[Table Fez] ScorchedOne's Insane 5-6 Run (Inactive)

Game Master Nathan Hartshorn

Map

Drandle Dreng

Ambrus Valsin


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Liberty's Edge

HP 38 AC 18, T 11, FF 17 /CMD 19/F+7/Ref+3/Will+3 (+1vs Fear)/Ini+5/Perc+5
Mythic:
HP 53 AC 18, T 11, FF 17 l CMD 20 l F 7 R 3 W 3(+1 vs fear) l Ini +11 l Perc +5

"They weren't going to listen and needed to leave, they were either going under their power or when James and myself threw them out of here by the seat of their pants." Kelris smiles at both Kavor and Fethril

Scarab Sages

Male Elf Cleric 3 / Transmuter 3 | AC: 13 (17 w/ Mage Armor) | HP: 42/42 | Fort:+8 | Ref:+7 | Will:+12 | Perception: +16 | Init: +7 | Sense Motive: +13

Under his breath ominously, "I hope they remember that when they come back in the middle of the night long after you have gone..."

Sovereign Court

* * Pathfinder Core! * * M Halfling 5 Bard
Tag:
NG Halfling S Bard 5 | HP: 38/38 | AC 20; TC 15; FF 16 | CMB +5; CMD 19 | Fort +3; Ref +9; Will +7 | Init +6 |Perc: +10, SM: +10 | Speed 20ft | Performance: 15/15

Happy with this outcome, Morka drops his fascination performance, and smiles warmly at the woman, "I apologise for those theatrics, but we couldn't stand idly by without interfering. Now that they are gone, could you tell us what was going on?"

The Exchange

M Dwarf CORE Ftr1/Wiz5/EK4 | AC21 T11 FF20 | HP 89/89 | F+10 R +6 W +8 (all +2 vs spells, SLA, poison) | Init +6 | Perc +9 | CMD 23 (27 vs bull rush, trip) | Reroll 1/1 | Bonded Spell 1/1 | Active: None | Armor: On

"It sounds like Uzoma owed these fellows 1,000 gold. Now, we might have been able to give her the money in exchange for a certain black diamond, but it seemed more appropriate to chase the fellows off.
Uzoma, now that we have your attention, what do you consider a fair price for the black diamond?"

Diplomacy: 1d20 + 13 ⇒ (9) + 13 = 22

Liberty's Edge

HP 38 AC 18, T 11, FF 17 /CMD 19/F+7/Ref+3/Will+3 (+1vs Fear)/Ini+5/Perc+5
Mythic:
HP 53 AC 18, T 11, FF 17 l CMD 20 l F 7 R 3 W 3(+1 vs fear) l Ini +11 l Perc +5

Kelris keeps a look out for anyone else to come into the business.

Perception: 1d20 + 5 ⇒ (16) + 5 = 21


Uzoma's eyes regain some clarity and she realizes the ruffians are gone. The rest of the news catches up to her and she considers the diamond your group is looking for. She says, "500 gold is a fair price for the diamond, and pulling me out of that problem spot I think."

The Exchange

M Dwarf CORE Ftr1/Wiz5/EK4 | AC21 T11 FF20 | HP 89/89 | F+10 R +6 W +8 (all +2 vs spells, SLA, poison) | Init +6 | Perc +9 | CMD 23 (27 vs bull rush, trip) | Reroll 1/1 | Bonded Spell 1/1 | Active: None | Armor: On

"I think that a fair price."
I can pay it myself, or we can split it, no big deal to me.
If we buy this, use it for the guardian, and it is still intact afterwards, can I have it as 500 gp of diamond dust afterwards?


No. The guardians should have both been active when you first arrived, but this lodge hasn't been getting the support it needed. Reactivating the guardian(s) counts towards goals in one of the boons as well.

What next? You can try to find the guy that sold the book to Rand (at the Copper Buffalo), spread more rumors and disinformation, ask Aya if she can provide you with people to give you more help, etc.

Time since team's arrival: 5.5 hrs

The Exchange

M Dwarf CORE Ftr1/Wiz5/EK4 | AC21 T11 FF20 | HP 89/89 | F+10 R +6 W +8 (all +2 vs spells, SLA, poison) | Init +6 | Perc +9 | CMD 23 (27 vs bull rush, trip) | Reroll 1/1 | Bonded Spell 1/1 | Active: None | Armor: On

"Let's head to the Copper Buffalo. Sal Durivan may be in danger from these Numerians."

Liberty's Edge

HP 38 AC 18, T 11, FF 17 /CMD 19/F+7/Ref+3/Will+3 (+1vs Fear)/Ini+5/Perc+5
Mythic:
HP 53 AC 18, T 11, FF 17 l CMD 20 l F 7 R 3 W 3(+1 vs fear) l Ini +11 l Perc +5

I can give some money too

"Sounds like a good idea, we have lots to do and little time it sounds." Kelris says

Scarab Sages

Male Elf Cleric 3 / Transmuter 3 | AC: 13 (17 w/ Mage Armor) | HP: 42/42 | Fort:+8 | Ref:+7 | Will:+12 | Perception: +16 | Init: +7 | Sense Motive: +13

Do we just need to pop the diamond in like a battery, or will it take time to reactivate it? If so, we should head to the lodge first and start that process. Otherwise, off to the Buffalo.


It's basically a magic battery, just like the root was for the wood golem.

Knowing Sal's location makes finding the Copper Buffalo very easy. However, when you arrive the building’s windows are shuttered and the sign on the door reads “closed for business.”

The Exchange

M Dwarf CORE Ftr1/Wiz5/EK4 | AC21 T11 FF20 | HP 89/89 | F+10 R +6 W +8 (all +2 vs spells, SLA, poison) | Init +6 | Perc +9 | CMD 23 (27 vs bull rush, trip) | Reroll 1/1 | Bonded Spell 1/1 | Active: None | Armor: On

Kavor Doan moves to the door and listens.
Keen Dwarven Senses - Eyes of a Hawk and Ears of a Fox: 1d20 + 8 ⇒ (17) + 8 = 25


Kavor hears the sounds of voices, some raised in anger, the sounds of flesh hitting flesh, and finally a whining plea.

Sovereign Court

* * Pathfinder Core! * * M Halfling 5 Bard
Tag:
NG Halfling S Bard 5 | HP: 38/38 | AC 20; TC 15; FF 16 | CMB +5; CMD 19 | Fort +3; Ref +9; Will +7 | Init +6 |Perc: +10, SM: +10 | Speed 20ft | Performance: 15/15

Morka tries to play a practical joke on Kavor. As he has his ear up to the door, he goes behind him and taps on his shoulder, before slipping away quickly behind Fethril. "Huh, what? Wasn't me..." He laughs, trying to break up the tension, not knowing the situation behind the door.

The Exchange

M Dwarf CORE Ftr1/Wiz5/EK4 | AC21 T11 FF20 | HP 89/89 | F+10 R +6 W +8 (all +2 vs spells, SLA, poison) | Init +6 | Perc +9 | CMD 23 (27 vs bull rush, trip) | Reroll 1/1 | Bonded Spell 1/1 | Active: None | Armor: On

"I think the Numerians have found Sal."
Kavor Doan opens the door.

If it is locked or stuck, he will ask James and Kelris to take a crack at it.


The door opens to reveal a bar, open to the harbor below. Three people are sitting in chairs at the bar or at tables, staring into the north part of the bar. Two of them appear to be mercenaries, having none of the signs of being from the Technic League. The last is an Oread with what appears to be veins of adamantine running through his skin, sitting at the bar. Several pieces of his equipment look similar to the agents of the League you've already taken down. They turn and see Kavor open the door and immediately reach for their weapons...

Initiatives!:
Kavor: 1d20 + 6 ⇒ (11) + 6 = 17
Morka: 1d20 + 6 ⇒ (20) + 6 = 26
Fethril: 1d20 + 7 ⇒ (5) + 7 = 12
Kelris: 1d20 + 5 ⇒ (1) + 5 = 6
James: 1d20 + 8 ⇒ (8) + 8 = 16
Mercenaries: 1d20 + 2 ⇒ (2) + 2 = 4
Thurlok: 1d20 + 6 ⇒ (11) + 6 = 17

Order 1st round
Morka, Kavor
Thurlok
James, Fethril, Kelris
Mercenaries [R: 0, B: 0, G: 0]

The Exchange

M Dwarf CORE Ftr1/Wiz5/EK4 | AC21 T11 FF20 | HP 89/89 | F+10 R +6 W +8 (all +2 vs spells, SLA, poison) | Init +6 | Perc +9 | CMD 23 (27 vs bull rush, trip) | Reroll 1/1 | Bonded Spell 1/1 | Active: None | Armor: On

Kavor Doan delays for now - he wants to block the Oread's path to Fethril, but wants the option of a full round of actions (rather than just a readied standard).

Sovereign Court

* * Pathfinder Core! * * M Halfling 5 Bard
Tag:
NG Halfling S Bard 5 | HP: 38/38 | AC 20; TC 15; FF 16 | CMB +5; CMD 19 | Fort +3; Ref +9; Will +7 | Init +6 |Perc: +10, SM: +10 | Speed 20ft | Performance: 15/15

Morka beigns his performance, "Hey what is going on here?"


The oread stands and casts a quick spell, otherwise not moving forward. DC 16 Spellcraft to recognize shield of faith

Order 1st round
Morka, Kavor
Thurlok
James, Fethril, Kelris
Mercenaries [R: 0, B: 0, G: 0]

Liberty's Edge

HP 38 AC 18, T 11, FF 17 /CMD 19/F+7/Ref+3/Will+3 (+1vs Fear)/Ini+5/Perc+5
Mythic:
HP 53 AC 18, T 11, FF 17 l CMD 20 l F 7 R 3 W 3(+1 vs fear) l Ini +11 l Perc +5

Kelris moves past Korvan and into the room, keeping the chair in front of him to cut down on the angles of attack someone can have on him.?

The Exchange

M Dwarf CORE Ftr1/Wiz5/EK4 | AC21 T11 FF20 | HP 89/89 | F+10 R +6 W +8 (all +2 vs spells, SLA, poison) | Init +6 | Perc +9 | CMD 23 (27 vs bull rush, trip) | Reroll 1/1 | Bonded Spell 1/1 | Active: None | Armor: On

Kavor Doan comes out of delay. He draws and uses his wand of Shield (now at 19 charges) and steps into the room.

Scarab Sages

Male Elf Cleric 3 / Transmuter 3 | AC: 13 (17 w/ Mage Armor) | HP: 42/42 | Fort:+8 | Ref:+7 | Will:+12 | Perception: +16 | Init: +7 | Sense Motive: +13

Fethril calls on the All-Seeing Eye to protect James in the up coming altercation.

Casting Shield of Faith for a +2 Deflection bonus. Three (3) minut duration.

Grand Lodge

Male Human
Raging:
HP 74/89 AC/Touch/Flat 21/11/19| Fort/Ref/Will +5/+5/+8 +2 vs. charm and compulsion
Barbarian 6| AC 23 T 13 FF 21 | HP 62/77 | F +9 R +5 W +6 +2 vs. charm and compulsion| Init +8 | Perc +10

James approaches the first mercenary and holding his scythe threateningly he says "Unless you want to die, I suggest you get out of here or out of the way! He didn't pay you enough to die!"

Intimidate: 1d20 + 4 ⇒ (17) + 4 = 21


James' declaration visibly concerns the mercenary, causing him to drop his guisarme. He pulls out his flail and steps next north, to get next to his companion who approaches James with a guisarme. The last mercenary leaves a beaten and bruised man in the corner to join the others.

The man with the flail tries to wrap it around James' ankle to pull him down. He gets 2 rolls because of Tandem Trip, and a +2 bonus because of coordinated maneuvers.

Trip!: 1d20 + 11 - 2 + 2 ⇒ (12) + 11 - 2 + 2 = 23
Trip!: 1d20 + 11 - 2 + 2 ⇒ (5) + 11 - 2 + 2 = 16

He manages to pull James down, allowing his green guisarme armed companion to attack!

Slash!: 1d20 + 8 ⇒ (6) + 8 = 14

It still doesn't help break through James' defenses.

Order 2nd round
Morka
Thurlok
Kavor, James [prone], Fethril, Kelris
Mercenaries [R: 0 [Shaken 2], B: 0, G: 0]

Sovereign Court

* * Pathfinder Core! * * M Halfling 5 Bard
Tag:
NG Halfling S Bard 5 | HP: 38/38 | AC 20; TC 15; FF 16 | CMB +5; CMD 19 | Fort +3; Ref +9; Will +7 | Init +6 |Perc: +10, SM: +10 | Speed 20ft | Performance: 15/15

"Hey! That's not very nice!" He fires his bow at the man with the guisarme.
Shortbow+Point Blanc+Performance: 1d20 + 9 + 1 + 1 ⇒ (20) + 9 + 1 + 1 = 31
Damage: 1d4 + 2 + 1 + 1 + 1d6 ⇒ (4) + 2 + 1 + 1 + (5) = 13 -- arrow damage
Confirm?: 1d20 + 9 + 1 + 1 ⇒ (20) + 9 + 1 + 1 = 31
Damage: 2d4 + 8 ⇒ (2, 4) + 8 = 14 -- arrow damage

Scarab Sages

Male Elf Cleric 3 / Transmuter 3 | AC: 13 (17 w/ Mage Armor) | HP: 42/42 | Fort:+8 | Ref:+7 | Will:+12 | Perception: +16 | Init: +7 | Sense Motive: +13

Wow! Nice timing on that shot.

Liberty's Edge

HP 38 AC 18, T 11, FF 17 /CMD 19/F+7/Ref+3/Will+3 (+1vs Fear)/Ini+5/Perc+5
Mythic:
HP 53 AC 18, T 11, FF 17 l CMD 20 l F 7 R 3 W 3(+1 vs fear) l Ini +11 l Perc +5

Ya holy man, amazing crit


If this were my homegame that'd be grounds to try for a Killshot (TM)

Morka's arrow sinks nearly up to its fletching in his targets arm, giving James a chance to breathe.

The oread moves closer, pulling a potion vial from his belt and downing it in one swallow. Shortly after his edges become blurry and he becomes harder to make out as he advances down the other side of the bar.

Order 2nd round
Morka
Thurlok [blur]
Kavor, James [prone], Fethril, Kelris
Mercenaries [R: 0 [Shaken 2], B: 0, G: -27]

The Exchange

M Dwarf CORE Ftr1/Wiz5/EK4 | AC21 T11 FF20 | HP 89/89 | F+10 R +6 W +8 (all +2 vs spells, SLA, poison) | Init +6 | Perc +9 | CMD 23 (27 vs bull rush, trip) | Reroll 1/1 | Bonded Spell 1/1 | Active: None | Armor: On

Kavor Doan casts Haste on the party! And he takes a 5' step.

Grand Lodge

Male Human
Raging:
HP 74/89 AC/Touch/Flat 21/11/19| Fort/Ref/Will +5/+5/+8 +2 vs. charm and compulsion
Barbarian 6| AC 23 T 13 FF 21 | HP 62/77 | F +9 R +5 W +6 +2 vs. charm and compulsion| Init +8 | Perc +10

James smiles at the mercenaries and says "I told you it wasn't worth dying for but you wouldn't listen. Time to die." He stands up and attacks red as he gets very angry.

Scythe Raging PA: 1d20 + 9 + 2 - 2 + 1 ⇒ (4) + 9 + 2 - 2 + 1 = 14 Damage: 2d4 + 9 + 6 ⇒ (3, 2) + 9 + 6 = 20

Liberty's Edge

HP 38 AC 18, T 11, FF 17 /CMD 19/F+7/Ref+3/Will+3 (+1vs Fear)/Ini+5/Perc+5
Mythic:
HP 53 AC 18, T 11, FF 17 l CMD 20 l F 7 R 3 W 3(+1 vs fear) l Ini +11 l Perc +5

Kelris steps around Korvan and the chair setting himself between the two men and beside his fallen Commrade.

"You will have to deal with me if you think you can just take him out so easily." Kelris states firmly before bringing his large halberd down.

Halberd+IC: 1d20 + 11 + 1 ⇒ (1) + 11 + 1 = 131d10 + 10 + 1 ⇒ (3) + 10 + 1 = 14

The Exchange

M Dwarf CORE Ftr1/Wiz5/EK4 | AC21 T11 FF20 | HP 89/89 | F+10 R +6 W +8 (all +2 vs spells, SLA, poison) | Init +6 | Perc +9 | CMD 23 (27 vs bull rush, trip) | Reroll 1/1 | Bonded Spell 1/1 | Active: None | Armor: On

Kelris, Haste means you can attack twice, since you only had to take a 5' step.
James, you could attack twice next round - standing is a move action so you can't attack twice this round.
Haste is also +1 AC and +1 to attacks.
Also, I think Inspire Courage is +2 now, since Morka is level 5.

Scarab Sages

Male Elf Cleric 3 / Transmuter 3 | AC: 13 (17 w/ Mage Armor) | HP: 42/42 | Fort:+8 | Ref:+7 | Will:+12 | Perception: +16 | Init: +7 | Sense Motive: +13

Stepping into the doorway, the elf launches a pair of arrows at one of the men taunting James.

Longbow vs BLUE {cover/melee}: 1d20 + 9 - 2 - 4 ⇒ (15) + 9 - 2 - 4 = 18
Damage: 1d8 + 1 ⇒ (3) + 1 = 4

Longbow vs BLUE {cover/melee}: 1d20 + 9 - 2 - 4 ⇒ (3) + 9 - 2 - 4 = 6
Damage: 1d8 + 1 ⇒ (6) + 1 = 7

Liberty's Edge

HP 38 AC 18, T 11, FF 17 /CMD 19/F+7/Ref+3/Will+3 (+1vs Fear)/Ini+5/Perc+5
Mythic:
HP 53 AC 18, T 11, FF 17 l CMD 20 l F 7 R 3 W 3(+1 vs fear) l Ini +11 l Perc +5

Haste attack: 1d20 + 11 + 1 + 1 ⇒ (19) + 11 + 1 + 1 = 321d10 + 10 + 1 ⇒ (5) + 10 + 1 = 16

Kelris misses on the front swing but bringing his halberd back around connects solidly

Missed that we were hasted


All of the men around James swing as he stands, trying to keep him down. Green and Red get +4 on the AoOs because of Paired Opportunists. Blue would also get it, but I don't consider him adjacent to red.

Opportunity (Green)!: 1d20 + 8 + 4 ⇒ (11) + 8 + 4 = 23
Opportunity (Red)!: 1d20 + 8 + 4 - 2 ⇒ (13) + 8 + 4 - 2 = 23
Damage: 2d4 + 1d8 + 7 ⇒ (4, 3) + (8) + 7 = 22

The pair of attacks stagger James, causing his scythe to swing too far up and only scrape across his target's breastplate. Kelris and Fethril have more luck, Kelris taking down his target and Fethril punching a hole through another's armor.

The mercenaries fight back by continuing try and bring James down once again, the further one dropping his guisarme and drawing his flail as he steps closer to fight as one with his companion.

Trip!: 1d20 + 11 - 2 + 2 ⇒ (13) + 11 - 2 + 2 = 24
Trip!: 1d20 + 11 - 2 + 2 ⇒ (3) + 11 - 2 + 2 = 14
Flail to the face!: 1d20 + 8 ⇒ (9) + 8 = 17
Damage: 1d8 + 3 ⇒ (5) + 3 = 8

James ends up on the ground once again, allowing another flail to hit him.

Order 2nd round
Morka
Thurlok [blur]
Kavor, James [prone], Fethril, Kelris
Mercenaries [R: 0 [Shaken 1], B: -4]

Sovereign Court

* * Pathfinder Core! * * M Halfling 5 Bard
Tag:
NG Halfling S Bard 5 | HP: 38/38 | AC 20; TC 15; FF 16 | CMB +5; CMD 19 | Fort +3; Ref +9; Will +7 | Init +6 |Perc: +10, SM: +10 | Speed 20ft | Performance: 15/15

Morka turns to focus on Thurlokc directly in front of him. You're a bad guy! he states, hoping it would be funny as he let's loose two arrows.
Shortbow+Point Blanc+Performanc, Haste: 1d20 + 9 + 2 + 1 + 1 ⇒ (4) + 9 + 2 + 1 + 1 = 17 
Damage: 1d4 + 2 + 2 + 1 + 1d6 ⇒ (3) + 2 + 2 + 1 + (1) = 9 
Shortbow+Point Blanc+Performance: 1d20 + 9 + 2 + 1 + 1 ⇒ (13) + 9 + 2 + 1 + 1 = 26 
Damage: 1d4 + 2 + 2 + 1 + 1d6 ⇒ (4) + 2 + 2 + 1 + (4) = 13 
Blur, 1-20 miss: 1d100 ⇒ 131d100 ⇒ 4

...his joke falls flat, and so do his arrows.


That's the most effective I've ever seen blur be.

"Halfling!" the oread calls. "You are not funny, and now you shall be judged by the god of magic. Nethys shall show you true insight!" His quarterstaff glows with magic as he steps forward to swing it at Morka.

Halfling baned quarterstaff strike!: 1d20 + 6 + 2 - 1 ⇒ (3) + 6 + 2 - 1 = 10

Morka, forewarned of the oread's assault, manages to step aside.

Order 2nd round
Morka
Thurlok [blur]
Kavor, James [prone], Fethril, Kelris
Mercenaries [R: 0 [Shaken 1], B: -4]

The Exchange

M Dwarf CORE Ftr1/Wiz5/EK4 | AC21 T11 FF20 | HP 89/89 | F+10 R +6 W +8 (all +2 vs spells, SLA, poison) | Init +6 | Perc +9 | CMD 23 (27 vs bull rush, trip) | Reroll 1/1 | Bonded Spell 1/1 | Active: None | Armor: On

Kavor Doan casts Invisibility, then moves and uses the free action to deliver it with a touch to James.

He is not in a threatened area when he casts the spell.

"That should let you stand."

Liberty's Edge

HP 38 AC 18, T 11, FF 17 /CMD 19/F+7/Ref+3/Will+3 (+1vs Fear)/Ini+5/Perc+5
Mythic:
HP 53 AC 18, T 11, FF 17 l CMD 20 l F 7 R 3 W 3(+1 vs fear) l Ini +11 l Perc +5

Atk vs Red: 1d20 + 15 ⇒ (8) + 15 = 231d10 + 12 ⇒ (4) + 12 = 16
atk vs Blue: 1d20 + 15 ⇒ (2) + 15 = 171d10 + 12 ⇒ (2) + 12 = 14

Kelris steps forward, the magic of Korvan infusing him and the song of battle of Morka coursing through his veins. Kelris takes 2 mighty swings of his Halberd hoping to drop both men.

Scarab Sages

Male Elf Cleric 3 / Transmuter 3 | AC: 13 (17 w/ Mage Armor) | HP: 42/42 | Fort:+8 | Ref:+7 | Will:+12 | Perception: +16 | Init: +7 | Sense Motive: +13

Incensed at Thurlok's invocation of the All-Seeing Eye, "HERETIC! You DARE to blaspheme NETHYS? All you have done is guarantee that destruction will be wrought upon you and your ilk! STAND AND BE JUDGED!" The rest of the combat falls away as Fethril accepts his the divine duty. In short order, the elf lets fly two more arrows.

Longbow vs Thurlok {melee}: 1d20 + 9 - 4 ⇒ (6) + 9 - 4 = 11
Damage: 1d8 + 1 ⇒ (2) + 1 = 3
Miss (low bad): 1d100 ⇒ 73

Longbow vs Thurlok {melee}: 1d20 + 9 - 4 ⇒ (20) + 9 - 4 = 25
Damage: 1d8 + 1 ⇒ (4) + 1 = 5
Miss (low bad): 1d100 ⇒ 79

CONFIRM: 1d20 + 9 - 4 ⇒ (15) + 9 - 4 = 20
Damage: 2d8 + 2 ⇒ (8, 1) + 2 = 11

Hey, look who found an actual nemesis!

Sovereign Court

* * Pathfinder Core! * * M Halfling 5 Bard
Tag:
NG Halfling S Bard 5 | HP: 38/38 | AC 20; TC 15; FF 16 | CMB +5; CMD 19 | Fort +3; Ref +9; Will +7 | Init +6 |Perc: +10, SM: +10 | Speed 20ft | Performance: 15/15

On his turn.

Morka dodges out of the way, and then looks back at Fethril and then back at Thurlok, "Ooooooh, now you made our elf angry. You won't like him when he's angry! Hehehe." He smiles, jumping away with a five foot step, and then using his bow again at the bad guys.

Shortbow+Point Blanc+Performance, Haste: 1d20 + 9 + 2 + 1 + 1 ⇒ (10) + 9 + 2 + 1 + 1 = 23
Damage: 1d4 + 2 + 2 + 1 + 1d6 ⇒ (2) + 2 + 2 + 1 + (6) = 13 -- arrow damage
Shortbow+Point Blanc+Performance: 1d20 + 9 + 2 + 1 + 1 ⇒ (17) + 9 + 2 + 1 + 1 = 30
Damage: 1d4 + 2 + 2 + 1 + 1d6 ⇒ (3) + 2 + 2 + 1 + (4) = 12 -- arrow damage
Blur, 1-20 miss!: 1d100 ⇒ 941d100 ⇒ 31

Round 8/13 for performance, by the way.

Grand Lodge

Male Human
Raging:
HP 74/89 AC/Touch/Flat 21/11/19| Fort/Ref/Will +5/+5/+8 +2 vs. charm and compulsion
Barbarian 6| AC 23 T 13 FF 21 | HP 62/77 | F +9 R +5 W +6 +2 vs. charm and compulsion| Init +8 | Perc +10

James stands up and then attacks and misses wildly losing his invisibility.

Scythe Raging PA: 1d20 + 9 + 2 - 2 + 2 ⇒ (1) + 9 + 2 - 2 + 2 = 12 Damage: 2d4 + 9 + 6 + 2 ⇒ (4, 4) + 9 + 6 + 2 = 25


He wouldn't have been threatened anyway since the blue one also dropped his guisarme in favor of his flail.

James sudden disappearance and reappearance shocks the mercenaries, but he doesn't manage to get through the armor of the one he attacks. Kelris has more luck as he gets closer, swinging through the defenses of one mercenary, but not the other. Fethril has the righteous fury of Nethys behind him, driving his arrow deep into the oread's side.

The mercenaries stick to their preferred tactics, though they aim to drop Kelris and James this time.

Trip (K)!: 1d20 + 11 + 2 ⇒ (8) + 11 + 2 = 21
Trip (K)!: 1d20 + 11 + 2 ⇒ (9) + 11 + 2 = 22
Trip (J)!: 1d20 + 11 + 2 ⇒ (15) + 11 + 2 = 28
Trip (J)!: 1d20 + 11 + 2 ⇒ (11) + 11 + 2 = 24

Both get pulled from their feet as flail heads are wrapped around ankles and yanked.

Morka takes the opportunity provided by Fethril to back up and place both of his arrows deep into the oread's chest, leaving little smoking trails coming up from the corpse.

Order 2nd round
Morka, Kavor, James [prone], Fethril, Kelris [prone]
Mercenaries [R: -16, B: -4]

Grand Lodge

Male Human
Raging:
HP 74/89 AC/Touch/Flat 21/11/19| Fort/Ref/Will +5/+5/+8 +2 vs. charm and compulsion
Barbarian 6| AC 23 T 13 FF 21 | HP 62/77 | F +9 R +5 W +6 +2 vs. charm and compulsion| Init +8 | Perc +10

They get 2 attacks each?

The Exchange

M Dwarf CORE Ftr1/Wiz5/EK4 | AC21 T11 FF20 | HP 89/89 | F+10 R +6 W +8 (all +2 vs spells, SLA, poison) | Init +6 | Perc +9 | CMD 23 (27 vs bull rush, trip) | Reroll 1/1 | Bonded Spell 1/1 | Active: None | Armor: On

@James - the Tandem Trip teamwork feat lets them roll twice and take the better.

Kavor Doan steps up and attacks Blue with his axe.
Attack, PA, IC +2, Haste: 1d20 + 10 - 2 + 2 + 1 ⇒ (8) + 10 - 2 + 2 + 1 = 19
Damage: 1d10 + 8 + 6 + 2 ⇒ (5) + 8 + 6 + 2 = 21

Hasted Attack: 1d20 + 11 ⇒ (2) + 11 = 13
Damage: 1d10 + 16 ⇒ (10) + 16 = 26

Grand Lodge

Male Human
Raging:
HP 74/89 AC/Touch/Flat 21/11/19| Fort/Ref/Will +5/+5/+8 +2 vs. charm and compulsion
Barbarian 6| AC 23 T 13 FF 21 | HP 62/77 | F +9 R +5 W +6 +2 vs. charm and compulsion| Init +8 | Perc +10

James has had enough of the up and down game and decides to attack them from the floor.

Scythe Raging PA IC Haste Prone: 1d20 + 9 + 2 - 2 + 2 + 1 - 4 ⇒ (18) + 9 + 2 - 2 + 2 + 1 - 4 = 26 Damage: 2d4 + 9 + 6 + 2 ⇒ (4, 1) + 9 + 6 + 2 = 22

EDIT: RED

The Exchange

M Dwarf CORE Ftr1/Wiz5/EK4 | AC21 T11 FF20 | HP 89/89 | F+10 R +6 W +8 (all +2 vs spells, SLA, poison) | Init +6 | Perc +9 | CMD 23 (27 vs bull rush, trip) | Reroll 1/1 | Bonded Spell 1/1 | Active: None | Armor: On

@James, don't forget your extra attack from Haste.

Grand Lodge

Male Human
Raging:
HP 74/89 AC/Touch/Flat 21/11/19| Fort/Ref/Will +5/+5/+8 +2 vs. charm and compulsion
Barbarian 6| AC 23 T 13 FF 21 | HP 62/77 | F +9 R +5 W +6 +2 vs. charm and compulsion| Init +8 | Perc +10

Thanks for reminding me even though I remembered to add the +1

Scythe Raging PA IC Haste Prone: 1d20 + 9 + 2 - 2 + 2 + 1 - 4 ⇒ (13) + 9 + 2 - 2 + 2 + 1 - 4 = 21 Damage: 2d4 + 9 + 6 + 2 ⇒ (4, 4) + 9 + 6 + 2 = 25


The mercenaries are the most annoying type of teamwork users.

Kavor distracts the two mercenaries by advancing on them, axe in hand, allowing James to strike from the floor, ripping one in two pieces and injuring the other enough for Kavor to finish the job. Combat over!

A beaten and bloody man rises from the corner of the establishment, carefully working his way over to you. "Thank you, friends, for saving me. I am Sal Durivan."

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