Von-Dai Cress |
"I could make it easier for one or two of us, but we should be thorough. I agree we should start with the passage."
He looks about as well.
Perception: 1d20 + 1 ⇒ (5) + 1 = 6
+4 if I'm looking for statue-like creatures.
Von-Dai Cress |
So very creepy. I have a spell to climb like it, though.
Darjiah Emliak |
Natalya will look around, knowing it could have been her home, and hoping she can see the spider that everyone has talked about. "Let us go, everybody. Tower girls ain't gonna arrest themselves."
Perception: 1d20 + 9 + 1d6 ⇒ (12) + 9 + (6) = 27
Maybe I'll see even more spiders
Elendar Nethysborn |
Elendar thinks deep thoughts and admires the monument. He casts mage armor and heightened awareness on himself, and in doing so misses the spider completely.
GM_Grandlounge |
Among the spiders you find...
As you move in the next room (b2) you see rubble from the collapsed wall has been pushed out into the chamber. Traces of recent habitation—bits of trash and rubbish and the odd piece of clothing or equipment—are scattered here and there, though the room now appears to be unused.
Von-Dai Cress |
Seeing Elendar cast mage armor, he nods and does the same for himself, using his arcane bond since he already expended the spell slot.
Mage armor for 3 hours is up.
Von-Dai looks about the room.
Perception: 1d20 + 1 ⇒ (19) + 1 = 20
Von-Dai Cress |
Von-Dai says, "Maybe we should check out the southern room before heading North?"
Let's hit B3 before heading to B4
Elendar Nethysborn |
Elendar placidly follows the others, musing. He wonders, not for the first time, about the purpose of these gigantic structures that dominate the shape of the city.
GM_Grandlounge |
As you inspect the room to the south.
The foul odor and suspicious stains on the floor reveal that this chamber was used as a privy within the last few weeks. Huddled in one corner are the rotten remains of a small dog.
Von-Dai Cress |
A look of repulsion upon his face, Von-Dai recalls Fenster's grasp, and decides it isn't worth looking in there. He says, "If anyone wants to look in there, do so. Otherwise, let's move on. I regret saying we should investigate it."
GM_Grandlounge |
Between two curving stairwells lies a small landing. Three stone boxes, their lids raised, stand lined up against the east wall. A fine yellow powder surrounds them on the floor.
Von-Dai Cress |
Elendar was there when Fenster grabbed Von-Dai. He's not referencing back that far.
Kneeling down, Von-Dai examines the yellow powder, trying to figure out what it might have been.
Knowledge (dungeoneering): 1d20 + 8 ⇒ (16) + 8 = 24
Knowledge (nature): 1d20 + 8 ⇒ (17) + 8 = 25
GM_Grandlounge |
From your checks your realize that:
The Tower Girls found these chests and managed to safely disarm the ungol dust trap that protected them. The dust on the floor can be identified as spoiled ungol dust but it looks like yellow mold to the untrained eye. The chests have been thoroughly looted.
GM_Grandlounge |
There I know traps that you see.
Pillars line the center of this long hall. At the far end is a low rostrum, the dusty stumps of ancient votive candles lining its outer edge. Two of these have been knocked over. Colorful murals of Thassilon pilgrims and giants marching over an intact Irespan cover the walls.
[ooc] There is a bunch of stuff that happens in this next room. So expect a full post Sunday. We will be back to full pace then. [/occ]
Von-Dai Cress |
"Spoiled Ungol dust. The Tower Girls have some good thieves among them."
Von-Dai eyes the wall, trying to keep an eye out for threats, but his eyes keep drifting to the murals.
Perception: 1d20 + 1 ⇒ (4) + 1 = 5
GM_Grandlounge |
Perception Check from everybody.
Please fill out the perception for your PC in the slides.
Von-Dai Cress |
Perception: 1d20 + 1 ⇒ (14) + 1 = 15
I have as well. An additional +4 on my check if I'm looking for a statue-like creature.
Von-Dai Cress |
Von-Dai says, "Could we take a moment to take some notes on these murals? The Society would probably appreciate the records."
Von-Dai won't argue the point if everyone wants to move on, but he does want to stop and take some notes.
Elendar Nethysborn |
Elendar's eyes linger on the murals, but he nods reluctantly. "Yes, agreed, we should probably wait until after we are sure the place is clear before we start recording our findings."
Von-Dai Cress |
"Yes, you're right, of course. Let my thirst for knowledge get in the way. Let's move on."
Elendar Nethysborn |
Elendar smiles to himself and shakes his head at Von-Dai in wonder. Sometimes the two of them seemed so similar-- but then they were both Pathfinders, that made sense, right? Truth be told, the half-elf would be quite comfortable spending all day examining the artifacts of old, and yearned for the opportunity to do so. He takes an almost regretful look over his shoulder as he follows the others deeper into the area.
GM_Grandlounge |
B6 Bits and pieces of old rubble, fragments of furniture, and broken weapons and armor clutter the floor of this room.
B7 A small cook free has been built in the center of the floor with spits holding the sizzling carcasses of two donkey rats. The broken scraps of a crate now serving as fuel are stacked nearby, and blankets have been pushed together into a large bedroll
A group of people seem to have taken up defensive positions in the far room.
As always initiative does not mean you need to fight.
Marcus: 1d20 + 2 ⇒ (14) + 2 = 16
Von-Dai: 1d20 + 2 ⇒ (7) + 2 = 9
Darjiah: 1d20 + 4 ⇒ (17) + 4 = 21
Elendar: 1d20 + 3 ⇒ (17) + 3 = 20
Erond: 1d20 + 6 ⇒ (5) + 6 = 11
Sasha Vidaxus: 1d20 + 3 ⇒ (6) + 3 = 9
Tower Girls: 1d20 + 3 ⇒ (8) + 3 = 11
Darjiah:
Elendar:
Marcus:
Erond:
Tower Girls:
Sasha Vidaxus:
Von-Dai:
Darjiah Emliak |
Darjiah yells "Ladies no need for trouble, we're only here for your leader. We'd have to be fools to not recognize that a power struggle will go down when your leader is defeated. If you have any intention of filling that role I'd highly recommend helping us, as to be ahead of the curb when the time comes."
diplomacy: 1d20 + 6 + 1d6 ⇒ (11) + 6 + (1) = 18
Elendar Nethysborn |
Elendar readies a magical missile to shoot if any of them attacks. His expression clearly indicates he'd rather not have to fight if it can be avoided.
GM_Grandlounge |
They hear and understand but it seems their loyalties are seem to be held in place by more than just a connection to there leader.
Sense motive if you want more information.
GM_Grandlounge |
Darjiah:
Elendar:
Marcus:
Erond:
Tower Girls:
Sasha Vidaxus:
Von-Dai:
Von-Dai Cress |
Von-Dai prepares to cast a spell to make it difficult to sneak away and perhaps blind them if they prove hostile.
Readied action to cast glitterdust if they attack us, DC 17 Will save or be blinded. The -40 penalty to Stealth happens regardless.
GM_Grandlounge |
The tension between the groups is palpable.
Without further attempts at diplomacy by tonight I will proceed with combat. The enemies seem to have also prepared for combat.
Darjiah Emliak |
Darjiah says "Everybody push forward, let's just do this and be done with it" and she double moves to get to where she is, hoping people would follow so she wasn't alone up there
Von-Dai Cress |
Wait, hold on, I thought we were already fairly close to them since Elendar and I had line of sight to ready our spells, and Darjiah and Marcus could talk to them. Did we need to move further up?