The Spires of Xin-Shalast: RotRL Part 6 (Inactive)

Game Master Elmdorprime


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The Exchange

Female CN Elf Wizard (Transmutation) 20.0 HP 182/182(+5) | AC 43 | T 23 | FF 38 | CMD 33(FoM) | Fort +19 | Ref +20 | Will +21(+2 vs Ench) | Init +12 | Perc +24 | Images

"Why do all the friendly creatures want to fight.." She sighs before delivering the gutpunch.. She casts a nasty spell whos words make the hairs on your necks stand up.. "SUFFOCATE!"

Casting Mass Suffocation hitting all 4. DC 32 Fort or begin to suffocate..

Grand Lodge

Trotter Male Halfling Venture-Captain 19

Activate luck as a swift action.

Trotter pulls out his pistol and casts haste on the party!


Map

Saves:

Will Save: 1d20 + 24 ⇒ (20) + 24 = 44
Will Save: 1d20 + 24 ⇒ (3) + 24 = 27
Will Save: 1d20 + 24 ⇒ (6) + 24 = 30
Will Save: 1d20 + 24 ⇒ (4) + 24 = 28

Fortitude Save: 1d20 + 16 ⇒ (17) + 16 = 33
Fortitude Save: 1d20 + 16 ⇒ (10) + 16 = 26
Fortitude Save: 1d20 + 16 ⇒ (6) + 16 = 22
Fortitude Save: 1d20 + 16 ⇒ (13) + 16 = 29

The bard's magic glances off the lamias without noticeable effect, while Vars cuts deep into the lamia he attacked, lands three swift blows but not killing it.

However Avoreal's spell is devastating, and only one of the lamia's doesn't start clawing at their throat.

The last lamia stays up, and responds by attempting to dispel the effect.

Dispel Magic: 1d20 + 8 ⇒ (7) + 8 = 15

The attempt fails.

THIS IS YOUR COMBAT ALERT! YOU ARE IN COMBAT AT THE MOMENT, THE BAD GUYS TURN IS OVER, CONTINUE TO MURDER HOBO!

Grand Lodge

Trotter Male Halfling Venture-Captain 19

Trotter aims his pistol at the only coherent lamia.

Deadly Aim -4/+8, Luck +4, Inspire +4, G Heroism +4, Rapid Shot -2

pea shooter: 1d20 + 19 - 4 + 4 + 4 + 4 - 2 ⇒ (4) + 19 - 4 + 4 + 4 + 4 - 2 = 29
damage: 1d6 + 1 + 8 + 4 + 4 ⇒ (3) + 1 + 8 + 4 + 4 = 20

pea shooter: 1d20 + 19 - 4 + 4 + 4 + 4 - 2 ⇒ (14) + 19 - 4 + 4 + 4 + 4 - 2 = 39
damage: 1d6 + 1 + 8 + 4 + 4 ⇒ (4) + 1 + 8 + 4 + 4 = 21

pea shooter: 1d20 + 14 - 4 + 4 + 4 + 4 - 2 ⇒ (11) + 14 - 4 + 4 + 4 + 4 - 2 = 31
damage: 1d6 + 1 + 8 + 4 + 4 ⇒ (5) + 1 + 8 + 4 + 4 = 22

pea shooter: 1d20 + 9 - 4 + 4 + 4 + 4 - 2 ⇒ (4) + 9 - 4 + 4 + 4 + 4 - 2 = 19
damage: 1d6 + 1 + 8 + 4 + 4 ⇒ (3) + 1 + 8 + 4 + 4 = 20

The Exchange

Female CN Elf Wizard (Transmutation) 20.0 HP 182/182(+5) | AC 43 | T 23 | FF 38 | CMD 33(FoM) | Fort +19 | Ref +20 | Will +21(+2 vs Ench) | Init +12 | Perc +24 | Images

Avoreal readies a magic missile to disrupt any spell the one not suffocating may cast this round..

SR: 1d20 + 24 ⇒ (10) + 24 = 34
Damage: 5d5 + 5 ⇒ (4, 2, 4, 1, 4) + 5 = 20

If the 3 chocking fail saves this round they go unconcious.. If they save their staggered for a round.. Note unlike the 5th level version this happens every round regardless of saves made.. Well for 19 round anyways..


Map

When I read Suffocate, based on the text if they fail their save I see them going unconscious their first turn (not round) when the spell goes into effect - don't they go unconscious immediately if they fail their save? This would be the "dying" round, then would be the "dead" round. Granted it's a ridiculous spell, but mass suffocate is a level 9 spell and all of them are ridiculous.


Map

THIS IS YOUR COMBAT ALERT! YOU ARE STILL IN COMBAT AT THE MOMENT; WE ARE WAITING ON VARS, DUHWOO, AND VUVU. CONTINUE TO MURDER HOBO!

Sovereign Court

BP 36/46 Spells 1 8/8 2 6/8 3 7/7 4 6/7 5 4/7 6 6/6 heroism, Triple Time, Darkvision
Vital:
HP 143/155; resist cold 5 AC 33(-)/15/24(-); R 19 F 15 W 16 (+4 sonic, Bardic, Lang); CMD 28; Init +4

sorry getting a computer now to look closely

Sovereign Court

BP 36/46 Spells 1 8/8 2 6/8 3 7/7 4 6/7 5 4/7 6 6/6 heroism, Triple Time, Darkvision
Vital:
HP 143/155; resist cold 5 AC 33(-)/15/24(-); R 19 F 15 W 16 (+4 sonic, Bardic, Lang); CMD 28; Init +4

Vuvu 5 fts and whips the crap out of the lamia past Vars

1d20 + 21 + 2 + 4 ⇒ (2) + 21 + 2 + 4 = 29 for 1d4 + 3 + 7 + 1d6 + 1d6 + 1d6 ⇒ (1) + 3 + 7 + (3) + (1) + (6) = 21 2 bleed
1d20 + 16 + 2 + 4 ⇒ (10) + 16 + 2 + 4 = 32 for 1d4 + 3 + 7 + 1d6 + 1d6 + 1d6 ⇒ (4) + 3 + 7 + (3) + (6) + (3) = 26 2 bleed
1d20 + 11 + 2 + 4 ⇒ (12) + 11 + 2 + 4 = 29 for 1d4 + 3 + 7 + 1d6 + 1d6 + 1d6 ⇒ (3) + 3 + 7 + (5) + (3) + (4) = 25 2 bleed

and the bleed stacks

The Exchange

Female CN Elf Wizard (Transmutation) 20.0 HP 182/182(+5) | AC 43 | T 23 | FF 38 | CMD 33(FoM) | Fort +19 | Ref +20 | Will +21(+2 vs Ench) | Init +12 | Perc +24 | Images

The initial save begins the suffocate.. Their next turn, or this one, they fall unconcious if they fail again, their 2nd turn die if the save is failed.. It repeats for 19 rounds so unless you make the save before going unconcious and somehow get rid of it its pretty much a done deal..

Sovereign Court

male human | HP: 213/213 | AC: 48 (21 Tch, 44 Fl) | CMB: +27, CMD: 48 (55 Grapple, 54 sunder, 52 disarm) | F: +23, R: +24, W: +21 | Init: +9 | Perc: +31 DR 11/-

Vars will attempt to finish off the one Lamia which is still functional.

Not sure which Lamia is actually still functional, so I'll provide a full attack in case it is the adjacent one.

power attack, spire courage, haste
to hit: 1d20 + 39 ⇒ (9) + 39 = 48 damage: 1d8 + 37 + 1d6 ⇒ (8) + 37 + (1) = 46

if adjacent
to hit: 1d20 + 39 ⇒ (3) + 39 = 42 damage: 1d8 + 37 + 1d6 ⇒ (7) + 37 + (4) = 48
to hit: 1d20 + 34 ⇒ (20) + 34 = 54 damage: 1d8 + 37 + 1d6 ⇒ (2) + 37 + (5) = 44
to hit: 1d20 + 29 ⇒ (17) + 29 = 46 damage: 1d8 + 37 + 1d6 ⇒ (4) + 37 + (1) = 42
to hit: 1d20 + 24 ⇒ (16) + 24 = 40 damage: 1d8 + 37 + 1d6 ⇒ (8) + 37 + (2) = 47

confirm: 1d20 + 38 ⇒ (2) + 38 = 40 damage: 2d8 + 74 ⇒ (1, 6) + 74 = 81
confirm: 1d20 + 33 ⇒ (13) + 33 = 46 damage: 2d8 + 74 ⇒ (8, 3) + 74 = 85

Sovereign Court

human(Taldan) CG Hillbilly18 | 238 of 264 (enraged: 310 of 336) {DR 4/-} | AC:18(T12/FF18) | CMB: 28(36), CMD: 35(33) | Fort21(25)/Ref16/Will14(17) | init+3 |Perception 22, SM 20 | move 35' | rage: 33/40, spells: 5/5 |
active stuff:
Adaptation, Unshakeable Resolve, Ring o' Blinking, GREATER Ring o' Inner Fortitude; Regen. (1hp/10 min)

after activating his Ring o' Blinkin', Mr McKeener will initiate a counter song. If anyone fails an important save vs a sound-based attack, Duh can use Saving Finale. He will stride to the door and watch Vars smash...

Sovereign Court

human(Taldan) CG Hillbilly18 | 238 of 264 (enraged: 310 of 336) {DR 4/-} | AC:18(T12/FF18) | CMB: 28(36), CMD: 35(33) | Fort21(25)/Ref16/Will14(17) | init+3 |Perception 22, SM 20 | move 35' | rage: 33/40, spells: 5/5 |
active stuff:
Adaptation, Unshakeable Resolve, Ring o' Blinking, GREATER Ring o' Inner Fortitude; Regen. (1hp/10 min)

my description of Duhwoo's actions (above) is a little off: if anyone needs to make a save vs a sonic- or language-dependent effect, they can choose to use Duhwoo's performance check of
Duhwoo's Perform:SING check: 1d20 + 20 ⇒ (13) + 20 = 33 for their save. The next time any other save is failed while Duh is performing, then he'll cast Saving Finale to give them a re-roll on that save...

Duh moved to square J-12 (unless someone else is in that square -- then Duh will move to K-12) during the 2nd round of combat...


Map

Saves:

Fortitude Save: 1d20 + 16 ⇒ (17) + 16 = 33
Fortitude Save: 1d20 + 16 ⇒ (16) + 16 = 32
Fortitude Save: 1d20 + 16 ⇒ (6) + 16 = 22

The lamia that was awake is killed by Vars and Vuvu's followup attacks.

Two of the lamias remain unconscious but breathing, the last on seems to have stopped breathing altogether.

You're technically still in combat, but you can simply kill the lamias since they're helpless.

Sovereign Court

male human | HP: 213/213 | AC: 48 (21 Tch, 44 Fl) | CMB: +27, CMD: 48 (55 Grapple, 54 sunder, 52 disarm) | F: +23, R: +24, W: +21 | Init: +9 | Perc: +31 DR 11/-

"OK, I'll tidy up. "
Vars will move around the room and behead the unconscious critters.


Map

Vars has killed all the lamias and you're left alone in the room. There aren't any other exits here, but in the room you were in were two more sets of doors.

Sovereign Court

human(Taldan) CG Hillbilly18 | 238 of 264 (enraged: 310 of 336) {DR 4/-} | AC:18(T12/FF18) | CMB: 28(36), CMD: 35(33) | Fort21(25)/Ref16/Will14(17) | init+3 |Perception 22, SM 20 | move 35' | rage: 33/40, spells: 5/5 |
active stuff:
Adaptation, Unshakeable Resolve, Ring o' Blinking, GREATER Ring o' Inner Fortitude; Regen. (1hp/10 min)

"Ah reckon we oughta check 'em fer rings o' ree-generashun!"

the hillbilly will thoroughly loot the bodies -- and scan the room with Detect Magic...

Sovereign Court

male human | HP: 213/213 | AC: 48 (21 Tch, 44 Fl) | CMB: +27, CMD: 48 (55 Grapple, 54 sunder, 52 disarm) | F: +23, R: +24, W: +21 | Init: +9 | Perc: +31 DR 11/-

After we've checked out this room, vars will check the door directly across from it in the previous room.

perception: 1d20 + 30 ⇒ (16) + 30 = 46

and then open it

The Exchange

Female CN Elf Wizard (Transmutation) 20.0 HP 182/182(+5) | AC 43 | T 23 | FF 38 | CMD 33(FoM) | Fort +19 | Ref +20 | Will +21(+2 vs Ench) | Init +12 | Perc +24 | Images

After the looting Avoreal follows the group..


Map

The lamias are all wearing high-quality leather armor, magical headbands, magical rings and each carries a magical falchion.

As you enter the next room, you don't find any traps - another demonstration of the arrogance of Runelords.

When you do enter the room you see a huge contrast to the previous opulence.

There's no furniture in the room - apparently this foul smell abattoir is the home to something that prefers to use the half-gnawed bodies of previous meals as bedding.

Two terrible beings seem to emerge from the detritus, two hideous mounds of shuddering, pustule-encrusted flesh, their gaping maws filled with terrible teeth taking up an extraordinary portion of the bloated creatures.

Fleeeeeeeeeeessssssssssssshhhhh....huuuuuuunnngeeerrrr.

Initiative:

Initiative (Avoreal): 1d20 + 11 ⇒ (14) + 11 = 25
Initiative (Duhwoo): 1d20 + 3 ⇒ (14) + 3 = 17
Initiative (Trotter): 1d20 + 5 ⇒ (10) + 5 = 15
Initiative (Vars): 1d20 + 9 ⇒ (15) + 9 = 24
Initiative (Vuvu): 1d20 + 4 ⇒ (10) + 4 = 14
Initiative (Monster): 1d20 + 5 ⇒ (18) + 5 = 23
Initiative (Monster): 1d20 + 5 ⇒ (5) + 5 = 10

Sigh...

THIS IS YOUR COMBAT ALERT! YOU ARE IN COMBAT AT THE MOMENT, YOU HAVE WON INITIATIVE (AGAIN), PROCEED TO MURDER HOBO!

Sovereign Court

BP 36/46 Spells 1 8/8 2 6/8 3 7/7 4 6/7 5 4/7 6 6/6 heroism, Triple Time, Darkvision
Vital:
HP 143/155; resist cold 5 AC 33(-)/15/24(-); R 19 F 15 W 16 (+4 sonic, Bardic, Lang); CMD 28; Init +4

knowledge?

Sovereign Court

male human | HP: 213/213 | AC: 48 (21 Tch, 44 Fl) | CMB: +27, CMD: 48 (55 Grapple, 54 sunder, 52 disarm) | F: +23, R: +24, W: +21 | Init: +9 | Perc: +31 DR 11/-

"OK, these things are pretty gross. This place really needs a better decorator. "

then he waits for inspire courage to start up, moves to O18 and hits the northern critter.

power attack, dazing assault
to hit: 1d20 + 33 ⇒ (10) + 33 = 43 damage: 1d8 + 37 + 1d6 ⇒ (7) + 37 + (6) = 50 DC 28 fortitude save or be dazed for 1 round


Map

Knowledge: Nature

Fortitude: 1d20 + 12 ⇒ (15) + 12 = 27

So close!

Grand Lodge

Trotter Male Halfling Venture-Captain 19

Knowledge (nature): 1d20 + 31 ⇒ (2) + 31 = 33

Trotter lectures everyone on everything he knows about these creatures.


Map

The creatures are hungerers - lamia turned into monstrosities by a powerful magical force, long thought by the Pathfinder Society to be a fanciful myth - like Rune Giants in fact.

They have a number of terrifying abilities as a result of their transformation - immune to damage from acid and poison, and resistant to damage from anything but cold iron, they're also magic resistant and have the unsettling ability to spew acidic blood and bile on anyone that wounds them in melee.

Which reminds me, Vars please make a Reflex Save, DC 25 or take 2d6 ⇒ (4, 3) = 7 acid damage. If you make the save, no damage is taken but it is super-disgusting.

Worse they also have the ability to make people make rash decisions if they're able to wound them (Wisdom damage).

Sovereign Court

male human | HP: 213/213 | AC: 48 (21 Tch, 44 Fl) | CMB: +27, CMD: 48 (55 Grapple, 54 sunder, 52 disarm) | F: +23, R: +24, W: +21 | Init: +9 | Perc: +31 DR 11/-

reflex save: 1d20 + 19 ⇒ (19) + 19 = 38


Map

Yeah, I didn't see that ability being an issue for you guys.

Sovereign Court

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human(Taldan) CG Hillbilly18 | 238 of 264 (enraged: 310 of 336) {DR 4/-} | AC:18(T12/FF18) | CMB: 28(36), CMD: 35(33) | Fort21(25)/Ref16/Will14(17) | init+3 |Perception 22, SM 20 | move 35' | rage: 33/40, spells: 5/5 |
active stuff:
Adaptation, Unshakeable Resolve, Ring o' Blinking, GREATER Ring o' Inner Fortitude; Regen. (1hp/10 min)

Duhwoo will move 30' towards the icky things (to square L-15) and sing again, ready to cast Saving Finale if needed...

"Move in close with style and grace: smack those blob-things in the face! Use a sword or use a mace; smack 'em 'round at your best pace!"

The Exchange

Female CN Elf Wizard (Transmutation) 20.0 HP 182/182(+5) | AC 43 | T 23 | FF 38 | CMD 33(FoM) | Fort +19 | Ref +20 | Will +21(+2 vs Ench) | Init +12 | Perc +24 | Images

Avoreal will move up to L14 and cast Delayed Blast Fireball(DC 30) The fireball will hit them but miss Vars..

Fireball: 19d6 ⇒ (3, 4, 2, 1, 6, 4, 1, 3, 5, 3, 5, 1, 1, 5, 6, 6, 4, 3, 6) = 69

SR: 1d20 + 24 ⇒ (11) + 24 = 35

Sovereign Court

BP 36/46 Spells 1 8/8 2 6/8 3 7/7 4 6/7 5 4/7 6 6/6 heroism, Triple Time, Darkvision
Vital:
HP 143/155; resist cold 5 AC 33(-)/15/24(-); R 19 F 15 W 16 (+4 sonic, Bardic, Lang); CMD 28; Init +4

Vuvu casts ear piercing scream on the one Vars hit

5d6 ⇒ (2, 4, 6, 2, 3) = 17 DC 21 for half and to avoid daze


Map

Trotter, I'm waiting on you at the moment; were you going to take an action after your knowledge check?

Grand Lodge

Trotter Male Halfling Venture-Captain 19

Yep! Sorry, got busy yesterday.

Trotter takes out his pistol and advances next to Vars. M16


Map

Reflex: 1d20 + 15 ⇒ (20) + 15 = 35
Fortitude: 1d20 + 18 ⇒ (9) + 18 = 27
Reflex: 1d20 + 15 ⇒ (19) + 15 = 34
Fortitude: 1d20 + 18 ⇒ (9) + 18 = 27

The first lamia will respond to the onslaught by summoning mirror images of itself, you see another 1d4 + 5 ⇒ (3) + 5 = 8 images of the lamia appear (don't ask me how that works in such a confined space!)

The other, mostly unwounded lamia will lift its ponderous bulk from the ground and fly towards Vars. You hear a tremendous sucking sound as the pile of flesh separates from the tile.

As it settles you hear a tremendous ripping sound - the creature appears to have vented its internal gasses around you. Somehow the vile gasses center on Duhwoo.

Stinking cloud, DC 17 to save or be nauseated for 1d4 + 1 ⇒ (3) + 1 = 4 rounds. Only Vars does not have to save for the first round, on the second round you all have to save. The cloud persists for 15 rounds.

Sovereign Court

male human | HP: 213/213 | AC: 48 (21 Tch, 44 Fl) | CMB: +27, CMD: 48 (55 Grapple, 54 sunder, 52 disarm) | F: +23, R: +24, W: +21 | Init: +9 | Perc: +31 DR 11/-

"Ok, that's just gross. " Wasn't the one he hit dazed?

And he will swing away at the one adjacent to him.

power attack, inspire courage
to hit: 1d20 + 38 ⇒ (17) + 38 = 55 damage: 1d8 + 37 + 1d6 ⇒ (7) + 37 + (6) = 50
to hit: 1d20 + 33 ⇒ (13) + 33 = 46 damage: 1d8 + 37 + 1d6 ⇒ (2) + 37 + (6) = 45
to hit: 1d20 + 28 ⇒ (13) + 28 = 41 damage: 1d8 + 37 + 1d6 ⇒ (2) + 37 + (1) = 40
to hit: 1d20 + 23 ⇒ (18) + 23 = 41 damage: 1d8 + 37 + 1d6 ⇒ (1) + 37 + (2) = 40

confirm: 1d20 + 42 ⇒ (9) + 42 = 51 damage: 2d8 + 74 ⇒ (3, 5) + 74 = 82
confirm: 1d20 + 27 ⇒ (4) + 27 = 31 damage: 2d8 + 74 ⇒ (8, 1) + 74 = 83


Map

D'oh, you're right. Mirror image would have been if it survives. They're both next to you by the way, just assuming you're attacking the one you dazed.

Vars slaughters the pile of flesh in front of him slicing large portions of the creature off of it. You can see and smell the result of the horrifying transformation as the terrible smell of obesity necrosis combined with blood assaults you.

Sovereign Court

male human | HP: 213/213 | AC: 48 (21 Tch, 44 Fl) | CMB: +27, CMD: 48 (55 Grapple, 54 sunder, 52 disarm) | F: +23, R: +24, W: +21 | Init: +9 | Perc: +31 DR 11/-

he will be targeting the dazed one to finish it off

Sovereign Court

human(Taldan) CG Hillbilly18 | 238 of 264 (enraged: 310 of 336) {DR 4/-} | AC:18(T12/FF18) | CMB: 28(36), CMD: 35(33) | Fort21(25)/Ref16/Will14(17) | init+3 |Perception 22, SM 20 | move 35' | rage: 33/40, spells: 5/5 |
active stuff:
Adaptation, Unshakeable Resolve, Ring o' Blinking, GREATER Ring o' Inner Fortitude; Regen. (1hp/10 min)

I assume Duh's Necklace of Adaptation eliminates his need to save vs flatulence...

Duhwoo will wait for Vuvu's bonus, then keep his Countersong going as a free action, and move to N-16 -- where he can Rage and use Lunge (along with Power Attack and Reckless Abandon) to take a swing through the doorway:

first attack: 1d20 + 37 + 4 ⇒ (15) + 37 + 4 = 56
crit confirm check: 1d20 + 37 + 4 ⇒ (3) + 37 + 4 = 44
for 4d4 + 72 + 8 + 1d6 ⇒ (1, 2, 3, 1) + 72 + 8 + (1) = 88 points of damage

Sovereign Court

BP 36/46 Spells 1 8/8 2 6/8 3 7/7 4 6/7 5 4/7 6 6/6 heroism, Triple Time, Darkvision
Vital:
HP 143/155; resist cold 5 AC 33(-)/15/24(-); R 19 F 15 W 16 (+4 sonic, Bardic, Lang); CMD 28; Init +4

1d20 + 15 + 2 ⇒ (11) + 15 + 2 = 28

Vuvu casts Shadow evocation creating a gust of wind, blowing the cloud away.

Someone open a window!

The Exchange

Female CN Elf Wizard (Transmutation) 20.0 HP 182/182(+5) | AC 43 | T 23 | FF 38 | CMD 33(FoM) | Fort +19 | Ref +20 | Will +21(+2 vs Ench) | Init +12 | Perc +24 | Images

"Well now that is just digusting.. Id expect something like that from Duhwoo but not these things.."

For: 1d20 + 20 ⇒ (10) + 20 = 30

Avoreal readies a maigc missile to disrupt the remaining Lamia thing if it attempts to cast something..

If it casts: 5d4 + 5 ⇒ (1, 4, 3, 1, 3) + 5 = 17
SR: 1d20 + 24 ⇒ (8) + 24 = 32

DC 27+Spell Level of the spell its casting concentration check..


Map

Duhwoo, is your Ring O' Blinking Active?

Duhwoo's attack spews bile across the immediate area (make a DC 25 Reflex to avoid 2d6 ⇒ (3, 1) = 4 acid damage).

The surviving amalgamation of parts turns its dreadful attention to Duhwoo, someone undulating to where he stands and biting down with its terrible jaws, followed up by claws that move surprisingly fast on tendrils that might once have been legs.

Attack (Bite): 1d20 + 29 ⇒ (20) + 29 = 49
Attack (Bite, Confirm): 1d20 + 29 ⇒ (10) + 29 = 39
Damage (Bite, Critical): 8d8 + 40 + 2d6 ⇒ (5, 2, 1, 5, 1, 3, 8, 4) + 40 + (6, 5) = 80

The 2d6 (11) points is Acid Damage and there's also 2 Wisdom damage done.

Attack (Claw): 1d20 + 29 ⇒ (18) + 29 = 47
Damage (Claw): 1d8 + 10 ⇒ (6) + 10 = 16 And 2 Wisdom Damage.
Attack (Claw): 1d20 + 29 ⇒ (13) + 29 = 42
Damage (Claw): 1d8 + 10 ⇒ (1) + 10 = 11 And 2 Wisdom Damage.

Heroes turn!

Sovereign Court

male human | HP: 213/213 | AC: 48 (21 Tch, 44 Fl) | CMB: +27, CMD: 48 (55 Grapple, 54 sunder, 52 disarm) | F: +23, R: +24, W: +21 | Init: +9 | Perc: +31 DR 11/-

As there is a living target next to Vars, it presents a problem to be solved.

power attack, inspire courage
to hit: 1d20 + 38 ⇒ (6) + 38 = 44 damage: 1d8 + 37 + 1d6 ⇒ (4) + 37 + (2) = 43
to hit: 1d20 + 33 ⇒ (10) + 33 = 43 damage: 1d8 + 37 + 1d6 ⇒ (8) + 37 + (4) = 49
to hit: 1d20 + 28 ⇒ (17) + 28 = 45 damage: 1d8 + 37 + 1d6 ⇒ (7) + 37 + (4) = 48
to hit: 1d20 + 23 ⇒ (14) + 23 = 37 damage: 1d8 + 37 + 1d6 ⇒ (8) + 37 + (4) = 49

confirm: 1d20 + 32 ⇒ (20) + 32 = 52 damage: 2d8 + 74 ⇒ (8, 1) + 74 = 83 DC 28 fortitude save or be stunned for 1d4 ⇒ 2 rounds, if saves staggered for that time.

"Avoreal, you're going to have to call up your mansion after this just we can all get baths. "

The Exchange

Female CN Elf Wizard (Transmutation) 20.0 HP 182/182(+5) | AC 43 | T 23 | FF 38 | CMD 33(FoM) | Fort +19 | Ref +20 | Will +21(+2 vs Ench) | Init +12 | Perc +24 | Images

"Non-Sense, I have a cantrip for that.."

Sovereign Court

male human | HP: 213/213 | AC: 48 (21 Tch, 44 Fl) | CMB: +27, CMD: 48 (55 Grapple, 54 sunder, 52 disarm) | F: +23, R: +24, W: +21 | Init: +9 | Perc: +31 DR 11/-

"I'm pretty sure a cantrip will not be enough to make me feel clean after this. I will definitely need a soak. "


Map

I like your cynicism - despite doing 354 points of damage to the thing, you still put that note in about dazing it.

The second hungerer perishes under you onslaught. Just as you think things can't get anymore disgusting it jiggles and a gout of white liquid sprays over Vars' face.

Heal DC 10:

That is pus covering Vars.

Quiet descends in the hellish room.


Map

Edit: Duhwoo, the Hungerer actually does Wisdom Drain, not damage.

Sovereign Court

male human | HP: 213/213 | AC: 48 (21 Tch, 44 Fl) | CMB: +27, CMD: 48 (55 Grapple, 54 sunder, 52 disarm) | F: +23, R: +24, W: +21 | Init: +9 | Perc: +31 DR 11/-

well I have all these neat critical feats, but they rarely get to do anything since the targets keep dying, I forgot to mention it was also exhausted -moot

"Ok, that's even more gross. I don't know if I'll ever be clean again. I should let Duh lead. "

The Exchange

Female CN Elf Wizard (Transmutation) 20.0 HP 182/182(+5) | AC 43 | T 23 | FF 38 | CMD 33(FoM) | Fort +19 | Ref +20 | Will +21(+2 vs Ench) | Init +12 | Perc +24 | Images

"Well now that is just nasty.." She says as she backs away from Vars..

She uses several Prestidigitations to clean up the poor puss covered warrior.. She also takes a afew minutes to memorize some replacement spells.. Fast Study helps with this..

Adding a Disentegrate and a Fireball

Sovereign Court

human(Taldan) CG Hillbilly18 | 238 of 264 (enraged: 310 of 336) {DR 4/-} | AC:18(T12/FF18) | CMB: 28(36), CMD: 35(33) | Fort21(25)/Ref16/Will14(17) | init+3 |Perception 22, SM 20 | move 35' | rage: 33/40, spells: 5/5 |
active stuff:
Adaptation, Unshakeable Resolve, Ring o' Blinking, GREATER Ring o' Inner Fortitude; Regen. (1hp/10 min)

nope, no Blinking: the Blinking from the ring only lasts 7 rounds -- we spent more than that lookin' around after the last fight, and Duh did not re-activate it...

luckily Duhwoo's Major Ring of Inner Fortitude stops two points of ability drain as well as 4 points of ability damage! (EDIT) that should be a GREATER ring, stopping three points on ability drain -- I forgot I upgraded.

Being down 113 hit points after taking that big chomp crit, Duh steps over to someone with decent healing ability

"Critter got hisse'f a purdy good chomp in -- kinda stings! Ain't nuthin' like ol' Lord Vars did right back at it tho..."

He pulls his own wand o' Cure Serious Wounds, and pops three charges on himself for 9d8 + 15 ⇒ (5, 6, 5, 5, 8, 2, 6, 5, 5) + 15 = 62-- hoping someone will supplement his own efforts:

"Reckon Ah kin do 'lot o' this scab my own se'f -- just need a coupla hits from one o' y'all to finish closing th' wound..."

Sovereign Court

BP 36/46 Spells 1 8/8 2 6/8 3 7/7 4 6/7 5 4/7 6 6/6 heroism, Triple Time, Darkvision
Vital:
HP 143/155; resist cold 5 AC 33(-)/15/24(-); R 19 F 15 W 16 (+4 sonic, Bardic, Lang); CMD 28; Init +4

Vuvu would stop Woo

try this he sings a song of healing

3d8 + 17 ⇒ (3, 2, 6) + 17 = 28 to everyone of us

Sovereign Court

human(Taldan) CG Hillbilly18 | 238 of 264 (enraged: 310 of 336) {DR 4/-} | AC:18(T12/FF18) | CMB: 28(36), CMD: 35(33) | Fort21(25)/Ref16/Will14(17) | init+3 |Perception 22, SM 20 | move 35' | rage: 33/40, spells: 5/5 |
active stuff:
Adaptation, Unshakeable Resolve, Ring o' Blinking, GREATER Ring o' Inner Fortitude; Regen. (1hp/10 min)

"A mighty soothin' lullaby there, Mister Zoo-eller -- thanky thar!"

Being as that performance takes 4 rounds, Duh will use another charge (3d8 + 5 ⇒ (3, 8, 3) + 5 = 19) from the wand in his hand (leaving only one charge left on that one: good thing Duh bought another one!)

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