wicked_raygun |
A single perfect shot from Leland hits the last goblin square in the eye. It drops and rolls off the roof onto the connecting platform.
Mal, since Leland's shot would have resolved before your turn in the initiative order. You didn't take the shot and still have your turn -- which you're going to need now because...
Ben opens the sliding door that leads to Car 6, and finds a scene of devastation and horror. Entire walls have been taken out, leaving a maze of debris. Some of it must have been on fire, since parts of it are smoking weakly while magically conjured water, rains down from the ceiling in the entire car.
Body parts are scattered about while puddles of bloody water seep into the corners and soak into Ben's boots.
And in the center of the car lies a six and half foot tall monstrosity, with bulging muscles, long pointy ears, a hedgerow of razor sharp teeth, and dead lifeless eyes.
Monster Initiative: 1d20 + 1 ⇒ (12) + 1 = 13
In its hands is a struggling human man. Upon seeing Ben, the monster absently grabs the man's jaws and snaps it off with a single tug. The sound from the dying man is horrific, garbled and wet.
Map updated. The purple squares are areas of debris and should be treated like difficult terrain.
Initiative Order
Dr. Loveless Initiative: 22
Leland Hopkins Initiative: 22
Benjamin Dalton Initiative: 20
Mallory Lewis Initiative: 17
Monster Initiative: 13
Ira Kerrigan Initiative: 6
We'll use the same order, and just slot the new baddie in. Ira and Mal are up, then the beast.
wicked_raygun |
Got permission from Ira to DMPC him here.
Ira moves forward and begins to testify to his god, the Hangman.
"For He shall walk among the damned wielding my flesh and bone as a scythe. And he shall cut the wicked down as stalks of wheat..."
Mal is up. Everyone remember your +1 to attacks and damage.
Ira Kerrigan |
It takes a moment after he hears the thump of the last goblin falling for Ira to duck out of the small amount of cover he had obtained for himself.
The man stays crouched for several seconds, eyes closed and brows furrowed, hands clutching desperately at the noose around his neck. His breathing alternates between quick intakes from his nose and long exhales from his mouth. Between breaths his lips twitch and stutter, and sometimes it seems as if words are trying to take form but get caught just before escaping.
Ira hadn't anticipated that the clamor of guns would be as strong as it was, with two going off near simultaneously, the creaking and groaning of the steamwork animal, and the screaming of the train.
Ira had seen battle before - homesteaders fending off monstrous creatures and untamed beasts, and he himself had contributed to some. But the guns, the machinery, they were nothing like the yells of men, the shrieking of less advanced weaponry clashing and the stomp of feet as combatants met.
But these sounds on the train, so rare to hear on the dusty pathways between the villages of the poor and the troubled... they were the sounds of gods.
A rapturous expression spreads across Ira's nervous features. The Shooter and the Brakeman and the Hangman, all present in one collected high velocity capsule of glorious revelation. He had never anticipated finding solace in the vacuous and shrill noises of modernity, but so it was.
He stands, managing to nod at his erstwhile companions in apology even as his eyes glint with newfound faith. He had never thought they would be capable of ruining the threat as efficiently as they had.
Surely, this meant something. He would not have encountered such profound personifications of deific purview if they were not meant to be sent to him. What he was to do with them... well, that remained unclear. But they were there, and that was what mattered.
"I'm sorry... I should have stepped in sooner. I'll make sure not to go and let you down again." He nods again, slowly, and then follows the group to the next car.
Upon sight of the bugbear, the horrors of the goblins acts revisit him, cutting through his haze of feverish interpretations. But this time, he is neither fearful nor enraged. Ira steps forward to speak the good word, an old, favorite parable coming to his lips as easily as anything he had ever said.
Mallory Lewis |
GREAT post, Ira!
A look of horror spreads over Mallory's face as the door opens. She watches the life drain out of the mans eyes, her fingers already squeezing the trigger of her gun.
Attack: 1d20 + 5 ⇒ (7) + 5 = 12 +1 Inspire Courage
Damage: 1d8 + 1 ⇒ (1) + 1 = 2 +1 Inspire Courage
Booo.
Benjamin Alderly Dalton |
The horror on Mal's face was multiplied tenfold on Ben's. His eyes, normally squinted a bit in suspicion, were wide as teacups, and he stared - not at the horrible creature with the mouth full of razor teeth, but at the smoking destruction of the car.
People ran screaming everywhere, some with purpose, others just trying to get away from the fire blazing in the compound. The heat was intense and the smoke was choking, and the sound of gunfire and shouting and dying screams were everywhere. Benjamin ran past bodies large and small, trying to avoid the knots of fighting and ignore the smell of gunsmoke and blood.
Then his eyes locked on the monster - not in outrage or anger, but in grim determination. The horror on his face was gone, as though it had never been.
He gripped his sword, and waited for the monster to come to him.
wicked_raygun |
Moved Mal to E10 on the map. She needed to move up to take her shot at the Bugbear.
Mal's shot goes wide. And the monster doesn't even flinch.
"Gunslingerrrr! it howled. "Come here and die!"
The lumbering brute recovers a morningstar from the floor and stands up. He then raises his shield and prepares for battle.
The creature was prone and without his weapon earlier. He needed both move actions to get up and ready his weapon. Everyone is up now.
Mallory Lewis |
I keep forgetting that we can actually edit the map.
Surprisingly, the Bugbear's taunt helped to calm Mallory down. 'Jus a beast.' She thought to herself. 'You've killed tons of beasts.'
Forcing herself to keep her hand from shaking, she loads a cartridge into her gun, stares down the barrel, narrows her eyes, and grins. "Reckon I'll stay right here." She replies, and squeezes the trigger.
Attack: 1d20 + 5 ⇒ (18) + 5 = 23
Damage: 1d8 + 1 ⇒ (4) + 1 = 5
(+1 to each if Ira is still doing his song thing?)
Benjamin Alderly Dalton |
Ben hesitated a moment when Mal pushed past him, thinking that a 'slinger between him and that thing might be just what he needed to reload and fire from safety. Then the train shimmied, still tearing down the track with increasing speed, and he changed his mind. They needed to cut that thing down, and do it fast.
Ben sheathed his sword and moved in beside Mal as he drew his gun again, this time in the sure knowledge that it would see use.
I think that's all my available actions: sheathe sword (MA) and move and draw pistol (MA). Ben is more than willing to let Gizmo take that morningstar for him while he unloads from relative safety!
He slipped through the doorway behind her, his curved sword coruscating in the light of the dying fires and dripping water. "I'll keep it away from you - just don't put any bullets in my back," he growled, edging toward the monster.
curve blade: 1d20 + 4 + 1 ⇒ (11) + 4 + 1 = 16
dmg: 1d10 + 1 ⇒ (1) + 1 = 2 Tough hide that thing's got. Ayup. That's my story.
wicked_raygun |
Ira can maintain his performance as a free action. So unless he needs to break it, assume it's there. We'll retcon as needed. So in your case, 6 damage for PBS and IC.
The bullet hits the Bugbear in the corner of his abdomen. But if it felt pain, it didn't show it. In fact, its face is the epitome of joy as it smiles rapturously at Mal.
"The Skinwalker thanks you for the gift of your violence."
Remember, Kids, Knowledge Checks are free actions. Ben is waiting for Leland to resolve his action. Ira, Leland, and Loveless are up.
Dr. Miguelito Loveless |
Doc looks over at Leland as he reloads his crossbow. (MA) "Brother, I'm likely to start taking foolish chances shortly. Don't put yourself at risk, but if you have opportunities to stop me from doing something stupid, I'd be much obliged."
"But whatever you do," he adds, "don't get between me and an enemy."
With those words, Loveless pulls a sealed vial from his pocket, sends the cork flying with a practiced flick of his thumb, and pours the contents into his mouth in one smooth motion. (SA, Mutagen)
"Bleh! I have to research a mint-flavored variant, this is just disgnh... krh... *cough*... brfgk..."
Sputtering and shaking, the gnome drops to his knees, grasping first at his throat, then holding his head in apparent pain. In mere seconds, he changes. Still the same gnome, but somehow... primal in appearance. Coarser skin, a prominent brow ridge, somewhat bulkier.
The shaking stops, and he lifts his gaze slowly from the floor, a disturbingly vicious-looking smile on his face. He rises to his feet and glares at the bugbear.
"Mighty high-falutin words, seein's how y'all's about ta die, boy!"
Leland Hopkins |
Leland:
hp 10/10; AC 15/12T/13FF; CMD 11
+2F/+2R/+2W
Eidolon:
hp 8/12; AC 18/16T/16FF; CMD 15
+3F/+4R/+0W
Leland points a finger at the monstrosity, "Remove its taint from this most holy vessel."
At those words the Gizmo darts forward and attacks:
Eidolon attack: 1d20 + 2 + 1 ⇒ (17) + 2 + 1 = 20
Damage: 1d6 + 3 + 1 ⇒ (3) + 3 + 1 = 7
Leland reloads his crossbow
Ira Kerrigan |
The laughing, looming creature before him sends Ira crashing straight back down to earth. Not panicked, no; the beast would fall as readily as the lesser goblinoids had. But a mission of purpose or not, such a being warrants wariness of the first degree. He disregards its commentary - to be distracted by foul words whispered by a servant of a foul god would not help him to serve the smiting currently being doled out with such vigor.
No, it would not do... especially when he could assist in the act of smiting itself.
"And the beasts of the wild shall know order by our hand, for He shall come to sow the seeds of justice among the hearts of men. For it was us that was lost, now found; and always shall it be so, that we may walk free and in grateful servitude under His gaze."
As he speaks Ira procures a miniscule candle from a pouch around his waist, and a small sack closed tight with drawstrings. He takes hold of them in his left hand, and with his right removes his noose from 'round his neck and holds it steady. He begins to swing it gently around the wick, the circular motions growing wider as he continues his preaching.
On its last revolution, the candle lights.
Knowledge (religion): 1d20 + 5 ⇒ (4) + 5 = 9
Continuing Inspire Courage and summoning a Celestial Eagle to appear next to the bugbear next round.
Mallory Lewis |
"More where that came from." Mal mutters. She starts to speak a taunt right back at him when she notices Doc drop, spasming. She looks at him somewhat regrettably, and says only "By the hangman's noose, I ain't got a lick of time for you.", as she turns back to the bugbear and fires off another shot.
Attack: 1d20 + 5 + 1 ⇒ (10) + 5 + 1 = 16
Damage: 1d8 + 1 + 1 ⇒ (8) + 1 + 1 = 10
Mallory's so distracted by firing that when Doc jumps back up having changed, she thinks for a moment that it's an entirely different gnome. Unsure of what to say, she instead focused on the horrifying creature bearing down on them.
Benjamin Alderly Dalton |
Unable to see the Doc, Benjamin wasn't concerned with his transformation. His hands flew with easy grace as he snagged a bullet, reloaded his pistol and brought it out to fire. "You may have the mouth of a devil, fella, but you got the arm of an old lady!"
DM, can Ben get a clear shot at the bugbear through those blue squares? If so:
pistol attack: 1d20 + 4 + 1 ⇒ (15) + 4 + 1 = 20
dmg: 1d8 + 1 ⇒ (8) + 1 = 9
Leland Hopkins |
Leland:
hp 10/10; AC 15/12T/13FF; CMD 11
+2F/+2R/+2W
Eidolon:
hp 8/12; AC 18/16T/16FF; CMD 15
+3F/+4R/+0W
Leland will fire then reload his crossbow and Gizmo will full-attack
Crossbow: 1d20 + 2 + 1 ⇒ (1) + 2 + 1 = 4
Bite: 1d20 + 2 + 1 ⇒ (17) + 2 + 1 = 20
Damage: 1d6 + 3 + 1 ⇒ (5) + 3 + 1 = 9
Claw 1: 1d20 + 2 + 1 ⇒ (4) + 2 + 1 = 7
Claw 2: 1d20 + 2 + 1 ⇒ (10) + 2 + 1 = 13
Dr. Miguelito Loveless |
Thanks for the reminder on the FA Knowledge checks, GM. Doc's got nothing for Religion but maybe Nature might glean something useful...
Kn:Nature: 1d20 + 8 ⇒ (14) + 8 = 22
"I GOT THIS! I GOT THIS! MAKE A HOLE!" shouts the regressed gnome as he barrels forward past Mallory, nearly knocking her off her feet. (MA, to E9) He whips another longish vial out of a pocket and, holding it in his fist, whacks the cork hard against his thigh, driving it deeper into the vessel and causing a glass rod to shatter an internal capsule. (Think "light stick.") He shakes the vial vigorously for a few seconds, and it begins to glow with a faint red light.
As he winds up to throw it the light rapidly climbs in intensity and progresses from red, through orange, to yellow... giving the distinct impression that something significant is about to happen.
"Chaw on this, you low-down good-fer-nuthin waste of life!" he shouts as he flings the now nearly blinding tube towards the bugbear.
With a sound somewhere between the fwoosh of flames and the boom of an explosion, the center of the train car erupts into an incendiary nightmare.
Alchemist's Bomb (Fire): 1d20 + 6 + 1 + 1 ⇒ (20) + 6 + 1 + 1 = 28
W00t! Critical Threat! Let's confirm that puppy!
Critical Confirm: 1d20 + 6 + 1 + 1 ⇒ (20) + 6 + 1 + 1 = 28
CRIMINY!!!
Direct Target Damage: 1d6 + 4 + 1 + 1 + 1d6 + 4 + 1 + 1 ⇒ (1) + 4 + 1 + 1 + (2) + 4 + 1 + 1 = 15
Ah okay, that's where the crap rolls went. But I'll take it! :o) And with the Arcane Strike adder included that qualifies as a magic attack for DR, in case that's a factor.
Splash damage is "minimum possible direct damage" so that'd be 7 normally, maybe 14 for a crit? Sorry about Gizmo Leland, but a gnome's gotta do what a gnome's gotta do! Reflex save to half on splash damage though, DC 14.
Doc starts jumping up and down in excitement, pointing at the bugbear. "YEE-HAW! Fire! Right PURTY fire! Burn, baby! Die in flames coz yer goin' to Perdition anyways!"
EDIT: Labeled the damage roll.
wicked_raygun |
Sorry about the delay again.
A litany, a twang, two pops, the crunching of motorized gears into flesh and then finally a powerful conflagration of alchemically-induced madness later, and the vicious, mocking, psychotic Bugbear was no more. His evil was puny indeed before the might of the big damned Heroes of Passenger Car 8.
And now he is not but a pile of quivering, smoking flesh that even now the conjured rain inside the car is stamping out.
Gizmo's Reflex Save (DC 14): 1d20 + 4 ⇒ (3) + 4 = 7
Alas, poor Gizmo. We knew him well. He takes the full 14 damage.
Sadly, Leland's conjured machine did not survive the fire.
Benjamin Dalton Perception: 1d20 + 9 ⇒ (14) + 9 = 23
Dr. Loveless Perception: 1d20 + 3 ⇒ (6) + 3 = 9
Leland Hopkins Perception: 1d20 + 4 ⇒ (4) + 4 = 8
Ira Kerrigan Perception: 1d20 + 7 ⇒ (6) + 7 = 13
Mallory Lewis Perception: 1d20 + 4 ⇒ (8) + 4 = 12
Benjamin's ears pick up a noise coming from the front of the Passenger Car. When he goes to investigate he notices a man half-buried by rubble, moaning in pain. Leland will recognize him as Alistair Kincaid, the spoiled, rich cretin who had laid his hands where they didn't belong at the Satin Sash that morning.
Benjamin Alderly Dalton |
Ben tugged his hat lower in the magically conjured drizzle; he had no time for tenderfoot fools while the train was running faster with every breath. Reloading his gun carefully under his duster to avoid getting the powder wet, he looked around at the others.
"That fella can wait 'til we ain't all gonna die. You coming, little guy?" he asked Leland, not giving the gnome any time to mourn his contraption. He did give Doc a double-take, frowning as he wondered if the gnome had always looked like that and he'd just hit his head too hard to notice before?
When everyone was ready, he moved up to the next platform and opened the door.
Perception: 1d20 + 9 ⇒ (7) + 9 = 16
Ben is pretty worried we're going to hit a curve and go flying before a short BOOM and a sudden appointment with the Hangman. That's an acquaintance he doesn't particularly feel compelled to make as of yet.
Dr. Miguelito Loveless |
Doc's eyes sparkle as he stares at the fire, almost mesmerized. But as the conjured rain brings the inferno under control and its intensity begins diminishing, he loses interest.
"Let's go, let's go, time's a'waistin'! he shouts as he tears off towards the front of the train.
GM, you'll have to adjudicate this; I have no way of knowing how far he'll get. Basically he's going to take off heading forward at either a hustle or a full run. That brief fascination with the fire (hey, he is a pyromaniac after all) should give Ben time to get to the cabin door and perform his actions. But unless there's an enemy or a barricade, Doc would tear right past him through the open door onto the platform, and then yank the next door open to continue onward towards the engine. No caution or anticipation of danger at all; he'll only stop/pause when he spots/confronts something as a result of moving forward.
My guess is he won't get farther than flinging Car 5's door open at best before something... interesting happens. :o)
wicked_raygun |
Ben opened the door to the Connecting Platform only to have Loveless plow past him like the forces of Perdition itself were tailing him.
But both Loveless and Ben quickly discover that Passenger Car 5 was empty. It looks as if there had been some fighting here. There's even a single dead goblin on the floor.
But Loveless doesn't stop, and he continues on to Car 4, where a line of debris has been used by Passengers to build a protective wall. Doc spies Jade in the Corner giving triage to a wounded Gnome.
This is the Diner's Car and the goblins have made an ungodly mess here and are attacking the other passengers.
Map has been updated.
Benjamin Dalton Initiative: 1d20 + 3 ⇒ (14) + 3 = 17
Dr. Loveless Initiative: 1d20 + 3 ⇒ (4) + 3 = 7
Leland Hopkins Initiative: 1d20 + 4 ⇒ (16) + 4 = 20
Ira Kerrigan Initiative: 1d20 + 2 ⇒ (4) + 2 = 6
Mallory Lewis Initiative: 1d20 + 4 ⇒ (2) + 4 = 6
Goblins Initiative: 1d20 + 6 ⇒ (12) + 6 = 18
Initiative Order
Leland Hopkins Initiative: 20
Goblins Initiative: 18
Benjamin Dalton Initiative: 17
Dr. Loveless Initiative: 7
Ira Kerrigan Initiative: 6
Mallory Lewis Initiative: 6
Leland is up.
Leland Hopkins |
When the alchemist's bomb explodes and destroys his eidolon, Leland cries out in horror. Turning to Doc, "What are you doing!! You're no better than these goblins!"
Leland
hp 10/10; AC 15/12T/13FF; CMD 11
+2F/+2R/+2W
When they reach the dining car, Leland sighs and summons another eagle,
Attack G5 bite: 1d20 + 3 ⇒ (8) + 3 = 11
Attack G5 talon: 1d20 + 3 ⇒ (3) + 3 = 6
Attack G5 talon: 1d20 + 3 ⇒ (3) + 3 = 6
N Small animal
Init +2; Senses low-light vision; Perception +10
DEFENSE
AC 14, touch 13, flat-footed 12 (+2 Dex, +1 natural, +1 size)
hp 5/5
Fort +3, Ref +4, Will +2
OFFENSE
Speed 10 ft., fly 80 ft. (average)
Melee 2 talons +3 (1d4), bite +3 (1d4)
wicked_raygun |
The eagle swept down and attacked a goblin, but the nimble little monster managed to dodge it's talons. And then it tried to strike back, while a fellow goblin tried the same.
G5 and G3 dropped their shortbows and then pulled out swords to attack the Eagle.
G3
Short sword: 1d20 + 2 ⇒ (13) + 2 = 15
Damage: 1d4 ⇒ 3
G5
Short sword: 1d20 + 2 ⇒ (11) + 2 = 13
Damage: 1d4 ⇒ 3
Eagle took 3 Damage.
The first goblin struck, but the second missed.
The other three goblin uses their short bows to attack the menacing gnome who had just stormed in.
G1
Short bow: 1d20 + 4 ⇒ (10) + 4 = 14
Damage: 1d4 ⇒ 3
G2
Short bow: 1d20 + 4 ⇒ (6) + 4 = 10
Damage: 1d4 ⇒ 4
G4
Short bow: 1d20 + 4 ⇒ (12) + 4 = 16
Damage: 1d4 ⇒ 3
But Doctor Loveless is made of sterner stuff and contemptuously dodges the missiles.
Ok, everybody is up.
Mallory Lewis |
Grit is at 2/3, so I don't lose track.
Mallory stares in shock as Doc, seeming more feral than ever, burns the Bugbear from the inside out. There are no witty comments, just a look in her eye of someone that has killed quite a few things in her time and is terribly impressed by what she just saw. As the gnome takes off yelling down the train, she can do little more than following him (at something of a safe distance, mind you), keeping her gun at the ready.
When they enter into the next car, Mallory nearly stops short at the line of Goblins. "Outnumbered." She mutters. Crouching behind the debris, she takes a gulp from her flask before peeking through a spot in the debris and firing at one of the goblins.
Guess I'll shoot at G4?
Attack: 1d20 + 5 ⇒ (18) + 5 = 23
Damage: 1d8 + 1 ⇒ (8) + 1 = 9
Dr. Miguelito Loveless |
Didn't matter in this case but it might in the future, so FYI GM: With this particular mutagen Doc's initiative is +4 (+2 normally, not sure where the +3 came from). For your convenience, the mutagen-adjusted numbers appear next to the normal ones in [square brackets].
Also, the mutagen's on a 10 minute clock, so you'll need to advise when time's up. Thanks!
Upon bursting through the door, Doc shifts right to clear the passage (to F9, map updated), brings his crossbow up quickly and fires. (At Goblin #3)
1d20 + 5 + 1 ⇒ (3) + 5 + 1 = 9 (+1 more if the reverend is still preaching...)
1d6 + 1 ⇒ (5) + 1 = 6
Hmm, drew and fired a bit too quickly, it would seem...
wicked_raygun |
There's a lot between you and the Goblin from your position, but despite it all you rolled high enough. You might want to move in next turn though.
A single pop from Mallory's pistol ends the life of one goblin.
The gnome under the tender ministrations of Miss Jade Wen, hears the gunshot and smiles.
"The song of the Gunslinger, begins with a bang..." he sings weakly.
Doc, sorry about the confusion with the initiative. I'll make a special note of it. And it's a new initiative so I'll need Ira to let me know if he'll Inspire again.
The Goblin laughs as the Doc's missile sails just past his ear.
Leland, Ben and Ira are up.
Leland Hopkins |
Leland
hp 10/10; AC 15/12T/13FF; CMD 11
+2F/+2R/+2W
Leland moves into the car and casts grease beneath the two goblins with bows (G1-2)
Eagle Attacks G5 is a burst of winged fury:
Bite: 1d20 + 3 ⇒ (18) + 3 = 21
Damage: 1d4 ⇒ 4
Talon 1: 1d20 + 3 ⇒ (14) + 3 = 17
Damage: 1d4 ⇒ 3
Talon 2: 1d20 + 3 ⇒ (15) + 3 = 18
Damage: 1d4 ⇒ 2
Init +2; Senses low-light vision; Perception +10
DEFENSE
AC 14, touch 13, flat-footed 12 (+2 Dex, +1 natural, +1 size)
hp 2/5
Fort +3, Ref +4, Will +2
OFFENSE
Speed 10 ft., fly 80 ft. (average)
Melee 2 talons +3 (1d4), bite +3 (1d4)
Benjamin Alderly Dalton |
Spotting the elf as he entered the car, Ben pulled his hat lower and ducked to the right, as far from her as he could get. His pistol resounded in the closed carriage as he shot at the goblin in front of him,
pistol attack: 1d20 + 4 ⇒ (1) + 4 = 5
dmg: 1d8 ⇒ 6
but he was too distracted by the presence of the elf, and his shot went wide.
Moved to G10, and if it matters, shot at G3.
wicked_raygun |
Miss Wen is a half-elf, actually, Ben. :-) Oh, and Leland, please include the DC for spells. It speeds things up a bit.
G1 Reflex Save VS DC 15: 1d20 + 2 ⇒ (6) + 2 = 8
G2 Reflex Save VS DC 15: 1d20 + 2 ⇒ (16) + 2 = 18
One Goblin G1 falls flat on his face, while the other skids comically for a moment, but seems to catch himself. I marked the Grease area with a splash of color.
Ira begins to say his litany again. +1 to attack, weapon damage and saves VS Charm and Fear effects.
Ben opened fire on a goblin, but missed. While Leland's conjured eagle tore a goblin to pieces. It's fellow goblins merely laughed at his misfortune.
G1 Acrobatics VS DC 10: 1d20 + 2 ⇒ (20) + 2 = 22
G1 Acrobatics VS DC 10: 1d20 + 2 ⇒ (8) + 2 = 10
The prone Goblin stood up and then shifted off to the side, nearly slipping again. The other greasy goblin fired a missile at Mal, striking the gunslinger in the shoulder.
Short sword: 1d20 + 4 ⇒ (14) + 4 = 18
Damage: 1d4 ⇒ 4
"Boom stick no hurt gobbos!" it taunted, while cackling madly.
The last Goblin attacked the Eagle, its cruel blade striking a solid blow against it. But then it stared, mouth agape, when it simply disappeared.
Short sword: 1d20 + 2 ⇒ (15) + 2 = 17
Damage: 1d4 ⇒ 2
"Where birdy go?"
Everyone is up again. Don't forget bonuses from Inspire Courage.
Dr. Miguelito Loveless |
Doc quickly reloads and fires at Goblin #3 again.
Crossbow Attack: 1d20 + 5 + 1 + 1 ⇒ (6) + 5 + 1 + 1 = 13
Damage: 1d6 + 1 + 1 ⇒ (3) + 1 + 1 = 5
Apparently he needs to slow down a little...
Benjamin Alderly Dalton |
Ah, right. Prob'ly hard to see the difference at a moment's glance. That's my story, and I'm sticking with it. :P
Ben's hands worked swiftly as he cleared his gun, then reloaded. "We'll just see about that," he muttered, eyeing the goblin that had shot Mal. The last thing he needed was the other gunslinger down and out with the train still full of goblins that needed to be introduced to the Hangman.
Ben will quick clear his gun and reload. No use of grit.
Mallory Lewis |
HP 7/11
Mallory grunts as the shot rips through her shoulder. Clutching it with one hand as blood spurs out, she shoves one of the passengers out of the way, moving closer to get a better shot at the goblin. She throws the old cartridge over her shoulder, nearly hitting the passenger she'd shoved, and loads the new one into the gun. She raises her hand to shoot, but the pain tears through her shoulder and she shouts, her arm dropping to her side. Fire blazes in her eyes as she stares at the goblin. Once more pulling her flask from her pocket, she pours the alcohol over the wound, gritting her teeth as she does so.
Map updated
Leland Hopkins |
Leland
hp 10/10; AC 15/12T/13FF; CMD 11
+2F/+2R/+2W
"Filthy vermin," Leland mutters as he fires and then reloads his crossbow. Unfortunately, in his agitation, his shot flies wide.
Fires crossbow: 1d20 + 2 ⇒ (4) + 2 = 6 (miss)
wicked_raygun |
Ira moved in behind Mal, and put a hand on her shoulder.
"Unleash judgment upon the damned."
Cast Guidance on Mal. +1 to a single attack, saving throw or skill check. I'm going to have Ira, stop his Inspire Courage. He has only 2 rounds left and might need it later.
G3 Acrobatics: 1d20 + 2 ⇒ (12) + 2 = 14
A goblin G3 jumps on top of the rickety, makeshift pile of debris, right in front of Doctor Loveless. He cackled and swung his sword.
Short sword: 1d20 + 2 ⇒ (1) + 2 = 3
Damage: 1d4 ⇒ 1
But the attack was laughable.
***
The last two goblins decided to pile on the pain on Mal.
Shortbow: 1d20 + 4 ⇒ (12) + 4 = 16
Damage: 1d4 ⇒ 1
Shortbow: 1d20 + 4 ⇒ (7) + 4 = 11
Damage: 1d4 ⇒ 1
Mal dodged one, but took another in her arm.
Everyone is up.
Ira Kerrigan |
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He notes Kincaid groaning under the rubble, but passes him over for the moment. The action comes with a twinge of guilt, but none that is too strong – there are other, more pressing worries to be dealing with. Hopefully the man would still be alive upon Ira's return. He pulls a lock of his hair in a faux-respectful manner as he passes.
Presently:
The assault on Mal by vicious goblin bow and arrow invokes winces from Ira, and immediately after his first spell he begins another. This time, to protect her. He pulls a bundled scroll from his pouch, and unfurls it. It seems not to have text on it, but all the same Ira focuses intently on its blankness while he casts.
"And may your judgement spare you its full glory, that you may avoid its glare. Be always front facing, and the blaze of justice, yours that is His, will not catch you in its sweeping vigilance."
His prayer is followed by a glance underlined with severely lowered eyebrows. "Be careful. I would hate t'lose any a'those who've tried their best to repel these attackers. It's bad enough that innocents have gone on; don't you try and go with 'em."
Casting Shield of Faith on Mal.
Dr. Miguelito Loveless |
As the goblin charges, Doc drops his crossbow and pulls a hidden sword from the cane tucked beneath his belt. (Pretty sure I specified Doc was bringing it -- all gear -- back in the cabin, but retcon it to a dagger if you're uncomfortable with this, GM.)
"SCUM!"
1d20 + 1 ⇒ (16) + 1 = 17
1d4 + 1 ⇒ (1) + 1 = 2
Woo, I could have just stuck him with a toothpick for that damage.
Mallory Lewis |
HP 6/11. Shield of Faith giving +2 AC. Grit is still at 2/3. Guidance giving +1 to my next Attack Roll. Guess I'll shoot at G2.
Between drinking, pouring alcohol on the wound, and the loss of blood, Mallory is barely here, and doesn't even feel the second arrow pierce her skin. She is vaguely aware of it sticking out from her as she fires another shot at the goblin.
Attack: 1d20 + 5 + 1 ⇒ (6) + 5 + 1 = 12
Damage: 1d8 + 1 ⇒ (4) + 1 = 5
Benjamin Alderly Dalton |
"How'd you like MY boomstick?" Ben yelled, shooting over Doc's head at the goblin with the bow, then reloading swiftly.
pistol: 1d20 + 4 ⇒ (18) + 4 = 22 -2 range?
dmg: 1d8 ⇒ 2 *sigh* Pass that toothpick over here, Doc.
Shot at G1.
Leland Hopkins |
Leland
hp 10/10; AC 15/12T/13FF; CMD 11
+2F/+2R/+2W
SA Summon monster: 4/7
Seeing that they are not quite out of the woods yet, Leland delves back down into his magical reserves and brings for yet another eagle, right behind the goblin attacking the good doctor.
Bite: 1d20 + 3 + 2 ⇒ (8) + 3 + 2 = 13
Talon 1: 1d20 + 3 + 2 ⇒ (14) + 3 + 2 = 19
Damage: 1d4 ⇒ 2
Talon 2: 1d20 + 3 + 2 ⇒ (11) + 3 + 2 = 16
Damage?: 1d4 ⇒ 2
N Small animal
Init +2; Senses low-light vision; Perception +10
DEFENSE
AC 14, touch 13, flat-footed 12 (+2 Dex, +1 natural, +1 size)
hp 5/5
Fort +3, Ref +4, Will +2
OFFENSE
Speed 10 ft., fly 80 ft. (average)
Melee 2 talons +3 (1d4), bite +3 (1d4)
wicked_raygun |
Between the flurry of feral, feathered fury and the fencing from the ferocious physical phenomenon that is the formally furtive Doctor Loveless, a goblin feels its fleeting, final moments unfurl before him.
I am a huge dork. :-) Anyways, G3 Goblin be dead. And, yeah, Doc, you guys had time to grab your gear.
***
The goblin Ben had shot turned it's head toward the Gunslinger, but unwisely believed the shot had come from the feral Doctor Loveless.
"Tricksie! No boom-boom!
Shortbow: 1d20 + 4 ⇒ (18) + 4 = 22
Damage: 1d4 ⇒ 4
Ouch! The Doc takes 4 points of damage. You guys are going to need a channel energy group hug from Ira after this.
He fires his arrow at the gnome, and lands a blow in the Gnome's thigh.
***
Mal's shot went wild and the last goblin G1 cackled and returned fire.
"Me makes you eat boom stick!"
Shortbow: 1d20 + 4 ⇒ (3) + 4 = 7
Damage: 1d4 ⇒ 3
But the arrows slips from the goblins greasy fingers.
Ok, kids. It's that time again! Everybody in the pool!
Dr. Miguelito Loveless |
"Laugh while ya can, goblin-boy!"
Tiring of ineffectual weapons, Doc pulls out another long vial, slaps the cork against his thigh, shakes it vigorously, and lobs it at Goblin #2. (E5) "Yeeeeehawwwww!"
As before, the vial glows ever-more brightly as it arcs towards the goblin, bursting into a ball of flame when the vial shatters.
Alchemist's Bomb (fire): 1d20 + 6 + 1 ⇒ (12) + 6 + 1 = 19
Direct Damage: 1d6 + 4 + 1 ⇒ (2) + 4 + 1 = 7
Splash Damage: 1 + 4 + 1 = 6 (No one in range that I can see.)
"Hooooooeeeeeee!"
Dang, if I'd known I was going to roll so low I'd've targeted between the two goblins and let them both take the splash damage!
Mallory Lewis |
HP 6/11. Shield of Faith giving +2 AC. Grit is still at 2/3.
Attack: 1d20 + 5 ⇒ (7) + 5 = 12
Damage: 1d8 + 1 ⇒ (3) + 1 = 4
Nearly panting with effort, Mallory switched the cartridge out of her gun and struggled to raise her arm, taking another shot at the few goblins remaining. Unfortunately, she was so anxious to let the bullet fly that she didn't raise her arm quite enough, and the shot hit the ground between the goblin's legs.
Leland Hopkins |
Nothing wrong with a little alliteration."
Leland
hp 10/10; AC 15/12T/13FF; CMD 11
+2F/+2R/+2W
SA Summon monster: 4/7
Leland fire his crossbow at G2 and the eagle flaps over to attack G2 if it is not dead. (otherwise G1)
"Like shotin' fish in a barrel."
Crossbow: 1d20 + 2 ⇒ (14) + 2 = 16
Damage: 1d6 ⇒ 1
Bite: 1d20 + 3 ⇒ (5) + 3 = 8
Benjamin Alderly Dalton |
"Ugliest damn fish I ever did see." Ben took another shot at the goblin with the bow (the one that wasn't doing the Slippery Dance), a feral grin on his face as they whittled down the numbers of the little green monsters.
pistol: 1d20 + 4 - 2 ⇒ (17) + 4 - 2 = 19
dmg: 1d8 ⇒ 4