Year of Our Lord 1437 Pathfinder RAW PVP Combined Tables 1 & 2

Game Master Michael Johnson 66

In Fairytale Earth circa The Year of Our Lord 1437, the Crusaders of the Catacombs and the Desert Jackals join forces as a larger party to confront Antichrist Nero in his dungeon below the Roman Catacombs and stop him from hastening the Apocalypse!


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Changeling Witch(Tatterdemalion)14th|HP:85|AC:21(23)(T:14FF:18)|F:+7|R:+9|W:+16|SR:20| CMD:18|CMB:+8|Init:+2 Per:+18|Spear:+9(+8), Claw:+7,Dagger:+7,Sling:+10,Cestus:+7|Spells:0-4,1-7,2-7,3-7,4-6,5-5,6-4,7- 3

"هناك ، هناك طفل ، سأريحك ، الأم ترشدك وتحميك لأنك طفلها وأنا ، خادمها ، يجب أن تتأكد من سلامتك"Just doing this cause it looks cool

Arabic:
There ,There child, I shall comfort you, the mother guides and protects you for you are its child and I, her servant, shall make sure you are safe


Mwikali wrote:

"هناك ، هناك طفل ، سأريحك ، الأم ترشدك وتحميك لأنك طفلها وأنا ، خادمها ، يجب أن تتأكد من سلامتك"Just doing this cause it looks cool

** spoiler omitted **

شكرا لك يا أم جيدة.

The maiden shudders and smiles at Mwikali.

Arabic:
Thank you, good mother.


Male HP 117/117 |AC 28/28/FF18 | F+6/R+18/W+11 | CMB +0 | CMD+31 |init +8 | Perc + 24| Insp 16/16 | Hero Points 2/5 Irish Sprite [Outsider] Investigator - Psychic Detective [L14]

"Well its good that you can speak to Marijani here. No can we move on?"

He zips into the air.

Grand Lodge

Male Skinwalker Shifter 13/Monk 1; 196/196 HP; Init +9; Perception +21; Low Light Vision; [28 AC][21 Touch][25 FF]; [Fort 18][Reflex 17][Will 13],[CMD:41, vs. grapple 43], 17/17 Minutes of Minor Aspect, 17/17 Hours of Major Aspect Buff/Debuffs:

"We must see to this woman's protection! Lord Perpireen, you are most suited to that! Can you send her...somewhere safe. You know?" Johann makes little wiggle indications with his fingers.


HP: 151/172|AC: 24 FF: 24 Touch: 11 CMD: 27| Init: +0|Fort +20, Ref +13, Will +18|Hero Points: 1/1|Immune:Fear, Charm, Disease (20 ft. Aura Immune Fear/10 ft. +4Charm)

Alphonse frowns.

"Surely you're not asking him to dispatch her to the same realm as he's sent all of those monsters he has a soft spot for? This woman has already been kidnapped from her home once, you'd truly aim to do it again?"


Male HP 117/117 |AC 28/28/FF18 | F+6/R+18/W+11 | CMB +0 | CMD+31 |init +8 | Perc + 24| Insp 16/16 | Hero Points 2/5 Irish Sprite [Outsider] Investigator - Psychic Detective [L14]

Zips around.
"The land of the fey, is no place for a mortal Master Kalgeboren. So I must decline sending the wee lass there, but I can offer refuge in dreams for a short while."

He moves his hands for a while, and a door comes into .beingMindscape door


Changeling Witch(Tatterdemalion)14th|HP:85|AC:21(23)(T:14FF:18)|F:+7|R:+9|W:+16|SR:20| CMD:18|CMB:+8|Init:+2 Per:+18|Spear:+9(+8), Claw:+7,Dagger:+7,Sling:+10,Cestus:+7|Spells:0-4,1-7,2-7,3-7,4-6,5-5,6-4,7- 3

"We could send her to the Waterfall and pools and wait for us. I am sure the Spirits there will take care of her and protect her for us." She says offering a different solution. One that doesn't expend much energy or resources.


Lord Perpireen McGibel wrote:

Zips around.

"The land of the fey, is no place for a mortal Master Kalgeboren. So I must decline sending the wee lass there, but I can offer refuge in dreams for a short while."

He moves his hands for a while, and a door comes into .beingMindscape door

This would make her essentially unconscious, not put her into a safe place; mindscapes are not physical spaces.


Male Kitsune UnMnk 10 / Ftr (Brawler) 4 | Ki 8/10 | HP 127/168 | AC 30 (t24/ff24) | CMD 39 (40 vs bull/drag/repo) | F +13, R +15, W +13 | Perc +16 (low-light vision); SM +10; Init +5 | Fire 120, Acid 72, Heroism

The Fox agrees with Mwikali. "Let's deliver her safely to the water spirits. She can rest easy there, and when we are ready to leave the Mines, we can help her get home."


female Human Unchained Rogue 11th/Samurai[Warrior Poet] 3rd HP:152|AC:32(t:22,ff:22)|F:+11|R:+15|W:+11|CMD:25|CMB:+12|Init:+4 Per:+23(+28)|Dagger+16/+11/+6,Lgt Mace+15/+10/+5,Hvy Wrist Launchers+15/+10/+5,Cestus+15/+10/+5,Katana +16/+11/+6 Wakizashi +16/+11/+6

Ihrin stays quiet as she stands stoically her hands crossed as she cleans under her nails with a dagger.

"We should take her and then continue on. Lingering here doesn't seem right, be it the statue of...well..I assume evil and the Derro, I believe there may be more coming to this chamber."


female Human Unchained Rogue 11th/Samurai[Warrior Poet] 3rd HP:152|AC:32(t:22,ff:22)|F:+11|R:+15|W:+11|CMD:25|CMB:+12|Init:+4 Per:+23(+28)|Dagger+16/+11/+6,Lgt Mace+15/+10/+5,Hvy Wrist Launchers+15/+10/+5,Cestus+15/+10/+5,Katana +16/+11/+6 Wakizashi +16/+11/+6

"هل تستطيع الدفاع عن نفسك؟ إذا كان الأمر كذلك خذ هذه!"Ihrin says looking at the woman.

Arabic:
Can you defend yourself? If so take these!

Irhin will hand over a Quarterstaff,a dagger, a ring and a pair of bracers to the woman.


Male HP 117/117 |AC 28/28/FF18 | F+6/R+18/W+11 | CMB +0 | CMD+31 |init +8 | Perc + 24| Insp 16/16 | Hero Points 2/5 Irish Sprite [Outsider] Investigator - Psychic Detective [L14]

The door vanishes

"The pool seems good as well."

he says zipping about..


Ihrin Ardlean Dracul wrote:

"هل تستطيع الدفاع عن نفسك؟ إذا كان الأمر كذلك خذ هذه!"Ihrin says looking at the woman.** spoiler omitted **

Irhin will hand over a Quarterstaff,a dagger, a ring and a pair of bracers to the woman.

The maiden nods, thanking Lady Ihrin, and accepting the offered arms and defensive items, donning them with a look of gratitude mixed with wonder; these are probably the first magic items the girl has ever handled, maybe even the first weapons and fine jewelry, magical or mundane...


The heroes escort Marijani back up the spiral stairs to the eastbound tunnel that splits into three separate tunnels, and on to the waterfall grotto, where they are once again greeted by the marid and trio of nixies. Explaining the maiden's plight to the water spirits, the heroes are given solemn assurance by the marid and nixies that they will guard the young woman and provide for her nourishment and other needs until the heroes return.

Fear not, my friends, assures Bathsheba the Marid Matron of the Waterfalls, she will be well cared for until you return for her.


M Human unchained monk 8/paladin 6

Where to next? Cave J?


female Human Unchained Rogue 11th/Samurai[Warrior Poet] 3rd HP:152|AC:32(t:22,ff:22)|F:+11|R:+15|W:+11|CMD:25|CMB:+12|Init:+4 Per:+23(+28)|Dagger+16/+11/+6,Lgt Mace+15/+10/+5,Hvy Wrist Launchers+15/+10/+5,Cestus+15/+10/+5,Katana +16/+11/+6 Wakizashi +16/+11/+6

"أنت بخير يا ماريجاني. سوف نتأكد من استعادتك في طريقنا إلى الخارج ، والبقاء مع المريد والتاسيس الذين سيعتنون بك"Ihrin says as she smiles her hand resting on the woman. She felt right about helping the woman.

Arabic:
You will do fine,Marijani. We will make sure to retrieve you on our way out, stay with the Marid and the Nixies they will take care of you

"I say we head down another tier." She says looking at Johann. She smiles and shifts resting on her hips as her hands rest on the hilts of her blades.


Male HP 117/117 |AC 28/28/FF18 | F+6/R+18/W+11 | CMB +0 | CMD+31 |init +8 | Perc + 24| Insp 16/16 | Hero Points 2/5 Irish Sprite [Outsider] Investigator - Psychic Detective [L14]

"Yes yes lets keep going"

He seems happy now his strength is back


M Human unchained monk 8/paladin 6

Confident that they are leaving Marijani in good hands with Bathsheba and the nixies, the Champions descend the great spiral stair down the seemingly bottomless central mine shaft to deeper tiers below.

Coming upon an as yet unexplored tunnel, they proceed to explore it, following what has become a standard protocol: Johann, Lady Ihrin and Lord Perpireen stealthily scouting ahead, with Ogon Fox, Mwikali and Sir Alphonse waiting for the scouts to report back at the mouth of the tunnel.

The scouts come to a fork in the tunnel, with one branch continuing more or less westward, and a side tunnel descending south-westward at a steep but manageable grade or slope.

Perception checks from Johann, Ihrin and Lord P, please... and let me know what form Johann is in, please...

Grand Lodge

Skinwalker Shifter 12/Monk 1; 224/224 HP; Init +8; Perception +21; Low Light Vision; [AC 30][Touch 19][FF 28]; [Fort 19][Reflex 16][Will 13],[CMD:43, vs grapple 45], [Minutes of Minor Aspect 17/17], [Hours of Major Aspect 17/17]

Bear Johann sniffs the air and tries to study the way ahead.

perception: 1d20 + 18 ⇒ (9) + 18 = 27


female Human Unchained Rogue 11th/Samurai[Warrior Poet] 3rd HP:152|AC:32(t:22,ff:22)|F:+11|R:+15|W:+11|CMD:25|CMB:+12|Init:+4 Per:+23(+28)|Dagger+16/+11/+6,Lgt Mace+15/+10/+5,Hvy Wrist Launchers+15/+10/+5,Cestus+15/+10/+5,Katana +16/+11/+6 Wakizashi +16/+11/+6

Ihrin keeps pace hands ready as she looks about

Perception: 1d20 + 20 ⇒ (4) + 20 = 24+5 v.Traps to a total of 29


M Human unchained monk 8/paladin 6

Both Dire Bear Johann and Lady Ihrin smell a trap at the junction of the tunnels, where an alchemical scent as of the reagents comprising a magical trap reach their sensitive noses...

Johann and Ihrin both succeed in detecting a symbol of insanity trap without triggering the trap... Disable Device checks can now be attempted to disarm this magical trap.


female Human Unchained Rogue 11th/Samurai[Warrior Poet] 3rd HP:152|AC:32(t:22,ff:22)|F:+11|R:+15|W:+11|CMD:25|CMB:+12|Init:+4 Per:+23(+28)|Dagger+16/+11/+6,Lgt Mace+15/+10/+5,Hvy Wrist Launchers+15/+10/+5,Cestus+15/+10/+5,Katana +16/+11/+6 Wakizashi +16/+11/+6

As I don't trigger it I'll attempt it

Ihrin stops Johann and pulls out her tools to get ready to attempt in disabling the device

Disable Device: 1d20 + 24 ⇒ (16) + 24 = 40


M Human unchained monk 8/paladin 6
Ihrin Ardlean Dracul wrote:

As I don't trigger it I'll attempt it

Ihrin stops Johann and pulls out her tools to get ready to attempt in disabling the device

[dice=Disable Device]1d20+24

Nice roll! She succeeds in disarming the magical symbol of insanity trap!

Ihrin disables the trap by compromising hidden sigils graven in the floor and walls right before the trigger area...


Male HP 117/117 |AC 28/28/FF18 | F+6/R+18/W+11 | CMB +0 | CMD+31 |init +8 | Perc + 24| Insp 16/16 | Hero Points 2/5 Irish Sprite [Outsider] Investigator - Psychic Detective [L14]

Perception Fail

Flying fast he did not spot the trap until the others stopped, On coming back he could see what it was. But waited for the deft Fox to unpick its evils.

Once done, he moves on looking ahead for the others.

Perception 1d20 + 29 ⇒ (16) + 29 = 45


M Human unchained monk 8/paladin 6

With the trap disarmed, the scouts proceed to check both tunnels.

From the westbound tunnel can be seen a faint flickering of lurid reddish light, as of a firelight from around a corner, and a muffled din of murmuring, chattering, and mad gibberish... To Dire Bear Johann's keen nose comes the scent of more derro...

From the side tunnel sloping down and southwest-ward, nothing but dark silence, occasionally broken by the drop of water into a pool... *DRIP*...*DRIP*...*DRIP*...


M Human unchained monk 8/paladin 6
Lord Perpireen McGibel wrote:

Perception Fail

Flying fast he did not spot the trap until the others stopped, On coming back he could see what it was. But waited for the deft Fox to unpick its evils.

Once done, he moves on looking ahead for the others.

Perception 1d20+29

The invisible Lord Perpireen quickly ascertains that the cave straight to the west (J) contains more of the insane demon-worshipping derro, 12 more to be exact, huddled around a fire pit, over which they are roasting the remains of some hapless desert nomad on a spit slowly turnt by two of the derro...

In the other cave (K), drops of water from the stalactite-hung ceiling above fall into a small underground pond of placid water. The walls, floor, and ceiling are covered with green moss-like algae, and guano on the floor alerts the little fey lord to the swarms of bats, currently peaceful dozing where they roost on the ceiling amid the wet stalactites...


Male HP 117/117 |AC 28/28/FF18 | F+6/R+18/W+11 | CMB +0 | CMD+31 |init +8 | Perc + 24| Insp 16/16 | Hero Points 2/5 Irish Sprite [Outsider] Investigator - Psychic Detective [L14]

Comes back and tells the others what he has seen.

"Why Bats, a hate Bats"

He says with a sudder.


M Human unchained monk 8/paladin 6
Lord Perpireen McGibel wrote:

Comes back and tells the others what he has seen.

"Why Bats, a hate Bats"

He says with a sudder.

LOL!


HP: 151/172|AC: 24 FF: 24 Touch: 11 CMD: 27| Init: +0|Fort +20, Ref +13, Will +18|Hero Points: 1/1|Immune:Fear, Charm, Disease (20 ft. Aura Immune Fear/10 ft. +4Charm)

Alphonse frowns.

"Bats do no one harm, just as they are. But these Derro are a scourge. It is clear their kidnappings are common, and must be the cause of many innocent lives lost in this region. They must be wiped out."

"Hopefully they are largely confined to these mines. Searching miles of tunnels for the rest of their ilk could cost us time we may not be able to afford."


Changeling Witch(Tatterdemalion)14th|HP:85|AC:21(23)(T:14FF:18)|F:+7|R:+9|W:+16|SR:20| CMD:18|CMB:+8|Init:+2 Per:+18|Spear:+9(+8), Claw:+7,Dagger:+7,Sling:+10,Cestus:+7|Spells:0-4,1-7,2-7,3-7,4-6,5-5,6-4,7- 3

Mwikali looks at the others."We could always seal the entrance to this place and bury it deep in the earth. I can talk to Mother Africa and see if she would be kind enough to oblige us in this endeavor and help keep her children safe."


M Human unchained monk 8/paladin 6

You want to immure them? That's fantastic! lol... The only thing better would be defenestration! :)


Male HP 117/117 |AC 28/28/FF18 | F+6/R+18/W+11 | CMB +0 | CMD+31 |init +8 | Perc + 24| Insp 16/16 | Hero Points 2/5 Irish Sprite [Outsider] Investigator - Psychic Detective [L14]

Perks up

"Yes yes seal the Bats away forever!"


M Human unchained monk 8/paladin 6

Stone shape ought do it...

Grand Lodge

Male Skinwalker Shifter 13/Monk 1; 196/196 HP; Init +9; Perception +21; Low Light Vision; [28 AC][21 Touch][25 FF]; [Fort 18][Reflex 17][Will 13],[CMD:41, vs. grapple 43], 17/17 Minutes of Minor Aspect, 17/17 Hours of Major Aspect Buff/Debuffs:

Johann frowns. "Or we can rile up the bats and lead them at the derro. That could be interesting."


Changeling Witch(Tatterdemalion)14th|HP:85|AC:21(23)(T:14FF:18)|F:+7|R:+9|W:+16|SR:20| CMD:18|CMB:+8|Init:+2 Per:+18|Spear:+9(+8), Claw:+7,Dagger:+7,Sling:+10,Cestus:+7|Spells:0-4,1-7,2-7,3-7,4-6,5-5,6-4,7- 3

"I was talking about when we leave. The Bats are fine. In fact, their guano makes for a pretty powerful spell component!"


M Human unchained monk 8/paladin 6
Johann Kaltgeboren wrote:
Johann frowns. "Or we can rile up the bats and lead them at the derro. That could be interesting."

LOL... Lord Perpireen should have to succeed on a DC 15 Will save vs fear effect to overcome his revulsion to this plan... Of course, he doesnt have to, thats not RAW, but just for fun...


M Human unchained monk 8/paladin 6

Also, can I get a Will save from Johann, please? DC 21, but you get a +5 bonus, so you only need an 8 or better.


The Santuary of Nero Antichrist, the present moment:

Let us see if our favorite fools have found it for us... The Bear, yes, his will must be the weakest among them... Not the fairy, no... nor the clever Fox... nor the Heathen Witch, the Vampire's Princess, the Cardinal Inquisitor, or that hateful Paladin Veritas...

Nero Antichrist gazes with orbs of unholy fire in sunken sockets into the crystal ball clutched by a demon's claw wrought of gold at the top of his jeweled crozier.

Grand Lodge

Male Skinwalker Shifter 13/Monk 1; 196/196 HP; Init +9; Perception +21; Low Light Vision; [28 AC][21 Touch][25 FF]; [Fort 18][Reflex 17][Will 13],[CMD:41, vs. grapple 43], 17/17 Minutes of Minor Aspect, 17/17 Hours of Major Aspect Buff/Debuffs:

jokes on you, nero! I am very WISE.

will save: 1d20 + 8 + 5 ⇒ (6) + 8 + 5 = 19

darn it!


Johann Kaltgeboren wrote:

jokes on you, nero! I am very WISE.

[dice=will save]d20+8+5

darn it!

MUAHAHAHAHAAA!!

In his crystal ball forms the image of Johann, the shapeshifting woodsman of the Black Forest, the Schwartzwalder... He is in the depths of King Solomon's Mines, and the others are there, too, around him... No sign of The Heart of King Solomon Diamond, but of course, if they had it, they'd keep it tucked away... That was enough diamond to resurrect his Hounds of Hell and free them from the torment of eternal hellfire...

Mayhaps they'll speak of it, what they might do with such a treasure... Must listen for such talk...


female Human Unchained Rogue 11th/Samurai[Warrior Poet] 3rd HP:152|AC:32(t:22,ff:22)|F:+11|R:+15|W:+11|CMD:25|CMB:+12|Init:+4 Per:+23(+28)|Dagger+16/+11/+6,Lgt Mace+15/+10/+5,Hvy Wrist Launchers+15/+10/+5,Cestus+15/+10/+5,Katana +16/+11/+6 Wakizashi +16/+11/+6

Does he See Ihrin? Cause I am curious His reaction


Ihrin Ardlean Dracul wrote:
Does he See Ihrin? Cause I am curious His reaction

Indeed, Nero notes the Vampire's Princess, Lady Ihrin Dracul, Daughter of the Dragon, brother of little Vlad Dracula, but he has known that she joined the Crusaders and Jackals for some time now... He is insidious and subtle, and his spies are many.

Lady Dracula is still with them, aye... Her inherent bloodthirsty nature has not surfaced enough to drive her from them, or bring her into conflict with them... yet... The wolf still sleeps inside her, mayhaps... but soon, the wolf must have blood... She will make a splendid vampire Lord under my command, just like her father... Perhaps even as monstrous and bloodthirsty as her little brother shall one day be...


Nero scowls at the image of Sir Alphonse in his crystal ball, chiding the Bear for suggesting a course of action that would be so repugnant to their little friend Lord Perpireen... How he hated this particular foe, who had been killing his minions and thwarting his evil plots for six years now, first as one of those damned Lusty Fools, and now as one of the damned Crusaders and Jackals...

Youuuu... growls the cadaverous lich, YOU!!... First, I shall use you and manipulate you, make you think you are doing the right thing when all along you are doing my bidding... Then, I will reveal that fact to you, causing you to fall from grace, to lose faith... Then, I will kill you with slow and excruciating torture, and raise your ruined carcass as a graveknight. You will be the commander of my legion of undead warriors, you righteous, insufferable, perfect-hair-having...

Looking around to be certain that none of his evil minions heard that last rant, His Malevolence spies an invisible imp named Thornfester stifling giggles in amid the stalactites above, and, snarling with alarm and embarrassment, disintegrates the little devil with a green blast from his ring of spell storing!

SHUT UP!!


Looking at Mwikali in the crystal ball, he smiles evilly...

I know how to corrupt beautiful young witches... My father Lucifer taught me well, my dusky gem... I shall make you my concubine, but only after I force you to watch your beloved Africa enslaved and raped by European beasts!

Turning his eyes to the Fox, he pouts.

With you, I'm not quite sure what to do. You and the Bear are becoming very mighty beasts indeed. Some day you shall both grow too big for cages or chains... You will likely have to be destroyed. Can't trust a Fox, as your big friend has been known to remind you...

Grinning cruelly at Johann, the sunken orbs crackling with evil glee as the cadaverous face draws closer to the convex crystal...

Ah, Johann the Bear! My big, furry, foolish beast! I know exactly how to destroy you. After Wormwood has burnt the Black Forest to ashes, toppled Rapunzel's Tower, and devoured the fair lady, all before your eyes, your big heart shall break, and I shall laugh long and hard at your despair!

Looking finally at Lord Perpireen, the Antichrist shivers with disgust.

[i]And YOU! Perpireen McGibel, my old foe... I will squash you under my heel like the annoying, trick-playing, deceitful little bug that you are! You think this is a fine game we're playing, you and I, don't You? You've played me the fool too many times over the centuries... I will have my revenge, you accursed little sprite!

Grand Lodge

Male Skinwalker Shifter 13/Monk 1; 196/196 HP; Init +9; Perception +21; Low Light Vision; [28 AC][21 Touch][25 FF]; [Fort 18][Reflex 17][Will 13],[CMD:41, vs. grapple 43], 17/17 Minutes of Minor Aspect, 17/17 Hours of Major Aspect Buff/Debuffs:

Ignorant to all the evil scheming by the Lord of Darkness, Johann has a new idea... "Want me to go talk to the bats? Maybe they'll be willing to help us out on their own accord."

MJ- since I can turn into a bat, do I have the ability to talk bat?


M Human unchained monk 8/paladin 6
Johann Kaltgeboren wrote:

Ignorant to all the evil scheming by the Lord of Darkness, Johann has a new idea... "Want me to go talk to the bats? Maybe they'll be willing to help us out on their own accord."

MJ- since I can turn into a bat, do I have the ability to talk bat?

Rules as Written, I don't know for sure, but under the universal Rule of Cool, hell ya! lol

Grand Lodge

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Male Skinwalker Shifter 13/Monk 1; 224/224 HP; Init +8; Perception +21; Darkvision 90, Low Light, Blindsense 20; [AC 30][Touch 19][FF 28]; [Fort 19][Reflex 16][Will 13],[CMD:43, vs grapple 45],[Minutes of Minor Aspect 17/17], [Hours of Major Aspect 17/17]

Taking everyone's two second moment of silence as permission, Johann turns into a bat and flies into the bat cave.

Once there, he starts to try to communicate with cheeps and sonar images.

"<Monsters in near cave><Have much better cave><Wish I was in their cave><Much insects><Much good hanging rocks><Very dark and moist><Is very nice cave>."


Michael Johnson 66 wrote:
Johann Kaltgeboren wrote:

Ignorant to all the evil scheming by the Lord of Darkness, Johann has a new idea... "Want me to go talk to the bats? Maybe they'll be willing to help us out on their own accord."

MJ- since I can turn into a bat, do I have the ability to talk bat?

Rules as Written, I don't know for sure, but under the universal Rule of Cool, hell ya! lol

For reference the RAW is no, but I've always found it kind of dumb you need an entire second spell to talk to animals when you turn into one, especially since you entirely lose the ability to speak all your human languages when you do so.


M Human unchained monk 8/paladin 6
Storm Dragon wrote:
Michael Johnson 66 wrote:
Johann Kaltgeboren wrote:

Ignorant to all the evil scheming by the Lord of Darkness, Johann has a new idea... "Want me to go talk to the bats? Maybe they'll be willing to help us out on their own accord."

MJ- since I can turn into a bat, do I have the ability to talk bat?

Rules as Written, I don't know for sure, but under the universal Rule of Cool, hell ya! lol
For reference the RAW is no, but I've always found it kind of dumb you need an entire second spell to talk to animals when you turn into one, especially since you entirely lose the ability to speak all your human languages when you do so.

Sometimes it's best to use the rule of Cool. If it's fun and enhances the story, let it fly.


Something about Lady Ihrin's image in the crystal ball suddenly seizes all of the Antichrist's attention. He is frozen, transfixed, spellbound by a strikingly familiar expression on the Lady Dracul's face, followed by an unmistakable tilt of her head and the slight limp...

He remembers something from very long ago... Something from when he was a living mortal, and the arrogant young Emperor of Rome...

Agrippina!

He hadn't thought of his sister for centuries...

Hellish orbs locked intently on her image in the crystal ball now, he shudders momentarily, feels something in his decaying ribcage he'd thought was dead and rotten, and grimaced horrifically at the unwelcome sensation of filial affection...

No... You only bear a passing resemblance to my little sister Agrippina, Lady Dracul... Or it is some trace of senility undeath has failed to quell...

He dismisses the image, suddenly enervated and overcome with torpor from the strain of processing the scrying visions.

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