[PFS]#09-13 [PFS]#09-11 The Lion's Justice - Gameday VII - B (Inactive)

Game Master Rogar Valertis

Handouts

Maps

Initiative:
[dice=Brutus]1d20+1[/dice]
[dice=Ghukar]1d20+6[/dice]
[dice=Paicho]1d20+5[/dice]
[dice=Mr Proudfeets]1d20+5[/dice]
[dice=Shel]1d20+9[/dice]
[dice=Spenser Quixote]1d20+2[/dice]

Perception:


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Dark Archive

Stealth +21/22(Swamps),+6 Init, +18 Perception, Bombs left-16 of 16 Wayang Alchemist(Grenadier) 9 HP 75/75 AC:21(29)/FF17/T15 F+11/R+13/W+6,

Hearing the female but having a hard time seeing her, the wayang joined Shel as the headed outside to deal with Katrina. Whipping the bomb that he had been holding, it landed right at her feet, missing the others that were next to her.

Tanglefoot bomb: 1d20 + 14 ⇒ (20) + 14 = 344d6 ⇒ (6, 6, 4, 1) = 17
DC 21 reflex to avoid being glued to the ground. Selecting out those around her using precise bombs

Liberty's Edge

Male LG Halfling 10 (Paladin 6/Fighter 2/Monk 2) | HP 83/83 | AC 23 T 14 FF 20 (if Charge -2, if Smite +6) | CMB +11, CMD 23 (28 vs grapple) | F: +21 23 R: +16 19 (evasion) W: +15 17 | Init: +5 (always act in surprise round) | Perc: +5, SM: -1 | Speed 20ft (Mounted Fly 40ft) | Active: | Constant: +6 Aura of Courage 30'

Reminder that Mr P gives +6 morale vs fear to allies within 30’

Sovereign Court

Tengu Bard 9| HP 57/57 | Effects Active: See Invisibility l AC 20 (FF 19 Touch 13) CMD 19 | Init +5 | Saves F +7 R +10 W +9 | Spd 30' |
Skills:
Per +14, SenMot +19, Diplo +19, Perform (Oratory) +19, Acro +13, Esc Artist +12
Tracked Resources:
Bardic Performance 18/25 | Spells - 3rd Lvl 1/4 | 2nd Lvl 1/5 | 1st Lvl 4/7 | 0 Lvl (at will) (see profile for spells)

Paicho stays tucked in behind Grif, and continues to bolster his allies.

Once he felled one Bone devil the mighty Sir Mr. Proudefeets knew it was only a matter of time before the other two were sent back to the 9 Hells!

He then attempts to cover the devils in glitterdust once more.

DC17 Will or blinded, place spell to effect both devils.

Move - Inspire Courage, Standard - cast Glitterdust

Shadow Lodge

MAP

Karina Deckland Reflex save: 1d20 + 5 ⇒ (8) + 5 = 13

Ghukar bomb strikes true and causes the flying woman to fall to the ground, she does not seem to be glued though.

Paicho DC20 spell penetration check vs Blue: 1d20 + 9 ⇒ (3) + 9 = 12

Blue will save: 1d20 + 7 ⇒ (5) + 7 = 12

Paicho DC20 spell penetration check vs Red: 1d20 + 9 ⇒ (10) + 9 = 19

Red will save: 1d20 + 7 ⇒ (4) + 7 = 11

Paicho spell fails to penetrate the devils' magical defenses and his spell fizzles away with no tangible effect.

Shel DC19 Will Save vs Fear: 1d20 + 12 + 6 ⇒ (8) + 12 + 6 = 26

Meanwhile Shel manages to wound the enraged lady attacking Spenser... [ooc]

Round 06 - Bold may act

Active conditions: Haste, Inspire Courage, Flag Bearer

Paicho
Ghukar
Spenser -32hp
Proudfeets -1hp (griff:)
Brutus
Shel -8hp

Bone monster (red)
Bone monster (blue)
Karina Deckland -27hp

Liberty's Edge

Male LG Halfling 10 (Paladin 6/Fighter 2/Monk 2) | HP 83/83 | AC 23 T 14 FF 20 (if Charge -2, if Smite +6) | CMB +11, CMD 23 (28 vs grapple) | F: +21 23 R: +16 19 (evasion) W: +15 17 | Init: +5 (always act in surprise round) | Perc: +5, SM: -1 | Speed 20ft (Mounted Fly 40ft) | Active: | Constant: +6 Aura of Courage 30'

Mr. P is immune to fear.

Griff Will vs aura of fear DC 19, Mr. P aura of courage: 1d20 + 11 + 6 ⇒ (11) + 11 + 6 = 28

@GM, I'm pretty sure that Glitterdust is not subject to SR, so Blue and Red are possibly blind now (including vs the attacks posted below)

Griff Fly check to hover, DC 15: 1d20 + 13 ⇒ (4) + 13 = 17

Griff flies forward 5' and he and Mr. P attack Red.

Mr. P, unarmed strike, Power Attack, Inspire, Flagbearer, Divine Favor, Haste: 1d20 + 15 ⇒ (17) + 15 = 32
dmg, bludgeoning, non-magical: 1d4 + 13 ⇒ (3) + 13 = 16

FLURRY Mr. P, unarmed strike, Power Attack, Inspire, Flagbearer, Divine Favor, Haste: 1d20 + 15 ⇒ (4) + 15 = 19
dmg, bludgeoning, non-magical: 1d4 + 13 ⇒ (2) + 13 = 15

HASTE Mr. P, unarmed strike, Power Attack, Inspire, Flagbearer, Divine Favor, Haste: 1d20 + 15 ⇒ (17) + 15 = 32
dmg, bludgeoning, non-magical: 1d4 + 13 ⇒ (3) + 13 = 16

ITERATIVE Mr. P, unarmed strike, Power Attack, Inspire, Flagbearer, Divine Favor, Haste: 1d20 + 10 ⇒ (11) + 10 = 21
dmg, bludgeoning, non-magical: 1d4 + 13 ⇒ (3) + 13 = 16

Griff, bite, power attack, inspire, flagbearer: 1d20 + 13 ⇒ (2) + 13 = 15
dmg, magical: 1d6 + 14 ⇒ (1) + 14 = 15

Griff, talon, power attack, inspire, flagbearer: 1d20 + 13 ⇒ (20) + 13 = 33
dmg, magical: 1d6 + 14 ⇒ (5) + 14 = 19

Griff, talon, power attack, inspire, flagbearer: 1d20 + 13 ⇒ (11) + 13 = 24
dmg, magical: 1d6 + 14 ⇒ (4) + 14 = 18

CRIT CONFIRMATION Griff, talon, power attack, inspire, flagbearer: 1d20 + 13 ⇒ (1) + 13 = 14
CRIT EXTRA dmg, magical: 1d6 + 14 ⇒ (6) + 14 = 20

If Griff is hit by an attack:
Mr. P will use an immediate action to attempt to negate the hit with Mounted Combat Ride vs DC of the attack roll: 1d20 + 23 ⇒ (14) + 23 = 37

Mr. P current AC is 24; Griff's is 30.

Sovereign Court

Tengu Bard 9| HP 57/57 | Effects Active: See Invisibility l AC 20 (FF 19 Touch 13) CMD 19 | Init +5 | Saves F +7 R +10 W +9 | Spd 30' |
Skills:
Per +14, SenMot +19, Diplo +19, Perform (Oratory) +19, Acro +13, Esc Artist +12
Tracked Resources:
Bardic Performance 18/25 | Spells - 3rd Lvl 1/4 | 2nd Lvl 1/5 | 1st Lvl 4/7 | 0 Lvl (at will) (see profile for spells)

Right, as Mr. P mentioned Glitterdust is not subject to Spell Resistance!

Grand Lodge

M Half-Orc Paladin/Monk/Stalwart Defender 12 | HP: 159/159 l Fort: +19 (+21 with stance), Ref: +12, W: +19 (+21 with stance) l Init: +1 l Per: +8 l Movement: 30
AC:
Default: 23/T: 21/FF: 20 | This Round: 42*/T: 29* (40* vs incorporeal)/FF: 28
Resources:
LoH 3/7 | Fist 3/4 | Smite 2/2 | Stance 3/8 | Reroll (X)
CMD:
39/41 vs Grapple

It sounds like green was already down so that smite would be on blue.

Brutus steps inside the reach of the enormous bony demons and goes to work with his fists delivering a flurry of punishing bone-crushing punches.

Punch vs Blue (haste, flag, inspire): 1d20 + 17 - 3 + 1 + 1 + 2 + 3 ⇒ (5) + 17 - 3 + 1 + 1 + 2 + 3 = 26
Damage (ignores all dr): 1d8 + 8 + 6 + 2 + 1 + 8 ⇒ (4) + 8 + 6 + 2 + 1 + 8 = 29

Flurry: 1d20 + 17 - 3 + 1 + 1 + 2 + 3 ⇒ (3) + 17 - 3 + 1 + 1 + 2 + 3 = 24
Damage (ignores all dr): 1d8 + 8 + 6 + 2 + 1 + 8 ⇒ (7) + 8 + 6 + 2 + 1 + 8 = 32

Iterative: 1d20 + 12 - 3 + 1 + 1 + 2 + 3 ⇒ (15) + 12 - 3 + 1 + 1 + 2 + 3 = 31
Damage (ignores all dr): 1d8 + 8 + 6 + 2 + 1 + 8 ⇒ (2) + 8 + 6 + 2 + 1 + 8 = 27

Second Iterative: 1d20 + 7 - 3 + 1 + 1 + 2 + 3 ⇒ (2) + 7 - 3 + 1 + 1 + 2 + 3 = 13
Damage (ignores all dr): 1d8 + 8 + 6 + 2 + 1 + 8 ⇒ (2) + 8 + 6 + 2 + 1 + 8 = 27

Haste Attack: 1d20 + 17 - 3 + 1 + 1 + 2 + 3 ⇒ (3) + 17 - 3 + 1 + 1 + 2 + 3 = 24
Damage (ignores all dr): 1d8 + 8 + 6 + 2 + 1 + 8 ⇒ (3) + 8 + 6 + 2 + 1 + 8 = 28

Shadow Lodge

MAP

Mr Proudfeets and Brutus unleash their might on the blinded devils. The halfling and his steed wound one but Brutus destroys his target tearing it apart with his bare hands.

The remaining devil does its best against the griphon...

Will Save: 1d20 + 7 ⇒ (13) + 7 = 20

It regains its sight and attacks the halfling paladin with abandon...

Fiendish Attacks:

Bite vs Proudfeets: 1d20 + 14 ⇒ (7) + 14 = 21Damage roll: 1d8 + 5 ⇒ (7) + 5 = 12

Claw 01 vs Proudfeets: 1d20 + 14 ⇒ (7) + 14 = 21Damage roll: 1d6 + 5 ⇒ (4) + 5 = 9

Claw 02 vs Proudfeets: 1d20 + 14 ⇒ (17) + 14 = 31Damage roll: 1d6 + 5 ⇒ (3) + 5 = 8

Sting vs Proudfeets: 1d20 + 14 ⇒ (4) + 14 = 18Damage roll: 3d4 + 5 ⇒ (4, 2, 3) + 5 = 14If wounded roll a DC20 fotitude save and suffer 1d3 points of str damage

Only 1 claw attack seems to affect the halfling.

Despite his wounds Spenser counterattacks as well...

Spenser for the win (?):
Power Attack roll 01: 1d20 + 13 + 1 + 1 + 2 + 3 - 3 ⇒ (13) + 13 + 1 + 1 + 2 + 3 - 3 = 30Damage roll: 2d6 + 17 ⇒ (4, 1) + 17 = 22

Power Attack roll 02: 1d20 + 13 + 1 + 1 + 2 + 3 - 3 ⇒ (10) + 13 + 1 + 1 + 2 + 3 - 3 = 27Damage roll: 2d6 + 17 ⇒ (2, 5) + 17 = 24

Power Attack roll (haste): 1d20 + 13 + 1 + 1 + 2 + 3 - 3 ⇒ (1) + 13 + 1 + 1 + 2 + 3 - 3 = 18Damage roll: 2d6 + 17 ⇒ (2, 1) + 17 = 20

And finds his target twice!

Meanwhile the woman curses as Shel and Ghukar interrupt her revenge, then she regains her ballance and slashes with her weapon at the goo preventing her from taking flight, the blade soffused by elecrticity as she attacks...

Damage roll: 1d6 + 6 + 5d6 ⇒ (2) + 6 + (1, 1, 2, 4, 4) = 20

She frees herself and flies away from the fray...

Shel and Spenser get an AoO against her

Spenser AoO: 1d20 + 13 + 1 + 1 + 2 + 3 - 3 ⇒ (6) + 13 + 1 + 1 + 2 + 3 - 3 = 23Damage roll: 2d6 + 17 ⇒ (3, 3) + 17 = 23

Unfortunately this time Spenser misses the woman with his greatsword

Round 07 - Bold may act

Active conditions: Haste, Inspire Courage, Flag Bearer

Paicho
Ghukar
Spenser
-32hp
Proudfeets -9hp (griff:)
Brutus
Shel
-8hp

Bone monster (red) -40hp
Karina Deckland -73hp

Sovereign Court

Ranger 2/Rogue 10 | HP 85/99| AC 29/ 22(23) touch/23(24)flatfooted | Sneak Attack +5d6 | Resiliency 1/day F+16,R+22,W+13 ((1/day can reroll Will save)| Init. +10(+12)| Perc +19/24*(+21/26)| Evasion | Trap Sense +4 | Improved Uncanny Dodge

Shel swipes at the woman as she was briefly distracted.

Attack of Opportunity with Haste, Favored Target, Bane Weapon, IC, Flagbearer 1d20 + 16 + 1 + 2 + 2 + 2 + 1 ⇒ (16) + 16 + 1 + 2 + 2 + 2 + 1 = 40

Damage 1d3 + 3 + 2 + 2 + 1 ⇒ (2) + 3 + 2 + 2 + 1 = 10 plus
Bane 2d6 ⇒ (3, 5) = 8

Grinning as her kukri drew blood yet again, she flew after the woman. ”Throw down your Weapon, and I’ll let you live. Refuse and I’ll slice you through,” she warns.

Will someone move me to the woman, please?

Liberty's Edge

Male LG Halfling 10 (Paladin 6/Fighter 2/Monk 2) | HP 83/83 | AC 23 T 14 FF 20 (if Charge -2, if Smite +6) | CMB +11, CMD 23 (28 vs grapple) | F: +21 23 R: +16 19 (evasion) W: +15 17 | Init: +5 (always act in surprise round) | Perc: +5, SM: -1 | Speed 20ft (Mounted Fly 40ft) | Active: | Constant: +6 Aura of Courage 30'

@GM, minor point of clarification: I'm pretty sure the save to recover from Glitterdust comes at the end of the creature's turn, so the devil still would have been blind when it attacked, giving it a 50% miss chance. Not a big deal since it only did 8 dmg, but just fyi.

Liberty's Edge

Male LG Halfling 10 (Paladin 6/Fighter 2/Monk 2) | HP 83/83 | AC 23 T 14 FF 20 (if Charge -2, if Smite +6) | CMB +11, CMD 23 (28 vs grapple) | F: +21 23 R: +16 19 (evasion) W: +15 17 | Init: +5 (always act in surprise round) | Perc: +5, SM: -1 | Speed 20ft (Mounted Fly 40ft) | Active: | Constant: +6 Aura of Courage 30'

Moved Shel on the map to be next to Karina. With Haste, assuming that she easily has enough movement to catch up to her.

Hearing that Karina is attempting to escape, Sir Mr. P directs Griff to fly after her, trusting that Brutus will easily handle the remaining Red Bone monster.

Griff double moves (total of 80' fly speed, with the doorway squares counting as double due to squeezing.

Both Griff and Mr. P provoke an AoO from Red for moving out of a threatened square.

Mr. P kicks at Karina with his stubby foot. "Surrender, villain, and face justice!"

unarmed strike, Power Attack, Haste, Inspire, Flagbearer, Divine Favor: 1d20 + 16 ⇒ (8) + 16 = 24
nonlethal dmg: 1d4 + 13 ⇒ (2) + 13 = 15

Note that Mr. P has 10' reach with his lance, so she will provoke if she steps back 5 and tries to cast a spell.

If Red hits Griff with an AoO:
Mr. P will use an immediate action to attempt to negate the hit with Mounted Combat Ride: 1d20 + 23 ⇒ (15) + 23 = 38

Grand Lodge

M Half-Orc Paladin/Monk/Stalwart Defender 12 | HP: 159/159 l Fort: +19 (+21 with stance), Ref: +12, W: +19 (+21 with stance) l Init: +1 l Per: +8 l Movement: 30
AC:
Default: 23/T: 21/FF: 20 | This Round: 42*/T: 29* (40* vs incorporeal)/FF: 28
Resources:
LoH 3/7 | Fist 3/4 | Smite 2/2 | Stance 3/8 | Reroll (X)
CMD:
39/41 vs Grapple

Brutus charges forward, eager to continue testing his strength.

Spending another ki point for +4 AC. Moving adjacent to the red demon.

Dark Archive

Stealth +21/22(Swamps),+6 Init, +18 Perception, Bombs left-16 of 16 Wayang Alchemist(Grenadier) 9 HP 75/75 AC:21(29)/FF17/T15 F+11/R+13/W+6,

As the foe tried to flee, Ghukar frowned. "Don't flee, you will only die tired" he muttered as he threw three bombs in a ballistic arc.

bomb 1: 1d20 + 14 - 2 ⇒ (10) + 14 - 2 = 224d6 ⇒ (6, 1, 3, 2) = 12

bomb 2: 1d20 + 9 - 2 ⇒ (12) + 9 - 2 = 194d6 ⇒ (5, 4, 3, 3) = 15

bomb haste: 1d20 + 14 - 2 ⇒ (6) + 14 - 2 = 184d6 ⇒ (4, 4, 1, 4) = 13
Splash weapon mastery from Adventurer's Armory gives Far Shot for the the bombs. Selecting out any friendly's in the area. tha

Sovereign Court

Tengu Bard 9| HP 57/57 | Effects Active: See Invisibility l AC 20 (FF 19 Touch 13) CMD 19 | Init +5 | Saves F +7 R +10 W +9 | Spd 30' |
Skills:
Per +14, SenMot +19, Diplo +19, Perform (Oratory) +19, Acro +13, Esc Artist +12
Tracked Resources:
Bardic Performance 18/25 | Spells - 3rd Lvl 1/4 | 2nd Lvl 1/5 | 1st Lvl 4/7 | 0 Lvl (at will) (see profile for spells)

Paicho continues to bolster his fellow Pathfinders.

The battle is nearly won, pursue the treacherous Cheliaxan! He screams in a battle cry, as he flies toward the escaping woman, he notices Spenser's injuries and lands next to him casting Cure Moderate Wounds.

CMW: 2d8 + 9 ⇒ (6, 2) + 9 = 17

Free to maintain IC, move to move, standard to cast CMW on Spenser

Shadow Lodge

MAP

@Ghukar: You don't have LoS on the target from where you are standing and she has total cover as well.

@Proudfeets: Did you account for the movement reduction caused by narrow frame when leaving?


Large Male N Griffon | HP 76/76 | AC 30 T 13 FF 26 (if Charge -2) | CMB +14, CMD 27 | F: +16 18 R: +16 19 (evasion) W: +11 13 (+6 vs fear, +4 vs enchantments) | Init: +4 | Perc: +2, SM: +2 | Speed 40ft Fly 80ft (Average) Mounted Fly 40ft | Active conditions:

Yes, I think I calculated it correctly but please doublecheck. The Griffon is large, so he has to squeeze three times to get through the doorway. But with 40' fly speed and doublemoving, by my count he still had 5' of movement remaining when he caught up with her.

Shadow Lodge

MAP

Sting vs Proudfeets: 1d20 + 14 ⇒ (11) + 14 = 25Damage roll: 3d4 + 5 ⇒ (3, 3, 3) + 5 = 14If wounded roll a DC20 fotitude save and suffer 1d3 points of str damage

As Proudfeets leaves to hunt down the woman the devil manages to wound him...

Paicho helps healing Spenser a little while Shel wounds the fleeing wizardess.

Brutus approaches the devil but does not attack...

Is there a reason for this?

Round 07 - Bold may act

Active conditions: Haste, Inspire Courage, Flag Bearer

Paicho
Ghukar
Spenser
-15hp
Proudfeets -1hp, check vs DC19 fortitude or be poisoned (griff:)
Brutus
Shel -8hp

Bone monster (red) -40hp
Karina Deckland -91hp

Grand Lodge

M Half-Orc Paladin/Monk/Stalwart Defender 12 | HP: 159/159 l Fort: +19 (+21 with stance), Ref: +12, W: +19 (+21 with stance) l Init: +1 l Per: +8 l Movement: 30
AC:
Default: 23/T: 21/FF: 20 | This Round: 42*/T: 29* (40* vs incorporeal)/FF: 28
Resources:
LoH 3/7 | Fist 3/4 | Smite 2/2 | Stance 3/8 | Reroll (X)
CMD:
39/41 vs Grapple

I meant to move up while using total defense and a ki point because I was expecting a full attack. Did the bone monster miss its turn?

Dark Archive

Stealth +21/22(Swamps),+6 Init, +18 Perception, Bombs left-16 of 16 Wayang Alchemist(Grenadier) 9 HP 75/75 AC:21(29)/FF17/T15 F+11/R+13/W+6,

Sorry, I was thinking that she was outside the building.

Flying after the fleeing woman, Ghukar easily kept up with her, weaving through the building like an angry hornet. "Don't flee, you will only die tired." he muttered as he threw a bomb.

Fly check: 1d20 + 19 + 4 ⇒ (18) + 19 + 4 = 41
Roll from the original post, -2 removed as the range has closed. Please move me to within 10' of her
bomb 1: 1d20 + 14 - 2 ⇒ (10) + 14 = 24; 4d6 ⇒ (6, 1, 3, 2) = 12

Sovereign Court

CG male Taldan Human Cavalier 8
Spoiler:
|AC 22, T 12, FF 20|HP: 60/60|F +7, R +5, W +1 (+6 vs fear, +2 vs other emotions/death)|Init +2, Perc -2|CMB +13 CMD 25|3/3 Challenge, 2/2 Tactician, 2/2 Sovereign Court, 3/3 Fey Enchantments

Don't forget my Fey Foundling bonus - I got 4 more back from that!

Also, I've developed Electricity Resistance (among others) from a Boon that draws on Elemental "Affinities" across my roster, so I took 2 less damage from that electrical attack of hers, and going forward (having just earned another "Air Affinity"), it will be 3.

Also, as far as fear effects go, remember also the +3 morale bonus from my Banner to all within 60 feet who can see it!

The Magnificent Paicho's magic not only impresses Paicho himself with its restorative power, but it seems to bring Sir Spenser out of some fugue state

"'Ey, wot?" He whips his head around a moment before spotting - nay, merely knowing - that the treacherous villain is trying to make her craven escape. Magically empowered, he clanks down the hallway like a brilliant meteor, slingshotting around the side of the great Griff and skidding to a halt right in front of Karina, hands resting on his sword as it stabs the floor before her!

"NONE SHALL PASS!" He bellows!

"I've always wanted to say that...!"

Double-moving, then declaring a Challenge of the Tome against Karina!

There's also my burnished armor (DC 17) to take into account....

Liberty's Edge

Male LG Halfling 10 (Paladin 6/Fighter 2/Monk 2) | HP 83/83 | AC 23 T 14 FF 20 (if Charge -2, if Smite +6) | CMB +11, CMD 23 (28 vs grapple) | F: +21 23 R: +16 19 (evasion) W: +15 17 | Init: +5 (always act in surprise round) | Perc: +5, SM: -1 | Speed 20ft (Mounted Fly 40ft) | Active: | Constant: +6 Aura of Courage 30'

Red's AoO hits Mr. P for 14 dmg.

Fort: 1d20 + 21 ⇒ (13) + 21 = 34 ... however he avoids being poisoned by its sting.

Note that the +6 vs fear from Mr. P (30' radius) will not stack with the +3 from Spenser's banner - they are both morale bonuses

Shadow Lodge

MAP

@Spenser: This is not an area of bright light...

Ghukar follows the fleeing woman and hits her with one of his bombs, wounding her. Spenser does the same, bravely declaring his challenge to the evil spellcaster. In the Senate Hall, Brutus keeps his guard high and prepares to confront the last remaining devil... who attacks with all of its residual might!

Attacks!:
Bite vs Brutus: 1d20 + 14 ⇒ (1) + 14 = 15Damage roll: 1d8 + 5 ⇒ (4) + 5 = 9

Claw 01 vs Brutus: 1d20 + 14 ⇒ (4) + 14 = 18Damage roll: 1d6 + 5 ⇒ (6) + 5 = 11

Claw 02 vs Brutus: 1d20 + 14 ⇒ (11) + 14 = 25Damage roll: 1d6 + 5 ⇒ (6) + 5 = 11

Sting vs Brutus: 1d20 + 14 ⇒ (4) + 14 = 18Damage roll: 3d4 + 5 ⇒ (2, 1, 1) + 5 = 9 f wounded roll a DC20 fotitude save and suffer 1d3 points of str damage

No attack can pentrate Brutus' defense though!

The woman sneers at the Pathfinders assembled against her then she tries to cast a spell without giving them a chance to hit her...

Casting defensively: 1d20 + 15 ⇒ (15) + 15 = 30

She suceeds. And suddenly disappears from sight entirely!

DC19 Spellcraft to identify the spell being cast

Round 08 - Bold may act

Active conditions: Haste, Inspire Courage, Flag Bearer

Paicho
Ghukar
Spenser
-11hp
Proudfeets -15hp, (griff:)
Brutus
Shel -8hp

Bone monster (red) -40hp
Karina Deckland -103hp

Dark Archive

Stealth +21/22(Swamps),+6 Init, +18 Perception, Bombs left-16 of 16 Wayang Alchemist(Grenadier) 9 HP 75/75 AC:21(29)/FF17/T15 F+11/R+13/W+6,

Spellcraft: 1d20 + 18 ⇒ (6) + 18 = 24
Perception: 1d20 + 13 ⇒ (10) + 13 = 23

Ghukar smiled as he quickly figured out what had happened to Karina. "I can do that trick myself" he said as he vanished from view.

Destitution's Child. Invisibility for 5 rounds ARG pg. 210. Perception to try to figure where she went.

Sovereign Court

Ranger 2/Rogue 10 | HP 85/99| AC 29/ 22(23) touch/23(24)flatfooted | Sneak Attack +5d6 | Resiliency 1/day F+16,R+22,W+13 ((1/day can reroll Will save)| Init. +10(+12)| Perc +19/24*(+21/26)| Evasion | Trap Sense +4 | Improved Uncanny Dodge

”Someone make her visible so I can end this for good,” Shel demands.

Delay for her to reappear.

Grand Lodge

M Half-Orc Paladin/Monk/Stalwart Defender 12 | HP: 159/159 l Fort: +19 (+21 with stance), Ref: +12, W: +19 (+21 with stance) l Init: +1 l Per: +8 l Movement: 30
AC:
Default: 23/T: 21/FF: 20 | This Round: 42*/T: 29* (40* vs incorporeal)/FF: 28
Resources:
LoH 3/7 | Fist 3/4 | Smite 2/2 | Stance 3/8 | Reroll (X)
CMD:
39/41 vs Grapple

After turning the demon's filthy claws aside The Mountain resumes his brutal work. Shelyn smiles on her champion and blesses his mighty blows.

Burning smite #2.

Punch vs Blue (haste, flag, inspire): 1d20 + 17 - 3 + 1 + 1 + 2 + 2 ⇒ (4) + 17 - 3 + 1 + 1 + 2 + 2 = 24
Damage (ignores all dr): 1d8 + 8 + 6 + 2 + 1 + 8 ⇒ (6) + 8 + 6 + 2 + 1 + 8 = 31

Flurry: 1d20 + 17 - 3 + 1 + 1 + 2 + 2 ⇒ (14) + 17 - 3 + 1 + 1 + 2 + 2 = 34
Damage (ignores all dr): 1d8 + 8 + 6 + 2 + 1 + 8 ⇒ (4) + 8 + 6 + 2 + 1 + 8 = 29

Iterative: 1d20 + 12 - 3 + 1 + 1 + 2 + 2 ⇒ (13) + 12 - 3 + 1 + 1 + 2 + 2 = 28
Damage (ignores all dr): 1d8 + 8 + 6 + 2 + 1 + 8 ⇒ (5) + 8 + 6 + 2 + 1 + 8 = 30

Second Iterative: 1d20 + 7 - 3 + 1 + 1 + 2 + 2 ⇒ (9) + 7 - 3 + 1 + 1 + 2 + 2 = 19
Damage (ignores all dr): 1d8 + 8 + 6 + 2 + 1 + 8 ⇒ (8) + 8 + 6 + 2 + 1 + 8 = 33

Haste Attack: 1d20 + 17 - 3 + 1 + 1 + 2 + 2 ⇒ (12) + 17 - 3 + 1 + 1 + 2 + 2 = 32
Damage (ignores all dr): 1d8 + 8 + 6 + 2 + 1 + 8 ⇒ (1) + 8 + 6 + 2 + 1 + 8 = 26

Sovereign Court

Tengu Bard 9| HP 57/57 | Effects Active: See Invisibility l AC 20 (FF 19 Touch 13) CMD 19 | Init +5 | Saves F +7 R +10 W +9 | Spd 30' |
Skills:
Per +14, SenMot +19, Diplo +19, Perform (Oratory) +19, Acro +13, Esc Artist +12
Tracked Resources:
Bardic Performance 18/25 | Spells - 3rd Lvl 1/4 | 2nd Lvl 1/5 | 1st Lvl 4/7 | 0 Lvl (at will) (see profile for spells)

Paicho has See Invisibility up, so if she is just invisible he should be able to see her. Once he flies up.

We won't let the evil witch get away will we! Paicho urges his allies on, as he flies on Tengu wings up to the others, he keeps his eyes peeled for the Deckland woman.

IF Pachio sees Deckland:

There she is! Paicho exclaims.

He then quickly casts glitterdust.

Will try to aim it to only effect Deckland, if that's not possible let me know. DC17 Will save or blinded; regardless will be covered in glitter.

IF Pachio can't see Deckland:

She must have teleported away!

Paicho looks around for where she could have gone, ready to cast glitterdust if she reappears.

Free - maintain IC; Move to move; Standard - cast glitterdust OR ready action to cast glitterdust. If cast that will be my last 2nd lvl spell of the day.
Also this will be the last round of haste; I'll plan to recast next round if needed

Liberty's Edge

Male LG Halfling 10 (Paladin 6/Fighter 2/Monk 2) | HP 83/83 | AC 23 T 14 FF 20 (if Charge -2, if Smite +6) | CMB +11, CMD 23 (28 vs grapple) | F: +21 23 R: +16 19 (evasion) W: +15 17 | Init: +5 (always act in surprise round) | Perc: +5, SM: -1 | Speed 20ft (Mounted Fly 40ft) | Active: | Constant: +6 Aura of Courage 30'

Will wait to post Mr. P's turn until I know whether Paicho was able to put some Glitter on the invisible villain.

Shadow Lodge

MAP

Ghukar:
She cast hreater invisibility

Ghukar becomes invisible but cannot understand where the woman went and Paicho can't see her.

Brutus pummels the last devil until it turns into fine dust.

Out of combat for now at least

With the devils destroyed, the Chelish woman fleeing away and most of the senators having survived the deathtrap set for them by the Grand Prince thanks to your efforts, it seems like the situation is going to be resolved soon.

Unfortunately things are far from over as you realize spotting a battered and bruised Lady Gloriana Morilla approaching you. She wastes no time and starts updating you on the exact events that occurred with the senate floor immediately prior to your arrival:"Grand Prince Stavian publicly executed the intended recipient of the exaltation, a wholesome man named Kalbio from the hamlet of Breezy Creek. Then the tyrant followed this atrocity by ordering the death of all those in attendance. The Ulfen Guard and other less obvious forces took part in the slaughter! I was sure we were done for... but thanks to the your timely arrival the affair didn’t actually turn into a complete massacre. Unfortuantely, while you have averted utter disaster, one particular event from the senate slaughter has dire ramifications for Taldor as a whole: a Lion Blade agent within the crowd managed to leap atop the presentation platform shortly after Kalbio’s death and stabbed the Grand Prince through the heart. A magical contingency whisked the grand prince away, but it was clear that the wound was fatal. The matter of succession is now widely contested. I know that Taldor’s best future lies in the hands of Princess Eutropia. Sadly, prior to the ceremony, Stavian declared High Strategos Maxillar Pythareus as his heir apparent... which means that civil war is imminent. I intend to do everything I can do to contain the conflict. And to do so I still need your help... and Taldor does as well! The first order of business is to put down the sporadic fighting that’s spilled into the remainder of the senate building..."

Lady Gloriana seems about finished... and then senatorial staff arrive and provide additional information. It quickly becomes clear that Stavian’s closest conspiratorial confidante, Earl Calhadion Vernisant, is the noble keeping the Stavian loyalists together within the senate building. For the immediate crisis to pass, someone must neutralize
the earl.

Unless you want to search for Katrina we can move on with the next scene. The encounter is considered over anyway as she flees once she's down a certain amount of hps. You have a brief moment to heal yourselves if you want to

Sovereign Court

Ranger 2/Rogue 10 | HP 85/99| AC 29/ 22(23) touch/23(24)flatfooted | Sneak Attack +5d6 | Resiliency 1/day F+16,R+22,W+13 ((1/day can reroll Will save)| Init. +10(+12)| Perc +19/24*(+21/26)| Evasion | Trap Sense +4 | Improved Uncanny Dodge

”We need to get this Kalbio fellow raised. He is a sign that the Stavain traitors cannot keep us down permanently. I’ll donate some gold (and prestige) if possible!”

Shel turned to the group. ”Let’s go finish this Earl Vernisant and put down this treachery for this time!”

Shadow Lodge

MAP

Anyone else?

Grand Lodge

M Half-Orc Paladin/Monk/Stalwart Defender 12 | HP: 159/159 l Fort: +19 (+21 with stance), Ref: +12, W: +19 (+21 with stance) l Init: +1 l Per: +8 l Movement: 30
AC:
Default: 23/T: 21/FF: 20 | This Round: 42*/T: 29* (40* vs incorporeal)/FF: 28
Resources:
LoH 3/7 | Fist 3/4 | Smite 2/2 | Stance 3/8 | Reroll (X)
CMD:
39/41 vs Grapple

"Kalbio's death is a tragedy that must be righted. This treacherous Earl must be stopped first."

Brutus will chip in but that seems like a problem to solve outside the immediate crisis.

Dark Archive

Stealth +21/22(Swamps),+6 Init, +18 Perception, Bombs left-16 of 16 Wayang Alchemist(Grenadier) 9 HP 75/75 AC:21(29)/FF17/T15 F+11/R+13/W+6,

"I agree with you Brutus. We can help bring Kalbio back to life if we can but we need to stop more deaths!" Ghukar said.

Sovereign Court

Tengu Bard 9| HP 57/57 | Effects Active: See Invisibility l AC 20 (FF 19 Touch 13) CMD 19 | Init +5 | Saves F +7 R +10 W +9 | Spd 30' |
Skills:
Per +14, SenMot +19, Diplo +19, Perform (Oratory) +19, Acro +13, Esc Artist +12
Tracked Resources:
Bardic Performance 18/25 | Spells - 3rd Lvl 1/4 | 2nd Lvl 1/5 | 1st Lvl 4/7 | 0 Lvl (at will) (see profile for spells)

Off to fight the Earl! Paicho raises the Glyph of the Open Road Banner and begins to fly in the direction of the last know location of the villain Vernisant.

Shadow Lodge

MAP

Let's move on then

Battles continue throughout the senate building, but you quickly realize Lady Morilla's attendants are right: Calhadion Vernisant stands out as the most important target of opportunity.
The earl rides aloft a huge lion, mowing down innocents and Eutropia’s loyalists alike.
Luckily enough it's not difficult to pinpoint his location. The earl carries out his murderous rampage in the Arcade of Triumphs as the cries for help and the mighty roars of his steed make clear.

You should tell me if you intend to heal yourselves or not, you have got a little time. Also: did any of the PCs here play Scenario #9–08: Birthright Betrayed?

You rush towards the Arcade of Triumphs and as you proceed you can see how Vernisant's bloody work has reduced the place decimating any opposition.
As you approach the Arcade you immediately spot the arrogant noble atop his lion steed yet you also notice he's not alone. Besides him you see 3 swirling masses of darkness, from which the maddened face of a taldan noble of some rank emerges from time to time emitting a babbling hypnotic sound...

Knowledge(nature) to identify Vernisant's steed, Knowledge(religion) for the masses of darkness. Everyone within 60'' from the shadow beings, please roll a DC19 will save (sonic based effect)

The earl spots you as well:"Ah! Rejoice Saluxer! Here's new targets for our noble hunt!" he exclaims preparing to charge...

Initiative:
Brutus: 1d20 + 1 ⇒ (5) + 1 = 6
Ghukar: 1d20 + 6 ⇒ (4) + 6 = 10
Paicho: 1d20 + 5 ⇒ (19) + 5 = 24
Mr Proudfeets: 1d20 + 5 ⇒ (7) + 5 = 12
Shel: 1d20 + 9 ⇒ (13) + 9 = 22
Spenser Quixote: 1d20 + 2 ⇒ (14) + 2 = 16
Vernisant and Saluxer: 1d20 + 8 ⇒ (4) + 8 = 12
Swirling massess of darkness x3: 1d20 + 5 ⇒ (14) + 5 = 19

Round 01 - Bold may act

Paicho
Shel

Swirling Darkness (black)
Swirling Darkness (blue)
Swirling Darkness (green)

Spenser

Vernisant and Saluxer

Mr Proudfeets
Ghukar
Brutus

10 minutes passed since your battle near the senate hall. Please remind me of your active bonuses

Sovereign Court

Ranger 2/Rogue 10 | HP 85/99| AC 29/ 22(23) touch/23(24)flatfooted | Sneak Attack +5d6 | Resiliency 1/day F+16,R+22,W+13 ((1/day can reroll Will save)| Init. +10(+12)| Perc +19/24*(+21/26)| Evasion | Trap Sense +4 | Improved Uncanny Dodge

Will 1d20 + 12 ⇒ (11) + 12 = 23

Shel drinks her potion of Heroism, and prepares for battle, wielding her kukri. ”Vernisant. I’ve heard all about you. Why don’t you come over here and let me teach you about the true power of the noble Houses of Taldor? “

Heroism is my only buff right now.

Sovereign Court

Tengu Bard 9| HP 57/57 | Effects Active: See Invisibility l AC 20 (FF 19 Touch 13) CMD 19 | Init +5 | Saves F +7 R +10 W +9 | Spd 30' |
Skills:
Per +14, SenMot +19, Diplo +19, Perform (Oratory) +19, Acro +13, Esc Artist +12
Tracked Resources:
Bardic Performance 18/25 | Spells - 3rd Lvl 1/4 | 2nd Lvl 1/5 | 1st Lvl 4/7 | 0 Lvl (at will) (see profile for spells)

Know Nature: 1d20 + 12 ⇒ (18) + 12 = 30
Know Religion: 1d20 + 12 ⇒ (7) + 12 = 19
Will DC19 + 4 v Sonic: 1d20 + 9 + 4 ⇒ (17) + 9 + 4 = 30

Paicho will be glad to healing wand anyone who needs some heals; go ahead and roll them if you want.

See Invisibility is still up

Paicho casts haste on the party and then begins to inspire the others.

Well here we find the dastardly Earl, consorting with the undead as well. Put that is no match for the might of the Pathfinders!

Standard - cast Haste; Move - begin Inspire Courage

Shadow Lodge

MAP

"Ah! Undeads, you miscreant! These are not undeads! These are the noble spirits of taldan senators of old come to support our righteous cause! Death to traitors! All glory to Taldor!" the Earl roars while the swirling massess of darkness.

Neither Shel nor Paicho are influenced by the undeads' blabbering but Paicho cannot quite understand their exact nature. Both of them prepare for the fight by enanching themselves and their friends.

DC for the Knowledge check is 23 base. Also I need 3 will saves, one for each creature

Meanwhile 2 of the un-living dark creatures fly next to Mr Proudfeets and try to touch his steed with tendrils of darkness while the other moves out of the building...

Black Touch of Insanity vs Griff: 1d20 + 7 ⇒ (16) + 7 = 23Damage roll: 1d4 ⇒ 2 This is wisdom damage, a DC19 will save negates it

Blue Touch of Insanity vs Griff: 1d20 + 7 ⇒ (14) + 7 = 21Damage roll: 1d4 ⇒ 2 This is wisdom damage, a DC19 will save negates it

Round 01 - Bold may act

Active effects: Haste, inspire courage

Paicho
Shel -8hp

Swirling Darkness (black)
Swirling Darkness (blue)
Swirling Darkness (green)

Spenser -11hp (?)

Vernisant and Saluxer

Mr Proudfeets & Griff -15hp, (griff: 2 will saves against DC19 or 4 wisdom damage) (?)
Ghukar
Brutus

Dark Archive

Stealth +21/22(Swamps),+6 Init, +18 Perception, Bombs left-16 of 16 Wayang Alchemist(Grenadier) 9 HP 75/75 AC:21(29)/FF17/T15 F+11/R+13/W+6,

K:Nature: 1d20 + 17 ⇒ (7) + 17 = 24
Save 1: 1d20 + 3 ⇒ (3) + 3 = 6
Save 2: 1d20 + 3 ⇒ (11) + 3 = 14
Save 3: 1d20 + 3 ⇒ (15) + 3 = 18

Shadow Lodge

MAP

Ghukar's mind empties of all worries and he feels like standing in contemplation of the vast and unfathomable mass of matter called "material plane" by some...

Ghukar is fascinated for 2d4 ⇒ (1, 1) = 2 rounds

Fascinated:
A fascinated creature is entranced by a supernatural or spell effect. The creature stands or sits quietly, taking no actions other than to pay attention to the fascinating effect, for as long as the effect lasts. It takes a –4 penalty on skill checks made as reactions, such as Perception checks. Any potential threat, such as a hostile creature approaching, allows the fascinated creature a new saving throw against the fascinating effect. Any obvious threat, such as someone drawing a weapon, casting a spell, or aiming a ranged weapon at the fascinated creature, automatically breaks the effect. A fascinated creature’s ally may shake it free of the spell as a standard action.

Sovereign Court

Tengu Bard 9| HP 57/57 | Effects Active: See Invisibility l AC 20 (FF 19 Touch 13) CMD 19 | Init +5 | Saves F +7 R +10 W +9 | Spd 30' |
Skills:
Per +14, SenMot +19, Diplo +19, Perform (Oratory) +19, Acro +13, Esc Artist +12
Tracked Resources:
Bardic Performance 18/25 | Spells - 3rd Lvl 1/4 | 2nd Lvl 1/5 | 1st Lvl 4/7 | 0 Lvl (at will) (see profile for spells)

Did my 30 know nature id the Earl's steed?

Shadow Lodge

MAP

@Paicho: yes, sorry.

Paicho:
That's obviously a lion but you realize it also has an otherworldly aura about itself. You think this is a special kind of beast influenced by the realm of Law, a resolute lion.

You get to ask 2 questions about the lion

Sovereign Court

Tengu Bard 9| HP 57/57 | Effects Active: See Invisibility l AC 20 (FF 19 Touch 13) CMD 19 | Init +5 | Saves F +7 R +10 W +9 | Spd 30' |
Skills:
Per +14, SenMot +19, Diplo +19, Perform (Oratory) +19, Acro +13, Esc Artist +12
Tracked Resources:
Bardic Performance 18/25 | Spells - 3rd Lvl 1/4 | 2nd Lvl 1/5 | 1st Lvl 4/7 | 0 Lvl (at will) (see profile for spells)

2 questions = DR and special attacks

Shadow Lodge

MAP

Paicho:
Defensive Abilities evasion; DR 10/chaotic; Resist acid 15, cold 15, fire 15; SR 17

Special Attacks pounce, rake (2 claws +15, 1d8+7), smite chaos (1/day)

Sovereign Court

Tengu Bard 9| HP 57/57 | Effects Active: See Invisibility l AC 20 (FF 19 Touch 13) CMD 19 | Init +5 | Saves F +7 R +10 W +9 | Spd 30' |
Skills:
Per +14, SenMot +19, Diplo +19, Perform (Oratory) +19, Acro +13, Esc Artist +12
Tracked Resources:
Bardic Performance 18/25 | Spells - 3rd Lvl 1/4 | 2nd Lvl 1/5 | 1st Lvl 4/7 | 0 Lvl (at will) (see profile for spells)

Paicho calls out to his fellow Pathfinders. The steed is a resolute lion, bound to the law. It takes chaotic weapons to damage it properly; resists acid, cold, fires, and often spells. Watch out for it's pounce.

Shadow Lodge

MAP

Spenser decides to wait and see how things unfold. The Earl does not show the same cautiousness and he charges at the besieged Sir Mister Proudfeets propelled forward thanks to the mighty feline he uses as steed, shouting:"You on the overgrown chicken! You shall meet your end by the sword of his grace Earl Calhadion Vernisant! An honor you clearly do not deserve! Engarde!"

Deathkitty!:
Saluxer (bite) vs Griff: 1d20 + 14 + 2 + 3 ⇒ (18) + 14 + 2 + 3 = 37Damage roll: 1d8 + 7 ⇒ (2) + 7 = 9 Grab:If successful, it gains a free grapple attempt

Saluxer (claw 01) vs Griff: 1d20 + 15 + 2 ⇒ (4) + 15 + 2 = 21Damage roll: 1d8 + 7 ⇒ (4) + 7 = 11

Saluxer (claw 02) vs Griff: 1d20 + 15 + 2 ⇒ (18) + 15 + 2 = 35Damage roll: 1d8 + 7 ⇒ (3) + 7 = 10

Saluxer (grapple) vs Griff: 1d20 + 20 ⇒ (15) + 20 = 35Rake (claw 01): 1d20 + 15 ⇒ (14) + 15 = 29Damage roll: 1d8 + 7 ⇒ (7) + 7 = 14Rake (claw 02): 1d20 + 15 ⇒ (17) + 15 = 32Damage roll: 1d8 + 7 ⇒ (1) + 7 = 8

The lion hits hard on the poor griphon! Fortunately the presence of the massess of darkness means the Earl cannot attack due to not being able to cover the distance with his longsword...

He really is dangerous when charging by the way. If it's not clear, he declared a challenge against Mr Proudfeets btw

Round 01 - Bold may act

Active effects: Haste, inspire courage

Paicho
Shel -8hp

Swirling Darkness (black)
Swirling Darkness (blue)
Swirling Darkness (green)
Vernisant and Saluxer

Spenser -11hp (?)
Mr Proudfeets & Griff -15hp, (griff:-41hp 2 will saves against DC19 or 4 wisdom damage) (?)
Ghukar
Brutus

Grand Lodge

M Half-Orc Paladin/Monk/Stalwart Defender 12 | HP: 159/159 l Fort: +19 (+21 with stance), Ref: +12, W: +19 (+21 with stance) l Init: +1 l Per: +8 l Movement: 30
AC:
Default: 23/T: 21/FF: 20 | This Round: 42*/T: 29* (40* vs incorporeal)/FF: 28
Resources:
LoH 3/7 | Fist 3/4 | Smite 2/2 | Stance 3/8 | Reroll (X)
CMD:
39/41 vs Grapple

I apologize for not responding sooner: The only buff that Brutus would apply that's still up is a potion of mage armor.

Does the shrubbery outside provide cover for the swirling darkness guy north of Brutus?

Sovereign Court

CG male Taldan Human Cavalier 8
Spoiler:
|AC 22, T 12, FF 20|HP: 60/60|F +7, R +5, W +1 (+6 vs fear, +2 vs other emotions/death)|Init +2, Perc -2|CMB +13 CMD 25|3/3 Challenge, 2/2 Tactician, 2/2 Sovereign Court, 3/3 Fey Enchantments

I'm very sorry I keep getting so behind. Life's been hard, and I guess I don't feel as comfortable on this site as I used to.

DM Elan Morin wrote:
You should tell me if you intend to heal yourselves or not, you have got a little time. Also: did any of the PCs here play Scenario #9–08: Birthright Betrayed?

With THIS character? No.

Any chance I could have reunited with Lot by now?

Paicho's healing wand, Fey Foundling: 1d8 + 3 ⇒ (3) + 3 = 6
Paicho's healing wand, Fey Foundling: 1d8 + 3 ⇒ (2) + 3 = 5

UH-OH...Will saves. Add +6 to the following if it counts as a fear effect, or +2 if it counts as an "emotion" effect of any other sort, OTHERWISE:
#1: 1d20 ⇒ 10
#2: 1d20 ⇒ 10
#3: 1d20 ⇒ 15

Sir Spenser appears to be stuck in his own mental chess game...but perhaps it's more like mental 52 pick-up.

Dark Archive

Stealth +21/22(Swamps),+6 Init, +18 Perception, Bombs left-16 of 16 Wayang Alchemist(Grenadier) 9 HP 75/75 AC:21(29)/FF17/T15 F+11/R+13/W+6,

Ghukar stood there, fascinated at the battle that was occurring in the Arcade of Triumphs.

Shadow Lodge

MAP

Waiting for Brutus to resolve Mr Proudfeets actions

After Ghukar Spenser falls victim to the babbling sounds emitted by the swirling darkness masses...

Round 01/02 - Bold may act

Active effects: Haste, inspire courage

Paicho
Shel
-8hp

Swirling Darkness (black)
Swirling Darkness (blue)
Swirling Darkness (green)
Vernisant and Saluxer

Spenser -11hp, fascinated 1
Mr Proudfeets & Griff -15hp, (griff:-41hp 2 will saves against DC19 or 4 wisdom damage) (?)
Ghukar Fascinated 1
Brutus

Paicho and Shel can start round 2

Sovereign Court

Ranger 2/Rogue 10 | HP 85/99| AC 29/ 22(23) touch/23(24)flatfooted | Sneak Attack +5d6 | Resiliency 1/day F+16,R+22,W+13 ((1/day can reroll Will save)| Init. +10(+12)| Perc +19/24*(+21/26)| Evasion | Trap Sense +4 | Improved Uncanny Dodge

Shel delays. ”Someone take care of that blue tinged creature, so I can get to the Earl! I’m much more eff3ctive versus that traitor!”

Delay to see if someone can take blue out and clear a way for me.

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