Temple of the Twelve, Dead Suns 2 (Inactive)

Game Master DoubleGold

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Male LG Morlamaw Dragonblooded Solarian 4 (Skyfire centurion) | SP 32 /32 HP 32/32 | RP 4/4 | EAC 16; KAC 18 | Fort +5; Ref +1; Will +2 | Init: +0 | Perc: +6, SM: +0 | Speed 20ft; 15ft with armor, Swim 40ft | [/ooc] | [ooc]Active conditions: none

Sonny follows the rest of the group and leaves the raptor behind for the Sky Fisher.


DungeonMaster

The raptor is dead, forgot to delete it.
Damage is added to the Skyfisher. 18 dmg on it.
The heroes leave wheeler to deal with it after damaging it, wheeler and the drone both do so.
Elene moves in slowly, ie. Stealthing. He would not have seen the bear traps there if he rushed, so he knows all he has to do is avoid that left side. The cultists aren't in here, they mush have moved to the head or hands, or dispersed out in both directions.
The Skyfisher decides not to mess with Wheeler for now as it sees everyone go in the building, so it decides to wait just outside the entrance of the building, it looks hungry and ready to trap them. The drone sees it at the entrance just before the drone turns the corner as does Sonny. The creature makes loud noises. Everyone knows that is the creature, even the cultists would know it is outside waiting for them. Most people fear that creature more than other people.
All heroes are up


Female Akitonian Ysoki Outlaw Operative/4 (SP 28/28 HP 26/26 RP 5/5 | EAC:18 KAC:18 | F:+2 R:+7 W:+4 | Init:+5 | Perc:+12 Darkvision 60ft | Move:40ft) | HC 1/1 | TSER +6 (d10+4P/Anchor) SAP +6 (d6+2E/Arc2) Stun
Skills:
Acro +12 Athl +5 Bluff +8 Comp +11 Cult +11 Diplo +4 Disg +7 Engg +13 Intim +7 LifeSci +5 Med +8 Mystic +3 Perc +12 PhysSci +5 Pilot +12 SM +6 SoH +16 Stealth +14 Surv +10
Starship:
Pilot +12 Engr +13 Sci +10 Gun +7 Capt I+7/D+4/B+8

Elene makes her way cautiously to where she can see the stairs, where she remains vigilant and waits for the party to join her.

Stealth: 1d20 + 13 ⇒ (11) + 13 = 24

Perception: 1d20 + 11 ⇒ (20) + 11 = 31


Male LG shirren scholar mechanic 6
Skills:
Computers +18, Culture +12,* Diplomacy +7,* Engineering +18, Medicine +11, Perception +10, Piloting +12, Profession (lab technician) +14, Physical Science +14
| SP 42/42 HP 44/44 +7 HP-Energy Shield| RP 6/6 | EAC 19; KAC 21 | Fort +6; Ref +8; Will +3 | Init: +2 | Perc: +10, SM: +1 | Speed 30ft | Ranged attack +7 (sonic pistol, thunderstrike); 40 ft.;1d8+3 So, deafen| Active conditions: -1 Armor check.

"Oh, it is far more pleasant being in here than it is out there with that... thing!" K'Klacklun declares referring to the kingfisher. Realizing that his ysoki companion was acting rather quiet, the shirren follows her. He, too, tries to make no noise.
Stealth: 1d20 + 2 ⇒ (1) + 2 = 3

However, the silence and confined area, seems to be getting to the anxious Starfinder and he finds himself saying aloud, "I, say, this is an awfully small space and it is rather quiet in here, I must say. Are you sure that we are not alone?"

The drone hovers on ahead.
Stealth: 1d20 + 4 ⇒ (16) + 4 = 20

Far less conspicuous than its counterpart, it searches ahead.
Perception: 1d20 + 4 ⇒ (19) + 4 = 23


DungeonMaster

Elene can't see anything, but the Drone can see the cultists. The Drone, though Stealth, has nothing to hide behind as the cultists are looking in that direction.
They scream, ah more monsters. Don't come any closer or we'll shoot. If any of our cultists brothers are out there, we can get rid of that Skyfisher together, and that robot like monster.
The drone can tell they have close ranged, ranged weapons, like shotguns, which is why they ain't firing for here, also from that distance, it is improved cover or -8 penalty from both sides.


Female Akitonian Ysoki Outlaw Operative/4 (SP 28/28 HP 26/26 RP 5/5 | EAC:18 KAC:18 | F:+2 R:+7 W:+4 | Init:+5 | Perc:+12 Darkvision 60ft | Move:40ft) | HC 1/1 | TSER +6 (d10+4P/Anchor) SAP +6 (d6+2E/Arc2) Stun
Skills:
Acro +12 Athl +5 Bluff +8 Comp +11 Cult +11 Diplo +4 Disg +7 Engg +13 Intim +7 LifeSci +5 Med +8 Mystic +3 Perc +12 PhysSci +5 Pilot +12 SM +6 SoH +16 Stealth +14 Surv +10
Starship:
Pilot +12 Engr +13 Sci +10 Gun +7 Capt I+7/D+4/B+8

Elen turns to K'Klacklun with a finger to her lips.

Shhhhhhhhh!

Second Seekers (Luwazi Elsebo)

Vash "Wheeler" Wesveg Ysoki (Corporate Agent) Envoy 9/Soldier1 SP: 59/66 HP: 57/57 RP: 6/8 | KAC: 28 EAC: 27 | F+7 R+12 W+10| Speed 40, Per +1 SM +14+d6+2 Init:+14 DR 7/-, Cold 10, Fire 10, Elec 10 - feedback 2d6

Wheeler fears no skyfisher and continues firing on it.

Bluff: 1d20 + 13 ⇒ (5) + 13 = 18
Get Em Sonic Shot vs EAC: 1d20 + 8 ⇒ (6) + 8 = 141d8 + 2 ⇒ (7) + 2 = 9


Male LG Morlamaw Dragonblooded Solarian 4 (Skyfire centurion) | SP 32 /32 HP 32/32 | RP 4/4 | EAC 16; KAC 18 | Fort +5; Ref +1; Will +2 | Init: +0 | Perc: +6, SM: +0 | Speed 20ft; 15ft with armor, Swim 40ft | [/ooc] | [ooc]Active conditions: none

can Sonny moves closes to the cultists and explodes?


DungeonMaster

Wheeler misses and fails to bluff it out. What you asking Sonny, what are you exploding?


Male LG Morlamaw Dragonblooded Solarian 4 (Skyfire centurion) | SP 32 /32 HP 32/32 | RP 4/4 | EAC 16; KAC 18 | Fort +5; Ref +1; Will +2 | Init: +0 | Perc: +6, SM: +0 | Speed 20ft; 15ft with armor, Swim 40ft | [/ooc] | [ooc]Active conditions: none

SuperNova the cultists.


DungeonMaster

Yes. Roll your damage
As Sonny gets closer. The two say Hey watch it, we have a Skyfisher out there, and you have an aura turned on. Think before you do things, don't you ever think some of your cultists brothers might be down here. Now help us take care of the Skyfisher, we will be outside.

sense motive or insight dc 21, not sure what skills exist in Starfinder without looking it up, everyone can attempt this:
They know you are not a cultist, and are pretending to believe you are. They plan to dash outside while having the party follow them. They know the Skyfisher will go after the larger group inside the tunnel rather than the 2 cultists outside when given a choice. So you will have 2 cultists and a Skyfisher fighting you at the same time. In lameness terms, don't follow them outside, let them leave while you all stay in here, and they will be forced to fight the Skyfisher that attacks them, while they are expecting you to leave the cave behind them.


Male LG Morlamaw Dragonblooded Solarian 4 (Skyfire centurion) | SP 32 /32 HP 32/32 | RP 4/4 | EAC 16; KAC 18 | Fort +5; Ref +1; Will +2 | Init: +0 | Perc: +6, SM: +0 | Speed 20ft; 15ft with armor, Swim 40ft | [/ooc] | [ooc]Active conditions: none

reflex 13: 4d6 ⇒ (3, 1, 3, 6) = 13

"...I am Morlamaw. I don't think we... well, we do have those type of cults but just burn."


DungeonMaster

Sonny burns the cultists You said, what, okay war
reflex: 2d20 ⇒ (16, 19) = 35 +1 to each.
The rest of the heroes are up


Male LG shirren scholar mechanic 6
Skills:
Computers +18, Culture +12,* Diplomacy +7,* Engineering +18, Medicine +11, Perception +10, Piloting +12, Profession (lab technician) +14, Physical Science +14
| SP 42/42 HP 44/44 +7 HP-Energy Shield| RP 6/6 | EAC 19; KAC 21 | Fort +6; Ref +8; Will +3 | Init: +2 | Perc: +10, SM: +1 | Speed 30ft | Ranged attack +7 (sonic pistol, thunderstrike); 40 ft.;1d8+3 So, deafen| Active conditions: -1 Armor check.

Sense Motive: 1d20 + 1 ⇒ (3) + 1 = 4

"Oh, how helpful!" K'Klacklun exclaims. "But, I am afraid that you are mistaken about our affiliation."


DungeonMaster

They respond to K'Klacklun You can always join us, "The Darkside is a path to many abilities, some considered unnatural" reference from Star Wars Revenge of the Sith.


Male LG shirren scholar mechanic 6
Skills:
Computers +18, Culture +12,* Diplomacy +7,* Engineering +18, Medicine +11, Perception +10, Piloting +12, Profession (lab technician) +14, Physical Science +14
| SP 42/42 HP 44/44 +7 HP-Energy Shield| RP 6/6 | EAC 19; KAC 21 | Fort +6; Ref +8; Will +3 | Init: +2 | Perc: +10, SM: +1 | Speed 30ft | Ranged attack +7 (sonic pistol, thunderstrike); 40 ft.;1d8+3 So, deafen| Active conditions: -1 Armor check.

K'Klacklun, despite his propensities towards good and lawful endeavors, pauses to seriously consider the offer. He is, after all, a shirren. Being presented with a choice brings an almost euphoric feeling to the Starfinder. "Well, then, tell me more."

Second Seekers (Luwazi Elsebo)

Vash "Wheeler" Wesveg Ysoki (Corporate Agent) Envoy 9/Soldier1 SP: 59/66 HP: 57/57 RP: 6/8 | KAC: 28 EAC: 27 | F+7 R+12 W+10| Speed 40, Per +1 SM +14+d6+2 Init:+14 DR 7/-, Cold 10, Fire 10, Elec 10 - feedback 2d6

Wheeler fires a shot at the Skyfisher

Bluff: 1d20 + 13 ⇒ (3) + 13 = 16

Get An Sonic Pistol: 1d20 + 8 ⇒ (20) + 8 = 281d8 + 2 ⇒ (5) + 2 = 7

Second Seekers (Luwazi Elsebo)

Vash "Wheeler" Wesveg Ysoki (Corporate Agent) Envoy 9/Soldier1 SP: 59/66 HP: 57/57 RP: 6/8 | KAC: 28 EAC: 27 | F+7 R+12 W+10| Speed 40, Per +1 SM +14+d6+2 Init:+14 DR 7/-, Cold 10, Fire 10, Elec 10 - feedback 2d6

crit: 1d8 + 2 ⇒ (3) + 2 = 5


Female Akitonian Ysoki Outlaw Operative/4 (SP 28/28 HP 26/26 RP 5/5 | EAC:18 KAC:18 | F:+2 R:+7 W:+4 | Init:+5 | Perc:+12 Darkvision 60ft | Move:40ft) | HC 1/1 | TSER +6 (d10+4P/Anchor) SAP +6 (d6+2E/Arc2) Stun
Skills:
Acro +12 Athl +5 Bluff +8 Comp +11 Cult +11 Diplo +4 Disg +7 Engg +13 Intim +7 LifeSci +5 Med +8 Mystic +3 Perc +12 PhysSci +5 Pilot +12 SM +6 SoH +16 Stealth +14 Surv +10
Starship:
Pilot +12 Engr +13 Sci +10 Gun +7 Capt I+7/D+4/B+8

I think Bluff is opposed by Perception in Starfinder.

Perception DC21: 1d20 + 11 ⇒ (6) + 11 = 17

Sounds legit to me!


DungeonMaster

Wheeler does massive damage on the Skyfisher.
The two answer K'Klacklun You raid, steal and kill whoever you want, within reason of course, and you'll be rich beyond your wildest dreams. You can also own slaves. Think of it this way, get rid of hundreds of defenseless people in a city without being caught by the guards and loot their bodies of credits. You take them out one by one in private locations. Or take out a camp of guards, and don't let one escape. Noone lives to tell the tale and you are rich of stuff and credits, without anyone knowing you did it. Imagine the power.

What is Elene and K'klacklun doing this round? Delay? Nothing, attacking them? Attacking the Skyfisher?


Male LG shirren scholar mechanic 6
Skills:
Computers +18, Culture +12,* Diplomacy +7,* Engineering +18, Medicine +11, Perception +10, Piloting +12, Profession (lab technician) +14, Physical Science +14
| SP 42/42 HP 44/44 +7 HP-Energy Shield| RP 6/6 | EAC 19; KAC 21 | Fort +6; Ref +8; Will +3 | Init: +2 | Perc: +10, SM: +1 | Speed 30ft | Ranged attack +7 (sonic pistol, thunderstrike); 40 ft.;1d8+3 So, deafen| Active conditions: -1 Armor check.

{{I must say,}} K'Klacklun notes to Elene telepathically, {{their suggested course of actions for the pursuit of wealth seem rather unpleasant and ill-advised.}}

The shirren tries to give the cultists an appeasing smile with his mandibles, as he continues to broadcast a telepathic message, {{If they are offering to get rid of that dreadful beast outside, then I am all for it, I suppose. I certainly don't wish to end up as food for that monster. However, I then suggest that we part ways with these unsavory folk.}}

Well, they aren't attacking him, so K'Klacklun will go into delay.

As best as he can tell, the inside is providing some relative safety to him and K'Klacklun values safety and comfort. If the cultists appear to be going outside to deal with the creature, then he will follow with his drone and offer assistance. Otherwise, he will come out of delay if the cultists take any hostile action towards he, his drone or a fellow Starfinder.


Female Akitonian Ysoki Outlaw Operative/4 (SP 28/28 HP 26/26 RP 5/5 | EAC:18 KAC:18 | F:+2 R:+7 W:+4 | Init:+5 | Perc:+12 Darkvision 60ft | Move:40ft) | HC 1/1 | TSER +6 (d10+4P/Anchor) SAP +6 (d6+2E/Arc2) Stun
Skills:
Acro +12 Athl +5 Bluff +8 Comp +11 Cult +11 Diplo +4 Disg +7 Engg +13 Intim +7 LifeSci +5 Med +8 Mystic +3 Perc +12 PhysSci +5 Pilot +12 SM +6 SoH +16 Stealth +14 Surv +10
Starship:
Pilot +12 Engr +13 Sci +10 Gun +7 Capt I+7/D+4/B+8

Elene silently nods her approval of K'Klacklun's reaction. She decides to stall for time.

You sound like you know how to handle a weapon. That could certainly come in handy, with what's waiting for us outside. What are you using? Have you ever killed a skyfisher before?

Stall or Bluff, GM's choice. Roll for me as needed, please.


DungeonMaster

Elene and Klacklun ready attack.
They take their turn. with weapons lowered. And move towards Elene. Okay, no doing bad. and the blab on something: 3 + 1d20 ⇒ 3 + (5) = 8 vs Elene perception
something: 3 + 1d20 ⇒ 3 + (1) = 4 vs Klacklun perception

if you beat their something with perception:
You notice they tried to pickpocket you, while pretending to be good.

All heroes are up


Male LG shirren scholar mechanic 6
Skills:
Computers +18, Culture +12,* Diplomacy +7,* Engineering +18, Medicine +11, Perception +10, Piloting +12, Profession (lab technician) +14, Physical Science +14
| SP 42/42 HP 44/44 +7 HP-Energy Shield| RP 6/6 | EAC 19; KAC 21 | Fort +6; Ref +8; Will +3 | Init: +2 | Perc: +10, SM: +1 | Speed 30ft | Ranged attack +7 (sonic pistol, thunderstrike); 40 ft.;1d8+3 So, deafen| Active conditions: -1 Armor check.

Perception: 1d20 + 5 ⇒ (2) + 5 = 7

"I say! That is entirely uncalled for!" K'Klacklun scolds as a cultist reaches for his stuff. "Surely, that is no way to treat an ally!"

K'Klacklun readies an action to signal the drone to attack if the cultists take any hostile/hurtful action towards a Starfinder.

Readied action:

Ranged (pulsecaster): 1d20 + 6 ⇒ (2) + 6 = 8
Damage (E/NL): 1d4 ⇒ 3


Female Akitonian Ysoki Outlaw Operative/4 (SP 28/28 HP 26/26 RP 5/5 | EAC:18 KAC:18 | F:+2 R:+7 W:+4 | Init:+5 | Perc:+12 Darkvision 60ft | Move:40ft) | HC 1/1 | TSER +6 (d10+4P/Anchor) SAP +6 (d6+2E/Arc2) Stun
Skills:
Acro +12 Athl +5 Bluff +8 Comp +11 Cult +11 Diplo +4 Disg +7 Engg +13 Intim +7 LifeSci +5 Med +8 Mystic +3 Perc +12 PhysSci +5 Pilot +12 SM +6 SoH +16 Stealth +14 Surv +10
Starship:
Pilot +12 Engr +13 Sci +10 Gun +7 Capt I+7/D+4/B+8

Can't fail a DC8 Perception.

'Ere now, what're you doing? I thought we was friends! You try that again and you'll come back with a bloody stump.

If they make a hostile move toward anyone in the party:

Elene shoots the nearest one point-blank.

TSER, vs. KAC: 1d20 + 5 ⇒ (13) + 5 = 18 Damage: 1d10 + 3 ⇒ (8) + 3 = 11 piercing


DungeonMaster

It is clear the cultists weren't reaching for just anything, but specifically the weapons not in your hands. The heroes kill the two cultists after their pathetic attempt, Elene's attack almost kills one entirely. We are going to say you gang up on them, as they are cornered and flatfooted due to circumstances.
Oh, right, did Wheeler want to take another shot at the Skyfisher while they were all fighting the cultists? Rest of the heroes, now what, back outside, or head into the head area? Wheeler may or may not have to fight this thing alone.

Second Seekers (Luwazi Elsebo)

Vash "Wheeler" Wesveg Ysoki (Corporate Agent) Envoy 9/Soldier1 SP: 59/66 HP: 57/57 RP: 6/8 | KAC: 28 EAC: 27 | F+7 R+12 W+10| Speed 40, Per +1 SM +14+d6+2 Init:+14 DR 7/-, Cold 10, Fire 10, Elec 10 - feedback 2d6

Wheeler is growing increasingly distressed at his lack of aid and fires again.

Bluff: 1d20 + 13 ⇒ (17) + 13 = 30
Shot: 1d20 + 8 ⇒ (13) + 8 = 211d8 + 2 ⇒ (4) + 2 = 6


DungeonMaster

Wheeler shoots the skyfisher again. You all can hear it scream as it is hurting now. 36 dmg on the Skyfisher.
It will fire a web at Wheeler hit: 14 + 1d20 ⇒ 14 + (16) = 30 dmg: 1d4 + 7 ⇒ (3) + 7 = 10 and entangled
check: 1d20 ⇒ 20 Around the corner a shock grenade hits, Elene, Klacklun and the drone dmg: 1d6 ⇒ 4 electric, reflex 15 for half. All heroes are up


Male LG shirren scholar mechanic 6
Skills:
Computers +18, Culture +12,* Diplomacy +7,* Engineering +18, Medicine +11, Perception +10, Piloting +12, Profession (lab technician) +14, Physical Science +14
| SP 42/42 HP 44/44 +7 HP-Energy Shield| RP 6/6 | EAC 19; KAC 21 | Fort +6; Ref +8; Will +3 | Init: +2 | Perc: +10, SM: +1 | Speed 30ft | Ranged attack +7 (sonic pistol, thunderstrike); 40 ft.;1d8+3 So, deafen| Active conditions: -1 Armor check.

"Oh, my. That certainly didn't go how I expected it to." K'Klacklun notes. "We should see how our comrades are faring outside."

The shirren begins making his way to the steps as the drone flies on ahead.

It looks like it will take the drone two rounds to get outside. I have updated locations of K'Klacklun and the drone for one round, as presumably Wheeler is still in rounds fighting the skyfisher until we get back out there. On the next round, K'Klacklun will take up a defensive position as the drone moves forward and attacks from range, hovering above the "feet" hopefully out of reach of the skyfisher.

Drone's Attack Next Round:

Ranged (pulsecaster): 1d20 + 6 ⇒ (16) + 6 = 22
Damage (E/NL): 1d4 ⇒ 3

Second Seekers (Luwazi Elsebo)

Vash "Wheeler" Wesveg Ysoki (Corporate Agent) Envoy 9/Soldier1 SP: 59/66 HP: 57/57 RP: 6/8 | KAC: 28 EAC: 27 | F+7 R+12 W+10| Speed 40, Per +1 SM +14+d6+2 Init:+14 DR 7/-, Cold 10, Fire 10, Elec 10 - feedback 2d6

Wheeler continues to fight

Shot + Get em: 1d20 + 8 - 2 ⇒ (20) + 8 - 2 = 261d8 + 2 ⇒ (2) + 2 = 4
Crit: 1d8 + 2 ⇒ (1) + 2 = 3


DungeonMaster

Wheeler places another shot on the Skyfisher. 43 dmg on it.


Male LG Morlamaw Dragonblooded Solarian 4 (Skyfire centurion) | SP 32 /32 HP 32/32 | RP 4/4 | EAC 16; KAC 18 | Fort +5; Ref +1; Will +2 | Init: +0 | Perc: +6, SM: +0 | Speed 20ft; 15ft with armor, Swim 40ft | [/ooc] | [ooc]Active conditions: none

Sonny looks more irrited than sad when he sees the cultists throwing a grenade at them. He throws his sonic disk in retaliation at one of the cultists while he goes toward Wheeler.

"I don't have the patience to deal with you anymore. Surrunder, run or die. Those are your only choice."he says in a resolute tone.

sonic disk: 1d20 + 8 ⇒ (15) + 8 = 23
sonic disk: 1d4 + 8 + 1 ⇒ (1) + 8 + 1 = 10


DungeonMaster

The cultist is behind 3/4 cover as he threw it around the corner. You manage to hit his hand/arm. The shirren cries out in pain, and she is the cult Leader.
Elene is up


Female Akitonian Ysoki Outlaw Operative/4 (SP 28/28 HP 26/26 RP 5/5 | EAC:18 KAC:18 | F:+2 R:+7 W:+4 | Init:+5 | Perc:+12 Darkvision 60ft | Move:40ft) | HC 1/1 | TSER +6 (d10+4P/Anchor) SAP +6 (d6+2E/Arc2) Stun
Skills:
Acro +12 Athl +5 Bluff +8 Comp +11 Cult +11 Diplo +4 Disg +7 Engg +13 Intim +7 LifeSci +5 Med +8 Mystic +3 Perc +12 PhysSci +5 Pilot +12 SM +6 SoH +16 Stealth +14 Surv +10
Starship:
Pilot +12 Engr +13 Sci +10 Gun +7 Capt I+7/D+4/B+8

Elene moves nimbly up the stairs using Nimble Moves to confront the cult leader and shoot her point blank, stowing her shirren-eye rifle as she goes, then Swift action Calling her Static Arc pistol to her hand via Fusion Seal.

Hey, bug eyes! You got a human on your shoulder.

Trick Attack: 1d20 + 15 ⇒ (2) + 15 = 17 Extra Damage: 1d8 ⇒ 2

Not falling for it? Eh, well, here's some current events.

SAP, vs EAC: 1d20 + 5 ⇒ (11) + 5 = 16 Damage: 1d6 + 1 ⇒ (4) + 1 = 5 electric


DungeonMaster

The cultist cries out again.
The skyfihser fires another shot at Wheeler hit: 14 + 1d20 ⇒ 14 + (11) = 25
dmg: 1d4 + 7 ⇒ (1) + 7 = 8 and entangled.
the cult leader will try to knife elene hit: 7 + 1d20 ⇒ 7 + (15) = 22 vs KAC dmg: 1d4 + 4 ⇒ (2) + 4 = 6 and fort save dc 15 or take dex dmg: 1d3 ⇒ 1


DungeonMaster

Oh forgot, all heroes are up


Female Akitonian Ysoki Outlaw Operative/4 (SP 28/28 HP 26/26 RP 5/5 | EAC:18 KAC:18 | F:+2 R:+7 W:+4 | Init:+5 | Perc:+12 Darkvision 60ft | Move:40ft) | HC 1/1 | TSER +6 (d10+4P/Anchor) SAP +6 (d6+2E/Arc2) Stun
Skills:
Acro +12 Athl +5 Bluff +8 Comp +11 Cult +11 Diplo +4 Disg +7 Engg +13 Intim +7 LifeSci +5 Med +8 Mystic +3 Perc +12 PhysSci +5 Pilot +12 SM +6 SoH +16 Stealth +14 Surv +10
Starship:
Pilot +12 Engr +13 Sci +10 Gun +7 Capt I+7/D+4/B+8

Fort DC15: 1d20 + 2 ⇒ (16) + 2 = 18 Success!

SP 15/21

Elene kicks a convenient pebble behind the cult leader to distract her, then fires again.

Trick Attack: 1d20 + 15 ⇒ (3) + 15 = 18 Extra Damage: 1d8 ⇒ 2

SAP, vs EAC: 1d20 + 5 ⇒ (6) + 5 = 11 Damage: 1d6 + 1 ⇒ (4) + 1 = 5 electric


Male LG shirren scholar mechanic 6
Skills:
Computers +18, Culture +12,* Diplomacy +7,* Engineering +18, Medicine +11, Perception +10, Piloting +12, Profession (lab technician) +14, Physical Science +14
| SP 42/42 HP 44/44 +7 HP-Energy Shield| RP 6/6 | EAC 19; KAC 21 | Fort +6; Ref +8; Will +3 | Init: +2 | Perc: +10, SM: +1 | Speed 30ft | Ranged attack +7 (sonic pistol, thunderstrike); 40 ft.;1d8+3 So, deafen| Active conditions: -1 Armor check.

As he reaches the base of the steps, K'Klacklun hears the monstrous sounds of the skyfisher and halts his steps.

The drone chirps at K'Klacklun.

"Most certainly not!" he responds. "I am not going out there with that-that monster!"

The drone whistles.

'Well, you can go if you are so inclined, but I for one don't have any desire to be a skyfisher's meal." The shirren retrieves a frag grenade from his belongings.

The drone hovers for a moment, then flies forward and ascends above the foot of the building before taking a shot at the skyfisher.
Ranged (pulsecaster): 1d20 + 6 ⇒ (2) + 6 = 8
Damage (E/NL): 1d4 ⇒ 4


Male LG Morlamaw Dragonblooded Solarian 4 (Skyfire centurion) | SP 32 /32 HP 32/32 | RP 4/4 | EAC 16; KAC 18 | Fort +5; Ref +1; Will +2 | Init: +0 | Perc: +6, SM: +0 | Speed 20ft; 15ft with armor, Swim 40ft | [/ooc] | [ooc]Active conditions: none

Sonny takes a guarded step toward the skyfisher. He calls his disk on his hand, turns it into fire and throws it at the skyfisher.

"This creature blocks our exit.Begone!"he exclaims.

Sonic disk vs eac: 1d20 + 8 + 1 ⇒ (8) + 8 + 1 = 17
Fire and holy: 1d4 + 8 + 1 + 1 ⇒ (4) + 8 + 1 + 1 = 14


DungeonMaster

Sonny puts another shot on the Skyfisher. It is hurting 57 dmg on it. It then communicates with the party telepathically. oouch, I'll get my food elsewhere, guess I better hunt only animals and not people. It then flees.
The others miss the cultist.
Wheeler is up Just give me an appropriate action to get untangled. You can attack the web, athletics, acrobatics, etc.

Second Seekers (Luwazi Elsebo)

Vash "Wheeler" Wesveg Ysoki (Corporate Agent) Envoy 9/Soldier1 SP: 59/66 HP: 57/57 RP: 6/8 | KAC: 28 EAC: 27 | F+7 R+12 W+10| Speed 40, Per +1 SM +14+d6+2 Init:+14 DR 7/-, Cold 10, Fire 10, Elec 10 - feedback 2d6

Wheeler tries to slip out of the web

Acrobatics: 1d20 + 3 ⇒ (15) + 3 = 18


DungeonMaster

Wheeler does so, as he slips out with ease.
The cultist will step back, guarded step and magic missile elene dmg: 2d4 + 2 ⇒ (2, 1) + 2 = 5
All heroes are up


Male LG shirren scholar mechanic 6
Skills:
Computers +18, Culture +12,* Diplomacy +7,* Engineering +18, Medicine +11, Perception +10, Piloting +12, Profession (lab technician) +14, Physical Science +14
| SP 42/42 HP 44/44 +7 HP-Energy Shield| RP 6/6 | EAC 19; KAC 21 | Fort +6; Ref +8; Will +3 | Init: +2 | Perc: +10, SM: +1 | Speed 30ft | Ranged attack +7 (sonic pistol, thunderstrike); 40 ft.;1d8+3 So, deafen| Active conditions: -1 Armor check.

"Oh, dear! Where is Elene?" K'Klacklun cries, realizing that the ysoki did not follow him. The shirren races back to see if he can find her. Double move

The drone, executing its last instruction, fires again on the skyfisher.
Ranged (pulsecaster): 1d20 + 6 ⇒ (8) + 6 = 14
Damage (E/NL): 1d4 ⇒ 2


DungeonMaster

The Skyfisher already fleed, I just forgot to remove it from the map. Just the last cultist is up


Female Akitonian Ysoki Outlaw Operative/4 (SP 28/28 HP 26/26 RP 5/5 | EAC:18 KAC:18 | F:+2 R:+7 W:+4 | Init:+5 | Perc:+12 Darkvision 60ft | Move:40ft) | HC 1/1 | TSER +6 (d10+4P/Anchor) SAP +6 (d6+2E/Arc2) Stun
Skills:
Acro +12 Athl +5 Bluff +8 Comp +11 Cult +11 Diplo +4 Disg +7 Engg +13 Intim +7 LifeSci +5 Med +8 Mystic +3 Perc +12 PhysSci +5 Pilot +12 SM +6 SoH +16 Stealth +14 Surv +10
Starship:
Pilot +12 Engr +13 Sci +10 Gun +7 Capt I+7/D+4/B+8

Where is Elene? Hmmm...I don't know. Maybe I'm here.

Elene scurries under the feet of the cult leader as only a Ysoki operative can.

Trick Attack, Uncanny Mobility: 1d20 + 15 ⇒ (15) + 15 = 30 Extra Damage: 1d8 ⇒ 1

...or maybe I'm there.

SAP, vs. EAC: 1d20 + 5 ⇒ (7) + 5 = 12 Damage: 1d6 + 1 ⇒ (1) + 1 = 2

Second Seekers (Luwazi Elsebo)

Vash "Wheeler" Wesveg Ysoki (Corporate Agent) Envoy 9/Soldier1 SP: 59/66 HP: 57/57 RP: 6/8 | KAC: 28 EAC: 27 | F+7 R+12 W+10| Speed 40, Per +1 SM +14+d6+2 Init:+14 DR 7/-, Cold 10, Fire 10, Elec 10 - feedback 2d6

Wheeler wheels over to the cultist and says Get Em


Male LG shirren scholar mechanic 6
Skills:
Computers +18, Culture +12,* Diplomacy +7,* Engineering +18, Medicine +11, Perception +10, Piloting +12, Profession (lab technician) +14, Physical Science +14
| SP 42/42 HP 44/44 +7 HP-Energy Shield| RP 6/6 | EAC 19; KAC 21 | Fort +6; Ref +8; Will +3 | Init: +2 | Perc: +10, SM: +1 | Speed 30ft | Ranged attack +7 (sonic pistol, thunderstrike); 40 ft.;1d8+3 So, deafen| Active conditions: -1 Armor check.
DoubleGold wrote:
The Skyfisher already fleed, I just forgot to remove it from the map. Just the last cultist is up

In that case, I will retcon the drone's action.

The drone turns and heads inside. Move action


DungeonMaster

Sonny will use the solar weapon against the cultist hit: 8 + 1d20 ⇒ 8 + (20) = 28 crit dmg: 2d6 + 22 + 2 ⇒ (4, 2) + 22 + 2 = 30 and he slices off his head

And it is just enough to kill the cultist
Treasure 2 lashunta ringwear I, 2 defiant longsword, shock
grenades I (4), 2 utility scattergun with 50 scattergun
shells, field rations (4 weeks), credstick (300 credits)
Additional Gear found on the one cultist: kasatha microcord I, tactical dueling sword, tactical shirren-eye rifle with 50 longarm rounds, mk 1 serums of healing (2), personal comm unit, field rations (3 weeks), credstick (1,000 credits) and inside the statue opal beads worth 1200 credits total.

The heroes feel safe now as they feel they can bunker down in the statue for a few minutes or even the night if they wish, especially since they have more food.


Female Akitonian Ysoki Outlaw Operative/4 (SP 28/28 HP 26/26 RP 5/5 | EAC:18 KAC:18 | F:+2 R:+7 W:+4 | Init:+5 | Perc:+12 Darkvision 60ft | Move:40ft) | HC 1/1 | TSER +6 (d10+4P/Anchor) SAP +6 (d6+2E/Arc2) Stun
Skills:
Acro +12 Athl +5 Bluff +8 Comp +11 Cult +11 Diplo +4 Disg +7 Engg +13 Intim +7 LifeSci +5 Med +8 Mystic +3 Perc +12 PhysSci +5 Pilot +12 SM +6 SoH +16 Stealth +14 Surv +10
Starship:
Pilot +12 Engr +13 Sci +10 Gun +7 Capt I+7/D+4/B+8

Elene takes a ten minute breather.

SP 21/21


Male LG Morlamaw Dragonblooded Solarian 4 (Skyfire centurion) | SP 32 /32 HP 32/32 | RP 4/4 | EAC 16; KAC 18 | Fort +5; Ref +1; Will +2 | Init: +0 | Perc: +6, SM: +0 | Speed 20ft; 15ft with armor, Swim 40ft | [/ooc] | [ooc]Active conditions: none

Sonny takes the two defiant longswords and the creedstick.

If I find a better weapon, I could transfert the fusion.

The Morlamaw looks at Elene who is resting.

"Elene, I am a direct person. I have been trained to be a Skyfire centurion. In fact, because I have dragonblood in my veins and I am large and strong, you could i was playing the dragon. I would feel honored if you would like to be my bonded partner. We could better help each other."

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