Trail of Cthulhu: Eternal Lies

Game Master James Keegan

In 1937, a team of investigators are assembled by the heiress Janet Winston-Rogers to look into her late father's past and a things left undone back in 1924...
Trail of Cthulhu System Cheat Sheet


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WreckTall wrote:

Academic Abilities: Accounting* 4, Anthropology 0, Archaeology 0, Architecture 0, Art History 0, Biology 0, Cthulhu Mythos 0, Cryptography 0, Geology 0, History 0, Languages 1 (English, Italian), Law 0, Library Use 0, Medicine 0, Occult 0, Physics 0, Theology 0

Interpersonal Abilities: Assess Honesty 0, Bargain* 4, Bureaucracy 1, Cop Talk 1, Credit Rating 2, Flattery 0, Interrogation 1, Intimidation* 6, Oral History 0, Reassurance 0, Streetwise* 4

Technical Abilities: Art 0, Astronomy 0, Chemistry 0, Craft 0 (specialties unspecified), Evidence Collection 0, Forensics 0, Locksmith* 2, Outdoorsman 0, Pharmacy 0, Photography 0

General Abilities: Athletics 4, Conceal 2, Disguise 0, Driving 0, Electrical Repair 0, Explosives 4, Filch 0, Firearms 6, First Aid 0, Fleeing 5, Health 11, Hypnosis 0, Mechanical Repair 0, Piloting 0, Preparedness 2, Psychoanalysis 0, Riding 0, Sanity 10, Scuffling* 6, Sense Trouble* 6, Shadowing* 6, Stability 11, Stealth* 6, Weapons 4

Sources of stability:

Ralph Capone Jr. he is the son of Ralph senior and apple of his eye

Serefeno "Suds" Morichetti. best friend, older than Bottles, he started as mentor, and became trusted friend

Velma Pheasant ex wife, but still friends even if they cannot live together

Looks good to me. All I need to know is how you got roped into this caper: do you know the investigators' patron, Janet Winston-Rogers? Maybe she's a friend of a friend? Maybe you had some dealings with her late father, the pharmaceutical magnate Walter Winston? Or perhaps you know one of the other player characters or Frank Kearns, Janet's personal pilot? The investigation has currently taken them to Los Angeles on the trail of the cult Walter Winston helped to destroy in the '20s.


I think Bottles had some dealings with Walter Winston. Hypothetically, lets say, Mr Winston wanted to buy up his competitors at a fair price. Then lets say some of these competitors were reluctant to see reason. Maybe Bottles would help the competitors see that it would be in their best interests to sell.

Again, this is only hypothetical.


WreckTall wrote:

I think Bottles had some dealings with Walter Winston. Hypothetically, lets say, Mr Winston wanted to buy up his competitors at a fair price. Then lets say some of these competitors were reluctant to see reason. Maybe Bottles would help the competitors see that it would be in their best interests to sell.

Again, this is only hypothetical.

Sure, perhaps Mister Winston had to reach out a little more while expanding his business in the midwest and some legitimate business partners were required.


Hello Paizo posters!

I'd like to open this recruitment thread again to see if there are any more people interested in jumping into our Trail of Cthulhu campaign. Things have slowed a bit and I'm hoping a few new, active posters can perhaps dive in and help push things forward.

Where things stand:
The campaign is called Eternal LIes- after a showdown between investigators in 1924 and a debased cult in Los Angeles that traded in a drug called Nectar, the heiress Janet Winston-Rogers has enlisted our heroes in the year 1937 to follow her father's footsteps and see what's been left undone and what haunted him in his final days.

After visiting the last survivor of the original group, Douglas Henslowe, and one of the cultists that survived the summoning ritual, Edgar Job, the investigators dug up Mr. Henslowe's materials from his days thwarting the supernatural and traveled to Los Angeles to collect further evidence against the cult of the Thing With A Thousand Mouths. From there, the investigators have looked into what happened to the remaining inner circle of the cult and are closing in on the former real estate developer Samson Trammel as possibly reviving the cult's work in LA after the 1924 death of its prophet, Ramon Echavarria.

Eternal Lies is built as a globe-trotting campaign in the spirit of Masks of Nyarlathotep; currently we are closing in on the end of the first Act of the campaign and it will soon take off more into the wider world.

What's Trail of Cthulhu?
Trail is a game put out by Pelgrane Press using its Gumshoe system designed for mystery games. Investigators have two sets of skills- Investigative skills used to find clues and General skills used to fight, sneak, apply first aid and do other dynamic actions. The principal difference between Trail and Call of Cthulhu is that investigative skills are never rolled for. If a clue is available in a scene and a character has a relevant ability, they simply get the clue and the plot moves forward. Extra points can be spent for further information or to make your character look cool, but they are never necessary for finding a clue. General abilities are rolled on a d6 with points spent for a bonus- these are for actions where failure won't derail the game and random chance will provide excitement. Your character's mental condition is measured in Stability- how calm you are now and Sanity- how close you are to realizing the truth about the universe and humanity's fragile, insignificant place within it.

What am I looking for?
I'm looking for ideally two more players that can compliment the core group remaining from the start of the campaign. Posting frequency, role playing and decisive planning are more important to me than rules familiarity, though that certainly helps. If you're willing to read through the campaign or at least the synopsis we have thus far in the campaign info tab, that would also be very appreciated. It's a long term mystery/horror game, so keeping the trail of clues fresh in your mind is important to keeping things moving.

We currently have- Anatoly Dudko, an archaeologist from Brown University
Freddy Elliot, a private detective picked up from Savannah, Georgia
Amadeus Ra, the occult expert and medium/con man
Ralph "Bottles" Capone, brother of Al Capone recently released from prison in Chicago and added to Janet's payroll as a fixer for the team.

Ideally, a new player would compliment the existing characters well. We lost our Alienist and Doctor over the course of the game, so those skills are in demand. But your occupation is up to you and all possibilities will be entertained; I also have pre-generated investigators to choose from as well.

I'm going to leave recruitment open until we have at least one definite player, ideally two.


Pathfinder Adventure Subscriber

Bump...

Do you think a new thread referring to this one might be more effective?


scranford wrote:

Bump...

Do you think a new thread referring to this one might be more effective?

It's worth a shot.

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