[PFS] #6–20: Returned to Sky, with GM Picatrix (Inactive)

Game Master into the aether

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Game Master | CotE

Aegekt takes a seat, casually showing off his massive sword and bragging a bit. Xichi orders some usual tavern fare for the party and Rudzik joins him. Pooka engages Ingret in more direct conversation, explaining their interaction with her nephew as he places the letter and sealed package on the bar.

Ingret looks at Pooka for a moment, then opens and reads the letter from the High Priestess. She then opens Vel’s package and quickly pockets the vial. ”I see you’ve been visiting with some local acquaintances of mine. Seems they vouch for you in some capacity, and my nephew obviously thinks very highly of you...So why are you here to visit me exactly?”

I’ll use your previous diplomacy rolls as they’re required with your interactions with Ingret about your mission specifically. What do you do now?

Liberty's Edge

Male CG Halfling Cavalier (Gendarme) 9.1 | HP: 85/85 | AC: 26 (13 Tch, 25 FF) | CMB: +12, CMD: 24 (26 Bull Rush) | F: +11, R: +7, W: +6 (+2 vs Fear) | Init: +1 | Perc: +5, SM: +4 | Speed 15ft (40ft mounted) | Daily Abilities: Challenge: 3/3, Danger Ward: F – R – W | Active conditions: Mounted

"We want to be your friends Ingret Jor." Pooka says, smiling and raising his mug.

"Of course, you are way to smart for game playing. I like your direct question so much, I'll give you a direct answer. The organization we represent isn't well liked here in Chesed. Nevertheless, we believe you possess something passed down from your elders that a lot of people are interested in obtaining."

Pooka is sure she has the woman's attention now. "We don't want to take it from you, milady. We want to be partners with you. We would like access to this, thing, and in return for your friendship, we offer the friendship of our... ahh... society. If you catch my drift."

"So before we go any further on what you might be able to do for us, why don't we start with what we can do for you. Can we prove to you that we are worthy of your friendship?" Pooka's smile nearly takes in his ears as he tips his mug back, almost spilling the contents, but not quite.

"And just in case the answer to that is no, will you at least give me one more round of this amazing stout before you kick us out?"


Enora, Female LN Halfling | Arcanist 7 | Arcane Reservoir: 6/6 | Prescience: 6/6 | HP 45/45 | Temp HP 16/16 | AC 15 T 15 FF 12) | CMB +1, CMD 14 | F: +6, R: +7, W: +7 (+9 fear) | Init: +2 | Perc: +1, SM: -1 | Speed 30ft | Spells: 1st: 5/6, 2nd: 2/5, 3rd: 2/4 | Staff charges 10/10 | Wand CLW 9/10 | Wand Mage Armor 4/5 | Rod of extend 3/3 | Reroll 1/1 | Active conditions: Mage armor, 5 mirror images, prot. evil. |

”Please be assured that we mean to prosper your heritage! We hope that our efforts so far and our actions show you our character!“ Enora says with hope in her voice.

Diplomacy aid, +4 due to helpful trait : 1d20 + 3 ⇒ (17) + 3 = 20


Game Master | CotE

The scenario wants 3 consecutive successful diplomacy rolls, but I can see that with Pooka’s score and an aid another or two he can’t fail, based on all the bonuses from previous successes. So I’ll continue advancing.

“Fine! Fine! I’ll tell you!” Ingret grumpily exclaims. “Just give me a moment to clear out the bar.” She puts her fingers to her mouth and blows a shrill whistle to get her patrons’ attention. “Out!” she barks. In moments, the tavern is empty of all other souls. Ingret looks around meaningfully, and after a long pause she reaches under the bar and comes up with a small chest. With a key from under her apron, she unlocks the chest, removes the contents—a small, worn, leather-bound journal—and hands it over.

“There it is,” she says. “It’s my great-grandpapa’s journal. He went looking for the heirloom that came from Jormurdun, carried here by our honored ancestor Prince Toggrim. I remember as a child sitting on great-grandpapa’s lap hearing him spin tales about going down to that ruin to see with his own eyes where our Toggrim hid that piece of the Sky Key. It’s all there in that journal. A map’s there, too, I think.”

see this handout

”Please, maintain my secret and do not speak with anyone you suspect might be working for the Technic League.”

Just then, the front door of the Silver Lining explodes inward in a blast of concussive force. From outside the cloud of dust and splinters, a thin, nasally voice calls out, “Jor! Jor! I know you’re in there. The League is done playing games. Surrender your secrets or die with them!”

Initiative:

Aegekt: 1d20 + 4 ⇒ (3) + 4 = 7
Enora: 1d20 + 2 ⇒ (20) + 2 = 22
Mutahir: 1d20 + 6 ⇒ (10) + 6 = 16
Pooka: 1d20 + 1 ⇒ (9) + 1 = 10
Rudzik: 1d20 + 8 ⇒ (18) + 8 = 26
Xichi: 1d20 + 3 ⇒ (19) + 3 = 22
N: 1d20 + 4 ⇒ (20) + 4 = 24
S: 1d20 + 5 ⇒ (17) + 5 = 22
T: 1d20 + 3 ⇒ (15) + 3 = 18

tactical map updated—enemies are at the door.

--
Round 1: the bold may act!
--
Rudzik
N
S
Xichi
Enora
T
Mutahir
Pooka
Aegekt


Game Master | CotE

I just realized something: Your dogs were brought inside after Ingret kicked all the patrons out of the tavern.

Silver Crusade

LG Male Human Hooded Champion Ranger 13 | HP 108/108 | AC 23 T 18 FF 16 | CMB +18, CMD 35 | F: +16, R: +21, W: +13 | Init: +10 | Perc: +24 SM: +3 | Speed 30ft | Spells: 1st 4/4 2nd 3/3 3rd 2/2 | Panache: 1/1 | Active conditions: None

At the sound of trouble, Rudzik stands. He flashes a quick hand symbol to Wilk as he steps to the side and draws his bow, then casts gravity bow.

Sign Language:
"Guard."

Wilk growls at the strangers, ready to attack if one of them comes near.

Readied action:
Bite: 1d20 + 13 ⇒ (16) + 13 = 29
Bite damage: 1d8 + 11 ⇒ (2) + 11 = 13
Trip attempt: 1d20 + 19 ⇒ (17) + 19 = 36


Game Master | CotE

The man at the door, noticing the Silver Lining full of adventurous-looking types, presses a button on the small metal baton in his hand revealing a long monofilament length. He then casts a spell.

spellcraft DC18:
haste

Another of the people near the door (only Xichi and Rudzik can see) very quickly casts a spell as five missiles of magical force fly from her outstretched hand at Rudzik doing force damage: 5d4 + 5 ⇒ (4, 1, 1, 1, 1) + 5 = 13

spellcraft DC19:
quickened magic missile
...then casts another spell
spellcraft DC18:
fly
...and flies out of sight.
--
Round 1: the bold may act!
--
Rudzik (63/76 HP)
N
S
Xichi
Enora

T
Mutahir
Pooka
Aegekt


Enora, Female LN Halfling | Arcanist 7 | Arcane Reservoir: 6/6 | Prescience: 6/6 | HP 45/45 | Temp HP 16/16 | AC 15 T 15 FF 12) | CMB +1, CMD 14 | F: +6, R: +7, W: +7 (+9 fear) | Init: +2 | Perc: +1, SM: -1 | Speed 30ft | Spells: 1st: 5/6, 2nd: 2/5, 3rd: 2/4 | Staff charges 10/10 | Wand CLW 9/10 | Wand Mage Armor 4/5 | Rod of extend 3/3 | Reroll 1/1 | Active conditions: Mage armor, 5 mirror images, prot. evil. |

Enora casts HASTE on the party!

"Prepare to get really fast!"

Silver Crusade

LG Male Human Hooded Champion Ranger 13 | HP 108/108 | AC 23 T 18 FF 16 | CMB +18, CMD 35 | F: +16, R: +21, W: +13 | Init: +10 | Perc: +24 SM: +3 | Speed 30ft | Spells: 1st 4/4 2nd 3/3 3rd 2/2 | Panache: 1/1 | Active conditions: None

Enora can only get 7 allies with her haste, and with the puppies we have 8 in the party. Wilk can be left out unless someone else doesn't want the buff.

Liberty's Edge

Male CG Halfling Cavalier (Gendarme) 9.1 | HP: 85/85 | AC: 26 (13 Tch, 25 FF) | CMB: +12, CMD: 24 (26 Bull Rush) | F: +11, R: +7, W: +6 (+2 vs Fear) | Init: +1 | Perc: +5, SM: +4 | Speed 15ft (40ft mounted) | Daily Abilities: Challenge: 3/3, Danger Ward: F – R – W | Active conditions: Mounted

Going to sacrifice a round of action to go a little defensive here for the group because I think it might be useful. Plus I don't like my charging options all that much just yet... :)

"On your toes everyone! And just in case, a table makes a great fireball shield!" Pooka shouts in warning to the group.

Standard action: Activate Danger ward for Reflex. Deets in the spoiler below. Very useful if you fail a reflex save in the next minute.

Danger Ward:
At 2nd level, the cavalier can ready his allies for impending danger. As a standard action, he can ready all allies within 30 feet of the danger ahead, granting a bonus on a single type of saving throw (Fortitude, Reflex or Will) that he chooses when he grants this boon. At any point in the next minute, when these allies fail a saving throw of that type, they can choose to reroll the saving throw with a +4 competence bonus as an immediate action, but must take the results of the reroll even if it is worse. He can use this ability up to three times per day, once for each type of saving throw.

"Let's get up Luna!" Pooka shouts and Luna responds immediately, dropping her front paws to the ground and twisting her head back to catch sight of an already leaping Pooka. Hearing his launch into the air, she rolls over, ending the normally mundane dog trick beneath the halfling.

Ride check, DC20 to mount as a free action: 1d20 + 16 ⇒ (15) + 16 = 31

Pooka descends back towards the floor, but Luna's saddle is placed perfectly as he comes down. He grips the leather reins in the same flash of time that his rump settles in the saddle. Using the same momentum, he kicks his right foot forward, the steel boot striking the butt of his lance squarely and launching it straight in the air.

"Here we go girl!" he urges Luna forward and catches the weapon in mid-air as the two move across the room.

Move action to try to get myself in position for a charge. Hopefully can entice them to come in the room!

Silver Crusade

Dead

Um, Pooka? It’s not your turn yet...

Grand Lodge

Male Sargavan Half-Orc Sorceror/9 (HP 53/53 | AC:24 T:14 FF:21 | CMB:+3 CMD:15 | F:+6 R:+7 W:+8 | Init:+3 | Perc:+8 Darkvision 60ft | Move:30ft | Conc:+22) ER +8T (1d6+4/20x2) 7/8 EB 1/1 | Spells 1:7/8 2:2/8 3:6/7 4:5/5
Skills:
Acr +2 App +2 Blf +10 Cli -1 Dip +7 Dis +6 EA +2 Fly +10 Heal +1 Int +10 (Arc) +6 (Dun) +3 (Eng) +3 (Geo) +3 (His) +3 (Loc) +3 (Nat) +7 (Nob) +3 (Rel) +3 (Pln) +6 Perc +9 Ride +2 SM +0 SC +14 Stlth +2 Surv +1 Swim -1 UMD +18
Buffs: Mage Armor (9 hours), Shield (18 min), Reduce Person (18 min), Long Arm (9 min) AC 27/15/23

Spellcraft: 1d20 + 14 ⇒ (12) + 14 = 26

'Ware! Our opponents are Hasted.

Spellcraft: 1d20 + 14 ⇒ (8) + 14 = 22

Quickened Magic Missile. No surprise there. So she's got 5th level spells.

Spellcraft: 1d20 + 14 ⇒ (9) + 14 = 23

And she can Fly also.

I will duel the witch. Not a Witch necessarily, Xichi just means "enemy spellcaster".

Xichi speaks a command word, causing his boots to sprout wings. He flies over the bar, past Ingret to the dock outside, where he stops 20 feet above the water and looks for his flying counterpart. Move action @ 90ft, assuming 5ft movement to open the door.

Further actions depend on whether he spots her, and at what distance.

Hasted: +1 To Hit, +1 AC, +1 Reflex, +30ft all movement. Winged Boots 2/3 uses remaining. 5 minutes fly time each use.

Liberty's Edge

Male CG Halfling Cavalier (Gendarme) 9.1 | HP: 85/85 | AC: 26 (13 Tch, 25 FF) | CMB: +12, CMD: 24 (26 Bull Rush) | F: +11, R: +7, W: +6 (+2 vs Fear) | Init: +1 | Perc: +5, SM: +4 | Speed 15ft (40ft mounted) | Daily Abilities: Challenge: 3/3, Danger Ward: F – R – W | Active conditions: Mounted
Aegekt wrote:
Um, Pooka? It’s not your turn yet...

Uhh... Well. *ahem* Er.

Wow, that's a little embarrassing. Heh. F- for reading comprehension.


Game Master | CotE

The little arcanist hastens the party (Wilk doesn’t get haste unless someone else speaks up about not needing it). The scarred half-elf sorcerer identifies the spells cast by the Technic League members. He then activates his magic flying boots and flies to the back door. (Opening a door is a move action and looks like you’re out of actions: standard for boots, move to fly to the door. So as of now you’re at the door but is still closed.) Ingret arms herself with a crossbow from under the bar.

Rudzik and Wilk see two of the Technic League members run off in the same direction as the one who cast magic missiles and flew away.

GM:

A Prcpt: 1d20 + 16 ⇒ (19) + 16 = 35
X Prcpt: 1d20 + 8 ⇒ (11) + 8 = 19
R Prcpt: 1d20 + 20 ⇒ (5) + 20 = 25
P Prcpt: 1d20 + 5 ⇒ (3) + 5 = 8
E Prcpt: 1d20 + 1 ⇒ (10) + 1 = 11
M Prcpt: 1d20 + 6 ⇒ (19) + 6 = 25
L Prcpt: 1d20 + 7 ⇒ (9) + 7 = 16
W Prcpt: 1d20 + 10 ⇒ (4) + 10 = 14

Aegekt and Mutahir hear a door being opened towards the northwest part of the tavern.
--
Round 1-2: the bold may act!
--
Rudzik
N
S
Xichi
Enora
T
Mutahir
Pooka
Aegekt

Ingret
--
Notes: Y'all were all sitting down when the Technic League busted in so keep that in mind. I'm OK with Xichi flying away from a sitting position without using a move action to stand. I'm afraid after thinking about it that Rudzik was unable to draw his bow because he needed a move action to stand, and you can only draw a weapon as part of actual movement; alternatively he could still be sitting down and armed.

Silver Crusade

Dead

Aegekt slams down his now-empty mug onto the counter and grabs his sword from beside him.

”You picked the wrong place to terrorize. You shall face the wrath of Heaven’s army, Technic scum!”

Judgements of Protection and Justice

Aegekt’s hands become enveloped in fire, which then spreads to coat the blade of his sword.

”Enora! Enhance me as best as you can! I’ll need it.”

Move: pick up sword. Standard: Cast Divine Favor. Swift: Judgement.

Liberty's Edge

Male CG Halfling Cavalier (Gendarme) 9.1 | HP: 85/85 | AC: 26 (13 Tch, 25 FF) | CMB: +12, CMD: 24 (26 Bull Rush) | F: +11, R: +7, W: +6 (+2 vs Fear) | Init: +1 | Perc: +5, SM: +4 | Speed 15ft (40ft mounted) | Daily Abilities: Challenge: 3/3, Danger Ward: F – R – W | Active conditions: Mounted

If its ok, I can keep all my same actions except the actual movement and weapon draw. Sorry again!


Game Master | CotE

@Pooka: no worries! Sounds good; actions noted.

Aegekt arms himself and calls on Ragathiel to grant him some divine butt-kicking power. Pooka wards all allies against danger then gets to his feet (if I re-read Pooka's actions correctly; LMK if I misunderstood anything!).
--
Round 1-2: the bold may act!
--
Rudzik
N
S
Xichi
Enora
T
Mutahir
Pooka
Aegekt
Ingret
--
Notes: Y'all were all sitting down when the Technic League busted in so keep that in mind. I'm OK with Xichi flying away from a sitting position without using a move action to stand. I'm afraid after thinking about it that Rudzik was unable to draw his bow because he needed a move action to stand, and you can only draw a weapon as part of actual movement; alternatively he could still be sitting down and armed.

Liberty's Edge

Stats:
Swashbuckler 5/Pure Legion Enforcer 4| AC 23 T 16 FF 16 | CMD 21| hp 51| F +5 (D+10) R +12 (D+20) W +6 (D+14) | Spd 30' | Init +6 | SR 18 Vs. Divine

Mutahir stands in a much calmer manner and turns to his enemy, drawing his blade with the soft hiss of sword against leather.

It seems that today we will stain your floor with blood my dear. I do apologize for the inconvenience.

He holds out his blade and gives a very dark smile.

I'll charge it to the crime scene fund.

With that, his practiced eyes look over his opponents.

Mutahir will attempt to identify the religion of the attackers. He will use context clues from garb, to their declaration to the technic league, to if he's lucky enough to spot a actual symbol. He will at least attempt to It does make a serious difference if he can or not, so i apologize for the extra reading.
Knowledge Religion: 1d20 + 11 ⇒ (9) + 11 = 20

Silver Crusade

LG Male Human Hooded Champion Ranger 13 | HP 108/108 | AC 23 T 18 FF 16 | CMB +18, CMD 35 | F: +16, R: +21, W: +13 | Init: +10 | Perc: +24 SM: +3 | Speed 30ft | Spells: 1st 4/4 2nd 3/3 3rd 2/2 | Panache: 1/1 | Active conditions: None

Oh, my bad - my understanding was that you could draw a weapon as part of a 5 ft step once your BAB was not 0.

Rudzik takes another step closer and draws his bow (for reals this time). With practiced grace, he draws and looses an arrow at the man in the doorway.

Since the dudeguy looks human, I'll include Rudzik's Favored Enemy bonus. If not applicable, please let me know and I won't do it again. We also shouldn't have to worry about cover or concealment penalties thanks to Improved Precise Shot and the Seeking enhancement.

Longbow, Point-blank shot, Deadly aim, Haste, Favored enemy: 1d20 + 17 + 1 - 3 + 1 + 2 ⇒ (6) + 17 + 1 - 3 + 1 + 2 = 24
Piercing damage, Point-blank shot, Deadly aim, Gravity bow, Favored Enemy: 2d6 + 3 + 1 + 6 + 2 ⇒ (4, 2) + 3 + 1 + 6 + 2 = 18


N Male Wolf Tracker Companion 11 | HP 115/115 | AC 29 T 12 FF 26 | CMB +14, CMD 27 | F: +12, R: +10, W: +4 | Init: +3 | Perc: +14, SM: +1 | Speed 50ft | Active conditions: None

Wilk growls at the man in the doorway and steps between him and Rudzik, still ready to bite any opponent who comes near.

GM, do you want me to keep the rolls from the previous readied action or roll new ones each round? I'm including both this time so we can keep things moving.

Readied Action:
Previous Readied Action:
Bite: 1d20 + 13 ⇒ (16) + 13 = 29
Bite damage: 1d8 + 11 ⇒ (2) + 11 = 13
Trip attempt: 1d20 + 19 ⇒ (17) + 19 = 36

New Rolls if Needed:
Bite: 1d20 + 13 ⇒ (1) + 13 = 14
Bite damage: 1d8 + 11 ⇒ (6) + 11 = 17
Trip attempt: 1d20 + 19 ⇒ (14) + 19 = 33

Liberty's Edge

Male CG Halfling Cavalier (Gendarme) 9.1 | HP: 85/85 | AC: 26 (13 Tch, 25 FF) | CMB: +12, CMD: 24 (26 Bull Rush) | F: +11, R: +7, W: +6 (+2 vs Fear) | Init: +1 | Perc: +5, SM: +4 | Speed 15ft (40ft mounted) | Daily Abilities: Challenge: 3/3, Danger Ward: F – R – W | Active conditions: Mounted

Only thing it looks like you might have missed GM is Pooka still could have mounted Luna via the ride check to mount as a free action. He just couldn't have moved along the bar, because that move action was taken in order to stand up. So actual turn would have been - move action to stand, free action to mount, standard action to activate reflex danger ward. Next turn I'll have to draw my lance, hopefully while charging.


Game Master | CotE

Mutahir calmly gets to his feet and unsheathes his blade. He attempts to determine any religious affiliations the foes at the door might have, but they seem to be as atheist as himself. (There’s nothing at all religious about the Technic League, or these particular NPCs)

Rudzik arms himself and takes a shot at the man in the doorway, but it does not connect. (Yes, he’s human. And I’m OK with keeping readied action rolls until said readied action occurs.)

The man at the door casts as spell…

spellcraft DC 16 +1/10’:
shocking grasp
...then moves in and takes a strike at Rudzik with his fancy technological whip.
monowhip touch: 1d20 + 14 ⇒ (20) + 14 = 34monowhip damage: 2d6 ⇒ (5, 3) = 8electric damage: 5d6 ⇒ (6, 6, 4, 6, 1) = 23
crit? touch: 1d20 + 14 ⇒ (14) + 14 = 28monowhip damage: 4d6 ⇒ (6, 3, 4, 6) = 19electric damage: 5d6 ⇒ (5, 3, 5, 1, 1) = 15 um, ouch! good thing spellstrike spell damage crit is only x2 even if the weapon is x3

Another foe flies in and breathes acid in a line at everyone standing against the bar! DC 20 REF for half: 10d6 ⇒ (4, 2, 5, 4, 6, 2, 2, 6, 6, 3) = 40
--
Round 2: the bold may act!
--
Rudzik
N
S
Xichi
Enora

T
Mutahir
Pooka
Aegekt
Ingret

Grand Lodge

Male Sargavan Half-Orc Sorceror/9 (HP 53/53 | AC:24 T:14 FF:21 | CMB:+3 CMD:15 | F:+6 R:+7 W:+8 | Init:+3 | Perc:+8 Darkvision 60ft | Move:30ft | Conc:+22) ER +8T (1d6+4/20x2) 7/8 EB 1/1 | Spells 1:7/8 2:2/8 3:6/7 4:5/5
Skills:
Acr +2 App +2 Blf +10 Cli -1 Dip +7 Dis +6 EA +2 Fly +10 Heal +1 Int +10 (Arc) +6 (Dun) +3 (Eng) +3 (Geo) +3 (His) +3 (Loc) +3 (Nat) +7 (Nob) +3 (Rel) +3 (Pln) +6 Perc +9 Ride +2 SM +0 SC +14 Stlth +2 Surv +1 Swim -1 UMD +18
Buffs: Mage Armor (9 hours), Shield (18 min), Reduce Person (18 min), Long Arm (9 min) AC 27/15/23

Spellcraft: 1d20 + 12 ⇒ (17) + 12 = 29

Beware that one's Shocking Grasp.

Xichi speaks an arcane word and points at the whip wielder and then at the acid breather.

Casting Blindness with the Bouncing Spell meta feat. Acid Breather is the secondary target. Fortitude DC19 negates.

Spells 1:8/8 2:8/8 3:6/7 4:5/5


Enora, Female LN Halfling | Arcanist 7 | Arcane Reservoir: 6/6 | Prescience: 6/6 | HP 45/45 | Temp HP 16/16 | AC 15 T 15 FF 12) | CMB +1, CMD 14 | F: +6, R: +7, W: +7 (+9 fear) | Init: +2 | Perc: +1, SM: -1 | Speed 30ft | Spells: 1st: 5/6, 2nd: 2/5, 3rd: 2/4 | Staff charges 10/10 | Wand CLW 9/10 | Wand Mage Armor 4/5 | Rod of extend 3/3 | Reroll 1/1 | Active conditions: Mage armor, 5 mirror images, prot. evil. |

Reflex, haste : 1d20 + 7 ⇒ (11) + 7 = 18

Pooka Reflex reroll with +4, haste : 1d20 + 7 + 4 + 1 ⇒ (10) + 7 + 4 + 1 = 22 Pooka is a hero!! ;-)

Enora casts ear-piercing scream DC 16 Fort or daze, Reflex half : 3d6 ⇒ (2, 5, 4) = 11

Silver Crusade

Dead

Enora, you have two possible targets—the whip-wielder and the acid-breather—Who was it that you targeted?


Enora, Female LN Halfling | Arcanist 7 | Arcane Reservoir: 6/6 | Prescience: 6/6 | HP 45/45 | Temp HP 16/16 | AC 15 T 15 FF 12) | CMB +1, CMD 14 | F: +6, R: +7, W: +7 (+9 fear) | Init: +2 | Perc: +1, SM: -1 | Speed 30ft | Spells: 1st: 5/6, 2nd: 2/5, 3rd: 2/4 | Staff charges 10/10 | Wand CLW 9/10 | Wand Mage Armor 4/5 | Rod of extend 3/3 | Reroll 1/1 | Active conditions: Mage armor, 5 mirror images, prot. evil. |

Whip. ;-)

Silver Crusade

LG Male Human Hooded Champion Ranger 13 | HP 108/108 | AC 23 T 18 FF 16 | CMB +18, CMD 35 | F: +16, R: +21, W: +13 | Init: +10 | Perc: +24 SM: +3 | Speed 30ft | Spells: 1st 4/4 2nd 3/3 3rd 2/2 | Panache: 1/1 | Active conditions: None

Given that Wilk's current command is "Guard" and someone was attacking Rudzik, I would think Wilk would have stepped in and attacked first (taking a 5 ft step and biting). I leave that call up to the GM.

BTW everyone, if Wilk does not attack and somehow block the attack, Rudzik is unconscious.

EDIT: Poop - I said Wilk to a step to be between Rudzik and the whip-dude, but never actually moved him. My bad!

Liberty's Edge

Stats:
Swashbuckler 5/Pure Legion Enforcer 4| AC 23 T 16 FF 16 | CMD 21| hp 51| F +5 (D+10) R +12 (D+20) W +6 (D+14) | Spd 30' | Init +6 | SR 18 Vs. Divine

Just confirming that the acid blast was arcane in nature yes?

Reflex: 1d20 + 12 ⇒ (15) + 12 = 27

Mutahir dodges to the side, acid sizzling across his armor. His stoic grin doesn't change at all.

If that's your best, this should be over quickly.

Liberty's Edge

Female Bonded Mount - Dog | HP: 52/59 | AC: 24 (14 Tch, 20 FF) | CMB: +9, CMD: 23 | F: +9, R: +8, W: +3 (+4 vs Enchant) | Init: +3 w/ Pooka | Perc: +7 | Speed 40ft | Tricks: Attack, Combat Riding, Come, Defend, Down, Guard, Heel, Seek, Track, Fetch | Active conditions: Prayer

Reflex: 1d20 + 8 ⇒ (19) + 8 = 27

Dog and rider use a barstool to deflect most of the acid, though the magical energy still burns, leaving the most wicked kind of wet dog smell. The dog shakes briefly, flinging bits of acid along the face of the bar before they can do any real damage to her skin. It will take a while for her fur to fill back in a few spots though.

"Grrrrrr" Luna's growl rumbles deep in her throat, her mouth salivating at the opportunity to sink her teeth into the offending monstrosity.

Edit: Almost forgot! Luna has evasion due to the animal companion progression. No damage for her!

Liberty's Edge

Male CG Halfling Cavalier (Gendarme) 9.1 | HP: 85/85 | AC: 26 (13 Tch, 25 FF) | CMB: +12, CMD: 24 (26 Bull Rush) | F: +11, R: +7, W: +6 (+2 vs Fear) | Init: +1 | Perc: +5, SM: +4 | Speed 15ft (40ft mounted) | Daily Abilities: Challenge: 3/3, Danger Ward: F – R – W | Active conditions: Mounted

Reflex: 1d20 + 6 ⇒ (18) + 6 = 24

"Ha! That trick works for acid too, nice footwork Enora!" Pooka smiles

Silver Crusade

Dead

Reflex: 1d20 + 10 ⇒ (2) + 10 = 12

Aegekt winces in pain.

Liberty's Edge

Male CG Halfling Cavalier (Gendarme) 9.1 | HP: 85/85 | AC: 26 (13 Tch, 25 FF) | CMB: +12, CMD: 24 (26 Bull Rush) | F: +11, R: +7, W: +6 (+2 vs Fear) | Init: +1 | Perc: +5, SM: +4 | Speed 15ft (40ft mounted) | Daily Abilities: Challenge: 3/3, Danger Ward: F – R – W | Active conditions: Mounted

Aegekt - You can reroll your save thanks to Pooka's danger ward. Your reroll gets a +4 to it also!

Silver Crusade

Dead

I am well aware. But Aegekt’s swift actions in this fight are far more valuable than hit points.


Game Master | CotE

Wilk, ready to guard Rudzik, steps forward and bites at whip dude, who seems kinda blurry miss on a 1: 1d5 ⇒ 5 His bite connects and the guy is tripped. The damage doesn't seem fully effective though, almost as if his skin were stone. His attack (now from prone) would have been at Wilk now, not Rudzik. 30 to touch AC, 24 to confirm crit, 65 damage total.

Xichi attempts to blind one of the foes.
whip dude FORT DC19: 1d20 + 13 ⇒ (1) + 13 = 14...and whip dude is blinded!

Enora screams at the same guy, but only he can hear it.
whip dude FORT DC16: 1d20 + 13 ⇒ (11) + 13 = 24...and he takes a bit of damage but is not dazed.

Mutahir Hashem wrote:
Just confirming that the acid blast was arcane in nature yes?

Yes; a sorcerer bloodline power.

Two more guys who look kinda out of it run in through the back and get in front of acid-breath lady and shoot crossbows at Mutahir.
heavy crossbow: 1d20 + 8 + 1 ⇒ (9) + 8 + 1 = 18damage: 1d10 ⇒ 8
heavy crossbow: 1d20 + 8 + 1 ⇒ (9) + 8 + 1 = 18damage: 1d10 ⇒ 9
Ingret shoots her own crossbow at one of them.
heavy crossbow: 1d20 + 4 ⇒ (13) + 4 = 17damage: 1d10 ⇒ 5...hitting the one in black.
--
Round 2-3: the bold may act!
--
Rudzik
N (prone, blind)
S
Xichi
Enora
T
Mutahir
Pooka
Aegekt

Ingret

Silver Crusade

Dead

The half-orc’s pain turns to lividity as he violently gazes at the League agent who breathed acid

”You die first!”

Swift: switch out Justice for Resistance (acid).

Aegekt loudly speaks magic words as five angelic wings of pure flame sprout from his back and he flies towards the acid-breather.

Fly: 1d20 + 13 ⇒ (6) + 13 = 19

Silver Crusade

LG Male Human Hooded Champion Ranger 13 | HP 108/108 | AC 23 T 18 FF 16 | CMB +18, CMD 35 | F: +16, R: +21, W: +13 | Init: +10 | Perc: +24 SM: +3 | Speed 30ft | Spells: 1st 4/4 2nd 3/3 3rd 2/2 | Panache: 1/1 | Active conditions: None

I've always wanted to see someone use that spell!

"Looks like Wilk found you a friend, Mutahir!" Rudzik calls as he steps back and pulls out more arrows. He flashes a hand signal to Wilk - "Flank" - then starts loosing arrows at the man on the floor.

GM, what exactly is meant by "they look kinda out of it"? As in they look like they've been enchanted, drugged, illusions, blurry, etc?

Also, GM will have to add the +4 AC for being prone because there could be more stuff I don't know about with Mr. Devo. Rudzik can at least ignore the blur.

Regular Longbow, Point-blank shot, Haste, Favored enemy, Rapid shot, Deadly aim: 1d20 + 17 + 1 + 1 + 2 - 2 - 3 ⇒ (13) + 17 + 1 + 1 + 2 - 2 - 3 = 29
Piercing Adamantine damage, Point-blank shot, Favored enemy, Deadly aim: 2d6 + 1 + 2 + 6 ⇒ (1, 2) + 1 + 2 + 6 = 12

Rapid Shot Longbow, Point-blank shot, Haste, Favored enemy, Rapid shot, Deadly aim: 1d20 + 17 + 1 + 1 + 2 - 2 - 3 ⇒ (14) + 17 + 1 + 1 + 2 - 2 - 3 = 30
Piercing Adamantine damage, Point-blank shot, Favored enemy, Deadly aim: 2d6 + 1 + 2 + 6 ⇒ (6, 6) + 1 + 2 + 6 = 21

Iterative Longbow, Point-blank shot, Haste, Favored enemy, Rapid shot, Deadly aim: 1d20 + 12 + 1 + 1 + 2 - 2 - 3 ⇒ (7) + 12 + 1 + 1 + 2 - 2 - 3 = 18
Piercing Adamantine damage, Point-blank shot, Favored enemy, Deadly aim: 2d6 + 1 + 2 + 6 ⇒ (2, 3) + 1 + 2 + 6 = 14

Haste Longbow, Point-blank shot, Haste, Favored enemy, Rapid shot, Deadly aim: 1d20 + 17 + 1 + 1 + 2 - 2 - 3 ⇒ (17) + 17 + 1 + 1 + 2 - 2 - 3 = 33
Piercing Adamantine damage, Point-blank shot, Favored enemy, Deadly aim: 2d6 + 1 + 2 + 6 ⇒ (5, 6) + 1 + 2 + 6 = 20


N Male Wolf Tracker Companion 11 | HP 115/115 | AC 29 T 12 FF 26 | CMB +14, CMD 27 | F: +12, R: +10, W: +4 | Init: +3 | Perc: +14, SM: +1 | Speed 50ft | Active conditions: None

Wilk whimpers, then begins moving around the man on the floor carefully before nipping at him twice.

GM, if there's a Strength or Acrobatics check for the large dog to push aside or move over the table please roll that as you see fit and retcon Wilk's 5 ft step if needed..

Also, GM will have to add the -4 penalty to AC for being prone in case there's something we don't know about.

Bite: 1d20 + 13 ⇒ (13) + 13 = 26
Bite damage: 1d8 + 11 ⇒ (2) + 11 = 13

Bite: 1d20 + 8 ⇒ (1) + 8 = 9
Bite damage: 1d8 + 11 ⇒ (2) + 11 = 13

Liberty's Edge

Stats:
Swashbuckler 5/Pure Legion Enforcer 4| AC 23 T 16 FF 16 | CMD 21| hp 51| F +5 (D+10) R +12 (D+20) W +6 (D+14) | Spd 30' | Init +6 | SR 18 Vs. Divine

Mutahir steps forward and his blade sings through the air towards the downed man...

Haste attack: 1d20 + 18 ⇒ (12) + 18 = 30
damage: 1d6 + 14 ⇒ (6) + 14 = 20
Intimidate: 1d20 + 12 ⇒ (11) + 12 = 23
attack: 1d20 + 18 ⇒ (10) + 18 = 28
damage: 1d6 + 14 ⇒ (3) + 14 = 17
Intimidate: 1d20 + 12 ⇒ (9) + 12 = 21
attack: 1d20 + 13 ⇒ (20) + 13 = 33
damage: 1d6 + 14 ⇒ (1) + 14 = 15
Crit?: 1d20 + 18 ⇒ (20) + 18 = 38
damage: 1d6 + 9 ⇒ (1) + 9 = 10

Parry+Riposte:

Parry: 1d20 + 22 ⇒ (3) + 22 = 25
riposte: 1d20 + 22 ⇒ (19) + 22 = 41
damage: 1d6 + 18 ⇒ (5) + 18 = 23
Crit?: 1d20 + 18 ⇒ (14) + 18 = 32
damage: 1d6 + 9 ⇒ (6) + 9 = 15

Stylish Riposte Vs attack against me less than AC20:

attack: 1d20 + 18 ⇒ (15) + 18 = 33
damage: 1d6 + 14 ⇒ (1) + 14 = 15


Game Master | CotE

Aegekt sprouts fire wings and engages the acid-breather. Rudzik orders Wilk to flank with Mutahir, then looses a bunch of arrows into the prone whip dude, three of which strike true and appear to do full damage. Wilk bites, connecting once but not feeling like the damage was fully effective. Mutahir lays into the blurry man, miss on 1: 1d5 ⇒ 1miss on 1: 1d5 ⇒ 1miss on 1: 1d5 ⇒ 2
connecting with one strike, but his weapon reverberates jarringly in his hands, not appearing to do full damage.
--
Round 2-3: the bold may act!
--
Rudzik
N (prone, blind)
S
Xichi
Enora
T
Mutahir
Pooka
Aegekt
Ingret

Liberty's Edge

Male CG Halfling Cavalier (Gendarme) 9.1 | HP: 85/85 | AC: 26 (13 Tch, 25 FF) | CMB: +12, CMD: 24 (26 Bull Rush) | F: +11, R: +7, W: +6 (+2 vs Fear) | Init: +1 | Perc: +5, SM: +4 | Speed 15ft (40ft mounted) | Daily Abilities: Challenge: 3/3, Danger Ward: F – R – W | Active conditions: Mounted

"Yeaah!" Pooka shouts. Beneath him, Luna's quivering, coiled muscles spring into action immediately, launching dog and rider forward with power. Pooka leans forward, expecting the momentum shift and easing into it, allowing his dog to gain full speed in only a few quick bounds. Luna's claws dig deep gouges in the wood of the floor as she pulls hard, thundering across the room.

Pooka's lance pops up into his waiting hands, then the tip of the deadly weapon tilts down, lining up on center mass of the lackey in front of him.

"Through! Sic!" Pooka yells again as they charge into the fray, letting Luna know that they will close enough for her to get to sink her teeth into the poor soul in front of them.

Charge, power attack, haste: 1d20 + 15 ⇒ (9) + 15 = 24
for Charging damage, magic, cold iron: 3d6 + 54 ⇒ (4, 6, 5) + 54 = 69

Liberty's Edge

Female Bonded Mount - Dog | HP: 52/59 | AC: 24 (14 Tch, 20 FF) | CMB: +9, CMD: 23 | F: +9, R: +8, W: +3 (+4 vs Enchant) | Init: +3 w/ Pooka | Perc: +7 | Speed 40ft | Tricks: Attack, Combat Riding, Come, Defend, Down, Guard, Heel, Seek, Track, Fetch | Active conditions: Prayer

Wow, this guy smells like burning oil. I don't remember seeing any timeworn gear. Maybe they have it? He doesn't look very nice. My teeth are definitely feeling bitey...

Ok Lets Gooooooo!! Tell me I can bite, tell me I can bite, TELL ME I CAN..

YEEAAAA IMMMA BITE YOU!

Luna snarls, spittle flying as she pulls herself and her master along the floor. Just as she feels Pooka lean in for the blow, she digs her paws in one more time to make sure the momentum can carry her close enough to snap her jaws down on a very enticing looking leg.

Bite, Power attack, charge: 1d20 + 11 ⇒ (18) + 11 = 29
for Bite damage: 1d8 + 12 ⇒ (5) + 12 = 17


Game Master | CotE
Rudzik wrote:
GM, what exactly is meant by "they look kinda out of it"? As in they look like they've been enchanted, drugged, illusions, blurry, etc?

sense motive DC 15:
They look like they reeeaaally don’t want to be there and have zero enthusiasm to actually fight

Dog and rider lay into one of the crossbowmen and reduce his form to a pulpy mass.

The blind whip-wielder tries to cast a spell defensively…concentration: 1d20 + 14 ⇒ (13) + 14 = 27...and vanishes before your eyes. Wilk can smell him adjacent and Luna can get his direction by using a move action; no one else knows where he is though.

spellcraft DC 16:
he casts, you probably guessed it...vanish

The acid-breathing lady flies 5 feet up and back above the remaining crossbowman and casts a spell, pointing her finger as a glowing, pea-sized bead streaks from the pointing digit and suddenly the room goes BOOM.

spellcraft DC 18 +1/10’:
fireball
Aegekt, Pooka, Luna, Mutahir and Wilk all need to make REF saves
REF DC 20 for HALF: 10d6 ⇒ (5, 2, 6, 5, 6, 3, 1, 1, 1, 2) = 32
Ingret REF: 1d20 + 2 ⇒ (14) + 2 = 16
--
Round 3: the bold may act!
--
Rudzik
N (prone, blind)
S
Xichi
Enora

T
Mutahir
Pooka
Aegekt
Ingret


N Male Wolf Tracker Companion 11 | HP 115/115 | AC 29 T 12 FF 26 | CMB +14, CMD 27 | F: +12, R: +10, W: +4 | Init: +3 | Perc: +14, SM: +1 | Speed 50ft | Active conditions: None

Reflex: 1d20 + 9 ⇒ (11) + 9 = 20

Wilk barely manages to evade the explosion entirely.


Enora, Female LN Halfling | Arcanist 7 | Arcane Reservoir: 6/6 | Prescience: 6/6 | HP 45/45 | Temp HP 16/16 | AC 15 T 15 FF 12) | CMB +1, CMD 14 | F: +6, R: +7, W: +7 (+9 fear) | Init: +2 | Perc: +1, SM: -1 | Speed 30ft | Spells: 1st: 5/6, 2nd: 2/5, 3rd: 2/4 | Staff charges 10/10 | Wand CLW 9/10 | Wand Mage Armor 4/5 | Rod of extend 3/3 | Reroll 1/1 | Active conditions: Mage armor, 5 mirror images, prot. evil. |

Again Enora starts casting and targets the flying man.

Enora casts ear-piercing scream DC 16 Fort or daze, Reflex half : 3d6 ⇒ (3, 3, 3) = 9

Liberty's Edge

Stats:
Swashbuckler 5/Pure Legion Enforcer 4| AC 23 T 16 FF 16 | CMD 21| hp 51| F +5 (D+10) R +12 (D+20) W +6 (D+14) | Spd 30' | Init +6 | SR 18 Vs. Divine

Reflex: 1d20 + 12 ⇒ (5) + 12 = 17

Mutahir throws his cloak up to protect his face, but unfortunately takes the brunt of the blast with a grunt.

You madam are trying my last nerve! He calls.

Grand Lodge

Male Sargavan Half-Orc Sorceror/9 (HP 53/53 | AC:24 T:14 FF:21 | CMB:+3 CMD:15 | F:+6 R:+7 W:+8 | Init:+3 | Perc:+8 Darkvision 60ft | Move:30ft | Conc:+22) ER +8T (1d6+4/20x2) 7/8 EB 1/1 | Spells 1:7/8 2:2/8 3:6/7 4:5/5
Skills:
Acr +2 App +2 Blf +10 Cli -1 Dip +7 Dis +6 EA +2 Fly +10 Heal +1 Int +10 (Arc) +6 (Dun) +3 (Eng) +3 (Geo) +3 (His) +3 (Loc) +3 (Nat) +7 (Nob) +3 (Rel) +3 (Pln) +6 Perc +9 Ride +2 SM +0 SC +14 Stlth +2 Surv +1 Swim -1 UMD +18
Buffs: Mage Armor (9 hours), Shield (18 min), Reduce Person (18 min), Long Arm (9 min) AC 27/15/23

Xichi draws his finger across his mouth in a "Shush!" motion as he glares at the sorceress.

Casting Lipstitch: Fortitude DC18 or mouth stitched closed for Damage: 1d6 ⇒ 4

Spells 1:8/8 2:7/8 3:6/7 4:5/5

Silver Crusade

Dead

Reflex: 1d20 + 10 ⇒ (6) + 10 = 16

One of Aegekt’s wings grows and wraps around the half-orc, creating a shield around him before ultimately shattering resist fire 30.

”Is that the best that you’ve got?!”


Game Master | CotE

Enora magically screams again FORT DC 16: 1d20 + 8 ⇒ (9) + 8 = 17
Xichi tries to magically stitch the sorceresses lips shut FORT DC 18: 1d20 + 8 ⇒ (12) + 8 = 20
Neither seems fully effective.

The unhappy-looking man drops his crossbow and arms himself with a scimitar. "Um, stay back. Or else," he says half-heartedly.

Ingret drops her crossbow, retrieves a potion from under the bar, and drinks it. CSW: 3d8 + 5 ⇒ (1, 5, 8) + 5 = 19
--
Round 3-4: the bold may act!
--
Rudzik
N (invisible, blind)
S
Xichi
Enora
T
Mutahir
Pooka
Aegekt

Ingret

Silver Crusade

Dead

Aegekt closes in on the caster.

Fly: 1d20 + 13 ⇒ (15) + 13 = 28

Suddenly, Aegekt’s muscles ripple and expand to be nearly twice their original size rage and his blade becomes encased in a golden aura bane (human).

”Fall, evildoer!!!”

PA, Furious Focus, Haste, Divine Favor, Bane, Rage; Primary: 1d20 + 24 ⇒ (3) + 24 = 27
Damage: 2d8 + 27 + 2d6 ⇒ (3, 5) + 27 + (6, 4) = 45

PA, Haste, Divine Favor, Bane, Rage; Haste Attack: 1d20 + 22 ⇒ (15) + 22 = 37
Damage: 2d8 + 27 + 2d6 ⇒ (2, 1) + 27 + (1, 6) = 37

PA, Haste, Divine Favor, Bane, Rage; Secondary: 1d20 + 17 ⇒ (2) + 17 = 19
Damage: 2d8 + 27 + 2d6 ⇒ (3, 1) + 27 + (2, 3) = 36

Determination to reroll that last attack roll.

PA, Haste, Divine Favor, Bane, Rage; Secondary: 1d20 + 17 ⇒ (14) + 17 = 31

If the spellcaster drops then Aegekt will target the the guy with the scimitar with the remainder of his attacks.


N Male Wolf Tracker Companion 11 | HP 115/115 | AC 29 T 12 FF 26 | CMB +14, CMD 27 | F: +12, R: +10, W: +4 | Init: +3 | Perc: +14, SM: +1 | Speed 50ft | Active conditions: None

Wilk snarls and bites at the creature he knows is there, even if he can't see it anymore!

Bite: 1d20 + 13 ⇒ (18) + 13 = 31
Bite damage: 1d8 + 11 ⇒ (4) + 11 = 15
Trip: 1d20 + 19 ⇒ (18) + 19 = 37

Bite: 1d20 + 8 ⇒ (6) + 8 = 14
Bite damage: 1d8 + 11 ⇒ (7) + 11 = 18
Trip: 1d20 + 19 ⇒ (2) + 19 = 21

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