Temple of the Twelve, Dead Suns 2 (Inactive)

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Second Seekers (Luwazi Elsebo)

Vash "Wheeler" Wesveg Ysoki (Corporate Agent) Envoy 9/Soldier1 SP: 59/66 HP: 57/57 RP: 6/8 | KAC: 28 EAC: 27 | F+7 R+12 W+10| Speed 40, Per +1 SM +14+d6+2 Init:+14 DR 7/-, Cold 10, Fire 10, Elec 10 - feedback 2d6

Wheeler points to a mostly uninjured monkey Focus fire on this one, I am about to make him look stupid

Get Em, +1 to hit

Bluff to Feint: 1d20 + 13 ⇒ (11) + 13 = 24

Shock Pistol + Get Em: 1d20 + 8 ⇒ (9) + 8 = 171d8 + 2 ⇒ (6) + 2 = 8


Male LG shirren scholar mechanic 6
Skills:
Computers +18, Culture +12,* Diplomacy +7,* Engineering +18, Medicine +11, Perception +10, Piloting +12, Profession (lab technician) +14, Physical Science +14
| SP 42/42 HP 44/44 +7 HP-Energy Shield| RP 6/6 | EAC 19; KAC 21 | Fort +6; Ref +8; Will +3 | Init: +2 | Perc: +10, SM: +1 | Speed 30ft | Ranged attack +7 (sonic pistol, thunderstrike); 40 ft.;1d8+3 So, deafen| Active conditions: -1 Armor check.

With two large holes in its hull, the drone flies backwards, firing as it retreats.
Ranged v EAC(pulsecaster pistol) w/ Get'Em: 1d20 + 6 + 1 ⇒ (18) + 6 + 1 = 25
Damage (E)(NL): 1d4 ⇒ 2

K’Klacklun remains behind cover and fires his pistol at the same simian target.
Ranged (semi-auto tactical, pistol) v KAC w/Get'Em: 1d20 + 4 + 1 ⇒ (7) + 4 + 1 = 12
Damage (P): 1d6 + 1 ⇒ (6) + 1 = 7


DungeonMaster

Wheeler, Klacklun and Sonyy fire at two monkeys, massively damaging them. Elene is up 11 dmg on one, 17 on the other and bluffed out.


Female Akitonian Ysoki Outlaw Operative/4 (SP 28/28 HP 26/26 RP 5/5 | EAC:18 KAC:18 | F:+2 R:+7 W:+4 | Init:+5 | Perc:+12 Darkvision 60ft | Move:40ft) | HC 1/1 | TSER +6 (d10+4P/Anchor) SAP +6 (d6+2E/Arc2) Stun
Skills:
Acro +12 Athl +5 Bluff +8 Comp +11 Cult +11 Diplo +4 Disg +7 Engg +13 Intim +7 LifeSci +5 Med +8 Mystic +3 Perc +12 PhysSci +5 Pilot +12 SM +6 SoH +16 Stealth +14 Surv +10
Starship:
Pilot +12 Engr +13 Sci +10 Gun +7 Capt I+7/D+4/B+8

Elene fires two shots at the Get Em'd monkey as her primary target.

TSER, multi-shot, vs KAC: 1d20 + 5 - 4 ⇒ (18) + 5 - 4 = 19 Damage: 1d10 + 3 ⇒ (5) + 3 = 8
TSER, multi-shot, vs KAC: 1d20 + 5 - 4 ⇒ (7) + 5 - 4 = 8 Damage: 1d10 + 3 ⇒ (7) + 3 = 10


DungeonMaster

Elene kills the get em target, then misses the other monkey. The remaining monkey goes after the walrus person hit: 9 + 1d20 ⇒ 9 + (10) = 19 vs KAC. Take 4 piercing damage and give me a fort save dc 11.
All heroes are up


Male LG Morlamaw Dragonblooded Solarian 4 (Skyfire centurion) | SP 32 /32 HP 32/32 | RP 4/4 | EAC 16; KAC 18 | Fort +5; Ref +1; Will +2 | Init: +0 | Perc: +6, SM: +0 | Speed 20ft; 15ft with armor, Swim 40ft | [/ooc] | [ooc]Active conditions: none

Before that, the Monkey enters the reach of his defenses!(solar weapon]

1d20 + 8 ⇒ (2) + 8 = 10
piercing: 1d6 + 8 + 1 + 2 ⇒ (4) + 8 + 1 + 2 = 15

But, he misses and the Monkey tries to bite him, but the new armor protects Sonny!

The morlomaw creates around him a supernova around him.

"Holy Supernova!"

fire and holy reflex dc 13: 4d6 ⇒ (1, 4, 5, 6) = 16


Male LG shirren scholar mechanic 6
Skills:
Computers +18, Culture +12,* Diplomacy +7,* Engineering +18, Medicine +11, Perception +10, Piloting +12, Profession (lab technician) +14, Physical Science +14
| SP 42/42 HP 44/44 +7 HP-Energy Shield| RP 6/6 | EAC 19; KAC 21 | Fort +6; Ref +8; Will +3 | Init: +2 | Perc: +10, SM: +1 | Speed 30ft | Ranged attack +7 (sonic pistol, thunderstrike); 40 ft.;1d8+3 So, deafen| Active conditions: -1 Armor check.

K’Klacklun remains behind cover and fires his pistol at puts his remaining shots into the remaining monkey creature.
Ranged (semi-auto tactical, pistol) v KAC: 1d20 + 4 - 4 ⇒ (12) + 4 - 4 = 12
Damage (P): 1d6 + 1 ⇒ (4) + 1 = 5
Ranged (semi-auto tactical, pistol) v KAC: 1d20 + 4 - 4 ⇒ (12) + 4 - 4 = 12
Damage (P): 1d6 + 1 ⇒ (1) + 1 = 2

The drone hovers in place and fires off another shot.
Ranged v EAC(pulsecaster pistol): 1d20 + 6 ⇒ (6) + 6 = 12
Damage (E)(NL): 1d4 ⇒ 1


Female Akitonian Ysoki Outlaw Operative/4 (SP 28/28 HP 26/26 RP 5/5 | EAC:18 KAC:18 | F:+2 R:+7 W:+4 | Init:+5 | Perc:+12 Darkvision 60ft | Move:40ft) | HC 1/1 | TSER +6 (d10+4P/Anchor) SAP +6 (d6+2E/Arc2) Stun
Skills:
Acro +12 Athl +5 Bluff +8 Comp +11 Cult +11 Diplo +4 Disg +7 Engg +13 Intim +7 LifeSci +5 Med +8 Mystic +3 Perc +12 PhysSci +5 Pilot +12 SM +6 SoH +16 Stealth +14 Surv +10
Starship:
Pilot +12 Engr +13 Sci +10 Gun +7 Capt I+7/D+4/B+8

Elene kips up from her prone position (Yay, ysoki!) and moves up for a better shot.

TSER, vs KAC: 1d20 + 5 ⇒ (11) + 5 = 16 Damage: 1d10 + 3 ⇒ (3) + 3 = 6

Second Seekers (Luwazi Elsebo)

Vash "Wheeler" Wesveg Ysoki (Corporate Agent) Envoy 9/Soldier1 SP: 59/66 HP: 57/57 RP: 6/8 | KAC: 28 EAC: 27 | F+7 R+12 W+10| Speed 40, Per +1 SM +14+d6+2 Init:+14 DR 7/-, Cold 10, Fire 10, Elec 10 - feedback 2d6

Wheeler moves his attention to the next monkey down.

same as last round, Get Em + Clever Attack

Bluff: 1d20 + 13 ⇒ (7) + 13 = 20

Attack vs EAC, sonic: 1d20 + 7 + 1 ⇒ (3) + 7 + 1 = 111d8 + 2 ⇒ (4) + 2 = 6


DungeonMaster

Sonny and Elene take down the last moneky.

Heroes reach the Obelisk
The Rune Obelisk rises above the jungle, just as Halkueem Zan’s notes promised. It’s an immense pillar of stone, approximately fifteen feet wide with an X-shaped cross section that provides climbing plants—including a network of green vines, several brilliant fuchsia bromeliads, and a host of violet flowers—excellent purchase.
A culture and engineering check can tell you what is going on here.

Second Seekers (Luwazi Elsebo)

Vash "Wheeler" Wesveg Ysoki (Corporate Agent) Envoy 9/Soldier1 SP: 59/66 HP: 57/57 RP: 6/8 | KAC: 28 EAC: 27 | F+7 R+12 W+10| Speed 40, Per +1 SM +14+d6+2 Init:+14 DR 7/-, Cold 10, Fire 10, Elec 10 - feedback 2d6

Culture: 1d20 + 8 ⇒ (12) + 8 = 20
Engineering: 1d20 + 11 ⇒ (7) + 11 = 18


Female Akitonian Ysoki Outlaw Operative/4 (SP 28/28 HP 26/26 RP 5/5 | EAC:18 KAC:18 | F:+2 R:+7 W:+4 | Init:+5 | Perc:+12 Darkvision 60ft | Move:40ft) | HC 1/1 | TSER +6 (d10+4P/Anchor) SAP +6 (d6+2E/Arc2) Stun
Skills:
Acro +12 Athl +5 Bluff +8 Comp +11 Cult +11 Diplo +4 Disg +7 Engg +13 Intim +7 LifeSci +5 Med +8 Mystic +3 Perc +12 PhysSci +5 Pilot +12 SM +6 SoH +16 Stealth +14 Surv +10
Starship:
Pilot +12 Engr +13 Sci +10 Gun +7 Capt I+7/D+4/B+8

Culture: 1d20 + 10 ⇒ (7) + 10 = 17

Engineering: 1d20 + 12 ⇒ (10) + 12 = 22


Male LG shirren scholar mechanic 6
Skills:
Computers +18, Culture +12,* Diplomacy +7,* Engineering +18, Medicine +11, Perception +10, Piloting +12, Profession (lab technician) +14, Physical Science +14
| SP 42/42 HP 44/44 +7 HP-Energy Shield| RP 6/6 | EAC 19; KAC 21 | Fort +6; Ref +8; Will +3 | Init: +2 | Perc: +10, SM: +1 | Speed 30ft | Ranged attack +7 (sonic pistol, thunderstrike); 40 ft.;1d8+3 So, deafen| Active conditions: -1 Armor check.

Engineering: 1d20 + 12 ⇒ (17) + 12 = 29
K'Klacklun considers what is going on.


DungeonMaster

Heroes discover the following

information:
The inaccurately named Rune Obelisk was a massive post
that supported a now-missing observation deck.
A few Elven letters are visible through the climbing vines. What
survives of the Elven inscriptions warns visitors that they
approach “Loskialua, monastery of starsong, embassy of the
spheres, and Temple of the Twelve.” Fragmentary notes also
include mentions of paying respect, messengers from beyond,
an academy, and “interpreters of the beacon.”

Something is hiding around here, perception checks please


Female Akitonian Ysoki Outlaw Operative/4 (SP 28/28 HP 26/26 RP 5/5 | EAC:18 KAC:18 | F:+2 R:+7 W:+4 | Init:+5 | Perc:+12 Darkvision 60ft | Move:40ft) | HC 1/1 | TSER +6 (d10+4P/Anchor) SAP +6 (d6+2E/Arc2) Stun
Skills:
Acro +12 Athl +5 Bluff +8 Comp +11 Cult +11 Diplo +4 Disg +7 Engg +13 Intim +7 LifeSci +5 Med +8 Mystic +3 Perc +12 PhysSci +5 Pilot +12 SM +6 SoH +16 Stealth +14 Surv +10
Starship:
Pilot +12 Engr +13 Sci +10 Gun +7 Capt I+7/D+4/B+8

Perception: 1d20 + 11 ⇒ (6) + 11 = 17 Darkvision 60ft


Male LG shirren scholar mechanic 6
Skills:
Computers +18, Culture +12,* Diplomacy +7,* Engineering +18, Medicine +11, Perception +10, Piloting +12, Profession (lab technician) +14, Physical Science +14
| SP 42/42 HP 44/44 +7 HP-Energy Shield| RP 6/6 | EAC 19; KAC 21 | Fort +6; Ref +8; Will +3 | Init: +2 | Perc: +10, SM: +1 | Speed 30ft | Ranged attack +7 (sonic pistol, thunderstrike); 40 ft.;1d8+3 So, deafen| Active conditions: -1 Armor check.

K'Klacklun shares what he has discovered, then looks around further.
Perception: 1d20 + 5 ⇒ (6) + 5 = 11


Male LG Morlamaw Dragonblooded Solarian 4 (Skyfire centurion) | SP 32 /32 HP 32/32 | RP 4/4 | EAC 16; KAC 18 | Fort +5; Ref +1; Will +2 | Init: +0 | Perc: +6, SM: +0 | Speed 20ft; 15ft with armor, Swim 40ft | [/ooc] | [ooc]Active conditions: none

perception: 1d20 + 5 ⇒ (8) + 5 = 13

Sonny doesn't notice something.

Second Seekers (Luwazi Elsebo)

Vash "Wheeler" Wesveg Ysoki (Corporate Agent) Envoy 9/Soldier1 SP: 59/66 HP: 57/57 RP: 6/8 | KAC: 28 EAC: 27 | F+7 R+12 W+10| Speed 40, Per +1 SM +14+d6+2 Init:+14 DR 7/-, Cold 10, Fire 10, Elec 10 - feedback 2d6

Perception: 1d20 ⇒ 2


DungeonMaster

None of you see the plant and it is closest to Sonny, who is now flatfotted. it attacks bite: 12 + 1d20 ⇒ 12 + (20) = 32 vs KAC dmg: 1d6 + 9 ⇒ (4) + 9 = 13 crit dmg: 1d6 + 9 ⇒ (5) + 9 = 14
init: 6 + 1d20 ⇒ 6 + (9) = 15 Wheeler
init: 1d20 ⇒ 20 Sonny
init: 11 + 1d20 ⇒ 11 + (13) = 24 Elene
init: 2 + 1d20 ⇒ 2 + (9) = 11 Kklaclun
init: 3 + 1d20 ⇒ 3 + (6) = 9 a large plant, life science to identify.
All heroes are up

plant info cr 4:

VRACINEA
N Large plant
Init +3; Senses low-light vision; Perception +10
Aura paralyzing scent (15 ft., DC 13)
DEFENSE HP 51
EAC 16; KAC 18
Fort +8; Ref +6; Will +3
Immunities plant immunities
OFFENSE
Speed 15 ft.
Melee bite +12 (1d6+9 P)
Space 10 ft.; Reach 10 ft.
Offensive Abilities lure (DC 13)
STATISTICS
Str +5; Dex +3; Con +1; Int −4; Wis +0; Cha +0
Skills Athletics +10, Stealth +15, Survival +10
ECOLOGY
Environment temperate and warm forests (Castrovel)
Organization solitary

if you prioritize its abilitiies over its stats while identifying it, still cr 4:
Lure (Su) Any living creature within 120 feet of a vracinea
that can see its violet blossoms must succeed at a DC 13
Will save each round at the beginning of its turn or be
drawn toward the plant. An affected target must use 2
move actions each round to move directly toward the
vracinea at its full speed, and it can’t move in such a way
that it loses line of sight to the vracinea. If the only path to
the vracinea passes through terrain that could harm the
target (such as a river of lava or a bed of sharp thorns), the
target can attempt an additional saving throw to shake
off the effect before moving into the dangerous area. An
affected creature within 5 feet of the vracinea can take no
actions and offers no resistance to the vracinea’s attacks.
Once a creature successfully saves against this effect, it
is immune to the same vracinea’s lure ability for 24 hours.
This is a mind-affecting, sense-dependent effect.
Paralyzing Scent (Ex) A vracinea constantly exudes a
sweet odor to a radius of 15 feet. Any living creature
with a sense of smell that enters or starts its turn in this
area of effect must succeed at a DC 13 Fortitude save or
be paralyzed for 1 round. Once a creature successfully
saves against this effect, it is immune to the same
vracinea’s paralyzing scent for 24 hours. This is an
inhaled poison effect.
Plant Immunities (Ex) A vracinea is immune to mindaffecting
effects, paralysis, poison, sleep effects,
and stunning.


Male LG Morlamaw Dragonblooded Solarian 4 (Skyfire centurion) | SP 32 /32 HP 32/32 | RP 4/4 | EAC 16; KAC 18 | Fort +5; Ref +1; Will +2 | Init: +0 | Perc: +6, SM: +0 | Speed 20ft; 15ft with armor, Swim 40ft | [/ooc] | [ooc]Active conditions: none

Lucky, she didn't activate her ability before combat. (And i just realise i didn't healing serum. I was sure i had Buy that. Can we Say that i have?

" Stand back my friends! This is a dangerous plant!

His defense glows in a holy fire as he attacks the thing.

KaC+get'em: 1d20 + 8 + 1 ⇒ (9) + 8 + 1 = 18
h&F: 1d6 + 13 ⇒ (1) + 13 = 14


Male LG shirren scholar mechanic 6
Skills:
Computers +18, Culture +12,* Diplomacy +7,* Engineering +18, Medicine +11, Perception +10, Piloting +12, Profession (lab technician) +14, Physical Science +14
| SP 42/42 HP 44/44 +7 HP-Energy Shield| RP 6/6 | EAC 19; KAC 21 | Fort +6; Ref +8; Will +3 | Init: +2 | Perc: +10, SM: +1 | Speed 30ft | Ranged attack +7 (sonic pistol, thunderstrike); 40 ft.;1d8+3 So, deafen| Active conditions: -1 Armor check.

"Plants?! Oh, I must have some sort of weed killer around here somewhere." K'Klacklun says as he withdraws a frag grenade and moves into a position to throw it.

The drone removes hovering in place and fires an electrical sting.
Ranged v EAC (pulsecaster pistol): 1d20 + 6 ⇒ (10) + 6 = 16
Damage (E)(NL): 1d4 ⇒ 3


DungeonMaster
Sonny Martel wrote:

Lucky, she didn't activate her ability before combat. (And i just realise i didn't healing serum. I was sure i had Buy that. Can we Say that i have?

yep

Oh and at the end of everyone's first turn, I need a will save and a fort save. This was suppose to be at the beginning of your turn, but I'm not going to recon it and possibly take away 2 hits that actually did hit, cause of failed saves. So I'm just going to move forward. From round 2 on, it will be at the beginning. DC is 13 for both.


Female Akitonian Ysoki Outlaw Operative/4 (SP 28/28 HP 26/26 RP 5/5 | EAC:18 KAC:18 | F:+2 R:+7 W:+4 | Init:+5 | Perc:+12 Darkvision 60ft | Move:40ft) | HC 1/1 | TSER +6 (d10+4P/Anchor) SAP +6 (d6+2E/Arc2) Stun
Skills:
Acro +12 Athl +5 Bluff +8 Comp +11 Cult +11 Diplo +4 Disg +7 Engg +13 Intim +7 LifeSci +5 Med +8 Mystic +3 Perc +12 PhysSci +5 Pilot +12 SM +6 SoH +16 Stealth +14 Surv +10
Starship:
Pilot +12 Engr +13 Sci +10 Gun +7 Capt I+7/D+4/B+8

Life Science: 1d20 + 5 ⇒ (17) + 5 = 22

Stand back from it, and for the sake of the gods, don't look at it!

Elene, as quickly as possible, relates the contents of the if you prioritize its abilitiies over its stats spoiler.

Elene makes an involuntary squeak of surprise at the sudden appearance of the giant plant, but regains composure enough to move away to a better firing point. As she moves, she calls her static arc pistol to her hand and surreptitiously tosses a clod of dirt to distract the plant.

Trick Attack: 1d20 + 15 ⇒ (2) + 15 = 17

Static Arc Pistol: 1d20 + 5 ⇒ (19) + 5 = 24 Damage: 1d6 + 1 ⇒ (4) + 1 = 5 + Trick Attack damage: 1d8 ⇒ 7

Will DC13: 1d20 + 3 ⇒ (7) + 3 = 10

As she pulls the trigger, her eyes go glassy, and she takes a step toward the plant, zombie-like.

Second Seekers (Luwazi Elsebo)

Vash "Wheeler" Wesveg Ysoki (Corporate Agent) Envoy 9/Soldier1 SP: 59/66 HP: 57/57 RP: 6/8 | KAC: 28 EAC: 27 | F+7 R+12 W+10| Speed 40, Per +1 SM +14+d6+2 Init:+14 DR 7/-, Cold 10, Fire 10, Elec 10 - feedback 2d6

Wowzers, its a plant! get it!

Sonic Pistol + Get Em: 1d20 + 7 ⇒ (4) + 7 = 111d8 + 2 ⇒ (8) + 2 = 10

Will: 1d20 + 2 ⇒ (20) + 2 = 22
Fort: 1d20 + 4 ⇒ (10) + 4 = 14


DungeonMaster

All of you manage to hit the plant except for Wheeler, but its abilities have no affect on him.
will sonny: 1d20 + 1 ⇒ (17) + 1 = 18
will k'klacklun: 1d20 + 2 ⇒ (17) + 2 = 19
fort sonny: 1d20 + 4 ⇒ (11) + 4 = 15
fort k'klacklun: 1d20 + 4 ⇒ (7) + 4 = 11 and he is paralyzed for round two
It will try to bite sonny bite: 12 + 1d20 ⇒ 12 + (12) = 24 vs KAC. dmg: 1d6 + 9 ⇒ (5) + 9 = 14
All heroes are up Sonny and Wheeler are now immune and don't have to make saves. K'klacklun is immune to the will save, but not the fort save and will have to make another one beginning round 2, though he is still paralyzed for that round.


Male LG Morlamaw Dragonblooded Solarian 4 (Skyfire centurion) | SP 32 /32 HP 32/32 | RP 4/4 | EAC 16; KAC 18 | Fort +5; Ref +1; Will +2 | Init: +0 | Perc: +6, SM: +0 | Speed 20ft; 15ft with armor, Swim 40ft | [/ooc] | [ooc]Active conditions: none

Sonny falls from the damage.
I... Helped this Time right?

use resolve point to stabilise


Female Akitonian Ysoki Outlaw Operative/4 (SP 28/28 HP 26/26 RP 5/5 | EAC:18 KAC:18 | F:+2 R:+7 W:+4 | Init:+5 | Perc:+12 Darkvision 60ft | Move:40ft) | HC 1/1 | TSER +6 (d10+4P/Anchor) SAP +6 (d6+2E/Arc2) Stun
Skills:
Acro +12 Athl +5 Bluff +8 Comp +11 Cult +11 Diplo +4 Disg +7 Engg +13 Intim +7 LifeSci +5 Med +8 Mystic +3 Perc +12 PhysSci +5 Pilot +12 SM +6 SoH +16 Stealth +14 Surv +10
Starship:
Pilot +12 Engr +13 Sci +10 Gun +7 Capt I+7/D+4/B+8

Oops, forgot my end-of-turn-1 Fort save.

Fortitude DC13: 1d20 + 2 ⇒ (6) + 2 = 8

As she walks...no, shambles...toward the plant, Elene stops fifteen feet away as the pungent odor hits her nostrils. She stands, slackjawed and apparently mindless.

Not good to fail both the saves for this critter.

@GM, did Elene's trick attack seem to do extra damage?

Second Seekers (Luwazi Elsebo)

Vash "Wheeler" Wesveg Ysoki (Corporate Agent) Envoy 9/Soldier1 SP: 59/66 HP: 57/57 RP: 6/8 | KAC: 28 EAC: 27 | F+7 R+12 W+10| Speed 40, Per +1 SM +14+d6+2 Init:+14 DR 7/-, Cold 10, Fire 10, Elec 10 - feedback 2d6

Keep Getting them! THeyre just a plant!

Sonic Pistol, Getem: 1d20 + 8 ⇒ (20) + 8 = 281d8 + 2 ⇒ (8) + 2 = 10
Crit Damage, DC 15 or be deafed: 1d8 + 2 ⇒ (1) + 2 = 3


DungeonMaster
Elene Berrnshaw wrote:


@GM, did Elene's trick attack seem to do extra damage?

Trick attack is always DC 20 Plus cr of creature, or something like that, with a roll of 17 and the min being a 20, that should be a no.


Male LG shirren scholar mechanic 6
Skills:
Computers +18, Culture +12,* Diplomacy +7,* Engineering +18, Medicine +11, Perception +10, Piloting +12, Profession (lab technician) +14, Physical Science +14
| SP 42/42 HP 44/44 +7 HP-Energy Shield| RP 6/6 | EAC 19; KAC 21 | Fort +6; Ref +8; Will +3 | Init: +2 | Perc: +10, SM: +1 | Speed 30ft | Ranged attack +7 (sonic pistol, thunderstrike); 40 ft.;1d8+3 So, deafen| Active conditions: -1 Armor check.

Now paralyzed, the shirren screams, but only telepathically!
Fort save: 1d20 + 4 ⇒ (11) + 4 = 15

The drone remains in place executing its last instruction, firing at the plant.

Ranged v EAC (pulsecaster pistol): 1d20 + 6 ⇒ (6) + 6 = 12
Damage (E)(NL): 1d4 ⇒ 3


DungeonMaster

Wheeler adds some damage to the thing and the plant is immune to deafened.
It moves to Elene bite: 12 + 1d20 ⇒ 12 + (15) = 27 vs Flatfooted KAC
dmg: 1d6 + 9 ⇒ (1) + 9 = 10
All heroes are up


Male LG Morlamaw Dragonblooded Solarian 4 (Skyfire centurion) | SP 32 /32 HP 32/32 | RP 4/4 | EAC 16; KAC 18 | Fort +5; Ref +1; Will +2 | Init: +0 | Perc: +6, SM: +0 | Speed 20ft; 15ft with armor, Swim 40ft | [/ooc] | [ooc]Active conditions: none

Sonny regains consciousness. He is just under the plant. A scream can be hear in his mind.

Do not move. You must not give her the impression you are a danger.

He rapidly closes his eyes and tries to look uncounscious. In the same time, a heat rise in him.

bluff to feint: 1d20 + 2 ⇒ (2) + 2 = 4


Female Akitonian Ysoki Outlaw Operative/4 (SP 28/28 HP 26/26 RP 5/5 | EAC:18 KAC:18 | F:+2 R:+7 W:+4 | Init:+5 | Perc:+12 Darkvision 60ft | Move:40ft) | HC 1/1 | TSER +6 (d10+4P/Anchor) SAP +6 (d6+2E/Arc2) Stun
Skills:
Acro +12 Athl +5 Bluff +8 Comp +11 Cult +11 Diplo +4 Disg +7 Engg +13 Intim +7 LifeSci +5 Med +8 Mystic +3 Perc +12 PhysSci +5 Pilot +12 SM +6 SoH +16 Stealth +14 Surv +10
Starship:
Pilot +12 Engr +13 Sci +10 Gun +7 Capt I+7/D+4/B+8

SP 11/21 HP 20/20 RP 4/4

Will DC13: 1d20 + 3 ⇒ (6) + 3 = 9

Fort DC13: 1d20 + 2 ⇒ (8) + 2 = 10

Elene feels the urgent need to move closer to the plant, but her legs refuse to move.

Second Seekers (Luwazi Elsebo)

Vash "Wheeler" Wesveg Ysoki (Corporate Agent) Envoy 9/Soldier1 SP: 59/66 HP: 57/57 RP: 6/8 | KAC: 28 EAC: 27 | F+7 R+12 W+10| Speed 40, Per +1 SM +14+d6+2 Init:+14 DR 7/-, Cold 10, Fire 10, Elec 10 - feedback 2d6

Wheeler, increasingly frustrated SHOOT EM ALREADY

Clever Strike, Bluff to feint: 1d20 + 13 ⇒ (3) + 13 = 16
Sonic Pistol: 1d20 + 8 ⇒ (16) + 8 = 241d8 + 2 ⇒ (2) + 2 = 4


Male LG shirren scholar mechanic 6
Skills:
Computers +18, Culture +12,* Diplomacy +7,* Engineering +18, Medicine +11, Perception +10, Piloting +12, Profession (lab technician) +14, Physical Science +14
| SP 42/42 HP 44/44 +7 HP-Energy Shield| RP 6/6 | EAC 19; KAC 21 | Fort +6; Ref +8; Will +3 | Init: +2 | Perc: +10, SM: +1 | Speed 30ft | Ranged attack +7 (sonic pistol, thunderstrike); 40 ft.;1d8+3 So, deafen| Active conditions: -1 Armor check.

"Oh, praise Hylax that I can speak again! We really must stop to this... this dreadful weed!". Not seeing an opportunity to throw the grenade without harming a companion, K'Klacklun draws his pistol and fires.

Ranged (semi-auto tactical, pistol) v KAC w/Get'em: 1d20 + 4 + 1 ⇒ (7) + 4 + 1 = 12
Damage (P): 1d6 + 1 ⇒ (6) + 1 = 7

The drone hovers in place and fires off another shot.
Ranged v EAC(pulsecaster pistol) w/Get'em: 1d20 + 6 ⇒ (10) + 6 = 16
Damage (E)(NL): 1d4 ⇒ 3


DungeonMaster

It will try to bite Elene again after you all put massive damage on it, Klacklun misse 42 dmg on it
bite: 12 + 1d20 ⇒ 12 + (17) = 29 dmg: 1d6 + 6 ⇒ (3) + 6 = 9
All heroes are up


Female Akitonian Ysoki Outlaw Operative/4 (SP 28/28 HP 26/26 RP 5/5 | EAC:18 KAC:18 | F:+2 R:+7 W:+4 | Init:+5 | Perc:+12 Darkvision 60ft | Move:40ft) | HC 1/1 | TSER +6 (d10+4P/Anchor) SAP +6 (d6+2E/Arc2) Stun
Skills:
Acro +12 Athl +5 Bluff +8 Comp +11 Cult +11 Diplo +4 Disg +7 Engg +13 Intim +7 LifeSci +5 Med +8 Mystic +3 Perc +12 PhysSci +5 Pilot +12 SM +6 SoH +16 Stealth +14 Surv +10
Starship:
Pilot +12 Engr +13 Sci +10 Gun +7 Capt I+7/D+4/B+8

SP 2/21 HP 20/20 RP 4/4

Will DC13: 1d20 + 3 ⇒ (9) + 3 = 12

Fort DC13: 1d20 + 2 ⇒ (6) + 2 = 8

Elene's role in the assault appears to be "slackjawed distracting bait". But at least her paralysis is preventing her from embracing the plant with a big, friendly bear hug.


Male LG Morlamaw Dragonblooded Solarian 4 (Skyfire centurion) | SP 32 /32 HP 32/32 | RP 4/4 | EAC 16; KAC 18 | Fort +5; Ref +1; Will +2 | Init: +0 | Perc: +6, SM: +0 | Speed 20ft; 15ft with armor, Swim 40ft | [/ooc] | [ooc]Active conditions: none

Sonny delays.

Second Seekers (Luwazi Elsebo)

Vash "Wheeler" Wesveg Ysoki (Corporate Agent) Envoy 9/Soldier1 SP: 59/66 HP: 57/57 RP: 6/8 | KAC: 28 EAC: 27 | F+7 R+12 W+10| Speed 40, Per +1 SM +14+d6+2 Init:+14 DR 7/-, Cold 10, Fire 10, Elec 10 - feedback 2d6

Wheeler continues talking smack to the plant and shooting it with sound like the loud mouth he is.

Clever Shot Bluff: 1d20 + 13 ⇒ (1) + 13 = 14

Sonic Shot + Get Em: 1d20 + 8 ⇒ (5) + 8 = 131d8 + 2 ⇒ (8) + 2 = 10


Male LG shirren scholar mechanic 6
Skills:
Computers +18, Culture +12,* Diplomacy +7,* Engineering +18, Medicine +11, Perception +10, Piloting +12, Profession (lab technician) +14, Physical Science +14
| SP 42/42 HP 44/44 +7 HP-Energy Shield| RP 6/6 | EAC 19; KAC 21 | Fort +6; Ref +8; Will +3 | Init: +2 | Perc: +10, SM: +1 | Speed 30ft | Ranged attack +7 (sonic pistol, thunderstrike); 40 ft.;1d8+3 So, deafen| Active conditions: -1 Armor check.

K'Klacklun reloads his pistol and then, from the protection if his ally, fires off another shot.

Ranged (semi-auto tactical, pistol) v KAC: 1d20 + 4 ⇒ (2) + 4 = 6
Damage (P): 1d6 + 1 ⇒ (5) + 1 = 6

Remaining overhead, the drone fires off another shot.
Ranged v EAC(pulsecaster pistol): 1d20 + 6 ⇒ (3) + 6 = 9
Damage (E)(NL): 1d4 ⇒ 2

"Oh, bother!" the shirren complains. "I suppose that I really should look into some targeting hardware."


DungeonMaster

All the heroes miss and it bites again bite: 12 + 1d20 ⇒ 12 + (11) = 23
for dmg: 1d6 + 6 ⇒ (4) + 6 = 10 on Elene
All heroes are up again


Male LG shirren scholar mechanic 6
Skills:
Computers +18, Culture +12,* Diplomacy +7,* Engineering +18, Medicine +11, Perception +10, Piloting +12, Profession (lab technician) +14, Physical Science +14
| SP 42/42 HP 44/44 +7 HP-Energy Shield| RP 6/6 | EAC 19; KAC 21 | Fort +6; Ref +8; Will +3 | Init: +2 | Perc: +10, SM: +1 | Speed 30ft | Ranged attack +7 (sonic pistol, thunderstrike); 40 ft.;1d8+3 So, deafen| Active conditions: -1 Armor check.

K'Klacklun let out an involuntary telepathic yelp, as he sees the plant bite down on the ysoki. "I suggest that we get out of here!" he cries. He races back toward the apparent safety of the other Starfinders, then fires his shot from there.

Ranged (semi-auto tactical, pistol) v KAC: 1d20 + 4 ⇒ (16) + 4 = 20
Damage (P): 1d6 + 1 ⇒ (4) + 1 = 5

Remaining overhead, the drone fires off another shot.
Ranged v EAC(pulsecaster pistol): 1d20 + 6 ⇒ (9) + 6 = 15
Damage (E)(NL): 1d4 ⇒ 1


Female Akitonian Ysoki Outlaw Operative/4 (SP 28/28 HP 26/26 RP 5/5 | EAC:18 KAC:18 | F:+2 R:+7 W:+4 | Init:+5 | Perc:+12 Darkvision 60ft | Move:40ft) | HC 1/1 | TSER +6 (d10+4P/Anchor) SAP +6 (d6+2E/Arc2) Stun
Skills:
Acro +12 Athl +5 Bluff +8 Comp +11 Cult +11 Diplo +4 Disg +7 Engg +13 Intim +7 LifeSci +5 Med +8 Mystic +3 Perc +12 PhysSci +5 Pilot +12 SM +6 SoH +16 Stealth +14 Surv +10
Starship:
Pilot +12 Engr +13 Sci +10 Gun +7 Capt I+7/D+4/B+8

SP 0/21 HP 12/20 RP 4/4

Will DC13: 1d20 + 3 ⇒ (10) + 3 = 13

Fort DC13: 1d20 + 2 ⇒ (11) + 2 = 13

The sight and smell of her own blood finally rouses Elene from her stupor.

What am I doing he...Auuugggghhhh!

She retreats in blind panic, but before long her eyes narrow and she trades her fear for anger.

Oh, no, you didn't!

She fires her sniper rifle, hoping to see a new hole appear in the plant's leaves.

TSER: 1d20 + 5 ⇒ (15) + 5 = 20 Damage: 1d10 + 3 ⇒ (7) + 3 = 10


Male LG Morlamaw Dragonblooded Solarian 4 (Skyfire centurion) | SP 32 /32 HP 32/32 | RP 4/4 | EAC 16; KAC 18 | Fort +5; Ref +1; Will +2 | Init: +0 | Perc: +6, SM: +0 | Speed 20ft; 15ft with armor, Swim 40ft | [/ooc] | [ooc]Active conditions: none

I Will explode, move!

Second Seekers (Luwazi Elsebo)

Vash "Wheeler" Wesveg Ysoki (Corporate Agent) Envoy 9/Soldier1 SP: 59/66 HP: 57/57 RP: 6/8 | KAC: 28 EAC: 27 | F+7 R+12 W+10| Speed 40, Per +1 SM +14+d6+2 Init:+14 DR 7/-, Cold 10, Fire 10, Elec 10 - feedback 2d6

Wheeler tries again to knock the plant off balance

bluff: 1d20 + 13 + 1d6 ⇒ (20) + 13 + (6) = 39

Get Em Sonic Pistol: 1d20 + 8 ⇒ (7) + 8 = 151d8 + 2 ⇒ (8) + 2 = 10


DungeonMaster

Heroes finish off and kill the plant before Wheeler even fires his shot. The jungle calms Combat over, heroes may 10 minute rest or longer.


Male LG Morlamaw Dragonblooded Solarian 4 (Skyfire centurion) | SP 32 /32 HP 32/32 | RP 4/4 | EAC 16; KAC 18 | Fort +5; Ref +1; Will +2 | Init: +0 | Perc: +6, SM: +0 | Speed 20ft; 15ft with armor, Swim 40ft | [/ooc] | [ooc]Active conditions: none

"Can we... Take a day? I am close to dead."

Use 5 healing serum and one résolve.


Female Akitonian Ysoki Outlaw Operative/4 (SP 28/28 HP 26/26 RP 5/5 | EAC:18 KAC:18 | F:+2 R:+7 W:+4 | Init:+5 | Perc:+12 Darkvision 60ft | Move:40ft) | HC 1/1 | TSER +6 (d10+4P/Anchor) SAP +6 (d6+2E/Arc2) Stun
Skills:
Acro +12 Athl +5 Bluff +8 Comp +11 Cult +11 Diplo +4 Disg +7 Engg +13 Intim +7 LifeSci +5 Med +8 Mystic +3 Perc +12 PhysSci +5 Pilot +12 SM +6 SoH +16 Stealth +14 Surv +10
Starship:
Pilot +12 Engr +13 Sci +10 Gun +7 Capt I+7/D+4/B+8

Elene kicks the now-dead plant with vengeance, then sits down for a 10 minute rest.

Healing Serum: 1d8 ⇒ 8 Nice!

SP 21/21 HP 20/20 RP 3/4


Male LG Morlamaw Dragonblooded Solarian 4 (Skyfire centurion) | SP 32 /32 HP 32/32 | RP 4/4 | EAC 16; KAC 18 | Fort +5; Ref +1; Will +2 | Init: +0 | Perc: +6, SM: +0 | Speed 20ft; 15ft with armor, Swim 40ft | [/ooc] | [ooc]Active conditions: none

Neverwhat i Said. Just remember if we have a danger to heal. Before i fall down.

i have no more resolve after all

Second Seekers (Luwazi Elsebo)

Vash "Wheeler" Wesveg Ysoki (Corporate Agent) Envoy 9/Soldier1 SP: 59/66 HP: 57/57 RP: 6/8 | KAC: 28 EAC: 27 | F+7 R+12 W+10| Speed 40, Per +1 SM +14+d6+2 Init:+14 DR 7/-, Cold 10, Fire 10, Elec 10 - feedback 2d6

Wheeler nods - he is actually mostly unharmed and is fine with pressing on.

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