Tervalis Confirmation III (Inactive)

Game Master JASON RODARTE

MAP I

Map 2

Chronicle

WW #1

Sheets

MINOTAUR MAP

MAP III


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Looking for level 1 characters to start an evergreen campaign!

Likely will be confirmation, wounded wisp, and consortium compact.

I'll be running this in standard mode,

No more than 6 players.


core or standard?


Standard


cool I will work on something this weekend. looking to start a new character and I have a few ideas.


Va bene

Dark Archive

Hi - would be interested to join in if you'll have me. I'm an experienced PF player ftf but relatively new to pbp. I assume you allow two traits at generation, as per normal PFS rules?

Please see link to Arun Smithson, Wizard 1, 20 point build. I'll add background once I know a little more on traits, above.

Forgive my ignorance, but can you please explain "evergreen" and "standard mode"?


Traits are allowed, yes.


No scribe scroll or other item creation feats in pfs. You get a spell focus feat instead


1 person marked this as a favorite.

"Evergreen" is PFS slang for an adventure that can always be played for PFS credit. A player can play an "Evergreen" over and over and over again, and as long as each time is with a different character that character will receive PFS credit.

I think there is currently only one evergreen for characters above first level. There are four PFS scenarios for first level currently classified as evergreen, and one scenario length module evergreen. There are also some longer modules and part of an adventure path or two that are classified as evergreen for first level play.

As for the term "Standard" that refers to the "Standard" or "Classic" PFS campaign which allows a huge number of character options from a large number of paizo source books. This is different than the "Core" PFS campaign which is primarily limited to the Core Pathfinder Rule book.

Grand Lodge

Ghost1776 wrote:

"Evergreen" is PFS slang for an adventure that can always be played for PFS credit. A player can play an "Evergreen" over and over and over again, and as long as each time is with a different character that character will receive PFS credit.

I think there is currently only one evergreen for characters above first level. There are four PFS scenarios for first level currently classified as evergreen, and one scenario length module evergreen. There are also some longer modules and part of an adventure path or two that are classified as evergreen for first level play.

As for the term "Standard" that refers to the "Standard" or "Classic" PFS campaign which allows a huge number of character options from a large number of paizo source books. This is different than the "Core" PFS campaign which is primarily limited to the Core Pathfinder Rule book.

Thank you Sir, that makes sense.


Thank you for posting this. I was on my phone most of the day.


I have a couple of characters I could bring. I'll likely pick based on party makeup.

Grand Lodge

Sorry, have to pull Arun Smithson the Wizard: he's being accepted for another game. I submit instead Farket, a Dwarf Barbarian branded and exiled from his Hold as an Oathbreaker. Background to follow.

Would love to join if you'll have me.
AbyssDancer


How is he getting Toughness as a bonus feat?


I'd guess the Unstoppable Alternate Racial Trait from Inner Sea Races. That would also account for the +1 racial bonus to Fortitude saves.

Grand Lodge

interested...will make a toon based on other submissions

Liberty's Edge RPG Superstar Season 9 Top 16

I'd be interested, and have a lot of possible characters ready to go. I should have an option to fit any kind of party composition. What will selection criteria be?


I'll take a look and see what might make the best fit.

Grand Lodge

I am working on a Investigator Lamplighter.


Ok.


well here are the stats for my character.
She is not registered yet, will do that if selected for the game.

stats:

Kimberly Snow
9406-11
Female human (Ulfen) oracle (reincarnated oracle) 1 (Pathfinder RPG Advanced Player's Guide 42, Pathfinder RPG Advanced Race Guide 199)
N Medium humanoid (human)
Init +2; Senses Perception +0
--------------------
Defense
--------------------
AC 16, touch 12, flat-footed 14 (+4 armor, +2 Dex)
hp 9 (1d8+1)
Fort +1, Ref +2, Will +2
--------------------
Offense
--------------------
Speed 30 ft.
Melee dagger +0 (1d4/19-20) or
. . wooden stake +0 (1d4)
Special Attacks channel positive energy 6/day (DC 14, 1d6)
Oracle (Reincarnated Oracle) Spells Known (CL 1st; concentration +5)
. . 1st (4/day)—bless, cure light wounds, murderous command[UM] (DC 15)
. . 0 (at will)—detect magic, enhanced diplomacy, ghost sound (DC 14), guidance, mage hand, read magic, stabilize
. . Mystery Life
--------------------
Statistics
--------------------
Str 10, Dex 14, Con 12, Int 12, Wis 11, Cha 18
Base Atk +0; CMB +0; CMD 12
Feats Racial Heritage (Samsaran)[APG], Selective Channeling
Traits exalted of the society, undead slayer
Skills Diplomacy +8, Heal +4, Knowledge (history) +5, Knowledge (religion) +5, Sense Motive +4, Spellcraft +5
Languages Common, Skald, Varisian
SQ oracle’s curse (haunted), revelation (channel)
Other Gear chain shirt, dagger (4), wooden stake[APG] (2), backpack, bedroll, belt pouch, flint and steel, hemp rope (50 ft.), mess kit[UE], pot, waterskin, wooden holy symbol of Pharasma, 34 gp, 5 sp, 21 cp
--------------------
Special Abilities
--------------------
Haunted Retrieving stored gear is a Standard action or worse, dropped items land 10' away.
Oracle Channel Positive Energy 1d6 (6/day, DC 14) (Su) Positive energy heals the living and harms the undead; negative has the reverse effect.
Racial Heritage (Samsaran) You count as another race for the purpose of prerequisites.
Selective Channeling Exclude targets from the area of your Channel Energy.

image


Two Submissions so far:

Kimberly Snow: Life Oracle
Farket: Dwarven Barbarian

Scarab Sages

I'm interested with this character, I think I just have a couple things to add and he'll be ready to go!

Dark Archive

I am in. I have a grippli sin magic specialist I will bring

The Exchange

I'd be interested in starting off this Metamorph Alchemist

Grand Lodge

Previously posted as Middleman.

(Another) Level 1 (0 XP) Life Oracle signing in.

I'm having some issues getting my stat block to save properly (lost data several times already and quite frustrated), but I'll finish edits up as time permits.

Dark Archive

This is DM Snider's grippli

Grand Lodge

I'd be interested. This is my Tengu Rogue. He's on the path to Swordmaster but that won't matter until 2nd level. The only unusual trait about him is that I took the "Glide" alternate racial ability instead of linguistics.

Scarab Sages

Just an FYI, this character has 2 chronicles applied, Prince of Augustana, and we be goblins, if it's a problem I have a fresh level 1, he just hasn't been. July yet.


New characters should apply.

Grand Lodge

Chorlo:

Male half-elf investigator (lamplighter) 1 ( Pathfinder Player Companion: Heroes of the Street 17,
Pathfinder RPG Advanced Class Guide 30)
LN Medium humanoid (elf, human)
Init +3; Senses low-light vision; Perception +9
—————
Defense
—————
AC 17, touch 13, flat-footed 14 (+4 armor, +3 Dex)
hp 9 (1d8+1)
Fort +1, Ref +5, Will +2; +2 vs. enchantments, +1 trait bonus vs. charm and compulsion spells or +2 if
directed to break the law
Immune sleep
—————
Offense
—————
Speed 30 ft. (20 ft. in armor)
Melee short sword +3 (1d6/19-20)
Ranged shortbow +3 (1d6/×3)
Investigator (Lamplighter) Extracts Prepared (CL 1st; concentration +4)
1st—keen senses (DC 14), urban grace ARG
—————
Statistics
—————
Str 10, Dex 16, Con 12, Int 16, Wis 10, Cha 13

Base Atk +0; CMB +0; CMD 13

Feats Skill Focus (Perception), Weapon Finesse

Traits lover of the law, vigilant spycatcher

Skills Acrobatics +4 (+0 to jump), Disable Device +3, Disguise +5, Knowledge (arcana) +7, Knowledge (local) +7, Knowledge (nobility) +7, Perception +9, Spellcraft +7, Stealth +4, Use Magic Device +5; Racial

Modifiers +2 Perception

Languages Common, Dwarven, Elven, Gnome, Halfling

SQ alchemy (alchemy crafting +1), elf blood, inspiration (3/day), lamplighter, trapfinding +1

Combat Gear oil (3); Other Gear lamellar (leather) armor UC, arrows (20), short sword, shortbow, alchemy crafting kit, backpack, belt pouch, flint and steel, ink, inkpen, investigator starting formula book, lamp, soap, trail rations (5), waterskin, 8 gp, 17 sp, 10 cp
—————
Special Abilities
—————
Alchemy +1 (Su) +1 to Craft (Alchemy) to create alchemical items, can Id potions by touch.
Elf Blood Half-elves count as both elves and humans for any effect related to race.
Elven Immunities - Sleep You are immune to magic sleep effects.
Inspiration (+1d6, 3/day) (Ex) Use 1 point, +1d6 to trained skill or ability check. Use 2 points, to add to
attack or save.
Lamplighter (Su) As a move action, light a held flammable item.
Low-Light Vision See twice as far as a human in dim light, distinguishing color and detail.
Trapfinding +1 Gain a bonus to find or disable traps, including magical ones.


Fluff:

Chorlo grew up in Absolam, his father was a Lamplighter and he desired to be one as well. His mother
was a cook for the guards making sure they were well fed and always had a good meal to help with the
hard jobs they did.
At the Age of 20 Chorlo joined the local Militia after training that his parents paid for. Being an only child

Chrolo had it pretty good. After 3 years of training he was selected to join the training to become a
Lamplighter, Chorlo did not succeed on his first 2 attempts. When he was picked again on his 25 birthday he was Determined to succeed and follow his father.

Having just barely made entry Chorlo took it up himself to work harder than most while out on duty to be
able to keep his position.

Grand Lodge

Just added Oathbreaker's backstory...

Grand Lodge

Interested, I'm a level 1 Brawler(Snakebite Striker/ Strangler)


Are you looking for brand new characters? I have a couple of 1st level PFS characters that have completed 1 scenario each. But I also have a Halfling Rogue planned who I have never played.


Brand new characters with no Chronicles.

Grand Lodge

Here's a more detailed write up for

Kahwen:

Male Tengu Rogue (Swordmaster) 1 (Pathfinder RPG Advanced Race Guide 164)
LN Medium humanoid (tengu)
Init +5; Senses low-light vision; Perception +8
—————
Defense
—————
AC 18, touch 15, flat-footed 13 (+3 armor, +5 Dex)
hp 8 (1d8)
Fort +0, Ref +7, Will +1
—————
Offense
—————
Speed 30 ft.
Melee elven curve blade +0 (1d10/18-20), bite +0 (1d3)
Ranged shortbow +5 (1d6/×3)
—————
Statistics
—————
Str 10, Dex 20, Con 10, Int 11, Wis 12, Cha 10
Base Atk +0; CMB +0; CMD 15
Feats Acrobatic
Traits observant, dirty fighter
Skills Acrobatics +11, Disable Device +9, Fly +8, Knowledge (nature) +4, Perception +8, Profession (sailor) +5, Stealth +11, Survival +5; Racial Modifiers +2 Perception and Stealth
Languages Common, Tengu
SQ Tengu Rogue Favored Class Bonus, Sneaky (+2 to Perception &Stealth), Swordtrained
Gear studded leather armor, arrows (20), elven curve blade, shortbow, backpack, bedroll, belt pouch, flint and steel, hooded lantern, pint of oil, 50’ hemp rope, trail rations (1), waterskin, 3 sp
—————
Special Abilities
—————
Glide
Low-Light Vision See twice as far as a human in dim light, distinguishing color and detail.
Sneak Attack +1d6
Trapfinding +1 Gain a bonus to find or disable traps, including magical ones.

Dark Archive

Kahwen, I am currious as to why your first feat is acrobatic instead of weapon finesse. I have a tengue rogue myself and am wondering your path for yours.

Dark Archive

also GM if there are enough to run two tables and you only want to run one, i will take over a second table as gming and then i can play tirf in yours and you can have a slot in mine.

Grand Lodge

Tirf wrote:
Kahwen, I am currious as to why your first feat is acrobatic instead of weapon finesse. I have a tengue rogue myself and am wondering your path for yours.

I definitely want him to be able to get in and out of combat and maneuver around people so Acrobatic was a requirement.

Obviously, I'm going with the Curve Blade as my primary weapon so Weapon Finesse is also a requirement but I plan to take Finesse Rogue as my Rogue Talent at 2nd level.

He'll be depending on his bow for 1st level but if I did it the other way I would have had to wait until 3rd level to get both feats.

Dark Archive

Have you thought of unchained. Weapon finesse for curve blade for free at lvl 1 and Dex to dmg for free at lvl 3. As far as I am tracking it is compatible with your archytype


Tirf wrote:
also GM if there are enough to run two tables and you only want to run one, i will take over a second table as gming and then i can play tirf in yours and you can have a slot in mine.

That sounds like an idea.

Grand Lodge

Tirf wrote:
Have you thought of unchained. Weapon finesse for curve blade for free at lvl 1 and Dex to dmg for free at lvl 3. As far as I am tracking it is compatible with your archytype

Hm...I'm not aware of unchained...is that an archetype? What book is it from?

Grand Lodge

Kahwen wrote:
Tirf wrote:
Have you thought of unchained. Weapon finesse for curve blade for free at lvl 1 and Dex to dmg for free at lvl 3. As far as I am tracking it is compatible with your archytype
Hm...I'm not aware of unchained...is that an archetype? What book is it from?

Nevermind...I found it. It's like you can find everything on the Internet!

Dark Archive

Yes it is very nice and probably my best investment since I play monk and rogue more than other classes lol. Not an archtypes just better rogue lol

Liberty's Edge

I am interested, Will build a Rahadoum Weapon Master Monk

Grand Lodge

Second table sounds like a good idea. There's so many players up for this, and some great characters too.


These are the submissions as they stand, not counting people who need to create characters

Kimberly Snow: Life Oracle
Farket: Dwarven Barbarian
Shabah Al'Quna: Metamorph Alchemist
Faustus Numerius: Life Oracle
Tirf:Grippli Sin Magic
Kahwen: Tengu rogue (unchained?)
Chorlo: LampLight Investigator
Eddie Brock: Brawler
Terevalis: TBD

Dark Archive

Sounds good. We have 9 so far and i think we can get 2 or 3 more to finish it out. I have a friend who has approached if there is room in my game but is willing to give it up as he is already in one

Dark Archive

Looks like we could use some good front liners. We only two melee and I wouldnt consider a brawler a tank.

The Concordance

I would be interested. This character is currently listed as a core druid, but I assume the conversion would be automatic if a standard chronicle was applied.

Koani is a druid with a dinosaur animal companion. She uses a bow, but her dinosaur, Blarg, would at low level be decent in melee.

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