The Spires of Xin-Shalast: RotRL Part 6 (Inactive)

Game Master Elmdorprime


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Sovereign Court

BP 36/46 Spells 1 8/8 2 6/8 3 7/7 4 6/7 5 4/7 6 6/6 heroism, Triple Time, Darkvision
Vital:
HP 143/155; resist cold 5 AC 33(-)/15/24(-); R 19 F 15 W 16 (+4 sonic, Bardic, Lang); CMD 28; Init +4

What are we waiting on?


Map

Trotter I thought?

Grand Lodge

Trotter Male Halfling Venture-Captain 19

Sorry, I didn't know I was up.

Trotter casts invisibility on himself and goes chasing after the giants.


Map

As you pursue the wounded cloud giants into the next room you see more giants moving against you.

Only one is able to move into position to attack you at the beginning however, and he slams hard into the meddlesome bard.

Slam: 1d20 + 22 ⇒ (8) + 22 = 30
Slam: 1d20 + 22 ⇒ (3) + 22 = 25

Damage: 2d6 + 12 ⇒ (3, 6) + 12 = 21

One of the body blows fails and the other lands heavily into the human. The other giants you've disabled are moving away.

The giants with a red circle are the ones that are nauseated currently.

Sovereign Court

BP 36/46 Spells 1 8/8 2 6/8 3 7/7 4 6/7 5 4/7 6 6/6 heroism, Triple Time, Darkvision
Vital:
HP 143/155; resist cold 5 AC 33(-)/15/24(-); R 19 F 15 W 16 (+4 sonic, Bardic, Lang); CMD 28; Init +4

Me or trotter? Also I have images up and did my whip attack hit?


Map

Oh it was you, sorry.

Not sure how to divide this, I'll just say if it's 90+ you get hit.

Chance: 1d100 ⇒ 38

One of your images is destroyed.


Map

Oh, that's all that can be resolved at the moment on my end, so you guys are back up.

Sovereign Court

male human | HP: 213/213 | AC: 48 (21 Tch, 44 Fl) | CMB: +27, CMD: 48 (55 Grapple, 54 sunder, 52 disarm) | F: +23, R: +24, W: +21 | Init: +9 | Perc: +31 DR 11/-

Vars will work to put the current target down. That way Duh can go chase things. It's like fetch.

power attack, inspire courage
to hit: 1d20 + 38 ⇒ (6) + 38 = 44 damage: 1d8 + 37 + 1d6 ⇒ (7) + 37 + (1) = 45
to hit: 1d20 + 33 ⇒ (5) + 33 = 38 damage: 1d8 + 37 + 1d6 ⇒ (6) + 37 + (5) = 48
to hit: 1d20 + 28 ⇒ (5) + 28 = 33 damage: 1d8 + 37 + 1d6 ⇒ (5) + 37 + (1) = 43
to hit: 1d20 + 23 ⇒ (16) + 23 = 39 damage: 1d8 + 37 + 1d6 ⇒ (8) + 37 + (4) = 49

Sovereign Court

BP 36/46 Spells 1 8/8 2 6/8 3 7/7 4 6/7 5 4/7 6 6/6 heroism, Triple Time, Darkvision
Vital:
HP 143/155; resist cold 5 AC 33(-)/15/24(-); R 19 F 15 W 16 (+4 sonic, Bardic, Lang); CMD 28; Init +4

Vuvu steps back and whips the crap out of the giant

1d20 + 21 + 2 + 4 ⇒ (3) + 21 + 2 + 4 = 30 for 1d4 + 6 + 4 + 1d6 + 1d6 + 1d6 ⇒ (4) + 6 + 4 + (6) + (5) + (5) = 30
1d20 + 15 + 2 + 4 ⇒ (10) + 15 + 2 + 4 = 31 for 1d4 + 6 + 4 + 1d6 + 1d6 + 1d6 ⇒ (2) + 6 + 4 + (5) + (2) + (3) = 22
1d20 + 11 + 2 + 4 ⇒ (11) + 11 + 2 + 4 = 28 for 1d4 + 6 + 4 + 1d6 + 1d6 + 1d6 ⇒ (3) + 6 + 4 + (3) + (5) + (1) = 22

Bad boy!

also it is now bleeding 6 per round


Map

Three of Vars blows strike deep into the giant, although the third one misses the giant's wildly dodging frame.

Vuvu's whips somehow miss the giant entirely.

Sovereign Court

human(Taldan) CG Hillbilly18 | 238 of 264 (enraged: 310 of 336) {DR 4/-} | AC:18(T12/FF18) | CMB: 28(36), CMD: 35(33) | Fort21(25)/Ref16/Will14(17) | init+3 |Perception 22, SM 20 | move 35' | rage: 33/40, spells: 5/5 |
active stuff:
Adaptation, Unshakeable Resolve, Ring o' Blinking, GREATER Ring o' Inner Fortitude; Regen. (1hp/10 min)

Mr McKeener takes the 5' step to get adjacent, and wails away as before:

iterative #1: 1d20 + 37 + 4 ⇒ (5) + 37 + 4 = 46
for 2d4 + 36 + 4 + 1d6 ⇒ (2, 1) + 36 + 4 + (3) = 46 points of damage

iterative #2: 1d20 + 27 + 4 ⇒ (13) + 27 + 4 = 44
for 2d4 + 36 + 4 + 1d6 ⇒ (3, 2) + 36 + 4 + (6) = 51 points of damage

iterative #2: 1d20 + 22 + 4 ⇒ (7) + 22 + 4 = 33
*IF* AC 33 hits, then 2d4 + 36 + 4 + 1d6 ⇒ (1, 1) + 36 + 4 + (2) = 44 points of damage

iterative #3: 1d20 + 17 + 4 ⇒ (9) + 17 + 4 = 30
on the off chance AC 30 strikes home, another 2d4 + 36 + 4 + 1d6 ⇒ (1, 3) + 36 + 4 + (3) = 47 points of damage

______________________

should any giants take a swing at Duhwoo, he'll get his "Come-n-Git Me" AoOs before each blow lands:

first AoO : 1d20 + 32 + 4 ⇒ (6) + 32 + 4 = 42
for 2d4 + 36 + 4 + 1d6 ⇒ (2, 4) + 36 + 4 + (3) = 49 points of damage

2nd AoO: 1d20 + 32 + 4 ⇒ (3) + 32 + 4 = 39
for 2d4 + 36 + 4 + 1d6 ⇒ (2, 2) + 36 + 4 + (5) = 49 points of damage

3rd AoO : 1d20 + 32 + 4 ⇒ (6) + 32 + 4 = 42
for 2d4 + 36 + 4 + 1d6 ⇒ (1, 4) + 36 + 4 + (4) = 49 points of damage

4th AoO : 1d20 + 32 + 4 ⇒ (20) + 32 + 4 = 56
for 2d4 + 36 + 4 + 1d6 ⇒ (3, 1) + 36 + 4 + (4) = 48 points of damage


Map

33 does not hit, but it doesn't matter in this case. Good thing you guys can fly, I'd have fun making you climb over giant bodies to attack the rest of the giants!

Duhwoo's attacks finish off the cloud giant, causing it to fall on top of the storm giant also lying dead at the door.

Sovereign Court

male human | HP: 213/213 | AC: 48 (21 Tch, 44 Fl) | CMB: +27, CMD: 48 (55 Grapple, 54 sunder, 52 disarm) | F: +23, R: +24, W: +21 | Init: +9 | Perc: +31 DR 11/-

"They are stacking up like cordwood. Doubt they burn as well though. Glad we don't have to clean up after ourselves. "

Grand Lodge

Trotter Male Halfling Venture-Captain 19

@DM:
The way most GM's handle images is like this:

Trotter has 8 images. Big Bad Monster hits Trotter's AC, so now we roll to see if it hit Trotter or one of the images.

Roll 1d9 (since you can do that on these boards!), with a 1 being Trotter and the rest being images.

1d9 ⇒ 2

So the Monster only popped an image, leaving Trotter with 7 images left. If the monster hits again, you would roll 1d8 (with a roll of 1 being Trotter):

1d8 ⇒ 5

And another image is popped!

Also, don't forget that if an attack misses by 5 or less, it automatically pops an image.

I'm not sure which ones are still standing and if any are nearby Trotter, but assuming somebody's in range:

Trotter forgoes his magics for a while and focuses fire on the giants, coming out of invisibility on his first shot!

Deadly Aim, Luck +4, rapid shot, greater heroism, grit to add Cha to damage (+7)

Take off 4 if they are engaged in melee

pea shooter: 1d20 + 19 - 4 + 4 - 2 + 4 ⇒ (6) + 19 - 4 + 4 - 2 + 4 = 27
damage: 1d6 + 1 + 8 + 4 + 7 ⇒ (3) + 1 + 8 + 4 + 7 = 23

pea shooter: 1d20 + 19 - 4 + 4 - 2 + 4 ⇒ (17) + 19 - 4 + 4 - 2 + 4 = 38
damage: 1d6 + 1 + 8 + 4 + 7 ⇒ (1) + 1 + 8 + 4 + 7 = 21

pea shooter: 1d20 + 14 - 4 + 4 - 2 + 4 ⇒ (8) + 14 - 4 + 4 - 2 + 4 = 24
damage: 1d6 + 1 + 8 + 4 + 7 ⇒ (4) + 1 + 8 + 4 + 7 = 24

pea shooter: 1d20 + 9 - 4 + 4 - 2 + 4 ⇒ (13) + 9 - 4 + 4 - 2 + 4 = 24
damage: 1d6 + 1 + 8 + 4 + 7 ⇒ (3) + 1 + 8 + 4 + 7 = 23

The Exchange

Female CN Elf Wizard (Transmutation) 20.0 HP 182/182(+5) | AC 43 | T 23 | FF 38 | CMD 33(FoM) | Fort +19 | Ref +20 | Will +21(+2 vs Ench) | Init +12 | Perc +24 | Images

Whos up?


Map

Sorry for the delay! I believe you are Avoreal.

Only one of the shots from Trotter's pistol manages to score a hit on the giant through the doorway.

The giant appears to be holding a large boulder, ready to throw.


Map

Two apologies, geez - guns use Touch AC.

All four of Trotter's shot drill home. Now he's eager to throw the boulder.

Grand Lodge

Trotter Male Halfling Venture-Captain 19

Touch AC up to 40' with Trotter's pistol that is (20' normally for pistols but his has distance on it).


Map

You're well within that range. I briefly used regular AC instead of touch, which is a no-no.


Map

Map updated.

Sovereign Court

male human | HP: 213/213 | AC: 48 (21 Tch, 44 Fl) | CMB: +27, CMD: 48 (55 Grapple, 54 sunder, 52 disarm) | F: +23, R: +24, W: +21 | Init: +9 | Perc: +31 DR 11/-

When it gets to his turn Vars will move to K17 and engage that giant (assuming it is still there by then).

power attack, inspire courage, dazing assault
to hit: 1d20 + 33 ⇒ (4) + 33 = 37 damage: 1d8 + 37 + 1d6 ⇒ (8) + 37 + (2) = 47 DC 28 fortitude save or be dazed for a round

Sovereign Court

BP 36/46 Spells 1 8/8 2 6/8 3 7/7 4 6/7 5 4/7 6 6/6 heroism, Triple Time, Darkvision
Vital:
HP 143/155; resist cold 5 AC 33(-)/15/24(-); R 19 F 15 W 16 (+4 sonic, Bardic, Lang); CMD 28; Init +4

Vuvu moves to Q 10 and continues to perform then hits the single giant with an ear piercing scream

5d6 ⇒ (3, 1, 2, 3, 5) = 14 Will 21 for half damage and no daze

Sovereign Court

human(Taldan) CG Hillbilly18 | 238 of 264 (enraged: 310 of 336) {DR 4/-} | AC:18(T12/FF18) | CMB: 28(36), CMD: 35(33) | Fort21(25)/Ref16/Will14(17) | init+3 |Perception 22, SM 20 | move 35' | rage: 33/40, spells: 5/5 |
active stuff:
Adaptation, Unshakeable Resolve, Ring o' Blinking, GREATER Ring o' Inner Fortitude; Regen. (1hp/10 min)

still raging, the hillbilly will take a moment to activate his Ring o' Blinkin' -- then move to J19, sliding around the corner with his back to the door frame (moving into the square from cover in K20), and survey into the next area...

winding up next to the giant there, Duhwoo will end his round activating "Come 'n' Git Me" (along with Power Attack and Reckless Abandon).

________

in case Duhwoo is subject to any MELEE attacks:

first AoO: 1d20 + 32 + 4 ⇒ (15) + 32 + 4 = 51
20% miss chance due to blinking: 1d100 ⇒ 77
for 2d4 + 36 + 4 + 1d6 ⇒ (3, 4) + 36 + 4 + (5) = 52 points of damage

2nd AoO: 1d20 + 32 + 4 ⇒ (9) + 32 + 4 = 45
20% miss chance due to blinking: 1d100 ⇒ 3 ...

3rd AoO: 1d20 + 32 + 4 ⇒ (9) + 32 + 4 = 45
20% miss chance due to blinking: 1d100 ⇒ 82
for 2d4 + 36 + 4 + 1d6 ⇒ (3, 1) + 36 + 4 + (5) = 49 points of damage

4th AoO: 1d20 + 32 + 4 ⇒ (13) + 32 + 4 = 49
20% miss chance due to blinking: 1d100 ⇒ 9 ...

crit confirm check: 1d20 + 32 ⇒ (3) + 32 = 35
if AC 35 confirms on that first AoO, then add another 2d4 + 36 ⇒ (1, 4) + 36 = 41 points of damage


Map

Hey hey guys! Wait for Avoreal and the giants!

Sovereign Court

human(Taldan) CG Hillbilly18 | 238 of 264 (enraged: 310 of 336) {DR 4/-} | AC:18(T12/FF18) | CMB: 28(36), CMD: 35(33) | Fort21(25)/Ref16/Will14(17) | init+3 |Perception 22, SM 20 | move 35' | rage: 33/40, spells: 5/5 |
active stuff:
Adaptation, Unshakeable Resolve, Ring o' Blinking, GREATER Ring o' Inner Fortitude; Regen. (1hp/10 min)

oh.

well, Duhwoo's actions probably won't change after Avoreal and the big goons go...


Map

Calling giants goons is discriminatory. They prefer persons of disposability.

The Exchange

Female CN Elf Wizard (Transmutation) 20.0 HP 182/182(+5) | AC 43 | T 23 | FF 38 | CMD 33(FoM) | Fort +19 | Ref +20 | Will +21(+2 vs Ench) | Init +12 | Perc +24 | Images

Maybe im looking at the wrong map.. Avoreal is still wehre she started and i cant move her.. What all is visible to her atm?


Map

The giants through the doorway right now, the ones further down the corridor are out of sight. You should be north of where you were, is the title of the map in Dropbox Map X1-8 or X1-9?

The Exchange

Female CN Elf Wizard (Transmutation) 20.0 HP 182/182(+5) | AC 43 | T 23 | FF 38 | CMD 33(FoM) | Fort +19 | Ref +20 | Will +21(+2 vs Ench) | Init +12 | Perc +24 | Images

x1-8


Map

Better now? Should be Map X1-9.

The Exchange

Female CN Elf Wizard (Transmutation) 20.0 HP 182/182(+5) | AC 43 | T 23 | FF 38 | CMD 33(FoM) | Fort +19 | Ref +20 | Will +21(+2 vs Ench) | Init +12 | Perc +24 | Images

With giants runnin away everywhere Avoreal decideds to let the muscle handle it for now.. Delay


Map

The two giants in the doorway hurl boulders at the attackers.

Attack (Boulder): 1d20 + 12 ⇒ (15) + 12 = 27 At Trotter - miss, images unaffected.
Attack (Boulder): 1d20 + 12 ⇒ (12) + 12 = 24 At Vuvu - miss, one image destroyed.

A third giant advances and readies his own attack, which lands on Duhwoo when he advances.

Attack: 1d20 + 22 ⇒ (18) + 22 = 40 +4 from "Come n' Git Me" for 44
Attack: 4d6 + 18 ⇒ (4, 1, 1, 6) + 18 = 30 +4 from "Come n' Git Me" for 34

Duhwoo, where is your miss "chance" in the 20% - I've done it high, low, or a specific range? I typically go high for S&G's, but I didn't know if you had it marked somewhere on your sheet?

Vuvu, Q10 is in a separate, unexplored room w/o line of sight? Are you sure you want to move there?

Map w/o correction to Vuvu's movement.

The nauseated giants continue to flee your advance.

Sovereign Court

BP 36/46 Spells 1 8/8 2 6/8 3 7/7 4 6/7 5 4/7 6 6/6 heroism, Triple Time, Darkvision
Vital:
HP 143/155; resist cold 5 AC 33(-)/15/24(-); R 19 F 15 W 16 (+4 sonic, Bardic, Lang); CMD 28; Init +4

Oops behind vars is where I wanna be


Map

Noted!

Will Save: 1d20 + 13 ⇒ (8) + 13 = 21

Saved!

Vuvu's shriek is like nails on a chalkboard, magnified by a deranged gnomish contraption the size of a house, but it fails to land completely on the giant, distracted by the tiny yet deadly swordsman carving its friend to pieces.

Trotter and Avoreal are up again, although Duhwoo let me know high/low as it changes if the third giant is dead or not.

Grand Lodge

Trotter Male Halfling Venture-Captain 19

Trotter takes a step forward and continues to provide cover fire for his allies!

Aim for whichever is hurt the most first, then work my way back.

Deadly Aim, Luck +4, rapid shot, greater heroism

Take off 4 if they are engaged in melee

pea shooter: 1d20 + 19 - 4 + 4 - 2 + 4 ⇒ (8) + 19 - 4 + 4 - 2 + 4 = 29
damage: 1d6 + 1 + 8 + 4 ⇒ (4) + 1 + 8 + 4 = 17

pea shooter: 1d20 + 19 - 4 + 4 - 2 + 4 ⇒ (4) + 19 - 4 + 4 - 2 + 4 = 25
damage: 1d6 + 1 + 8 + 4 ⇒ (1) + 1 + 8 + 4 = 14

pea shooter: 1d20 + 14 - 4 + 4 - 2 + 4 ⇒ (11) + 14 - 4 + 4 - 2 + 4 = 27
damage: 1d6 + 1 + 8 + 4 ⇒ (2) + 1 + 8 + 4 = 15

pea shooter: 1d20 + 9 - 4 + 4 - 2 + 4 ⇒ (19) + 9 - 4 + 4 - 2 + 4 = 30
damage: 1d6 + 1 + 8 + 4 ⇒ (2) + 1 + 8 + 4 = 15


Map

Combined with Vars' assault on the giant in the door way, Trotter's gun blasts away at the wounded giant, causing a by-now familiar moan of pain.

Sovereign Court

human(Taldan) CG Hillbilly18 | 238 of 264 (enraged: 310 of 336) {DR 4/-} | AC:18(T12/FF18) | CMB: 28(36), CMD: 35(33) | Fort21(25)/Ref16/Will14(17) | init+3 |Perception 22, SM 20 | move 35' | rage: 33/40, spells: 5/5 |
active stuff:
Adaptation, Unshakeable Resolve, Ring o' Blinking, GREATER Ring o' Inner Fortitude; Regen. (1hp/10 min)

20% miss chance = 1 to 20 on %dice misses; 50% miss = 1 to 50 is a miss...

The Exchange

Female CN Elf Wizard (Transmutation) 20.0 HP 182/182(+5) | AC 43 | T 23 | FF 38 | CMD 33(FoM) | Fort +19 | Ref +20 | Will +21(+2 vs Ench) | Init +12 | Perc +24 | Images

Avoreal casts a Dazing Fireball towards the back giants, catching them all 3..

DC 26 Reflex of be Dazed for 3 rounds in addition to full damage

Damage: 10d6 ⇒ (1, 4, 6, 4, 4, 5, 5, 2, 4, 5) = 40


Map

Duhwoo's attacks severly hurt the giant in return for the blow with its morningstar, while Vars, Vuvu and Trotter try to destroy the giant now moved to the doorway.

Meanwhile Avoreal's fireball thunders past them to explode in near-blinding flames.

Reflex 1: 1d20 + 9 ⇒ (1) + 9 = 10
Reflex 2: 1d20 + 9 ⇒ (3) + 9 = 12
Reflex 3: 1d20 + 9 ⇒ (10) + 9 = 19

Le sigh

The giants are blind and flail about in response to the blow, except for the one behind Duhwoo which falls to the floor, dead.

Can't update the map at work sadly, the giant a G20-G22 is dead, the one at G16-I18 is wounded and dazed, the giant at D18-F20 is dazed. The other giants you're pursuing are still nauseated. And since the giants are dazed...

Go!

Sovereign Court

male human | HP: 213/213 | AC: 48 (21 Tch, 44 Fl) | CMB: +27, CMD: 48 (55 Grapple, 54 sunder, 52 disarm) | F: +23, R: +24, W: +21 | Init: +9 | Perc: +31 DR 11/-

Move to J17 and attack.
power attack, inspire courage
to hit: 1d20 + 38 ⇒ (1) + 38 = 39 damage: 1d8 + 37 + 1d6 ⇒ (1) + 37 + (1) = 39 miss
to hit: 1d20 + 33 ⇒ (19) + 33 = 52 damage: 1d8 + 37 + 1d6 ⇒ (4) + 37 + (4) = 45
to hit: 1d20 + 28 ⇒ (17) + 28 = 45 damage: 1d8 + 37 + 1d6 ⇒ (7) + 37 + (1) = 45
to hit: 1d20 + 23 ⇒ (9) + 23 = 32 damage: 1d8 + 37 + 1d6 ⇒ (6) + 37 + (3) = 46

confirm: 1d20 + 37 ⇒ (13) + 37 = 50 damage: 2d8 + 74 ⇒ (2, 7) + 74 = 83
confirm: 1d20 + 32 ⇒ (8) + 32 = 40 damage: 2d8 + 74 ⇒ (5, 4) + 74 = 83

Though I expect the target to be dead from that, if it survived it is exhausted and needs two DC 28 fortitude saves to avoid being staggered for 1d4 ⇒ 1 and 1d4 ⇒ 3 or 1 round from each crit (unless of course it is a storm giant in which case, moot point).


Map

The giants you're currently attacking are all cloud giants (the icon for storm giant has that centurion horse-head crest). Still moot, mind you, because it's dead. Super dead. Then you hacked at the corpse to make sure.

Vars' attacks continue to stain the checkerboard marble a solid red - his blows easily fell the giant (G16-I18) and leave only one giant in the back standing.

Sovereign Court

human(Taldan) CG Hillbilly18 | 238 of 264 (enraged: 310 of 336) {DR 4/-} | AC:18(T12/FF18) | CMB: 28(36), CMD: 35(33) | Fort21(25)/Ref16/Will14(17) | init+3 |Perception 22, SM 20 | move 35' | rage: 33/40, spells: 5/5 |
active stuff:
Adaptation, Unshakeable Resolve, Ring o' Blinking, GREATER Ring o' Inner Fortitude; Regen. (1hp/10 min)

Duh will saunter 10' forward to the remaining stormy -- using Lunge, Power Attack, Reckless Abandon :

first attack: 1d20 + 37 ⇒ (4) + 37 = 41
20% miss chance due to blinking: 1d100 ⇒ 5...

But pity stays his hand (it's a pity that the dice hate me so much!)


Map

Man I know that feeling. If I didn't have bad luck, I'd have no luck with the RNG.

Sovereign Court

human(Taldan) CG Hillbilly18 | 238 of 264 (enraged: 310 of 336) {DR 4/-} | AC:18(T12/FF18) | CMB: 28(36), CMD: 35(33) | Fort21(25)/Ref16/Will14(17) | init+3 |Perception 22, SM 20 | move 35' | rage: 33/40, spells: 5/5 |
active stuff:
Adaptation, Unshakeable Resolve, Ring o' Blinking, GREATER Ring o' Inner Fortitude; Regen. (1hp/10 min)

Duhwoo will, of course, activate "Come 'n' Git Me", in case that big thing lives long enough to get a turn and swing at the hillbilly:

first AoO: 1d20 + 32 + 4 ⇒ (4) + 32 + 4 = 40
20% miss chance due to blinking: 1d100 ⇒ 70
for 2d4 + 36 + 4 + 1d6 ⇒ (3, 4) + 36 + 4 + (3) = 50 points of damage

2nd AoO: 1d20 + 32 + 4 ⇒ (2) + 32 + 4 = 38
20% miss chance due to blinking: 1d100 ⇒ 61
for 2d4 + 36 + 4 + 1d6 ⇒ (4, 4) + 36 + 4 + (4) = 52 points of damage

3rd AoO: 1d20 + 32 + 4 ⇒ (18) + 32 + 4 = 54
20% miss chance due to blinking: 1d100 ⇒ 8 (of course the crit threat *must* be negated...

4th AoO: 1d20 + 32 + 4 ⇒ (4) + 32 + 4 = 40
20% miss chance due to blinking: 1d100 ⇒ 23
for 2d4 + 36 + 4 + 1d6 ⇒ (1, 4) + 36 + 4 + (6) = 51 points of damage

Sovereign Court

BP 36/46 Spells 1 8/8 2 6/8 3 7/7 4 6/7 5 4/7 6 6/6 heroism, Triple Time, Darkvision
Vital:
HP 143/155; resist cold 5 AC 33(-)/15/24(-); R 19 F 15 W 16 (+4 sonic, Bardic, Lang); CMD 28; Init +4

Vuvu continues his song, and hits the last giant with an ear piercing scream 5d6 ⇒ (3, 3, 2, 6, 1) = 15 DC 21 for half and no daze-Will

Grand Lodge

Trotter Male Halfling Venture-Captain 19

I'm only seeing three blue-haired giants on the map. I must not be seeing everything or something like that.

Trotter pulls out a scroll and vanishes.

The Exchange

Female CN Elf Wizard (Transmutation) 20.0 HP 182/182(+5) | AC 43 | T 23 | FF 38 | CMD 33(FoM) | Fort +19 | Ref +20 | Will +21(+2 vs Ench) | Init +12 | Perc +24 | Images

Avoreal saves her spells as the meat will finish the job.. She instead flies west to get a look at where the other ginats ran off too..


Map

Will Save: 1d20 + 13 ⇒ (11) + 13 = 24

Foresight:

As you're about to round the corner you get a sense of impending danger.

If you continue:

Avoreal, you see only one of the cloud giants who was nauseated has run to find help - two storm giants standing guard in front of other doors. These giants were unwilling to leave their post but are eager to fight.

The storm giants grin when they see Avoreal advance and point at her. Suddenly lightning scorches forth, covering a 5-foot strip from ceiling for 30 feet (10 in front of Avoreal, 15 behind) with electricity.

Call Lightning: 3d6 ⇒ (5, 4, 4) = 13
Call Lightning: 3d6 ⇒ (2, 1, 4) = 7

Reflex 15 to save for half damage.

The Exchange

Female CN Elf Wizard (Transmutation) 20.0 HP 182/182(+5) | AC 43 | T 23 | FF 38 | CMD 33(FoM) | Fort +19 | Ref +20 | Will +21(+2 vs Ench) | Init +12 | Perc +24 | Images

2d20 ⇒ (13, 4) = 17 Only fail on a 1. Take 9

Avoreal flies back to the group can casts Extended Communal Resist Elec 30, lasts 76 mins each..

"Pair of stormies around the corner and another cloudy.."

Sovereign Court

male human | HP: 213/213 | AC: 48 (21 Tch, 44 Fl) | CMB: +27, CMD: 48 (55 Grapple, 54 sunder, 52 disarm) | F: +23, R: +24, W: +21 | Init: +9 | Perc: +31 DR 11/-

"And they're dumb enough to stay and fight us? I thought storm giants were supposed to be smart. Oh well, they aren't much trouble. "

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