Alain

Zander Drax's page

117 posts. Organized Play character for Mezegis.


Full Name

Zander Drax

Race

Human

Classes/Levels

Cleric 1 HP: 12/12 AC normal(with shield): 18(20) Touch: 12 Flatfooted: 16(18) Fort: +4 Ref: +4 Will: +5, Initiative: +2, Perception: +6, 6/6 Channel Divinity uses

Gender

Male

Size

Medium

Age

25

Special Abilities

Traits: Deft Dodger and Teacher's Pet

Alignment

Neutral Good

Deity

Shelyn

Location

Carrion Crown

Languages

Common

Strength 16
Dexterity 14
Constitution 13
Intelligence 10
Wisdom 14
Charisma 12

About Zander Drax

Name: Zander Scott
Race: Human
Player:
Classes: Cleric 1
Hit Points: 12
Experience: 0 / 2000
Alignment: Neutral Good
Vision:
Speed: Walk 20 ft.
Languages: Common
Stat Score Mod
STR 16 (+3)
DEX 14 (+2)
CON 13 (+1)
INT 10 (+0)
WIS 14 (+2)
CHA 12 (+1)

Skills:

-------------------------- Skills --------------------------
Skill Total Rnk Stat Msc
Acrobatics -4 0.0 2 -6
Acrobatics (Jump) -8 0.0 2 -10
Appraise -1 0.0 -1 0
Bluff 1 0.0 1 0
Climb -3 0.0 3 -6
Craft (Untrained) -1 0.0 -1 0
Diplomacy 5 1.0 1 3
Disguise 1 0.0 1 0
Escape Artist -4 0.0 2 -6
Fly -4 0.0 2 -6
Heal 6 1.0 2 3
Intimidate 1 0.0 1 0
Knowledge (Religion) 6 1.0 0 3+2 trait
Perception 6 1.0 2 3
Perform (Untrained) 1 0.0 1 0
Ride -4 0.0 2 -6
Sense Motive 2 0.0 2 0
Stealth -4 0.0 2 -6
Survival 2 0.0 2 0
Swim -3 0.0 3 -6

-------------------------- Feats ---------------------------
Extra Channeling: +2 channels per day
Toughness: +3 HP, +1 per level for levels 4+

-------------------- Special Abilities ---------------------
Luck Domain: Allow someone to roll 2 dice for 1 round 5 times per day

Protection Domain: +1 to all saves

Channel Divinity: 6 times per day

-------------------------- Combat --------------------------
Total / Touch / Flat Footed
AC: 18(20)/ 12 / 16(18)

Initiative: +2
BAB: +0
Melee tohit: +3
Ranged tohit: +2

Fortitude: +4
Reflex: +4
Will: +5

Morningstar:
to hit: +3
damage: 1d8+3
critical: 20/x2

Glaive:
to hit: +3
damage: 1d10+3
critical: 20/x2
--------------------- Special Abilities --------------------

Equipment:
------------------------- Equipment ------------------------
Name QTY LBS
Chain Mail 1 30lbs
Vestments (Cleric's) 1 6lbs
Shield (Heavy/Wooden) 1 10lbs
Chalk (1 Piece) 1 0lbs
Flint and Steel 1 0lbs
Grappling Hook 1 4lbs
Holy Symbol (Silver) 1 1lbs
Rations (Trail/Per Day) 6 6lbs
Rope (Hemp/50 ft) 1 10lbs
Sewing Needle 1 0lbs
Shovel or Spade 1 8lbs
Signal Whistle 1 0lbs
Backpack (2 lbs.)
Scroll Case (0.5 lbs.)
Waterskin (0 lbs.)

Background:
There was no claps of thunder or heavenly fanfare when Zander was born, no omens to mark him as anything special. In fact, the middle child of 5 to a mediocre merchant, Zander was born quite average. He was neither the smartest of the children, nor the most social, but having two older brothers did make him strong. There are only so many “Why are you hitting yourself” games you can play before you start trying to push back. Given that he has no extraordinary qualities that separated him from his siblings, he spent most of his youth getting into trouble, as that was the only way to get attention. His favorite type of trouble was skipping classes in school and spending time with the… shall we say… less proper of the local populace. He would often spend hours in the artist district, listening to those who would be bards practicing their craft. He even posed on occasion for a portrait or sculpture, as even as a child, he had a decent physique, perhaps the only thing above average about him.

When it came time to decide on what to do with his life, Zander wanted something exciting, not the mundane life of a merchant he’d grown up watching. He wanted to live the life he heard about in all those bardic tales! Daring adventures, dashing heroes, damsel’s in distress, yes, THAT is the life to lead. Only problem is, he wasn’t very skilled in anything. He tried to become a wizard’s apprentice, but had 0 aptitude for the arcane. He thought about becoming a bard himself, but a pig squealing was more melodious than his singing voice. The fighter’s academy… no, who wants to be a sword grunt. He was about to give up, when a priest of Irori approached, questioning his troubled expression. He had never been very religious in the past, but anything was better than the mind numbing life he seemed destined to leave.

The priest led him to a small temple devoted to all the goodly gods, and offered to lead him in prayers. He agreed, but soon after the priest started, an absolutely gorgeous woman with auburn hair flecked with red’s, green’s, and gold’s caught his eye. There was a muse if ever there was one! She smiled at him, and Zanders heart sung with the music of angel’s. Completely forgetting himself, he stood up in the middle of the kindly priest’s prayer and dashed off after the woman as she disappeared behind a building. Alas, as he turned the corner, she was gone, and heavy be the heart of a man who sees the love of his life vanish like a wisp of smoke. He returned to the priest and offered apologies for his rudeness, explaining what he saw. The old priest just smiled a knowing smile, telling Zander that he was sure he’d find his way somehow.

That night, she came again, this time as he slept. She said her name was Shelyn, and she had seen Zanders heart was pure and goodly. They spoke but for a moment, but it seemed like an age, and when she left, a single, perfect rose remained. Zander awoke with a shock, lamenting that he could not have such a dream every night, and only then, did he discover the rose lying on the pillow next to him.

Zander poured himself into her studies, becoming an acolyte of her church and learning all he could about her. He learned of her wisdom, her guidance, her love. He even took up the weapons of her faith, to protect the beauty within those deemed worthy. As part of his tutelage, Zander travelled and learned of the other gods, and their tenants. It was there, in a temple of Pharasma, that Zander had a lively debate with a Professor Lorrimor. The two spent hours debating various philosophies and tenents. Eventually, Zander was forced to yield to the Professor as he could not rebut the example of used that death and decay can create beauty, as seen by the flower that uses the nutrients of the soil to grow, and those nutrients were once living things.

Upon completion of his training, Zander has set out on the road with a goal to visit some of the most holy of places, and spread the word of Shelyn as he goes.