
Tiktik "Overclock" |

Elliot will hover out over the cubicles to the middle of the room up as high as the ceiling will allow, scanning for anything dangerous.
perception: 1d20 + 14 ⇒ (7) + 14 = 21
Tiktik on the other hand continues his scavenger hunt for cubicle treasures, and he starts to methodically go up and down the aisles.
perception: 1d20 + 12 ⇒ (8) + 12 = 20

Ellison "L" Wreg’lich |

L moves into the big room, ducking into one of the alcoves momentarily to check things out, then stepping to the side so others can get to the door.
General Perception: 1d20 + 12 ⇒ (20) + 12 = 32

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Holding here for actions from the rest of the party. Will post again at 11:00 AM, moving anyone who hasn't yet moved as best I can figure they would.

Bepo Baloo |

Bepo will move into the room with his weapon in hand and will look around.
Probably useless Perception: 1d20 - 1 ⇒ (2) - 1 = 1
I would follow the same exact path L did to get to where I am

Ellison "L" Wreg’lich |

L will also keep both the Liquidator pistol and the Arc Pistol at the ready.

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It is clear to L that there is some sort of wild animal lurking nearby--a heavy, unpleasant musk is in the air.
As he reaches the last row of cubicles, he sees a small but powerfully built bear-like creature lurking in wait. It bites out at him.
Attack, vs. KAC: 1d20 + 16 ⇒ (11) + 16 = 27
Piercing damage: 1d8 + 11 ⇒ (6) + 11 = 17
Nearby, a Kish leans around a corner and fires an arrow at L.
Attack, vs. KAC (Archaic): 1d20 + 17 ⇒ (15) + 17 = 32
Piercing damage: 2d8 + 8 ⇒ (4, 7) + 8 = 19
Overclock1d20 + 12 ⇒ (19) + 12 = 31
Elliot1d20 + 14 ⇒ (5) + 14 = 19
Talek1d20 + 11 ⇒ (13) + 11 = 24
Bepo1d20 - 1 ⇒ (16) - 1 = 15
Jax1d20 + 11 ⇒ (20) + 11 = 31
B-Bop1d20 + 13 ⇒ (17) + 13 = 30
L1d20 + 10 ⇒ (16) + 10 = 26
Ragabash1d20 + 14 ⇒ (6) + 14 = 20
1d20 + 2 ⇒ (13) + 2 = 15
1d20 + 2 ⇒ (2) + 2 = 4
1d20 + 2 ⇒ (5) + 2 = 7
1d20 + 6 ⇒ (11) + 6 = 17

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Overclock
Jax
B-Bop
L (-46)
Talek
Rags
Bepo
Kish
???Blue
???Green
???Red
[/spoiler]Life Science DC 24:These are Eohi, N Small Animals native to Istamak. You get one question, plus one for every 5 you beat the DC by.Man, monsters got walloped in initiative. Up next, everybody!

Bepo Baloo |

Bepo will activate Lunge and then full attack on Blue.
Attack vs KAC: 1d20 + 9 ⇒ (14) + 9 = 23
Damage Slashing: 2d8 + 15 ⇒ (2, 7) + 15 = 24
Attack vs KAC: 1d20 + 9 ⇒ (2) + 9 = 11
Damage Slashing: 2d8 + 15 ⇒ (7, 7) + 15 = 29

Tiktik "Overclock" |

life science: 1d20 + 14 ⇒ (20) + 14 = 34
GM’s choice for questions

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Based on their bauplan and agility, plus what you heard from the Kish, the Eohi are capable of pouncing on their prey ferocious (can move and full attack as a full action, all attacks at -5 instead of -4). They have blindsight (scent-based), and move swiftly (40 feet) and are able climbers (20 feet climb speed.)

Tiktik "Overclock" |

"Yikes, careful guys. They look like they can do some horrorvid stuff like scrurry up the wall and drop on your face!" Tiktik says as hops on to the moldy, toppled hover-chair, then on top of the desk in his cubicle, his paws scattering cobweb covered chotchkies, to poke his head over a cubicle wall that featured a poster of a feline clinging to a branch. He rested his rifle on the wall's edge and powered up its capactitors to unleash a blast at the first enemy to emerge from behind the distant cubicle wall.
athletics to jump and climb: 1d20 + 4 ⇒ (13) + 4 = 17
overcharged: 1d20 + 12 ⇒ (12) + 12 = 244d6 + 8 ⇒ (6, 5, 6, 6) + 8 = 31
Meanwhile Elliot will remain at maximum altitude and hover over the cubicle wall to rain down a sonic blast at the massive bear's victim.
thunderstriker: 1d20 + 12 ⇒ (13) + 12 = 251d10 + 8 ⇒ (8) + 8 = 16
56/56 SP; 52/52 HP
17/20 caustolance (assuming I get a shot off)
8/9 batteries
Elliot 80/80 HP
35/40 thunderstriker
1/2 hi-capacity batteries

Ellison "L" Wreg’lich |

"Ow. That's not cool guys."
Full round action to withdraw. Hopefully the wall there will give me cover from the second square of movement..

Ragabash Lupo |

Rags begins casting Summon Creature at third level.

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Overclock
Jax
B-Bop
L (-17)
Talek
Rags
Bepo
Kish
Eohi (Blue) (-40)
Eohi (Green)
Eohi (Red)
Bepo slices blue with his sword, and Elliott follows up with a sonic blast, while Tiktik readies a shot on the first enemy to break from cover.
L safely disengages while Rags begins summoning extraplanar assistance.
B-Bop and Talek are up! I'll give them until later this evening before placing them on delay.

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Overclock
Elliott (-10)
Jax (-13)
B-Bop
L (-12)
Talek (-19)
Rags
Bepo (-19)
Kish (-31)
Eohi (Blue) (-40)
Eohi (Green)
Eohi (Red)
The Kish fires an arrow over the partition at Elliott, who responds by firing back.
Kish,vsKAC: 1d20 + 17 ⇒ (9) + 17 = 26
Damage: 2d8 + 10 - 5 ⇒ (4, 1) + 10 - 5 = 10
The Eohi break from cover, pouncing on Bepo, Talek, and Jax.
Attack, vs. KAC: 1d20 + 16 - 5 ⇒ (19) + 16 - 5 = 30
Attack, vs. KAC: 1d20 + 16 - 5 ⇒ (5) + 16 - 5 = 16
Damage: 1d8 + 11 ⇒ (8) + 11 = 19
Attack, vs. KAC: 1d20 + 16 - 5 ⇒ (1) + 16 - 5 = 12
Attack, vs. KAC: 1d20 + 16 - 5 ⇒ (13) + 16 - 5 = 24
Damage: 1d8 + 11 ⇒ (8) + 11 = 19
Attack, vs. KAC: 1d20 + 16 - 5 ⇒ (17) + 16 - 5 = 28
Attack, vs. KAC: 1d20 + 16 - 5 ⇒ (9) + 16 - 5 = 20
Damage: 1d8 + 11 ⇒ (2) + 11 = 13
Up next, everybody!

Tiktik "Overclock" |

Tiktik flicks on his laser sight and fires a shot over Bepo’s shoulder.
Overcharge+coord shot vs blue: 1d20 + 12 + 1 ⇒ (16) + 12 + 1 = 294d6 + 8 ⇒ (5, 1, 1, 6) + 8 = 21
Elliot charges up his rifle and fires off a return blast at the Kish.
thunderstriker+boost: 1d20 + 12 ⇒ (10) + 12 = 221d10 + 1d6 + 8 ⇒ (1) + (6) + 8 = 15
56/56 SP; 52/52 HP
14/20 caustolance
8/9 batteries
Elliot 80/80 HP
25/40 thunderstriker
1/2 hi-capacity batteries

Bepo Baloo |

Bepo will take a look around. Hey Jax back up and let them come to me
Bepo will take 2 swings at Blue.
Attack vs KAC: 1d20 + 9 ⇒ (14) + 9 = 23
Damage Slashing: 2d8 + 15 ⇒ (6, 7) + 15 = 28
Attack vs KAC: 1d20 + 9 ⇒ (10) + 9 = 19
Damage Slashing: 2d8 + 15 ⇒ (8, 2) + 15 = 25

Talek112 |

Talek takes a guarded step back and casts mirror image. mirror image: 1d4 ⇒ 1

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Overclock
Elliott (-10)
Jax (-13)
B-Bop
L (-12)
Talek (-19, 1 image)
Rags
Bepo (-19)
Kish (-46)
Eohi (Green)
Eohi (Red)
Blue goes down under the combined asasult of Tiktik and Bepo.
Elliott draws a hit on the Kish, who glowers menacingly at the robot.
Talek steps back and casts a spell.
Jax, B-Bop, L, and Rags are up!

Ragabash Lupo |

Rags finishwd his casting summoning three CR 1 Archons Red, Blue, and Yellow suns on the map and draws his Solar Mote, calling his shield to his arm.
Red and Blue immediately fly over the cubicles and flank the arrow shooting Kish, attempting to slam him.
Red Slam:Bludgeoning: 1d20 + 9 ⇒ (19) + 9 = 281d6 + 5 ⇒ (6) + 5 = 11
Blue Slam:Bludgeoning: 1d20 + 9 ⇒ (20) + 9 = 291d6 + 5 ⇒ (1) + 5 = 6
Crit: 1d6 + 5 ⇒ (4) + 5 = 9
Yellow flies around behind the Eohi harassing Jax and provides a flank, trying to slam it.
Yellow Slam:Bludgeoning: 1d20 + 9 ⇒ (18) + 9 = 271d6 + 5 ⇒ (3) + 5 = 8
LG Small Outsider (archon, extraplanar, good, lawful).
Senses low light vision; Perception +3
HP 20/20
EAC 12; KAC 13
Fort +5; Ref +3; Will +1
Immunities +4 to saving throws against poison; immunity to electricity and petrification
Speed 30 ft fly (perfect)
Melee slam +9 (1d6+5 B)
Ranged light ray +6 (1d4+1 F) 60'
Str +3; Dex +1; Con +0; Int -3; Wis +0; Cha +0
Skills Acrobatics +3, Athletics +3, Diplomacy +0, Intimidate +0
Languages: Common and Celestial.
LG Small Outsider (archon, extraplanar, good, lawful).
Senses low light vision; Perception +3
HP 20/20
EAC 12; KAC 13
Fort +5; Ref +3; Will +1
Immunities +4 to saving throws against poison; immunity to electricity and petrification
Speed 30 ft fly (perfect)
Melee slam +9 (1d6+5 B)
Ranged light ray +6 (1d4+1 F) 60'
Str +3; Dex +1; Con +0; Int -3; Wis +0; Cha +0
Skills Acrobatics +3, Athletics +3, Diplomacy +0, Intimidate +0
Languages: Common and Celestial.
LG Small Outsider (archon, extraplanar, good, lawful).
Senses low light vision; Perception +3
HP 20/20
EAC 12; KAC 13
Fort +5; Ref +3; Will +1
Immunities +4 to saving throws against poison; immunity to electricity and petrification
Speed 30 ft fly (perfect)
Melee slam +9 (1d6+5 B)
Ranged light ray +6 (1d4+1 F) 60'
Str +3; Dex +1; Con +0; Int -3; Wis +0; Cha +0
Skills Acrobatics +3, Athletics +3, Diplomacy +0, Intimidate +0
Languages: Common and Celestial.
So this is what it's like to have good rolls...

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Damn mangy beast!
Jax ducks out of close combat to avoid any further hits from the Eohi.
Tumble move: 1d20 + 17 ⇒ (18) + 17 = 35
... and take this!! Alright Bepo! Let'em have it!
Get'em Attack vs EAC, So: 1d20 + 13 + 2 ⇒ (5) + 13 + 2 = 201d8 + 8 ⇒ (2) + 8 = 10
Improved Get'em +2 on red

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B-Bop slips along the sides of the cubicles and pops up at the corner where the archer currently is.
Hey, ya frag-headed Istamakian! Yer gonna get an instant smackin'!
Take 10 on stealth for trick attack for 30, make target flat footed if attack is successful
semi auto pistol: 1d20 + 12 ⇒ (16) + 12 = 28
half pierce half electric damage: 2d6 + 4 ⇒ (5, 1) + 4 = 10
trick damage: 4d8 ⇒ (8, 3, 2, 5) = 18

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Overclock
Elliott (-10)
Jax (-13)
B-Bop
L (-12)
Talek (-19, 1 image)
Rags
Bepo (-19)
Kish (-90)
Eohi (Green)
Eohi (Red) (-18, Improved Get 'Em)
Several good hits and the Kish looks badly wounded.
L is up!

Ellison "L" Wreg’lich |

Moving further into the room and calling out.
Talek, it's a fine day for blastin'. You can do this!"
inspiring boost on Talek, restoring 20 SP

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Overclock
Elliott (-10)
Jax (-13)
B-Bop
L (-12)
Talek (1 image)
Rags
Bepo (-19)
Kish (-90)
Eohi (Green)
Eohi (Red) (-18, Improved Get 'Em)
<Murderers! Defilers!> the Kish says.
The Kish draws an axe from his belt and attacks one of the angels beside him.
Attack, vs. KAC: 1d20 + 20 ⇒ (9) + 20 = 29
Slashing Damage: 2d10 + 17 ⇒ (3, 5) + 17 = 25
The red archon winks from existence.
Attack, vs. KAC: 1d20 + 16 ⇒ (3) + 16 = 19
The green Eohi moves up to attack Talek. The attack misses, but destroys his mirror image.
The red eohi attacks the archon beside it.
Attack vs. Kac: 1d20 + 16 - 4 ⇒ (13) + 16 - 4 = 25
Damage: 1d8 + 11 ⇒ (5) + 11 = 16
Attack, vs. KAC: 1d20 + 16 - 4 ⇒ (1) + 16 - 4 = 13
Damage: 1d8 + 11 ⇒ (3) + 11 = 14
The yellow archon winks from existence.
Everybody is up!

Ellison "L" Wreg’lich |

In Kish "Murderers? Hardly. We're trying to save the universe from some undead boneheads. We're scientists, I'd love to study this place, but there's no time and you're kinda shooting at us."
Double move around to get closer to the center of the room.

Tiktik "Overclock" |

Tiktik trains his laser sight on target and fires again.
Overcharge+Get em vs red: 1d20 + 12 + 2 ⇒ (11) + 12 + 2 = 254d6 + 8 ⇒ (6, 2, 2, 3) + 8 = 21
Elliot charges up his rifle and fires off a return blast at the Kish.
thunderstriker+boost: 1d20 + 12 ⇒ (5) + 12 = 171d10 + 1d6 + 8 ⇒ (4) + (6) + 8 = 18
56/56 SP; 52/52 HP
11/20 caustolance
8/9 batteries
Elliot 80/80 HP
15/40 thunderstriker
1/2 hi-capacity batteries

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Blah, blah, blag, whatever yer gnashin' yer gums about, I don't care, ya snizz-jargled goofus!
B-Bop attempts to just graze the Istamakian slightly instead of applying a full lethal attack.
Full round for trick attack, take 10 on stealth, and attack non lethal, opt to make target flat footed if successful
semi auto pistol vs KAC non lethal: 1d20 + 12 - 4 ⇒ (8) + 12 - 4 = 16
half pierce half electric damage: 2d6 + 4 ⇒ (2, 6) + 4 = 12
trick damage: 4d8 ⇒ (1, 7, 8, 6) = 22

Talek112 |

Talek concentrates for a moment before reaching out with a glowing hand to slap the Eohi. Before retreating down the hall inject nanobots vs eac: 1d20 + 11 ⇒ (15) + 11 = 264d8 ⇒ (5, 3, 7, 4) = 19 need dc 17 fort save for half damage and a dc 17 will save or be confused for 7 rounds. Have mobility for the impending aoo

Ragabash Lupo |

The Blue Archon continues it's assault of the Kish.
Slam: Bludgeoning: 1d20 + 9 ⇒ (17) + 9 = 261d6 + 5 ⇒ (5) + 5 = 10
Rags steps over to get a clear shot at the Red Eohi.
Solar Flare: 1d20 + 8 ⇒ (13) + 8 = 21
E&F, Holy: 2d4 + 4 ⇒ (4, 4) + 4 = 12

Bepo Baloo |

Bepo will move to take care of the Eohi as he is moving over the cubicles with surprising ease.
This would draw an Attack of Op from Red and I have Mobility
Bepo will then strike at green , if green is dead then would stop 1 square earlier to be 5ft closer to red and attack red.
Attack vs KAC: 1d20 + 14 ⇒ (7) + 14 = 21
Damage Slashing: 2d8 + 15 ⇒ (3, 6) + 15 = 24

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Overclock
Elliott (-10)
Jax (-13)
B-Bop
L (-12)
Talek (1 image)
Rags
Bepo (-19)
Eohi (Green) (-42)
Eohi (Red) (-30, Improved Get 'Em)
Green Reflex: 1d20 + 10 ⇒ (2) + 10 = 12
Green swipes a paw at the fleeing android.
Attack: 1d20 + 16 ⇒ (8) + 16 = 24 [oox]Miss![/ooc]
Bludgeoning damage: 1d8 + 11 ⇒ (2) + 11 = 13
The archon kills the Kish!
Red swings at Bepo.
Attack: 1d20 + 16 ⇒ (2) + 16 = 18 Miss!
Meh, these guys aren't much. I'm ready to call it.
The starfinders quickly bring the poor, cuddly Eohi's to their demise. Out of combat!

Tiktik "Overclock" |

Tiktik pointedly dusts off his hands as the last combatant falls.
"So what was that jerk saying anyway? Was it all 'prepare for true oblivion'?" he said mockingly. "I mean, we get it! You're super stoked about ending existence as we know it. Cheer up, and have some Starry-oids already."
He then goes about callously looting all of the corpses, and thoroughly scouring the desks for collectibles.
Taking a 20 for a 34 on Elliot's perception check to search the room, while everyone else rests to regain stamina.
56/56 SP; 52/52 HP
11/20 caustolance
8/9 batteries
Elliot 70/80 HP
15/40 thunderstriker
1/2 hi-capacity batteries

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There are dozens of offerings here that might have some value--gems, odd bits scraps of technological artifacts from the Kishalee, etc. The total value is around 3,000 credits.
The kish here carried an assault kishaxe and an advanced battlebow.

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The ten minutes passes peacefully enough; the old building is silent.

Tiktik "Overclock" |

Yep, I'm gonna let Bepo open this one though

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Wise ysoki.
A ten-foot-long table ringed by chairs occupies this room. The table is scored by hundreds of shallow gouges, seemingly at random. On the northern wall, a metal shutter closes off afive-foot-wide window. There is a small sign on the shutter, written in ancient Kishalee.
<Will Return Soon>

Ellison "L" Wreg’lich |

would also like to spend an RP to recover stamina and reset the inspiring boost cooldown from jax :)
"Oh my. It is a grave warning. It talks of an ancient curse, and all who enter must perform a ritual. Hmm... it doesn't give the details of how the Ri'karo'le is performed though."

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Overclock1d20 + 12 ⇒ (12) + 12 = 24
Elliot1d20 + 14 ⇒ (9) + 14 = 23
Talek1d20 + 11 ⇒ (16) + 11 = 27
Bepo1d20 - 1 ⇒ (5) - 1 = 4
Jax1d20 + 11 ⇒ (18) + 11 = 29
B-Bop1d20 + 13 ⇒ (11) + 13 = 24
L1d20 + 10 ⇒ (3) + 10 = 13
Ragabash1d20 + 14 ⇒ (16) + 14 = 30
Rags, Jax, and Talek spot a slight discontinuity on the wall beside the shutter. There is a well-concealed hidden door there. Map updated.

Ragabash Lupo |

"I'm not sure about any rituals, but there is a hidden door over here..."

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I'm going to give everyone until 9:00 PM to get positioned and prepared, then we will move on.

Tiktik "Overclock" |

I am reloading both guns, and I have moved up into position (actually if the ceiling allows I would like to have Elliot hover over Bepo, otherwise over me).
56/56 SP; 52/52 HP
20/20 caustolance
7/9 batteries
Elliot 70/80 HP
40/40 thunderstriker
0.5/2 hi-capacity batteries

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B-Bop leads more rounds into his pistol and walks up to the door.
Wonder if dem fuzzy things're eatable? An' if dere alien muscles gots a ribeye cut?
He then checks out the door.
perception check + operative edge for trap check: 1d20 + 14 + 6 ⇒ (17) + 14 + 6 = 37

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The door doesn't look trapped to B-Bop. From inside, he can hear furtive movements, although how many creatures are inside he couldn't say for sure.