoured Stars system may at least bring some closure to the loved ones of those who were beyond our help. Despite our victory today, we must remain vigilant, because a new threat has revealed itself. We know little of these jinsuls, but we all witnessed that their armada is massive, and they may have hundreds of thousands of soldiers eager for battle. It is clear they are an enemy we cannot ignore. Today, we must head back home to recuperate, but tomorrow, we must prepare.”
The Society endures, but a new threat to the galaxy is rising.
That is the end. Thank you GM’s for all of your hard work and effort to make this another successful special!

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Lol, does that still count as a success? ^^ Thanks a lot for running this!

The Bot Behind the Screen |

Surge scrapes at the Jinsul's armor, but Vecro deals a deep wound. The Jinsul grabs the spear and sneers, pulling him closer to slash at his throat. Suddenly, it cocks it's head and looks angry. The drift engines begin firing up and the Jinsul spews what sounds like curses in a language you don't understand. It turns and rushes out towards it's boarding pod to leave.
EAC 17, KAC 19, 50 HP on that beast.
The ship's computers finish their trajectory calculations... than **BLIP**
Off into the drift... and rest... a nice long rest...