To Rappan Athuk (Inactive)

Game Master brvheart


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Borderland Provinces Map


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Grand Lodge

Male Human Fighter/1

Nothing on the East wall.

-Posted with Wayfinder


HP 77/85 | vs Evil +1AC(deflection) AC 26 | T 22 | FF 23 |not vs Evil AC 25| T 21 | FF 22 | CMD 26| F +9(10)| R +15(16) Evasion| W +14(15) |Init +9 | Perc +15 | | PP 14/17 Buffs=+4ac Inertial Armor 2hr, (+1 )insight ac and saves 2 min, 3neg lvl

Sorek examines the charcoal drawings of the women. And looks at the back of them to see if any clues etc.. are written on the back.

If not he waits til Mojo is done looking at the chest and then moves back into room 18.

Checking the South door in room 18

perception for first door we come across: 1d20 + 12 ⇒ (3) + 12 = 15
perception for first door we come across: 1d20 + 12 ⇒ (10) + 12 = 22

if no traps or magic(DETECT MAGIC) are found on the first door we come across we'll open the door and go inside after DETECTING EVIL. If no evil detected Mojo and Sorek lead through the door. If evil detected Myrick and Sorek are first in

If traps are detected on the door we'll wait for Mojo to disable it before going in.

perception inside the room: 1d20 + 12 ⇒ (16) + 12 = 28
perception inside the room: 1d20 + 12 ⇒ (16) + 12 = 28

disclaimer: please consider this post to be null and void if it separates the group or if Mojo and/or Myrick are not available to complete the actions described in the post


Male Human Rogue6/Clr1 Current Map

Anyone else before I go on?


HP 59/59 AC 30, T 13, FF 28, CMD 24, Fort +8, Ref +4, Will +9, Init +2, Percep +15

Lars maintains rear guard position.


Goblin rogue 6, Str -1 (-1 hit/dam), Init +8, hp 47/58, AC21/18/14

The goblin looks at the charcoal drawings to see what they are. Chiefs wifes? Special?

He also searches round the room with Sorek in case there is anything secret or strange that the stoneman may miss.

(Perception(search/+4 secret doors): 1d20 + 12 ⇒ (9) + 12 = 21


HP 77/85 | vs Evil +1AC(deflection) AC 26 | T 22 | FF 23 |not vs Evil AC 25| T 21 | FF 22 | CMD 26| F +9(10)| R +15(16) Evasion| W +14(15) |Init +9 | Perc +15 | | PP 14/17 Buffs=+4ac Inertial Armor 2hr, (+1 )insight ac and saves 2 min, 3neg lvl

Sorek begins to feel guilty seeing Mojo being far more thorough than he. So rather than wait while Mojo checks for secret doors...Sorek joins him in searching

east: already checked

west:perception for first door we come across: 1d20 + 12 ⇒ (5) + 12 = 17
perception for first door we come across: 1d20 + 12 ⇒ (10) + 12 = 22

north: perception for first door we come across: 1d20 + 12 ⇒ (5) + 12 = 17
perception for first door we come across: 1d20 + 12 ⇒ (18) + 12 = 30

south:perception for first door we come across: 1d20 + 12 ⇒ (6) + 12 = 18
perception for first door we come across: 1d20 + 12 ⇒ (6) + 12 = 18


Male Human Rogue6/Clr1 Current Map

You find a secret door in the north wall of the room contains some interesting items. The contents of the secret room are: (1) an earthenware jar containing five golden rings each with the inscription “To my one and only,” worth 50 gp each; (2) a silver-headed light mace (100 gp), (3) a leather bag containing 500 gp, (4) an earring with an obsidian sphere dangling from it, inscribed with the words “Rappan Athuk,” (5) three red scrolls (remove disease) tied together with a parchment note that reads, “Jossel, if you plan on continuing your activities with the young ladies of the various villages where you are assigned, the High Priest suggests that you might need these.”


HP 77/85 | vs Evil +1AC(deflection) AC 26 | T 22 | FF 23 |not vs Evil AC 25| T 21 | FF 22 | CMD 26| F +9(10)| R +15(16) Evasion| W +14(15) |Init +9 | Perc +15 | | PP 14/17 Buffs=+4ac Inertial Armor 2hr, (+1 )insight ac and saves 2 min, 3neg lvl

Points to Mojo for thoroughness

detecting Magic on everything and checking for traps poison etc
perception : 1d20 + 12 ⇒ (7) + 12 = 19
perception : 1d20 + 12 ⇒ (15) + 12 = 27

IF everything comes up clean...

"Looks like whoever this Jossel was, he was quite the Ladies Man...5 rings with 'my One and Only'. Hows that for irony? Aggrammar take a look at these scrolls looks like a Priest gave these to playboy Jossel. Anything useful?"


Male Human Rogue6/Clr1 Current Map

You detect magic off the scrolls only, you don't detect any DC 35 traps:)


now you're just trying to make me paranoid

-Posted with Wayfinder


Goblin rogue 6, Str -1 (-1 hit/dam), Init +8, hp 47/58, AC21/18/14

The goblin rogue clicks his fingers and points towards the wall where the secrets are hidden.

"Dat be dat treasure hole with dem secrets. I guess it be here, an look dat dis rogue as gots his Mojo back!"


human paladin 6, Init +2; Senses Perception +2, Aura courage (10 ft.), AC 22 w/ shield (19w/o), touch 12, flat-footed 20 (17) (+7 armor, +3 shield, +2 Dex), hp 62 (6d10+18), Fort +10, Ref +7, Will +10, Immune disease, fear

"A nice haul. Maybe he was sent here for penitence. These items will ease our diseases and purchase needed supplies."


HP 77/85 | vs Evil +1AC(deflection) AC 26 | T 22 | FF 23 |not vs Evil AC 25| T 21 | FF 22 | CMD 26| F +9(10)| R +15(16) Evasion| W +14(15) |Init +9 | Perc +15 | | PP 14/17 Buffs=+4ac Inertial Armor 2hr, (+1 )insight ac and saves 2 min, 3neg lvl

After Aggrammar and everyone else have a chance to examine the loot found in the secret compartment...We'll continue our exploration

copied and pasted from previous post on investigating room 18's South door
Checking the South door in room 18

perception for first door we come across: 1d20 + 12 ⇒ (3) + 12 = 15
perception for first door we come across: 1d20 + 12 ⇒ (10) + 12 = 22

if no traps or magic(DETECT MAGIC) are found on the first door we come across we'll open the door and go inside after DETECTING EVIL. If no evil detected Mojo and Sorek lead through the door. If evil detected Myrick and Sorek are first in

If traps are detected on the door we'll wait for Mojo to disable it before going in.

perception inside the room: 1d20 + 12 ⇒ (16) + 12 = 28
perception inside the room: 1d20 + 12 ⇒ (16) + 12 = 28

disclaimer: please consider this post to be null and void if it separates the group or if Mojo and/or Myrick are not available to complete the actions described in the post


AC -2 (1 without Shield) / HP: 40/40 / THAC0 17 (15 with Scimitar)

Apologies for the slow posting people - was away working for most of last week, and didn't manage to keep up as well as I thought I would.

Aggrammar turns the scrolls around in his hands, nodding at Myrick - "These are meant to remove disease" - he comments with a chuckle - "Seems ta be the dominating tone in here fer sure. They'll come in handy, even though we haven't found many a lady down here... Yet"


Male Elf Evoker 8; HP 37/52 AC 17 (w/ mage armor), Perception+9, Init +13, Fort +3 Ref +5, Will +5, Longbow +5 (1d8x2)
Tracked Resources:
5/7 1st, 4/6 2nd, 2/4 3rd, 3/3 4th Wands: G 46/50 PvE 46/50 EP 47/50

Lomyldyr follows Sorek's lead. He will continue detecting magic on each room and assisting in the searches.


Male Human Rogue6/Clr1 Current Map

This room is the lair of a giant rat that is almost ten feet long. It only has a few patches of fur sticking out from its pale hide, which is covered with oozing boils. Its eyes are bright red, and glitter with intelligence.


HP 59/59 AC 30, T 13, FF 28, CMD 24, Fort +8, Ref +4, Will +9, Init +2, Percep +15

"Truly, I think I could have gone without seeing that creature. "


ugly rat in an evil dungeon... Nope I'm not going to feel bad about attacking the poor animal

Seeing the ugly rodent."RAT ".. Sorek quickly launches a flying kick followed up with a punch to its head

Move : move to within melee range Standard :flurry strike maneuver

Attack #1 : 1d20 + 8 ⇒ (15) + 8 = 23 Damage : 2d6 + 6 ⇒ (4, 6) + 6 = 16

Attack #2 : 1d20 + 8 ⇒ (7) + 8 = 15 Damage : 2d6 + 6 ⇒ (2, 2) + 6 = 10

-Posted with Wayfinder


Goblin rogue 6, Str -1 (-1 hit/dam), Init +8, hp 47/58, AC21/18/14

Initiative: 1d20 + 5 ⇒ (4) + 5 = 9

If the rogue gets a chance before the rat reacts, the goblin lifts his shortbow and shoots for its neck.

Attack: 1d20 + 10 ⇒ (20) + 10 = 30
Damage: 1d4 + 1 + 2d6 ⇒ (2) + 1 + (4, 1) = 8

Possible Crit: 1d20 + 10 ⇒ (7) + 10 = 17
Possible Extra Damage: 2d4 + 2 ⇒ (2, 1) + 2 = 5


Male Human Rogue6/Clr1 Current Map

Roll init please

init giant rat: 1d20 + 1 ⇒ (14) + 1 = 15


HP 59/59 AC 30, T 13, FF 28, CMD 24, Fort +8, Ref +4, Will +9, Init +2, Percep +15

init: 1d20 + 3 ⇒ (1) + 3 = 4

Honestly I rather thought we were supposed to talk to him, but alas we have a hair trigger monk.


HP 77/85 | vs Evil +1AC(deflection) AC 26 | T 22 | FF 23 |not vs Evil AC 25| T 21 | FF 22 | CMD 26| F +9(10)| R +15(16) Evasion| W +14(15) |Init +9 | Perc +15 | | PP 14/17 Buffs=+4ac Inertial Armor 2hr, (+1 )insight ac and saves 2 min, 3neg lvl

init: 1d20 + 1 ⇒ (4) + 1 = 5

Hair trigger monk here lol didn't even occur to me to talk with this ugly giant rat. Maybe I'm prejudiced against rodents. I may have to talk with my local priest about this


AC -2 (1 without Shield) / HP: 40/40 / THAC0 17 (15 with Scimitar)

Initiative: 1d20 + 5 ⇒ (8) + 5 = 13

"That's an UGLY rat!" - Aggrammar sputters - "Time to bring on the exterminatin' lads" - he adds, moving forward to occupy a position at the door in case the rat moves forward.

Starting Sermonic Performance = +2 BONUSES PEOPLE!


Male Elf Evoker 8; HP 37/52 AC 17 (w/ mage armor), Perception+9, Init +13, Fort +3 Ref +5, Will +5, Longbow +5 (1d8x2)
Tracked Resources:
5/7 1st, 4/6 2nd, 2/4 3rd, 3/3 4th Wands: G 46/50 PvE 46/50 EP 47/50

Initiative: 1d20 + 13 ⇒ (12) + 13 = 25

Lomyldyr blasts the rat with a magic missile.

1d4 + 2 + 1d4 + 2 ⇒ (1) + 2 + (2) + 2 = 7


Male Human Rogue6/Clr1 Current Map

They get the +2 bonus AFTER your init.

init Myrick: 1d20 + 2 ⇒ (16) + 2 = 18


Male Human Rogue6/Clr1 Current Map

Initiative Order Round One
Lor casts magic missile
Myrick
Giant Rat
Aggrammar
Mojo
Sorek
Lars


Goblin rogue 6, Str -1 (-1 hit/dam), Init +8, hp 47/58, AC21/18/14

Did Sorek's attacks happen before initiative? If so then Mojo wouldn't shoot into combat, despite the crit.


human paladin 6, Init +2; Senses Perception +2, Aura courage (10 ft.), AC 22 w/ shield (19w/o), touch 12, flat-footed 20 (17) (+7 armor, +3 shield, +2 Dex), hp 62 (6d10+18), Fort +10, Ref +7, Will +10, Immune disease, fear

"Lords of Light! Be careful Mojo, that thing can swallow you whole!"

One handed bastard sword: 1d20 + 7 ⇒ (7) + 7 = 14
1d10 + 4 ⇒ (7) + 4 = 11


Male Human Rogue6/Clr1 Current Map

The rat vomits forth pestilence. Everyone but Lars and Aggy need to make DC 17 Fort saves.


Goblin rogue 6, Str -1 (-1 hit/dam), Init +8, hp 47/58, AC21/18/14

Not again! Well here goes. Good luck everyone else.

Fort Save: 1d20 + 4 ⇒ (17) + 4 = 21

As the rat opens its mouth, the goblin remembers his first lessons in the tribal beatings - duck and weave, duck and weave!


now that's just gross

Spends 1pp to activate Resistance +4 to saves Fort : 1d20 + 5 + 4 ⇒ (2) + 5 + 4 = 11

And Sorek didn't learn anything from Mojo.. His mouth was slightly open and rat vomit somehow made it's way down his throat... Tasting the filth, he immediately vomits, his body trying to purge the filth from it's system... But it's too late... He is infected

-Posted with Wayfinder


AC -2 (1 without Shield) / HP: 40/40 / THAC0 17 (15 with Scimitar)

It vomits pestilence? Dang! Not in the mouth lads!


Male Human Rogue6/Clr1 Current Map
Aggrammar Deepdelver wrote:
It vomits pestilence? Dang! Not in the mouth lads!

In a 60' cone yet!


Goblin rogue 6, Str -1 (-1 hit/dam), Init +8, hp 47/58, AC21/18/14

Duck and weave!


AC -2 (1 without Shield) / HP: 40/40 / THAC0 17 (15 with Scimitar)

"Now THAT was nasty... Get it lads!" - Aggrammar roars, stepping behind Myrick, and thrusting with his spear.

Longspear attack: 1d20 + 6 - 4 ⇒ (14) + 6 - 4 = 16
Damage if it hits: 1d8 + 7 ⇒ (5) + 7 = 12


Male Elf Evoker 8; HP 37/52 AC 17 (w/ mage armor), Perception+9, Init +13, Fort +3 Ref +5, Will +5, Longbow +5 (1d8x2)
Tracked Resources:
5/7 1st, 4/6 2nd, 2/4 3rd, 3/3 4th Wands: G 46/50 PvE 46/50 EP 47/50

Fort: 1d20 + 2 ⇒ (4) + 2 = 6


HP 59/59 AC 30, T 13, FF 28, CMD 24, Fort +8, Ref +4, Will +9, Init +2, Percep +15

Not sure if I can get to the target to attack. Not able to get on roll20 conveniently.


human paladin 6, Init +2; Senses Perception +2, Aura courage (10 ft.), AC 22 w/ shield (19w/o), touch 12, flat-footed 20 (17) (+7 armor, +3 shield, +2 Dex), hp 62 (6d10+18), Fort +10, Ref +7, Will +10, Immune disease, fear

1d20 + 9 ⇒ (8) + 9 = 17Isn't Myrick immune though?


HP 77/85 | vs Evil +1AC(deflection) AC 26 | T 22 | FF 23 |not vs Evil AC 25| T 21 | FF 22 | CMD 26| F +9(10)| R +15(16) Evasion| W +14(15) |Init +9 | Perc +15 | | PP 14/17 Buffs=+4ac Inertial Armor 2hr, (+1 )insight ac and saves 2 min, 3neg lvl

fine throw your pretty paladin immunities in our vomit covered faces..Nice, real nice


AC -2 (1 without Shield) / HP: 40/40 / THAC0 17 (15 with Scimitar)

LOL!


human paladin 6, Init +2; Senses Perception +2, Aura courage (10 ft.), AC 22 w/ shield (19w/o), touch 12, flat-footed 20 (17) (+7 armor, +3 shield, +2 Dex), hp 62 (6d10+18), Fort +10, Ref +7, Will +10, Immune disease, fear

Well, it doesn't mean I am not still covered in ratzilla spew like the rest of you. =]


Goblin rogue 6, Str -1 (-1 hit/dam), Init +8, hp 47/58, AC21/18/14

The goblin rushes forwards, dropping his bow and as he gets closer he dodges round the rat acrobatically, pulling out his little sword before stabbing at the back of the rat.

acrobatics: 1d20 + 9 ⇒ (9) + 9 = 18
flank attack: 1d20 + 9 + 2 ⇒ (14) + 9 + 2 = 25
damage: 1d4 + 2d6 ⇒ (1) + (2, 2) = 5

Despite his slight weakness, the shortsword goes into the creature's back leg, and he twists it deeper, before pulling it back with a squelch.


human paladin 6, Init +2; Senses Perception +2, Aura courage (10 ft.), AC 22 w/ shield (19w/o), touch 12, flat-footed 20 (17) (+7 armor, +3 shield, +2 Dex), hp 62 (6d10+18), Fort +10, Ref +7, Will +10, Immune disease, fear
brvheart wrote:
Aggrammar Deepdelver wrote:
It vomits pestilence? Dang! Not in the mouth lads!
In a 60' cone yet!

"Arrrrrrrgggghhh! Is this a barf-nado or a barfoon?! How can something that size retch so much? It's unholy!"

Myrick makes a power attack on the rat with his bastard sword, shield held high.

1d20 + 8 - 2 ⇒ (14) + 8 - 2 = 20
1d10 + 4 + 4 ⇒ (3) + 4 + 4 = 11


Male Human Rogue6/Clr1 Current Map

Mojo, you are going to get an AOO
bite: 1d20 + 8 ⇒ (14) + 8 = 22 damage: 1d8 + 9 ⇒ (3) + 9 = 12


Male Human Rogue6/Clr1 Current Map

Sorek and Lars are up before the next round Myrick.


HP 59/59 AC 30, T 13, FF 28, CMD 24, Fort +8, Ref +4, Will +9, Init +2, Percep +15

I'm still wondering if I'm in range for a move and attack?


quick post from the phone to not hold up the action

Reeling from the vomit Sorek lashes out at the rat

Move :move to within melee range Standard :flurry strike maneuver

Attack #1 : 1d20 + 8 ⇒ (14) + 8 = 22 Damage : 2d6 + 6 ⇒ (3, 1) + 6 = 10

Attack #2 : 1d20 + 8 ⇒ (20) + 8 = 28 Damage : 2d6 + 6 ⇒ (6, 1) + 6 = 13

Crit confirmation attack #2: 1d20 + 8 ⇒ (17) + 8 = 25
Crit damage : 1d6 + 6 ⇒ (4) + 6 = 10

-Posted with Wayfinder


Goblin rogue 6, Str -1 (-1 hit/dam), Init +8, hp 47/58, AC21/18/14

The goblin barely notices the savage bite of the rat, his blood is up and he angles his sword for another stab, just waiting for the beast to look at the rest briefly.

Oww.


Male Human Rogue6/Clr1 Current Map

Sorek's attack finishes off the rat. XP=100 each.


HP 77/85 | vs Evil +1AC(deflection) AC 26 | T 22 | FF 23 |not vs Evil AC 25| T 21 | FF 22 | CMD 26| F +9(10)| R +15(16) Evasion| W +14(15) |Init +9 | Perc +15 | | PP 14/17 Buffs=+4ac Inertial Armor 2hr, (+1 )insight ac and saves 2 min, 3neg lvl

Sorek bends over and vomits one more time purging the last of the rat spew out of his system...He then wipes his face clean...Damn I NEED a shower!

"THAT was a vile creature"

Once he's recovered he begins inspecting the room
perception inside the room: 1d20 + 12 ⇒ (14) + 12 = 26
perception inside the room: 1d20 + 12 ⇒ (18) + 12 = 30

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