The Jade Regent (Inactive)

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Unnamed

oh no same continuity, in fact they are off now to try to save her and we will learn just how scarred she is under there! But she is an elf she has space in her heart for multiple men...or women I spose. Maybe I'll bring him in for an encounter later on lol. I gotta have my fun somehow!!


Female Human (Tian) Master Spy 2
vital:
HP: 12/18, AC: 17_ T: 13_ FF: 14, Percep +6: Init+3, F: +2_/ R: +4_/ W:+3, CMB: -1, CMD: 12, Speed: 30
skills:
Acrobatics +5, Bluff +8, Diplomacy +5, Disable Device +8, Disguise +8, Escape Artist +7, Knowledge (Local) +6, Linguistics +7, Perception +6, Sense Motive +8, Slight of Hand +7, UMD +6
Condition: -none-
MiniGM wrote:
I would like to volunteer! Sandru shouts from the kitchen volunteer Shiori that is

"Only after you finish all this curry." Shiori says with a ladle in her hand as she pours another helping onto the man's plate.

I could've been mean and poured it into his mouth, I decided against that.

Lantern Lodge

[|]Aasimar | Paladin 2 | HP:17/17 | AC: 14/ FF 10/ T 11 | Fort: +8 Ref: +6 Will: +7 | Perception: -1 | Dark Vision | Init: +4 [|]

Exiel scowls as he regards the big man at the back of the room. I perceive that you are relatively new to this town, so perhaps you have not seen what goblins are capable of. Yes they are stupid little creatures. Yes they are negligible threats when they are on their own. But in a group, in a horde, their viciousness makes them capable of quite alot more. This town has seen houses razed and good men killed in a goblin raid just a few years ago, and there are people in this room who still remember it well.

And it is easy to proclaim one's self a hero from the comfort of a taproom stool, but where I come from that word is given rather than claimed. And it is reserved for those who have proven their courage, their valour and their selflessness. Or at least have the will to do so. Those without such a will, we leave in the taproom and give...other names. So then, nameless one who calls himself a hero, which are you?

As he sizes up the large man, he adds silently:
And there is also that spear you carry... I would have a closer look at it.


Unnamed

sorry exiel you can change traits if you like but I am building the games together.


Unnamed

I have spent too many hours creating a world to scrap it


Human Dragon Disciple 2| hp 22/22 | AC 15 (13 t, 12 ff) | Fort:+2 Ref:+3 Will: +1 | CMB:+3 CMD: 15 | Perception: +4 | Init: +2 | -
Tracked Resources:
Claws 6/6 Spells:0-@ | 1-3/3

Oh, I know goblins. And I know that where I am from we make our own reputation, we don't wait for those who deign to recognize it.
Darinius points his covered spear in Exiel's general direction to emphasize his retort.
Let's go; allow me to demonstrate. I'll show you how to make a reputation.


Unnamed

I suggest you go speak to wealth is proud stump. Follow the fishing trail to his cottage he knows that marsh better than anyone. she puts a hand on exiel and narissth shoulders

Knowledge local if you like

Grand Lodge

Male Halfling Pathfinder Chronicler, 1 | HP: 8/9 | AC: 16/14/13 | CMD: 11 | Fort: +1 | Ref: +5 | Will: +3 | Init:+3 | Perc: +7 |

Man, I fell asleep for like 5 hours, and 20 something new messages lol. I sat and read all the wall of text and then realized none of it really pertained to me ;.p

Seeing Sandru finally come into the Dragon, Tripp's eyes light up.

"Sandy, you ol' Bastard there you are! It has been far too long! Come, sit and tell me what's been going on in your life!"

Assuming Sandru comes to sit with Tripp, he will try to get the attention of Ameiko or one of her siblings and order himself and Sandru each a glass of their finest brandy. While he toasts his friend to life and women and whatever else they talk about, his halfling ears keep following the conversation going on in the Dragon.

K. Local: 1d20 + 2 ⇒ (8) + 2 = 10

"Sandru, is it true about the goblin problem? Looks like I might need to go show those nasties what's what!"

Lantern Lodge

[|]Aasimar | Paladin 2 | HP:17/17 | AC: 14/ FF 10/ T 11 | Fort: +8 Ref: +6 Will: +7 | Perception: -1 | Dark Vision | Init: +4 [|]

Exiel raises an eyebrow at the large man's retort.
Well, he's "friendly"...and has an ego that dwarfs even his stature, but at least that spear will be pointed in the right direction. That spear...I still want to see it.

Knowledge local untrained: 1d20 ⇒ 4

Exiel has certainly not been paying much attention to the local rumours of late.


Unnamed

Sandru waives Tripp to help him w the curry in back.

if Shalelu says it is it is tripper! In a bit jealous I won't get to join the fun but u have curry to eat.

Grand Lodge

Male Halfling Pathfinder Chronicler, 1 | HP: 8/9 | AC: 16/14/13 | CMD: 11 | Fort: +1 | Ref: +5 | Will: +3 | Init:+3 | Perc: +7 |

Tripp heads to the back to help Sandru with his curry, and helps himself to some of his own.

"Boy, this is some of the finest curry I have had an a dog's age!"

After catching up with Sandru and scarfing down some food and brady, Tripp heads back into the Dragon's main room and joins in the goblining coversation. He saddles up on a chair next to Darinius:

"So it sounds like you are quite the goblin hunter then, yeah? Those bastards have caused more trouble than they will ever be able to repay. I would love to join ye on the hunt, and lop off a few goblin ears myself! Lucille hungers for goblin blood!"

He pats the sling staff leaned up next to him lovingly.

Lantern Lodge

[|]Aasimar | Paladin 2 | HP:17/17 | AC: 14/ FF 10/ T 11 | Fort: +8 Ref: +6 Will: +7 | Perception: -1 | Dark Vision | Init: +4 [|]

Exiel looks to Darinius and Tripp.

They seem to be a little more on the 'bloodthirsty'/'glory-seeking' and less on the 'valorous' side, but it could be worse. If they can be pointed in the right direction it'll have to do. If things get hairy, however, it'll probably be Shiori I'll trust to watch my back.
At this thought, Exiel grins wryly.
Notwithstanding the hundreds of cookies, sweet rolls and other snacks of mine that she's made off with over the years. But she takes after her sister well - her heart's in the right place where it counts.

That's four of us then, assuming Sandru finishes that curry. Who else is coming?


Female Human (Tian) Master Spy 2
vital:
HP: 12/18, AC: 17_ T: 13_ FF: 14, Percep +6: Init+3, F: +2_/ R: +4_/ W:+3, CMB: -1, CMD: 12, Speed: 30
skills:
Acrobatics +5, Bluff +8, Diplomacy +5, Disable Device +8, Disguise +8, Escape Artist +7, Knowledge (Local) +6, Linguistics +7, Perception +6, Sense Motive +8, Slight of Hand +7, UMD +6
Condition: -none-

"That's a pretty big assumption, I mean he did ruin the whole batch." Shiori complains, adding "If he would have just asked, maybe I would have gotten him a plate, and he wouldn't have had to ruin it in the first place."


Unnamed

oh no Sandru and I have business to discuss. He goes nowhere! Ameiko says perched on the bar


Female Samsaran Cleric 2
Vital:
HP: 13/13, AC: 16_ T: 10_ FF: 16, Percep +10: Low-light Vision; Init+2, F: +2_/ R: +0_/ W:+6 (+2 vs. death effects, negative energy, negative levels) , CMB: +2, CMD: 12, Speed: 30 (20 in Armor)
Skills:
Diplomacy +6; Heal +7; Kn (Religion) +5; Perception +10; Spellcraft +5
Dailies:
Bleeding Touch; (6/6), Rebuke Death (5/6); Channel Energy (1/5); Deathwatch (1/1); Comprehend Languages (1/1); Stabilize (1/1)

Thribden gives out a little laugh as the man standing on the table finishes his speech. You have a flair for melodrama, she laughs again, but I think I like you. She stares for a few more moments, head tilting slowly to the side and a smile never leaving her face. Finally she speaks, I believe I see the hand of Pharasma in this action. I will come along and see this thing. She punctuates her pronouncement with a nod of her head.


Male Ratfolk Unchained Rogue(Escapologist)/2 -- Alchemist(Plague Bringer)/2 -- (HP: 18/18; AC14; FF11; T14; F+4, R+6, W+1; Perc: +8, Init +3)

Narissth looks at the tall group, a little fearful that he will not be accepted as has been the norm throughout his life. However, wanting to make Shalelu proud of him, the small ratling steps forward.

Nothing would I enjoy more than filling those disgusting big headed vermin full of arrows.

Grand Lodge

Male Halfling Pathfinder Chronicler, 1 | HP: 8/9 | AC: 16/14/13 | CMD: 11 | Fort: +1 | Ref: +5 | Will: +3 | Init:+3 | Perc: +7 |

"Well, it looks like we've got a good ol' fashioned adventure going on, eh? This'll make a great story! Let us go kill some dirty thieving gobs!"


Unnamed

hmm sounds like folk are rdy...I will give it a bit longer so goroubcan react. I am off to see a play tonight


Female Samsaran Cleric 2
Vital:
HP: 13/13, AC: 16_ T: 10_ FF: 16, Percep +10: Low-light Vision; Init+2, F: +2_/ R: +0_/ W:+6 (+2 vs. death effects, negative energy, negative levels) , CMB: +2, CMD: 12, Speed: 30 (20 in Armor)
Skills:
Diplomacy +6; Heal +7; Kn (Religion) +5; Perception +10; Spellcraft +5
Dailies:
Bleeding Touch; (6/6), Rebuke Death (5/6); Channel Energy (1/5); Deathwatch (1/1); Comprehend Languages (1/1); Stabilize (1/1)

Thribden cringes at the epithet's from her new companions, then she says almost as if to remind herself, All who live must face her judgment. She nods shaking herself. Well, if we are to go into the swamps together, we may want to know one another. I am Thribden Malkut Diniya, one of the local healers. Though that doesn't mean I don't know anything about fighting. She strokes the hilt of the dagger hanging at her side.


HP 11/11
Stats:
AC 15, T 10, FF 15 // Fort +1, Ref +0, Will +1 // CMD 13 // Init +2 // Perception +3

Gorou blinks at the mess going on in the kitchen. He turns away from it, disinterested, as the speeches and bravado begin back in the common room. He blinks even more at the fact that all of them thoroughly ignored him thirty seconds ago when he told them where the goblins lived and suggested they go hunt them, and now everyone was ready to run off without him.

He strides into the center of the group where his bulk would be much harder to ignore.

Taking 10 on knowledge local about Wealth/Walthus (from discussion) Proud Stump or whatever that post says, lots of typos in it. Taking ten gives me an 18.

Clearing his throat he says in a normal tone, "Ehem! I am Gorou Kaijitsu, Pathfinder, warrior and scholar. I would like to hunt the goblins as well, like I said a minute ago. They live in Brineswamp Marsh. Shalelu is right, we should talk to Walthus Proud Stump first, he might be able to help us." He blinks several more times when he finishes, sweating heavily in his armor. Now that everyone is looking at him it feels uncomfortably hot in the common room. As his cheeks start to turn red, he slams the wooden oni mask down over his face and crosses his arms over his bulky chest. Safely hidden from scrutiny behind a wall of body language and armor, he goes to stand with the others, ready for adventure.

Lantern Lodge

[|]Aasimar | Paladin 2 | HP:17/17 | AC: 14/ FF 10/ T 11 | Fort: +8 Ref: +6 Will: +7 | Perception: -1 | Dark Vision | Init: +4 [|]

Exiel eyes widen slightly as he sees the snout and red eyes poking from beneath Narissth's hood, but his surprise passes just as quickly. He had come from a land where bird-people, snake-people and fox-people were not uncommon, and he himself might have been seen as equally strange were his true heritage known. Exiel has the scion of humanity racial trait, so he looks like a human rather than an Aasimar.

If he will raise a sword, or a bow, against those goblins, that is enough for me.

He nods to Thribden as well, giving them both a friendly smile. My father was one who would many-a-time rouse more men than there are in this whole tavern to battle with his words. Perhaps that makes me a little more used to such speeches than others.

But melodrama or not I spoke the truth, and though much of the damage has healed, this town does still bear the scars of the last goblin raid if one knows where to look. Some of the more...recent arrivals I suppose will need to be excused for not understanding this town's history with goblins. Exiel indicates Darinius' general direction at this point. No matter. If you will fight the goblins with me I will consider you a comrade in arms. My name is Exiel, a simple warrior in service of righteousness. Well met, Thribden Malkut Diniya.


Human Dragon Disciple 2| hp 22/22 | AC 15 (13 t, 12 ff) | Fort:+2 Ref:+3 Will: +1 | CMB:+3 CMD: 15 | Perception: +4 | Init: +2 | -
Tracked Resources:
Claws 6/6 Spells:0-@ | 1-3/3

Having slipped away after telling Exiel off, Darinius reappears in the common room with his pack ans cloak slung over his shoulder. He exits the inn, giving Exiel a look as he does so.

Miss Kaijitsu, Miss Kaijitsu, Gorou. He nods to each of the Kaijitsu siblings as he leaves to wait impatiently for Exiel in the street outside.


Male Ratfolk Unchained Rogue(Escapologist)/2 -- Alchemist(Plague Bringer)/2 -- (HP: 18/18; AC14; FF11; T14; F+4, R+6, W+1; Perc: +8, Init +3)

Narissth looks at the various people around him, rather surprised that none have turned away or told him to leave.
I am Narissth. I am quite skilled with a bow. He reaches back and pats the finely crafted green bow over his shoulder. I call this fine weapon Green Tongue. Many foes have discovered that she is not to be trifled with.

Lantern Lodge

[|]Aasimar | Paladin 2 | HP:17/17 | AC: 14/ FF 10/ T 11 | Fort: +8 Ref: +6 Will: +7 | Perception: -1 | Dark Vision | Init: +4 [|]
Gorou Kaijitsu wrote:

Gorou blinks at the mess going on in the kitchen. He turns away from it, disinterested, as the speeches and bravado begin back in the common room. He blinks even more at the fact that all of them thoroughly ignored him thirty seconds ago when he told them where the goblins lived and suggested they go hunt them, and now everyone was ready to run off without him.

He strides into the center of the group where his bulk would be much harder to ignore.

Taking 10 on knowledge local about Wealth/Walthus (from discussion) Proud Stump or whatever that post says, lots of typos in it. Taking ten gives me an 18.

Clearing his throat he says in a normal tone, "Ehem! I am Gorou Kaijitsu, Pathfinder, warrior and scholar. I would like to hunt the goblins as well, like I said a minute ago. They live in Brineswamp Marsh. Shalelu is right, we should talk to Walthus Proud Stump first, he might be able to help us." He blinks several more times when he finishes, sweating heavily in his armor. Now that everyone is looking at him it feels a little hot in the common room. As his cheeks start to turn red, he slams the wooden oni mask down over his face and crosses his arms over his bulky chest. Safely hidden from scrutiny behind a wall of body language and armor, he goes to stand with the others, ready for adventure.

Exiel smiles at Gorou's declaration. I'm guessing since Exiel has spent the last 4-5 years in Sandpoint he's familiar with Gorou and Shiori, having seen them several times at the Rusty Dragon

Pathfinder, warrior, scholar, and Ameiko's younger brother, so watch how you treat this one if you want to eat well at the Dragon. Glad to have you on board, Gorou. It would seem you know the way, my friend. Perhaps you could show us.

Casting a glance outside, Exiel notes that the light is fading. Dusk is upon us. If there are some here who prefer to journey in the day-time, we could reconvene in the morning.

I'm assuming Shiori at least is not immediately ready since she's been working the kitchen. ;)


Human Dragon Disciple 2| hp 22/22 | AC 15 (13 t, 12 ff) | Fort:+2 Ref:+3 Will: +1 | CMB:+3 CMD: 15 | Perception: +4 | Init: +2 | -
Tracked Resources:
Claws 6/6 Spells:0-@ | 1-3/3

Oh wait, its evening? I thought it was lunchtime since why would the sheriff announce open season on goblins right at sundown.


Female Samsaran Cleric 2
Vital:
HP: 13/13, AC: 16_ T: 10_ FF: 16, Percep +10: Low-light Vision; Init+2, F: +2_/ R: +0_/ W:+6 (+2 vs. death effects, negative energy, negative levels) , CMB: +2, CMD: 12, Speed: 30 (20 in Armor)
Skills:
Diplomacy +6; Heal +7; Kn (Religion) +5; Perception +10; Spellcraft +5
Dailies:
Bleeding Touch; (6/6), Rebuke Death (5/6); Channel Energy (1/5); Deathwatch (1/1); Comprehend Languages (1/1); Stabilize (1/1)

MiniGM had the Sherrif come in late afternoon. It's probably not dark yet, but will be soon.

Thribden speaks up, I am too tired. I have spent most of my day healing burns from travellers who have gone too close to these goblins. The morning would be best. Her voice is soft, but her tone is hard, seeming to say that disagreeing would be foolish.


HP 11/11
Stats:
AC 15, T 10, FF 15 // Fort +1, Ref +0, Will +1 // CMD 13 // Init +2 // Perception +3

Gorou replies to Exiel, his voice made muffled and hollow by his wooden mask. "Goblins are nocturnal creatures. Exiel is right, it would give us an advantage to hit them in the morning rather than right now. I for one have no special ability to see in the dark."

He shifts uncomfortably from foot to foot. Why didn't I think of that? Oh! Because I'm so bored in the Dragon that I could die. Still Gorou, that's no excuse for messing up on basic tactics.

GM - How far from town is the Marsh? What about Walthus's place? Could we overnight with Walthus?


Human Dragon Disciple 2| hp 22/22 | AC 15 (13 t, 12 ff) | Fort:+2 Ref:+3 Will: +1 | CMB:+3 CMD: 15 | Perception: +4 | Init: +2 | -
Tracked Resources:
Claws 6/6 Spells:0-@ | 1-3/3

Seeing the sun hanging low in the sky, Darinius immediately slinks back into the Rusty Dragon. I think we should start in the morning he announces to the assembled adventurers.

Lantern Lodge

[|]Aasimar | Paladin 2 | HP:17/17 | AC: 14/ FF 10/ T 11 | Fort: +8 Ref: +6 Will: +7 | Perception: -1 | Dark Vision | Init: +4 [|]

I took the liberty of moving it to late-afternoon/early-evening at post #14. In any case, pubs and restaurants (which taverns essentially are) are always fullest in the evenings. At lunchtime, people are either working or need to get back to work after eating, whereas the evenings are when people are more likely to just be chilling, and sometimes get sloshed.

Exiel nods to the gathered group (less Shiori, who I take it is still busy in the kitchen, but will be informed by Gorou), including Darinius as he returns from the street (and prudently suppressing the urge to make a jibe about his recent patrol between both sides of the tavern's door).

His churlishness aside, it will be a good idea to try to get along if I'll be facing goblins with him.

Tomorrow morning then. At first light, at this spot.

He smiles to Gorou. It's good to have old friends to count on out there.

Again, I'm guessing since Exiel has spent the last 4-5 years in Sandpoint he's familiar with Gorou and Shiori, having seen them several times at the Rusty Dragon.


Male Ratfolk Unchained Rogue(Escapologist)/2 -- Alchemist(Plague Bringer)/2 -- (HP: 18/18; AC14; FF11; T14; F+4, R+6, W+1; Perc: +8, Init +3)

Narissth looks at each member of the goblin hunting squad as they speak, finally when there is a pause.
I grew up beneath Korvosa. Seeing at night is second nature to me. But, I agree that if these goblins prey at night, then we should seek to find them during the day when they are not active.


Unnamed

You could make it to wealth is in the night, with proper light to see, it is probably a 5 hour hike with non problems


Female Samsaran Cleric 2
Vital:
HP: 13/13, AC: 16_ T: 10_ FF: 16, Percep +10: Low-light Vision; Init+2, F: +2_/ R: +0_/ W:+6 (+2 vs. death effects, negative energy, negative levels) , CMB: +2, CMD: 12, Speed: 30 (20 in Armor)
Skills:
Diplomacy +6; Heal +7; Kn (Religion) +5; Perception +10; Spellcraft +5
Dailies:
Bleeding Touch; (6/6), Rebuke Death (5/6); Channel Energy (1/5); Deathwatch (1/1); Comprehend Languages (1/1); Stabilize (1/1)

Thribden listens to the peak about setting in the dark. Then finally she adds, Oh darkness is not a problem. She reaches up, touching the wooden symbol around her neck and murmurs a few words देवी के प्रकाश चमक जाएगी.

Samsaran:
The goddess's light will shine.

Then she reaches out, her fingers almost glowing, and touches a cup in front of her. Light bursts from its surface, almost like a torch. Thribden chuckles. But as I said, I'm not ready. So the it'll have to wait. Again her tone is firm, brooking no argument.

So in the morning we need to see a man named Walthus? We'll meet her then. Just before dawn works for me.

I am really not trying to force those decisions on the group, it's just that Thribden spends her time healing people, so she's used to making decisions and having everyone follow along for the best results. If anyone feels so inclined, feel free to disagree with her.

Lantern Lodge

[|]Aasimar | Paladin 2 | HP:17/17 | AC: 14/ FF 10/ T 11 | Fort: +8 Ref: +6 Will: +7 | Perception: -1 | Dark Vision | Init: +4 [|]

Exiel nods at Thribden.

The ability to light our path will come in useful. But if you need your rest, we should take it. As I said, in numbers and emboldened, the goblins are a real threat. There is no sense in giving a foe an unnecessary advantage.

Grand Lodge

Male Halfling Pathfinder Chronicler, 1 | HP: 8/9 | AC: 16/14/13 | CMD: 11 | Fort: +1 | Ref: +5 | Will: +3 | Init:+3 | Perc: +7 |

Tripp sits in his chair and casually listens to all the folks talk.

'Sure are excited over a bit of goblin hunting. Ah well, it shall be a worthy cause eh? And make a good report for the lodge.'

"I agree with Mr. Kaijitsu here. It will prove in our benefit to strike at them in the early morn. I suggest we either prepare to leave now, and camp a few hours and wait for morning, or we leave just before dawn. I, for one, wouldn't mind a few more hours in this comfy seat with a good ale!"


HP 11/11
Stats:
AC 15, T 10, FF 15 // Fort +1, Ref +0, Will +1 // CMD 13 // Init +2 // Perception +3

"It's a five hour hike to Walthus' place, so leaving before dawn is a good idea. Even if we have light sources they'll just give us away in the dark," Gorou comments before raising the wooden mask from his face. "I'm going to call it a night if we're leaving early. I prefer to go into battle well rested."

The heavy set warrior bows informally to those present and clomps his way back up the stairs. Guess I'll have to wait one more night before my adventure.

Ready to fast forward to the morning and get this show on the road.


Unnamed

consider it roaded!!!

3d100 ⇒ (81, 98, 70) = 249

Our heroes move into the marsh, the going is slow every time someone moves off the path 1/4th movement in if you leave the trail Every so often someone in the party hears sounds that convince them that an attack is coming. After a few hours and crossing two bridges there is a large mound rising out of the marsh.

Do our heroes want to investigate or press on?


HP 11/11
Stats:
AC 15, T 10, FF 15 // Fort +1, Ref +0, Will +1 // CMD 13 // Init +2 // Perception +3

How far from the path is the mound? What does it look like? How big is large?

Gorou stops when he sees the mound, slapping the swarming insects away from his mask to see more clearly.

Perception: 1d20 + 3 ⇒ (13) + 3 = 16
Knowledge (Arcana,Local,Nature,Planes,Religion) if applicable: 1d20 + 8 ⇒ (14) + 8 = 22


Unnamed

It is hard to say exactly how far away it is without geography or a good survival check but Gorou suspects it is between 1 and 4 hours away. How high is hard to say since everything's pretty flat in the marsh but it is at least 20 feet high he thinks.


HP 11/11
Stats:
AC 15, T 10, FF 15 // Fort +1, Ref +0, Will +1 // CMD 13 // Init +2 // Perception +3

So we're seeing some mound waaaay off in the distance?

Lantern Lodge

[|]Aasimar | Paladin 2 | HP:17/17 | AC: 14/ FF 10/ T 11 | Fort: +8 Ref: +6 Will: +7 | Perception: -1 | Dark Vision | Init: +4 [|]

Hmm...if we stop to take a look, we may lose several hours on a wild goose chase. Then again, if there's something dangerous in there, then taking care of it can only be a good thing.

After considering the options, Exiel continues:

The purpose of taking the fight to the goblins is to take care of them before they become a more serious threat. That is, they are a problem, but not an immediate problem yet. I reckon we should have time for this, if we want to check it out.

Grand Lodge

Male Halfling Pathfinder Chronicler, 1 | HP: 8/9 | AC: 16/14/13 | CMD: 11 | Fort: +1 | Ref: +5 | Will: +3 | Init:+3 | Perc: +7 |

"I dunno... it is not like these goblins no we are coming. What would a delay of a couple hours really mean? Perhaps there is some interesting tale to be said about the place. Maybe it will be worth our while, maybe it won't, but wouldn't you all rather see what's what? I vote for taking a quick peek!"


Female Samsaran Cleric 2
Vital:
HP: 13/13, AC: 16_ T: 10_ FF: 16, Percep +10: Low-light Vision; Init+2, F: +2_/ R: +0_/ W:+6 (+2 vs. death effects, negative energy, negative levels) , CMB: +2, CMD: 12, Speed: 30 (20 in Armor)
Skills:
Diplomacy +6; Heal +7; Kn (Religion) +5; Perception +10; Spellcraft +5
Dailies:
Bleeding Touch; (6/6), Rebuke Death (5/6); Channel Energy (1/5); Deathwatch (1/1); Comprehend Languages (1/1); Stabilize (1/1)

Thribden looks out over the marsh at the large mound. Many of us seem to be curious as to what it is. But I will say, it does not seem to be going anywhere. I think we could investigate later. She thinks a moment, Perhaps Walthus knows what it is and can save us a trip. She frowns, then shakes her head, We should continue forward to Walthus' home. Thribden brushes her hair out of her face and prepares herself to continue on the road.

Grand Lodge

Male Halfling Pathfinder Chronicler, 1 | HP: 8/9 | AC: 16/14/13 | CMD: 11 | Fort: +1 | Ref: +5 | Will: +3 | Init:+3 | Perc: +7 |

generic knowledge check: 1d20 + 2 ⇒ (1) + 2 = 3

"Yeah... perhaps you are right. The safe road is oft' the right road, as I always say. No reason to try and delay fate."

Lantern Lodge

[|]Aasimar | Paladin 2 | HP:17/17 | AC: 14/ FF 10/ T 11 | Fort: +8 Ref: +6 Will: +7 | Perception: -1 | Dark Vision | Init: +4 [|]

Hmm...what was it that Shalelu told me that other time about gauging distances...

Untrained survival check: 1d20 - 1 ⇒ (19) - 1 = 18
Untrained Knowledge: Geography check: 1d20 ⇒ 4

Lantern Lodge

[|]Aasimar | Paladin 2 | HP:17/17 | AC: 14/ FF 10/ T 11 | Fort: +8 Ref: +6 Will: +7 | Perception: -1 | Dark Vision | Init: +4 [|]

Hmm...from that survival roll, looks like Exiel might actually remember something! XD

If Exiel finds out anything, he reveals it to the group.


HP 11/11
Stats:
AC 15, T 10, FF 15 // Fort +1, Ref +0, Will +1 // CMD 13 // Init +2 // Perception +3

"I'm going to have to agree with....Thribden was it? We've got a goal already, turning away from it at every little thing won't get those goblins hunted," Gorou says quietly.


Human Dragon Disciple 2| hp 22/22 | AC 15 (13 t, 12 ff) | Fort:+2 Ref:+3 Will: +1 | CMB:+3 CMD: 15 | Perception: +4 | Init: +2 | -
Tracked Resources:
Claws 6/6 Spells:0-@ | 1-3/3

Are we close enough to tell anything about the mound? Is it a natural rise, or artificial?

Darinius hauls himself out of the muck to look at this first interesting feature that the party has seen in a morning of wandering around. I wonder what it is? I agree with Exiel, there might be something relevant over there. Darinius clearly does not like the idea of turning away from an interesting things to explore in order to visit some guy named Walthus.


Unnamed

Well remember that your movement is slowed to 1/4th off the path and some parts you might have to swim so it is not necessarily THAT far away. But yes you are the mound in the distance. Which you guess could take you up to 4 hours to get to.

exiel:
not quite could enough if only you had the slightest bonus!!! 20 was the mark

The mound appears to be natural from this distance.

Everyone make me a percep check please

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