| GM Netherfire |
Jamie snarls "That little shield won't protect you."
She steps forward and brings down her falchion. Attack 1d20 + 6 - 4 ⇒ (6) + 6 - 4 = 8 for 2d4 + 12 ⇒ (4, 2) + 12 = 18
| GM Netherfire |
Yep.
Jaime takes advantage of Balion's exertion.
Attack of Opportunity 1d20 + 6 - 4 ⇒ (18) + 6 - 4 = 20 Confirm:1d20 + 6 - 4 ⇒ (2) + 6 - 4 = 4 for 2d4 + 12 ⇒ (3, 4) + 12 = 19
She lips form a wicked curl before following through with another swing.
Normal attack 1d20 + 6 - 4 ⇒ (7) + 6 - 4 = 9 for 2d4 + 12 ⇒ (2, 3) + 12 = 17
Balion takes 19 nonlethal damage.
| GM Netherfire |
Jamie lines up another attack.
Attack 1d20 + 6 - 4 ⇒ (6) + 6 - 4 = 8 for 2d4 + 12 ⇒ (4, 1) + 12 = 17 and she's back to her old self.
| GM Netherfire |
By her angry face and wild swings, Balion can deduce that Jamie's martial prowess (or lack thereof) relies mostly on raw vitality, rather than combat form or technique. Yes, she's raging. Her innate sense to avoid danger helps her dodge the ranger's attack. She returns a swing in kind.
Attack 1d20 + 6 - 4 ⇒ (1) + 6 - 4 = 3 for 2d4 + 12 ⇒ (1, 4) + 12 = 17 With so much weight and force behind a single swing, and after missing so badly, the falchion slips from her hands. The large blade sings as it spins through the air and skids down the road, twenty feet away.
Roaring, one hand goes to the axe at her side, while she raises the other to defend herself against Balion.
| Balion Greyhands |
Balion realizes it is far to late to end this engagement cordially and goes for the win. With a wolfish grin upon his face he steps for to strike. Would losing her weapon and having to draw another present an attack of opportunity?
Attk of opportunity 1d20 + 2 + 2 + 2 - 4 ⇒ (12) + 2 + 2 + 2 - 4 = 14
DMG 1d8 + 2 + 2 ⇒ (7) + 2 + 2 = 11
And another strike just in case it is.
Attk 1d20 + 2 + 2 - 4 ⇒ (14) + 2 + 2 - 4 = 14
DMG 1d20 + 2 + 2 ⇒ (13) + 2 + 2 = 17
| GM Netherfire |
Drawing a weapon does not provoke an attack of opportunity. Why does Balion get an additional +2 on attacks of opportunity? Typo?
Jamie deftly dodges Balion's attack. She scowls at Rolg. "Listen here, gobo. I fight to kill. I don't play this patty-cake felgercarb in the pits. Task me to kill, and I'll do it."
Jamie returns her glare to Balion and lunges at him wildly, not bothering to draw her axe.
Grapple 1d20 + 7 ⇒ (6) + 7 = 13
She tries to tackle him, but fails.
Her grapple attempt provokes an attack of opportunity from Balion.
| Balion Greyhands |
Attack of Opportunity 1d20 + 2 + 2 + 1 - 4 ⇒ (3) + 2 + 2 + 1 - 4 = 4
DMG 1d8 + 2 + 2 ⇒ (2) + 2 + 2 = 6
yeah, it is supposed to be a plus 1 to attacks of opportunity while using the heirloom weapon.
Follow up Attack 1d20 + 2 + 2 - 4 ⇒ (7) + 2 + 2 - 4 = 7
DMG 1d8 + 2 + 2 ⇒ (8) + 2 + 2 = 12
CURSES! Hit her darn you.
"Clearly you have lost your head." Not Wanting to continue the fight, Balion steps back and gets into a defensive position.
| GM Netherfire |
The Heirloom Weapon Trait grants you one of the bonuses listed, not all of them. Being as neither of your AoOs and Trip attempts worked, you are free to pick which one (just specify on your profile).
Jamie takes half a step to follow Balion, but stops, exhausted. Her shoulders heave from heavy breathing. She slumps and walks calmly over to pick up her falchion. Fitting it onto her back, she looks to Balion.
"You mock my sex again, you'll be the one minus a head."
She returns to Rolg, folding her arms indifferently. "I'd like to kill something under open sky. First kill I make is free. After, though..."
She rubs her fingers together, her eyes cool.
| Balion Greyhands |
Balion makes an awkward curtsy and sheaths his sword. Although it may be taken as a mocking gesture, the ranger believes it to be one of respect and graciously offers Jaime some bread he had been keeping in his pack as way of an apology. "I was wrong." The Ranger then goes about sharpening his longsword with his whetstone, while the group decides what to do.
| GM Netherfire |
From ahead on the road, beyond the low hill, the hoofbeats of at least two horses can be heard. The pounding thunder is getting closer.
You have a round's worth of actions to act before they crest the hill. The low hill is forty feet away.
Edit: Except Bolgrith. He gets nothing.
| GM Netherfire |
Three riders crest the low hill and descend after a moment’s pause. As they approach, they fan out to keep twenty feet from each of them, and stop fifteen feet from the nearest person of the party. This close, you can see each of them is garbed in black studded leather armor, with embroidering similar to Simon’s crest, though not exactly the same. One of the riders has a steel conical helmet and markings on his shoulders that seem to denote a higher rank. He raises his hand as the riders come to a stop. Looking over the group, then over the flat lands to the north and south, confusion flits across his face before making a stern frown.
“We heard sounds of combat, but I see no bandits. Were you attacked?” as he finishes his question, he eyes Rolg and Balion suspiciously, as one has out a shield, and the other, a guisarme.
“What is your business in the Commonwealth?”
| GM Netherfire |
He looks over the group again before cracking a slight smile. His posture relaxes in the saddle a bit. "This is true? Simply sparring? As you say. The Ytramond Commonwealth foreign to you, then?"
The tone of his last question seems to weigh more than mere polite or friendly askance. His eyes remain quizzical.
| GM Netherfire |
"Do you now," says the officer, noticing Simon for the first time. He squints at the sigil on Simon's coat. He suddenly straightens in his seat, his voice stately.
"Young Wyldote, sir. Why didn't you say as much? Let us escort you to Wheaton and find you lodging for the night."
| GM Netherfire |
The lieutenant’s tone flattens. “As you say, sir. But I insist one of us to accompany you to Mirth. I will rest easier knowing you are under guard.”
He points to one of the other horsemen, who nods at the order.
“Good journey, Young Wyldote. May the road rise up to meet you.”
| GM Netherfire |
The lieutenant and the other patrolmen trot westward, to the West Snowrun River crossing in completion of their circuit.
The sun is nearly touching the horizon when the group reaches the fork in the road, marked by a wooden post pointing out the direction to Wheaton and Mirth. The lands of this area are particularly flat, with easy, gradual slopes. The terrain makes for easy travel, but no cover to conceal a camp. About one hundred yards behind the road sign, the earth appears to be tilled, and tiny green sprouts can be seen in lines. Could it really be this far into spring? Kno: Nature to determine the type of crop, but you’ll have to go look at it.
Simon walks off the path about one hundred feet. “This spot seems as good as any.”
He drops his pack. The horseman in tow nods and dismounts. He speaks to the others as they settle in. “I will take the first watch, who will take the other two?”
Do you guys do anything tonight? I’ll wait a bit before posting the morning.
| Bolgrith |
"I rise early anyway, I'm willing to take last watch if someone will take second." Bolgrith says as he glances meaningfully at the newly aquired young horsemen. Jogging lightly over to the crops he thinks back on their encounter with the Patrolman. The dwarf wonders to himself at the oddity of the exchange.
Sense Motive on Wyldeote AND the Captain. 1d20 + 7 ⇒ (16) + 7 = 23
1d20 + 7 ⇒ (12) + 7 = 19
Upon reaching the plants he lowers himself to one knee, examining what he can see of their root structure.
Knowledge (Nature) 1d20 + 9 ⇒ (9) + 9 = 18
| GM Netherfire |
Kno: Nature: This is wheat. More specifically, the Hard-White variety, most commonly used in breads and brewing. They are small, green stalks now, but come autumn, this crop should be ready to harvest.