Temple of the Twelve, Dead Suns 2 (Inactive)

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DungeonMaster

Dot here.

Liberty's Edge

Male NG Android Technomancer 3 | SP 15/15 HP 19/19 | RP 4/4 | EAC 16; KAC 16 | Fort +1; Ref +3; Will +3 | Init: +2 | Perc: +2, SM: -2 | Speed 30ft | Active conditions: None.

,


DungeonMaster

By the conclusion of “Incident at Absalom Station,” the PCs
should have explored the contested Drift Rock in service
of the Eoxian ambassador Gevalarsk Nor, learned how the
Acreon’s crew perished fighting akatas, and secured a fully
functional ship, the Sunrise Maiden, to call their own. They
are also likely in possession of Ambassador Nor’s package
from the Acreon, and they may well have discovered that
his “cargo” is actually a Corpse Fleet officer named Hebiza
Eskolar. In addition, the observer bot that Nor sent with the
PCs has transmitted their findings, and the ambassador has
made the feed public (after editing it to hide any evidence of
Commander Eskolar) to all of Absalom Station. As a result,
the station is abuzz with the news of the Drift Rock’s ancient
origins, and opportunists are already maneuvering to find
some way to profit off the discovery.

You are here!
The adventure begins with the PCs leaving the Drift Rock
in their new ship, the Sunrise Maiden, to return to Absalom
Station.

Liberty's Edge

Male NG Android Technomancer 3 | SP 15/15 HP 19/19 | RP 4/4 | EAC 16; KAC 16 | Fort +1; Ref +3; Will +3 | Init: +2 | Perc: +2, SM: -2 | Speed 30ft | Active conditions: None.

Sorry about the dot... the post didn’t show up after submited. I thought maybe there was a special script for auto deleting ninja dots. I should have refreshed....

Android Sigma-4 sits at one of the consoles on the bridge of their beautiful new ship, the Sunrise Maiden. He is tall and well built with perfect symmetry and proportion. He knows of many who would kill to have such a body, but he hates it. It reminds him of the control the pact worlds expect to have on an Android. We gave you life, now you owe us. The words of his long dead creatures still echo in his head so many years later.

At the console he insures that all the systems on the ship are functional before they start their voyage. Once that is confirmed he says Systems are functional. Pilote set a course for Absalom Station. Let’s return this corpse to the Ambasador and get our credits. This old rock has left an itch that only a good shot of joy juice will scratch.

Once they are on their way he will try to figure out the history of the ship. He looks through all the data logs hopping to glimpse into the past of its crew and their lives.


Female Akitonian Ysoki Outlaw Operative/4 (SP 28/28 HP 26/26 RP 5/5 | EAC:18 KAC:18 | F:+2 R:+7 W:+4 | Init:+5 | Perc:+12 Darkvision 60ft | Move:40ft) | HC 1/1 | TSER +6 (d10+4P/Anchor) SAP +6 (d6+2E/Arc2) Stun
Skills:
Acro +12 Athl +5 Bluff +8 Comp +11 Cult +11 Diplo +4 Disg +7 Engg +13 Intim +7 LifeSci +5 Med +8 Mystic +3 Perc +12 PhysSci +5 Pilot +12 SM +6 SoH +16 Stealth +14 Surv +10
Starship:
Pilot +12 Engr +13 Sci +10 Gun +7 Capt I+7/D+4/B+8

I'm lookin' forward to bein' on Absalom again. I got a cousin who makes the best Akitonian flüürgâ in all the Pact Worlds. It melts in your mouth, then warms yer tummy for hours afterward. 'Course, that may be because the flüü worms are still alive for that long, but still...

I'm going on the assumption that we're all well-acquainted and friendly, having been through battle together.


Male LG shirren scholar mechanic 6
Skills:
Computers +18, Culture +12,* Diplomacy +7,* Engineering +18, Medicine +11, Perception +10, Piloting +12, Profession (lab technician) +14, Physical Science +14
| SP 42/42 HP 44/44 +7 HP-Energy Shield| RP 6/6 | EAC 19; KAC 21 | Fort +6; Ref +8; Will +3 | Init: +2 | Perc: +10, SM: +1 | Speed 30ft | Ranged attack +7 (sonic pistol, thunderstrike); 40 ft.;1d8+3 So, deafen| Active conditions: -1 Armor check.

"By the Forever Queen, a starship that I can personally modify and maintain. What delight!" cries K'Klacklun as he takes up one of the engineering stations aboard the ship. The shirren rubs his limbs together with excitement.

Behind him chirps, his drones, which has dubbed his "Battle Utility Golem" or "B.U.G." for short.


Male LG Morlamaw Dragonblooded Solarian 4 (Skyfire centurion) | SP 32 /32 HP 32/32 | RP 4/4 | EAC 16; KAC 18 | Fort +5; Ref +1; Will +2 | Init: +0 | Perc: +6, SM: +0 | Speed 20ft; 15ft with armor, Swim 40ft | [/ooc] | [ooc]Active conditions: none

" With this ship, we will sail and bring goodness into the universe!"says a golden Morlamaw with a ceremonial armor. " As a descendant of the great gold dragons and follower of Sarenrae, i will burn evil with my fire power! Beware of my 360 degree short range breath weapon!"

The Captain smiles as he looks into the future.


DungeonMaster

Heroes are driving their vehicle around and they come in contact with the THAUMTECH CAIRNCARVER

It is headed straight for them, 20 hexes away north of you, you are facing directing at it. There is an asteroid 2 hexes wide by 1 hex long, 8 hexes east and 3 hexes north of you, you can hide behind.
Maps are a pain for this, but I guess I can put one up if someone calls for one. Also, powering down the enemy ship to make this combat less intense, plus not everyone likes Starship combat. 2 less speed, 1 less AC/TL, 1 Less gunnery, 2 less Piloting, 1 less captain diplomacy, 1 less computers, 1 less engineering, 5 less HP, but same shields than what it is suppose to have if I ran it SFS style

Sunrise Maiden – Tier 7:

Sanjaval Vagabond, Medium explorer
Speed 10; Maneuverability good (turn 1); Drift 1
AC 16; TL 14
HP 65; DT —; CT 13
Shields Medium 120 (forward 30, port 30, starboard 30, aft 30)
Attack (Forward) (long – 20 hexes) twin laser (5d8)
Attack (Port) (medium – 10 hexes) heavy laser cannon (4d8)
Attack (Starboard) (medium – 10 hexes) heavy laser cannon (4d8)
Attack (Aft) N/A
Attack (Turret) (long – 20 hexes; 8) heavy antimatter missile launcher (10d10)
Power Core Pulse Blue (200 PCU); Drift Engine Signal Basic
Systems basic short sensors, crew quarters (good), mk 6 armor, mk 4 defenses, mk 3 duonode computer (tier 3, artificial personality “Sunny”)
Expansion Bays cargo holds (2), escape pods, trivid den
Modifers +3 to any 2 checks per round, +2 Computers (sensors), +1 Piloting; Complement 1–6

Round 1 Go
enemy Piloting: 7 + 1d20 ⇒ 7 + (3) = 10


Male LG shirren scholar mechanic 6
Skills:
Computers +18, Culture +12,* Diplomacy +7,* Engineering +18, Medicine +11, Perception +10, Piloting +12, Profession (lab technician) +14, Physical Science +14
| SP 42/42 HP 44/44 +7 HP-Energy Shield| RP 6/6 | EAC 19; KAC 21 | Fort +6; Ref +8; Will +3 | Init: +2 | Perc: +10, SM: +1 | Speed 30ft | Ranged attack +7 (sonic pistol, thunderstrike); 40 ft.;1d8+3 So, deafen| Active conditions: -1 Armor check.

"Under attack? Oh, it is my lot in life to suffer. Perhaps, we should just outrun it." says K'Klacklun as he attempts to divert power to the engines.
Engineering: 1d10 + 12 ⇒ (3) + 12 = 15


Female Akitonian Ysoki Outlaw Operative/4 (SP 28/28 HP 26/26 RP 5/5 | EAC:18 KAC:18 | F:+2 R:+7 W:+4 | Init:+5 | Perc:+12 Darkvision 60ft | Move:40ft) | HC 1/1 | TSER +6 (d10+4P/Anchor) SAP +6 (d6+2E/Arc2) Stun
Skills:
Acro +12 Athl +5 Bluff +8 Comp +11 Cult +11 Diplo +4 Disg +7 Engg +13 Intim +7 LifeSci +5 Med +8 Mystic +3 Perc +12 PhysSci +5 Pilot +12 SM +6 SoH +16 Stealth +14 Surv +10
Starship:
Pilot +12 Engr +13 Sci +10 Gun +7 Capt I+7/D+4/B+8

Piloting: 1d20 + 11 + 1 ⇒ (14) + 11 + 1 = 26

You go first. Moving forward, please feel free to roll Piloting for me. With +3 vs. +12 you'll likely be moving first most of the time.

Liberty's Edge

Male NG Android Technomancer 3 | SP 15/15 HP 19/19 | RP 4/4 | EAC 16; KAC 16 | Fort +1; Ref +3; Will +3 | Init: +2 | Perc: +2, SM: -2 | Speed 30ft | Active conditions: None.

Get us in close Elene. I’ll scan to see what we are dealing with here. Sigma-4 taps away on his console and engages the scans on the ship.

Computers: 1d20 + 12 ⇒ (16) + 12 = 28 vs dc 10+tier of ship+defensive counter measures


Male LG Morlamaw Dragonblooded Solarian 4 (Skyfire centurion) | SP 32 /32 HP 32/32 | RP 4/4 | EAC 16; KAC 18 | Fort +5; Ref +1; Will +2 | Init: +0 | Perc: +6, SM: +0 | Speed 20ft; 15ft with armor, Swim 40ft | [/ooc] | [ooc]Active conditions: none

"Who are you? And why do you attacking us? You better respond to us!"Taunts Sonny while use using the computers for better effects.

intimidate for gunnery phase: 1d20 + 8 + 1d6 + 3 ⇒ (17) + 8 + (4) + 3 = 32 vsDC = 15 + 1–1/2 × the enemy starship’s tier

one module taking.

1d4 ⇒ 1... round


DungeonMaster

He had bad piloting, so he will turn and run, 3 hexes to turn as he has good maneuverablity, and then 7 hexes to run as he can move 10 hexes, now 27 hexes away from you running.
I'm attacking you, cause you are unworthy of life. Undead rules.
The computers scan the ship

enemy ship:

Small light freighter
Speed 12 (nerfed to 10); Maneuverability good (turn 1); Drift 1
AC 15; TL 15 (nerfed to 14 and 14)
HP 40 (nerfed to 35); DT —; CT 8
Shields basic 40 (forward 10, port 10, starboard 10, aft 10)
Attack (Forward) light particle beam (3d6), light plasma torpedo launcher (3d8)
Attack (Port) coilgun (4d4)
Attack (Starboard) coilgun (4d4)
Power Core Pulse Black (120 PCU); Drift Engine Signal Basic; Systems basic computer, budget medium-range
sensors, mk 2 armor, mk 2 defenses; Expansion Bays cargo holds (2), sealed environment chamber
Modifiers +1 Piloting; Complement 6 (minimum 1, maximum 6)
CREW
Captain Diplomacy (nerfed to +6 to each) +7 (2 ranks), gunnery +7, Intimidate +7 (2 ranks), Piloting +7 (2 ranks)
Engineer Engineering +7 (2 ranks) (nerfed to +6)
Gunners (2) gunnery +12 (nerfed to +11)
Pilot Piloting +8 (2 ranks) (Nerfed to +6, should have rolled 6+1d20 last time)
Science Officer Computers (Nerfed to +5) +6 (1 rank)


Female Akitonian Ysoki Outlaw Operative/4 (SP 28/28 HP 26/26 RP 5/5 | EAC:18 KAC:18 | F:+2 R:+7 W:+4 | Init:+5 | Perc:+12 Darkvision 60ft | Move:40ft) | HC 1/1 | TSER +6 (d10+4P/Anchor) SAP +6 (d6+2E/Arc2) Stun
Skills:
Acro +12 Athl +5 Bluff +8 Comp +11 Cult +11 Diplo +4 Disg +7 Engg +13 Intim +7 LifeSci +5 Med +8 Mystic +3 Perc +12 PhysSci +5 Pilot +12 SM +6 SoH +16 Stealth +14 Surv +10
Starship:
Pilot +12 Engr +13 Sci +10 Gun +7 Capt I+7/D+4/B+8

Hang on. I feel the need...the need for velocity!

No maneuver required, just maximum speed toward the Cairncarver.

Hey, Engineeering, ya think ya can pull a few more Thrusties out of the engines?


DungeonMaster

Gunner's turn You get a +4 bonus from the successful intimidate check, plus the +3 to 2 checks per round have not been used. Say you might as well fire both weapons and take the -2 penalty. As you have a 75% to hit the enemy ship. Give it all you got.


Male LG shirren scholar mechanic 6
Skills:
Computers +18, Culture +12,* Diplomacy +7,* Engineering +18, Medicine +11, Perception +10, Piloting +12, Profession (lab technician) +14, Physical Science +14
| SP 42/42 HP 44/44 +7 HP-Energy Shield| RP 6/6 | EAC 19; KAC 21 | Fort +6; Ref +8; Will +3 | Init: +2 | Perc: +10, SM: +1 | Speed 30ft | Ranged attack +7 (sonic pistol, thunderstrike); 40 ft.;1d8+3 So, deafen| Active conditions: -1 Armor check.
Elene Berrnshaw wrote:
Hey, Engineeering, ya think ya can pull a few more Thrusties out of the engines?

"Well, I never! Quite demanding isn't she?" K'Klacklun remarks.

His drone responds with a series of chips and whistles.

"It was a rhetorical question, you bucket of bolts!" the shirren responds. And I thought I had adequately diverted power at least."


Female Akitonian Ysoki Outlaw Operative/4 (SP 28/28 HP 26/26 RP 5/5 | EAC:18 KAC:18 | F:+2 R:+7 W:+4 | Init:+5 | Perc:+12 Darkvision 60ft | Move:40ft) | HC 1/1 | TSER +6 (d10+4P/Anchor) SAP +6 (d6+2E/Arc2) Stun
Skills:
Acro +12 Athl +5 Bluff +8 Comp +11 Cult +11 Diplo +4 Disg +7 Engg +13 Intim +7 LifeSci +5 Med +8 Mystic +3 Perc +12 PhysSci +5 Pilot +12 SM +6 SoH +16 Stealth +14 Surv +10
Starship:
Pilot +12 Engr +13 Sci +10 Gun +7 Capt I+7/D+4/B+8

Uh...yeah...I was just "roleplaying". I didn't forget that you had just done that. Really. You can trust me. The check's in the mail. Honest.


Male LG shirren scholar mechanic 6
Skills:
Computers +18, Culture +12,* Diplomacy +7,* Engineering +18, Medicine +11, Perception +10, Piloting +12, Profession (lab technician) +14, Physical Science +14
| SP 42/42 HP 44/44 +7 HP-Energy Shield| RP 6/6 | EAC 19; KAC 21 | Fort +6; Ref +8; Will +3 | Init: +2 | Perc: +10, SM: +1 | Speed 30ft | Ranged attack +7 (sonic pistol, thunderstrike); 40 ft.;1d8+3 So, deafen| Active conditions: -1 Armor check.
Elene Berrnshaw wrote:
Uh...yeah...I was just "roleplaying". I didn't forget that you had just done that. Really. You can trust me. The check's in the mail. Honest.

I'm not offended. K'Klacklun, however, seems to look for offenses to take.


DungeonMaster

Time for botting. Wheeler fires the heavy turret and twin laser at the ship hit: 4 + 4 + 3 + 1d20 - 2 ⇒ 4 + 4 + 3 + (19) - 2 = 28
hit: 4 + 3 + 1d20 - 2 ⇒ 4 + 3 + (3) - 2 = 8 and the missile launcher hits the enemy ship
dmg: 10d10 ⇒ (2, 4, 7, 3, 4, 6, 6, 7, 4, 3) = 46 And in one hit the enemy's shields are depleted and it is disabled. 36 dmg above the shields, so 4 crit thresholds
results: 4d100 ⇒ (26, 22, 1, 68) = 117 Sensors Malfunctioning, Life support glitching which doesn't matter on undead and Engines Glitching.
The enemy ship then blows itself up, it is clear they didn't want you boarding them and asking questions.

Return to Absalom Station
When the PCs arrive back at Absalom Station, they find
their fame has preceded them—their images have appeared
on countless video screens thanks to Gevalarsk Nor’s
broadcast, and the PCs find that they have become minor
local celebrities—at least while the buzz lasts. Their newfound
popularity earns them priority docking from Absalom Traffic
Control and temporarily waived docking fees. Once the PCs
disembark, a small crowd of onlookers and reporters quickly
tracks them down, asking for statements, autographs, and
confirmation of conspiracy theories. Partaking in a few
short photo opportunities and drinks on the house is fairly
harmless, though using the media attention as a platform
to make any inflammatory accusations could make enemies
of any number of power brokers and gangs on Absalom
Station. In any event, the PCs should probably meet with
those on Absalom Station responsible for their most recent
adventure: Chiskisk and Ambassador Gevalarsk Nor.

The Ambassador and the Officer
As the person who hired the PCs to explore the Acreon and
the Drift Rock, Ambassador Gevalarsk Nor (LE male elebrian
necrovite) is eager to meet with them, though his disposition
depends on what the PCs have done with his “cargo.” Once
back on Absalom Station, the PCs have only a short window
in which to contact someone regarding Commander Eskolar,
should they wish to do so. If the PCs notify the Stewards,
station security, or another legal authority, a squad of
security personnel meets the PCs when they dock to confirm
the nature of their captive, take her into custody, take the
PCs’ statements, and record their contact information. Due
to the nature of the prisoner, the security officers request
that the PCs avoid publicizing their discovery and allow
the Stewards to handle the matter to avoid political fallout.
Commander Eskolar goes quietly, though she once more
claims diplomatic standing and demands legal representation
while being escorted away.
If the PCs contact Ambassador Nor instead, he
acknowledges their update and sends a team to quietly
convey the Acreon’s “cargo” to a safe location; alternatively,
the PCs can bring Eskolar to him directly. If the PCs sent
Commander Eskolar back to Absalom Station separately, such as on the Hippocampus, Nor’s agents have already recovered
her. Whichever decision the PCs make will have repercussions
later in the Adventure Path, so note their actions.
When the PCs meet with Ambassador Nor, he congratulates
them on the success of their mission. Even though he
recorded the PCs’ activities on the Acreon and the Drift
Rock, Nor would still like to hear the PCs’ report firsthand.
If the PCs successfully delivered Commander Eskolar to the
Eoxian embassy, Nor thanks them and upholds his end of the
bargain, paying each of the PCs 500 credits as payment for
the task.
You get this money now and can spend it now! He adeptly deflects any questions about Eskolar
and his interest in the commander, and he absolutely denies
any connection, official or unofficial, with the Corpse Fleet. If
pressed, the ambassador suggests that securing a renegade
officer is an act of interplanetary safety, not some indication
that he is in league with the Corpse Fleet.
Nor has a keen mind and can quickly help piece together
any of the clues that the PCs unearthed on the Drift Rock
but failed to interpret. Most importantly, he can decipher
the complex alien computer code the PCs found in the
Drift Rock’s ancient control room (see page 35 of “Incident
at Absalom Station”), allowing the PCs to identify the
approximate age of the technology, interpret some of the
phrases, and recognize that the Drift Rock represents only a
fragment of a much larger structure. The ambassador does
not recognize the alien language, however. Nor also suspects
that any device that large might have incredible destructive
potential; he does not share these suspicions with the PCs,
but he does convey that information to his Eoxian contacts
after the PCs depart.


Female Akitonian Ysoki Outlaw Operative/4 (SP 28/28 HP 26/26 RP 5/5 | EAC:18 KAC:18 | F:+2 R:+7 W:+4 | Init:+5 | Perc:+12 Darkvision 60ft | Move:40ft) | HC 1/1 | TSER +6 (d10+4P/Anchor) SAP +6 (d6+2E/Arc2) Stun
Skills:
Acro +12 Athl +5 Bluff +8 Comp +11 Cult +11 Diplo +4 Disg +7 Engg +13 Intim +7 LifeSci +5 Med +8 Mystic +3 Perc +12 PhysSci +5 Pilot +12 SM +6 SoH +16 Stealth +14 Surv +10
Starship:
Pilot +12 Engr +13 Sci +10 Gun +7 Capt I+7/D+4/B+8

Wow, that was the fastest & easiest Ship Combat I've ever seen. Elene's vote is to keep Nor's secret for now and allow him to take the "cargo" into custody quietly. You never know when a friend with power can come in handy. But then again, she's wanted in several small Akitonian settlements for various petty crimes (she's innocent!) so perhaps Wisdom is her dump stat. I'm happy to be outvoted.

Second Seekers (Luwazi Elsebo)

Vash "Wheeler" Wesveg Ysoki (Corporate Agent) Envoy 9/Soldier1 SP: 59/66 HP: 57/57 RP: 6/8 | KAC: 28 EAC: 27 | F+7 R+12 W+10| Speed 40, Per +1 SM +14+d6+2 Init:+14 DR 7/-, Cold 10, Fire 10, Elec 10 - feedback 2d6

Wheeler looks surprised to be done with the ship to ship fighting so very quickly.

Well I guess it is time we go toe to toe with these Eoxians then....for profit


Male LG shirren scholar mechanic 6
Skills:
Computers +18, Culture +12,* Diplomacy +7,* Engineering +18, Medicine +11, Perception +10, Piloting +12, Profession (lab technician) +14, Physical Science +14
| SP 42/42 HP 44/44 +7 HP-Energy Shield| RP 6/6 | EAC 19; KAC 21 | Fort +6; Ref +8; Will +3 | Init: +2 | Perc: +10, SM: +1 | Speed 30ft | Ranged attack +7 (sonic pistol, thunderstrike); 40 ft.;1d8+3 So, deafen| Active conditions: -1 Armor check.

"Thank the Forever Queen that it was all over so quickly." K'Klacklun notes as the Eoxian ship flies away.

The shirren cringes when Nor insists the party deliver the "cargo". However, he then becomes rather delighted when he realizes that he has a choice to make.

"I certainly don't want any trouble. There does not appear to have been any crime committed." he concludes, "And I suppose that legally, the Eoxian ambassador has responsibility for Eoxians found outside the Station."

The hovering drone responds with a down-turning whistling sound.

"Nor did anyone ask you!" the shirren responds, reaching up to smack the drone, which now hovers slightly higher out of reach.

I am fine with keeping Nor's secret.

Liberty's Edge

Male NG Android Technomancer 3 | SP 15/15 HP 19/19 | RP 4/4 | EAC 16; KAC 16 | Fort +1; Ref +3; Will +3 | Init: +2 | Perc: +2, SM: -2 | Speed 30ft | Active conditions: None.

Sigma-4 is overjoyed to be back in the hustle and bustle of the Station. Feeling sympathy for the challenges of being undead in living society Sigma-4 will second Wheeler’s plan to take Nor to the Eoxian Embassy. We cannot turn her in without more evidence. She claims to be with the Corpse Fleet but that is not enough to turn her over to the just Station authorities. We must bring it up to the Chiskisk, however. Perhaps they will know what to do.

While at Nor’s We don’t seem to have found any information as to who is the rightful owner of this rock on out voyage. What we do know is that somehow some Akata’s found their way on the ship and killed the whole crew. Hopefully this helps in the mediations. But Ambasador, what are you doing smuggling Corpse Feet officers into Pact World space without going through the proper channels?


Male LG Morlamaw Dragonblooded Solarian 4 (Skyfire centurion) | SP 32 /32 HP 32/32 | RP 4/4 | EAC 16; KAC 18 | Fort +5; Ref +1; Will +2 | Init: +0 | Perc: +6, SM: +0 | Speed 20ft; 15ft with armor, Swim 40ft | [/ooc] | [ooc]Active conditions: none

Evil undead should burn. But we have a contract to respect.

Sonny does says anything during the meeting with the ambassador.

"What should we do now? We have no other ways to know where the drift rock was from. I suggest that we go to our venture captain. Maybe he have some clues."


DungeonMaster

Thanks for the report and thanks for talking with you. And no, nobody asked me, though that doesn't mean they secretly didn't think it, still I doubt it. As Nor is glad for it all and shakes your hands.

They then go to meet Chiskisk “There is some good news. The Starfinder Society’s linguistic
database recognized many of the symbols you found on the
Drift Rock, because this is not the first time they’ve appeared
post-Gap. The bad news is that the source is… highly
unreliable,” Chiskisk notes, as segments of their chitinous
body scrape together in agitation. “All that we have about
these earlier texts comes from Halkueem Zan nearly three
centuries ago, and it seems that no published studies of those
texts have appeared since. According to these records, Zan’s
original findings were donated to the Qabarat University
of Xenoarchaeology and Xenoanthropology on Castrovel
shortly after his—“ The shirren pauses while contemplating
how best to phrase the sentence. “—disruptive expeditions.
“Fortunately, the Society has numerous alumni from that
university, and I can readily secure you a contact there
and forward my personal recommendation to a few faculty
members. Perhaps they can show you Zan’s notes and even
take you to the original site so that you can search for more
clues about whatever this Drift Rock once was.” Here is your chance to ask questions.


Male LG Morlamaw Dragonblooded Solarian 4 (Skyfire centurion) | SP 32 /32 HP 32/32 | RP 4/4 | EAC 16; KAC 18 | Fort +5; Ref +1; Will +2 | Init: +0 | Perc: +6, SM: +0 | Speed 20ft; 15ft with armor, Swim 40ft | [/ooc] | [ooc]Active conditions: none

Sonny listens to Chiskisk.

[B]"So, we need to go to Castrovel? Why don't our contacts just send us a scan of it? Don't we have also a lodge there?"[B]he asks.


DungeonMaster

Chiskisk looks over at Sonny and with a deep voice. No, we just can't send you a scan of it, it ain't that simple. And sorry, no lodge, tough it out Starfinder. And I hope you enjoy Castrovel, ah the great outdoors.


Female Akitonian Ysoki Outlaw Operative/4 (SP 28/28 HP 26/26 RP 5/5 | EAC:18 KAC:18 | F:+2 R:+7 W:+4 | Init:+5 | Perc:+12 Darkvision 60ft | Move:40ft) | HC 1/1 | TSER +6 (d10+4P/Anchor) SAP +6 (d6+2E/Arc2) Stun
Skills:
Acro +12 Athl +5 Bluff +8 Comp +11 Cult +11 Diplo +4 Disg +7 Engg +13 Intim +7 LifeSci +5 Med +8 Mystic +3 Perc +12 PhysSci +5 Pilot +12 SM +6 SoH +16 Stealth +14 Surv +10
Starship:
Pilot +12 Engr +13 Sci +10 Gun +7 Capt I+7/D+4/B+8

Hey, whaddya mean..."disruptive expeditions"? Was this Zan guy some sort of loose cannon?


Male LG shirren scholar mechanic 6
Skills:
Computers +18, Culture +12,* Diplomacy +7,* Engineering +18, Medicine +11, Perception +10, Piloting +12, Profession (lab technician) +14, Physical Science +14
| SP 42/42 HP 44/44 +7 HP-Energy Shield| RP 6/6 | EAC 19; KAC 21 | Fort +6; Ref +8; Will +3 | Init: +2 | Perc: +10, SM: +1 | Speed 30ft | Ranged attack +7 (sonic pistol, thunderstrike); 40 ft.;1d8+3 So, deafen| Active conditions: -1 Armor check.

"At least, with our newly acquired vessel I won't have to cram myself into yet another transport shuttle." K'Klacklun moans.

Liberty's Edge

Male NG Android Technomancer 3 | SP 15/15 HP 19/19 | RP 4/4 | EAC 16; KAC 16 | Fort +1; Ref +3; Will +3 | Init: +2 | Perc: +2, SM: -2 | Speed 30ft | Active conditions: None.

It seems like we have our next destination. Let’s find out more about this expedition. He thanks Chiskisk and begins walking off towards the ship ready to get this exploration going.

Second Seekers (Luwazi Elsebo)

Vash "Wheeler" Wesveg Ysoki (Corporate Agent) Envoy 9/Soldier1 SP: 59/66 HP: 57/57 RP: 6/8 | KAC: 28 EAC: 27 | F+7 R+12 W+10| Speed 40, Per +1 SM +14+d6+2 Init:+14 DR 7/-, Cold 10, Fire 10, Elec 10 - feedback 2d6

Wheeler hits up his corporate contacts to try to find out more about the expedition


DungeonMaster

When Elene asks about Zan, he gives him a good response, pleased to see you want to know more Heck, yes he is a loose cannon. Different planets have different regulations for explorers. Zan wanted to explore a site on the restricted continent of Ukulam, but when the authorities denied him passage, he went anyway. I believe they confiscated most of his findings, and the whole incident spurred a decade of restrictions on offworld explorers. Now that is rash, he doesn't obey authority and does his own thing. He is also not a Starfinder, thanks goodness, he did most of the work the same time Starfinder society formed, but was never associated with us, he'd be an embarrassment sometimes if he was.

He then points to the rest of the group. Well if there are no more questions, off to the university. Get in your ship and travel.


Female Akitonian Ysoki Outlaw Operative/4 (SP 28/28 HP 26/26 RP 5/5 | EAC:18 KAC:18 | F:+2 R:+7 W:+4 | Init:+5 | Perc:+12 Darkvision 60ft | Move:40ft) | HC 1/1 | TSER +6 (d10+4P/Anchor) SAP +6 (d6+2E/Arc2) Stun
Skills:
Acro +12 Athl +5 Bluff +8 Comp +11 Cult +11 Diplo +4 Disg +7 Engg +13 Intim +7 LifeSci +5 Med +8 Mystic +3 Perc +12 PhysSci +5 Pilot +12 SM +6 SoH +16 Stealth +14 Surv +10
Starship:
Pilot +12 Engr +13 Sci +10 Gun +7 Capt I+7/D+4/B+8

Off we go.


Male LG shirren scholar mechanic 6
Skills:
Computers +18, Culture +12,* Diplomacy +7,* Engineering +18, Medicine +11, Perception +10, Piloting +12, Profession (lab technician) +14, Physical Science +14
| SP 42/42 HP 44/44 +7 HP-Energy Shield| RP 6/6 | EAC 19; KAC 21 | Fort +6; Ref +8; Will +3 | Init: +2 | Perc: +10, SM: +1 | Speed 30ft | Ranged attack +7 (sonic pistol, thunderstrike); 40 ft.;1d8+3 So, deafen| Active conditions: -1 Armor check.

K'Klacklun settles in for the flight.

Liberty's Edge

Male NG Android Technomancer 3 | SP 15/15 HP 19/19 | RP 4/4 | EAC 16; KAC 16 | Fort +1; Ref +3; Will +3 | Init: +2 | Perc: +2, SM: -2 | Speed 30ft | Active conditions: None.

Sigma-4 reads up on the exploration while they are flying over the to university. When he gets bored he pulls up a holographic table top game and offers the rest of the crew to join in. As it starts he says, So you all meet in a tavern and an old man walks up to you and says...


Male LG shirren scholar mechanic 6
Skills:
Computers +18, Culture +12,* Diplomacy +7,* Engineering +18, Medicine +11, Perception +10, Piloting +12, Profession (lab technician) +14, Physical Science +14
| SP 42/42 HP 44/44 +7 HP-Energy Shield| RP 6/6 | EAC 19; KAC 21 | Fort +6; Ref +8; Will +3 | Init: +2 | Perc: +10, SM: +1 | Speed 30ft | Ranged attack +7 (sonic pistol, thunderstrike); 40 ft.;1d8+3 So, deafen| Active conditions: -1 Armor check.

"By the Forever Queen!" K'Klacklun says in response to the android producing a game. "I have heard much about these rituals, learned everything I need to about them from the news media holovids! They lead to mazes and monsters and madness!"

The shirren begins to quiver.

Meanwhile, the insect drone hovers close to the board and with one its mechanical claws, grabs hold of some polyhedral dice to give them a roll.


DungeonMaster

The heroes touch down and enter the University
Good afternoon, the name's Whaloss You see before you a Lashunta with fine silk clothes and a cool pair of sunglasses. The University is enormous. Nice one filled with carbon, glass steel, fine seats and what, clean marble floors and nice trees outside. And this is Just one of 10 buildings.

Whaloss does not have the background to decipher the
Drift Rock’s writing and technology, but he offers to introduce
the PCs to Professor Muhali, the head of the linguistic
anthropology department. Her office is in the Alsima-Karei
Hall, an eight-story building whose lobby is currently home
to a small pack of journalists insistently trying to convince a
receptionist to let them upstairs. Whaloss is unfamiliar with
any news that would warrant this level of attention, and if the
Starinders inquire, a journalist can convey that Dr. Ailabiens 21:2
gave an incendiary lecture that some interpreted as a defense
of violent xenophobia; the media is here primarily to secure
interviews and comments from ranking academic staff.

Ikimsi enters the building, you see this Male Lasunta covering up his face. Then he uncovers it, with his hands. We have a situation. The annoying media is out there, make them leave. They want to know about the drift rock and they ain't leaving for about another hour. Starinders! As he points and gets a fantastic idea. Maybe you can all make them leave. Lie to them, bribe them, impersonate security, Intimidate them, do whatever you have to.


Female Akitonian Ysoki Outlaw Operative/4 (SP 28/28 HP 26/26 RP 5/5 | EAC:18 KAC:18 | F:+2 R:+7 W:+4 | Init:+5 | Perc:+12 Darkvision 60ft | Move:40ft) | HC 1/1 | TSER +6 (d10+4P/Anchor) SAP +6 (d6+2E/Arc2) Stun
Skills:
Acro +12 Athl +5 Bluff +8 Comp +11 Cult +11 Diplo +4 Disg +7 Engg +13 Intim +7 LifeSci +5 Med +8 Mystic +3 Perc +12 PhysSci +5 Pilot +12 SM +6 SoH +16 Stealth +14 Surv +10
Starship:
Pilot +12 Engr +13 Sci +10 Gun +7 Capt I+7/D+4/B+8

Elene bustles into the room, talking to a nonexistent caller on a blank communicator line.

...no, of course I didn't confront him. He had a satchel of something and three military-style firearms, and...no, I'm not kidding...are you ready for this? He said he had, quote, "a pick to bone", end quote, with the university president.

(Pause)

Well, I don't know what it means either! But he's heading toward the administration building right now. I'd get out of there if I were you.

(Pause)

Yes, that's wise. Keep safe. I'm going home. I've had enough excitement for today.

Bluff: 1d20 + 7 ⇒ (2) + 7 = 9

Elene wonders if she laid it on too thick to be believed.

Second Seekers (Luwazi Elsebo)

Vash "Wheeler" Wesveg Ysoki (Corporate Agent) Envoy 9/Soldier1 SP: 59/66 HP: 57/57 RP: 6/8 | KAC: 28 EAC: 27 | F+7 R+12 W+10| Speed 40, Per +1 SM +14+d6+2 Init:+14 DR 7/-, Cold 10, Fire 10, Elec 10 - feedback 2d6

Wheeler wanders over and begins to give his pitch for Asteroid Collision insurance.

Yes thank you, thank you all for coming. Now lets talk - why do YOU need Asteroid Collision insurance?

Bluff: 1d20 + 12 ⇒ (1) + 12 = 13


Male LG shirren scholar mechanic 6
Skills:
Computers +18, Culture +12,* Diplomacy +7,* Engineering +18, Medicine +11, Perception +10, Piloting +12, Profession (lab technician) +14, Physical Science +14
| SP 42/42 HP 44/44 +7 HP-Energy Shield| RP 6/6 | EAC 19; KAC 21 | Fort +6; Ref +8; Will +3 | Init: +2 | Perc: +10, SM: +1 | Speed 30ft | Ranged attack +7 (sonic pistol, thunderstrike); 40 ft.;1d8+3 So, deafen| Active conditions: -1 Armor check.

{{If you are capable of fooling the media with a holographic image of the doctor, then there is a good chance that this dreadful situation can be resolved without need of bloodshed, threat of violence, or unnecessary, expensive insurance premiums.}} K'Klacklun suggestion to Sigma-4 telepathically.


Male LG Morlamaw Dragonblooded Solarian 4 (Skyfire centurion) | SP 32 /32 HP 32/32 | RP 4/4 | EAC 16; KAC 18 | Fort +5; Ref +1; Will +2 | Init: +0 | Perc: +6, SM: +0 | Speed 20ft; 15ft with armor, Swim 40ft | [/ooc] | [ooc]Active conditions: none

"As much that I support the freedom of the press, you are now obstructing our invistigation. You will be informed in due moments by our traditionnal channels. Now, screw off!" says Sonny with a grim tone.

Why all the media isn't like Antoine Désilets? He is actually with us in missions.

intimidation: 1d20 + 8 + 1d6 ⇒ (19) + 8 + (3) = 30

Liberty's Edge

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Male NG Android Technomancer 3 | SP 15/15 HP 19/19 | RP 4/4 | EAC 16; KAC 16 | Fort +1; Ref +3; Will +3 | Init: +2 | Perc: +2, SM: -2 | Speed 30ft | Active conditions: None.

Sigma nods at the Shirren and smiles. Clever He carefully tucks behind his fellow starfinders to stay out of sight and casts a spell. A copy of the doctor appears coming out from around a corner and walks briskly down the hall until he disappears around another corner. Before he disappears Kato casts ghost sounds creating a voice of someone in the crowd of media saying Look there he is! Go after him!


DungeonMaster

While the media doesn't budge for most of the Starfinders, they do budge for Sonny. The head camera man speaks to the rest of them. Okay, everyone leave, we won't get a good report, if we do this. Let's come back later.

sense motive 15:
You have a feeling later means days later, but didn't want to mention a specific time in front of you.

Ikimsi speaks That was impressive. All upstairs to my office please.


Male LG shirren scholar mechanic 6
Skills:
Computers +18, Culture +12,* Diplomacy +7,* Engineering +18, Medicine +11, Perception +10, Piloting +12, Profession (lab technician) +14, Physical Science +14
| SP 42/42 HP 44/44 +7 HP-Energy Shield| RP 6/6 | EAC 19; KAC 21 | Fort +6; Ref +8; Will +3 | Init: +2 | Perc: +10, SM: +1 | Speed 30ft | Ranged attack +7 (sonic pistol, thunderstrike); 40 ft.;1d8+3 So, deafen| Active conditions: -1 Armor check.

Sense Motive: 1d20 + 1 ⇒ (2) + 1 = 3

K'Klacklun shrugs and heads upstairs.


Female Akitonian Ysoki Outlaw Operative/4 (SP 28/28 HP 26/26 RP 5/5 | EAC:18 KAC:18 | F:+2 R:+7 W:+4 | Init:+5 | Perc:+12 Darkvision 60ft | Move:40ft) | HC 1/1 | TSER +6 (d10+4P/Anchor) SAP +6 (d6+2E/Arc2) Stun
Skills:
Acro +12 Athl +5 Bluff +8 Comp +11 Cult +11 Diplo +4 Disg +7 Engg +13 Intim +7 LifeSci +5 Med +8 Mystic +3 Perc +12 PhysSci +5 Pilot +12 SM +6 SoH +16 Stealth +14 Surv +10
Starship:
Pilot +12 Engr +13 Sci +10 Gun +7 Capt I+7/D+4/B+8

Sense Motive DC15: 1d20 + 6 ⇒ (5) + 6 = 11

Yes, let's go before that unruly crowd returns.


Male LG Morlamaw Dragonblooded Solarian 4 (Skyfire centurion) | SP 32 /32 HP 32/32 | RP 4/4 | EAC 16; KAC 18 | Fort +5; Ref +1; Will +2 | Init: +0 | Perc: +6, SM: +0 | Speed 20ft; 15ft with armor, Swim 40ft | [/ooc] | [ooc]Active conditions: none

Sonny doesn't add a thing while he climbs upstair.

Second Seekers (Luwazi Elsebo)

Vash "Wheeler" Wesveg Ysoki (Corporate Agent) Envoy 9/Soldier1 SP: 59/66 HP: 57/57 RP: 6/8 | KAC: 28 EAC: 27 | F+7 R+12 W+10| Speed 40, Per +1 SM +14+d6+2 Init:+14 DR 7/-, Cold 10, Fire 10, Elec 10 - feedback 2d6

Wheeler rolls up the stairs.

Sense Motive: 1d20 + 7 + 1d6 ⇒ (2) + 7 + (2) = 11


DungeonMaster

The heroes head upstairs

This office is clean, roomy, and orderly. A large desk stands
imposingly before a broad window that offers a charming
view of a nearby park, and a small table in one corner has a
quartet of chairs arranged evenly around it. Near the
door is a wide examination table covered with broken
fragments of stone, many of which bear incomplete
words or letters written in a spiraling text. Several tiny
fountains throughout the room burble soothingly
and shimmer with soft light.

Ikimsi and Professor Muhali (LN female damaya lashunta) both speak you So you all probably have questions, or maybe you want to know about the drift rock. As he takes his pipes and smokes it, though he exhales toward the wall as not to blow the smoke in your face.


Devil We Know | Burden of Envy | B12 Somewhere Below (GM School)

"Oh yes!" K'Klacklun replies. "I would very much like to know about the 'drift rock'? Do you know of its origins? Its unusual nature? Anything you could tell us what be greatly appreciated!"


DungeonMaster

He smiles then laughs Ah, I thought you'd might ask, but I'm sorry I don't have the valueble info you are looking for right now, just trying to lead you into conversation is all.
“I’m not in any position to assist you or instruct my department to
assist you—not until I can resolve the current debacle.”

He pauses and sighs for a moment then takes another puff of his pipe, cracks his knuckles. Any more questions? Maybe you want to know about the journalists, Zan's expedition or, maybe you are interested in helping?

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