Xyro's Legacy of Fire PbP

Game Master xyrophobic


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Male Human Rogue 2

Hey guys, I'm keeping track of all of the treasure on my character sheet. We also need to identify a magic scimitar and magic rapier. And two magic pearls that Numair is carrying.


Male Halfling Cleric of Irori 3
Makin ibn Fahd wrote:
Hey guys, I'm keeping track of all of the treasure on my character sheet. We also need to identify a magic scimitar and magic rapier. And two magic pearls that Numair is carrying.

Spell craft checks

-magic scimitar 1d20 + 6 ⇒ (3) + 6 = 9
-magic rapier 1d20 + 6 ⇒ (6) + 6 = 12
-Pearl 1 1d20 + 6 ⇒ (11) + 6 = 17
-Pearl 2 1d20 + 6 ⇒ (15) + 6 = 21


Numiar identifies the ring as a ring of feather fall. Faysal identifies the two pearls as pearls of power. The other items are beyond your skill, you can use the spell identify or wait until next level or maybe just swing them around at bad guys a bit :)


Male Human Rogue 2

Bags the rapier! :D

So Mr. GM, shall we say that Makin reaches the caravan as above, and move on to the next morning? Or does something happen overnight!


Remos pulls the magical scimitar out. "What magic is this? What you mean don't know?"


Male Human Wizard 2 (Enchanter) Init +2, Per +1/+3, AC 12, TAC 12, FFAC 10, HP 14, Fort +2 / Ref +2 / Will +4

Irritated that he is unable to decypher the magic on the weapons, Numair snaps back at Remos irritably. "Of course I know! It is magic that makes you hhit better! What other kind would it be?! Just use the sword."

So, one pearl for each spellcaster? And who wants the ring?


Male Human Rogue 2

It's only fair if Haldo gets it, though he should get first pick of our next bundle of loot.


Male Halfling Cleric of Irori 3

works for me


Makin ibn Fahd wrote:
It's only fair if Haldo gets it, though he should get first pick of our next bundle of loot.

Thanks!


Remos goes to sleep in one of the acloves.


Makin ibn Fahd wrote:

Bags the rapier! :D

So Mr. GM, shall we say that Makin reaches the caravan as above, and move on to the next morning? Or does something happen overnight!

Makin reaches the caravan and informs them that the monastery is clear. The next morning they pack up early and arrive at the monastery just before midday. The night was uneventful


to haldo:

Spoiler:
I cant remember if I told you this but the sword you found is a +1 sword


Male Human Rogue 2
Haldo Devaro wrote:
Makin ibn Fahd wrote:
It's only fair if Haldo gets it, though he should get first pick of our next bundle of loot.
Thanks!

No prob, we all got pearls of power and magic weapons, so you got a slightly unfair dig at the loot this time.


Male Human Rogue 2

Makin walks with Lady Almah to the monastery entrance, ahead of the arriving caravan, her personal guards and Garavel are nearby while the mercenaries help and guard the camels and supplies as the drovers settle them after the short journey.

'This is it, small alchemical labratory underground, and the kitchen and many of the rooms need to be cleaned of babboon mess, but it should be safe and dry for now. Faysal and Father Zastoran might look into saying rites so we can clean up the crypts below, not to risk a haunting. Oh, and we net a man who was very useful in cleaning out the monastery, and Ugawan warrior, bit coarse but damned effective.'

Makin looks towards the chapel to see if he can spot his companions, he hails any who are awake.


Male Halfling Cleric of Irori 3

Faysal interrupts his scroll scribing to greet the lady.
"Ay, rites should be said, and the dead who were disturbed by the pugs re-seated in their alcoves. Unless the Lady has a pressing need for us to move on, I'd like to spend the day doing jut that."


DM:

Spoiler:
The sword I found buried in the garden? Neat, I didn't know that.


Haldo Devaro wrote:

DM:

** spoiler omitted **

To Haldo:

Spoiler:
yes that one, as you have carried it you have started to realize it's power. I thought I would tell you before I forgot.

Spoiler:
Thanks! It's a longsword, right?


Almah responds after looking around,This will indeed be a good place to watch Kelmarane form a distance. We will spend the day clearing out and preparing the building for our stay here. After she tours the building Garavel returns to the caravan and says The lady Almah and I will take up residence in the library.

With his pronouncement Almah's guards claim the baboon room due to it's proximity to Almah. Father Zastoran adds that he will use the laboratory to continue his potion creation. The drover and his wife ask to take the kitchen since they will be providing the food anyway. Dashki, with a greedy look in his eye, claims the shrine that has the secret door. The mercenaries claim the chapter house, where the stirges lived. At that Garaval suggests you set up your area in the dormitory.


Male Human Rogue 2

So this is our arrangements.

That evening, after halping to clean and set up the monastery as a safer more cosy place, Makin is going to Appriase the more mundane loot, checking for masterwork and value.

1d20 + 7 ⇒ (4) + 7 = 11 : The holy symbol on the wooden chain.
1d20 + 7 ⇒ (13) + 7 = 20 : The pug kings breastplate
1d20 + 7 ⇒ (2) + 7 = 9 : The pug king's longbow

We divided up the gems and gold from earlier. From this haul me and Remos got magic weapons, Haldo got a magic ring and Faysal and Numair got pearls of power. If you'll all put them on your character sheets, I'm going to take them out of my loot tally. So Numair and Faysal are 1,000 gp under funded. The mwk leather armor and probably +1 hammer we have will sell for 1,236 gp. 618 gp each to Numair and Faysal. So if the above sells for around 800 gp, ~400 gp each, you guys can get that when we have access to a merchant, and we'll all get a fair share. Makin will keep all unsold loot together is his sack until then if that's okay.


Male Halfling Cleric of Irori 3

Okey dokey. Just as an aside, I am usually the last oen to claim any loot, and almost always end up "underfunded", so if this module requires you to be strictly on par with gear, please feel free to drop me a hint or two :) I'm pretty sure I have the Holy Symbol of Sarenrae we found in the crypts, but if you prefer to carry it, thats cool. Now where do I get an Amulet of Magic Fang? :)


Male Human Wizard 2 (Enchanter) Init +2, Per +1/+3, AC 12, TAC 12, FFAC 10, HP 14, Fort +2 / Ref +2 / Will +4

Numair snorts as he settles into the dormitory. "Hmmph. We clear this place out, risking life and limb, and yet we are last to choose a room? How did this happen?" Numair seems genuinely offended at being given such shoddy (in his view) treatment by Almah and Garavel. In any meetings with the group and those two, he is noticeably cool (at least more so than he normally is).

As far as loot goes, I put the pearl on my sheet, but I'll wait until xyro gives confirmation that we can sell the other stuff before adding money. I also don't always jump to claim money, but Numair will certainly want to keep anything arcane magic-y. Also, don't forget that Numair has that chime of opening; he's carrying it, but I'm perfectly willing to give it to someone else or even sell it. It's not really an item that terribly interests him.


oops I forgot to upload the map.
Map

the breastplate is standard and small. The holy symbol is normal and mundane. the bow is small and standard.


Male Human Rogue 2

Faysal, you can keep the holy symbol. Numair, we'll keep that as party loot, but you can keep hold of it. With the two items, when we can sell our stuff, you guys get 735 gp each from what we currently have.

Sitting in the newly cleaned dormitory, Makin turns to his companions, 'So should we go confer with Almah and try and get an attack plan ready for Kelmarane?'


M Dwarf Bard 5

We can see the town from here? Or is it a scouting mission we're planning?


Ender_rpm wrote:
We can see the town from here? Or is it a scouting mission we're planning?

In the upper chapel Makin noticed a window to the north that allows you to keep an eye on the town.


Male Human Rogue 2

How far away is it? And I just want to see what our objectives are, I'm happy to scout out the region and maybe do a little guerilla warfare, hitting small groups of gnolls seperately. I just wanted to see if the boss lady had any specifics she wants us to do, or information for us.


Male Halfling Cleric of Irori 3
Makin ibn Fahd wrote:
How far away is it? And I just want to see what our objectives are, I'm happy to scout out the region and maybe do a little guerilla warfare, hitting small groups of gnolls seperately. I just wanted to see if the boss lady had any specifics she wants us to do, or information for us.

^ This, though I hadn't seen Faysal as a guerrilla. Can I wear a black beret?


Haldo Devaro wrote:
** spoiler omitted **

To Haldo:

Spoiler:
it was a bastard sword

Male Human Rogue 2
Faysal Ibn Ahmad Ibn Aziz wrote:
Makin ibn Fahd wrote:
How far away is it? And I just want to see what our objectives are, I'm happy to scout out the region and maybe do a little guerilla warfare, hitting small groups of gnolls seperately. I just wanted to see if the boss lady had any specifics she wants us to do, or information for us.
^ This, though I hadn't seen Faysal as a guerrilla. Can I wear a black beret?

One small sized beret, in the post! Okay, who's coming with?

Makin knocks on the door of Almah and Garavel's room, whichever of his companions want to get tactical arrayed behind him.


Makin ibn Fahd wrote:
How far away is it? And I just want to see what our objectives are, I'm happy to scout out the region and maybe do a little guerilla warfare, hitting small groups of gnolls seperately. I just wanted to see if the boss lady had any specifics she wants us to do, or information for us.

the village is about a mile and a half away


As Makin knocks on Almah's door she says to Garavel, I want everyone in the chapel right away to discuss our plans.

Minutes later with everyone in the chapel Almah lays out her plan:
After everyone has settled into their new accommodations, the you five are to make a scouting mission into the outskirts of the village in an attempt to gauge the forces defending Kelmarane. I warn you not to attempt to fight your way to the battle market, where we presume the gnoll tribe has set up shop, as preliminary intelligence suggests that the forces there are sufficient to overwhelm us in the case of an all-out attack. Rather, I encourage guerrilla strikes into the town, taking out its defenders a few at a time and exploring the ruined buildings on Kelmarane’s lower slopes. I am placing a rotating shift of guards at the window to keep a constant watch on Kelmarane. Any questions?


Male Human Rogue 2

'Pretty much what I had in mind. Is there anything else of interest near the town that we might use?'


Male Halfling Cleric of Irori 3

"My lady, do you perhaps have a map of the town? Something to give us a better idea of where to focus our efforts, or to avoid altogether?"


"When we go?"


Male Human Wizard 2 (Enchanter) Init +2, Per +1/+3, AC 12, TAC 12, FFAC 10, HP 14, Fort +2 / Ref +2 / Will +4

"But of course," Numair says, a little cooley. He racks his brain a bit, trying to recall what he knows of the area, himself ...

knowledge (local) 1d20 + 9 ⇒ (12) + 9 = 21


just so you know, I probably will nto be able to post until Wednesday


Male Human Rogue 2
xyrophobic wrote:
just so you know, I probably will nto be able to post until Wednesday

Okay, thanks for the heads up. Does almah have a map of the area? Otherwise I suppose we'll covertly move to the town, and do an ambush or two.


The town lies to the north a little over a mile away. This whole valley is one big pesh field. There is a river that runs along the east and north side of town. As for the town there is a large battle market in the center, probably the home of the gnolls that are camped there now. There is also an old church. In the area I seem to remember a shrine to Nethys and a ruined fort. At this point you should just scout the town and see what we can learn before they know we are here.

area map


Male Human Wizard 2 (Enchanter) Init +2, Per +1/+3, AC 12, TAC 12, FFAC 10, HP 14, Fort +2 / Ref +2 / Will +4

Numair looks at the map. "Hmm. How far from the town is this shrine? It may make a better base from which we can observe and scout out Kelmarane."


Male Human Rogue 2

'It might be too close, we're on a hill at a safe distance here,' Makin thinks aloud.

'But, it could be a great place for us to launch attacks from so we don't draw more attention back up here. How about this, tmorrow morning we will scout out the village environs, if we see a small group of gnolls we'll attack, and try and hide the bodies. Then we'll retreat to the shrine and see if we can use it.'

We're about a mile from Kelmarane down the hill, so thats a half-hour trek on foot in this terrain, but the Shrine is only about fifteen minutes from the town, so even if we do retreat and find the shrine untenable, we can get back here easily. Hows that sound?


"Aye. That sounds like a plan," agrees Haldo.


Male Halfling Cleric of Irori 3

"Crossing rivers is never easy under the calmest conditions. If we choose to use the old shrine, our wet foot prints may lead them straight to us. What about the old fort? Not only is it on this side of the river, but it i the opposite direction from the main body. "


Male Human Wizard 2 (Enchanter) Init +2, Per +1/+3, AC 12, TAC 12, FFAC 10, HP 14, Fort +2 / Ref +2 / Will +4

"I might agree with you, Faysal, except the fort is nearly as far from Kelmarane as this chapel is. I still think the shrine is the best route. Makin's plan is not a bad one, although I caution against taking on too much in the way of gnoll scouts, especially since it's quite unlikely that the shrine remains uninhabited. It would be ... unfortunate if we expend all of our strength against several warriors, only to retreat to the shrine and discover it stocked with even more."


Male Human Rogue 2

'Okay, shrine first set up shop, rest if overwhelmed then head for Kelmarane?'


Male Halfling Cleric of Irori 3

"Aye, 'tis no time for open fighting. Sorry Remos, we must be sneaky."


Remos frowns. "Fine. When we go?"


Male Halfling Cleric of Irori 3

"From everything I've heard, Gnolls can see in the dark as well as they can during the day, so no time like now I suppose."


Male Human Rogue 2

'Yeah, nighttime hurts us more than helps. Everyone gather their supplies and we'll go down to the shrine.'

We're going to take our time, staying in gullies and behind longgrass and small hillocks, so we'll be going at half-speed. Don't suppose Faysal wants a piggyback from Remos so that's a travel speed of 1 mile and hour. How long does it take us to get to the shrine? And is the river a challenge to cross?


Male Halfling Cleric of Irori 3

So undignified, but if we must...

1,000th Post!!! Woot!!!

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