Uneasy Lie the Dead (Inactive)

Game Master Irnk, Dead-Eye's Prodigal

From the whispering shadows of haunted Ustalav an ancient evil rises to grip the world in a new age of horror!


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female Human Rogue/Inquisitor (5/4)-AC 21 T 16 FF 17 HP 55/66 -Ini+6-BaB+6 (+9 ranged) CMB +6 CMD 20- Fort +8 Ref+11 Will+8 -Per+13 Move 30

good luck Tam"


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AC 17 - Tch 14 - Ff 13 || HP 12 || Fort/Refl/Will +4/+6/+3 || CMD 16 || Perception +6/+8 (Low-light vision)

Eyes are sore, so i'll keep it short: operation was a success, eyes just need time to get used to seeing "perfectly'. :)


lvl ? Paranoiac borderline Bi-Polar Game Master

Yay!

edit: Sorry I haven't posted in a few days. I got slammed with several pieces of Homework & three tests today. There will be a post in the morning, I promise.

I suspect my posting is going to be slower than I was initially intending. I have 13 & a half weeks of notably more intense classes than I was prepared for (Something about it being over a decade since the last time I took College Classes...)
I do not intend to give up on the Campaign, I'm just not going to be able to maintain the rate I thought I was. Hope you guys are still enjoying yourselves.


female Human Rogue/Inquisitor (5/4)-AC 21 T 16 FF 17 HP 55/66 -Ini+6-BaB+6 (+9 ranged) CMB +6 CMD 20- Fort +8 Ref+11 Will+8 -Per+13 Move 30

Just a question: how much did the ghostly drinks cost? I'd like to know how much i spend at the inn (+4sp for the girl's tip)


AC 17 - Tch 14 - Ff 13 || HP 12 || Fort/Refl/Will +4/+6/+3 || CMD 16 || Perception +6/+8 (Low-light vision)

Good call professor, sleep is good to fall back on, if that guy does manage to get away from us :)


female Human Rogue/Inquisitor (5/4)-AC 21 T 16 FF 17 HP 55/66 -Ini+6-BaB+6 (+9 ranged) CMB +6 CMD 20- Fort +8 Ref+11 Will+8 -Per+13 Move 30

Sorry, my 80 y/o grandmother is hospitalised after a fall, and she's got some surgery today. Hoping for the better...

I won't have enough time- or won't be in the mood- to post for the next 2-3 days.


AC 17 - Tch 14 - Ff 13 || HP 12 || Fort/Refl/Will +4/+6/+3 || CMD 16 || Perception +6/+8 (Low-light vision)

No problem Vivian. Take care of her! :)


lvl ? Paranoiac borderline Bi-Polar Game Master

Ouch. Understood. Given that my own posting is noticeably slower than I would prefer I certainly do not object to you guys focusing on real-world concerns.
I do appreciate that you informed us however.

Hope your grandmother recovers well.


Male Half-Orc Inquisitor 1 | HP: 10/10 | AC: 14, Touch: 11, Flat: 13 | Saves - Fort.: 4, Ref.: 1, Will: 5 | Percept.: +7 | Initiative: +3

It may just be sour grapes over the bad reflex save, but I don't like the dice mechanics there.

I don't think it makes sense that I would automatically release my grapple because I lost my balance on the reflex save. If anything, I would hold on and drag him to the ground with me. I think a roll to maintain my grapple should have followed the failed reflex save, even if a penalty was applied.

The way I see it, he's grappled until I release my grapple or he beats it, even if I fall down after grappling him.

Losing the grapple, falling prone and taking nonlethal damage for failing one roll after succeeding with the grapple just adds injury to insult.

He also didn't take his attack of opportunity after I grappled him.

Anyway, you're the GM so I'll deal with it either way.


Male Half-Orc Inquisitor 1 | HP: 10/10 | AC: 14, Touch: 11, Flat: 13 | Saves - Fort.: 4, Ref.: 1, Will: 5 | Percept.: +7 | Initiative: +3

Luckily, Prof. Rokannon has a backup plan if the guy starts getting away. Just offering my uneducated opinion on dice mechanics and rules.


AC 17 - Tch 14 - Ff 13 || HP 12 || Fort/Refl/Will +4/+6/+3 || CMD 16 || Perception +6/+8 (Low-light vision)

It's probably not completely "rules as written" I reckon, but the DM is the bossman. :)

My perspective:
1) he can't take an AOO unless he threatened you with his fists (impvoed unarmed fighting or a weapon)
2) I do believe he should have at least beaten your CMD to break free from the grapple.
3) I don't think you let go immediately if you fall prone, so probably some kind of penalty (although again RAW I can't seem to find any penalty for grappling on the floor).
4) I would probably have you take 1 non-lethal damage for landing incorrectly in the night, some stone your knee landed on. Not ..D6 though, since that would imply that you fall at least 10 feet..

But again DM, you da boss, so your ruling is the one we follow. But please keep in mind we like our characters succeeding :P


Male Half-Orc Inquisitor 1 | HP: 10/10 | AC: 14, Touch: 11, Flat: 13 | Saves - Fort.: 4, Ref.: 1, Will: 5 | Percept.: +7 | Initiative: +3

Yeah, not trying to start a mutiny or anything, just wanted to point out that the dice mechanics in that particular situation seemed a bit funky and it felt like a lot of consequences were tied to the results of one Reflex save. I went from having a successful grapple to laying on the ground, injured and watching the guy get away in one roll.


lvl ? Paranoiac borderline Bi-Polar Game Master

Reasonable concerns. I was interpreting your attempt as something akin to a running or jumping tackle & I have yet to see one of those where the initiator remains standing. I will bear matters in mind for the future.

@ Tamarie: I will point out that Davor took 1 point of non-lethal damage, not 1d6.

It has also taken more than simply one roll for him to get away, for one thing he isn't really away yet, he is simply back out of immediate melee range.

Finally, Prof. Rokannon, you forgot to add your Int mod to your Hand of the Apprentice attack. Which means he really isn't out of melee range yet...


AC 17 - Tch 14 - Ff 13 || HP 12 || Fort/Refl/Will +4/+6/+3 || CMD 16 || Perception +6/+8 (Low-light vision)

Ah, see Davor, there is the reasonable explanation. :)

And yes DM, I was giving my interpretation. I can see that your interpretation of the scene were different than ours, but now we can see from your point of view :)


Male Half-Orc Inquisitor 1 | HP: 10/10 | AC: 14, Touch: 11, Flat: 13 | Saves - Fort.: 4, Ref.: 1, Will: 5 | Percept.: +7 | Initiative: +3

Mostly I was just grumpy over the one bad roll that screwed everything up coming on the easiest save.


lvl ? Paranoiac borderline Bi-Polar Game Master

Ah. Yeah, I've been there before...


female Human Rogue/Inquisitor (5/4)-AC 21 T 16 FF 17 HP 55/66 -Ini+6-BaB+6 (+9 ranged) CMB +6 CMD 20- Fort +8 Ref+11 Will+8 -Per+13 Move 30

i'm back. ;-)


female Human Rogue/Inquisitor (5/4)-AC 21 T 16 FF 17 HP 55/66 -Ini+6-BaB+6 (+9 ranged) CMB +6 CMD 20- Fort +8 Ref+11 Will+8 -Per+13 Move 30

as nothing much happened our way... I posted(what, no surprise good night kiss yet?^^)


lvl ? Paranoiac borderline Bi-Polar Game Master

Guys, I apologize but I feel I should probably take a break from PbP for a bit. I just wound up leaving a Campaign I had a great deal of time & enjoyment invested in because what I felt was a simple miscommunication snowballed rapidly & to be painfully honest, I can't tell if I was over-reacting or took too long to make the break.
I'm going to take about a week off.

Grand Lodge

Male Human Cleric 1 HP: 12/12 AC normal(with shield): 18(20) Touch: 12 Flatfooted: 16(18) Fort: +4 Ref: +4 Will: +5, Initiative: +2, Perception: +6, 6/6 Channel Divinity uses

Is this game going to continue, or will that be decided after your break?


AC 17 - Tch 14 - Ff 13 || HP 12 || Fort/Refl/Will +4/+6/+3 || CMD 16 || Perception +6/+8 (Low-light vision)

We'll see.
Sorry for the bad experience DM, some times these things just happen :(


female Human Rogue/Inquisitor (5/4)-AC 21 T 16 FF 17 HP 55/66 -Ini+6-BaB+6 (+9 ranged) CMB +6 CMD 20- Fort +8 Ref+11 Will+8 -Per+13 Move 30

Sorry for that , GM/Rufus.

You have something to read at least, Zander. ;-)


lvl ? Paranoiac borderline Bi-Polar Game Master

Well, I certainly understand concern as to whether or not the game is continuing, we have had a number of stops & starts.
That said, I will keep going as long as you guys/girls wish to.

After the fact, I realized a further contributing factor was that last week was finals week for my accelerated college class. I have three five-week classes, of which one just finished, so I believe that in the interests of not having another episode like this past week, I will likely be taking another hiatus when my next final comes up in about a month.

Yes, I'm back.

One thing I feel about matters is that I have a bad tendency to be very interested for a while, followed by a period of 'burn-out'. So, in that regard, it might also be helpful to follow the 'several weeks of play, week off to focus on other things' model as well...

edit: Because I don't recall if I have discussed this with you before...
In the interests of hopefully speeding things along, have any of you objections to me making certain rolls for you. The ones that most prevalently spring to mind being Perception, for those times when I want to know whether or not you spot the bad guys preparing their ambush, but I don't want to give it away to the players...

Oh wait, forget I said anything about ambush, carry on, nothing to see here...


Male Half-Orc Inquisitor 1 | HP: 10/10 | AC: 14, Touch: 11, Flat: 13 | Saves - Fort.: 4, Ref.: 1, Will: 5 | Percept.: +7 | Initiative: +3

I don't have a problem with the GM making rolls for me.


Male Human Universalist Wizard-- L1 | AC 12 (t12ff10) | hp 7/7 | Saves F+1 R+2 W+3 | Percep +1

No objections here to GM rolling for me.


AC 17 - Tch 14 - Ff 13 || HP 12 || Fort/Refl/Will +4/+6/+3 || CMD 16 || Perception +6/+8 (Low-light vision)

No problem with you rolling for me :)


female Human Rogue/Inquisitor (5/4)-AC 21 T 16 FF 17 HP 55/66 -Ini+6-BaB+6 (+9 ranged) CMB +6 CMD 20- Fort +8 Ref+11 Will+8 -Per+13 Move 30

No problem either (as long as you roll good.^^)


lvl ? Paranoiac borderline Bi-Polar Game Master
Vivian Deberth wrote:
No problem either (as long as you roll good.^^)

Full disclosure: As GM, I am obligated to roll evil, I thought you knew that?

Grand Lodge

Male Human Cleric 1 HP: 12/12 AC normal(with shield): 18(20) Touch: 12 Flatfooted: 16(18) Fort: +4 Ref: +4 Will: +5, Initiative: +2, Perception: +6, 6/6 Channel Divinity uses

I am a huge fan of the gm rolling things the PCs have no choice in the matter on: init, saves, some perception, etc... Anything to keep the game flowing and smooth.


female Human Rogue/Inquisitor (5/4)-AC 21 T 16 FF 17 HP 55/66 -Ini+6-BaB+6 (+9 ranged) CMB +6 CMD 20- Fort +8 Ref+11 Will+8 -Per+13 Move 30

Madmen uttering words of love are spooky too.^^
Zander, we just found your Reinfield!


lvl ? Paranoiac borderline Bi-Polar Game Master

Guys, my last post indicated that the ball was in your court for how you wanted to proceed with the madman. I can handwave this if you would like, but I need to know that.

Grand Lodge

Male Human Cleric 1 HP: 12/12 AC normal(with shield): 18(20) Touch: 12 Flatfooted: 16(18) Fort: +4 Ref: +4 Will: +5, Initiative: +2, Perception: +6, 6/6 Channel Divinity uses

Zander is ready to take the man to the authorities, which is something I believe Davor mentioned. I'm fine with handwaving the actual delivery however.


AC 17 - Tch 14 - Ff 13 || HP 12 || Fort/Refl/Will +4/+6/+3 || CMD 16 || Perception +6/+8 (Low-light vision)

Same as Zander posted above.
Don't want to kill him, unless it's necessary.


Male Human Universalist Wizard-- L1 | AC 12 (t12ff10) | hp 7/7 | Saves F+1 R+2 W+3 | Percep +1

Did I get a reading on the Detect Magic?


female Human Rogue/Inquisitor (5/4)-AC 21 T 16 FF 17 HP 55/66 -Ini+6-BaB+6 (+9 ranged) CMB +6 CMD 20- Fort +8 Ref+11 Will+8 -Per+13 Move 30

Bring him to the law


lvl ? Paranoiac borderline Bi-Polar Game Master

Professor Rokannon, I'm sorry, I must have missed that inquiry. Yes, you notice a faint aura of conjuration about his left hand.


Male Half-Orc Inquisitor 1 | HP: 10/10 | AC: 14, Touch: 11, Flat: 13 | Saves - Fort.: 4, Ref.: 1, Will: 5 | Percept.: +7 | Initiative: +3

Sorry I sent the madman into a tantrum. I had meant to fill Zander and Vivian in on what happened earlier, before they started to get him calmed down a bit but wasn't able to post. Oh well, off to the sheriff we go.


lvl ? Paranoiac borderline Bi-Polar Game Master

It happens, we are still in the process of getting to know how we all play. It also provided you with a bit more information, if you know where to look...


lvl ? Paranoiac borderline Bi-Polar Game Master

Testing...

Have I lost you guys?

Do you need/want me to move things along?


AC 17 - Tch 14 - Ff 13 || HP 12 || Fort/Refl/Will +4/+6/+3 || CMD 16 || Perception +6/+8 (Low-light vision)

1...2...3...

I think we are at a loss as to what to say. Might be a good moment now to move the plot, and place us where you want us :)
((maybe an OOC summary?))

Grand Lodge

Male Human Cleric 1 HP: 12/12 AC normal(with shield): 18(20) Touch: 12 Flatfooted: 16(18) Fort: +4 Ref: +4 Will: +5, Initiative: +2, Perception: +6, 6/6 Channel Divinity uses

I'm here.

You and Davor were having a converstion, but nothing said makes him change his thought that we should drop the nutter off with the law.


lvl ? Paranoiac borderline Bi-Polar Game Master

Alright. I will post an OOC summary tonight & an IC 'scene change' in the morning tomorrow. The timing will be so that in case anything revealed in the summary alters how you might act prior to the 'scene change', you have the opportunity to do so.


AC 17 - Tch 14 - Ff 13 || HP 12 || Fort/Refl/Will +4/+6/+3 || CMD 16 || Perception +6/+8 (Low-light vision)

Wow, that was some fast response.
I think you have not lost us yet ;)

Grand Lodge

Male Human Cleric 1 HP: 12/12 AC normal(with shield): 18(20) Touch: 12 Flatfooted: 16(18) Fort: +4 Ref: +4 Will: +5, Initiative: +2, Perception: +6, 6/6 Channel Divinity uses

Well, from around 8 am to 4 pm EST I'm at work, so I can check very regularly and respond. Part of my silence is because Zander's not really sure what's going on. Mysterious cult is being a bit too mysterious for him :D


AC 17 - Tch 14 - Ff 13 || HP 12 || Fort/Refl/Will +4/+6/+3 || CMD 16 || Perception +6/+8 (Low-light vision)

Same with Tamarie. She's not a people person, she's a huntress. Ask her to find something and bring it back, she can do. Talk to the innkeeper to get a lot of information out of him, and she'll pee her pants..

I try to post short comments to let you know I'm still there, but she s a listener, not a talker.


Male Half-Orc Inquisitor 1 | HP: 10/10 | AC: 14, Touch: 11, Flat: 13 | Saves - Fort.: 4, Ref.: 1, Will: 5 | Percept.: +7 | Initiative: +3

I'm still around, just trying to tread lightly in regards to my interaction with Wacko for fear of sending him into hysterics and screwing up our chances of getting any more information out of him before he hand him over. Then again, I'm sort of wondering if we should even turn him over to the sheriff at all at this point. He's clearly unstable, but we didn't actually see him do anything illegal, per se. He was just outside the house at the same time as the ghostly bird and he ran when we spotted him. Perhaps we can build his trust enough that we don't need to have him restrained, then we could have him guide us to the places he's talked about without arousing suspicion from the townsfolk.
It would be good to find out more about his "love" and the specifics of what "they" did to the two of them. We might also be able to get him to narrow our search for the "small woman" or show us who she is. I don't know that we know the right questions to ask to get that information without making him go berserk again, though.

The GM would know whether any of those ideas are even possible, so I'm ok with fast-forwarding as well.


Male Human Universalist Wizard-- L1 | AC 12 (t12ff10) | hp 7/7 | Saves F+1 R+2 W+3 | Percep +1

Professor Rokannon still here.
He doesn't know what else to do if it's not magic influence. If the silence goes on much longer he'll start giving significant glances at the cleric...

Grand Lodge

Male Human Cleric 1 HP: 12/12 AC normal(with shield): 18(20) Touch: 12 Flatfooted: 16(18) Fort: +4 Ref: +4 Will: +5, Initiative: +2, Perception: +6, 6/6 Channel Divinity uses

Curses, I have been found out! I do have the ability to silently/still cast the spell Silence, but only during awkward moments.


lvl ? Paranoiac borderline Bi-Polar Game Master

Ahem, I suspect that statement was more in reference to your abilities as the 'people person' of the group, though Vivian also possesses some talent in that regard.

I apologize. I realize I promised a summary post, but I had an outbreak of compounded family drama which essentially consumed my evening. If I have not made the promised post by this time tomorrow, please poke me.

Good night all, thank you for your patience.


female Human Rogue/Inquisitor (5/4)-AC 21 T 16 FF 17 HP 55/66 -Ini+6-BaB+6 (+9 ranged) CMB +6 CMD 20- Fort +8 Ref+11 Will+8 -Per+13 Move 30

Still there too, had an awful week at work (and next week seems to be real busy tto!)
I got one week of starting 25th October, so i will be able to post more.

Vivian (and her player!^^) are quite puzzled by the madman's info, and try to understand things.

Nevertheless, this discussion is useful and open some new, unexpected paths..

*picks a small red ball and make it rolls in front of Tamarie, saying to the pointy eared girl*
Catch the ball!And bring it!

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