Temple of the Twelve, Dead Suns 2 (Inactive)

Game Master DoubleGold

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Male LG shirren scholar mechanic 6
Skills:
Computers +18, Culture +12,* Diplomacy +7,* Engineering +18, Medicine +11, Perception +10, Piloting +12, Profession (lab technician) +14, Physical Science +14
| SP 42/42 HP 44/44 +7 HP-Energy Shield| RP 6/6 | EAC 19; KAC 21 | Fort +6; Ref +8; Will +3 | Init: +2 | Perc: +10, SM: +1 | Speed 30ft | Ranged attack +7 (sonic pistol, thunderstrike); 40 ft.;1d8+3 So, deafen| Active conditions: -1 Armor check.

"I am quite glad to have that dreadful weed business behind us." K'Klacklun notes. The shirren sits down to rest.

Spending 1 RP


DungeonMaster

You did not level up, exp is at 5425 right now.
Starfinders take a short rest, then find some equipment south of the obelisk.

treasure:
About 30 feet south of the obelisk lies a torn
estex suit I once worn by one of the Devourer cultists who fell
prey to the vracinea after being chased here by the kaukarikis.
The vracinea tore the suit free and flung it aside, after which
the kaukarikis tore at it further before discarding it here. The
armor is now worthless, but among the cultist’s other gear
is a frostbite-class zero rifle and a silvery credstick holding
290 credits. The credstick landed on the ground during the
vracinea’s attack.. The vracineagnawed on the rifle for several minutes after eating the cultistbefore its jaws clamped down on the battery, rupturing it andspraying painful chemicals over the area. It then dropped thescratched rifle into the northeast foliage adjacent to the obelisk.An approaching PC can spot the rifle.

The Starfinders continue on for hours. The terrain slopes upward and it is getting dark, forcing the Starfinders to rest for the day, making it four days they now traveled away from the last city. Hope you have enough survival to automatically find food or bought at least a few trail rations.
Starfinders run into a Devourer cultist named Ralkawi CE female korasha lashunta). whohas since grown very ill as the ksarik seedlings inside hergerminate. Near the middle of the day, the PCs’ path takes themnear the cultist, who has reached the bedridden stage on thecarrion spores disease track. Unable to move, she has spent
hours shouting herself hoarse and imploring the Devourer to
grant her death. Don't come any closer, the cult will kill you, and so will I. And she is in no position to fight, but you suspect a Ksarik plant might be around several hundred feet beyond the cultist and they actually is a threat, not the cultist.


Female Akitonian Ysoki Outlaw Operative/4 (SP 28/28 HP 26/26 RP 5/5 | EAC:18 KAC:18 | F:+2 R:+7 W:+4 | Init:+5 | Perc:+12 Darkvision 60ft | Move:40ft) | HC 1/1 | TSER +6 (d10+4P/Anchor) SAP +6 (d6+2E/Arc2) Stun
Skills:
Acro +12 Athl +5 Bluff +8 Comp +11 Cult +11 Diplo +4 Disg +7 Engg +13 Intim +7 LifeSci +5 Med +8 Mystic +3 Perc +12 PhysSci +5 Pilot +12 SM +6 SoH +16 Stealth +14 Surv +10
Starship:
Pilot +12 Engr +13 Sci +10 Gun +7 Capt I+7/D+4/B+8

Elene's rifle is better than a frostbite zero, but it may prove useful in killing spores.

Elene keeps her distance.

I'm not coming closer, but clearly the Devourer has kept you alive long enough to answer some questions, don't you think?

Diplomacy: 1d20 + 4 ⇒ (17) + 4 = 21


DungeonMaster

Okay, fine, I am barely alive, and I doubt I can kill even one of you, and I can't contact the cult, but the Ksarik 300 feet up ahead will kill you. She tells you the exact location of where she thinks the Ksarik is, where she last saw it and the layout of the land ahead, so you can hide and attack it from range.


Female Akitonian Ysoki Outlaw Operative/4 (SP 28/28 HP 26/26 RP 5/5 | EAC:18 KAC:18 | F:+2 R:+7 W:+4 | Init:+5 | Perc:+12 Darkvision 60ft | Move:40ft) | HC 1/1 | TSER +6 (d10+4P/Anchor) SAP +6 (d6+2E/Arc2) Stun
Skills:
Acro +12 Athl +5 Bluff +8 Comp +11 Cult +11 Diplo +4 Disg +7 Engg +13 Intim +7 LifeSci +5 Med +8 Mystic +3 Perc +12 PhysSci +5 Pilot +12 SM +6 SoH +16 Stealth +14 Surv +10
Starship:
Pilot +12 Engr +13 Sci +10 Gun +7 Capt I+7/D+4/B+8

Thank you. Is there anything we can do for you?


DungeonMaster

Nope, but thanks
You all get within 30 feet of the Ksarik without it seeing you. Now's a good time to use ranged attacks surprise round, then I draw the map and we go to round 1.


Female Akitonian Ysoki Outlaw Operative/4 (SP 28/28 HP 26/26 RP 5/5 | EAC:18 KAC:18 | F:+2 R:+7 W:+4 | Init:+5 | Perc:+12 Darkvision 60ft | Move:40ft) | HC 1/1 | TSER +6 (d10+4P/Anchor) SAP +6 (d6+2E/Arc2) Stun
Skills:
Acro +12 Athl +5 Bluff +8 Comp +11 Cult +11 Diplo +4 Disg +7 Engg +13 Intim +7 LifeSci +5 Med +8 Mystic +3 Perc +12 PhysSci +5 Pilot +12 SM +6 SoH +16 Stealth +14 Surv +10
Starship:
Pilot +12 Engr +13 Sci +10 Gun +7 Capt I+7/D+4/B+8

Elene notices Sonny looking distracted.

Need a longer range weapon? I have a static arc pistol you can borrow. Range 50ft, Damage d6 electric/Arc 2

When the party is ready, she takes careful aim with her sniper rifle and fires.

TSER, vs. KAC: 1d20 + 5 ⇒ (5) + 5 = 10 Damage: 1d10 + 3 ⇒ (4) + 3 = 7


Male LG Morlamaw Dragonblooded Solarian 4 (Skyfire centurion) | SP 32 /32 HP 32/32 | RP 4/4 | EAC 16; KAC 18 | Fort +5; Ref +1; Will +2 | Init: +0 | Perc: +6, SM: +0 | Speed 20ft; 15ft with armor, Swim 40ft | [/ooc] | [ooc]Active conditions: none

So Elene is at 250 ft? or 30 ft?

Sonny thanks Elene for the gun.

Having the knowledge of a enemy beforehand, Sonny has imbue his defenses and also has his disk on hand. He throws at the ksarik.

EAC disk: 1d20 + 8 - 2 ⇒ (17) + 8 - 2 = 23
sonic: 1d4 + 8 + 1 ⇒ (4) + 8 + 1 = 13

I suppose that Sonny is now photon 1.At the start of your first turn in combat, if you are conscious, you must choose one of three stellar modes: graviton, photon, or unattuned.


Female Akitonian Ysoki Outlaw Operative/4 (SP 28/28 HP 26/26 RP 5/5 | EAC:18 KAC:18 | F:+2 R:+7 W:+4 | Init:+5 | Perc:+12 Darkvision 60ft | Move:40ft) | HC 1/1 | TSER +6 (d10+4P/Anchor) SAP +6 (d6+2E/Arc2) Stun
Skills:
Acro +12 Athl +5 Bluff +8 Comp +11 Cult +11 Diplo +4 Disg +7 Engg +13 Intim +7 LifeSci +5 Med +8 Mystic +3 Perc +12 PhysSci +5 Pilot +12 SM +6 SoH +16 Stealth +14 Surv +10
Starship:
Pilot +12 Engr +13 Sci +10 Gun +7 Capt I+7/D+4/B+8

Elene is at 50 feet range. The sniper rifle extends the range if you spend a full round aiming and firing, but even that distance is within short range for normal shots.

Second Seekers (Luwazi Elsebo)

Vash "Wheeler" Wesveg Ysoki (Corporate Agent) Envoy 9/Soldier1 SP: 59/66 HP: 57/57 RP: 6/8 | KAC: 28 EAC: 27 | F+7 R+12 W+10| Speed 40, Per +1 SM +14+d6+2 Init:+14 DR 7/-, Cold 10, Fire 10, Elec 10 - feedback 2d6

Wheeler takes a nice pot shot with his pistol

Sonic Strike Pistol: 1d20 + 7 ⇒ (11) + 7 = 181d8 + 2 ⇒ (8) + 2 = 10


Male LG shirren scholar mechanic 6
Skills:
Computers +18, Culture +12,* Diplomacy +7,* Engineering +18, Medicine +11, Perception +10, Piloting +12, Profession (lab technician) +14, Physical Science +14
| SP 42/42 HP 44/44 +7 HP-Energy Shield| RP 6/6 | EAC 19; KAC 21 | Fort +6; Ref +8; Will +3 | Init: +2 | Perc: +10, SM: +1 | Speed 30ft | Ranged attack +7 (sonic pistol, thunderstrike); 40 ft.;1d8+3 So, deafen| Active conditions: -1 Armor check.

"Another deadly plant?!? By the Forever Queen, put an end to it!" K'Klacklun cries. He then fires a shot from a distance behind the other Starfinders.

Ranged (semi-auto tactical, pistol) v KAC: 1d20 + 4 ⇒ (19) + 4 = 23
Damage (P): 1d6 + 1 ⇒ (3) + 1 = 4

Hovering above the shirren, the drone fires off a shot at the plant.
Ranged v EAC(pulsecaster pistol): 1d20 + 6 ⇒ (19) + 6 = 25
Damage (E)(NL): 1d4 ⇒ 2


DungeonMaster

Heroes fire and all of you hit except Elene, the plant animal is hungry and will eat you. 29 dmg dealt
init: 2 + 1d20 ⇒ 2 + (11) = 13 K'Klacklun
init: 6 + 1d20 ⇒ 6 + (10) = 16 Wheeler
init: 5 + 1d20 ⇒ 5 + (4) = 9 Elene
init: 1d20 ⇒ 8 Sonny
init: 1d20 + 1 ⇒ (9) + 1 = 10 Ksarik
Map is up There is no real map for this, so I'm reusing the same one, feel free to reposition yourselves then move, as long as you start somewhere behind that faded wall, even if you are 50 feet away. I have Elene behind the south faded wall as that makes 50 feet with cover.


Female Akitonian Ysoki Outlaw Operative/4 (SP 28/28 HP 26/26 RP 5/5 | EAC:18 KAC:18 | F:+2 R:+7 W:+4 | Init:+5 | Perc:+12 Darkvision 60ft | Move:40ft) | HC 1/1 | TSER +6 (d10+4P/Anchor) SAP +6 (d6+2E/Arc2) Stun
Skills:
Acro +12 Athl +5 Bluff +8 Comp +11 Cult +11 Diplo +4 Disg +7 Engg +13 Intim +7 LifeSci +5 Med +8 Mystic +3 Perc +12 PhysSci +5 Pilot +12 SM +6 SoH +16 Stealth +14 Surv +10
Starship:
Pilot +12 Engr +13 Sci +10 Gun +7 Capt I+7/D+4/B+8

So it looks like K'Klacklun and Wheeler, then the critter, then the party is up, correct?


Male LG shirren scholar mechanic 6
Skills:
Computers +18, Culture +12,* Diplomacy +7,* Engineering +18, Medicine +11, Perception +10, Piloting +12, Profession (lab technician) +14, Physical Science +14
| SP 42/42 HP 44/44 +7 HP-Energy Shield| RP 6/6 | EAC 19; KAC 21 | Fort +6; Ref +8; Will +3 | Init: +2 | Perc: +10, SM: +1 | Speed 30ft | Ranged attack +7 (sonic pistol, thunderstrike); 40 ft.;1d8+3 So, deafen| Active conditions: -1 Armor check.

K'Klacklun moves forward looking for a glimpse of the plant. He then directs the drone to engage it.

The drone flies forward, then fires at the plant.
Ranged (semi-auto tactical, pistol) v KAC: 1d20 + 4 ⇒ (1) + 4 = 5
Damage (P): 1d6 + 1 ⇒ (2) + 1 = 3

Second Seekers (Luwazi Elsebo)

Vash "Wheeler" Wesveg Ysoki (Corporate Agent) Envoy 9/Soldier1 SP: 59/66 HP: 57/57 RP: 6/8 | KAC: 28 EAC: 27 | F+7 R+12 W+10| Speed 40, Per +1 SM +14+d6+2 Init:+14 DR 7/-, Cold 10, Fire 10, Elec 10 - feedback 2d6

Wheeler Shouts Get Em

Bluff Clever Attack: 1d20 + 13 ⇒ (17) + 13 = 30

Sonic Pistol: 1d20 + 7 + 1 ⇒ (3) + 7 + 1 = 111d8 + 2 ⇒ (4) + 2 = 6


DungeonMaster

Both the heroes miss, but wheeler does bluff him out.
He regenerates slowly as you see his tail starting to repair itself first. regained 2 HP. This thing is weird, being classified as a plant, when it has four legs and a tail like an animal.
It moves toward the drone for a tentacle attack hit: 12 + 1d20 ⇒ 12 + (16) = 28 dmg: 1d6 + 9 ⇒ (6) + 9 = 15 And it has an ability where it gains and ability of the drone. Say, does your drone have blindsense or darkvision? What about resistances? It gains one of these and will choose resistance first, elements before regular DR. If your drone has none of that, it will just pick up its fly speed.
All heroes are up

Second Seekers (Luwazi Elsebo)

Vash "Wheeler" Wesveg Ysoki (Corporate Agent) Envoy 9/Soldier1 SP: 59/66 HP: 57/57 RP: 6/8 | KAC: 28 EAC: 27 | F+7 R+12 W+10| Speed 40, Per +1 SM +14+d6+2 Init:+14 DR 7/-, Cold 10, Fire 10, Elec 10 - feedback 2d6

Let's keep up the assault boys - fire fire fire the rat says.

Clever Attack Bluff: 1d20 + 13 ⇒ (5) + 13 = 18
Clever Attack Attack: 1d20 + 8 ⇒ (9) + 8 = 171d8 + 2 ⇒ (8) + 2 = 10


Female Akitonian Ysoki Outlaw Operative/4 (SP 28/28 HP 26/26 RP 5/5 | EAC:18 KAC:18 | F:+2 R:+7 W:+4 | Init:+5 | Perc:+12 Darkvision 60ft | Move:40ft) | HC 1/1 | TSER +6 (d10+4P/Anchor) SAP +6 (d6+2E/Arc2) Stun
Skills:
Acro +12 Athl +5 Bluff +8 Comp +11 Cult +11 Diplo +4 Disg +7 Engg +13 Intim +7 LifeSci +5 Med +8 Mystic +3 Perc +12 PhysSci +5 Pilot +12 SM +6 SoH +16 Stealth +14 Surv +10
Starship:
Pilot +12 Engr +13 Sci +10 Gun +7 Capt I+7/D+4/B+8

Elene takes another shot with her sniper rifle.

TSER: 1d20 + 5 ⇒ (19) + 5 = 24 Damage: 1d10 + 3 ⇒ (2) + 3 = 5


Male LG Morlamaw Dragonblooded Solarian 4 (Skyfire centurion) | SP 32 /32 HP 32/32 | RP 4/4 | EAC 16; KAC 18 | Fort +5; Ref +1; Will +2 | Init: +0 | Perc: +6, SM: +0 | Speed 20ft; 15ft with armor, Swim 40ft | [/ooc] | [ooc]Active conditions: none

He calls and throws the disk at the ksarik. The disk as now a flambing light.

EAC disk: 1d20 + 8 - 2 + 1 ⇒ (13) + 8 - 2 + 1 = 20
fire and holy: 1d4 + 8 + 1 + 1 ⇒ (1) + 8 + 1 + 1 = 11


Male LG shirren scholar mechanic 6
Skills:
Computers +18, Culture +12,* Diplomacy +7,* Engineering +18, Medicine +11, Perception +10, Piloting +12, Profession (lab technician) +14, Physical Science +14
| SP 42/42 HP 44/44 +7 HP-Energy Shield| RP 6/6 | EAC 19; KAC 21 | Fort +6; Ref +8; Will +3 | Init: +2 | Perc: +10, SM: +1 | Speed 30ft | Ranged attack +7 (sonic pistol, thunderstrike); 40 ft.;1d8+3 So, deafen| Active conditions: -1 Armor check.

K'Klacklun fires fast.
Ranged (semi-auto tactical, pistol) v KAC, w/Get'em: 1d20 + 4 + 1 ⇒ (12) + 4 + 1 = 17
Damage (P): 1d6 + 1 ⇒ (2) + 1 = 3

The drone does the same.
Ranged v EAC(pulsecaster pistol) w/Get'em: 1d20 + 6 + 1 ⇒ (1) + 6 + 1 = 8
Damage (E)(NL): 1d4 ⇒ 2


DungeonMaster

The heroes fire hack and slash, K'klacklun misses as does the drone, but everyone else hits and brings the thing down. Its belly bursts open and spills out sap. Combat over.


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Female Akitonian Ysoki Outlaw Operative/4 (SP 28/28 HP 26/26 RP 5/5 | EAC:18 KAC:18 | F:+2 R:+7 W:+4 | Init:+5 | Perc:+12 Darkvision 60ft | Move:40ft) | HC 1/1 | TSER +6 (d10+4P/Anchor) SAP +6 (d6+2E/Arc2) Stun
Skills:
Acro +12 Athl +5 Bluff +8 Comp +11 Cult +11 Diplo +4 Disg +7 Engg +13 Intim +7 LifeSci +5 Med +8 Mystic +3 Perc +12 PhysSci +5 Pilot +12 SM +6 SoH +16 Stealth +14 Surv +10
Starship:
Pilot +12 Engr +13 Sci +10 Gun +7 Capt I+7/D+4/B+8

Elene shouts with joy.

Woohoo! This time I didn't try to hug the gods-damned thing.

Anything in the vicinity? Bodies from previous victims?

Perception: 1d20 + 11 ⇒ (15) + 11 = 26


DungeonMaster

Heroes press on and a moldstorm is brewing. Also, plenty of cultist are around, as you figure this is the cultist activity. You must find cover from almost all sides, at least 3/4. New map is up, what you run into, depends upon where you move to, you have three rounds of movement to get behind cover, which means you can cover almost the entire map.


Female Akitonian Ysoki Outlaw Operative/4 (SP 28/28 HP 26/26 RP 5/5 | EAC:18 KAC:18 | F:+2 R:+7 W:+4 | Init:+5 | Perc:+12 Darkvision 60ft | Move:40ft) | HC 1/1 | TSER +6 (d10+4P/Anchor) SAP +6 (d6+2E/Arc2) Stun
Skills:
Acro +12 Athl +5 Bluff +8 Comp +11 Cult +11 Diplo +4 Disg +7 Engg +13 Intim +7 LifeSci +5 Med +8 Mystic +3 Perc +12 PhysSci +5 Pilot +12 SM +6 SoH +16 Stealth +14 Surv +10
Starship:
Pilot +12 Engr +13 Sci +10 Gun +7 Capt I+7/D+4/B+8

Are the areas inside the reclining statue visible to us? Are they protected?


Male LG shirren scholar mechanic 6
Skills:
Computers +18, Culture +12,* Diplomacy +7,* Engineering +18, Medicine +11, Perception +10, Piloting +12, Profession (lab technician) +14, Physical Science +14
| SP 42/42 HP 44/44 +7 HP-Energy Shield| RP 6/6 | EAC 19; KAC 21 | Fort +6; Ref +8; Will +3 | Init: +2 | Perc: +10, SM: +1 | Speed 30ft | Ranged attack +7 (sonic pistol, thunderstrike); 40 ft.;1d8+3 So, deafen| Active conditions: -1 Armor check.
Elene Berrnshaw wrote:
Are the areas inside the reclining statue visible to us? Are they protected?

Whether they visible to us or not (assuming none of the other structures have roofs on them), the feet still appear to offer the most protection from multiple sides.

K'Klacklun moves to inspect the "foot" of the statuesque structure. Double move

Then, at his direction, the B.U.G. flies forward.


Female Akitonian Ysoki Outlaw Operative/4 (SP 28/28 HP 26/26 RP 5/5 | EAC:18 KAC:18 | F:+2 R:+7 W:+4 | Init:+5 | Perc:+12 Darkvision 60ft | Move:40ft) | HC 1/1 | TSER +6 (d10+4P/Anchor) SAP +6 (d6+2E/Arc2) Stun
Skills:
Acro +12 Athl +5 Bluff +8 Comp +11 Cult +11 Diplo +4 Disg +7 Engg +13 Intim +7 LifeSci +5 Med +8 Mystic +3 Perc +12 PhysSci +5 Pilot +12 SM +6 SoH +16 Stealth +14 Surv +10
Starship:
Pilot +12 Engr +13 Sci +10 Gun +7 Capt I+7/D+4/B+8

Elene thinks K'Klacklun has the right idea and follows him, slipping past him to find a small crevice to hide in.

One round of movement done, to allow everyone to jockey for position.

Second Seekers (Luwazi Elsebo)

Vash "Wheeler" Wesveg Ysoki (Corporate Agent) Envoy 9/Soldier1 SP: 59/66 HP: 57/57 RP: 6/8 | KAC: 28 EAC: 27 | F+7 R+12 W+10| Speed 40, Per +1 SM +14+d6+2 Init:+14 DR 7/-, Cold 10, Fire 10, Elec 10 - feedback 2d6

Like the rat he is, Wheeler scurried North and tucks humself into that 3 sided cover.

[Ooc] I cant move Wheeler so of anyone can move him up that would be great [/b]


Female Akitonian Ysoki Outlaw Operative/4 (SP 28/28 HP 26/26 RP 5/5 | EAC:18 KAC:18 | F:+2 R:+7 W:+4 | Init:+5 | Perc:+12 Darkvision 60ft | Move:40ft) | HC 1/1 | TSER +6 (d10+4P/Anchor) SAP +6 (d6+2E/Arc2) Stun
Skills:
Acro +12 Athl +5 Bluff +8 Comp +11 Cult +11 Diplo +4 Disg +7 Engg +13 Intim +7 LifeSci +5 Med +8 Mystic +3 Perc +12 PhysSci +5 Pilot +12 SM +6 SoH +16 Stealth +14 Surv +10
Starship:
Pilot +12 Engr +13 Sci +10 Gun +7 Capt I+7/D+4/B+8

Moved you, Wheeler.


Male LG Morlamaw Dragonblooded Solarian 4 (Skyfire centurion) | SP 32 /32 HP 32/32 | RP 4/4 | EAC 16; KAC 18 | Fort +5; Ref +1; Will +2 | Init: +0 | Perc: +6, SM: +0 | Speed 20ft; 15ft with armor, Swim 40ft | [/ooc] | [ooc]Active conditions: none

With effort, Sonny fonds a place.


DungeonMaster

1 Round has passed
Wheeler, those are raised platforms, those squares, not cover.
Wheeler gets 10 feet up.

perception 15, you get a +5 bonus Wheeler, only Wheeler can attempt this:
You see an abberation, a tentacle like monster, almost like an octopus starfish, size huge to the southwest

The rest of the crew goes towards the middle.

Drone and Elene, perception 15. You are the only ones close enough to see this.:
You see two cultists, lashuntas and the leader a Shirren, named Salask in the middle

perception, everyone else dc 15:
You see 2 Ksariks to the East. These creatures do not discriminate and will attack you or the cultists or any other creature.

everyone:
If you opened your perception spoiler or an ally made the perception spoiler, you can open it as well, and you can make a stealth of 9 to not be seen. Make a stealth equal to or greater than their perception roll if you wish make a surprise attack. You can fight these guys all at once, or you can converge in the middle and start with the cultists or Ksariks. Preferrably the cultists, so you can take cover inside while the storm happens. Obviously everyone doing a surprise round at the same time would result in fighting all creatures at once


Male LG shirren scholar mechanic 6
Skills:
Computers +18, Culture +12,* Diplomacy +7,* Engineering +18, Medicine +11, Perception +10, Piloting +12, Profession (lab technician) +14, Physical Science +14
| SP 42/42 HP 44/44 +7 HP-Energy Shield| RP 6/6 | EAC 19; KAC 21 | Fort +6; Ref +8; Will +3 | Init: +2 | Perc: +10, SM: +1 | Speed 30ft | Ranged attack +7 (sonic pistol, thunderstrike); 40 ft.;1d8+3 So, deafen| Active conditions: -1 Armor check.

BUG, Perception: 1d20 + 4 ⇒ (9) + 4 = 13
K'Klacklun, Perception: 1d20 + 7 ⇒ (16) + 7 = 23

{{By Hylax... Predators!}} K'Klacklun cries out telepathically after seeing the ksariks. He signals the B.U.G. to move quietly.

K'Klacklun, Stealth: 1d20 + 2 ⇒ (8) + 2 = 10
BUG, Stealth: 1d20 + 3 ⇒ (9) + 3 = 12


Female Akitonian Ysoki Outlaw Operative/4 (SP 28/28 HP 26/26 RP 5/5 | EAC:18 KAC:18 | F:+2 R:+7 W:+4 | Init:+5 | Perc:+12 Darkvision 60ft | Move:40ft) | HC 1/1 | TSER +6 (d10+4P/Anchor) SAP +6 (d6+2E/Arc2) Stun
Skills:
Acro +12 Athl +5 Bluff +8 Comp +11 Cult +11 Diplo +4 Disg +7 Engg +13 Intim +7 LifeSci +5 Med +8 Mystic +3 Perc +12 PhysSci +5 Pilot +12 SM +6 SoH +16 Stealth +14 Surv +10
Starship:
Pilot +12 Engr +13 Sci +10 Gun +7 Capt I+7/D+4/B+8

Perception DC15: 1d20 + 11 ⇒ (11) + 11 = 22

Elene stops abruptly, making a hand sign for "danger".

You see two cultists, lashuntas and the leader a Shirren, named Salask in the middle

She tries to sneakily get into position and prepares her shirren-eye rifle.

Stealth: 1d20 + 13 ⇒ (10) + 13 = 23


Male LG Morlamaw Dragonblooded Solarian 4 (Skyfire centurion) | SP 32 /32 HP 32/32 | RP 4/4 | EAC 16; KAC 18 | Fort +5; Ref +1; Will +2 | Init: +0 | Perc: +6, SM: +0 | Speed 20ft; 15ft with armor, Swim 40ft | [/ooc] | [ooc]Active conditions: none

bad stealth: 1d20 - 3 ⇒ (15) - 3 = 12

Sunny tries to be the smallest possible.


DungeonMaster

Dangerous activate from every corner.
They run into 3 cultists, 2 of them lashuntas, 1 a shirren
A skyfisher (looks like a starfis) and a whisked Renoda (looks like a large raptor)
init: 2 + 1d20 ⇒ 2 + (3) = 5 Cultsis
init: 2 + 1d20 ⇒ 2 + (17) = 19 other things.
init: 2 + 1d20 ⇒ 2 + (12) = 14 Kklacklun
init: 5 + 1d20 ⇒ 5 + (6) = 11 Elene
init: 6 + 1d20 ⇒ 6 + (10) = 16 Wheeler
init: 1d20 ⇒ 11 Sonny

The Skyfisher moves and tries to bite Wheeler bite: 14 + 1d20 ⇒ 14 + (6) = 20
dmg: 1d6 + 7 ⇒ (3) + 7 = 10 Fort save please, dc 15
And the Large Raptor had to doublemove
All heroes are up

creatures are cr 5, so life science 15. Skyfisher is an abberation, The dinosaur is an animal. You only need 1 check for both and lower the dc if you have something that lowers dc for any of them:

No immunities, resistances or weaknesses. The skyfisher can also shoot webs in increments of 50 feet that deals minor damage. The raptor can also roar. EAC 17, KAC 18 for both. I have nerfed them slightly, so really they are CR 4.5 or something like that. These creatures you can tell are not with the cult, so they will attack them too if they see them. The Skyfisher can understand but not speak Castrovelian, you can reason with it, if you speak to it in that language, and offer up the cultists as food


Female Akitonian Ysoki Outlaw Operative/4 (SP 28/28 HP 26/26 RP 5/5 | EAC:18 KAC:18 | F:+2 R:+7 W:+4 | Init:+5 | Perc:+12 Darkvision 60ft | Move:40ft) | HC 1/1 | TSER +6 (d10+4P/Anchor) SAP +6 (d6+2E/Arc2) Stun
Skills:
Acro +12 Athl +5 Bluff +8 Comp +11 Cult +11 Diplo +4 Disg +7 Engg +13 Intim +7 LifeSci +5 Med +8 Mystic +3 Perc +12 PhysSci +5 Pilot +12 SM +6 SoH +16 Stealth +14 Surv +10
Starship:
Pilot +12 Engr +13 Sci +10 Gun +7 Capt I+7/D+4/B+8

Life Science: 1d20 + 5 ⇒ (20) + 5 = 25

Watch the webbing on that skyfisher, and that raptor has a fearsome roar. Does anyone speak Castrovelian? If we offer the skyfisher other food -- like the cultists -- it may leave us alone!

Elene wheels her rifle around to face the new threat, and tosses a nearby pebble past it.

Hey, look, ya big dumb lizard. Was that a bigger dumb lizard behind you?

Trick Attack, SoH: 1d20 + 15 ⇒ (2) + 15 = 17

Yeah, I guess it wasn't. But this is a bullet, that much I know.

TSER, through soft cover, vs. KAC: 1d20 + 5 - 4 ⇒ (16) + 5 - 4 = 17 Damage, piercing: 1d10 + 3 ⇒ (4) + 3 = 7

Second Seekers (Luwazi Elsebo)

Vash "Wheeler" Wesveg Ysoki (Corporate Agent) Envoy 9/Soldier1 SP: 59/66 HP: 57/57 RP: 6/8 | KAC: 28 EAC: 27 | F+7 R+12 W+10| Speed 40, Per +1 SM +14+d6+2 Init:+14 DR 7/-, Cold 10, Fire 10, Elec 10 - feedback 2d6

Wheeler shouts Get Em at the Skyfisher and then fires at him, cleverly.

Bluff: 1d20 + 13 ⇒ (6) + 13 = 19

Sonic vs eac: 1d20 + 8 ⇒ (17) + 8 = 251d8 + 2 ⇒ (4) + 2 = 6


Male LG shirren scholar mechanic 6
Skills:
Computers +18, Culture +12,* Diplomacy +7,* Engineering +18, Medicine +11, Perception +10, Piloting +12, Profession (lab technician) +14, Physical Science +14
| SP 42/42 HP 44/44 +7 HP-Energy Shield| RP 6/6 | EAC 19; KAC 21 | Fort +6; Ref +8; Will +3 | Init: +2 | Perc: +10, SM: +1 | Speed 30ft | Ranged attack +7 (sonic pistol, thunderstrike); 40 ft.;1d8+3 So, deafen| Active conditions: -1 Armor check.

K'Klacklun steps away from the renkroda, pushing his back to the "foot" wall. "Stay away from me, you-you.. wall of teeth!" he warns, unconvincingly as he fires his pistol at the predator.
Ranged (semi-auto tactical, pistol) v KAC: 1d20 + 4 ⇒ (4) + 4 = 8
Damage (P): 1d6 + 1 ⇒ (2) + 1 = 3

The drone, hovering above the "ankle", also fires at the predator.
Ranged v EAC(pulsecaster pistol): 1d20 + 6 ⇒ (18) + 6 = 24
Damage (E)(NL): 1d4 ⇒ 4


Male LG Morlamaw Dragonblooded Solarian 4 (Skyfire centurion) | SP 32 /32 HP 32/32 | RP 4/4 | EAC 16; KAC 18 | Fort +5; Ref +1; Will +2 | Init: +0 | Perc: +6, SM: +0 | Speed 20ft; 15ft with armor, Swim 40ft | [/ooc] | [ooc]Active conditions: none

KAC aoo: 1d20 + 8 ⇒ (19) + 8 = 27
piercing-non lethal: 1d6 + 8 + 1 + 2 + 1 ⇒ (6) + 8 + 1 + 2 + 1 = 18

Sonny attacks the renkroda with his defenses and regret.

KAC disk: 1d20 + 8 - 4 ⇒ (7) + 8 - 4 = 11
piercing-stun: 1d6 + 8 + 1 + 2 + 1 ⇒ (2) + 8 + 1 + 2 + 1 = 14

KAC disk: 1d20 + 8 - 4 ⇒ (3) + 8 - 4 = 7
piercing-stun: 1d6 + 8 + 1 + 2 + 1 ⇒ (5) + 8 + 1 + 2 + 1 = 17

" I think this creature is an threatened species?"


DungeonMaster

The Raptor is hit twice
The Skyfisher once.
The Cultists do something, but you don't know what as they are hidden from view right now. Left position on map.
The raptor bites the drone hit: 14 + 1d20 ⇒ 14 + (13) = 27 dmg: 1d6 + 10 ⇒ (5) + 10 = 15
The Skyfisher will try to lasso the raptor with its web realizing it is big food as wheeler isn't much of a challenge right now hit: 14 - 4 + 1d20 ⇒ 14 - 4 + (2) = 12 dmg: 1d4 + 7 ⇒ (3) + 7 = 10 and the Raptor is entangled.
wheeler fort: 2 + 1d20 ⇒ 2 + (20) = 22
All heroes are up

Second Seekers (Luwazi Elsebo)

Vash "Wheeler" Wesveg Ysoki (Corporate Agent) Envoy 9/Soldier1 SP: 59/66 HP: 57/57 RP: 6/8 | KAC: 28 EAC: 27 | F+7 R+12 W+10| Speed 40, Per +1 SM +14+d6+2 Init:+14 DR 7/-, Cold 10, Fire 10, Elec 10 - feedback 2d6

bluff: 1d20 + 13 ⇒ (8) + 13 = 21

GET EM and Shoot: 1d20 + 8 ⇒ (6) + 8 = 141d8 + 2 ⇒ (8) + 2 = 10


Female Akitonian Ysoki Outlaw Operative/4 (SP 28/28 HP 26/26 RP 5/5 | EAC:18 KAC:18 | F:+2 R:+7 W:+4 | Init:+5 | Perc:+12 Darkvision 60ft | Move:40ft) | HC 1/1 | TSER +6 (d10+4P/Anchor) SAP +6 (d6+2E/Arc2) Stun
Skills:
Acro +12 Athl +5 Bluff +8 Comp +11 Cult +11 Diplo +4 Disg +7 Engg +13 Intim +7 LifeSci +5 Med +8 Mystic +3 Perc +12 PhysSci +5 Pilot +12 SM +6 SoH +16 Stealth +14 Surv +10
Starship:
Pilot +12 Engr +13 Sci +10 Gun +7 Capt I+7/D+4/B+8

Elene feints at the raptor, then fires her rifle.

Trick Attack, SoH: 1d20 + 15 ⇒ (10) + 15 = 25 Flat footed if successful

TSER, vs. KAC: 1d20 + 5 ⇒ (8) + 5 = 13 Damage, piercing: 1d10 + 3 ⇒ (5) + 3 = 8 + Trick Attack damage: 1d8 ⇒ 2


Male LG shirren scholar mechanic 6
Skills:
Computers +18, Culture +12,* Diplomacy +7,* Engineering +18, Medicine +11, Perception +10, Piloting +12, Profession (lab technician) +14, Physical Science +14
| SP 42/42 HP 44/44 +7 HP-Energy Shield| RP 6/6 | EAC 19; KAC 21 | Fort +6; Ref +8; Will +3 | Init: +2 | Perc: +10, SM: +1 | Speed 30ft | Ranged attack +7 (sonic pistol, thunderstrike); 40 ft.;1d8+3 So, deafen| Active conditions: -1 Armor check.
DoubleGold wrote:
The raptor bites the drone

The draw is 15 feet away and hovering above the statue/building. I assume the raptor bites K'Klacklun, who is 5 feet away.

K'Klacklun cries out as his carapace crunches under the toothed jaws of the raptor. "Oh, I am dead for certain!" He scrambles to let get inside the nearby structure. Guarded Step; Move action

The drone, remaining outside, fires again at the raptor.
Ranged (pulsecaster pistol: 1d20 + 6 ⇒ (14) + 6 = 20
Damage (NL/E): 1d4 ⇒ 2


Male LG Morlamaw Dragonblooded Solarian 4 (Skyfire centurion) | SP 32 /32 HP 32/32 | RP 4/4 | EAC 16; KAC 18 | Fort +5; Ref +1; Will +2 | Init: +0 | Perc: +6, SM: +0 | Speed 20ft; 15ft with armor, Swim 40ft | [/ooc] | [ooc]Active conditions: none

"I suggest that we run after the raptor fall down! IT Will be good for him!"

KAC disk: 1d20 + 8 ⇒ (7) + 8 = 15
piercing-stun: 1d6 + 8 + 1 + 2 + 1 ⇒ (4) + 8 + 1 + 2 + 1 = 16

KAC disk: 1d20 + 8 ⇒ (4) + 8 = 12

piercing-stun: 1d6 + 8 + 1 + 2 + 1 ⇒ (3) + 8 + 1 + 2 + 1 = 15


DungeonMaster

The Raptor is flatfooted, cause of entanglement, so it is hit several times 67 dmg on it.
Yes, the Raptor was biting Kklacklun instead
The Raptor spends time getting unstuck.
The skyfisher fires at the raptor hit: 14 - 4 + 1d20 ⇒ 14 - 4 + (12) = 22
dmg: 1d4 + 7 ⇒ (1) + 7 = 8 and the Raptor dies, the Skyfisher is now looking at you all for a snack
The cultists do something else you can't see cause you ain't there.
All heroes are up


Female Akitonian Ysoki Outlaw Operative/4 (SP 28/28 HP 26/26 RP 5/5 | EAC:18 KAC:18 | F:+2 R:+7 W:+4 | Init:+5 | Perc:+12 Darkvision 60ft | Move:40ft) | HC 1/1 | TSER +6 (d10+4P/Anchor) SAP +6 (d6+2E/Arc2) Stun
Skills:
Acro +12 Athl +5 Bluff +8 Comp +11 Cult +11 Diplo +4 Disg +7 Engg +13 Intim +7 LifeSci +5 Med +8 Mystic +3 Perc +12 PhysSci +5 Pilot +12 SM +6 SoH +16 Stealth +14 Surv +10
Starship:
Pilot +12 Engr +13 Sci +10 Gun +7 Capt I+7/D+4/B+8

I say again -- Does anyone speak Castrovelian? If we offer the skyfisher other food -- like the cultists -- it may leave us alone!

@GM what parts of the statue are interior vs. exterior? Not sure where I want to move until I know.


DungeonMaster

There is only one entrance, from the north. The steps are tour passages, so you can tour the head or the hand, which is where they might be. 15 feet to get to the head from where the steps are. 45 feet to get to the hand. 10 feet of movement to get down the first set of steps where the entrance is. The cultists might be far in the statue or at the entrance around the corner.


Female Akitonian Ysoki Outlaw Operative/4 (SP 28/28 HP 26/26 RP 5/5 | EAC:18 KAC:18 | F:+2 R:+7 W:+4 | Init:+5 | Perc:+12 Darkvision 60ft | Move:40ft) | HC 1/1 | TSER +6 (d10+4P/Anchor) SAP +6 (d6+2E/Arc2) Stun
Skills:
Acro +12 Athl +5 Bluff +8 Comp +11 Cult +11 Diplo +4 Disg +7 Engg +13 Intim +7 LifeSci +5 Med +8 Mystic +3 Perc +12 PhysSci +5 Pilot +12 SM +6 SoH +16 Stealth +14 Surv +10
Starship:
Pilot +12 Engr +13 Sci +10 Gun +7 Capt I+7/D+4/B+8

Elene moves into the statue and up the stairs to the first hidden room. Quietly, she tries to sneak into the room unobserved and hide in the first cubby to her left. Ysoki are Small, so I hope this is possible.

Stealth: 1d20 + 13 ⇒ (16) + 13 = 29

Move action @40ft; Standard is on hold depending what she sees.


Male LG shirren scholar mechanic 6
Skills:
Computers +18, Culture +12,* Diplomacy +7,* Engineering +18, Medicine +11, Perception +10, Piloting +12, Profession (lab technician) +14, Physical Science +14
| SP 42/42 HP 44/44 +7 HP-Energy Shield| RP 6/6 | EAC 19; KAC 21 | Fort +6; Ref +8; Will +3 | Init: +2 | Perc: +10, SM: +1 | Speed 30ft | Ranged attack +7 (sonic pistol, thunderstrike); 40 ft.;1d8+3 So, deafen| Active conditions: -1 Armor check.

"Now, where is she going? K'Klacklun questions aloud to no one in particular as the ysoki runs past. The shirren shrugs and decides to follow. Move

He then summons the drone. The drone takes a final shot towards the Skyfisher. Ranged (pulsecaster pistol): 1d20 + 6 ⇒ (19) + 6 = 25
Damage (E/NL): 1d4 ⇒ 4

It then descends and follows the mechanic.

Second Seekers (Luwazi Elsebo)

Vash "Wheeler" Wesveg Ysoki (Corporate Agent) Envoy 9/Soldier1 SP: 59/66 HP: 57/57 RP: 6/8 | KAC: 28 EAC: 27 | F+7 R+12 W+10| Speed 40, Per +1 SM +14+d6+2 Init:+14 DR 7/-, Cold 10, Fire 10, Elec 10 - feedback 2d6

Wheeler fakes left and shoots right

Bluff: 1d20 + 13 ⇒ (13) + 13 = 26
Get Em + Shot: 1d20 + 8 ⇒ (20) + 8 = 281d8 + 2 ⇒ (2) + 2 = 4

Second Seekers (Luwazi Elsebo)

Vash "Wheeler" Wesveg Ysoki (Corporate Agent) Envoy 9/Soldier1 SP: 59/66 HP: 57/57 RP: 6/8 | KAC: 28 EAC: 27 | F+7 R+12 W+10| Speed 40, Per +1 SM +14+d6+2 Init:+14 DR 7/-, Cold 10, Fire 10, Elec 10 - feedback 2d6

Crit: 1d8 + 2 ⇒ (2) + 2 = 4

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