Jimbles' SFS #1-25: The Beacon Code Dilemma (Inactive)

Game Master Jimbles the Mediocre

Location: The Lorespire Complex, Absalom Station
Maps and Handouts



Dead Suns: Moriko's Legacy | Temple of the Twelve

Discussion thread is up! Discuss as you wish.


Honorbound Emissaries

Hello hello! Ready and eager to get started!

At this point, I'm looking at putting together a kasatha biohacker specializing in genetics.


Dead Suns: Moriko's Legacy | Temple of the Twelve

Excellent! So far, I think we've got...

Art Burd playing Driskinet, a shirren Vanguard with the momentum aspect
Brainiac playing Alorea, a halfling witchwarper
GM Mjolbeard playing ???, a kasatha biohacker with the genetics field of study
GM Valen, playing ???
KingTreyIII playing ???, a vesk vanguard with the exergy aspect
Pithica playing Hadashin, a bleachling gnome biohacker with the enzymology field of study

~~~~~

Also, I'll need the specs of the Organized Play character you're applying the credit from this adventure to before we get started:
Player Name:
Character Name:
SFS Number:
Faction:
Starting XP:
Initial Fame:
Starting Credits:


Host Shirren Xenoarcheologist Mechanic | SP 15/15 HP 24/24 RP 5/5 | EAC 17 KAC 19 | F +2 R +5 W +1 | Init +2 Perc +6 (blindsense 30 ft) | Speed 20 feet | Skills: Ac +0, At +3, Co +11, Cu +10, En +12, Me +8, PS +10, Pi +7, Su +5 | Temporary Effects: None

Here is the info on my organized play character.

Player Name: Art Burd
Character Name: Drak Thrurg
SFS Number: 60235-706
Faction: Second Seekers (Jadnura)
Starting XP: 3
Initial Fame: 5
Starting Credits: 2160


Male Vesk Gladiator Vanguard 4 | SP: 0/48 | HP: 30/38 | RP: 5/6 | KAC: 20 EAC: 18 | Fort: +8 Ref: +6 Will: +3 | Init: +2 | Perc.: +8 | | Speed 20 ft | EP: 0/4 | Reactive 1/1 | Active Conditions: none

This is KingTreyIII

Here’s the man himself!

Player Name: Trey
Character Name: Svadik (character this is being applied to is Cyrus Aztora)
SFS Number: 229573-702
Faction: Second Seeker (LE)
Starting XP: No idea because the character this is being applied to is currently lvl 1
Initial Fame: see above
Starting Credits: see above


Witchwarper 4 CN Small Dream Prophet Humanoid (Gnome) | EAC 12, KAC12 SP 6 HP 27 RP 5
Skills:
Bluff +9, Culture +9, Diplomacy +9, Mysticism +10
Fort +2, Ref +6, Will +3 | Init +2; Perception +2; SM +2;

GM Valen's gnome witchwarper here.

Player Name: Lysle
Character Name: Flitweather Dreamsmith (credit to be applied to Master Filament)
SFS Number: 90900-709
Faction: Exo-Guardians
Starting XP: (Master Filament is currently 1st level)
Initial Fame: see above
Starting Credits: see above


"As-harouk" Male NG kalo sensate precog | HP 50/50 SP 1/56 RP 7/8| EAC 23; KAC 25 | Fort +3; Ref +10; Will +4 | Init: +4 | Perc: +14 | Speed 30ft; Swim 50ft | Spells 1st: 4/5, 2nd: 4/5, 3: 3/3 | Paradoxes: 1/3 [12,14,18| Active conditions: N/A

This is Mjolbeard's PC

Sorry for the delay! Here are my details:

Player Name: GM Mjolbeard
Character Name: Ashrouk (credit to be applied to Desha Doash)
SFS Number: 177216-704
Faction: Second Seekers (Jadnura)
Starting XP: 6
Initial Fame: 11
Starting Credits: 518


Dead Suns: Moriko's Legacy | Temple of the Twelve

Nearly there! Current party list:

Art Burd playing Driskinet, a shirren Vanguard with the momentum aspect
Brainiac playing Alorea, a halfling witchwarper
GM Mjolbeard playing Ashrouk, a kasatha biohacker with the genetics field of study
GM Valen, playing Flitweather Dreamsmith, a feychild gnome witchwarper
KingTreyIII playing Svadik, a vesk vanguard with the exergy aspect
Pithica playing Hadashin, a bleachling gnome biohacker with the enzymology field of study

All I need is the Chronicle details from Pitchica and Brainiac, and we're 100% good to go! Don't feel the need to wait for me, however - feel free to hop into the gameplay thread and help Driskinet evaluate all the chairs in the Starscape chamber. I'll start the briefing first thing tomorrow morning.


Male Biotechnician Bleachling Gnome Biohacker 4 (SP-28/28|HP-28/28|RP-6/6) (EAC18/KAC18) (Saves-5/4/5) (Init-+3); low-light vision, darkvision 60ft.
Stats and Skills:
Str 8 : Dex 16 : Con 12 : Int 18 : Wis 11 : Cha 10 | Bluff +7, Computers +13, Culture +13, Diplomacy +7, Engineering +11, Life Science +11(+15), Medicine +14, Perception +11, Physical Science +11, Sense Motive +11
Attacks and Abilities:
Medic Injector Pistol +8 (1d6+2 P + Injections); Static Arc Pistol +7 (1d6+2 E) | Injections - 8/8 | Field of Study - Enzymology | Field Dressing 4/4 (1d6+4/1d6) | Spark of Ingenuity 1/1

Sorry for the delay... I was expecting to see something under my character profile and didn't....

This is the character profile for who I'll be playing. I tried doing a full fledged character sheet, but I couldn't find one that actually had any of the biohacker stuff that was easily shareable, so I ended up putting everything in the profile. Hopefully this works.

This is the stuff for the chronicle...
Player Name: Pithica
Character Name: Mutin Mutin
SFS Number: 327796-708
Faction: Wayfinders
Starting XP: N/A
Initial Fame: N/A
Starting Credits: N/A
Notes: I'll be holding the chronicle to level 4 like normal for a pre-gen so most of the stuff will be blank.


Female Halfling (Gutsy) Cleric 1 | HP 13/15| AC: 15 | Fort: +4; Ref: +6; Will: +9 | Per +7 | Spd 25 ft. | Keen Eyes |Hero Points: 1 | ◆ ↺ ◇ | Searching | Healing Font 0/4 | Class DC 17

Yikes, sorry guys! I had been checking the recruitment thread, didn't see discussion and gameplay had started!

Player Name: Brainiac
Character Name: Alorea
SFS Number: 9090-701
Faction: Acquisitives
Starting XP: N/A
Intial Fame: N/A
Starting Credits: N/A

Pre-gen rules apply.

As a note: I'll be out of town from this afternoon through Tuesday. My wi-fi access might be spotty, so I don't know how often I'll be able to post until Wednesday. GM, please bot me as necessary. Alorea will mostly shoot things and use infinite worlds to slow melee opponents down. She'll save her spells for real challenges.


Male Biotechnician Bleachling Gnome Biohacker 4 (SP-28/28|HP-28/28|RP-6/6) (EAC18/KAC18) (Saves-5/4/5) (Init-+3); low-light vision, darkvision 60ft.
Stats and Skills:
Str 8 : Dex 16 : Con 12 : Int 18 : Wis 11 : Cha 10 | Bluff +7, Computers +13, Culture +13, Diplomacy +7, Engineering +11, Life Science +11(+15), Medicine +14, Perception +11, Physical Science +11, Sense Motive +11
Attacks and Abilities:
Medic Injector Pistol +8 (1d6+2 P + Injections); Static Arc Pistol +7 (1d6+2 E) | Injections - 8/8 | Field of Study - Enzymology | Field Dressing 4/4 (1d6+4/1d6) | Spark of Ingenuity 1/1

Yeah, for reference, I have Finals on Monday and all my homework for the semester is due today. So I'll probably only do maybe 1/day posting until next Tuesday or Wednesday and may not post at all the rest of the day today or Monday.


Dead Suns: Moriko's Legacy | Temple of the Twelve

Yeah, I probably should have made a note in the Recruitment thread. Teachable moment for me, I suppose.

I'll start to get the game underway, but we won't rush through too much in the next few days, so don't worry. Save travels and best of luck on exams!


Dead Suns: Moriko's Legacy | Temple of the Twelve

Like I mentioned in the recruitment thread, this adventure does not contain starship combat; however, it might contain some skill challenges based on starship crew roles. I'll let you guys haggle over the crew roles now in order to save some time later.


Witchwarper 4 CN Small Dream Prophet Humanoid (Gnome) | EAC 12, KAC12 SP 6 HP 27 RP 5
Skills:
Bluff +9, Culture +9, Diplomacy +9, Mysticism +10
Fort +2, Ref +6, Will +3 | Init +2; Perception +2; SM +2;

Bluff and Diplomacy at +9 make Flit an passable captain. +2 Dex for Gunnery, but nothing else, for other starship roles.

Edited -To provide correct alias (i.e., not Valen)


Female Halfling (Gutsy) Cleric 1 | HP 13/15| AC: 15 | Fort: +4; Ref: +6; Will: +9 | Per +7 | Spd 25 ft. | Keen Eyes |Hero Points: 1 | ◆ ↺ ◇ | Searching | Healing Font 0/4 | Class DC 17

+3 BA and +4 Dex make me a decent gunner, +9 Bluff and +11 Diplomacy make be a good captain. I'll take the guns if Valen is better suited for the captain role.


"As-harouk" Male NG kalo sensate precog | HP 50/50 SP 1/56 RP 7/8| EAC 23; KAC 25 | Fort +3; Ref +10; Will +4 | Init: +4 | Perc: +14 | Speed 30ft; Swim 50ft | Spells 1st: 4/5, 2nd: 4/5, 3: 3/3 | Paradoxes: 1/3 [12,14,18| Active conditions: N/A

Gunner would probably be the only good spot for Ashrouk, and even then only with a +3 BAB and a +2 Dex.


Male Biotechnician Bleachling Gnome Biohacker 4 (SP-28/28|HP-28/28|RP-6/6) (EAC18/KAC18) (Saves-5/4/5) (Init-+3); low-light vision, darkvision 60ft.
Stats and Skills:
Str 8 : Dex 16 : Con 12 : Int 18 : Wis 11 : Cha 10 | Bluff +7, Computers +13, Culture +13, Diplomacy +7, Engineering +11, Life Science +11(+15), Medicine +14, Perception +11, Physical Science +11, Sense Motive +11
Attacks and Abilities:
Medic Injector Pistol +8 (1d6+2 P + Injections); Static Arc Pistol +7 (1d6+2 E) | Injections - 8/8 | Field of Study - Enzymology | Field Dressing 4/4 (1d6+4/1d6) | Spark of Ingenuity 1/1

Science and Engineer are about all I'd be 'good' at, but I could pass as a gunner.


Male Biotechnician Bleachling Gnome Biohacker 4 (SP-28/28|HP-28/28|RP-6/6) (EAC18/KAC18) (Saves-5/4/5) (Init-+3); low-light vision, darkvision 60ft.
Stats and Skills:
Str 8 : Dex 16 : Con 12 : Int 18 : Wis 11 : Cha 10 | Bluff +7, Computers +13, Culture +13, Diplomacy +7, Engineering +11, Life Science +11(+15), Medicine +14, Perception +11, Physical Science +11, Sense Motive +11
Attacks and Abilities:
Medic Injector Pistol +8 (1d6+2 P + Injections); Static Arc Pistol +7 (1d6+2 E) | Injections - 8/8 | Field of Study - Enzymology | Field Dressing 4/4 (1d6+4/1d6) | Spark of Ingenuity 1/1

I'm walking out the door in a minute to take a string of final exams. I won't be posting again until tomorrow at the earliest.


Male Vesk Gladiator Vanguard 4 | SP: 0/48 | HP: 30/38 | RP: 5/6 | KAC: 20 EAC: 18 | Fort: +8 Ref: +6 Will: +3 | Init: +2 | Perc.: +8 | | Speed 20 ft | EP: 0/4 | Reactive 1/1 | Active Conditions: none

Let’s be honest, I could only really pass as a gunner—maybe a captain, but a very drill sergeant-y captain.


"As-harouk" Male NG kalo sensate precog | HP 50/50 SP 1/56 RP 7/8| EAC 23; KAC 25 | Fort +3; Ref +10; Will +4 | Init: +4 | Perc: +14 | Speed 30ft; Swim 50ft | Spells 1st: 4/5, 2nd: 4/5, 3: 3/3 | Paradoxes: 1/3 [12,14,18| Active conditions: N/A

Best of luck on the exams, Hadashin!


Host Shirren Xenoarcheologist Mechanic | SP 15/15 HP 24/24 RP 5/5 | EAC 17 KAC 19 | F +2 R +5 W +1 | Init +2 Perc +6 (blindsense 30 ft) | Speed 20 feet | Skills: Ac +0, At +3, Co +11, Cu +10, En +12, Me +8, PS +10, Pi +7, Su +5 | Temporary Effects: None

All that Driskinet would really be any good at is gunner. She could serve as captain, but others have better bonuses. If nothing else, she could fill the role of pilot, but she would only have a +2 Dex.

Alorea could also fill the role of "pilot", with her +4 Dex modifier.


Male Biotechnician Bleachling Gnome Biohacker 4 (SP-28/28|HP-28/28|RP-6/6) (EAC18/KAC18) (Saves-5/4/5) (Init-+3); low-light vision, darkvision 60ft.
Stats and Skills:
Str 8 : Dex 16 : Con 12 : Int 18 : Wis 11 : Cha 10 | Bluff +7, Computers +13, Culture +13, Diplomacy +7, Engineering +11, Life Science +11(+15), Medicine +14, Perception +11, Physical Science +11, Sense Motive +11
Attacks and Abilities:
Medic Injector Pistol +8 (1d6+2 P + Injections); Static Arc Pistol +7 (1d6+2 E) | Injections - 8/8 | Field of Study - Enzymology | Field Dressing 4/4 (1d6+4/1d6) | Spark of Ingenuity 1/1

Oh, for reference for the GM. I got to play this scenario yesterday with a different character (my 701) in the 5-6 tier. I know there's some random elements and stuff and differences between the tiers, and I'll go out of my way not to meta or spoil anything, but I'm supposed to inform you of that before we start. It wasn't true when we started, though, so I'm informing you now. :)


Female Halfling (Gutsy) Cleric 1 | HP 13/15| AC: 15 | Fort: +4; Ref: +6; Will: +9 | Per +7 | Spd 25 ft. | Keen Eyes |Hero Points: 1 | ◆ ↺ ◇ | Searching | Healing Font 0/4 | Class DC 17

I forgot to apply the -2 penalty to my attacks for being off-kilter.


Dead Suns: Moriko's Legacy | Temple of the Twelve

Today's my last day before holiday travel, so my posts may get a bit sporadic for the next week or so, but we'll be back up and rolling in Janurary. I hope you are able to enjoy the holidays with friends and family!


"As-harouk" Male NG kalo sensate precog | HP 50/50 SP 1/56 RP 7/8| EAC 23; KAC 25 | Fort +3; Ref +10; Will +4 | Init: +4 | Perc: +14 | Speed 30ft; Swim 50ft | Spells 1st: 4/5, 2nd: 4/5, 3: 3/3 | Paradoxes: 1/3 [12,14,18| Active conditions: N/A

Same to you, Jimbles! Safe travels!


Male Biotechnician Bleachling Gnome Biohacker 4 (SP-28/28|HP-28/28|RP-6/6) (EAC18/KAC18) (Saves-5/4/5) (Init-+3); low-light vision, darkvision 60ft.
Stats and Skills:
Str 8 : Dex 16 : Con 12 : Int 18 : Wis 11 : Cha 10 | Bluff +7, Computers +13, Culture +13, Diplomacy +7, Engineering +11, Life Science +11(+15), Medicine +14, Perception +11, Physical Science +11, Sense Motive +11
Attacks and Abilities:
Medic Injector Pistol +8 (1d6+2 P + Injections); Static Arc Pistol +7 (1d6+2 E) | Injections - 8/8 | Field of Study - Enzymology | Field Dressing 4/4 (1d6+4/1d6) | Spark of Ingenuity 1/1

Yup. Enjoy the time with family/friends.


Witchwarper 4 CN Small Dream Prophet Humanoid (Gnome) | EAC 12, KAC12 SP 6 HP 27 RP 5
Skills:
Bluff +9, Culture +9, Diplomacy +9, Mysticism +10
Fort +2, Ref +6, Will +3 | Init +2; Perception +2; SM +2;

Safe travels and happy holidays to all!


Dead Suns: Moriko's Legacy | Temple of the Twelve

I hope you all had/are having a lovely holiday! I realize you might not yet be in regular working order, so we're gonna slowly spool the game back up, hopefully returning to regular speed in the new year.


Dead Suns: Moriko's Legacy | Temple of the Twelve

Thank you all for playing and playtesting! I hope that gave you a good taste of what the new classes are like. My goal is to get the chronicles out in the next few days.


Male Biotechnician Bleachling Gnome Biohacker 4 (SP-28/28|HP-28/28|RP-6/6) (EAC18/KAC18) (Saves-5/4/5) (Init-+3); low-light vision, darkvision 60ft.
Stats and Skills:
Str 8 : Dex 16 : Con 12 : Int 18 : Wis 11 : Cha 10 | Bluff +7, Computers +13, Culture +13, Diplomacy +7, Engineering +11, Life Science +11(+15), Medicine +14, Perception +11, Physical Science +11, Sense Motive +11
Attacks and Abilities:
Medic Injector Pistol +8 (1d6+2 P + Injections); Static Arc Pistol +7 (1d6+2 E) | Injections - 8/8 | Field of Study - Enzymology | Field Dressing 4/4 (1d6+4/1d6) | Spark of Ingenuity 1/1

Hey, I know I said originally that I'd be holding off on the chronicle until level 4, but after going back over the rules for the Playtest Chronicles, there's really no reason to. This is Chronicle #1 for this character, they're at 0 on Fame/Rep/XP and I haven't actually built them, yet, so they're sitting at 1000cr, currently.


Witchwarper 4 CN Small Dream Prophet Humanoid (Gnome) | EAC 12, KAC12 SP 6 HP 27 RP 5
Skills:
Bluff +9, Culture +9, Diplomacy +9, Mysticism +10
Fort +2, Ref +6, Will +3 | Init +2; Perception +2; SM +2;

Thanks for running GM Jimbles! It was fun and I really got a kick out of your descriptions and narrative writing (complete with occasional commentary) that makes it feel like the PCs are part of a book as much as playing a game.

@ All - Thanks for a good game. There was a lot more character and roleplay than I would have expected from playtest PCs. Really enjoyed that!


Female Halfling (Gutsy) Cleric 1 | HP 13/15| AC: 15 | Fort: +4; Ref: +6; Will: +9 | Per +7 | Spd 25 ft. | Keen Eyes |Hero Points: 1 | ◆ ↺ ◇ | Searching | Healing Font 0/4 | Class DC 17

Yes, it was a fun run. Thanks for the game. :)


Dead Suns: Moriko's Legacy | Temple of the Twelve

Hey all, sorry about the delay with the chronicles - this is my first time filling one out, and I keep putting numbers in wrong places, signing the pdf, and then realizing and starting over.

I just noticed that I forgot to ask for Reputation along with factions. Most of you are applying credit to new characters, but I do need Reputation for Drak Thrurg (Driskinet) and Desha Doash (Ashrouk) before I can finish these up.

Thanks for your patience.


Honorbound Emissaries

Desha Doash has the following Reputation

Second Seekers (Jadnura) Tier 1 | Rep 13
Acquisitives Tier 0 | Rep 1
Dataphiles Tier 0 | Rep 1


Host Shirren Xenoarcheologist Mechanic | SP 15/15 HP 24/24 RP 5/5 | EAC 17 KAC 19 | F +2 R +5 W +1 | Init +2 Perc +6 (blindsense 30 ft) | Speed 20 feet | Skills: Ac +0, At +3, Co +11, Cu +10, En +12, Me +8, PS +10, Pi +7, Su +5 | Temporary Effects: None

Drak Thrurg has 5 reputation with the Second Seekers (Jadnura) faction.


Male Biotechnician Bleachling Gnome Biohacker 4 (SP-28/28|HP-28/28|RP-6/6) (EAC18/KAC18) (Saves-5/4/5) (Init-+3); low-light vision, darkvision 60ft.
Stats and Skills:
Str 8 : Dex 16 : Con 12 : Int 18 : Wis 11 : Cha 10 | Bluff +7, Computers +13, Culture +13, Diplomacy +7, Engineering +11, Life Science +11(+15), Medicine +14, Perception +11, Physical Science +11, Sense Motive +11
Attacks and Abilities:
Medic Injector Pistol +8 (1d6+2 P + Injections); Static Arc Pistol +7 (1d6+2 E) | Injections - 8/8 | Field of Study - Enzymology | Field Dressing 4/4 (1d6+4/1d6) | Spark of Ingenuity 1/1

It gets better. I know I was lost the first time I tried to fill chronicles out. But after I did it a couple of times and knew what went where, it got a lot easier. Now I almost don't even think about it and they take 10-15 minutes tops.


Dead Suns: Moriko's Legacy | Temple of the Twelve

Alright, I think I got it! Pick up your chronicle sheets here.

Thanks again for playing! Please let me know if I transcribed anything incorrectly.


Honorbound Emissaries

Everything looks good! Thanks again, GM!


Destiny of Sands | Q16 | Lost Maid of Anactoria | Year of Era's End

Chronicle looks good! Prepping them is easily my least favorite part of GMing (your description of fill-out, finalized, correct, repeat accurately describes my experience and frustration). As mentioned, it does get a little easier as you do more of them.

Thanks again all! I look forward to sharing a table with each of you in the future!


Host Shirren Xenoarcheologist Mechanic | SP 15/15 HP 24/24 RP 5/5 | EAC 17 KAC 19 | F +2 R +5 W +1 | Init +2 Perc +6 (blindsense 30 ft) | Speed 20 feet | Skills: Ac +0, At +3, Co +11, Cu +10, En +12, Me +8, PS +10, Pi +7, Su +5 | Temporary Effects: None

Everything looks correct on my part as well. Thanks for running!


Male Biotechnician Bleachling Gnome Biohacker 4 (SP-28/28|HP-28/28|RP-6/6) (EAC18/KAC18) (Saves-5/4/5) (Init-+3); low-light vision, darkvision 60ft.
Stats and Skills:
Str 8 : Dex 16 : Con 12 : Int 18 : Wis 11 : Cha 10 | Bluff +7, Computers +13, Culture +13, Diplomacy +7, Engineering +11, Life Science +11(+15), Medicine +14, Perception +11, Physical Science +11, Sense Motive +11
Attacks and Abilities:
Medic Injector Pistol +8 (1d6+2 P + Injections); Static Arc Pistol +7 (1d6+2 E) | Injections - 8/8 | Field of Study - Enzymology | Field Dressing 4/4 (1d6+4/1d6) | Spark of Ingenuity 1/1

Everything is correct on mine. Thank you again for a great game.

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