Xyro's Legacy of Fire PbP

Game Master xyrophobic


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Male Human Ranger 3

I keep watch on the rest of the room to see if he has friends coming.


Destiny Pool: 0 Light / 7 Dark - Kessel's Folly Stats & Deckplan
Numair Alazario wrote:

"Yes, we are well aware there are no gnolls here. Not now. But this shrine is holy to Nethys, and I seek to reclaim it in his name. What are you doing here?"

Does he bear any holy symbols or signs of Nethys? Or does he have of the trappings of a sorcerer or wizard?

perception 1d20+4

He is clearly living here and a vagabond though his tattered clothes do look like they were once very expensive.


Destiny Pool: 0 Light / 7 Dark - Kessel's Folly Stats & Deckplan

"This is my place now, Nethys and his followers have gone, please do the same." With this he steps back around the corner and out of sight.

makin:
you are able to act normally this round but the images remain.


Remos follows Haidar around the corner. "...but why you here?"


Male Human Wizard 2 (Enchanter) Init +2, Per +1/+3, AC 12, TAC 12, FFAC 10, HP 14, Fort +2 / Ref +2 / Will +4
DM Xyro wrote:

"This is my place now, Nethys and his followers have gone, please do the same." With this he steps back around the corner and out of sight.

** spoiler omitted **

"As Nethys has never left, and now his followers have returned, I must ask you to do the same. I do not begrudge you living here until now, but your presence is no longer welcome. To Nethys or to me."


Male Halfling Cleric of Irori 3

"Now now Numair, let's not be rude. After all, Haidar may have lived here for many years. NO matter what claim Nethys has on this structure, there has to be room for compassion."

Faysal moves to stand in front fo the group, hands open and outstretched.

"Haidar, you don;t need to leave, but there will be more people coming here, soon. We can tell them to let you be, or if you wish to greet them, it is your choice. But we cannot stop them from coming, that die is cast. We will withdraw and await your decision."

With that, Faysal grabs Remos' pant legs and tugs him gently towards the exit.


Destiny Pool: 0 Light / 7 Dark - Kessel's Folly Stats & Deckplan

Haidar seems to be shaking in the corner, maybe crying maybe not.


Remos heads back to the exit.


Male Human Ranger 3

Ahkeen whispers to Faysal and Remos as he follows them to the exit.

"This man obviously knows this place, we should hire him for the boss and use him as a guide. I'm sure she'll pay him when we get back."


Male Halfling Cleric of Irori 3

"Hmm, you may be onto something there lad."

Faysal pads back to Haidar.

"Haidar, since you know the area so well, would you be willing to be our guide? This structure has been very dangerous so far, and having someone who knows it;s perils would be most helpful. I have some gold, or food and water if you prefer, and our sponsor is sure to reward you for your assistance."


Destiny Pool: 0 Light / 7 Dark - Kessel's Folly Stats & Deckplan

As Faysal returns around the corner to address Haidar, he sees what was once a man now what could only be described as a tiger standing on two legs. His facial features are still recognizable and the look of fear has turned to anger. His mouth curls into a snarl as he leaps on what he sees as intruders into his only home. His punching dagger with a 15 inch blade adorned with the elaborate etchings of a Katapeshi leopard slides into Faysal's flesh. As soon as Faysal feels the pain he sees new scratches appear on Haidar's chest as if he had just been raked by an unseen leopard. Haidar screams in pain but the anger does not subside.

10 damage for Faysal. Init

makin:
this round you attack the closest creature which could be Remos, Numair, or Ahkeen.


Male Halfling Cleric of Irori 3

"Ow!!!! Haidar, no!!!!"

Init 1d20 + 2 ⇒ (3) + 2 = 5

Faysal tumbles 20' away from the enraged creature, drawing out his wand of CLW as he does so.

Acrobatics 1d20 + 11 ⇒ (1) + 11 = 12
CLW 1d4 + 7 ⇒ (2) + 7 = 9


Male Human Wizard 2 (Enchanter) Init +2, Per +1/+3, AC 12, TAC 12, FFAC 10, HP 14, Fort +2 / Ref +2 / Will +4

Initiative 1d20 + 6 ⇒ (13) + 6 = 19

Shocked at the man's transformation, Numair hesitates a bit but then unleashes a scorching ray at the beast-man.

attack rgd touch 1d20 + 3 ⇒ (5) + 3 = 8

damage 4d6 + 1 ⇒ (3, 2, 1, 3) + 1 = 10


"RAAAAWWWHRRR! "Remos runs to humanoid tiger, screaming in rage, and attacks.

1d20 + 10 ⇒ (1) + 10 = 11
2d4 + 9 ⇒ (1, 3) + 9 = 13


Male Human Rogue 2

Suddnely teriffingly confused, Makin swings his fist at the nearest perceived foe, actually catching Numair with the blow right on the chin.

1d20 + 4 ⇒ (17) + 4 = 21
1d3 + 2 ⇒ (2) + 2 = 4 non-lethal damage

GM:
Level Check: 1d20 + 3 ⇒ (4) + 3 = 7


Male Halfling Cleric of Irori 3

Messed up my CLW math, should have been 1d4 + 5 ⇒ (3) + 5 = 8


Destiny Pool: 0 Light / 7 Dark - Kessel's Folly Stats & Deckplan

Haidar seeing Remos as the biggest threat sheathes his weapon and pounces on him peircing his flesh with his fangs, claws and a rake. 29 damage for Remos.ouch
Shocked at the man's transformation, Numair hesitates a bit but then unleashes a scorching ray at the beast-man but misses him as he engages Remos.
Ahkeen fires 2 arrows into the beast 16 damage but it doesnot seem to affect Haidar as much as it should
Suddnely terriffingly confused, Makin swings his fist at the nearest perceived foe, actually catching Numair with the blow right on the chin. 4 non-leathal damage to Numair
"RAAAAWWWHRRR! "Remos runs to humanoid tiger, screaming in rage, and attacks, but misses him.
Faysal tumbles away and heals himself with his wand 9 hp healed, will keep you old roll. see spoiler below for clarity
<next Round>
Haidar pulls his punching dagger back out and attempts to sink it into Remos but misses. His bite makes contact though 4 damage

actions for round 2...

Numair and Faysal:
The strange fog boosts the caster level of spells add 2 to caster level for duration and effects

Makin:
You can act normal this round.

Map


Male Halfling Cleric of Irori 3

Faysal moves in a circuitous path to stand behind Remos and lays his hand on Remos' lower back, allowing Irori's healing power to flow though his hands into the wounded barbarian.

CMW 2d4 + 12 ⇒ (2, 3) + 12 = 17


Male Human Wizard 2 (Enchanter) Init +2, Per +1/+3, AC 12, TAC 12, FFAC 10, HP 14, Fort +2 / Ref +2 / Will +4

"Damn waste of a spell ... let's make this one count." Numair unleashes a volley of magic missiles. Strangely, instead of the two that should come forth, three actually appear to strike the beast.

damage 3d4 + 3 + 1 ⇒ (4, 1, 1) + 3 + 1 = 10


Remos clinches his jaws as he swings again at Haidar, staring angrily into the tiger-man's eyes.

Attack: 1d20 + 10 ⇒ (3) + 10 = 13
Damage: 2d4 + 9 ⇒ (3, 1) + 9 = 13

Intimidating Glare: 1d20 + 10 ⇒ (9) + 10 = 19


Male Human Rogue 2

Makin comes to his senses and rushes to fetch his rapier from the hall and return.

GM:
Level Check: 1d20 + 3 ⇒ (6) + 3 = 9


Destiny Pool: 0 Light / 7 Dark - Kessel's Folly Stats & Deckplan

"Damn waste of a spell ... let's make this one count." Numair unleashes a volley of magic missiles. Strangely, instead of the two that should come forth, three actually appear to strike the beast.
Ahkeen fires two more arrows into Haidar. dealing 8 damage, less than it seems should have been done.
Makin comes to his senses and rushes to fetch his rapier from the hall and return.
Remos clinches his jaws as he swings again at Haidar, staring angrily into the tiger-man's eyes. His sword misses but his glare seems to shake Haidar to the bone.
Faysal moves in a circuitous path to stand behind Remos and lays his hand on Remos' lower back, allowing Irori's healing power to flow though his hands into the wounded barbarian.
Haidar shutters from Remos' glare but attacks him back and connects with his dagger and bite. 22 damage. As before, as soons as the dagger strikes Remos' flesh, claw mark appear to rake Haidar's chest drwaing blood.

next round

Makin:
you can act normally this round also


Male Halfling Cleric of Irori 3

Faysal dropped Makin sword at his feet, so he may get another action this last round?

Faysal casts CLW on Remos 1d4 + 4 + 5 ⇒ (4) + 4 + 5 = 13, and then tumbles around the backside of the monster to draw it's attention.
"Hey, fuzzy!!! Come get some!!!"

Acrobatics1d20 + 11 ⇒ (2) + 11 = 13

Oh, that's not good....


Male Human Rogue 2

At my feet back in the halway, I had to go back for it!

Makin struggling to stay focused, charges forward to help Remos.

Move to square south of Remos and attack.

1d20 + 9 ⇒ (14) + 9 = 23
1d6 + 2 ⇒ (6) + 2 = 8


Male Human Ranger 3

I take 2 shots with my bow.
1d20 + 7 ⇒ (4) + 7 = 11
1d20 + 7 ⇒ (11) + 7 = 18
1d8 + 2 ⇒ (7) + 2 = 9 perception
1d8 + 2 ⇒ (7) + 2 = 9 perception


Male Human Wizard 2 (Enchanter) Init +2, Per +1/+3, AC 12, TAC 12, FFAC 10, HP 14, Fort +2 / Ref +2 / Will +4

Numair is worried with the amount of injury the large barbarian is taking from the tiger-man. "This one needs to count ..." he says, sending off his second scorching ray.

attack 1d20 + 3 ⇒ (12) + 3 = 15 rgd touch
damage 4d6 + 1 ⇒ (3, 6, 4, 1) + 1 = 15


Remos continues to attack.

Attack: 1d20 + 10 ⇒ (2) + 10 = 12
Damage: 2d4 + 9 ⇒ (2, 1) + 9 = 12


Destiny Pool: 0 Light / 7 Dark - Kessel's Folly Stats & Deckplan

Numair is worried with the amount of injury the large barbarian is taking from the tiger-man. "This one needs to count ..." he says, sending off his second scorching ray singing the furry man.
Ahkeen fires two arrows, missing both.
Makin struggling to stay focused, charges forward to help Remos stabbing the man beast.
Remos continues to attack but cannot connect with his target.
Faysal heals Remos then attempts to tumble around the beast drawing a viscious stab from the punching dagger. 10 damage
As Haidar stabs Fasyal new bloody scars appear across his chest finally getting the better of him sending him lifeless to the floor. As he lands on the ground he is again a human man.


Male Halfling Cleric of Irori 3

"Oww!!! Owww!! OWWWWWW!!!!!"

Faysal jumps about for a second, pressing down on the wound. He then checks to make sure Haidar is down for good. Pulse?

If there is no pulse, Faysal will burst for 2d6 ⇒ (5, 5) = 10. If there is a pulse, he will ask Remos to tie Haidar up tightly, and then burst.


Male Human Rogue 2

Makin sheathes his weapon and puts his head between his hands.

'Try and search the room, I'm not feeling well..'

GM:
1d20 + 3 ⇒ (6) + 3 = 9


Destiny Pool: 0 Light / 7 Dark - Kessel's Folly Stats & Deckplan
Makin ibn Fahd wrote:

Makin sheathes his weapon and puts his head between his hands.

'Try and search the room, I'm not feeling well..'

** spoiler omitted **

Makin:
You are able to act normally this round and find pair of battered saddlebags hold Haidar’s remaining treasures: 343 remaining gold pieces, a set of battered ceramic idols representing his family’s protective spirits, a torn and bloodstained silk veil, and ragged clothing. Also on him are 2 potions very nice chain mail and a ornate punching dagger. Shortly after you finish searching you begin to babble incoherently again.

Faysal's healing burst goes off healing the party.


Male Human Ranger 3

I look down the other tunnels and see if anyone else is coming.
1d20 + 7 ⇒ (20) + 7 = 27 perception


Male Human Rogue 2

'I've found wuite the treasure haul here. Some gold pieces, 343 I'd say, ceramic totem idols, bloodstained, raggy silk veil. And he had two potions and quality chain mail, not to mention that infernal looking punching dagger.'

'The weapon screams cursed to me, though if the chain is of the light variety I'd like to but it with my split of the funds. I'll need it. For all the bats, the large large bats, echocolating in screams, diametrically opposed to the sun, but the sun is blue, don't they know!' Makin starts to laugh manically.


Male Halfling Cleric of Irori 3

Faysal checks Makin. Is there anything He can do? Spellcraft 1d20 + 7 ⇒ (11) + 7 = 18

Also, Det Magic on the loot, especially the dagger, and another spellcraft to ID 1d20 + 7 ⇒ (18) + 7 = 25


Destiny Pool: 0 Light / 7 Dark - Kessel's Folly Stats & Deckplan
Faysal Ibn Ahmad Ibn Aziz wrote:

Faysal checks Makin. Is there anything He can do? Spellcraft 1d20+7

Also, Det Magic on the loot, especially the dagger, and another spellcraft to ID 1d20+7

Faysal:
You would have to be able to remove poison to help Makin.

The potions, chain mail and dagger are indeed magic. The dagger radiates moderate transmutation, the chain mail faint abjuration, the potions are faint conjuration. The dagger is a +1 vicious punching dagger. "Crafted in Katapesh some 300 years ago, En-Nebi is a katar some 15 inches in length. An embossed image if a ferocious Katapeshi leopard adorns the weapon’s hilt, while strange shadowy patterns writhe across its damascened blade, even in strong light. In combat, En-Nebi is treated as a +1 vicious punch dagger. As it strikes, the extra damage from the vicious property manifests as if a great cat’s claws had cruelly raked the victim’s flesh."


Male Human Wizard 2 (Enchanter) Init +2, Per +1/+3, AC 12, TAC 12, FFAC 10, HP 14, Fort +2 / Ref +2 / Will +4

Numair lets out a relaxing sigh as the man-beast collapses. Does Numair know what it was? Knowledge nature 1d20 + 10 ⇒ (8) + 10 = 18

As Faysal looks over the loot, Numair also uses detect magic on the items, and will try and identify what he can (especially if Faysal cannot tell what an item is).

Spellcraft 1d20 + 11 ⇒ (16) + 11 = 27


Male Halfling Cleric of Irori 3

Well, we may not be combat powerhouses, but we can identify the heck out of stuff!!! :)

"The dagger, armor, and potions appear to be magical to me Numair, do you agree? That dagger is a nasty bit of business, probably bets to try and get rid of it quickly."


Destiny Pool: 0 Light / 7 Dark - Kessel's Folly Stats & Deckplan
Numair Alazario wrote:

Numair lets out a relaxing sigh as the man-beast collapses. Does Numair know what it was? Knowledge nature 1d20+10

As Faysal looks over the loot, Numair also uses detect magic on the items, and will try and identify what he can (especially if Faysal cannot tell what an item is).

Spellcraft 1d20+11

Numiar read the spoiler to Faysal a few posts up.


Destiny Pool: 0 Light / 7 Dark - Kessel's Folly Stats & Deckplan
Numair Alazario wrote:

Numair lets out a relaxing sigh as the man-beast collapses. Does Numair know what it was? Knowledge nature 1d20+10

As Faysal looks over the loot, Numair also uses detect magic on the items, and will try and identify what he can (especially if Faysal cannot tell what an item is).

Spellcraft 1d20+11

Numiar read the spoiler to Faysal a few posts up.


Male Halfling Cleric of Irori 3

"Does this cavern go back any further? Or can we go back now?"


Male Human Wizard 2 (Enchanter) Init +2, Per +1/+3, AC 12, TAC 12, FFAC 10, HP 14, Fort +2 / Ref +2 / Will +4
Faysal Ibn Ahmad Ibn Aziz wrote:
"Does this cavern go back any further? Or can we go back now?"

"Perhaps Makin can take a quick look. If nothing else remains, I agree we should return."


Male Human Ranger 3

While Makin sorts out the treasure I scout the cavern further.
1d20 + 7 ⇒ (6) + 7 = 13 perception
1d20 + 10 ⇒ (3) + 10 = 13 Stealth


Male Human Rogue 2

'I'll have another look so.'

1d20 + 7 ⇒ (15) + 7 = 22


Destiny Pool: 0 Light / 7 Dark - Kessel's Folly Stats & Deckplan

You find a trap door behind where Haidar was hiding.


Male Halfling Cleric of Irori 3

So, what behind door number 1?


Male Human Rogue 2

'Okay,' Makin says, rubbing his hands.

He opens the door, wary for traps.


Remos ties up Haidar, then proceeds to follow Makin.


Male Human Wizard 2 (Enchanter) Init +2, Per +1/+3, AC 12, TAC 12, FFAC 10, HP 14, Fort +2 / Ref +2 / Will +4

Numair follows the othrs through the trap door.


Destiny Pool: 0 Light / 7 Dark - Kessel's Folly Stats & Deckplan

A foul, metallic miasma assails the nostrils here. This vast chamber is clearly some sort of ominous worship hall. Frescos upon the walls and dozens of columns depict the terrifying power of magic, as radiant figures destroy entire worlds. Massive pillars support the chamber’s lofty ceiling, each covered with complex glyphs and designs. Between each column, glass lamps hang from chains of green copper, radiating pallid, bluish lights that pulse and flicker in unison. At the room’s southern end, the temple’s alabaster altar gleams in the erratic blue light, its pedestal carved in the shape of winged, scale-covered bulls.

sorry for the lag, I have been out of town for a while.

Map


Male Halfling Cleric of Irori 3

"What have we here?"
Perception 1d20 + 7 ⇒ (14) + 7 = 21 to make sure nothing is about to eat me
Know:history: 1d20 + 7 ⇒ (16) + 7 = 23 to see if I can make heads or tails of the images
Linguistics: 1d20 + 7 ⇒ (4) + 7 = 11 to see if I can read the glyphs
Spellcraft: 1d20 + 7 ⇒ (16) + 7 = 23 to see if I can ID any ongoing effects or ID the persons/events/etc in the images.

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