
Uriel Valco |

"DIO, stand bye and cover Vrexis. Taking a shot!" Shouts Uriel takes a shot, but the arrow is off, going through the rib cage clean.
+1 Composite Longbow (+1 Fav. Enemy, +1 Point Blank Shot): 1d20 + 4 + 1 + 1 + 1 ⇒ (1) + 4 + 1 + 1 + 1 = 8
Damage: 1d8 + 1 + 1 + 1 ⇒ (6) + 1 + 1 + 1 = 9

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Vrexis hadn't prepared any undead fighting spells... she didn't think she needed combat spells yesterday... and now Fen was gone she couldn't do much against this enemy without wasting her spells she instead readies herself. she then studies her target, trying to notice anything unusual.
perception: 1d20 + 1 ⇒ (5) + 1 = 6
Vrexis is going to ready an action to attack if the skelliton gets near

Bankanor Dordukan |

Knowledge Religion: 1d20 + 9 ⇒ (18) + 9 = 27
I'm going to assume I know to use a bludgeoning weapon against a skeleton. Anything else fancy I should know about on this guy?

Devon Pruitt |

Devon moves up to the creature flowing into his stance as he moves. He lashes out at the creature putting a little extra into the swing two handed, then releasing one hand for defense.
Swift- enter Crane Stance
Move- advance to skeleton
Standard- attack, fighting defensively and using Power Attack and Combat Expertise
Free-release one hand from sword
attack: 1d20 + 5 ⇒ (16) + 5 = 21
damage: 1d8 + 11 ⇒ (7) + 11 = 18
AC-26
hp-41/41
CMD-26 (30 vs. bull rush, 29 vs. grapple, 33 vs. trip)
status-Crane Style, CE, fighting defensively

Bankanor Dordukan |

Bankanor will move forward staying off to Devin's right and back a little.
When he gets in position he thrusts at the creature with his bardice.
Move = Move forward
Standard = Attack (Power attack on)
+1 Bardiche: 1d20 + 9 - 1 ⇒ (7) + 9 - 1 = 15
Damage: 1d10 + 7 + 2 ⇒ (10) + 7 + 2 = 19

John Logger |

John throws his ax high into the air, allowing it to spin end over end. As it flips he points to the skeleton and in a quite and calculated voice says. "We'll feed you to the dogs, " at the last second, without looking he snatches the falling ax out of the air, a bit awkwardly and nearly cuts himself, I'm not drunk enough yet and lets out a roar.
Intimidate: 1d20 + 14 ⇒ (2) + 14 = 16
using dazzling display

Joshua Tansden |

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Vrexis casts a simple cantrip on her ally, to guide his next attack, then steadies herself and moves to try to get around the skeleton. Vrexis cast Guidance on John, who will hopefully attack next turn, she then tries to get behind the skeleton but is staying 10ft away from the creature by moving around it's threatened squares.

Joshua Tansden |

Joshua keeps firing his bow.
Move: Moving, Swift: Arcane Strike, Standard: Attack.
Masterwork Composite Shortbow (STR +2) Attack (+1 Point Blank Shot): 1d20 + 8 ⇒ (10) + 8 = 18
Damage (+2 STR +1 Point Blank +1 Arcane Strike): 1d6 + 2 + 1 + 1 ⇒ (4) + 2 + 1 + 1 = 8
Attack counts as Magic for bypassing DR
Perception Check: 1d20 + 9 ⇒ (9) + 9 = 18

Yorick. |

Joshua keeps firing his bow.
Move: Moving, Swift: Arcane Strike, Standard: Attack.
[dice=Masterwork Composite Shortbow (STR +2) Attack (+1 Point Blank Shot)]1d20 + 8
[dice=Damage (+2 STR +1 Point Blank +1 Arcane Strike)]1d6 + 2 + 1 + 1
Attack counts as Magic for bypassing DR
[dice=Perception Check]1d20+9
Your arrow skips off of a pauldron and into the mist. As your eye tracks the arrow you see mist being displaced as if two invisable figures are moving towards Vrexis as to pin her between themselves and the skeleton.

Devon Pruitt |

Devin continues being defensive after the hard hit and retaliates.
5' step to the side to allow John to flank.
Full Attack.
attack: 1d20 + 5 ⇒ (4) + 5 = 9
damage: 1d8 + 9 ⇒ (5) + 9 = 14
AC-27
hp-17/41
CMD-27 (31 vs. bull rush, 30 vs. grapple, 34 vs. trip)
status-Crane Style, CE, fighting defensively, defensive parry +1

Bankanor Dordukan |

Bankanor mutters a quick prayer to Zurial and makes a hand gesture then swings at the skeleton with his Bardiche again.
Swift to cast Divine Favor using Fervor (bonus is modified by fates favoured
Standard to attack the skeleton with power attack
+1 Bardiche: 1d20 + 9 - 1 + 2 ⇒ (19) + 9 - 1 + 2 = 29
Damage: 1d10 + 7 + 2 + 2 ⇒ (9) + 7 + 2 + 2 = 20
Roll to Confirm Crit: 1d20 + 9 - 1 + 2 ⇒ (14) + 9 - 1 + 2 = 24
Potential Extra Crit Damage: 1d10 + 7 + 2 + 2 ⇒ (8) + 7 + 2 + 2 = 19
I really hope they aren't immune to Critical Hits, cause 49 damage is a lot...[/dice]
After attacking the skeleton, Bankanor will move around it, staying out of its reach to get to Vrexis. [ooc]If I just killed it I take the shortest path to get to Vrexis that doesn't get me AoO's
EDIT - Divine Favor 9 rounds remaining

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Vrexis takes a five foot step towards the skeleton, and says. I don't care what you have to say, foul walker. You shall fall to my blade! she then swings her sword, unleashing the power of a spell behind it Using arcane strike
Attack: 1d20 + 5 ⇒ (20) + 5 = 25
1d8 + 3 ⇒ (5) + 3 = 8
Confirm: 1d20 + 6 ⇒ (16) + 6 = 22
Total damage=16

Bankanor Dordukan |

For when my turn comes up
Bankanor moves forward to attack one of the translucent creatures.
"Vrexis you may want to step back and circle around again" Bankanor calls to him as he takes a swing with his bardiche.
Move - move to transulent creature
Standard - attack with power attack
+1 Bardiche: 1d20 + 9 - 1 + 2 ⇒ (1) + 9 - 1 + 2 = 11
Damage: 1d10 + 7 + 2 + 2 ⇒ (8) + 7 + 2 + 2 = 19
Crit Fail Confirmation: 1d20 + 7 - 1 + 2 ⇒ (13) + 7 - 1 + 2 = 21
Hope that saves me...
8 rounds of Divine Favor left

Joshua Tansden |

Joshua looks at the skull, intrigued.
"Help? We destroy undead!"
He moves within 30' from the liquid hand (nearing the skull if possible) and fires an arrow against the liquid hand.
Masterwork Composite Shortbow (STR +2) (+1 PBS): 1d20 + 8 ⇒ (3) + 8 = 11
Damage (+2 STR +1 PBS): 1d6 + 3 ⇒ (4) + 3 = 7

Overthinker |

Joshua looks at the skull, intrigued.
"Help? We destroy undead!"
He moves within 30' from the liquid hand (nearing the skull if possible) and fires an arrow against the liquid hand.
[dice=Masterwork Composite Shortbow (STR +2) (+1 PBS)]1d20+8
[dice=Damage (+2 STR +1 PBS)]1d6+3
Your arrow glaces the creature rippling it's surface. You stand adjacent to the skull.

Joshua Tansden |

Joshua chuckles.
"Then I fear I got very bad news to you. Let us finish with your friend here, and we can talk some more."

John Logger |

Why is this skeleton talking to us in the middle of a battle instead of trying to kill us?
John steps up to one of the translucent beings and takes a tentitive swing, unsure of if it will have any effext.
fighting defensively, John has a bad feeling
battle ax: 1d20 + 6 ⇒ (9) + 6 = 15
[dice=damage] 1d8+7[dice]

Overthinker |

Why is this skeleton talking to us in the middle of a battle instead of trying to kill us?
John steps up to one of the translucent beings and takes a tentitive swing, unsure of if it will have any effext.
fighting defensively, John has a bad feeling
[dice=battle ax] 1d20+6
[dice=damage] 1d8+7
John deals 13 points of damage. He lobs off an arm. His weapon sizzles. His armors is spattered and sizzles as well.
The arm fills back in.

Overthinker |

Devon holds for a moment, then they attack. John and Bankanor are both attacked by two each, and they both take a hit for 6 and 3 acid damage respectively. Uriel shoots one engaged with Bankanor and splashes to the ground, reduced to a puddle. Devon is attacked on three sides, but manages to defend himself.
The party is being surrounded and more figures shamble through the mist.

Devon Pruitt |

Devon will continue being defensive and back towards the keep (5' step for now) trying to give a way for the others to get to safety. He lashes out at the ones attacking him.
attack: 1d20 + 5 ⇒ (16) + 5 = 21
damage: 1d8 + 9 ⇒ (4) + 9 = 13
AC-27
hp-17/41
CMD-27 (31 vs. bull rush, 30 vs. grapple, 34 vs. trip)
status-Crane Style, CE, fighting defensively, defensive parry +1