WR Waterdeep Dragon Heist (Inactive)

Game Master Spazmodeus

Combat Map


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HP: 16/16. AC: 16(13). 1st Level Spells 2/3. Portent 10, 20

Hob waves at the guards cheerily when they show up but leaves the talking the Mitchel.

Some muddy footprints? What could they mean? Hob leans closer. Some big, one normal size... oh wait these are ours. I should look somewhere else.

Perception: 1d20 + 1 ⇒ (1) + 1 = 2
Reroll because it was a one. Perception: 1d20 + 1 ⇒ (18) + 1 = 19


Male Human; HP-23/23; AC-20; LOH 10/10; INT +2; Spell Slots (1) 2/2; Divine Sense 3/3 Paladin / 2; ST+3, DX+2, CO+4, IN-1, WI+4, CH+5; PP 14

"Thank you ladies and gentlemen. The streets of Waterdeep are a safe haven thanks to your perpetual vigil. I can assure you I will study these tenements you've lain forth, and strive to stay clear to their letter".

Mitchell give his best smile and warmly clasps the leaders hand.

"We've got it from here...again thanks for your service".

He then turns to Renear. "Is there an entrance to the sewers near hear that you might be aware of? Perhaps in this building, since here's where the trouble happened".

"I wouldn't mind taking a breather to give thanks and rest. If some of you decide to look around and find trouble just shout and I shall come running. Be careful, and if you find something... well just don't go too far".

If we take a short rest. 1d10 + 4 ⇒ (6) + 4 = 10 Hit Dice for Healing.


Renaer answers Mitchell's query, "Xanathar's minions poured out from somewhere in the back." he says, pointing to the area to the left of the stairs and back room.

As the others fan out and look through the warehouse find that on the ground floor, the crates and boxes contain weapons, rations, boots, black uniforms and other miscellaneous gear.

Making their way upstairs to the balcony, they find all sorts of junk, motheaten bolts of cloth, bottles of spoiled olive oil and hundreds of pairs of wooden-soled sandals.

Ellena and Talliree and maybe even Tania remember these kind of shoes being very fashionable a summer or two ago.

Making thier way to the offices, they find them mostly little used, filled with cobwebs , dust and bare shelves and desks. A few rats skitter about.

As Tania walked by one of the desks, she notices a distinctive sheet of paper laying by itself upon one of the dusty desks. Blank, it nonetheless had a thin border of tiny runes . She's sure it's one of the paper birds that are used commonly in Waterdeep to send messages.

Paper bird:

Wondrous item. uncommon
After you write a message of fifty words or fewer on this
magic sheet of parchment and speak a creature's name,
the parchment magically folds into a Tiny paper bird
and Hies to the recipient whose name you uttered. The
recipient must be on the same plane of existence as you,
otherwise the bird turns into ash as it takes flight.


Female Half-Elf Barbarian HP: 25/25 | AC: 16 | Saves: STR* +5 DEX +3 CON* +5 INT +1 WIS +1 CHA +3 | Perception: +3, Investigate: +1, Insight: +1 | Rage: 2/2 Status:

Thinking they might be useful later, Talliree stuffs some of the black uniforms into her pack, trying to get ones that would fight the party. She looks over the rest of the gear while nibbling on some of the dried meats and cheeses among the pile of rations they'd found. Mr. Whiskers contentedly munches on some breadcrusts.

Looking for a maul or a warhammer among the weapons. Is there any oil, interesting tools, or items useful in making loud distractions among the other stuff?

Once she's done with that, she follows the other up to the second floor and tries to keep her laughter quiet after finding the sandals. She remembered those sandals alright.

"So much for anyone not wearing them being out of date," she chuckles as she remembers the argument she'd had with Shiva Rune over having to wear the godsawful things for a job where she was posing at a barmaid.

Seeing Tania stop to look at something, Talli shuffles over and looks under the other woman's arm to see what she was looking at.

"Whuf faf," she asks around strip of dried beef, something of an extravagance for the former urchin, hanging out of her mouth. Her fingers pointed to the strange papers on the desk.


HP: 16/16. AC: 16(13). 1st Level Spells 2/3. Portent 10, 20

"Oh we should look for a crowbar, warehouses would have crowbars right? Decidedly useful." Hob continued pottering around.


Talli:
When Talli asks her, Tania says: "Nothing they didn't deserve... That being said, do pay attention to our friends. They don't like when we take advantage of people when they have surrendered to us. So if they surrender, we try to respect that and not hurt them unless they try something funny..."

She puts the paper bird in her pocket and says to Talli: "This is to send messages. It's nice to have when you need it. For example if we want to call the Watch sergeant..." and smiles.

Happy that people are finding useful things, she realizes that this would benefit others more than them.

She moves to the back, when Renaer pointed to see if she can find some passage, exit, or sewer entrance.

Investigation: 1d20 + 3 ⇒ (12) + 3 = 15


Sorry, got a little busy there.

Tania, you're sure that Renaer is telling you the truth about what he knows, he's in as much of the dark as you are.

Once everyone is back downstairs and looking , finding the hidden entrance is quite easy, it's tucked in beside the back wall of the back room.

"Ah, good , we've found it!" Renaer says excitedly, reaching forward to pull the door open...


Female Half-Elf Barbarian HP: 25/25 | AC: 16 | Saves: STR* +5 DEX +3 CON* +5 INT +1 WIS +1 CHA +3 | Perception: +3, Investigate: +1, Insight: +1 | Rage: 2/2 Status:

Tania:

"Sorry," Talli mutters in apology. "It's hard to figure out what's good and bad sometimes. I also don't think sometimes. That just makes everything harder."

Talliree stops Renear from opening the door when she sees him reaching for it.

"Uh, are we sure this thing isn't trapped," she asks the others. "I still remember the jitterbug dust one from that one job."


Female Human Bard 2 | HP 17/17 | AC: 13 | Saves: Str -1, Dex +4, Con +2, Int +0, Wis -1, Cha +6 | Rapier +4 (1d8+2), Shortbow +4 (1d6+2) | Init: +2 | Passive Perception 10, Investigation 11, Insight 10 | Spell DC 14

Healing: 1d8 + 2 ⇒ (8) + 2 = 10

After cleaning and dressing her wound, Ellena feels spry and active again. She twirls one of the wooden-soled sandals around her index, absent-mindedly. "Good thinking, Talli. Las thing we want is our charge getting stung by a poisoned blade. Hob, we'll need some light, can you get us some? I've a lamp otherwise."


HP: 16/16. AC: 16(13). 1st Level Spells 2/3. Portent 10, 20

"That as very itchy, lets have a look first Renear."

Perception: 1d20 + 1 ⇒ (12) + 1 = 13


"May I?" asks Tania with a smile and approaches the door to look for hidden traps.

Does the proficiency in Thieve's tools help here, or is it just for the disabling? I'll roll investigation first.

Investigation: 1d20 + 3 ⇒ (18) + 3 = 21

Whatever happens next, Tania will go outside before they head down and tell the first urchin she sees about the loot in the warehouse.


Male Human; HP-23/23; AC-20; LOH 10/10; INT +2; Spell Slots (1) 2/2; Divine Sense 3/3 Paladin / 2; ST+3, DX+2, CO+4, IN-1, WI+4, CH+5; PP 14

Mitchell prays and rests, but sits up when the door is found.

"Everyone be on their toes, no telling what we'll find down here".

He not for the first time wonders where his companions picked up their obviously ill-be-gotten skills, but this time he is thankful.

"Pardon me Tania. We're ready to proceed. Where are you going"?


"Just making sure the Xanatharian do not profit further from their larceny. Should be but a minute..." replies Tania.


Male Human; HP-23/23; AC-20; LOH 10/10; INT +2; Spell Slots (1) 2/2; Divine Sense 3/3 Paladin / 2; ST+3, DX+2, CO+4, IN-1, WI+4, CH+5; PP 14

Mitchell scratches his head at the cryptic answer, but then shrugs. "Well hurry along then if it can't wait".


Renaer jerks his hand back at Talliree's warning, again giving them a rueful smile, "Ah, the dangers of adventuring..." he then stands back to let Hob and Tania do their 'work'.

I'd say the tools are good for the disabling...

A thorough check reveal no obvious trap. The door swings quietly on oiled hinges, cleverly hidden in newer, stronger woodwork.

The space beyond is dark, lit right now only by Ellena's lamp. In one corner is two very sturdy, very new looking crates. In the other corner is a trap door, also of much newer construction than the rest of the warehouse.

Tania:

It's a cold, early winter evening, so not many souls about. However , you know of a alley nearby, where a vent fitfully emits warm exhaust. Urchins often can be found there.

You're in luck, you see two little'uns rubbing their hands together in the warmer air, stamping their feet.


Female Half-Elf Barbarian HP: 25/25 | AC: 16 | Saves: STR* +5 DEX +3 CON* +5 INT +1 WIS +1 CHA +3 | Perception: +3, Investigate: +1, Insight: +1 | Rage: 2/2 Status:

Talliree leads the way into the space, looking over the crates and trapdoor before doing anything else.

Investigate: 1d20 + 1 ⇒ (10) + 1 = 11


GM:
Tania moves over to the urchin, her palm spread in a peaceful gesture: "Hey, you might be interested in knowing the warehouse over there has just been attacked, the Watch left but a few minutes ago, and they forgot to close the door..." and she hurries back.

Tania moves to the middle of the group, happy to let Talli lead the way. She gives a wide smile at Mitchell: "Thanks for waiting."


Male Human; HP-23/23; AC-20; LOH 10/10; INT +2; Spell Slots (1) 2/2; Divine Sense 3/3 Paladin / 2; ST+3, DX+2, CO+4, IN-1, WI+4, CH+5; PP 14

Mitchell gives his best smile. "I hope your endeavor was successful".

He then joins Talliree and Renaer in entering the newfound passage.

"Come along now... do not tarry. It seems this has been used, and recently".


Female Human Bard 2 | HP 17/17 | AC: 13 | Saves: Str -1, Dex +4, Con +2, Int +0, Wis -1, Cha +6 | Rapier +4 (1d8+2), Shortbow +4 (1d6+2) | Init: +2 | Passive Perception 10, Investigation 11, Insight 10 | Spell DC 14

Ellena gladly passes her lamp to Mitchell, happy to be behind the larger man, and follows him a few steps behind.

"Now, these are more hidden, they may have valuables." she smiles at the sight of the crates, rapping with her fingers against one. "Or maybe contraband. Cups?"

I think Tania has a crowbar if we want to force one open.


HP: 16/16. AC: 16(13). 1st Level Spells 2/3. Portent 10, 20

"I mean they're hiding whatever is down here for some reason. Maybe it's a hidden sewer entrance?"


Tania closes the door behind them. She wouldn't want some urchin to barge in...

She whistles admiratively and says: "Jackpot? Let's have a closer look. If you don't mind, if they took the time to hide these, they might also have placed traps... I'll have a look first if you don't mind."

And she takes a moment to inspect the two crates for traps.

Investigation, Crate 1: 1d20 + 3 ⇒ (18) + 3 = 21

Investigation, Crate 2: 1d20 + 3 ⇒ (12) + 3 = 15


Tania:

The children stare at you for a few moments, then scurry away in different directions...

Tania is 100 percent sure the crates are not trapped. Either using Tania's crowbar or the one Hob found out front, the crates are easily opened.

One contains 4 paintings , the subjects cities of the Sword Coast: Luskan, Neverwinter, Silverymoon and Baldur's Gate.

The other contains 10 black bars, which upon investigation, reveal them selves to be silver trade bars.

Now closer to the trap door, Tania notices that the ground coming from the trapdoor is a little wetter, as if a number of wet feet/boots had passed. Most of the water nearest the door had evaporated.

Tania, please use your Perception skill to look for traps, Investigation to figure out how to disarm them. Thanks.


Female Half-Elf Barbarian HP: 25/25 | AC: 16 | Saves: STR* +5 DEX +3 CON* +5 INT +1 WIS +1 CHA +3 | Perception: +3, Investigate: +1, Insight: +1 | Rage: 2/2 Status:

Can Talliree aid Tania on either of those rolls? She is proficient with Thieve's tools if that helps. She did roll an 11 on an Investigation check to look over the crates and trapdoor earlier.


Sorry, forgot to mention you as well Talliree....no traps detected.


Female Half-Elf Barbarian HP: 25/25 | AC: 16 | Saves: STR* +5 DEX +3 CON* +5 INT +1 WIS +1 CHA +3 | Perception: +3, Investigate: +1, Insight: +1 | Rage: 2/2 Status:

No worries. :)

Talliree, not seeing any traps on the door down decides to open it once everyone had finished looking over the goods in the crates.


Opening the trapdoor reveals a shaft that descends into the earth. The wall of the shaft are brick at least as far as the lamp light illuminates.

Set into the nearest wall of the shaft are metal rungs.

Straining your ears, you hear the faint sound of running water and a whiff of the nauseating stench of raw sewage.


Female Half-Elf Barbarian HP: 25/25 | AC: 16 | Saves: STR* +5 DEX +3 CON* +5 INT +1 WIS +1 CHA +3 | Perception: +3, Investigate: +1, Insight: +1 | Rage: 2/2 Status:

Talliree flinches back as the smell hits her nose.

"Ye gods! I forgot how bad these things smell," she says prayerfully before looking at Tania.

"Tania, you'll be right behind me, right," she asks as she gets read to climb down.


Female Human Bard 2 | HP 17/17 | AC: 13 | Saves: Str -1, Dex +4, Con +2, Int +0, Wis -1, Cha +6 | Rapier +4 (1d8+2), Shortbow +4 (1d6+2) | Init: +2 | Passive Perception 10, Investigation 11, Insight 10 | Spell DC 14

"Hello, shinies" whispers Ellena as the silver bars are revealed.

She patiently waits for her turn to go down the staircase, grimacing at the stench of sewage. Think of the gold dragons, Hearts. Think what you could do with them.


Can we carry these crates or their content with us? Or are they too bulky?


HP: 16/16. AC: 16(13). 1st Level Spells 2/3. Portent 10, 20

"That smell is quite potent isn't it?" Hob holds the cuff of his robe up to his face. "Those paintings look amazing though, I wonder where they got them."


Male Human; HP-23/23; AC-20; LOH 10/10; INT +2; Spell Slots (1) 2/2; Divine Sense 3/3 Paladin / 2; ST+3, DX+2, CO+4, IN-1, WI+4, CH+5; PP 14

"Let's keep the chatter down. No need to announce our arrival". Mitchell grins at the others, hopefully showing he's jesting.

"Does anybody else have a free hand to carry this lantern. I usually have a shield in one hand and a weapon in the other, or maybe a light spell that can be cast upon my shield".


The crates are too bulky to take with you into the sewer.

Renaer watches the group's cautious examinationn of the room with interest, his nose wrinkling at the malodorous air that emanates from the opened trapdoor, "Ah, Floon....you'll owe me for this..." he mutters, looking down into the depths.


Female Half-Elf Barbarian HP: 25/25 | AC: 16 | Saves: STR* +5 DEX +3 CON* +5 INT +1 WIS +1 CHA +3 | Perception: +3, Investigate: +1, Insight: +1 | Rage: 2/2 Status:

"Can he owe us too," Talliree asks as she starts to climb down. Once she's in the sewers proper, she looks around for any dangers that may be lurking nearby as she pulls the hood of her cloak up.

Perception: 1d20 + 3 ⇒ (11) + 3 = 14


"Hmm... Are we leaving all this behind? I mean, this is likely worth a lot, no? Would be a shame..." asks Tania, looking around, trying to think of a way to keep their loot.

Stealth: 1d20 + 6 ⇒ (7) + 6 = 13


Female Half-Elf Barbarian HP: 25/25 | AC: 16 | Saves: STR* +5 DEX +3 CON* +5 INT +1 WIS +1 CHA +3 | Perception: +3, Investigate: +1, Insight: +1 | Rage: 2/2 Status:

"I think we could take the bars for safekeeping," Talliree replies, "but how would we carry the paintings and keep them from being ruined in the sewer?"


I'm going to assume this conversation is taking place at the top of the shaft in the secret room, Talliree standing on one of the rungs, ready to descend...

Hitching his newly acquired sword to the back of his belt, Renaer suggests, "Perhaps, merely closing the door would suffice to protect your newly acquired riches? I dare say we'll be returning this way when we find Floon..."

I'll wait for a decision on the crates before continuing with what awaits below...


"Right. Well, I'll do as Talli says. Keep a bar for me, and hope for the best." Tania says as she grabs a bar from the crate and packs it in her bag, secretly regretting having told the urchins about the place.

Then she follows everyone down the shaft, bringing the rear.


Female Half-Elf Barbarian HP: 25/25 | AC: 16 | Saves: STR* +5 DEX +3 CON* +5 INT +1 WIS +1 CHA +3 | Perception: +3, Investigate: +1, Insight: +1 | Rage: 2/2 Status:

That's what I was picturing.
Talliree shrugs, figuring that Renear has a good point, and heads down the ladder If the treasure was gone when they got back, then so be it. They were still going to get paid.


Male Human; HP-23/23; AC-20; LOH 10/10; INT +2; Spell Slots (1) 2/2; Divine Sense 3/3 Paladin / 2; ST+3, DX+2, CO+4, IN-1, WI+4, CH+5; PP 14

"Yes. Let's just leave the stuff here for now, and close the door. Surely nobody will try to enter this place with all those dead bodies, and I'm sure the watch will send a crew to inventory the place, and make sure the proceeds are properly dispensed".

He then closes up after them. "As for this more valuable stuff we can see if the paintings are claimed, and then split up the silver... after it's properly cataloged".

Mitchell then descends with the others trying to pass the torch off to somebody else as they go.


Tania looks at Mitchell for a long time, then shrugs and looks away. Fate, it seemed once again, was playing its own game and cared little for her.


Eventually all descend....to a platform above the noisome stream of effluent slowly , sickeningly sliding past.

The smell is almost like a physical thing.

The platform is unremarkable, expect for a few buckets of clean water, one bucket that is empty, but for a small quantity of water , some stiff haired brushes and a series of hooks beaten into one of the walls. Hung upon them are a number of wide bandanas.

When Talliree first descended she looked up and down stream. Up stream she could see a yellow mark, a stylized ring with 10 eyes emerging, next to a tributary to the channel before you.


Female Half-Elf Barbarian HP: 25/25 | AC: 16 | Saves: STR* +5 DEX +3 CON* +5 INT +1 WIS +1 CHA +3 | Perception: +3, Investigate: +1, Insight: +1 | Rage: 2/2 Status:

"Welp, looks like we're going thattaway," Talli says after tying a bandanna around her nose and mouth to try keeping the smell out. She points upstream to the mark and the side channel next to it.


Female Human Bard 2 | HP 17/17 | AC: 13 | Saves: Str -1, Dex +4, Con +2, Int +0, Wis -1, Cha +6 | Rapier +4 (1d8+2), Shortbow +4 (1d6+2) | Init: +2 | Passive Perception 10, Investigation 11, Insight 10 | Spell DC 14

"Eugh. That's another set of clothes ruined." grimaces Ellena, impregnating one of the cloth pieces with perfume before covering her nose. She considers a moment, then offers the vial to Renaer too.

"It's yellow, and it has a lot of eyes. I guess it's related to Xanathar somehow?"


Male Human; HP-23/23; AC-20; LOH 10/10; INT +2; Spell Slots (1) 2/2; Divine Sense 3/3 Paladin / 2; ST+3, DX+2, CO+4, IN-1, WI+4, CH+5; PP 14

Mitchell is quite resolved to show no weakness at the terrible smell, but eventually as he almost retches a few times, he breaks down and stoically follows his more experienced sewer crawlers, and wets a bandanna to apply to his nose and mouth.

"Let's get this over with".


Tania tries her best to stay out of the muck and keep her boots to within 'salvageable.' She nods as Talli points to the yellow sign: "Yup, that sounds like what the Kenkus described. Stay sharp."

She stays behind though, bringing up the rear.

Perception: 1d20 + 2 ⇒ (20) + 2 = 22


Female Half-Elf Barbarian HP: 25/25 | AC: 16 | Saves: STR* +5 DEX +3 CON* +5 INT +1 WIS +1 CHA +3 | Perception: +3, Investigate: +1, Insight: +1 | Rage: 2/2 Status:

"You say that as if I was otherwise," Talliree chuckles before leading the way. She can see fairly well in the dim light, but knowing Tania has her back has her feeling at ease even here. She pulls the hood of her cloak up and smiles as she begins stalking forward, not too worried about her boots.

Pereption: 1d20 + 3 ⇒ (11) + 3 = 14
Stealth (w/Sneaky Cloak): 1d20 + 5 ⇒ (4) + 5 = 91d20 + 5 ⇒ (16) + 5 = 21 Total: 21

She is worried about her footing, however, and pays more attention to it than her surroundings, but her keen sense still pick out more than most.


You find that the bandana's already are saturated with a very very cheap perfume. Ellena's perfume serves to mask both the cheap perfume and the sewage smell.

Luckily, the tributary to which the symbol leads the group seems mostly water...still smelly, but much less so.

Following Talliree's indistinct form, the group turns this way and that, always following the yellow symbols.

After an hour of following signs through the tunnels, you come to a three-way intersection where a ladder leads up into a stone shaft capped by a circular metal cover. One of the familiar chalk symbols is marked on a wall nearby, and floating near the symbol is a spherical, grapefruit-sized creature with a bulging central eye and four stumpy eyestalks. It bares its teeth at you.

Initiative:

Ellena: 1d20 + 2 ⇒ (7) + 2 = 9
Hob: 1d20 + 3 ⇒ (2) + 3 = 5
Mitchell: 1d20 + 2 ⇒ (2) + 2 = 4
Talliree: 1d20 + 3 ⇒ (19) + 3 = 22
Tania: 1d20 + 4 ⇒ (3) + 4 = 7
Creature: 1d20 + 3 ⇒ (17) + 3 = 20

Combat Order

Talliree
Creature
Ellena
Tania
Hob
Mitchell

Talliree's up . Using theatre of the mind for little combats like this...I'll whip up maps for bigger encounters. The group is about 15 feet from the creature


Female Half-Elf Barbarian HP: 25/25 | AC: 16 | Saves: STR* +5 DEX +3 CON* +5 INT +1 WIS +1 CHA +3 | Perception: +3, Investigate: +1, Insight: +1 | Rage: 2/2 Status:

I'm sorry. I'm not going to be able to take this little beasty seriously cause of this particular youtuber. Her avatar is just too cute for me too. Anyway, on with the mayhem!

Talliree grins under the mask, a dangerous gleam in her eyes as she unlimbers her sword and gives it a flourish.

"I'm guessing from yer grin ye ain't a friendly beastie, are ye," asks in a cheery voice that does little to hide the half-elf's anticipation. "Fine by me! I've been itching to have a good row!"

Never one for finesse when ferocity could do, she launches herself at the strange creature with a cackle of manic glee.

Not raging just yet.

Attack: 1d20 + 5 ⇒ (7) + 5 = 12

Unfortunately, her eagerness betrays her... again.


HP: 16/16. AC: 16(13). 1st Level Spells 2/3. Portent 10, 20

Hob's eyes go wide and he gives the creature a broad grin back. He then looks at Talliree "Oh- so it's not just smiling? I haven't seen one before."


The creature hisses as Talliree's strike swishes by, it's little tooth filled mouth twisting as it imitates Talliree "..ye ain't a friendly beastie..."

Gnashing it teeth, two beams strike out at Talliree from it's eye stalks, one hitting the half-elf in the head and winking out, the other her chest and staying active...

1d4 ⇒ 4
1d4 ⇒ 2

Talliree , DC 12 Strenth Save and a DC 12 Wisdom Save , please

Combat Order

Talliree
Creature
Ellena
Tania
Hob
Mitchell

Bold's Turn

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Male Gold Elf Wizard (Bladesinger) 2

Sorry - been stymied with my creative writing and Kurgen's set the bar mighty high :)


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Kurgan Kegstalker HP (40/48) AC (24/11/22, +2 mutagen, +2 barkskin) Saves (7/6/4, +1 fear, +3 Spells, +4 poison) Initiative (+1) CMD (18) Mutagen (0/1) Spells (See below)

You are far too kind. :)


Female Half-Elf Barbarian HP: 25/25 | AC: 16 | Saves: STR* +5 DEX +3 CON* +5 INT +1 WIS +1 CHA +3 | Perception: +3, Investigate: +1, Insight: +1 | Rage: 2/2 Status:

Post coming tomorrow. I'm just too drained to do one tonight.


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Gotta say you guys are making it easy for me :)

I'll just sit back for a bit let you handle the introductions :)


Female Half-Elf Barbarian HP: 25/25 | AC: 16 | Saves: STR* +5 DEX +3 CON* +5 INT +1 WIS +1 CHA +3 | Perception: +3, Investigate: +1, Insight: +1 | Rage: 2/2 Status:

We aim to please!

I’m hoping to make it easy for you to really turn the screws on my character in the Age of Worms recruitment you have going on.


I didn't want us all to suddenly show up like...minutes after he sends out the message to Jasper. So I'm going to steal the snoody elf for a bit.


Female Half-Elf Barbarian HP: 25/25 | AC: 16 | Saves: STR* +5 DEX +3 CON* +5 INT +1 WIS +1 CHA +3 | Perception: +3, Investigate: +1, Insight: +1 | Rage: 2/2 Status:

All fine with me. :)

Before you come in, are you wearing anything that would ID Jasper as a member of the guard?


I think he'll have the horn on him to call for aid in the city but he likely is in more common clothing now. Save the uniform for impressive situations and keep it clean.


Female Half-Elf Barbarian HP: 25/25 | AC: 16 | Saves: STR* +5 DEX +3 CON* +5 INT +1 WIS +1 CHA +3 | Perception: +3, Investigate: +1, Insight: +1 | Rage: 2/2 Status:

Ah okay. So introductions will happen before Talliree tries to sneak away. ;)


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Just a quick reminder for any of the new guys who didn't realize, the Manor is under renovation, construction supplies all over, very little so far of what's needed to be an operating business.

In game, it is the 3rd morning of a 10 day rebuild.


Sounds good! Also, Jasper is in his uniform it would seem. We'll make it work :D


Male Gold Elf Wizard (Bladesinger) 2

@Jasper: Apologies. Noted from your sheet you had Watch uniform but no other clothing, so presumed that what's you were garbed in :)


Totally fair! No worries, we'll get right to it.


Female Half-Elf Barbarian HP: 25/25 | AC: 16 | Saves: STR* +5 DEX +3 CON* +5 INT +1 WIS +1 CHA +3 | Perception: +3, Investigate: +1, Insight: +1 | Rage: 2/2 Status:

Oh boy! This is going to be interesting! Would Jasper recognize Talliree on sight? I don't think she's ever met him, so she won't be able to know it was him that cleared her name.


I think Jasper would but he is too polite to hold it over someone's head. She was wrongly accused and he cleared her name, he doesn't need her thanks. We'll see when that comes up instead. He probably knows her name but wouldn't be so rude to just call her by it upon meeting her.


Male Gold Elf Wizard (Bladesinger) 2

Morning folks - just a wee heads up that I'm in today for lockdown overdue surgery on my sinuses. Not a major procedure but means I'll likely be out of the loop for 24-72 depending on success, pain meds and all that fun stuff.

Spaz - please bot Tullowvaen/keep him in the background as necessary until I'm fit for purpose again.


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Hello all, great work rp-ing etc.

Sad news: Black Dow is bowing out . He's going to concentrate his creative impulses in some already entrenched games.

Farewell, BD!

We'll continue on with the four we've got!
It's a bit late, so I'll get a post in tomorrow.

I think I'll time lapse the rest of the restoration, feel free to RP any interactions you want with the process/workers etc.

As Mitchell said in gameplay, everyone should pick a room as their own. For the newcomers, maps of the Manor are on the Campaign tab.


Take care BD! Be safe roleplaying!

EDIT: I think Jasper will be interested in taking the 3rd Floor Northern Bedroom, if that one is still available.


Female Half-Elf Barbarian HP: 25/25 | AC: 16 | Saves: STR* +5 DEX +3 CON* +5 INT +1 WIS +1 CHA +3 | Perception: +3, Investigate: +1, Insight: +1 | Rage: 2/2 Status:

Durn. I’ll miss Black Dow. I was hoping to a chance to play with him again.

I’m fine with a time lapse. I can’t think of anything in particular that I’d want to do. As far as bedrooms are concerned, can Talliree claim the upper two floors of the turret? If not, she’ll take the southeastern bedroom on the second floor, the one with the balcony.


Kurgan Kegstalker HP (40/48) AC (24/11/22, +2 mutagen, +2 barkskin) Saves (7/6/4, +1 fear, +3 Spells, +4 poison) Initiative (+1) CMD (18) Mutagen (0/1) Spells (See below)

Bedrooms? Can't say that I can think of any strong preference. Third floor southern bedroom works, I suppose.


Hey guys,

Sorry for the delay. At first , I there was a couple of days enjoying your RP, then a couple more of me writing and re-writing my own next post, then got busy....then i posted, but didn't check back to make sure the post go in....it didn't .

So i'll endeavor to make sure my posts get in properly ... friggin' site :)


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Kurgan Kegstalker HP (40/48) AC (24/11/22, +2 mutagen, +2 barkskin) Saves (7/6/4, +1 fear, +3 Spells, +4 poison) Initiative (+1) CMD (18) Mutagen (0/1) Spells (See below)

Player: What horrors will the GM throw at us? Drow? Demons? Mind flayers?!
GM: Taxes and regulations
Player: ...that’s scarier than the mind flayers...


Female Half-Elf Barbarian HP: 25/25 | AC: 16 | Saves: STR* +5 DEX +3 CON* +5 INT +1 WIS +1 CHA +3 | Perception: +3, Investigate: +1, Insight: +1 | Rage: 2/2 Status:

I want to apologize for my radio silence the past several days. I've been busy at work and I've also had my second covid vaccine shot. I've been out of it all weekend recovering from that. I'll be catching up and posting Monday.


Apologies for my own quietness as well! Just one thing after another this week. Things are finally getting somewhat sane again, thankfully.


Hi guys,

Apologies for my absence.

In a nutshell, I've was offered and accepted a bunch
of new work that obviously disrupted my activities here.

My time quickly became overcome by my new responsibilities, and
not being the most organized person, I found my free time disappearing.

So wanting the best of both world, this situation forced me to organize a lot better.

Still going to be working a lot, but now I've carved off part of my day for my games here.

Hope you all are still willing to continue!

Updates coming tomorrow!

Al


Kurgan Kegstalker HP (40/48) AC (24/11/22, +2 mutagen, +2 barkskin) Saves (7/6/4, +1 fear, +3 Spells, +4 poison) Initiative (+1) CMD (18) Mutagen (0/1) Spells (See below)

Good to hear from you! Glad to hear that your RL has been busy in a good way. I'm here. :)


Male Human; HP-23/23; AC-20; LOH 10/10; INT +2; Spell Slots (1) 2/2; Divine Sense 3/3 Paladin / 2; ST+3, DX+2, CO+4, IN-1, WI+4, CH+5; PP 14

Mitchell is one of my favorite characters... so I'm ready to roll when you are.


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Sorry, forgot my electrical panel was getting upgraded today....no power . Update will be a bit more delayed.


Female Half-Elf Barbarian HP: 25/25 | AC: 16 | Saves: STR* +5 DEX +3 CON* +5 INT +1 WIS +1 CHA +3 | Perception: +3, Investigate: +1, Insight: +1 | Rage: 2/2 Status:

Mr. Whiskers is ready to Rock and Roll! He's just finished recovering from defeating the evil kitty-lich, Misses Snowbell Fluffikins.

(I've been missing this game. Looking forward to getting it going again!)


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Male Human; HP-23/23; AC-20; LOH 10/10; INT +2; Spell Slots (1) 2/2; Divine Sense 3/3 Paladin / 2; ST+3, DX+2, CO+4, IN-1, WI+4, CH+5; PP 14

Business associates in town this week. Probably be Thursday PM at the earliest before I can post... so feel free to DMPC.


Female Half-Elf Barbarian HP: 25/25 | AC: 16 | Saves: STR* +5 DEX +3 CON* +5 INT +1 WIS +1 CHA +3 | Perception: +3, Investigate: +1, Insight: +1 | Rage: 2/2 Status:

Wanted to let everyone know I'm still around. I'm not feeling well, so no post tonight. I'll catch up tomorrow.


Female Half-Elf Barbarian HP: 25/25 | AC: 16 | Saves: STR* +5 DEX +3 CON* +5 INT +1 WIS +1 CHA +3 | Perception: +3, Investigate: +1, Insight: +1 | Rage: 2/2 Status:

Sorry guys. I really didn't mean to turn this into a whole side excursion. I was just trying to find a way to pass the time without butting into what y'all had going.

Still, this has me on the edge of my seat wondering what's coming next.


No worries, Kurgan and I am just cleaning up, getting things readied.


Female Half-Elf Barbarian HP: 25/25 | AC: 16 | Saves: STR* +5 DEX +3 CON* +5 INT +1 WIS +1 CHA +3 | Perception: +3, Investigate: +1, Insight: +1 | Rage: 2/2 Status:

Hey, I just wanted to let everyone know I'm not dead. The past two weeks have been a bit hard on me and I've been working through some issues. I'll be back soon, but I need to take a bit to work through some things. Please bot me if needed.


Will do, Talliree. Take care!


I'll have a post up soon! Moving stuff over to a better computer at the moment so bear with me please.


Hi guys,

Sorry I didn't get an update up this week. What with dealing with the renos, finishing moving downstairs so the contractor can start on the first floor on Monday, and getting ready to leave town for the week his morning....

I had been planning to keep up some posting this week, but have decided to leave all my responsibilities aside (work and play) this week. Having a week with nothing to do but have fun with family will do wonders I think for my brain after COVID, allowing me to come back refreshed in body, mind and spirit!

Expect a post to continue on or around the 26th.

Take care, Al.


Male Human; HP-23/23; AC-20; LOH 10/10; INT +2; Spell Slots (1) 2/2; Divine Sense 3/3 Paladin / 2; ST+3, DX+2, CO+4, IN-1, WI+4, CH+5; PP 14

I'll be out of the country on a business trip next week, and am not sure what my posting availability will be. Just FYI so you won't think I've deserted you. Feel free to DMPC


Female Half-Elf Barbarian HP: 25/25 | AC: 16 | Saves: STR* +5 DEX +3 CON* +5 INT +1 WIS +1 CHA +3 | Perception: +3, Investigate: +1, Insight: +1 | Rage: 2/2 Status:

Hey all, just popping in to let you know I'm still alive. I'm still working through some stuff, so not returning yet. Hopefully I will before we get too far into fall, but we'll see.

I hope all of you and yours are managing to stay safe with everything going on. I'll be keeping you in my thoughts and prayers.


Glad to hear from you!

You seat at the table is waiting.

Just going to wait for Mitchell to return to move things along...but Jasper and Kurgan feel free to chime in!


I am still here as well! Just been forgetting to post.


Kurgan Kegstalker HP (40/48) AC (24/11/22, +2 mutagen, +2 barkskin) Saves (7/6/4, +1 fear, +3 Spells, +4 poison) Initiative (+1) CMD (18) Mutagen (0/1) Spells (See below)

Heads up...will be traveling next week. Can still post but will be via phone. Can get up a post tomorrow morning


Hey guys, sorry about the delay, work and RL have me swamped. I'll get a post in this evening and maybe tomorrow, but then I'm off to the cottage until Friday. After that I'll get back to more regular posting.


Hey guys, I'm back!
Took an extra day off, and spent Wednesday, yesterday and today putting out a couple of fires at work.

Looking forward to getting back to a regular posting schedule!


Male Human; HP-23/23; AC-20; LOH 10/10; INT +2; Spell Slots (1) 2/2; Divine Sense 3/3 Paladin / 2; ST+3, DX+2, CO+4, IN-1, WI+4, CH+5; PP 14

Greetings all. Unfortunately I've come to the unfortunate conclusion that it is time for me to step away from these boards for a while. Life keeps throwing darts, and I don't have the concentration or motivation to continue at this time. Thanks for the opportunity, and I apologize for any inconvenience this might cause. Hopefully if like settles down I can return someday... but if not Happy Gaming to you all and best wishes.


Sorry to hear that, but I understand! I've been there. Take care of what matters and I hope to see you back when you've got room in the old brain pan !
Cheers!

Jasper and Kurgan, do you wish to continue? Right now, Mitchell was the only active player with links to the beginning of the campaign, which of course provides the motivation 'in-game' for the continuation of the plot.

I can massage the RP and story a bit to accommodate Mitchell's departure, or rather his relegation to the background. Talliree may be back at some point, but right now it's just the two of you.

A re-recruitment will be in order, further delaying things.

What say you?


Hmm...as much as I did enjoy Jasper it might be better to just let the campaign rest then. It was fun while it was going on though, for sure!


Kurgan Kegstalker HP (40/48) AC (24/11/22, +2 mutagen, +2 barkskin) Saves (7/6/4, +1 fear, +3 Spells, +4 poison) Initiative (+1) CMD (18) Mutagen (0/1) Spells (See below)

Sad. But at least we can say that the campaign ends with the group making a tavern and living happily ever after.

If another campaign is run, I'd love to give Kurgan a shot. But with the original party gone, I don't think that it would make sense to keep this one going.


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Thanks for your thoughts, guys.

We'll put this one to bed, but I like the campaign and so will most likely fire up a new one from scratch ( this was a rescue ). You two can have first dibs!


Kurgan Kegstalker HP (40/48) AC (24/11/22, +2 mutagen, +2 barkskin) Saves (7/6/4, +1 fear, +3 Spells, +4 poison) Initiative (+1) CMD (18) Mutagen (0/1) Spells (See below)

Awesome. I'll keep an eye out for the thread. :)

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