World's Most Interesting Silverhex Chronicles (001) [PFS Standard] (Inactive)

Game Master Great Green God

Team 001:
Perception
[dice=Black Maiden/Lucy]1d20+2[/dice]
[dice=Dominic]1d20+2[/dice]
[dice=Lydia]1d20+4[/dice]
[dice=Fomalhaut]1d20[/dice]
[dice=Tawner]1d20+4[/dice]

Initiative
[dice=Black Maiden/Lucy]1d20+9[/dice]
[dice=Dominic]1d20+4[/dice]
[dice=Lydia]1d20+1[/dice]
[dice=Fomalhaut]1d20+2[/dice]
[dice=Tawner]1d20-1[/dice]

Sense motive
[dice=Black Maiden/Lucy]1d20+2[/dice]
[dice=Dominic]1d20[/dice]
[dice=Lydia]1d20+4[/dice]
[dice=Fomalhaut]1d20[/dice]
[dice=Tawner]1d20+4[/dice]


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Silver Crusade

Male Human CG Cleric 1 |AC 16, T 9, FF 16| |hp 13/13| |Init -1| |Perc +4, Sns Motv +4|
Additional Stats:
|F +4, R -1, W +6 | |Spd 20'| |KnRel +4| |CMD 11| |Channel 6/6| |Rebuke Death 7/7|
Active Bonuses/Conditions:
None

Tawner shrugs, "I don't know, Lucy. Superstition usually has some basis in reality. Be careful in your rush to take a life..." He stops talking, turns, and walks out the way he came.

"I'll be out here whatever you folks decide," he calls over his shoulder.

Dark Archive

NN female Ancient-Born Dhampir Spiritualist 3
Spoiler:
|AC 15, T 11, FF 14|HP: 21/21|F +2, R +2, W +7 (+2 vs disease/MA, -1 vs attribute loss, +4 vs reading/writing)|Init +1, Perc +4|CMB +5 CMD 16|3/3 dooms 1/1 Guiding Spirit, 3/3 Sense Bond, 6/6 Manifestation, 1/1 ES

"That's the umbrella closet, Tawner."

Silver Crusade

Male Human CG Cleric 1 |AC 16, T 9, FF 16| |hp 13/13| |Init -1| |Perc +4, Sns Motv +4|
Additional Stats:
|F +4, R -1, W +6 | |Spd 20'| |KnRel +4| |CMD 11| |Channel 6/6| |Rebuke Death 7/7|
Active Bonuses/Conditions:
None

"I know!" Tawner says haughtily. He closes the closet, mutters something about being dark in here like a cave, and heads out the entrance.


Blanch wrote:

She makes a strange gesture with her hands perhaps to drive off evil.

"Is wherrre old Famished Shaman worrrked his blasphemies. I’m not wanting to put my soul in perrril, by speaking of it."

Lucy_Galonnica wrote:

Lucy glares at the woman and speaks curtly.

I don't care for your nonsense superstition. We plan on retrieving an Item there. And if some shaman is there to stop us, we'll kill him. Win win no?

"Forrr you I make exception, but pay in advance." She spits on the dirt floor again.

She gives the group directions to the grove, about a mile away.

"You no kill shaman. He's alrrready dead. Errrastill turrrn him into bearrr and hunterrr herrro boy kill him long ago. My husband use to say bearrr head overrr doorrr was his but stopped because it scarrre away customerrrs. Now have grrruel."

Silver Crusade

Human Kensai Magus 3 [HP 27/27 | AC 17/16/11 CMD 16 | F+5 R+4 W+3 | Init +3 | Perception +2, Sense Motive +1]

Dominic looks up at the bear's head. "That?" He squints.

Perception: 1d20 + 2 ⇒ (6) + 2 = 8


"Head is outside." Blanch says a bit disappointed in Hallimir missing the place's sign. "Is like trrrademark. I was thinking about keeping a tally of a the people who come on a sign next to it: 'Dozens of People Served'. Is catchy, no?"

When you see it again, the bear's head is not particularly big (it was probably immature or from one of the "smaller" species of bears. It looks old and haggard. Knowledge (nature) would help identify it.


He doesn't believe in 'game balance'. Gandalf always lets him pass. As a feat, he has Exotic Weapon Proficiency (beard). The city guard often question him, just because they find him so interesting. His dice bag is woven from tarrasque leather. His TPKs end game lines. His blood cures moderate wounds. He once punched a flumph. Yes, you heard me. He belongs to a prestige class whose sole requirement for entry is just being him. ♬ He is indeed, the most interesting GM in the world. ♬

Going that evening or staying the night?

Dark Archive

Female Human Vigilante 10
Stats:
HP 82 AC 21 T 13 F18 F+7 R+10 W+8

Lucy has no intention of staying longer than absolutely necessary, and begins her walk towards the grove, motioning to the others.

Let's go. We've got a shaman to extra kill... rekill? Killpitulate? Hmmm...

Silver Crusade

Human Kensai Magus 3 [HP 27/27 | AC 17/16/11 CMD 16 | F+5 R+4 W+3 | Init +3 | Perception +2, Sense Motive +1]

Dominic looks at Lucy and then shrugs. He knows nothing about animals and doesn't much care for them. "Alright, let's see how creepy this place is." He follows her into the grove.


He doesn't believe in 'game balance'. Gandalf always lets him pass. As a feat, he has Exotic Weapon Proficiency (beard). The city guard often question him, just because they find him so interesting. His dice bag is woven from tarrasque leather. His TPKs end game lines. His blood cures moderate wounds. He once punched a flumph. Yes, you heard me. He belongs to a prestige class whose sole requirement for entry is just being him. ♬ He is indeed, the most interesting GM in the world. ♬

And I don't think she can see in the dark either.

Dark Archive

Vigilante
Stats:
HP 24 AC 18, FF 16, T 12, Init +2, Fort +4 Ref +7 Will +4

Since it's apparently dark, will transform into black maiden a little ways away and then cast light upon her shield.

Come on. Let's go.


He doesn't believe in 'game balance'. Gandalf always lets him pass. As a feat, he has Exotic Weapon Proficiency (beard). The city guard often question him, just because they find him so interesting. His dice bag is woven from tarrasque leather. His TPKs end game lines. His blood cures moderate wounds. He once punched a flumph. Yes, you heard me. He belongs to a prestige class whose sole requirement for entry is just being him. ♬ He is indeed, the most interesting GM in the world. ♬

dice:
Black Maiden/Lucy: 1d20 + 2 ⇒ (4) + 2 = 6
Dominic: 1d20 + 2 ⇒ (5) + 2 = 7
Lydia: 1d20 + 4 ⇒ (3) + 4 = 7
Fomalhaut: 1d20 ⇒ 9
Tawner: 1d20 + 4 ⇒ (18) + 4 = 22

The skies are dark and overcast as the companions approach the place Blanch directed them to. Tawner is first to spot the clearing. A patch of ground overtaken by crimson thistles and punctuated by a ring of mossy standing stones known to Blanch and (presumably) to other locals as Cannibal’s Grove. In the center, somehow visible through the mist, a neglected stone slab bears ancient stains and gouges. An unhealthy-looking mist blankets the area obscuring the ground at your feet, and muffling the sounds around you. Worse, the only noises are a constant unnatural-sounding burbling that echos through the megaliths.

Forest Terrain A line of light forest undergrowth grows along the edge of the stream. A stand of trees next to the stone circle counts as both trees and light undergrowth. Most of the stream is considered difficult terrain.

Mists Thick tendrils of mist rise from the ground and grant concealment to all creatures beyond 5 feet. Concealment gives the subject of a successful attack a 20% chance that the attacker missed because of the concealment.

Map updated. What would you like to do?

Silver Crusade

Male Human CG Cleric 1 |AC 16, T 9, FF 16| |hp 13/13| |Init -1| |Perc +4, Sns Motv +4|
Additional Stats:
|F +4, R -1, W +6 | |Spd 20'| |KnRel +4| |CMD 11| |Channel 6/6| |Rebuke Death 7/7|
Active Bonuses/Conditions:
None

Sarenrae...

"Stay close. What happens next may not be to our liking."

I'm sure we want to examine it in standard marching order.

Silver Crusade

Human Kensai Magus 3 [HP 27/27 | AC 17/16/11 CMD 16 | F+5 R+4 W+3 | Init +3 | Perception +2, Sense Motive +1]

"We're looking for a stream. I don't see one yet though." Dominic examines the circle of stones, looking for any symbols.

Knowledge, Arcana: 1d20 + 7 ⇒ (10) + 7 = 17

Dark Archive

Vigilante
Stats:
HP 24 AC 18, FF 16, T 12, Init +2, Fort +4 Ref +7 Will +4

The black maiden walks forward, her eyes gazing about, trying to keep an eye out for her enemies.


He doesn't believe in 'game balance'. Gandalf always lets him pass. As a feat, he has Exotic Weapon Proficiency (beard). The city guard often question him, just because they find him so interesting. His dice bag is woven from tarrasque leather. His TPKs end game lines. His blood cures moderate wounds. He once punched a flumph. Yes, you heard me. He belongs to a prestige class whose sole requirement for entry is just being him. ♬ He is indeed, the most interesting GM in the world. ♬
Black Maiden wrote:
The black maiden walks forward, her eyes gazing about, trying to keep an eye out for her enemies.

Tawner?


He doesn't believe in 'game balance'. Gandalf always lets him pass. As a feat, he has Exotic Weapon Proficiency (beard). The city guard often question him, just because they find him so interesting. His dice bag is woven from tarrasque leather. His TPKs end game lines. His blood cures moderate wounds. He once punched a flumph. Yes, you heard me. He belongs to a prestige class whose sole requirement for entry is just being him. ♬ He is indeed, the most interesting GM in the world. ♬

dice:
Black Maiden/Lucy: 1d20 + 2 ⇒ (7) + 2 = 9
Dominic: 1d20 + 2 ⇒ (2) + 2 = 4
Lydia: 1d20 + 4 ⇒ (7) + 4 = 11
Fomalhaut: 1d20 ⇒ 15
Tawner: 1d20 + 4 ⇒ (8) + 4 = 12

Lydia steps into the circle going against the cleric's assumptions about the marching order. The ground is moist and spongy. There is scent of raw sweet meats in the air. Disturbingly, it makes the party members hungry... famished even.

Everyone needs to make a Fort save DC 13; failure:
Failure indicated the famished character takes a bite out of them self (for 1d4 damage).
The sequence of events leaves them feeling sickened as well.

Dark Archive

NN female Ancient-Born Dhampir Spiritualist 3
Spoiler:
|AC 15, T 11, FF 14|HP: 21/21|F +2, R +2, W +7 (+2 vs disease/MA, -1 vs attribute loss, +4 vs reading/writing)|Init +1, Perc +4|CMB +5 CMD 16|3/3 dooms 1/1 Guiding Spirit, 3/3 Sense Bond, 6/6 Manifestation, 1/1 ES

Lydia looks to the spirits Beyond to help her resist the terrible urge she is now feeling...

Fortitude save: 1d20 + 1 ⇒ (8) + 1 = 9
Fortitude save: 1d20 + 1 ⇒ (5) + 1 = 6

...to no avail whatsoever. She suddenly turns around and looks at Tawner with a bestial look in her eyes that he's never seen in them before! She opens her mouth wide, showing even more of those frightful teeth than he saw last time...before she suddenly shoves her own arm into her mouth!

I HUNGER!: 1d4 ⇒ 1

She pulls back pretty quickly, but not before opening a light flesh-wound up upon herself. She looks sick.

Dark Archive

male...? unknown Shade 3
Spoiler:
|AC 16, T 12, FF 14|HP: 19/19|F +2, R +7, W +3|Init +2, Perc +4|CMB +4 CMD 16|

Do I even count for this?

If not:
Fomalhaut looks from Lydia, to Tawner, and back. "Now why ever did you hold back?"

If so:
If I can do it this way:
Fomalhaut sublimes in order to escape the nearly-forgotten undertow of mortal desperation (turning incorporeal).

If I can't do it that way:
Fortitude save: 1d20 + 1 ⇒ (3) + 1 = 4
I HUNGER TOO!: 1d4 ⇒ 3

Fomalhaut emits an unearthly howl as he appears to literally devour part of his own (for want of a better word) head!

"I has a flavor...."


He doesn't believe in 'game balance'. Gandalf always lets him pass. As a feat, he has Exotic Weapon Proficiency (beard). The city guard often question him, just because they find him so interesting. His dice bag is woven from tarrasque leather. His TPKs end game lines. His blood cures moderate wounds. He once punched a flumph. Yes, you heard me. He belongs to a prestige class whose sole requirement for entry is just being him. ♬ He is indeed, the most interesting GM in the world. ♬
Fomalhaut wrote:
Do I even count for this?

Puts on striped black and white shirt. Looks about through the rules. Looks again. Looks up. "I'll allow it." Steps back and allows the action to continue.

Dark Archive

male...? unknown Shade 3
Spoiler:
|AC 16, T 12, FF 14|HP: 19/19|F +2, R +7, W +3|Init +2, Perc +4|CMB +4 CMD 16|

Which?


He doesn't believe in 'game balance'. Gandalf always lets him pass. As a feat, he has Exotic Weapon Proficiency (beard). The city guard often question him, just because they find him so interesting. His dice bag is woven from tarrasque leather. His TPKs end game lines. His blood cures moderate wounds. He once punched a flumph. Yes, you heard me. He belongs to a prestige class whose sole requirement for entry is just being him. ♬ He is indeed, the most interesting GM in the world. ♬

If Fomalhaut is out and about from where ever it is the Lydia normally stores him he can be affected.

Dark Archive

male...? unknown Shade 3
Spoiler:
|AC 16, T 12, FF 14|HP: 19/19|F +2, R +7, W +3|Init +2, Perc +4|CMB +4 CMD 16|

Can he avoid it by turning incorporeal?


He doesn't believe in 'game balance'. Gandalf always lets him pass. As a feat, he has Exotic Weapon Proficiency (beard). The city guard often question him, just because they find him so interesting. His dice bag is woven from tarrasque leather. His TPKs end game lines. His blood cures moderate wounds. He once punched a flumph. Yes, you heard me. He belongs to a prestige class whose sole requirement for entry is just being him. ♬ He is indeed, the most interesting GM in the world. ♬

Not really, he is himself an incorporeal source of damage (i.e. he pobably takes his mouth with him when ge goes, and we all know he's got a mouth on him) and bites generally include the three basic food groups of physical damage: slashing, piercing and vegatables.

Dark Archive

Vigilante
Stats:
HP 24 AC 18, FF 16, T 12, Init +2, Fort +4 Ref +7 Will +4

fort: 1d20 + 2 ⇒ (18) + 2 = 20

The black maiden looks at the others with a... odd smile on her face.

Oh my... you usually have to travel very far to get this kind of entertainment. Cannibal grove indeed....

Dark Archive

male...? unknown Shade 3
Spoiler:
|AC 16, T 12, FF 14|HP: 19/19|F +2, R +7, W +3|Init +2, Perc +4|CMB +4 CMD 16|

In that case...

Fomalhaut bridles at the unwelcome sensation of nearly-forgotten mortal needs, and Lydia suddenly has a shadow again.

...meaning she's also got longer Darkvision, improved Stealth, and Skill Focus (Stealth, Intimidate) for the time being!

Silver Crusade

Human Kensai Magus 3 [HP 27/27 | AC 17/16/11 CMD 16 | F+5 R+4 W+3 | Init +3 | Perception +2, Sense Motive +1]

Fort save: 1d20 + 3 ⇒ (17) + 3 = 20

Dominic looks at Tawner and, for a moment, sees the tasty morsel that he is. It passes quickly, though not without a bit of regret. He chuckles at the Black Maidens assessment.


He doesn't believe in 'game balance'. Gandalf always lets him pass. As a feat, he has Exotic Weapon Proficiency (beard). The city guard often question him, just because they find him so interesting. His dice bag is woven from tarrasque leather. His TPKs end game lines. His blood cures moderate wounds. He once punched a flumph. Yes, you heard me. He belongs to a prestige class whose sole requirement for entry is just being him. ♬ He is indeed, the most interesting GM in the world. ♬

I'll give Tawner until a little later today.

Silver Crusade

Male Human CG Cleric 1 |AC 16, T 9, FF 16| |hp 13/13| |Init -1| |Perc +4, Sns Motv +4|
Additional Stats:
|F +4, R -1, W +6 | |Spd 20'| |KnRel +4| |CMD 11| |Channel 6/6| |Rebuke Death 7/7|
Active Bonuses/Conditions:
None

Fort save: 1d20 + 4 ⇒ (16) + 4 = 20

The hairs on the back of Tawner's neck stand up.

"Night of Day! What is wrong with you?" Tawner asks Lydia.

He turns to look at the others, and holds up his hands.

Silver Crusade

Human Kensai Magus 3 [HP 27/27 | AC 17/16/11 CMD 16 | F+5 R+4 W+3 | Init +3 | Perception +2, Sense Motive +1]

"Perhaps we should leave this circle. If only for Tawner's sake!" Dominic laughs and continues walking past the circle.


He doesn't believe in 'game balance'. Gandalf always lets him pass. As a feat, he has Exotic Weapon Proficiency (beard). The city guard often question him, just because they find him so interesting. His dice bag is woven from tarrasque leather. His TPKs end game lines. His blood cures moderate wounds. He once punched a flumph. Yes, you heard me. He belongs to a prestige class whose sole requirement for entry is just being him. ♬ He is indeed, the most interesting GM in the world. ♬

Sees all the total Fort saves of 20 (a 1 in about 8,000 chance). Begins wondering about the dice bot.

Dominic Radzi wrote:
"We're looking for a stream. I don't see one yet though." Dominic examines the circle of stones, looking for any symbols.

Dominc:
Their are a number of strange symbols here most of which require knowledge in fields of lore you do not posses. One central theme though seems to be a huge antlered humanoid pictograph floating over a mountain range. Dom figures it must be hierarchical in nature (a process where more important symbols are made comparatively larger in relation to others. There are no creatures in this world who could be justly measured in miles.

dice:
Black Maiden/Lucy: 1d20 + 2 ⇒ (18) + 2 = 20
Dominic: 1d20 + 2 ⇒ (8) + 2 = 10
Lydia: 1d20 + 4 - 2 ⇒ (4) + 4 - 2 = 6
Tawner: 1d20 + 4 ⇒ (12) + 4 = 16

Black Maiden:
You might not see a stream, but you hear one due south. It's making an eerie burbling sound which combined with the mist (and the hunger for your own flesh of course) makes this place all the creepier.


He doesn't believe in 'game balance'. Gandalf always lets him pass. As a feat, he has Exotic Weapon Proficiency (beard). The city guard often question him, just because they find him so interesting. His dice bag is woven from tarrasque leather. His TPKs end game lines. His blood cures moderate wounds. He once punched a flumph. Yes, you heard me. He belongs to a prestige class whose sole requirement for entry is just being him. ♬ He is indeed, the most interesting GM in the world. ♬

Bueller? Bueller?

Dark Archive

Vigilante
Stats:
HP 24 AC 18, FF 16, T 12, Init +2, Fort +4 Ref +7 Will +4

Stupid bloody site updates mucking up everying.... *Grumbles*

Black maiden stops and looks at the others.

Stream to the south. Might be a good place to scout?

Silver Crusade

Human Kensai Magus 3 [HP 27/27 | AC 17/16/11 CMD 16 | F+5 R+4 W+3 | Init +3 | Perception +2, Sense Motive +1]

Dominic points out the oddly large picture of an antlered humanoid over a mountain range. "Something about this picture must be important. A stagman?"

He nods at Black Maiden and starts off to the south.

Silver Crusade

Male Human CG Cleric 1 |AC 16, T 9, FF 16| |hp 13/13| |Init -1| |Perc +4, Sns Motv +4|
Additional Stats:
|F +4, R -1, W +6 | |Spd 20'| |KnRel +4| |CMD 11| |Channel 6/6| |Rebuke Death 7/7|
Active Bonuses/Conditions:
None

Tawner nods to Lydia. "You want help with that?" He points to her arm.

Dark Archive

Vigilante
Stats:
HP 24 AC 18, FF 16, T 12, Init +2, Fort +4 Ref +7 Will +4

Black Maiden follows behind Dominic, looking grumpy. You begin to wonder if she has another look.

Dark Archive

NN female Ancient-Born Dhampir Spiritualist 3
Spoiler:
|AC 15, T 11, FF 14|HP: 21/21|F +2, R +2, W +7 (+2 vs disease/MA, -1 vs attribute loss, +4 vs reading/writing)|Init +1, Perc +4|CMB +5 CMD 16|3/3 dooms 1/1 Guiding Spirit, 3/3 Sense Bond, 6/6 Manifestation, 1/1 ES
Tawner Kelenfold wrote:
Tawner nods to Lydia. "You want help with that?" He points to her arm.

Lydia flinches and hisses in response.

"It's not a big deal," She says a moment later. That said, if you could somehow cure/relieve my sickened condition rather than the damage, that would be different.

As the party goes over the area, Lydia periodically searches for psychospiritual imprints.

She'll also try looking for this stream they've been told about....

Survival, sickened: 1d20 + 4 ⇒ (13) + 4 = 17

Silver Crusade

Male Human CG Cleric 1 |AC 16, T 9, FF 16| |hp 13/13| |Init -1| |Perc +4, Sns Motv +4|
Additional Stats:
|F +4, R -1, W +6 | |Spd 20'| |KnRel +4| |CMD 11| |Channel 6/6| |Rebuke Death 7/7|
Active Bonuses/Conditions:
None

"I think we've known each other long enough to move past the hissing and grunting. You don't look so well." Tawner follows her as she continues her search.


He doesn't believe in 'game balance'. Gandalf always lets him pass. As a feat, he has Exotic Weapon Proficiency (beard). The city guard often question him, just because they find him so interesting. His dice bag is woven from tarrasque leather. His TPKs end game lines. His blood cures moderate wounds. He once punched a flumph. Yes, you heard me. He belongs to a prestige class whose sole requirement for entry is just being him. ♬ He is indeed, the most interesting GM in the world. ♬

dice:
Black Maiden/Lucy: 1d20 + 2 ⇒ (14) + 2 = 16 
Dominic: 1d20 + 2 ⇒ (3) + 2 = 5 
Lydia: 1d20 + 4 ⇒ (17) + 4 = 21 
Tawner: 1d20 + 4 ⇒ (20) + 4 = 24

The party finds the source of the eerie burbling--a stream to the east. And in the stream, in a pile of rocks Tawner sees an wavering light shine from the cracks between the stones.

Map updated.

Silver Crusade

Male Human CG Cleric 1 |AC 16, T 9, FF 16| |hp 13/13| |Init -1| |Perc +4, Sns Motv +4|
Additional Stats:
|F +4, R -1, W +6 | |Spd 20'| |KnRel +4| |CMD 11| |Channel 6/6| |Rebuke Death 7/7|
Active Bonuses/Conditions:
None

Tawner moves to investigate.

Perception: 1d20 + 4 ⇒ (8) + 4 = 12


He doesn't believe in 'game balance'. Gandalf always lets him pass. As a feat, he has Exotic Weapon Proficiency (beard). The city guard often question him, just because they find him so interesting. His dice bag is woven from tarrasque leather. His TPKs end game lines. His blood cures moderate wounds. He once punched a flumph. Yes, you heard me. He belongs to a prestige class whose sole requirement for entry is just being him. ♬ He is indeed, the most interesting GM in the world. ♬

Yep, it is a light coming from beneath the rocks.

Silver Crusade

Human Kensai Magus 3 [HP 27/27 | AC 17/16/11 CMD 16 | F+5 R+4 W+3 | Init +3 | Perception +2, Sense Motive +1]

"Is that it?" Dominic asks as he sees Tawner move close to some rocks. He casts a detection spell.

Cast Detect magic and scan the area Tawner is inspecting.


He doesn't believe in 'game balance'. Gandalf always lets him pass. As a feat, he has Exotic Weapon Proficiency (beard). The city guard often question him, just because they find him so interesting. His dice bag is woven from tarrasque leather. His TPKs end game lines. His blood cures moderate wounds. He once punched a flumph. Yes, you heard me. He belongs to a prestige class whose sole requirement for entry is just being him. ♬ He is indeed, the most interesting GM in the world. ♬

After a bit of a warm up Dominic concludes it is a magical light.

Silver Crusade

Male Human CG Cleric 1 |AC 16, T 9, FF 16| |hp 13/13| |Init -1| |Perc +4, Sns Motv +4|
Additional Stats:
|F +4, R -1, W +6 | |Spd 20'| |KnRel +4| |CMD 11| |Channel 6/6| |Rebuke Death 7/7|
Active Bonuses/Conditions:
None

"Help me move these rocks, Dominic." Tawner stows his shield and wades into the stream.

I put Tawner where I think you're describing. If that's the wrong area let me know.


He doesn't believe in 'game balance'. Gandalf always lets him pass. As a feat, he has Exotic Weapon Proficiency (beard). The city guard often question him, just because they find him so interesting. His dice bag is woven from tarrasque leather. His TPKs end game lines. His blood cures moderate wounds. He once punched a flumph. Yes, you heard me. He belongs to a prestige class whose sole requirement for entry is just being him. ♬ He is indeed, the most interesting GM in the world. ♬

dice:
1d20 ⇒ 12
1d20 ⇒ 9

Tawner is able to shift the stones covering the ghostly light source--a ghastly skull and crossbones lantern on a rusty chain.

Dark Archive

NN female Ancient-Born Dhampir Spiritualist 3
Spoiler:
|AC 15, T 11, FF 14|HP: 21/21|F +2, R +2, W +7 (+2 vs disease/MA, -1 vs attribute loss, +4 vs reading/writing)|Init +1, Perc +4|CMB +5 CMD 16|3/3 dooms 1/1 Guiding Spirit, 3/3 Sense Bond, 6/6 Manifestation, 1/1 ES

"WOW, look at that!" Exclaims Lydia as she moves up beside Tawner to appreciate his find.

Note how I was trying to detect psychic significance as we went along; did this thing react?

detect magic/Spellcraft: 1d20 + 6 ⇒ (20) + 6 = 26

Dark Archive

Vigilante
Stats:
HP 24 AC 18, FF 16, T 12, Init +2, Fort +4 Ref +7 Will +4

Black maiden raises her eyebrows.

Now that... looks like a magic lantern. Let's take it and begone from here.

She reaches out and grabs the lantern, because somebody has to be the idiot to grab it first.


He doesn't believe in 'game balance'. Gandalf always lets him pass. As a feat, he has Exotic Weapon Proficiency (beard). The city guard often question him, just because they find him so interesting. His dice bag is woven from tarrasque leather. His TPKs end game lines. His blood cures moderate wounds. He once punched a flumph. Yes, you heard me. He belongs to a prestige class whose sole requirement for entry is just being him. ♬ He is indeed, the most interesting GM in the world. ♬
Lydia Stillbourne wrote:
"WOW, look at that!" Exclaims Lydia as she moves up beside Tawner to appreciate his find.

The sickened condition passes.

Lydia:
The area itself is highly significant/psychically nauseating and for the most part drowns out other 'echoes' with the last psychic screams of those poor souls who were forced to watch as they and their friends were carved up and eaten by the druid who dwelt here. It was sort of Ulisha's point in hiding the lantern here.

The item (a grim lantern) itself seems magically drained (read: nerfed so that the player's can't sell it for full price anywhere) somehow by being in proximity to the site for so long. Whatever personal significance the skull might have had has been similarly diminished.

As the party unearths the skull lantern, which shines a hellish light from the open face parts of the skull, Dominic notices another cluster of lights emanating from the direction of the standing stones.

Speaking of light? Who's got some (besides possibly the Black Maiden just now)? Map updated.

Dark Archive

NN female Ancient-Born Dhampir Spiritualist 3
Spoiler:
|AC 15, T 11, FF 14|HP: 21/21|F +2, R +2, W +7 (+2 vs disease/MA, -1 vs attribute loss, +4 vs reading/writing)|Init +1, Perc +4|CMB +5 CMD 16|3/3 dooms 1/1 Guiding Spirit, 3/3 Sense Bond, 6/6 Manifestation, 1/1 ES

Light? You mean that stuff that keeps Fomalhaut from being able to move wherever?

Lydia suddenly looks noticeably better than she had since her sudden earlier 'snack attack'.

"Now I understand," She says as she looks around. "These screams everywhere...they're all the victims of the old druid who used to live here. Before he'd chop you up and eat you, you'd be stuck watching him chop others up and eat them before he got around to you. That's why Ulisha hid this here. It devours souls, too. It catches them as they escape mortal shells, then it burns them up like coal, slowly or, if the bearer wishes it, like a tiny gout of fiery breath. Looks like it's gotten sick after feasting for too long on the rich local fare, though."

Dark Archive

Vigilante
Stats:
HP 24 AC 18, FF 16, T 12, Init +2, Fort +4 Ref +7 Will +4

Black maiden looks... a little to enthused by that idea.

Very nice... Very nice... to bad to hear it's gotten sick... maybe it just needs nursed back to health to feast again.... bah, what am I saying, mission to be done, magic to be acquired, and then a chance to get back to glorious civilization again!

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