
Narissth |

I will take the chain shirt, bow, arrows and a buckler. Need Mithral as soon as I can get it to cut down on armor check penalties.
If this is too much, let me know. Not sure if I am the only small character in the party.

Shiori Kaijitsu |

even on a critical hit, Shiori would have done a max of 12, including sneak attack. Also, any chance I could try to taste test the potions to determine what they do? Without chugging them that is, hopefully with a Use Magic Device check or a perception check.
Use Magic device/Perception: 1d20 + 5 ⇒ (13) + 5 = 18
Use Magic device/Perception: 1d20 + 5 ⇒ (11) + 5 = 16
Shiori takes each potion from the collection of assorted loot, and attempts to determine what they do by taste testing.

![]() |

There's also Tripp, but I'm not sure he's coming back. LOL on the map it says he went for a swim. We're tracking who's taken what from group loot on the loot sheet, so I for one am not too worried about you taking stuff only you can use.
Shiori is going to find that one of them was black lotus extract... ;)

Darinius |

Darinius will get detect magic next level too. We should be much better off once our arcane spellcasters get their spells.
As the party berates Gorou for executing the goblin, Darinius looks exasperated for a moment then takes the newly severed head and punts it out the door and into the water of the pond. Punctuating his kick with some profanity shouted in draconic.
He turns to Gorou You're right. Very cathartic. He states before going to examine the "treasury" of the goblins.
I'll take the fireworks. Hopefully I'll get a chance to fire one at something before long.

![]() |

Well, apparently you can make appraise checks untrained, so here goes:
Appraise fan:1d20 ⇒ 18
Appraise hair pin:1d20 ⇒ 16
Appraise chest:1d20 ⇒ 20
I'll also try the knowledge check on that chest, though it's also untrained:
Knowledge Geography:1d20 ⇒ 5
Exiel also inspects the map, trying to see if it resembles any place he, or anyone else in the party, recognises.
If we can't make it out, chances are that Shalelu would know. She knows these lands better than just about anyone in all of Varisia.

Narissth |

No Know(local) yet, not enough skill points at level 1.
Perhaps the missing Tripp can make an untrained Knowledge check. He was out knowledge person, so without him we are a little short.
If allowed, before we throw him into the river as a sacrifice.
Tripp: Knowledge(local)1d20 + 2 ⇒ (13) + 2 = 15 <-- untrained, but Bardic Knowledge

![]() |

Exiel hands the map to Gorou.
"Hey, I hear you're quite the reader. Why don't you take a look at this map and see if you know where it is for?"
Aye, well, I was aiming for a 10. Well, seems like Exiel has a talent for appraisal, but sucks at knowing stuff. XD
Oh and since I can, perception checks to identify potions by taste (apparently at least one of them is above caster level 3 since Shiori failed to identify it, so I'm probably gonna fail, but hey, I might get lucky):
Potion 1:1d20 - 2 ⇒ (19) - 2 = 17
Potion 2:1d20 - 2 ⇒ (4) - 2 = 2
And we're probably lucky the goblin did not drink the high CL potion, whatever it was...

![]() |

He's assuming the DC might be below 10.
More like I was hoping the DC was exactly 10, but apparently the dice do not favour me when I try knowledge checks. XD
Also, you are officially our knowledge-monkey now. =)

![]() |

Assuming Gorou shares his insight with the group:
"Hmm...Sheriff Hemlock said they managed to secure a crate of fireworks and they think they are gods now," Exiel says as he mimics the sheriff's gruff voice. Poorly.
"It's possible that the map shows us where the goblins found the fireworks, as well as the rest of this treasure...treasure which you usually would not find in such a goblin den. "
He shrugs.
"Might be worth checking out, either before or after going back to Sandpoint to rest up."

![]() |

I said before or after, pending party consensus! =( Also, we don't have to tell anyone else about the map untill after we explore the ship.
But for the record, Exiel is going to vote for pressing on. ;)

Shiori Kaijitsu |

"I think we'll need to rest before going back to Sandpoint, but it is entirely possible that these goblins were not the only ones to know the location of these." Shiori says, though she's not sure how anyone could decipher, it indeed create such a crude map.

MiniGM |

a little fast forward magic. There are two encounters in the swamp, that I just don't like, I think they will be a cake walk and just take days of game time. so as our heroes explore the swamp they come across a shack, that used to belong to the old witch menus. Our heroes approach tentatively and discover that the witch is long dead, there is a brief scuffle with her familiar that lives on, though in the end it is no match for the heroes.
they discover the following
33 gp, a masterwork dagger in a
steel scabbard worth 15 gp, and a scroll tube containing two
scrolls of cure light wounds, two scrolls of false life, and a scroll of
water walk (all of these scrolls function at caster level 7th). though i know you can't read the scrolls yet
The PC's also explore the other shipwreck, and with the exception of two skeletons wielding wakizashis, that are rusted but useful they find nothing of interest. If anything is to be found it will be at the cave.

Thribden Malkut Diniya |

Mostly I need food. I need to buy three rations per day for me and my goblin. Where we get it from doesn't matter to me. Btw, was there any goblin food stored in the kings hut?

Gorou Kaijitsu |

How many days total rations have we used since we left Sandpoint? How many did Walthus give us? I've only marked off half a day from my original 5 days worth so far.
If we have the food, I am for pressing on to the cave before returning to Sandpoint.

![]() |

iirc, Walthus gave us enough for a day. The goblins' stores should last us another day. All in, we should be good till we get back to Sandpoint.
Let's press on to the ship then?

Shiori Kaijitsu |

So long as I have more then a handful of hitpoints, I see no problem in pressing on before returning to sandpoint.
Shiori really doesn't want to eat goblin food, so she will stick to trail rations. I deducted a days worth of rations.

Darinius |

Can we at least take a day or two at Walthus' before we go on to the cave. I'd like Thribden to make some holy water with some of the silver we have now. Also I am going to run out of food soon.
Otherwise I am ready to fast forward to the caves.

Thribden Malkut Diniya |

I'm fine with stopping at Walthus' first, and making some holy water.

![]() |

The spell 'bless water' requires powdered silver specifically, and without proper tools it'll take a long time to convert silver pieces into powdered silver (it'd probably take less time & effort to go back to Sandpoint and buy the powdered silver than it would to try to shave the silver pieces down to powder using improvised tools).
Also, I reckon we'll be fine without holy water for now. Holy water isn't really worth the cost except against incorporeal enemies (against corporeals I'd do more damage on average with a club[7.5 vs 5], as would you with your spear[5.5 vs 5]), and I highly doubt we'll be encountering incorporeal enemies at level 1.
If you really want some for future use, you can get some powdered silver after the shipwreck/cave when we get back to Sandpoint and ask Thribden to cast the spell then? Heh. Who knows, you may even find the powdered silver at the cave. XD

Darinius |

The Holy Water is one of those things that I like to have along with a few other alchemical items that I like to have as soon as I have some treasure. The holy water is just the only one which it might be feasible to get without going back to town.
I think that in general it is a bad idea to rush ahead when we have the time and it would be good to go back if for no other reason than Shalelu might know something about the wrecks and cave in the swamp. Just my 2cp.

Gorou Kaijitsu |

I'm fine with going back to Walthus's for a while before the cave.
I will attempt a survival roll for each day to harvest and preserve some food.
Survival: 1d20 + 3 ⇒ (14) + 3 = 17
Survival: 1d20 + 3 ⇒ (2) + 3 = 5
Survival: 1d20 + 3 ⇒ (8) + 3 = 11
Survival: 1d20 + 3 ⇒ (17) + 3 = 20
Survival: 1d20 + 3 ⇒ (2) + 3 = 5
Dunno how many days we'll stay, but that should be enough rolls for Mini GM to figure it out.

![]() |

My main point was that we don't have the material components for the spell. It requires powdered silver. We have silver pieces, which would take hours if not days to shave down to powder using improvised tools. If we want holy water or the material components for the 'bless water' spell, we'll need to go back to Sandpoint, not Walthus' shack as was originally suggested.
I don't mind too much either way, though I note that it would likely mean even more random encounters, both on the way back and then out again to the shipwreck. MiniGM seemed to be suggesting (about 20 posts earlier) that we should just press on, but if Darinius wants to go back to Sandpoint to buy alchemical items, we can do that too.
So...are we going back to Sandpoint?

Narissth |

My vote is to press forward.
Survival: 1d20 + 1 ⇒ (17) + 1 = 18
Survival: 1d20 + 1 ⇒ (10) + 1 = 11
Survival: 1d20 + 1 ⇒ (5) + 1 = 6
Survival: 1d20 + 1 ⇒ (12) + 1 = 13
Hopefully that will get some food.
Also, Narissth no problem eating the goblin food, after all, Narissth grew up in the sewers.

Thribden Malkut Diniya |

Sounds like we're ready to fast forward now. I'd assume with a few days to explore the ship, etc. we'd all be full health?

MiniGM |

OK looks like it was go hang out with Walthus for a couple of days to heal and get more food, which you are able to do.
There is one slight delay before we can do the cave.
The first night the goblin baby sneaks out while everyone is dining and...
A goblin! Kill it! Walthus leaps up from the table and races into the kitchen and returns with a cleaver in hand, raging. The baby clambers behind Thribdens legs and peers out.

Darinius |

Darinius looks up at the unfolding situation and then back down at his food. Told you so. he points out to the party members who wanted to adopt the goblin.
He is remarkably calm for there being someone chasing a goblin around with a meat cleaver in the room.

Thribden Malkut Diniya |

Thribden stands, holding out her hand. She's only a baby. I'm going to raise her and teach her right. She picks up the baby, holding her and comforting her.