The Skinner box

Game Master Overthinker


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Male Aasimar (Native Outsider) | Bard 4 | HP 21/21 | AC 18 T 13 FF 15 CMD 18 | F +2 R +8 W +5 (+4 vs. Bardic Perf, sonic, lang-dep) | Init +5 | Perc +9 | Status: Inspiring Courage

And about the other instruments?
Before going out, Joshua will store a couple easy to carry musical instruments.


Female Human Ranger 4 HP:25/25HD:2d10+5 AC:19 T:1 FF:1 BAB:+4 CMB:+4/8 CMD:18 Fort:+5 Ref:+8 Will:+4

"DIO, sniff anything out," she commands the wolf.


Dio whines and paws at her nose


Female Human Ranger 4 HP:25/25HD:2d10+5 AC:19 T:1 FF:1 BAB:+4 CMB:+4/8 CMD:18 Fort:+5 Ref:+8 Will:+4

Uriel takes a knee and tries to comfort her wolf, "What is the matter, something horrid I presume."


Male Goatman Fervor 1/3 SB 2/3 SWB 4/4 Forgepriest 4 | HP 32/32| AC 19| T 12| FF 17|Fort +5, Ref +4, Will +6| CMB +7; CMD 19| Init+2| Perc +8|

"Well lets get on with this" Bankanor says.

Bankanor then cautiously proceeds down the hall way after the fleeing creature, inspecting it carefully as he goes with his bardiche at the ready.

Perception: 1d20 + 8 ⇒ (4) + 8 = 12


Going back the way you came you pass a stone spiral staircase. You can hear echoes of armored footsteps from above.


"It could be a trap."


Male Goatman Fervor 1/3 SB 2/3 SWB 4/4 Forgepriest 4 | HP 32/32| AC 19| T 12| FF 17|Fort +5, Ref +4, Will +6| CMB +7; CMD 19| Init+2| Perc +8|

Bankanor stores his bardiche and pulls out his morningstar, the better to fight in cramped stair cases with.

"Lets see whats up there guys" Bankanor says to the group then proceeds up the staircase.

Perception: 1d20 + 8 ⇒ (11) + 8 = 19

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