GM_MG's Dead Suns (Inactive)

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Liberty's Edge

Extinction Curse Slides | Secret of Bone Hill

The last door opens without any issues.

The eastern and western walls of this long room are lined with empty weapon racks, while the outlines of suits of armor can been seen inside of broken display cases along the northern and southern walls. The drawers of the two workbenches in the center of the chamber have been pulled out and their contents—empty cans of oil, tiny screws, and other bits of rusty metal—are scattered across the floor. A small compartment in the eastern wall hangs open.


Male Uplifted Bear Blitz Soldier 11|SP: 121/121|HP: 83/83|RP: 8/12|EAC: 27|KAC: 31|+ 4AC w/ AoO|Init: +12|Perception: +13|Move 70ft|Climb +20|Jump Jets|Telepathy 60ft|Ferocious Charge|Tight Fit|Through the Lines|0 Creds

Bepo will walk into the room and look around.

Perception: 1d20 + 12 ⇒ (7) + 12 = 19

Acquisitives

M Half orc Operative LVL 11 | sp 99/99 | hp 72/72 | rp 11/12 | EAC 31 | KAC 31 | init +11 | perc +18/+24 vs traps | sm +18 | fort +8 (+11 vs poison & disease effect, +2 vs. inhaled poisons or other airborne toxins) | ref +14 | will +7 |

B-Bop follows Bepo into the room, pistol drawn.

Hmmph, ransacked dis place already?

perception: 1d20 + 16 ⇒ (17) + 16 = 33

Liberty's Edge

Extinction Curse Slides | Secret of Bone Hill

While it seems like the cultists found one of the secret compartments in this room, they didn't find them all: in 5 other hidden compartments, B-Bop finds five high-capacity kishalee batteries, three temporal disruption grenades, five disruption grenades, a minor disruption pistol, a major disruption pistol, and materials equivalent to 20,000 UBPs.

Acquisitives

M Half orc Operative LVL 11 | sp 99/99 | hp 72/72 | rp 11/12 | EAC 31 | KAC 31 | init +11 | perc +18/+24 vs traps | sm +18 | fort +8 (+11 vs poison & disease effect, +2 vs. inhaled poisons or other airborne toxins) | ref +14 | will +7 |

B-Bop moves back down the hall to open the other door.

Liberty's Edge

Extinction Curse Slides | Secret of Bone Hill

The panel operating the door again flashes red when pressed.


Male Uplifted Bear Blitz Soldier 11|SP: 121/121|HP: 83/83|RP: 8/12|EAC: 27|KAC: 31|+ 4AC w/ AoO|Init: +12|Perception: +13|Move 70ft|Climb +20|Jump Jets|Telepathy 60ft|Ferocious Charge|Tight Fit|Through the Lines|0 Creds

Would I be able to use Engineering to open the door

Bepo is going to try to open the door again.

Engineering: 1d20 + 16 ⇒ (13) + 16 = 29

Liberty's Edge

Extinction Curse Slides | Secret of Bone Hill

Bepo is able to flip open the operation panel, and quickly figures out how to open the door.

The door slides open, revealing a small chamber with stark white walls that are occasionally broken up by rectangular outlines near the floor and a few feet off the ground. The overhead lighting buzzes incessantly.

The desiccated corpse of an ancient kish stands here. As the door opens it lumbers forward...

Init:

Overclock1d20 + 7 ⇒ (11) + 7 = 18
Talek1d20 + 9 ⇒ (15) + 9 = 24
Bepo1d20 + 12 ⇒ (10) + 12 = 22
Jax1d20 + 14 ⇒ (14) + 14 = 28
B-Bop1d20 + 10 ⇒ (5) + 10 = 15
L1d20 + 3 ⇒ (13) + 3 = 16
Ragabash1d20 + 4 ⇒ (4) + 4 = 8
1d20 ⇒ 14

Liberty's Edge

Extinction Curse Slides | Secret of Bone Hill
Combat Tracker wrote:

Jax
Talek
Bepo

???
Tiktik
L
B-Bop
Rags

Mysticism to identify. Jax, Talek, and Bepo are up!

Mysticism DC 33+:
This is a marooned one, a form of undead created by when a living being dies, alone and despairing, in space. They are NE medium undead. You get one question, plus one for each 5 you exceeded the DC by.


Male Uplifted Bear Blitz Soldier 11|SP: 121/121|HP: 83/83|RP: 8/12|EAC: 27|KAC: 31|+ 4AC w/ AoO|Init: +12|Perception: +13|Move 70ft|Climb +20|Jump Jets|Telepathy 60ft|Ferocious Charge|Tight Fit|Through the Lines|0 Creds

Bepo is going to activate his lunge and full attack on the creature.

Attack 1 vs KAC: 1d20 + 12 ⇒ (12) + 12 = 24
Damage Slashing: 4d8 + 19 ⇒ (5, 8, 6, 6) + 19 = 44
Attack 2 vs KAC: 1d20 + 12 ⇒ (17) + 12 = 29
Damage Slashing: 4d8 + 19 ⇒ (8, 1, 6, 4) + 19 = 38

Liberty's Edge

Extinction Curse Slides | Secret of Bone Hill
Combat Tracker wrote:

Jax
Talek

Bepo
???
Tiktik
L
B-Bop
Rags

Both of Bepo's slashes miss the undead, which proves quite difficult to hit.

Jax and Talek are up!


male android soldier 1/technomancer 10|sp 61/61 | hp 79/79| RP 7/12| init +9| perc +14| sm -2| EAC 23| KAC 24| AC vs combat man 32|Fort +7| Ref +9| Will +10| artillery laser ammo 36/40|cryo rifle 40/40|limited telepathy with tech constructs|17490 creds

Talek rushes forward and casts haste which looks like i can hit everyone but L and Jax. Bepo, kinda tight quarters there friend

Liberty's Edge

Extinction Curse Slides | Secret of Bone Hill
Combat Tracker wrote:


Active Effects - haste, 9 rounds
Jax

Talek
Bepo
???
Tiktik
L
B-Bop
Rags

Jax is up!

Acquisitives

Male Pahtra Space Pirate Envoy 10 / Soldier 1 | sp 89 | hp 71 | rp 11 | init +14 | perc +16 | KAC 28 | EAC 27 | Fort 9 | Ref 13 | Will 11 | Speed 40

Moved up 30' and using Improved Get'em on the target.

Liberty's Edge

Extinction Curse Slides | Secret of Bone Hill
Combat Tracker wrote:


Active Effects - haste, 9 rounds
Jax
Talek
Bepo

??? (Improved Get 'Em)
Tiktik
L
B-Bop (-26)
Rags

The creature steps forward and slashes at B-Bop with a thin dagger.

Attack: 1d20 + 23 ⇒ (12) + 23 = 35
Damage: 4d4 + 20 ⇒ (1, 3, 1, 1) + 20 = 26

Up next, everybody!

Acquisitives

M Half orc Operative LVL 11 | sp 99/99 | hp 72/72 | rp 11/12 | EAC 31 | KAC 31 | init +11 | perc +18/+24 vs traps | sm +18 | fort +8 (+11 vs poison & disease effect, +2 vs. inhaled poisons or other airborne toxins) | ref +14 | will +7 |

B-Bop grimaces in pain at the knife attack.

Nnnrrrmmmggh! Watch out! Dis goon's packin' a shiv!

He attempts to dive between the rotted creature's legs.

Full round action trick attack with acrobatics, attempt to move through opponent's square at DC 20+ 1.5 × CR, make target flat footed for all if successful

acrobatics: 1d20 + 23 ⇒ (18) + 23 = 41

semi auto pistol vs kac + coordinated shot +improved get em: 1d20 + 14 + 1 + 2 ⇒ (14) + 14 + 1 + 2 = 31

half pierce half electric: 2d6 + 5 ⇒ (1, 5) + 5 = 11

trick damage: 5d8 ⇒ (8, 6, 4, 5, 1) = 24


male Ysoki mechanic 11| sp 88/88 | hp 70/70 | RP 12/12 | init +11 | perc +16 | SM +2 | KAC 27 | EAC 26 | F/R/W 9/12/9 (+2 v spells) | Resist 5 Cold/Fire/Elec/Acid| | ELLIOT, hover drone hp 110/110 | perc +16 | SM +0 | KAC/EAC 24 (28 vs OAs) | F/R/W 5/12/3 | Resist 5 Cold/Fire|27,192 UPBs

"Ugh! Oh gods what is that smell? It smells like that time B-Bop used the microwave to dry his socks right after my three-cheese and fish dip had exploded in there. Then that smell had babies. When the system failed them, that family was left to fend for themselves on the streets and they did some things they were not proud of to survive, but damn did they multiply."

Tiktik shimmies past B-Bop and Bepo, then fires the caustolance at the creature. Meanwhile Elliot uses shot on the run & mobility to fly in over it, shooting the line down through it and resting behind as high as the ceiling allows.

overcharged caustolance+imp get em: 1d20 + 14 + 2 ⇒ (12) + 14 + 2 = 28
dmg: 4d6 + 10 ⇒ (2, 1, 1, 2) + 10 = 16

plasma rifle+imp get em: 1d20 + 14 + 2 ⇒ (12) + 14 + 2 = 28
dmg: 2d10 + 10 ⇒ (6, 3) + 10 = 19

Tiktik 80/80 SP, 64/64 HP, 12/12 RP
(able to be boosted by either Envoy)
Decimator Caustolance 17/20
Called Weapon Fusion
8/9 spare batteries
Elliot 100/100 HP
Yellow Star Plasma Rifle 12/40, 40ft line, 4 per shot
Selective Fusion allows me to exclude 1 target from the area of effect.
4/4 spare kish hi-capacity batteries


Inspiring Boost:
heal for 26 or 36 because i always forget it, standard action, heals twice my envoy level +CHA. spend 1 RP to increase the healing by my envoy level again
Stellifera Technomancer1/Envoy10 | SP: 98/98 | HP: 69/69(67)| RP: 11/11| EAC: 23 | KAC: 25 | Init: +4| Perc: +16 | SM: +16*

Moving closer to the action, L calls out the B-bop.

"What're you letting it stab you for? Stop bleeding and do that thing you do."

a mildly inspiring boost. regain 24sp

Attempt to Identify, Mysticism: 1d20 + 14 ⇒ (6) + 14 = 20

RP 9/10, Boosted B-bop


Male Vlaka (Blind) Mystic 8/ Solarian 3 SP: 69/69 HP: 74/74 RP:6/10 | DR 5/ Cold/Electric/ Fire | EAC 25/KAC 26 (+1 with shield, +2 vs AoO while casting,  +4 vs AoO while moving) | Perception +20 | Blindsight: hearing 60'/scent 30' | Move 30 | Fort +5 Reflex +7 Will +1

Assuming I can sense it.
Rags calls his shield and gathers his Solar Flare. He takes a moment attempting to recall any information he knows about undead such as this.
Mysticism: 1d20 + 1d6 + 20 ⇒ (3) + (2) + 20 = 25
Maybe he can't sense it...

He tries to get a shot off on it if he has line of effect.
Solar Flare: 1d20 + 12 ⇒ (12) + 12 = 24
E&F, Holy: 2d4 + 10 ⇒ (1, 2) + 10 = 13

"Perhaps we should move this fight into a more open area?" He suggests.


Male Uplifted Bear Blitz Soldier 11|SP: 121/121|HP: 83/83|RP: 8/12|EAC: 27|KAC: 31|+ 4AC w/ AoO|Init: +12|Perception: +13|Move 70ft|Climb +20|Jump Jets|Telepathy 60ft|Ferocious Charge|Tight Fit|Through the Lines|0 Creds

Bepo will full attack at the creature then use his hasted action to move back into the open area.

Attack 1 vs KAC: 1d20 + 12 ⇒ (5) + 12 = 17
Damage Slashing: 4d8 + 19 ⇒ (4, 4, 7, 6) + 19 = 40
Attack 2 vs KAC: 1d20 + 12 ⇒ (17) + 12 = 29
Damage Slashing: 4d8 + 19 ⇒ (4, 8, 5, 1) + 19 = 37

Liberty's Edge

Extinction Curse Slides | Secret of Bone Hill
Combat Tracker wrote:


Active Effects - haste, 8 rounds
Jax
Talek

Bepo
??? (-107, Improved Get 'Em, flat-footed)
Tiktik
Elliot (-29)
L
B-Bop (-2)
Rags

B-Bop does (narrowly) managed to tumble past the creature, and tags him with a shot from his pistol.

Attack, KAC: 1d20 + 23 ⇒ (6) + 23 = 29
Damage: 4d4 + 20 ⇒ (3, 1, 2, 3) + 20 = 29

The creature lashes out as Elliott passes him. Elliott's and Tiktik both hit.

Rags shot misses.

Bepo's second swing strikes home.

Jax and Talek are up!


male android soldier 1/technomancer 10|sp 61/61 | hp 79/79| RP 7/12| init +9| perc +14| sm -2| EAC 23| KAC 24| AC vs combat man 32|Fort +7| Ref +9| Will +10| artillery laser ammo 36/40|cryo rifle 40/40|limited telepathy with tech constructs|17490 creds

Talek steps up and fires on the enemy ghosttouch laser: 1d20 + 14 + 2 ⇒ (18) + 14 + 2 = 343d8 + 10 ⇒ (2, 4, 1) + 10 = 17

Liberty's Edge

Extinction Curse Slides | Secret of Bone Hill
Combat Tracker wrote:


Active Effects - haste, 7 rounds
Jax
Talek
Bepo

??? (-124)
Tiktik (-26, 1 Con Damage)
Elliott (-29)
L
B-Bop (-2)
Rags

Despite the wounds, the creature shows no sign of slowing.

The creature steps out of the room and reaches out to grab Tiktik.

Grapple: 1d20 + 23 ⇒ (8) + 23 = 31
Damage: 2d12 + 20 ⇒ (4, 2) + 20 = 26
Con Damage: 1d4 ⇒ 1

Tiktik finds his life being drained for him as the undead kish throttles him.

The door beside the creature shuts suddenly, closing B-Bop and Elliott off from everyone else.

B-Bop and Elliott:
A voice chuckles over a hidden speaker. "You're all gonna die here, orc. No one will ever know what happened to you..."


Male Uplifted Bear Blitz Soldier 11|SP: 121/121|HP: 83/83|RP: 8/12|EAC: 27|KAC: 31|+ 4AC w/ AoO|Init: +12|Perception: +13|Move 70ft|Climb +20|Jump Jets|Telepathy 60ft|Ferocious Charge|Tight Fit|Through the Lines|0 Creds

Talek, please step back just a bit

Acquisitives

M Half orc Operative LVL 11 | sp 99/99 | hp 72/72 | rp 11/12 | EAC 31 | KAC 31 | init +11 | perc +18/+24 vs traps | sm +18 | fort +8 (+11 vs poison & disease effect, +2 vs. inhaled poisons or other airborne toxins) | ref +14 | will +7 |

B-Bop:
B-Bop looks on in surprise as the door slams shut and the ominous voice pipes through the room.

What da...

He looks around for a wall speaker and sneers.

Chump, ya better pray I get whacked here 'cuz when I get outta here, I'm gonna backtrack dat speaker signal ta yer hidey hole an' bleed ya out real frakkin' slow wit' plenty'a tricks from da sick an' violent parts'a da infosphere!

He drops his semi auto pistol and turns to Elliott before moving up to the door and taking out his engineering tools kit.

Hey, c'mon, Lil' Beep, we gots ta get out dere an' tear some drek up, huh?

Free action drop gun, move action move forward while taking out engineering kit, standard action engineering check to open door.

engineering check: 1d20 + 14 ⇒ (17) + 14 = 31


male android soldier 1/technomancer 10|sp 61/61 | hp 79/79| RP 7/12| init +9| perc +14| sm -2| EAC 23| KAC 24| AC vs combat man 32|Fort +7| Ref +9| Will +10| artillery laser ammo 36/40|cryo rifle 40/40|limited telepathy with tech constructs|17490 creds

On it buddy. talek hops back and fires another shot off with his artillery laser ghost touch laser: 1d20 + 14 ⇒ (14) + 14 = 283d8 + 10 ⇒ (4, 1, 7) + 10 = 22


Inspiring Boost:
heal for 26 or 36 because i always forget it, standard action, heals twice my envoy level +CHA. spend 1 RP to increase the healing by my envoy level again
Stellifera Technomancer1/Envoy10 | SP: 98/98 | HP: 69/69(67)| RP: 11/11| EAC: 23 | KAC: 25 | Init: +4| Perc: +16 | SM: +16*

L pulls out the queller and sprays it down the hallway at the creature (angled towards the right hand wall to avoid accidentally spraying B-bop.)

Reflex DC15

Cold: 5d8 ⇒ (7, 7, 2, 1, 2) = 19


Male Uplifted Bear Blitz Soldier 11|SP: 121/121|HP: 83/83|RP: 8/12|EAC: 27|KAC: 31|+ 4AC w/ AoO|Init: +12|Perception: +13|Move 70ft|Climb +20|Jump Jets|Telepathy 60ft|Ferocious Charge|Tight Fit|Through the Lines|0 Creds

Bepo is going to use his hasted action to move up and then full attack.

Attack 1 vs KAC: 1d20 + 12 ⇒ (4) + 12 = 16
Damage Slashing: 4d8 + 19 ⇒ (6, 2, 5, 2) + 19 = 34
Attack 2 vs KAC: 1d20 + 12 ⇒ (8) + 12 = 20
Damage Slashing: 4d8 + 19 ⇒ (3, 8, 6, 8) + 19 = 44

Acquisitives

2 people marked this as a favorite.
Male Pahtra Space Pirate Envoy 10 / Soldier 1 | sp 89 | hp 71 | rp 11 | init +14 | perc +16 | KAC 28 | EAC 27 | Fort 9 | Ref 13 | Will 11 | Speed 40

Inspiring Boost on Tiktik for 23 sp and Coordinated Barrage on Bepo

"Hang in there lil buddy! Just start yelling out safe words and maybe it'll let go of you!"

"Bepo! Heads up! Shots coming down range!"


male Ysoki mechanic 11| sp 88/88 | hp 70/70 | RP 12/12 | init +11 | perc +16 | SM +2 | KAC 27 | EAC 26 | F/R/W 9/12/9 (+2 v spells) | Resist 5 Cold/Fire/Elec/Acid| | ELLIOT, hover drone hp 110/110 | perc +16 | SM +0 | KAC/EAC 24 (28 vs OAs) | F/R/W 5/12/3 | Resist 5 Cold/Fire|27,192 UPBs

"Rutabaga! Puce! Codswallop! Bees? The safe words aren't working! Oh gods, it's even worse up close!" the ysoki says as he wiggles his body trying to squirm free.

Acrobatics 1 to escape: 1d20 + 15 ⇒ (7) + 15 = 22

"Huh? What? Not now, Elliot! I am being hugged by hot, wet garbage!"

"Huh? Weird. Guys, Elliot says that somebody is taunting us over a loudspeaker in there. Sayin' no one will ever know what happened to us. I think this is personal somehow."

After most likely failing my escape attempt, I will take direct control of Elliot so he can use my engineering ranks to auto aid B-Bop as a Standard Action for both of us.

Liberty's Edge

Extinction Curse Slides | Secret of Bone Hill
Combat Tracker wrote:

Active Effects - haste, 7 rounds
Jax
Talek
Bepo
??? (-146)

Tiktik (-3, 1 Con Damage)
Elliott (-29)
L
B-Bop (-2)
Rags

Reflex: 1d20 ⇒ 12

Talek and a well-aimed queller blast from L bring the undead creature down.

B-Bop sees that the door has been triggered remotely. However, he's easily able to override this at the panel and opens the door.

Out of combat!

Acquisitives

M Half orc Operative LVL 11 | sp 99/99 | hp 72/72 | rp 11/12 | EAC 31 | KAC 31 | init +11 | perc +18/+24 vs traps | sm +18 | fort +8 (+11 vs poison & disease effect, +2 vs. inhaled poisons or other airborne toxins) | ref +14 | will +7 |

B-Bop leaps forward from the open doorway with a shout, weilding a panel screwdriver from his toolkit.

Ggrrraaahhggg-haaa!

He notes the blasted form of the undead creature before him in the hall and takes note of the more calmed demeanor of his now victorious teammates.

Oh. Huh.

He pockets the tool kit and retrieves his gun, reloading the ammo clip.

Da door here, some scuzzin' punk had control'a da close an' lock functions. Had ta override it.

He turns to Elliott and extends a closed fist to the robot.

Thanks fer da assist, Lil' Beep.

Da creepazoid's patched through some hidden speaker in dere, sayin' dey got plans ta null us. If we didn't have an idea already, it's fer sure now dat we've been made down here.

The half-orc then peers intently in the area of the creature's room, looking for the hidden speaker and other spying apparatuses.

perception: 1d20 + 16 ⇒ (10) + 16 = 26


male Ysoki mechanic 11| sp 88/88 | hp 70/70 | RP 12/12 | init +11 | perc +16 | SM +2 | KAC 27 | EAC 26 | F/R/W 9/12/9 (+2 v spells) | Resist 5 Cold/Fire/Elec/Acid| | ELLIOT, hover drone hp 110/110 | perc +16 | SM +0 | KAC/EAC 24 (28 vs OAs) | F/R/W 5/12/3 | Resist 5 Cold/Fire|27,192 UPBs

Elliot returns the fist bump proudly.

"Ugh, I'm still feelin' a little green around the gills--umm, no offense, L. But let me see if I can hack into the system and see if we can't get eyes on where our mystery host is hiding. Or at least block him from his shenanigans against us."

computers: 1d20 + 23 ⇒ (16) + 23 = 39


Male Vlaka (Blind) Mystic 8/ Solarian 3 SP: 69/69 HP: 74/74 RP:6/10 | DR 5/ Cold/Electric/ Fire | EAC 25/KAC 26 (+1 with shield, +2 vs AoO while casting,  +4 vs AoO while moving) | Perception +20 | Blindsight: hearing 60'/scent 30' | Move 30 | Fort +5 Reflex +7 Will +1

Rags consults his library chip and attempts to identify the creature again.
Mysticism: 1d20 + 1d6 + 20 + 4 ⇒ (14) + (5) + 20 + 4 = 43
"Hmm hopefully we don't come across any more of these, and there are no lasting effects from their touch."

He then turns his attention to Tiktik. "I may be able to alleviate the effects of the creature and get you feeling like yourself again, Tiktik."

Rags will cast Lesser Restoration of Tiktik if he wishes.


male Ysoki mechanic 11| sp 88/88 | hp 70/70 | RP 12/12 | init +11 | perc +16 | SM +2 | KAC 27 | EAC 26 | F/R/W 9/12/9 (+2 v spells) | Resist 5 Cold/Fire/Elec/Acid| | ELLIOT, hover drone hp 110/110 | perc +16 | SM +0 | KAC/EAC 24 (28 vs OAs) | F/R/W 5/12/3 | Resist 5 Cold/Fire|27,192 UPBs

The ysoki's ears perk up.

"You can!? That would be awesome! I've eaten some gross stuff in my day, but nothing has ever wreaked havoc on my system like the stench of that old dude."

Very much appreciated!
I will then spend 10 min to repair Elliot.
Tiktik 77/80 SP, 64/64 HP, 12/12 RP
(can't be boosted by Jax)
Decimator Caustolance 17/20
Called Weapon Fusion
8/9 spare batteries
Elliot 96/100 HP
Yellow Star Plasma Rifle 12/40, 40ft line, 4 per shot
Selective Fusion allows me to exclude 1 target from the area of effect.
4/4 spare kish hi-capacity batteries

Liberty's Edge

Extinction Curse Slides | Secret of Bone Hill

The small room appears to be a bathroom, with appliances hidden in the walls behind panels. Otherwise, there's not much of interest there.

The corpse carries an ultrathin dagger. The armor it carries is kishalee holoarmor II (functions as squad hardlight series armor).


Male Vlaka (Blind) Mystic 8/ Solarian 3 SP: 69/69 HP: 74/74 RP:6/10 | DR 5/ Cold/Electric/ Fire | EAC 25/KAC 26 (+1 with shield, +2 vs AoO while casting,  +4 vs AoO while moving) | Perception +20 | Blindsight: hearing 60'/scent 30' | Move 30 | Fort +5 Reflex +7 Will +1

Rags compares his knowledge of the creature against what his observations of Tiktik after his restoratuon.

Did the Lesser Restoration clear up Tiktiks issues or are there any lasting effects from the creatures touch? What was the touch ability that it used on him? I just want to be prepared if he needs more treatment later.

Acquisitives

M Half orc Operative LVL 11 | sp 99/99 | hp 72/72 | rp 11/12 | EAC 31 | KAC 31 | init +11 | perc +18/+24 vs traps | sm +18 | fort +8 (+11 vs poison & disease effect, +2 vs. inhaled poisons or other airborne toxins) | ref +14 | will +7 |

B-Bop picks up the dagger.

Damn, fer an antique, dis is a damn good blade.

His gaze turns to the hardlight armor pieces.

Wow, dat hardlight tech lasts an' lasts. Gonna enjoy getting dat back ta da ship later on an' switchin' some mods over. It don't smell so bad, dat's not so bad.

He turns to the other Starfinders.

Hey, any'a ya need a quick breather? Huh? I'm good, I'm pumped, I wanna find dat ass-clown who messed wit' da door here, I'll recognize dat voice immediately, gonna cut dere skin off an' make new socks outta it.

He will spend 1 resolve point to recover SP too and then move over and open the door after the 10 minutes are up.

RP 10/12


Male Uplifted Bear Blitz Soldier 11|SP: 121/121|HP: 83/83|RP: 8/12|EAC: 27|KAC: 31|+ 4AC w/ AoO|Init: +12|Perception: +13|Move 70ft|Climb +20|Jump Jets|Telepathy 60ft|Ferocious Charge|Tight Fit|Through the Lines|0 Creds

Bepo doesn't need to rest for a change so will be ready to open the door when everyone else is ready.

Liberty's Edge

Extinction Curse Slides | Secret of Bone Hill

It's the strangle universal monster ability, nothing paranormal or lasting about it.

This room buzzes with activity. Three control panels stand at the far end of the room opposite a double door to the north. The panels flash with multicolored lights and occasionally beep. The southern wall contains a large window, with some kind of shimmering containment field in place of glass.
The vast bore that pierces the heart of the planetoid can be seen through the window. The walls of that massive cylinder are veined with strange conduits and studded with peculiar technology; countless maintenance robots, many so far away as to seem like mere insects, crawl over the various sections of the machinery, occasionally lit by a random spark of electricity. Monitors line the walls inside the room, showing close-ups of the robots working within the bore. One video stream tracks the progress of four such constructs, one of which is carrying a grayish rectangular object; these robots seem to be flying at all possible speed
toward some point.

A grey-skinned android stands near the panel, armed with a disruption rifle. In front of her stand a pair of demonic looking humans, but instead of eyes they simply have black, empty voids. A second cultist lurks nearby, a disintegrator pistol clutched in his hands.

“You are too late, meddlers. The end is nigh. I will prevail. I am the chosen of the Devourer, and you are just insects— insignificantly scrambling about ignorant of utter certainty.”

Init:

Overclock1d20 + 7 ⇒ (4) + 7 = 11
Talek1d20 + 9 ⇒ (17) + 9 = 26
Bepo1d20 + 12 ⇒ (1) + 12 = 13
Jax1d20 + 14 ⇒ (15) + 14 = 29
B-Bop1d20 + 10 ⇒ (14) + 10 = 24
L1d20 + 3 ⇒ (10) + 3 = 13
Ragabash1d20 + 4 ⇒ (14) + 4 = 18
1d20 ⇒ 14
1d20 ⇒ 20
1d20 ⇒ 9
1d20 ⇒ 1

Liberty's Edge

Extinction Curse Slides | Secret of Bone Hill
Combat Tracker wrote:

Jax
Null-9
Talek
B-Bop
Blue Demon?
Ragabash
Bepo
L
Tiktik
Red Demon
Cultist

Jax is up first! Mysticism to identify the void-eye-guys.

Acquisitives

Male Pahtra Space Pirate Envoy 10 / Soldier 1 | sp 89 | hp 71 | rp 11 | init +14 | perc +16 | KAC 28 | EAC 27 | Fort 9 | Ref 13 | Will 11 | Speed 40

"Insects?! You're the ones who are bugging us here! And it's time to put you lot back where you belong... under our boots!"

Demoralize w/ Rattling Presence: 1d20 + 18 ⇒ (19) + 18 = 37

Targeting the big bad boss in the room. Rattling Presence gives shaken condition for every 5 points over the DC +1 to the result, at the cost of forgoing Expertise dice for the check

After a brief pause, "Starfinders!... Let'em have it!"

Improved Get'em w/ RP for +2 atk and +2 dmg to all enemy targets

Acquisitives

Male Pahtra Space Pirate Envoy 10 / Soldier 1 | sp 89 | hp 71 | rp 11 | init +14 | perc +16 | KAC 28 | EAC 27 | Fort 9 | Ref 13 | Will 11 | Speed 40

kinda worded it weird. Jut to clarify, shaken condition is applied for a number of rounds equal to 1 plus 1 for every 5 point over the DC

Acquisitives

Male Pahtra Space Pirate Envoy 10 / Soldier 1 | sp 89 | hp 71 | rp 11 | init +14 | perc +16 | KAC 28 | EAC 27 | Fort 9 | Ref 13 | Will 11 | Speed 40

checked up on the ruling for rattling presence, it's an additional +2 instead of a +1 with a character of level 9 or higher. So 2 + 1 for every 5 points exceeding the check. Yikes!

Acquisitives

Male Pahtra Space Pirate Envoy 10 / Soldier 1 | sp 89 | hp 71 | rp 11 | init +14 | perc +16 | KAC 28 | EAC 27 | Fort 9 | Ref 13 | Will 11 | Speed 40

okay, final edit on the totaling of the ruling, lol. A successful Demoralize check results in 1 round of shaken condition. Every 5 pts over the DC is another 1 round. Finally, Rattling Presence adds +2 to the successful check. Sorry about all that.

Liberty's Edge

Extinction Curse Slides | Secret of Bone Hill
Combat Tracker wrote:

Active Effects - Improved Get 'Em
Jax
Null-9 (Shaken, 3 rounds)
Talek
B-Bop

Blue Demon?
Ragabash
Bepo (-22)
L
Tiktik
Red Demon
Cultist

The android chuckles, and fires her disruption rifle.

vs. EAC, full attack at Bepo: 1d20 + 22 - 3 - 2 ⇒ (7) + 22 - 3 - 2 = 24
vs. EAC, full attack at Bepo: 1d20 + 22 - 3 - 2 ⇒ (13) + 22 - 3 - 2 = 30

Damage: 3d8 + 10 ⇒ (7, 3, 2) + 10 = 22

Talek and B-Bop are up!

Acquisitives

M Half orc Operative LVL 11 | sp 99/99 | hp 72/72 | rp 11/12 | EAC 31 | KAC 31 | init +11 | perc +18/+24 vs traps | sm +18 | fort +8 (+11 vs poison & disease effect, +2 vs. inhaled poisons or other airborne toxins) | ref +14 | will +7 |

B-Bop nudges Bepo and nods at the blue dressed creature before swiftly darting around the south side of the room behind it.

Flank an' spank dis one, Big?

He fires upon the blue enemy.

Full round action trick attack on blue, take 10 on stealth for 34, make target off-target for all for 1 round if successful, ammo 1 of 12

semi auto pistol+improved get em vs blue kac: 1d20 + 14 + 2 ⇒ (12) + 14 + 2 = 28

half pierce half electric+improved get em: 2d6 + 5 + 2 ⇒ (5, 3) + 5 + 2 = 15

trick damage: 5d8 ⇒ (5, 6, 5, 4, 1) = 21

B-Bop glances over his shoulder at the android.

Hey dere, drek-head. Remember me? 'Cuz I sure remember dat voice'a yers. Yer gonna wish I didn't.


male android soldier 1/technomancer 10|sp 61/61 | hp 79/79| RP 7/12| init +9| perc +14| sm -2| EAC 23| KAC 24| AC vs combat man 32|Fort +7| Ref +9| Will +10| artillery laser ammo 36/40|cryo rifle 40/40|limited telepathy with tech constructs|17490 creds

I think i prefer by fire be purgedcasting explosive blast spending an rp to exclude any squares not containing an enemy explosive blast: 9d6 ⇒ (3, 4, 5, 4, 2, 4, 4, 3, 5) = 34 dc18 reflex save


male android soldier 1/technomancer 10|sp 61/61 | hp 79/79| RP 7/12| init +9| perc +14| sm -2| EAC 23| KAC 24| AC vs combat man 32|Fort +7| Ref +9| Will +10| artillery laser ammo 36/40|cryo rifle 40/40|limited telepathy with tech constructs|17490 creds

mysticism: 1d20 + 17 ⇒ (2) + 17 = 19 looking for info on blue

Liberty's Edge

Extinction Curse Slides | Secret of Bone Hill
Combat Tracker wrote:


Active Effects - Improved Get 'Em
Jax
Null-9 (-17, Shaken, 3 rounds)
Talek
B-Bop
Blue Demon (-53)
Ragabash
Bepo (-22)
L
Tiktik
Red Demon (-17)
Cultist

Reflex Null-9: 1d20 ⇒ 13

Reflex Blue: 1d20 ⇒ 13
Reflex Red: 1d20 ⇒ 16
Reflex Cultist: 1d20 ⇒ 9

All pass, the cultist takes no damage.

B-Bop hits blue, and Talek is unable to identify the demons.

One of the demonic figures begins whispering, filling the air with a cacophonic hiss of unpleasant, dissonant speech. It takes a step to the side and slams B-Bop.

Attack, KAC: 1d20 + 17 ⇒ (3) + 17 = 20

B-Bop easily dodges the clumsy attack!

Rags, Bepo, L, and Tiktik are up!

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