
Alma |

Reeling back from the painful attack. Alma heals himself.
LoH: 1d6 ⇒ 6
As his hands glow restoring some of his life, Alma side steps to T11.
He once again grabs his greatsword from off his back. His shield and long sword crashing to the ground.
I assume I can't attack with doing all those actions. I have 1 LoH left. If I am correct I am at 14/25 HP.

Alma |

Assuming I move before Irina. As she noted, I still have my standard action left. So I will attack
"You are mistaken. Now you are the hunted."
Alma uses all his force to strike the beast.
Great Sword w/ PA: 1d20 + 6 - 1 ⇒ (20) + 6 - 1 = 25
Crit confirm: 1d20 + 6 - 1 ⇒ (8) + 6 - 1 = 13
Damage: 1d10 + 3 + 2 - 1 ⇒ (7) + 3 + 2 - 1 = 11

TowerOfTheHeavens |

Alma exchanges blows with the creature before it falls to the slumber hex.
Neither Warren or Markov are able to score a hit on the creature.
With howls the other two charge forward at Warren as their leader falls.
Attack (with charge, no cover): 1d20 + 7 ⇒ (19) + 7 = 26
Damage: 1d8 + 8 ⇒ (1) + 8 = 9
Crit confirm: 1d20 + 7 ⇒ (1) + 7 = 8
Attack (Warren has cover): 1d20 + 6 - 4 ⇒ (9) + 6 - 4 = 11
The howling creature knocks aside Warren's parry, drawing blood from the half-elf.
The leader recovers from the slumber and wakes up this turn, but is still lying on the ground U12
Party may act

Alma |

Not sure if I can hit the Leader from where i'm located. If not, then I will wait until Warren is out of the way
Alma raises his great sword with the blade pointing downward. "From Heaven's heart I stab at thee! Thrusting his blade deep into the werewolf.
Cout De Gras: 2d10 + 6 - 1 ⇒ (8, 9) + 6 - 1 = 22

TowerOfTheHeavens |

With the cover from the Warren and the doorway Markov is unable to land a hit.
Continuing Irina's hexing onto the next one
Will save: 1d20 + 2 ⇒ (12) + 2 = 14
The werewolf in the doorway falls to floor.
The last one steps into the doorway, attacking Warren.
Attack: 1d20 + 6 ⇒ (17) + 6 = 23
Damage: 1d8 + 6 ⇒ (6) + 6 = 12
Cleave to Alma: 1d20 + 6 - 4 ⇒ (9) + 6 - 4 = 11
The blade rips through Warren's armor and drops him to the ground bleeding and unconscious.
Warren is at -8
Update map
Party may act

TowerOfTheHeavens |

AoO against Alma: 1d20 + 6 ⇒ (10) + 6 = 16
The last standing werewolf swipes at Alma, its blade clanging off his armor.
Fort save: 1d20 + 4 - 19 ⇒ (4) + 4 - 19 = -11
The sleeping wolf spasms briefly as Alma's greatsword cuts through though bone and flesh.
Warren is at 0 HP and conscious. Markov and Warren are up.
Note that the last standing werewolf is the one that has cuts on its arms and legs.

TowerOfTheHeavens |

Markov GMPC'd
Markov steps backwards and takes another shot at the beast.
Attack: 1d20 + 3 - 4 ⇒ (17) + 3 - 4 = 16
The bolt wedges itself in the creature chain mail armor but does not break through the defenses.
The beast snaps at Warren with its jaws while taking a wild swing at Alma with its blade.
Attack (Alma): 1d20 + 6 ⇒ (2) + 6 = 8
Attack (Warren): 1d20 + 1 ⇒ (13) + 1 = 14
It is unable to score a hit with either.
Further life energy flows into Alma from Irina's healing hex.
Markov, Alma and Warren are up.

TowerOfTheHeavens |

With a howl the wolf takes another stab at Alma and snaps its jaws at Warren.
Attack (Alma): 1d20 + 6 ⇒ (12) + 6 = 18
Damage: 1d8 + 6 ⇒ (8) + 6 = 14
Attack (Alma): 1d20 + 1 ⇒ (5) + 1 = 6
A brutal swipe at Alma drops him to the floor bleeding. at -10 HP
Will save: 1d20 + 2 ⇒ (10) + 2 = 12
The creature then promptly drops to the ground, Irina's hex taking hold.
Party may act
Alma, you will need to make a DC 10 stabilize check each round or lose another HP. For each HP you are below 0 the DC increases by 1, so it is currently a DC 20 check. You get to add your con modifier to your roll, so +2 to your roll.
Anyone doing a heal check needs to make a DC 15 heal check to stabilize him.

Alma |

Stands up and retrieves his long sword and shield. Nodding to Warren in thanks.
Alma moves over to the older lady to try and see if she is alive. And bandage any wounds still bleeding
Heal check: 1d20 ⇒ 10
i'm not proficient in Healing, but I assume I can still do the check

Irina Moretskya |

Closest to the door and in, though if somebody else shouts for her that a person next to them is seconds from expiring, she'll jump the line.
"Spread out and triage!" she commands the others. "Try and stop the bleeding where you can."
The Heal check to stabilize somebody is DC 15, I believe, but can be done untrained.

TowerOfTheHeavens |

I'm assuming you are skipping the two werewolves that are further in the room lying on the floor?
Between Warren and Irina you are able stabilize the old woman, and a younger woman and two men in their twenties. The one other human in the remain is the man who accompanied the old woman. He is plainly dead.
The two men come awake with Irina's healing, but the two women both remain asleep. Both woman have bite marks on their arms, and the skin is red and puffy around the wounds.
The two bartenders, pale faced, and visibly shaken, stand in the doorway as though waiting to see if you might require help with anything but fearing you might actually ask.

TowerOfTheHeavens |

The barkeeps rush off into the main room with a murmured "Yes ma'am." while the two men in the room crawl over next to the younger woman. "Carise. Carise." Seeing her breathing they relax a little. "We are indebted to four of you."
One of the barkeeps returns with a bottle of whiskey and a couple of shot glasses and pours for the two men. They down the proffered liquid then one pulls Carise's head to rest in his lap while the other gets up to take a seat in a chair.