The Reaping Stone (Cassomir) Table 1 (Inactive)

Game Master Karmic Knight

Map (main floor)
Map (2nd floor)
Map (attic)
Initiative Order
1.
2. Amigail, Dargorath, Lanarial
3.
4. Nhilune, Alledueces, Elliana


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M Male NG Oracle (Heavens) 2 | HP 12/18| AC: 14 (10 Tch, 14 Fl) | CMB: +3, CMD: 13 | F:+ 2, R: +1, W: +4; | Init: +2 | Perc: +5, SM: +0 | Speed 20ft | | Spells: 1st 4/6| Active conditions: None.

5th ed it works differently, I believe. I've never played a wizard in 5th ed though...


Reaping Stone Campaign: Under Cassomir

Work is going to delay me this morning will have something posted by noon EDT


M Halfling Bard-2 | Hp:15/ 19 | AC:13 T:9 FF:13 | CMD: 10 | Fort:+2,Ref:+3,Will:+4,(+2 vs fear) | Init:-1 | Perc:+4 | Spells(1st 0/3) Bardic Song(1/10) | Active Conditions= Diseased -1 con

Not to be that guy but GM Aumakua... I thinkl you skipped the action of your one remaining Kobold.


Reaping Stone Campaign: Under Cassomir

Thanks Allsdueces for some reason I thought they were all dead. I'll add the kobold's action


M Male NG Oracle (Heavens) 2 | HP 12/18| AC: 14 (10 Tch, 14 Fl) | CMB: +3, CMD: 13 | F:+ 2, R: +1, W: +4; | Init: +2 | Perc: +5, SM: +0 | Speed 20ft | | Spells: 1st 4/6| Active conditions: None.

Lothenlieth - could you please state your position(squares if you can't move your token), so I can see if there's space to squeeze into the melee mess?


Female Human (Taldan) Fighter (Buckler Duelist) 5 | hp 42/46 [NL 0] (normally 51/51) | AC 22, t 14, ff 18 | Fort +6 (normally +7), Ref +5, Will +5 (has bonuses) | Init +4 | Perc +2 | CON: 12/15

He mentioned moving to the square between the two KO'd guys, so he should be in D11, just to Amigail's right on the map.


M Male NG Oracle (Heavens) 2 | HP 12/18| AC: 14 (10 Tch, 14 Fl) | CMB: +3, CMD: 13 | F:+ 2, R: +1, W: +4; | Init: +2 | Perc: +5, SM: +0 | Speed 20ft | | Spells: 1st 4/6| Active conditions: None.

K thanks. Looks a like a proper melee scrumage, I think I'll sit this one out. You guys got this handled, right?


Elf Wizard 2 | HP: 6/16 (18)| AC: 11 (11 Tch, 10 Ff) | CMD: 13 | F: +4, R: +2, W: +6; +2 vs. enchantments; Immune sleep | Init: +1 | Perc: +4 | 0/7 - telekinetic fist (1d4+1 bludgeoning) | Active conditions: -1 CON; sickened; fatigued; voiceless

No prob! Thanks for takin' out the two thugs =) Now let's get the b'yotch!


Male Elf Inspired Blade Swashbuckler 1/Bladebound Magus 1 | HP 11/21 | AC 18 Touch 14 FF 14 | Fort +4 Ref +7 Will +2 | Initiative +7 Perception +4
Prepared Spells:
Shocking Grasp x2

Yeah sorry guys, I'm at work and posting on my mobile so I don't have the time to be as precise as I'd like!


M Male NG Oracle (Heavens) 2 | HP 12/18| AC: 14 (10 Tch, 14 Fl) | CMB: +3, CMD: 13 | F:+ 2, R: +1, W: +4; | Init: +2 | Perc: +5, SM: +0 | Speed 20ft | | Spells: 1st 4/6| Active conditions: None.

I've moved us both. Changed my mind regarding melee scrummage, negative energy is fairly serious business, especially if Varaso and Bassie are caught in it.


M Male NG Oracle (Heavens) 2 | HP 12/18| AC: 14 (10 Tch, 14 Fl) | CMB: +3, CMD: 13 | F:+ 2, R: +1, W: +4; | Init: +2 | Perc: +5, SM: +0 | Speed 20ft | | Spells: 1st 4/6| Active conditions: None.

We need to move them both out of the channel zone, Nhilune - if its not too late - heal Bassie to buy time.

Dark Archive

Changeling Witch 2 | HP: 9/12| AC: 17 (12 Tch, 15 Ff) | CMD: 13 | F: +0, R: +2, W: +6; +2 vs disease | Init: +2 | Perc: +3, SM: +2 | Hexs: cauldron, evil eye (-2, 7 rounds); DC15 | Spells: 1st 0/3 | CLW Wand: 34 | Active conditions: mage armor (2hr)

Say please? >:O

Nhilue kicks and screams as she's told what to do.

Besides, I gotta see what the NPC is up to first.


M Male NG Oracle (Heavens) 2 | HP 12/18| AC: 14 (10 Tch, 14 Fl) | CMB: +3, CMD: 13 | F:+ 2, R: +1, W: +4; | Init: +2 | Perc: +5, SM: +0 | Speed 20ft | | Spells: 1st 4/6| Active conditions: None.

Ok pretty please? Id flutter eyelashes, but I think its going to get weird, considering I'm male and half orc.

If we aren't going to be rolling above 10, this could be one long fight, considering clerics have medium armor.

Options are this:

A)We attempt to drop that cleric ASAP/stop her from channeling.
B)Pull the NPCs out so we have less people to worry about being caught in neg energy crossfire.

We tried option A - barring crits, I think she will get 1-3 more channels out.

I have the option of heading over(which I probably will - I'll need two turns to get there), or remaining where I am to attack the cleric.

If you can think of any other ways things could go - I'm all ears.


Female Human (Taldan) Fighter (Buckler Duelist) 5 | hp 42/46 [NL 0] (normally 51/51) | AC 22, t 14, ff 18 | Fort +6 (normally +7), Ref +5, Will +5 (has bonuses) | Init +4 | Perc +2 | CON: 12/15

I don't think it makes a difference with her poor rolls, but a sharp-eyed player noticed that I'm using the wrong modifier on Amigail's attacks: should be +4 (+5 with Inspire Courage), not the +2 I've been using. Faulty macro is about to be fixed.


Reaping Stone Campaign: Under Cassomir

Good thing you were rolling bad then, but noted and thanks!


Female Human (Taldan) Fighter (Buckler Duelist) 5 | hp 42/46 [NL 0] (normally 51/51) | AC 22, t 14, ff 18 | Fort +6 (normally +7), Ref +5, Will +5 (has bonuses) | Init +4 | Perc +2 | CON: 12/15

Amigail's for visiting Grayguard Castle, both to see if they can help Basila and offer us some healing; after that, she's ready to follow Alludueces to the entrance to Cassomir's Locker.


Male Elf Inspired Blade Swashbuckler 1/Bladebound Magus 1 | HP 11/21 | AC 18 Touch 14 FF 14 | Fort +4 Ref +7 Will +2 | Initiative +7 Perception +4
Prepared Spells:
Shocking Grasp x2

I'm up for that plan


M Male NG Oracle (Heavens) 2 | HP 12/18| AC: 14 (10 Tch, 14 Fl) | CMB: +3, CMD: 13 | F:+ 2, R: +1, W: +4; | Init: +2 | Perc: +5, SM: +0 | Speed 20ft | | Spells: 1st 4/6| Active conditions: None.

FYI, I asked GM permission to reroll. Personally think that its kinda churlish to go off on a roaring rampage of revenge. It won't bring back the dead, afterall.

For someone who moved with Varaso and his family, I see no reason not to stay with him for as long as he needs to recover.


Elf Wizard 2 | HP: 6/16 (18)| AC: 11 (11 Tch, 10 Ff) | CMD: 13 | F: +4, R: +2, W: +6; +2 vs. enchantments; Immune sleep | Init: +1 | Perc: +4 | 0/7 - telekinetic fist (1d4+1 bludgeoning) | Active conditions: -1 CON; sickened; fatigued; voiceless

I'm heading out of town Sunday through Thursday but should be able to keep up. If I seem to be slowing things down please bot me. Thanks!


M Male LN Cleric (Erastil) 4 | HP 31/31| AC: 19 (14Tch, 15 Fl) | CMB: +3, CMD: 18 | F:+ 6, R: +5, W: +8; | Init: +3 | Perc: +3, SM: +3 | Speed 30ft |

I don't know but as for resting etc...eh my ROTR group is famous for really fighting until we totally run out of spells(with a grin on our faces, yes, we're insane, but ah well...we'll roll with it).

Its gotten us into trouble, certainly, but I also think it's unrealistic to expect to rest every encounter or 2. A typical PFS game can put you through to 5 encounters in a day(good luck if you're doing emerald spire), and no, you're not allowed to rest.

Sometimes it means watching how you use your resources...and thinking of what to do when you run out, like aid another with a whip...


Reaping Stone Campaign: Under Cassomir

Wil do Lanarial.

About the resource management for the group I will say that this campaign is not designed like a typical adventure path where you fight and rest.

It will stretch you and your resources thin. That is why you are infected it adds urgency to the matter. You decide when you need to rest but there is a consequence to even as simple an action as that of course.


M Halfling Bard-2 | Hp:15/ 19 | AC:13 T:9 FF:13 | CMD: 10 | Fort:+2,Ref:+3,Will:+4,(+2 vs fear) | Init:-1 | Perc:+4 | Spells(1st 0/3) Bardic Song(1/10) | Active Conditions= Diseased -1 con

Single file is kinda rough.... but just too put something out there...

<--Amigail<--Dargorath<--Lanariel<--Nhilune<--Alledueces< --Lothenlieth

That's if Lothenlieth doesn't mind rear guard...


M Male LN Cleric (Erastil) 4 | HP 31/31| AC: 19 (14Tch, 15 Fl) | CMB: +3, CMD: 18 | F:+ 6, R: +5, W: +8; | Init: +3 | Perc: +3, SM: +3 | Speed 30ft |

I will switch with Lothenlieth.


Elf Wizard 2 | HP: 6/16 (18)| AC: 11 (11 Tch, 10 Ff) | CMD: 13 | F: +4, R: +2, W: +6; +2 vs. enchantments; Immune sleep | Init: +1 | Perc: +4 | 0/7 - telekinetic fist (1d4+1 bludgeoning) | Active conditions: -1 CON; sickened; fatigued; voiceless

Lanarial is happy in third place - he can shoot his bow, do his spells, and stay out of trouble =)


M Male LN Cleric (Erastil) 4 | HP 31/31| AC: 19 (14Tch, 15 Fl) | CMB: +3, CMD: 18 | F:+ 6, R: +5, W: +8; | Init: +3 | Perc: +3, SM: +3 | Speed 30ft |

Just a FYI thing, but next time people in front, please consider using the drag or reposition maneuver to drag people who are in trouble to somewhere safer, especially if you're not doing anything with your action. Since Dargorath doesn't know you well, he sure isn't going to be attempting to pull people out of trouble.


Reaping Stone Campaign: Under Cassomir

I was wondering why no one tried sound advice Dargorath, but Lothenlieth is MIA right now so he might have.


Reaping Stone Campaign: Under Cassomir

Regarding Lothlienth:

Not sure where he has gone but if I don't hear from him by the end of the week I'll have to recruit a new member for your party.

I'm hoping to hear from him but he's gone silent on the board the last time I checked his alias the Friday June 17 post was his last.


M Male LN Cleric (Erastil) 4 | HP 31/31| AC: 19 (14Tch, 15 Fl) | CMB: +3, CMD: 18 | F:+ 6, R: +5, W: +8; | Init: +3 | Perc: +3, SM: +3 | Speed 30ft |

Fair enough. I've always been a loud-mouthed sort, as a player. I've been called bossy as a result. D&D is an expression of free will, thus I really should stop interfering with what others do. Thus generally I will choose not to say things until I feel it is really necessary, or when everything is over. Just because, its an interference of free will.

Note that should you not be doing anything that requires an attack roll, you can move out of the way to stop giving those who are making attack rolls cover. Especially so since we're stuck in a 5 ft corridor.

Given enough space, after Lothenlien had acroed over, Laranial and I could have done a delay, wait for other guy to move slighyly in front, shoot, rinse and repeat, then shoot, which would have given both of us effectively a +4 on attack rolls.

Think on how your actions may affect others(I moved back to give the party an option to flee from the jelly if need be), rather then only what you're doing on your turn.

Dark Archive

Changeling Witch 2 | HP: 9/12| AC: 17 (12 Tch, 15 Ff) | CMD: 13 | F: +0, R: +2, W: +6; +2 vs disease | Init: +2 | Perc: +3, SM: +2 | Hexs: cauldron, evil eye (-2, 7 rounds); DC15 | Spells: 1st 0/3 | CLW Wand: 34 | Active conditions: mage armor (2hr)

I always rp. Nhilune has no combat experience (she's level 2 mechanically, lives a hermit life, and mostly spends her time trading rabbits or cutting herbs by herself in the woods), and has no idea how her body impedes others simply by where she is. Unless some says "By the Gods, girl, get to the back! You're blocking the shots!" she won't learn either.

Playing up a new low level character who doesn't have a mercenary/soldier/adventurer style background might just be my fave part of the lower levels. Plus it leaves room for a character to grow in more than just levels. It can also lead to in character interactions (such as "Let me teach you to throw that dagger, lass") and of course self discovery ("I had no idea I could use that to do that!"), both which I find fun.


Reaping Stone Campaign: Under Cassomir

I like both your thoughts on this. Keep playing your characters as you think they would act. It will make the campaign feel more organic. None of you have ever been in a situation like this (fighting together, exploring, etc) so as with any new group there will be growing pains. You don't just go to a new job and know everyone's nuances it takes time.


M Male LN Cleric (Erastil) 4 | HP 31/31| AC: 19 (14Tch, 15 Fl) | CMB: +3, CMD: 18 | F:+ 6, R: +5, W: +8; | Init: +3 | Perc: +3, SM: +3 | Speed 30ft |

I can tell you in game, I'm fine, just that people usually do not care for my comments much, thus I've been keeping mostly muted.

Dark Archive

Changeling Witch 2 | HP: 9/12| AC: 17 (12 Tch, 15 Ff) | CMD: 13 | F: +0, R: +2, W: +6; +2 vs disease | Init: +2 | Perc: +3, SM: +2 | Hexs: cauldron, evil eye (-2, 7 rounds); DC15 | Spells: 1st 0/3 | CLW Wand: 34 | Active conditions: mage armor (2hr)

As long as it's in character, you can shout all the suggestions you want. I mean, so long as it's not your character saying "Move 15ft to the left and 5ft up, then defensively cast cure serious wounds". That's probably going too far. But ICly telling my character she's in the way, or saying you need her to move to the back or whatecer is 100% okay with me.


Elf Wizard 2 | HP: 6/16 (18)| AC: 11 (11 Tch, 10 Ff) | CMD: 13 | F: +4, R: +2, W: +6; +2 vs. enchantments; Immune sleep | Init: +1 | Perc: +4 | 0/7 - telekinetic fist (1d4+1 bludgeoning) | Active conditions: -1 CON; sickened; fatigued; voiceless

I'm good with RPing naturally based on the character! Even if your character is a bit gruff - that's what you'd expect from a dwarf =) As long as we don't cross the line into abusive RP (which is mostly subjective, so speak up if you get offended!!)

Sometimes, as a player I forget the nuanced rules and options, so occasional reminders here are good too. That's the problem with mechanics-heavy systems like Pathfinder...so many rules!! But it also keeps everyone honest, because there is likely a rule for that...


M Male LN Cleric (Erastil) 4 | HP 31/31| AC: 19 (14Tch, 15 Fl) | CMB: +3, CMD: 18 | F:+ 6, R: +5, W: +8; | Init: +3 | Perc: +3, SM: +3 | Speed 30ft |

Im not a dwarf, but yes, neg cha modifier ;)

Also I have a pet peeve with swarms. Put it this way, unless a character is built specially for evocation, a standard's wizard burning hands is 1d4 dmg at lv 1, save for half(which swarm will probably save as they are tiny or worse and have good ref). Even with 50% dmg bonus its quite s&~&ty. Expecting an arcane caster to fill his spellslots to do pithy damage to a swarm, is quite stupid. I do think that once after 3, for its good to keep 1 burning hands around, or if spontaneous caster as one of your spells known.

Hitting touch AC, which can be as high as up to 17, for a low level character is quite a tall order. You could be bringing 10 acid flasks, and not hit the touch AC on a single one.

If you happen to roll an alchemist, you blow it up in 6 secs. Or so. But I personally cannot stand gunslingers and alchemy as technology has no place in D&D. No bombs and guns for me!

Being unprepared is one thing. Being fully prepared with preparations doing NOTHING, is another.


M Male LN Cleric (Erastil) 4 | HP 31/31| AC: 19 (14Tch, 15 Fl) | CMB: +3, CMD: 18 | F:+ 6, R: +5, W: +8; | Init: +3 | Perc: +3, SM: +3 | Speed 30ft |

Other random pet peeves:

Emerald Spire:
Why are you punishing players for picking a race without darkvision(an RP choice), with a dungeon that light sources extend only to 5 ft radius, with monsters that are likely to use hit and run tactics? A character might bring 1-2 torches, or at most 5, as each torch weighs 1 lb. Certainly not enough to light an entire dungeon...


Reaping Stone Campaign: Under Cassomir

Argh on SWARMS! oh well live and learn.

BTW I've posted for in the recruitment thread for one more to replace Lothlienth.

He's gone MIA. Maybe he'll come back before we find anyone but just in case I put out the call.


Female Half Elf Oracle 5 Paladin 2 | HP: 55/55 | Cmd 15 | AC: 21 T: 14 | FF: 17 | Perc: +9 | Initiative: 4 | Fort11 Ref5 Will 11

hello all, wanted to pop by real quick. i will be joining you all at some point


M Male LN Cleric (Erastil) 4 | HP 31/31| AC: 19 (14Tch, 15 Fl) | CMB: +3, CMD: 18 | F:+ 6, R: +5, W: +8; | Init: +3 | Perc: +3, SM: +3 | Speed 30ft |

Ello! And welcome :)

Dark Archive

Changeling Witch 2 | HP: 9/12| AC: 17 (12 Tch, 15 Ff) | CMD: 13 | F: +0, R: +2, W: +6; +2 vs disease | Init: +2 | Perc: +3, SM: +2 | Hexs: cauldron, evil eye (-2, 7 rounds); DC15 | Spells: 1st 0/3 | CLW Wand: 34 | Active conditions: mage armor (2hr)

I didn't know the DM found someone already. Didn't the thing just go up yesterday?


Elf Wizard 2 | HP: 6/16 (18)| AC: 11 (11 Tch, 10 Ff) | CMD: 13 | F: +4, R: +2, W: +6; +2 vs. enchantments; Immune sleep | Init: +1 | Perc: +4 | 0/7 - telekinetic fist (1d4+1 bludgeoning) | Active conditions: -1 CON; sickened; fatigued; voiceless

Sweet - and welcome!


Female Human (Taldan) Fighter (Buckler Duelist) 5 | hp 42/46 [NL 0] (normally 51/51) | AC 22, t 14, ff 18 | Fort +6 (normally +7), Ref +5, Will +5 (has bonuses) | Init +4 | Perc +2 | CON: 12/15

Welcome to our nightmare! ;)


Female Half Elf Oracle 5 Paladin 2 | HP: 55/55 | Cmd 15 | AC: 21 T: 14 | FF: 17 | Perc: +9 | Initiative: 4 | Fort11 Ref5 Will 11

if things are being described as a nightmare i'm starting to worry...


Female Half Elf Oracle 5 Paladin 2 | HP: 55/55 | Cmd 15 | AC: 21 T: 14 | FF: 17 | Perc: +9 | Initiative: 4 | Fort11 Ref5 Will 11

for the Gm:

roll: 1d20 ⇒ 16


Reaping Stone Campaign: Under Cassomir

Happy 4th of July to you all. Last week was a busy one for me so hopefully following the holiday we can push things along.

And thank you Archae (Elliana Nym) for joining us. Going forward I'll npc Lothlienth but he will slowly be phased out and his actions will provide little to no benefit for the group (he will auto miss and creatures will attack him last). While this might not seem realistic going through this with campaign with 7 characters would give no challenge to the party.

Dark Archive

Changeling Witch 2 | HP: 9/12| AC: 17 (12 Tch, 15 Ff) | CMD: 13 | F: +0, R: +2, W: +6; +2 vs disease | Init: +2 | Perc: +3, SM: +2 | Hexs: cauldron, evil eye (-2, 7 rounds); DC15 | Spells: 1st 0/3 | CLW Wand: 34 | Active conditions: mage armor (2hr)

Sorry! Got busy IRL!


Reaping Stone Campaign: Under Cassomir

Np Nhilune.


M Halfling Bard-2 | Hp:15/ 19 | AC:13 T:9 FF:13 | CMD: 10 | Fort:+2,Ref:+3,Will:+4,(+2 vs fear) | Init:-1 | Perc:+4 | Spells(1st 0/3) Bardic Song(1/10) | Active Conditions= Diseased -1 con

Camping this week. Horrible cell coverage. Apologies for my expected lack of engagement this week.


Reaping Stone Campaign: Under Cassomir

no worries Alledueces!


M Male LN Cleric (Erastil) 4 | HP 31/31| AC: 19 (14Tch, 15 Fl) | CMB: +3, CMD: 18 | F:+ 6, R: +5, W: +8; | Init: +3 | Perc: +3, SM: +3 | Speed 30ft |

Nihlune - just so you're aware - I took off 750 gp off this character as I felt it was not fair to give Bahrams wand to someone else and still have a wand because I decided to reroll. So you're holding on to the only healing wand the party has.


M Male LN Cleric (Erastil) 4 | HP 31/31| AC: 19 (14Tch, 15 Fl) | CMB: +3, CMD: 18 | F:+ 6, R: +5, W: +8; | Init: +3 | Perc: +3, SM: +3 | Speed 30ft |

Suggestion, for group rolls like perception, just roll for us, using our character modifiers then inform us of the results and move us along. Otherwise waiting for everyone to roll may take 2 days depending on timezone.

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