Way of the Wicked by GM SnowHeart (Inactive)

Game Master SnowHeart

Link to Maps and Handouts
Loot Chart - Google Docs Spreadsheet

INIT Rolls:

[dice=Affyria]1d20+1[/dice]
[dice=Timo]1d20+1[/dice]
[dice=Daidalos]1d20+4[/dice]
[dice=Morthos]1d20+1[/dice]
[dice=Raven]1d20+7[/dice]
-------------------
[dice=Enemy]1d20+1[/dice]
[dice=Enemy]1d20+1[/dice]
Perception Checks:

[dice=Affyria]1d20+9[/dice]
[dice=Timo]1d20+2[/dice]
[dice=Daidalos]1d20+2[/dice]
[dice=Morthos]1d20+1[/dice]
[dice=Raven]1d20+11[/dice]


1,051 to 1,100 of 1,133 << first < prev | 13 | 14 | 15 | 16 | 17 | 18 | 19 | 20 | 21 | 22 | 23 | next > last >>

Female LE devil-spawn tiefling cleric of Asmodeus 5 || hp 32/41|| AC 21, touch 11, flatfooted 20 || Perception +11, Sense Motive +18 || Fort +5, Ref +2, Will +9 || CMB +4, CMD 15 || Init +1 || Affyria appearance || Guard disguise

I think the website outages were more of a drain on the updates. I'm still liking the posting frequency, frankly, though I agree sandbox adventures are a little bit more challenging in a pbf format.

For me, it helps to remind myself not every post has to be a 10 minute well-crafted essay. Even a few lines of text can sometimes move things along.


HP 30/30; AC 16/12/14; Saves +3 Fort, +4 Ref, +4 Will; Init +4; Per +4
Uses:
1/1 Pyrotechnics, 2/8 Arcane Reservoir, 3 'Hero' Points
Male Emberkin Aasimar Exploiter Wizard 5;Current outfit, Base Appearance, Journal

I think we might be better off with a "disagree to stop" method of deciding what to do- so, one person says the plan, and if one person agrees with them and nobody wants to do otherwise after, say, a day, then that's the plan going forward.

Alternatively, for something like dungeon keeping, we could (as might well happen in-character) assign someone to upkeep, and they organize the defenses, etc.

GM- I'm hoping for my next level to be Diabolist (in no small part thanks to our lack of a rogue), but I need a scroll of lesser planar binding to do so. Once we do level up, could I maybe 'delay' the level up until I get the chance to buy/find a scroll, so I can get the Imp and we can pick locks once again? In the meantime, I'd just stay as a 5th level wizard.


Male Human

Well, there will be a rogue as soon as I level Raevanis up. :-)


Male LE Tiefling (Demon-Spawn) Anti-Paladin (Tyrant) 5 | HP: 51/53 | AC: 20 (11 Tch, 19 Fl) | CMB: +9, CMD: 20 | F: +11, R: +6, W: +6 | Init: +1 | Perc: +5, SM: +2 | Speed 20ft | Smite Good: 1/2, Touch of Corruption: 4/6 | Spells: 1st 2/2 CL: 4| Active conditions: None. | Image

Daidalos's idea for planning I think would work


1 person marked this as a favorite.
Belial's Maps; Dispater's Maps

@ Daed: Absolutely fine holding off on the level up if you like. There will be an extended period in-game for rest and recuperation, followed by meeting a new (somewhat powerful) NPC in a settlement where you should be able to procure such a scroll. In other words, from a mechanics perspective, you won't need the level-up immediately, and from a role-play perspective, there will be an opportunity to get the resource you need.


Belial's Maps; Dispater's Maps

FYI, we're going on a small trip for a long weekend and my access will likely be limited to just my phone. So, my updates will likely be (mercifully?) brief, but I will aim to post at least once a day. :-)


HP 30/30; AC 16/12/14; Saves +3 Fort, +4 Ref, +4 Will; Init +4; Per +4
Uses:
1/1 Pyrotechnics, 2/8 Arcane Reservoir, 3 'Hero' Points
Male Emberkin Aasimar Exploiter Wizard 5;Current outfit, Base Appearance, Journal

Re: dungeon defenses- I can do it if nobody wants to. It'll probably be fun, plus it's in-character pretty likely that Daidalos would enjoy bossing around minions and planning out defenses.


Belial's Maps; Dispater's Maps

Maps/handouts are updated. Consolidated/reorganized some of the other pages, added an image of Balentyne burning, and removed the maps of Balentyne to free up some space/bandwidth.


Belial's Maps; Dispater's Maps

Affyria, sorry for my rapid posting. I hope I didn't rob you (or anyone else) of some "screentime"; I just wanted to move things along while I had downtime (and she wasn't going to share much information then anyway.)


Male Humanly Awesome 'n Totally Rockin' Paladin of Greatness

Is it cool if we go ahead and level up? Or do we need to wait?


Belial's Maps; Dispater's Maps

For now, everyone should be level 5. You'll hit level 6 "soon", though. I think Daed was just waiting to level up because he has a pre-req he wants to hit first.


Male Humanly Awesome 'n Totally Rockin' Paladin of Greatness

Gotcha. Thanks for the clarification.


Belial's Maps; Dispater's Maps

Hey. Thanks for asking.

I nearly had a TPK just now in another game because I forgot to level folks up.


HP 30/30; AC 16/12/14; Saves +3 Fort, +4 Ref, +4 Will; Init +4; Per +4
Uses:
1/1 Pyrotechnics, 2/8 Arcane Reservoir, 3 'Hero' Points
Male Emberkin Aasimar Exploiter Wizard 5;Current outfit, Base Appearance, Journal

Oh hey, I wonder what that must be like. Can't imagine a last-minute level-up making a seemingly hopeless situation manageable? Never had that happen before. ;P

But yeah, to qualify for Diabolist, Daidalos "Must have conjured a devil using lesser planar ally or lesser planar binding (or a similar spell) and successfully coaxed the fiend into performing a task lasting longer than 1 day."

Once we arrive wherever we're going, it's just a (fairly pricey) scroll, a DC 11 Caster Level check (AKA, I roll a 6 or better), and me either sucking up my pride and summoning a Lemure (+0 will save) or chancing that an imp (+4 will save) will fail a DC 17 save and I can convince it that it wants to serve me for a week or so.

Then, I'm golden.

Speaking of scrolls, anyone have any requests?


Male Humanly Awesome 'n Totally Rockin' Paladin of Greatness
Daidalos Icarum wrote:

Oh hey, I wonder what that must be like. Can't imagine a last-minute level-up making a seemingly hopeless situation manageable? Never had that happen before. ;P

But yeah, to qualify for Diabolist, Daidalos "Must have conjured a devil using lesser planar ally or lesser planar binding (or a similar spell) and successfully coaxed the fiend into performing a task lasting longer than 1 day."

Once we arrive wherever we're going, it's just a (fairly pricey) scroll, a DC 11 Caster Level check (AKA, I roll a 6 or better), and me either sucking up my pride and summoning a Lemure (+0 will save) or chancing that an imp (+4 will save) will fail a DC 17 save and I can convince it that it wants to serve me for a week or so.

Then, I'm golden.

Speaking of scrolls, anyone have any requests?

Well at least it's not a very difficult task. ;P


Male Human

So, I have been trying to see how the Risen feat works after Raven's death. It seems to say that he will rise as a fledgling vampire -i.e. a vampire without all of the powers the template grants- after three days in the ground.

Given the elf's slow progression so far -it took him years to finally die from the unknown vampire's bite- the three days could stretch to more, say a couple of weeks, if it suits the game. Or it could just be three days.

But I am kinda curious about the "in the ground" part. If I am interpreting it correctly, it actually means he needs to be buried for that duration? In which case, he could simply remain dead for the entirety of the trip with the barge transforming slowly but surely -also takes care of the daylight thingy as there is only one cabin- and then get buried once they reach their destination and remain so for three days? And then rise as a 6th level elven vampire rogue/monk?

Thoughts?


Female LE devil-spawn tiefling cleric of Asmodeus 5 || hp 32/41|| AC 21, touch 11, flatfooted 20 || Perception +11, Sense Motive +18 || Fort +5, Ref +2, Will +9 || CMB +4, CMD 15 || Init +1 || Affyria appearance || Guard disguise

Burying someone on a barge seems problematic though. Maybe we can bury him in Farholde, under the assumption that we'll probably spend at least a little time there?

Affyria isn't great with knowledge skills (+5 in religion) so she won't know a whole lot about the whole undead vampire curse thing. Daidalos is probably a better IC font of knowledge, and he might know about needing to bury you.


Belial's Maps; Dispater's Maps
Timo Zoci wrote:
Sorry ... I feel like I've been apologizing a lot, but I've had to put some fires out at work and wasn't able to post

Please, no worries. In a way, im glad it’s work (and not a lack of interest), so I take that a a good sign. I’ve certainly been pulled a lot at work, too.


HP 30/30; AC 16/12/14; Saves +3 Fort, +4 Ref, +4 Will; Init +4; Per +4
Uses:
1/1 Pyrotechnics, 2/8 Arcane Reservoir, 3 'Hero' Points
Male Emberkin Aasimar Exploiter Wizard 5;Current outfit, Base Appearance, Journal

I mean, I totally get it. Heck, I've been posting less often, and this is one of my favorite games. Life happens.


HP 30/30; AC 16/12/14; Saves +3 Fort, +4 Ref, +4 Will; Init +4; Per +4
Uses:
1/1 Pyrotechnics, 2/8 Arcane Reservoir, 3 'Hero' Points
Male Emberkin Aasimar Exploiter Wizard 5;Current outfit, Base Appearance, Journal

Reading back through Gameplay to update the loot spreadsheet, and I can confirm that yes, going back through the battle with the magister and commander is just as hilarious on reread as it was the first time.

I have a brawler as one of my characters, and yet Daidalos, of all possibilities, has used more combat maneuvers, and gotten the most out of them, than all my other characters combined. And, of course, let's not forget the most important +/-1 in the history of the game. I have to fight back laughter just reading along.

EDIT: Having updated the loot spreadsheet more-or-less fully (just need to figure out the value of our spoils), I noticed a few unidentified objects: a magical cloak in need of ID'ing, and Chalices and Military medals that need to be Appraised. So, first I'm going to appraise the objects, since they don't have any retries, then roll for spellcraft until I get a decently high roll, and see how that works out.

Appraise (chalices): 1d20 + 9 ⇒ (9) + 9 = 18
Appraise (medals): 1d20 + 9 ⇒ (15) + 9 = 24
Spellcraft: 1d20 + 15 ⇒ (4) + 15 = 19
Spellcraft: 1d20 + 15 ⇒ (5) + 15 = 20
Spellcraft: 1d20 + 15 ⇒ (19) + 15 = 34


HP 30/30; AC 16/12/14; Saves +3 Fort, +4 Ref, +4 Will; Init +4; Per +4
Uses:
1/1 Pyrotechnics, 2/8 Arcane Reservoir, 3 'Hero' Points
Male Emberkin Aasimar Exploiter Wizard 5;Current outfit, Base Appearance, Journal

So, depending on appraise results (and how much Diamond Dust we found/how valuable the golden Mitran sun we found with Father Donnigan was), and assuming we're keeping the CHA headband, Dastard Full Plate and basically no other permanent items, we each have on the order of 3,000 gp in spoils to do with as we will.


Belial's Maps; Dispater's Maps

Looks like the cloak was from the magister. That's a cloak of resistance +1.

Chalices are worth in total 1050 gp
Medals are worth 75 each (900 total)


Female LE devil-spawn tiefling cleric of Asmodeus 5 || hp 32/41|| AC 21, touch 11, flatfooted 20 || Perception +11, Sense Motive +18 || Fort +5, Ref +2, Will +9 || CMB +4, CMD 15 || Init +1 || Affyria appearance || Guard disguise

So that's 3390 total I think? Also, everyone okay if I take the cloak? I think most people already have a +1 resist cloak.


HP 30/30; AC 16/12/14; Saves +3 Fort, +4 Ref, +4 Will; Init +4; Per +4
Uses:
1/1 Pyrotechnics, 2/8 Arcane Reservoir, 3 'Hero' Points
Male Emberkin Aasimar Exploiter Wizard 5;Current outfit, Base Appearance, Journal

I’ve got just over 3,500 gp each, and that is with keeping the cloak, but managing to sell the Havelyn family bible.


Male Humanly Awesome 'n Totally Rockin' Paladin of Greatness

I know I took a headband. Not sure if there's another one out there or not.

@Affyria: Fine by me.


Belial's Maps; Dispater's Maps

Ah. Damn. And I see there were other things the value of which was being asked about. Sorry. Absolutely slammed at work.


1 person marked this as a favorite.
Belial's Maps; Dispater's Maps
Daidalos Icarum wrote:
So, depending on appraise results (and how much Diamond Dust we found/how valuable the golden Mitran sun we found with Father Donnigan was)...

Diamond Dust was 250 gp worth

Sun Emblem is worth 120 gp


Male Humanly Awesome 'n Totally Rockin' Paladin of Greatness

So just so I'm clear, we each have 3500 gold? Is this correct?


HP 30/30; AC 16/12/14; Saves +3 Fort, +4 Ref, +4 Will; Init +4; Per +4
Uses:
1/1 Pyrotechnics, 2/8 Arcane Reservoir, 3 'Hero' Points
Male Emberkin Aasimar Exploiter Wizard 5;Current outfit, Base Appearance, Journal

Yes, I’m addition to whatever you had left over. That’s your share of the Balenyre loot, on top of any gear you may have gotten.


Belial's Maps; Dispater's Maps

I've updated the maps page with images for the Baron, heraldry for the House of Barca, and found a map to represent the first floor of the mansion. I'm not necessarily planning on using it, but sometimes helps to visualize things.


Male Human

A question before posting Raven's new character stats. Are we level 5 or level 6?


Belial's Maps; Dispater's Maps

Still level 5 but will be 6 soon (at least in game), so doesn’t hurt to have that ready.

I’ll give Morthos and Timo a little longer to post then move everyone inside.


Belial's Maps; Dispater's Maps

Let me know if I'm going too fast. I felt like things had kind of stagnated so I'm making an effort to keep the updates coming at least once a day, but if it's too fast now for folks, I can slow down.


HP 30/30; AC 16/12/14; Saves +3 Fort, +4 Ref, +4 Will; Init +4; Per +4
Uses:
1/1 Pyrotechnics, 2/8 Arcane Reservoir, 3 'Hero' Points
Male Emberkin Aasimar Exploiter Wizard 5;Current outfit, Base Appearance, Journal

I can't speak for the others, but I like this pace. This week, I just have a ton of big homework projects due that are occupying most of my time. Usually I can keep up no problem.


Male LE Tiefling (Demon-Spawn) Anti-Paladin (Tyrant) 5 | HP: 51/53 | AC: 20 (11 Tch, 19 Fl) | CMB: +9, CMD: 20 | F: +11, R: +6, W: +6 | Init: +1 | Perc: +5, SM: +2 | Speed 20ft | Smite Good: 1/2, Touch of Corruption: 4/6 | Spells: 1st 2/2 CL: 4| Active conditions: None. | Image

Its good with me. Daidalos tends to be more of our face man. Work blocked Paizo's website so I need to find my post times a bit more. I know there used to be an android app that posted. Does anyone know what it was?


HP 30/30; AC 16/12/14; Saves +3 Fort, +4 Ref, +4 Will; Init +4; Per +4
Uses:
1/1 Pyrotechnics, 2/8 Arcane Reservoir, 3 'Hero' Points
Male Emberkin Aasimar Exploiter Wizard 5;Current outfit, Base Appearance, Journal

Wayfinder? I know it used to be a thing but I don’t think it’s still being maintained. I haven’t looked into it though.


Belial's Maps; Dispater's Maps

Stupid work!


Female LE devil-spawn tiefling cleric of Asmodeus 5 || hp 32/41|| AC 21, touch 11, flatfooted 20 || Perception +11, Sense Motive +18 || Fort +5, Ref +2, Will +9 || CMB +4, CMD 15 || Init +1 || Affyria appearance || Guard disguise

Yeah ever since the site got revamped the wayfinder app has been sketchy at best. Most of the times it doesn't update properly.


Male Humanly Awesome 'n Totally Rockin' Paladin of Greatness

Yeah the pace is fine. I just can't post until after 6:30 pm CST. My job is not a job to where I can post at so I have to wait until I get home. No worries here about pace.


Male Humanly Awesome 'n Totally Rockin' Paladin of Greatness

Also, if this is a formal type meeting then Morthos wouldn't carry a weapon. He'd be dressed in black. Johnny Cash style. (But not quite as country-ish). ;)


Male Human

The following is Raevanis after his rising from the grave, so to speak. He should be correct, though I cannot at the moment doublecheck, but do plan to do it later. His equipment takes into account selling his masterwork longsword, longbow and masterwork studded leather and being a set of concealable thieves' tools, but it is one of the things I am going to check later on as he might keep the masterwork longsword for sentimental reasons.

The Raven Reborn (Level 5):
RAEVANIS "RAVEN" DWIN'ALIR CR 4
Male Elf Vampire Rogue (Unchained) 2/Monk (Unchained, Perfect Scholar) 3
LE Medium Undead (Augmented Humanoid, Elf)
Villain Points 3
Init +12; Senses Darkvision 60 ft., low-light vision; Perception +13 (+14 to locate traps)
--------------------
DEFENSE
--------------------
AC 18, touch 16, flat-footed 13. . (+4 Dex, +1 Wis, +1 dodge, +2 natural)
hp 46 (5HD; 2d8+3d10+10+5)
Fort +7*, Ref +13*, Will +3*; +2 vs. transmutation
Defensive Abilities Evasion, Undead Traits; DR None; Immune Undead; Resist Cold 10, electricity 10; SR None
Weaknesses Vampire (blood, coffin, daylight, running water)
--------------------
OFFENSE
--------------------
Spd 40 ft.
Melee Unarmed strike +9/+9 (1d6+3/20/x2/bludgeoning) or
. . Cold iron dagger +8 (1d4+3/19-20/x2/piercing or slashing) or
. . Dagger +8 (1d4+3/19-20/x2/piercing or slashing)
Ranged Cold iron dagger +9 (1d4+3/19-20/x2/10 ft./piercing or slashing) or
. . Dagger +9 (1d4+3/19-20/x2/10 ft./piercing or slashing)
Special Attacks Blood Drain, Flurry of Blows, Sneak Attack +1d6, Stunning Fist (3/day, DC 13; stun)
--------------------
STATISTICS
--------------------
Str 16, Dex 19, Con -, Int 14, Wis 12, Cha 14
Base Atk +4; CMB +7 (+9 grapple); CMD 23 (25 vs. grapple)
Feats Alertness*, Deflect Arrows, Dodge*, Improved Grapple, Improved Initiative*, Improved Unarmed Strike, Lightning Reflexes*, Run, Stunning Fist, The Bitten, The Dying, The Risen, Toughness*, Weapon Finesse, Weapon Focus (Unarmed strike)
Traits Dueling unto Death, Horrifying Mind, "Strike First, Strike Ruthlessly and Thus Be Victorious"
Skills (Trained) Acrobatics +12 (+16 to jump with running start), Bluff +9 (+10 vs. humanoids), Climb +7, Diplomacy +9 (+10 vs. humanoids), Disable Device +15, Escape Artist +8, Intimidate +9, Knowledge (History) +7, Knowledge (Local) +7, Knowledge (Nobility) +7, Knowledge (Religion) +7, Linguistics +7, Perception +13 (+14 to locate traps), Ride +8, Sense Motive +11, Stealth +12, Swim +7; Modifiers Silent Hunter
Skills (Untrained) Appraise +2, Craft +2, Disguise +2, Fly +4, Heal +1, Perform +2, Survival +1 (+3 to avoid becoming lost)
Languages Common, Dwarven, Elven, Goblin, Infernal, Sylvan
SQ Bonus Feats (Monk), Fast Movement, Finesse Training, Fleet-Footed, Ki Pool (3/day), Ki Powers (None), Ki Strike (magic), Perfect, Rogue Talents (Weapon Training), Shadowless, Trapfinding +1, Unarmed Strike
Combat Gear Cold iron dagger, spring loaded wrist sheath (1 lb: dagger), spring loaded wrist sheath (1 lb: dagger); Other Gear Pickpocket's outfit (1 lb: compass, concealable thieves' tools, flint and steel), masterwork backpack (25 lbs: bedroll, blanket, canteen, charcoal, grappling hook, mess kit, silk rope (50 ft.), soap, trail rations x7, twine (50 ft.)), belt pouch (2 lbs: caltrops), belt pouch (0 lbs: empty), belt pouch (4.28 lbs: money)
Magic Items Cloak of resistance +1, iron circlet (as hat of disguise)
Oils None; Potions Cause light wounds (CL 1st) x2; Scrolls None
Money 120 platinum pieces, 75 gold pieces, 11 silver pieces, 8 copper pieces; Other Wealth 3500 gold pieces


Belial's Maps; Dispater's Maps

Raven, if you wanted to have the longsword "reforged" as a rapier or something you could wield/carry, I'd let you just swap it out as is.

In completely unrelated news...

New avatars are available. Filters don't seem to be working on them, but you can sort by date and find the newest ones at the "top".


HP 30/30; AC 16/12/14; Saves +3 Fort, +4 Ref, +4 Will; Init +4; Per +4
Uses:
1/1 Pyrotechnics, 2/8 Arcane Reservoir, 3 'Hero' Points
Male Emberkin Aasimar Exploiter Wizard 5;Current outfit, Base Appearance, Journal

Dang that's a cool avatar. I need to look for some new ones now.


Male Human

That is not a bad idea certainly. Do you mind if it is a pair of masterwork daggers? I will of course be paying for the difference in price.


Belial's Maps; Dispater's Maps

Fine with me.


Female LE devil-spawn tiefling cleric of Asmodeus 5 || hp 32/41|| AC 21, touch 11, flatfooted 20 || Perception +11, Sense Motive +18 || Fort +5, Ref +2, Will +9 || CMB +4, CMD 15 || Init +1 || Affyria appearance || Guard disguise

Ugh, epic fail. I could actually hit 40 with a natural 20 and an aid another from Kiffex :)


Belial's Maps; Dispater's Maps

Hey all. Just wanted to touch base. I may not have an update up until Tuesday. Although this is supposed to be a holiday weekend here in the US, I've been working non-stop to get a project done by an end-of-month deadline. Add to that my son has his 3-year check-up tomorrow, and I'm just swamped.

In the meantime, you may want to review the cardinal's wall of text to think about how you want to begin trying to find the Horn. Feel free to discuss amongst yourselves either IC or OOC.

Thanks for the patience. I hope all who celebrated it had a great Thanksgiving.


HP 30/30; AC 16/12/14; Saves +3 Fort, +4 Ref, +4 Will; Init +4; Per +4
Uses:
1/1 Pyrotechnics, 2/8 Arcane Reservoir, 3 'Hero' Points
Male Emberkin Aasimar Exploiter Wizard 5;Current outfit, Base Appearance, Journal

Thanks! Thanksgiving was great.

I think the first thing we should try to do is track down/retrace the steps of Aiden Kael. Maybe if we ask around, someone knows where he was staying or something like that, which might give us some clues as to where we should not search, at least. Or it might be a dead end. But the only other way I can think of we might be able to find the ancient Daemon temple is to search the wilds personally, which sounds tedious at best.


Female LE devil-spawn tiefling cleric of Asmodeus 5 || hp 32/41|| AC 21, touch 11, flatfooted 20 || Perception +11, Sense Motive +18 || Fort +5, Ref +2, Will +9 || CMB +4, CMD 15 || Init +1 || Affyria appearance || Guard disguise

We could also visit a library and search for information on the death cult or the exploits of king Markadian I, surely there has to be some record of him wiping out that cult.


Male LE Tiefling (Demon-Spawn) Anti-Paladin (Tyrant) 5 | HP: 51/53 | AC: 20 (11 Tch, 19 Fl) | CMB: +9, CMD: 20 | F: +11, R: +6, W: +6 | Init: +1 | Perc: +5, SM: +2 | Speed 20ft | Smite Good: 1/2, Touch of Corruption: 4/6 | Spells: 1st 2/2 CL: 4| Active conditions: None. | Image

I thought the location was known. I thought the other knot found the spire but then vanished. Am I misunderstanding something? Looking back at the wall of text it appears that the horn is under a great stone structure.

Also looking at the rumors I gathered, it appears there are several stone structures rising from the cayr baer (I'm sure I'm misspelling that one). I don't know how many towers there are but if there aren't many we could search them one by one

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