Snows of Summer (Reign of Winter I)

Game Master lucklesshero

Book 1 of the Reign of Winter Campaign


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m Image of Arrac Barbarian 2| HP:25/29 | AC:16 [17] FF: 14[15] T: 12| Fort: +6(+12vs cold env.) Ref: +2 Will:+3, Perc: +6 Init: +2| Rage: 9/9

Arrac rushes in after Hassan, eager for a fight and ready to put the bandits to cold steel.

If his strike doesn't fell the enemy, he will move and slash at them with his blade. If Hassan's strike killed the man, he will move to orange and attack them instead. entering Rage. AC is 16 atm.

attack: 1d20 + 7 - 1 ⇒ (18) + 7 - 1 = 24
damage: 1d10 + 8 ⇒ (3) + 8 = 11


Female Human (Ulfen) Trapper(1) / Sage(1) - HP: 16 | AC: 14 T: 14 FF: 10 (+4 MA) | Fort: +4 | Ref: +6 | Will: +3 | Init: +4 | CMD: 15 | Perc +6

Wassilissa isn't sure if she manages to hit that guy behind Hassan and Arrac, but she trusts her skills enough to not hit those two. As she sees an opening she lets the arrow fly.


male Snows of Summer

As Hassan approaches brown comes down with his blade s sword: 1d20 + 3 ⇒ (3) + 3 = 6dmg: 1d6 + 1 ⇒ (6) + 1 = 7 Alas the shaken thief misses the southerner badly. Hassan's strike does not miss it's mark however, and cuts the hapless bandit down where he stands. Arrack likewise does the same to the orange archer as he pushes his way in. With no visible targets Wassillisa trudges toward the door to support her friends inside. technically Wass shot was a readied action and could have fired at brown before Hassan reached him; however, since he's down from Hassan and Wassi didn't roll her shot anyway..I'm going to *bot* her action and move her forward 30' (difficult terrain so that's a x2 move) she'll remian in the same initiative order as before.

The group inside the house hears chanting coming from behind the door to Wassillisa's left (south) as well as several voices of men being roused. The blue bandit finally gets enough courage to raise his bow and fire Hassan. Both the yellow and red bandit hold there shortswords tentatively in their hands..ready to defend themselves if someone approaches. blue bow: 1d20 + 2 ⇒ (4) + 2 = 6dmg: 1d6 ⇒ 6
R 4 Hassan has the fates with him as his missed for the third time in this encounter.

Newmark
Bandit (orange) 2
Bandit (brown) 3
TPT (purple)
Hassan
Roh (black)
Bandit 4 (blue)
Wassillissa (-2 hp)(-3 NL dmg) *fatigued*
Arrac
Lanfried
Grawlic

Bandit 1 (yellow)
Bandit 5 (red)

Lanfried Grawlic on u...


”Lanfried” | Male LN Medium Dwarf Arctic Druid (2) | HP 19/19 | AC 15, T 11, FF 14; +4 vs Giants | CMD 15| F +5 R +1 W +6; +2 vs. poison; +4 vs. spells, and spell-like abilities | Init +1 | Perc +7 | Speed 20ft | Spells 1st 3/3 |Active Conditions: None.

Lanfried and Grawlic move up onto the porch, ready to move inside next round.


male Snows of Summer

As Lanfried and Grawlic approach the back door, Newmark moves toward the front porch. Wassillisa, Hasan, and Arrac notice a female half orc (carrying a hand crossbow)move from a room in back of the yellow and blue bandit's position, towards the front door. Outside, near the front of the house, Newmark can see the front doors beginning to open. Both the Yellow and Blue bandits raise their shortbows. who not shot: 1d3 ⇒ 3 Yellow targets Arrac blue aims at Hassan blue: 1d20 + 2 ⇒ (16) + 2 = 18dmg: 1d6 ⇒ 4Yellow: 1d20 + 2 ⇒ (2) + 2 = 4dmg: 1d6 ⇒ 5

Hassan's luck finally runs out as the blue bandit's arrow clips his shoulder.

R 5

Newmark
TPT (purple)
Hassan (-4hp)
Roh (black)
Bandit 4 (blue)
Wassillissa (-2 hp)(-3 NL dmg) *fatigued*
Arrac
Lanfried
Grawlic
Bandit 1 (yellow)
Bandit 5 (red)

Hassan is up

The Exchange

M HP: 14/14| AC: 19 T: 12 FF: 17 | Fort: +3 | Ref: +2 | Will: +7 | Init: +6 | Perc: +9 | CMD: 15 | Condition: None Spells: Hex Ward, Divine Favor Other: Fire bolt 6/7 ; Judgement; spell sage

GM - Since Hassan moved to the breastplate, his AC is now 19, which would make that arrow strike miss. I obviously didn't update my stat line, so will take the hit, but just telling you for future reference.

Grimacing with pain as the arrow strikes him, Hassan turn towards Red Thug, palm outstretched. "Sarenrae cleanse this place with her holy fire!" he calls in Kelish, and a bolt of fire leaps from his palm towards the bandit, but the wound causes his aim to be off, and the flames miss the target.

Hassan is at 4/8hp. Standard Action to use fire bolt. 6 remaining for this day.

Hassan Fire Bolt, ranged touch: 1d20 + 2 ⇒ (2) + 2 = 4


male Snows of Summer

OK so I messed up blue got his shot before Hassan but it didn't effect anything I'll leave him in his current initiative position. Which means red didn't get his attack in round 4. I'll just say he delayed till now (no attack in round 4) and put him under blue in the initiative order starting round 5. Hassan's magic fire bolt strikes wide of his intended target. Moments later you hear yelling behind the door to the south, I said get up you lazy louts! I don't care if you're sick...no ..no forget your armor! Grab your weapons and get out there and fight or I swear I'll summon one of the Grey Master's servants to motivate you! There is increased shuffling heard from the southern room and you hear a couple of replies, " Yes boss" ..."ok boss!" ..*cough*! *wheeze*...'alright' The bandit with the red scarf runs at the big north-man Arrac, screaming You won't take me alive you Ulfen dog! short sword: 1d20 + 3 + 2 ⇒ (2) + 3 + 2 = 7dmg: 1d6 + 1 ⇒ (2) + 1 = 3

DC:11 knowledge religion:
The Grey master is another name for the evil ascended God Norgorber.apply: 1d20 ⇒ 5
the poor bandit takes a feeble swing at the hulking Ulfen however and leaves himself open for a retaliatory strike from the seasoned warrior.

R 5

Newmark
TPT (purple)
Hassan (-4hp)
Roh (black)
Bandit 4 (blue)
Bandit 5 (red) *charged*
Wassillissa (-2 hp)(-3 NL dmg) *fatigued*
Arrac
Lanfried

Grawlic
Bandit 1 (yellow)

Wass, Arrac, Lanfried, Grawlic all may go.


Female Human (Ulfen) Trapper(1) / Sage(1) - HP: 16 | AC: 14 T: 14 FF: 10 (+4 MA) | Fort: +4 | Ref: +6 | Will: +3 | Init: +4 | CMD: 15 | Perc +6

Wassilissa takes a step into the lodge to make room for Lanfried and his cat. With Arrac taking care of the one bandit, Wassilissa decides to take a shot at the one at the other end of the room. It's a curious feeling to enter a house to kill humans that live here. But strangely she is completely numbed out by the cold and the adrenaline. Inside and outside. The arrow flies like it would when hunting.

Bow: 1d20 + 5 + 2 - 1 ⇒ (12) + 5 + 2 - 1 = 181d8 + 2 - 1 ⇒ (5) + 2 - 1 = 6
Shooting blue


male Snows of Summer

The blue bandit looks shocked when an arrow from Wassillissa embeds itself in belly. He grunts in pain, but never-the-less..remains on his feet.

R 5

Newmark
TPT (purple)
Hassan (-4hp)
Roh (black)
Bandit 4 (blue) (-6hp)
Bandit 5 (red) *charged*
Wassillissa (-2 hp)(-3 NL dmg) *fatigued*
Arrac
Lanfried
Grawlic

Bandit 1 (yellow)

Arrac, Lanfried, Grawlic all may go.


m Image of Arrac Barbarian 2| HP:25/29 | AC:16 [17] FF: 14[15] T: 12| Fort: +6(+12vs cold env.) Ref: +2 Will:+3, Perc: +6 Init: +2| Rage: 9/9

Arrac's focus was dead cold, in his eyes a seething fire roared but that was the only expression glimpsed on an otherwise focused and cold face. He set himself against the bandit as he charged. Arrac sighed slightly as he bats the haphazard strike away while in the same deft stroke drove his blade towards the bandits chest. He felt no remorse, just disappointment in the challenge.

attack: 1d20 + 7 - 1 ⇒ (10) + 7 - 1 = 16
damage: 1d10 + 8 ⇒ (10) + 8 = 18

5/7 rounds of rage left, if the bandit drops, Arrac will use a move action to close in on the bandit (yellow) that shot him.


male Snows of Summer

Arrac decapitates the foolish red bandit that dared attack him and moves right next to the yellow bandit to threaten that one's life too!

R 5

Newmark
TPT (purple)
Hassan (-4hp)
Roh (black)
Bandit 4 (blue) (-6hp)
Wassillissa (-2 hp)(-3 NL dmg) *fatigued*
Arrac
Lanfried
Grawlic

Bandit 1 (yellow)

,Lanfried and Grawlic may go.


”Lanfried” | Male LN Medium Dwarf Arctic Druid (2) | HP 19/19 | AC 15, T 11, FF 14; +4 vs Giants | CMD 15| F +5 R +1 W +6; +2 vs. poison; +4 vs. spells, and spell-like abilities | Init +1 | Perc +7 | Speed 20ft | Spells 1st 3/3 |Active Conditions: None.

Lanfried moves through the door with Grawlic hot on his heels. In a second he orders Grawlic to attack the red enemy.

bite: 1d20 + 3 ⇒ (18) + 3 = 21 Damage: 1d4 + 1 ⇒ (1) + 1 = 2


male Snows of Summer

Lanfried since red is dead I’ll assume Grawlic attacked blues the blue bandit is startled when The big cat pounces forward. He quickly falls underneath a claw swipe of Lanfried’s pet. In the meantime outside Newmark spots the door opening and begins summoning an ally . The mysterious 1/2 orc female steps outside takes a few steps towards Newmark and says hey! No stop casting! I just want to ... hey are you still casting!? she raises her hand crossbow and fires T the Dwarf Wizard. hand crossbow: 1d20 + 6 ⇒ (9) + 6 = 15 dmg: 1d4 ⇒ 2 meanwhile the yellow bandit steps back and fires at Arrac s bow: 1d20 + 2 ⇒ (16) + 2 = 18dmg: 1d6 ⇒ 4 the small bolt just misses Newmark but Arrac is not so lucky as he is hit in his raging state. will move paws latter blue is down Hassan’s turn


male Snows of Summer

R 6

Newmark
TPT (purple)
Hassan (-4hp)
Roh (black)
Bandit 4 (blue) (-8hp down)
Wassillissa (-2 hp)(-3 NL dmg) *fatigued*
Arrac (-4hp)
Lanfried
Grawlic
Bandit 1 (yellow)

Hassan is up

The Exchange

M HP: 14/14| AC: 19 T: 12 FF: 17 | Fort: +3 | Ref: +2 | Will: +7 | Init: +6 | Perc: +9 | CMD: 15 | Condition: None Spells: Hex Ward, Divine Favor Other: Fire bolt 6/7 ; Judgement; spell sage

Seeing his allies mow down most of the rest of the resistance in the main room, Hassan calls out to them. "Arrac, finish off that last man! There are more inside this door," he points to the south door. "Including a priest of the evil god Norgorber, enemy of the Dawnflower. Our light must vanquish their darkness. Ready yourselves!"

Moving to the door, he readiees an action to attack anyone who comes through while his allies prepare for him to open the door on his next turn.

Meanwhile, he shifts his judgement from that of dealing damage to foes to that of healing damage taken. An inner warmth fills him, as Sarenrae's healing light starts to work.

Move Action to the south door. Ready an action to attack anyone entering, will roll the readied attack below. Swift action to change judgement to Sacred Healing which offers fast healing 1, adding 1 hp of healing per round. Hassan will be at 5/8.

Know Religion DC 11: 1d20 + 4 ⇒ (10) + 4 = 14
Readied attack on anyone opening south door: 1d20 + 2 ⇒ (14) + 2 = 16
Dmg, if readied attack hits: 1d6 + 2 ⇒ (2) + 2 = 4


male Snows of Summer

Just after Hassan positions himself near the door it flies open and you here someone from inside bark, Get out there and fight you lazy dogs. The gruff voice speaking then garbles into some type of mystic chanting

DC:14 spellcraft:
(Note the DC on this spelcraft to identify this spell being cast is higher because you can hear the mystic chants but not witness any other components of the spell.) The gruff speaking priest is casting resistance

A moment later a man tries to rush out the door dressed in night shirts, looking very sickly. The man charges wildly at Hassan and just manages to dodge a killing blow aimed at his throat courtesy of Hassan.
cmb overrun: 1d20 + 2 - 2 - 1 ⇒ (12) + 2 - 2 - 1 = 11 Hassan shove the man back into the room easily but notices another man with a knocked bow ready to fire let loose at him! s bow: 1d20 + 2 - 2 - 1 ⇒ (4) + 2 - 2 - 1 = 3dmg: 1d6 ⇒ 2 Fortunately the man coughs as he lets the missile fly and it strikes the door frame near his friend. The priest standing in the corner seems unhappy. You inept fools! If you can't kill them perhaps your corpses can! The sick men's eyes go wide at the threat.

GM stuff:
int orange: 1d20 ⇒ 7int green: 1d20 ⇒ 13

At this point Hassan gets an AoO against purple bandit
The green bandit sheathes his sword and picks up his bow off the end post of his bed, the orange bandit appears to be sliding his padded armor over his head.

R 6

Newmark
TPT (purple)
bandit 6 (magenta) (-4hp)
Hassan (-4hp)
bandit 7 (teal) already gone
bandit 8 (green)already gone
Roh (black)already gone
Bandit (orange) already gone
Wassillissa (-2 hp)(-3 NL dmg) *fatigued*
Arrac (-4hp)
Lanfried
Grawlic

Bandit 1 (yellow)

Hassan has an AoO, Wassillisa, Arrac, Lanfried, Grawlic all may go too


m Image of Arrac Barbarian 2| HP:25/29 | AC:16 [17] FF: 14[15] T: 12| Fort: +6(+12vs cold env.) Ref: +2 Will:+3, Perc: +6 Init: +2| Rage: 9/9

arrac doesn't flinch as the arrow strikes him, he follows the archer, murderous intent radiating from him like warmth from a fire. He drops his shield to grip his weapon in both hands before slashing in arc toward the bandit archers chest. Arrac moves around the archer to cut off escape in case his blow doesn't fell them.

attack: 1d20 + 7 - 1 ⇒ (12) + 7 - 1 = 18
damage: 1d10 + 9 + 3 ⇒ (2) + 9 + 3 = 14

4/7 rounds of rage left, ac is 14 ATM

The Exchange

M HP: 14/14| AC: 19 T: 12 FF: 17 | Fort: +3 | Ref: +2 | Will: +7 | Init: +6 | Perc: +9 | CMD: 15 | Condition: None Spells: Hex Ward, Divine Favor Other: Fire bolt 6/7 ; Judgement; spell sage

After cutting one of the men in nightshirts, Hassan grits his teeth and leans out of the path of the wayward arrow. He makes an uppercut swing with his scimitar at the bow-wielding man. His killing stroke has the blessings of Sarenrae attached, so much so that the scimitar bursts into flame as it strikes the bow-carrying bandit, burning him in the process of ending his pathetic life.

Hassan AoO scimitar: 1d20 + 2 ⇒ (20) + 2 = 22
Hassan AoO scimitar, confirm crit: 1d20 + 2 ⇒ (17) + 2 = 19
Crit dmg, Flame of the Dawnflower: 2d6 + 4 + 2 ⇒ (1, 6) + 4 + 2 = 13

Flame of the Dawnflower adds 2 fire dmg to any confirmed crit with the scimitar. Nice, second one so far!


”Lanfried” | Male LN Medium Dwarf Arctic Druid (2) | HP 19/19 | AC 15, T 11, FF 14; +4 vs Giants | CMD 15| F +5 R +1 W +6; +2 vs. poison; +4 vs. spells, and spell-like abilities | Init +1 | Perc +7 | Speed 20ft | Spells 1st 3/3 |Active Conditions: None.

Lanfried motions to Grawlic to go attack the yellow enemy while he moves to back up Hassan.

Grawlic Bite: 1d20 + 3 ⇒ (10) + 3 = 13 Damage: 1d4 + 1 ⇒ (4) + 1 = 5

Grawlic will attempt a trip, if that bite hits

Trip: 1d20 + 1 ⇒ (3) + 1 = 4


Female Human (Ulfen) Trapper(1) / Sage(1) - HP: 16 | AC: 14 T: 14 FF: 10 (+4 MA) | Fort: +4 | Ref: +6 | Will: +3 | Init: +4 | CMD: 15 | Perc +6

Bow: 1d20 + 5 + 2 - 1 - 8 ⇒ (19) + 5 + 2 - 1 - 8 = 171d8 + 2 - 1 ⇒ (2) + 2 - 1 = 3
Wassilissa shoots past Hassan, at whoever is in sight and not down yet.
Probably shooting at green. -8 for softcover and cover because of the door

The Exchange

M HP: 14/14| AC: 19 T: 12 FF: 17 | Fort: +3 | Ref: +2 | Will: +7 | Init: +6 | Perc: +9 | CMD: 15 | Condition: None Spells: Hex Ward, Divine Favor Other: Fire bolt 6/7 ; Judgement; spell sage

Sorry, I'll clear the doorway as soon as I can. Didn't really expect them to open it just then...


male Snows of Summer

The Yellow bandit soon joins his comrades in Pharasma's embrace as Arrac brings his weapons to bear once again. Hassan's blade erupts in a righteous gout of flame as it strikes down the sickly infidel in front of him. Grawlic growls in frustration at lack of prey in this battle instead just pawing lightly at the just fallen body of the yellow bandit. Wassillissa gets off a difficult shot against the sickly green bandit through the traffic of her own companion and the narrow doorjam.
Lanfried moves to back up his fellow adventures. Newmark finishes casting a spell and a celestial Eagle suddenly appears behind the startled 1/2 Orc...it attacks in full furry claw: 1d20 + 3 ⇒ (6) + 3 = 9dmg: 1d4 + 2 ⇒ (2) + 2 = 4claw: 1d20 + 3 ⇒ (5) + 3 = 8dmg: 1d4 + 2 ⇒ (3) + 2 = 5bite: 1d20 + 3 ⇒ (5) + 3 = 8dmg: 1d4 + 2 ⇒ (4) + 2 = 6 frustratingly, the 1/2 Orc manages to scamper away from the attack and close on Newmark, but not before Newmark gets a shot off with his loaded crossbow; Newmark instinctively drops his crossbow and draws his dagger. lt crossbow: 1d20 + 3 ⇒ (12) + 3 = 15dmg: 1d8 ⇒ 3 The shot flies true and nicks the female 1/2 Orc but doesn't stop her advance on Newmark. She closes in on the Dwarf and cuts at him with her shortsword S sword: 1d20 + 6 ⇒ (2) + 6 = 8dmg: 1d6 + 2 ⇒ (4) + 2 = 6 The Dwarf is nimble enough to dodge the first blow but realizes he won't last long in a fight with this seasoned thug.

R 7

Newmark
1/2 orc female (purple)(-3hp)
Hassan (-4hp)
bandit 7 (teal)
bandit 8 (green)(-3hp)
Roh (black)
Bandit (orange)
Wassillissa (-2 hp)(-3 NL dmg) *fatigued*
Arrac (-4hp)
Lanfried
Grawlic

Hassan is up again

The Exchange

M HP: 14/14| AC: 19 T: 12 FF: 17 | Fort: +3 | Ref: +2 | Will: +7 | Init: +6 | Perc: +9 | CMD: 15 | Condition: None Spells: Hex Ward, Divine Favor Other: Fire bolt 6/7 ; Judgement; spell sage

Seeing the room full of bad guys, including an enemy caster, Hassan blasts a jet of flame into the room at Green. Then he steps back to beside the door, clearing line of sight for the others on his side.

Hassan Fire Bolt, ranged touch: 1d20 + 2 ⇒ (9) + 2 = 11
Fire dmg, if hit: 1d6 ⇒ 5

Fire Bolt is a touch attack, but that still likely misses. Hassan regains 1 more hp this round from fast healing judgement and is at 6/8.


male Snows of Summer

Green screams in horrible pain as the firebolt strikes his chest squarely and he collapses. Hassan then steps aside unfortunately allowing the teal bandit a clear shot at Lanfried standing in the open on the other side of the door. s bow: 1d20 + 2 ⇒ (11) + 2 = 13dmg: 1d6 ⇒ 6 The arrow is strait but fortunately Lanfried's thick layers of clothes and armor adsorb the shock and piercing power of the arrow.

In the mean time the Orange bandit finishes hastily pulling his padded armored coat over his head and draws a short sword from the scabbard on his bedpost..whilst wheezing a pathetic *cough* The tall priest dressed in black finishes some incantation and just disappears!

GM:
BBEG S: 1d20 + 6 + 20 - 5 ⇒ (2) + 6 + 20 - 5 = 23 Hassan per: 1d20 + 8 ⇒ (5) + 8 = 13 Wassilissa per: 1d20 + 5 ⇒ (18) + 5 = 23 Lanfried per: 1d20 + 7 ⇒ (8) + 7 = 15

Wassillisa:
Wass, you're pretty sure after you heard the evil priest stop his spell, you felt something brush past you unseen. You think it might be in the area (square) just North-East of your current position!

Outside the battle continues with the unanmed 1/2 Orc female Newmark and his summoned bird. Newmark attacks with his warhammer (sorry in previous post stated he drew a dagger but meant warhammer) warhammer: 1d20 + 1 + 2 ⇒ (20) + 1 + 2 = 23dmg: 1d8 + 1 ⇒ (6) + 1 = 7crit confirm: 1d20 + 1 + 2 ⇒ (20) + 1 + 2 = 23crit dmg: 2d8 + 2 ⇒ (1, 3) + 2 = 6 The frothing mad Dwarf Wizard lands a thundering blow against the female half Orc as his summoned eagle also approaches from the air with outstretched talon! eagle talon: 1d20 + 3 + 2 ⇒ (4) + 3 + 2 = 9dmg: 1d4 + 2 ⇒ (3) + 2 = 5 again the talon misses but the 1/2 Orc has had enough..She trows her shortsword into the snow and drops to her knees with her hands raised. I give up! I never really wanted to be with this lot anyway! I'll tell ye anything ya want to know if ya just let me live! The defeated female pleads.

R 7/ R8

Newmark
1/2 orc female (purple)(-16hp)(surrendered)
Hassan (-4hp)
bandit 7 (teal)
Roh (black) (gone disappeared)
Bandit (orange)
Wassillissa (-2 hp)(-3 NL dmg) *fatigued*
Arrac (-4hp)
Lanfried
Grawlic

Whole party is up (remember u are unaware of events outside the cabin) Hassan is in round 8...everyone else is in round 7.

Dark Archive

male
spells:
0: (at will) detect magic, light, resistance| lv 1:expeditious retreat, mage armor, summon monster I
Dwarf: Init:+3:Perception +0| AC 16, touch12, flat-footed 14:/ HP.9/9 | Fort. +2, Ref. +2, Will. +2(+2 vs. spells and spell like abilities)| spd. 20' Wizard 1 (Conjurer)
Attacks:
att:warhammer+1(1d8+1/x3) or heavy crossbow +2(1d10/19-20),+2 acid dart 6/6 day( ranged touch)

Meanwhile outside round 9:
The Eagle disappears but the 1/2 Orc's attention is all on the Dwarf with the war hammer. By the Gods! I think he crushed her collar bone! Newmark growls, Toss the rest of your weapons in the snowbank over there! says the the Dwarf, pointing to a pile of snow 5ft away. The Dwarf adds, And any magic ye' have too! Mind ye I'm a wizard! I can tell if ye keep such things!

The female 1/2 Orc's eyes go wide, and she obediently starts to empty her pockets, while tossing her weapons, a little further away than requested.Please sir, don't slay me good Dwarf, give me a chance to explain! She pleads, while scurrying to obey Newmark's wishes.


Female Human (Ulfen) Trapper(1) / Sage(1) - HP: 16 | AC: 14 T: 14 FF: 10 (+4 MA) | Fort: +4 | Ref: +6 | Will: +3 | Init: +4 | CMD: 15 | Perc +6

"Something moved past me. I believe that talky guy left." Wassilissa tells. Then she steps up to the door and shoots at a sick bandit (teal).
Bow: 1d20 + 5 + 2 - 1 ⇒ (9) + 5 + 2 - 1 = 151d8 + 2 - 1 ⇒ (2) + 2 - 1 = 3


male Snows of Summer

The teal bandit grunts in pain but remains standing as Wassillissa's arrow strikes him.

R 7/ R8

Newmark
1/2 orc female (purple)(-16hp)(surrendered)
Hassan (-4hp)
bandit 7 (teal) (-3hp)
Roh (black) (gone disappeared)
Bandit (orange)
Wassillissa (-2 hp)(-3 NL dmg) *fatigued*
Arrac (-4hp)
Lanfried
Grawlic

Whole party is up (Wassillisa has already gone) (remember u are unaware of events outside the cabin) Hassan is in round 8...everyone else is in round 7.


”Lanfried” | Male LN Medium Dwarf Arctic Druid (2) | HP 19/19 | AC 15, T 11, FF 14; +4 vs Giants | CMD 15| F +5 R +1 W +6; +2 vs. poison; +4 vs. spells, and spell-like abilities | Init +1 | Perc +7 | Speed 20ft | Spells 1st 3/3 |Active Conditions: None.

Grawlic comes back to Lanfried's side. Lanfried reaches a hand out and and touches Hassan, granting him Guidance.

The Exchange

M HP: 14/14| AC: 19 T: 12 FF: 17 | Fort: +3 | Ref: +2 | Will: +7 | Init: +6 | Perc: +9 | CMD: 15 | Condition: None Spells: Hex Ward, Divine Favor Other: Fire bolt 6/7 ; Judgement; spell sage

If the tall priest is casting a spell, Hassan will try to identify it as its being cast, using his Spell Sage ability.

Spellcraft, Spell sage: 1d20 + 4 ⇒ (16) + 4 = 20

As Hassan hears the incantation and sees the priest disappear from sight, he calls to Lanfried. "The priest has become invisible to our eyes. Foul magic indeed. Can your beast scent him?" Leaving the rest of the sick bandits to his allies, Hassan begins to search around for the missing dark priest.

He moves to the door, blocking any exit, looking for a bar or other means to seal the portal.

Perception, guidance: 1d20 + 8 + 1 ⇒ (4) + 8 + 1 = 13

Move Action to the door. Will take another action to bar the door, if such a tool exists. Otherwise, readied action if the priest passes by to attack him. Fast healing restores another HP to Hassan who now is at 7/8.


male Snows of Summer

just waiting for Arrac to act.


m Image of Arrac Barbarian 2| HP:25/29 | AC:16 [17] FF: 14[15] T: 12| Fort: +6(+12vs cold env.) Ref: +2 Will:+3, Perc: +6 Init: +2| Rage: 9/9

Arrac runs outside following the half-orc they saw flee. sword in hand and ready to swing.
double move to be beside half orc.


male Snows of Summer

Hassan looks around for the mysterious disappearing priest of Norgorber . Arrac runs outside in pursuit of the 1/2 orc female. The teal bandit returns fire on Wassillisa s bow: 1d20 + 2 ⇒ (7) + 2 = 9dmg: 1d6 ⇒ 5. The Orange bandit moves towards Wassillissa swiping at her with his shortsword s sword: 1d20 + 3 ⇒ (11) + 3 = 14dmg: 1d6 + 1 ⇒ (1) + 1 = 2 both sickly bandits miss. Meanwhile Hassan(and anyone else in the room) hear hears the mystic murmurs of a divine spell being cast somewhere within the shared common room.

Hassan:
Your not sure but you *think* those are chants are similar to those used by corrupt priest to draw the last remnants of a living persons spirit to strengthen an evil priest power. Death Knell)

Arrac rushes outside to see Newmark with the situation under control. It appears the 1/2 orc has surrendered dropped her weapons and Newmark is now ordering her to toss her remaining weapons and surrender any magic she might have.

R8

Newmark
1/2 orc female (purple)(-16hp)(surrendered)
Hassan (-4hp)
bandit 7 (teal) (-3hp)
Roh (black) (gone disappeared)
Bandit (orange)
Wassillissa (-2 hp)(-3 NL dmg) *fatigued*
Arrac (-4hp)
Lanfried
Grawlic

bold may go


”Lanfried” | Male LN Medium Dwarf Arctic Druid (2) | HP 19/19 | AC 15, T 11, FF 14; +4 vs Giants | CMD 15| F +5 R +1 W +6; +2 vs. poison; +4 vs. spells, and spell-like abilities | Init +1 | Perc +7 | Speed 20ft | Spells 1st 3/3 |Active Conditions: None.

Lanfried casts guidance on Wassillissa.


Female Human (Ulfen) Trapper(1) / Sage(1) - HP: 16 | AC: 14 T: 14 FF: 10 (+4 MA) | Fort: +4 | Ref: +6 | Will: +3 | Init: +4 | CMD: 15 | Perc +6

Wassissa knows that this bandit will stab at her again, but there is no room to step away. She hoped someone would move in for her to stay in second row, but now it's too late. Maybe she is lucky and this sick bandit misses again, and she can end him before she gets wounded.
Bow: 1d20 + 5 + 1 - 1 ⇒ (5) + 5 + 1 - 1 = 101d8 ⇒ 5

Failing miserably to hit that enemy right in front of her she steps away to make rooms for Lanfried's cat.


m Image of Arrac Barbarian 2| HP:25/29 | AC:16 [17] FF: 14[15] T: 12| Fort: +6(+12vs cold env.) Ref: +2 Will:+3, Perc: +6 Init: +2| Rage: 9/9

Arrac nods to Newmark his face becoming less stony, and muscles less tensed.

You have things here? I'll head back inside and check on the others.

If given the go ahead, Arrac will re enter the house and retrieve his shield.

Ending rage as a free action last round when he sees things are under control, will be fatigued for 6 rounds starting now.


male Snows of Summer

Wassillissa has her bow batted aside by the orange bandit who swipes at her with his sword as she fires AoO S sword: 1d20 + 3 - 1 ⇒ (15) + 3 - 1 = 17dmg: 1d6 + 1 - 1 ⇒ (1) + 1 - 1 = 1 cutting the Ranger as, her arrow misses its mark. Meanwhile, Newmark is busy disarming the 1/2 Orc outside and Arrac runs back in the house out of breathe.

After Hassan goes:
The Orange bandit pursues Wassillissa as she retreats and takes another swipe S sword: 1d20 + 3 - 1 ⇒ (11) + 3 - 1 = 13dmg: 1d6 + 1 - 1 ⇒ (1) + 1 - 1 = 1 but misses the second time. (Lanfried can take an AoO on Orange if he has a melee weapon in hand) Teal steps forward and fires his bow at Lanfried s bow: 1d20 + 2 - 1 ⇒ (9) + 2 - 1 = 10dmg: 1d6 ⇒ 6 However, teal misses with his shot. There is more mystic mumbling in the room..it appears the priest is still in the room and casting another spell!

Gm:
surprise: 1d20 ⇒ 18

R9

Newmark
Hassan (-4hp)
bandit 7 (teal) (-3hp)
Roh (black) (gone disappeared: casting a spell in the room somewhere)
Bandit (orange)
Wassillissa (-3 hp)(-3 NL dmg) *fatigued*
Arrac (-4hp)*fatigued*5/6 rounds remain
Lanfried
Grawlic

Hassan may go

The Exchange

M HP: 14/14| AC: 19 T: 12 FF: 17 | Fort: +3 | Ref: +2 | Will: +7 | Init: +6 | Perc: +9 | CMD: 15 | Condition: None Spells: Hex Ward, Divine Favor Other: Fire bolt 6/7 ; Judgement; spell sage

Hassan stops and stills himself, straining to hear the invisible caster and pinpoint his location, but he can't locate him over the din of the fight.

"The leader is still in the room somewhere, but he can't be seen. Spread out and find him. Send Grawlic to smell him. We can't let him get away."

Hassan stands alert, ready to pounce should the cleric reveal himself.

Ready an action to charge the caster should he become visible. Swift action heals 1 more hp of damage, making Hassan full at 8/8 once again. He changes his judgement to Sacred Protection which buffs his AC by one.

Hassan Perception: 1d20 + 8 ⇒ (6) + 8 = 14


male Snows of Summer

the following is a reprint of a spoiler from above.The Orange bandit pursues Wassillissa as she retreats and takes another swipe with his shortsword,but misses the second time. (Lanfried can take an AoO on Orange if he has a melee weapon in hand) Teal steps forward and fires his bow at Lanfried. The shot misses however. There is more mystic mumbling in the room..it appears the priest is still in the room and casting another spell! done with spoiler re-cap

After the mystic spell is uttered a low longing moan ...almost a croak can be heard in the room...Suddenly the body of the formerly dead red bandit rises again in undeath!

DC:11 knowledge religion:
yeah it's a zombie..mr. priest is a busy little bee..

R9/ R10(hassan)

Newmark
Hassan (-4hp)
bandit 7 (teal) (-3hp)
Roh (black) (gone disappeared: casting a spell in the room somewhere)
red former bandit?
Bandit (orange)
Wassillissa (-3 hp)(-3 NL dmg) *fatigued*
Arrac (-4hp)*fatigued*4/6 rounds remain
Lanfried
Grawlic

everyone may go:(Hassan it's round 10)


Female Human (Ulfen) Trapper(1) / Sage(1) - HP: 16 | AC: 14 T: 14 FF: 10 (+4 MA) | Fort: +4 | Ref: +6 | Will: +3 | Init: +4 | CMD: 15 | Perc +6

Wassilissa steps back and shoots at the (orange) bandit again. But she is overtaxed by the situation.
Bow: 1d20 + 5 + 2 - 1 ⇒ (3) + 5 + 2 - 1 = 91d8 + 2 - 1 ⇒ (5) + 2 - 1 = 6

"Arrac! That bandit you killed got up again! Cut it down!" she calls out, slight panic in her voice.


m Image of Arrac Barbarian 2| HP:25/29 | AC:16 [17] FF: 14[15] T: 12| Fort: +6(+12vs cold env.) Ref: +2 Will:+3, Perc: +6 Init: +2| Rage: 9/9

Arrac will glare towards the walking corpse.

what foul magic, cowardice, crude, and cursed is the man that that defames a warriors corpse, no matter the stature of the warrior.

Arrac will drop his shield and draw his ransuer to help with striking over tables and through doors. as he moves closer to the zombie.

moving two spaces behind grawlic. Dont have access to move my token at the moment. Moving So that it zomble moves towards the closest target (grawlic) he should provoke.

The Exchange

M HP: 14/14| AC: 19 T: 12 FF: 17 | Fort: +3 | Ref: +2 | Will: +7 | Init: +6 | Perc: +9 | CMD: 15 | Condition: None Spells: Hex Ward, Divine Favor Other: Fire bolt 6/7 ; Judgement; spell sage

I moved you to where I think you want to go.

The raised bandit takes Hassan's attention away from the invisible caster for now. "It's a zombie, slashing is most effective. Arrows will not harm it much." He moves away from the closed door and attacks the undead abomination but misses.

Know Religion DC 11: 1d20 + 4 ⇒ (17) + 4 = 21
Hassan scimitar: 1d20 + 2 ⇒ (4) + 2 = 6


”Grawlic” | Male N Small Animal Companion (2) | HP 15/19, -4NL | AC 18, T 16, FF 13 | CMD 17 | F +4 R +8 W +1 | Init +5 | Perc +5; low-light vision, scent | Speed 50ft | Active Conditions: Fatigued

Lanfried sends Grawlic in and around past the enemies.

Acrobatics to avoid AoO: 1d20 + 5 ⇒ (8) + 5 = 13

He bites at Light Blue and tries to trip him/her.

Bite: 1d20 + 3 ⇒ (2) + 3 = 5 Damage: 1d4 + 1 ⇒ (3) + 1 = 4

Trip: 1d20 + 1 ⇒ (16) + 1 = 17


”Lanfried” | Male LN Medium Dwarf Arctic Druid (2) | HP 19/19 | AC 15, T 11, FF 14; +4 vs Giants | CMD 15| F +5 R +1 W +6; +2 vs. poison; +4 vs. spells, and spell-like abilities | Init +1 | Perc +7 | Speed 20ft | Spells 1st 3/3 |Active Conditions: None.

Lanfried draws is sling and flicks a bullet at Light Blue

Sling: 1d20 + 1 ⇒ (17) + 1 = 18 Damage: 1d4 + 3 ⇒ (1) + 3 = 4


male Snows of Summer

Lanfried drops the teal bandit with a sling while Hassan and Wassillisa miss their targets. Arrac moves to better position within the room and Grawlic has no target to bite after his master embeds a sling bullet in the poor bandit's forehead. More soft chanting can be heard from inside the room, no doubt the evil priest Rohkar buffing himself more.

DC: 20 perception or DC:15 Heal:
You notice the bandits bodies on the ground are beginning to bleed profusely

DC 25 perception:
You think you hear the faint sound of parchment unfurling

Orange lunges forward trying to strike Wassilissa with his sword.
s sword: 1d20 + 3 - 1 ⇒ (15) + 3 - 1 = 17 dmg: 1d6 + 1 - 1 ⇒ (6) + 1 - 1 = 6 He scores a nasty slice near Wassillissa's ear that leaves her scalp bleeding.

The zombie lurches at Hassan trying to rend the southerners flesh with it's naked hands. slam: 1d20 + 4 ⇒ (9) + 4 = 13dmg: 1d6 + 4 ⇒ (4) + 4 = 8 But misses the swift warrior.

Lastly you feel a sudden breeze come from the front door as it swings open again. You're relieved when Newmark's familiar voice announces, Don't worry it's just me! What's the situation in here?

R10

Newmark
Hassan
Roh (black) (gone disappeared: casting more spells in the room somewhere)
Zombie
Bandit (orange)
Wassillissa (-9 hp)(-3 NL dmg) *fatigued*
Arrac (-4hp)*fatigued*3/6 rounds remain
Lanfried
Grawlic

bold may go


”Lanfried” | Male LN Medium Dwarf Arctic Druid (2) | HP 19/19 | AC 15, T 11, FF 14; +4 vs Giants | CMD 15| F +5 R +1 W +6; +2 vs. poison; +4 vs. spells, and spell-like abilities | Init +1 | Perc +7 | Speed 20ft | Spells 1st 3/3 |Active Conditions: None.

Lanfried whistles and Grawlic. Lanfried stoops to whisper in Grawlic's ear. Find that priest. Use your nose.


”Grawlic” | Male N Small Animal Companion (2) | HP 15/19, -4NL | AC 18, T 16, FF 13 | CMD 17 | F +4 R +8 W +1 | Init +5 | Perc +5; low-light vision, scent | Speed 50ft | Active Conditions: Fatigued

Grawlic snuffs at the air.

Perception, Scent: 1d20 + 5 ⇒ (8) + 5 = 13


Female Human (Ulfen) Trapper(1) / Sage(1) - HP: 16 | AC: 14 T: 14 FF: 10 (+4 MA) | Fort: +4 | Ref: +6 | Will: +3 | Init: +4 | CMD: 15 | Perc +6

Wassilissa falls to the ground unconscious.


m Image of Arrac Barbarian 2| HP:25/29 | AC:16 [17] FF: 14[15] T: 12| Fort: +6(+12vs cold env.) Ref: +2 Will:+3, Perc: +6 Init: +2| Rage: 9/9

Oh dear, I thought the Ranseur did Slashing AND Piercing damage. I may have looked at the scythe weapon damage type in my haste. This is awkward.

Arrac grunts in annoyance as the zombie's resistance is made clear. Perhaps the fatigue from his intense concentration earlier had gotten to him. He moves to go for the undead, droping his Ransuer and drawing his sword once again. He sees Wassilissa fall and pauses for a moment, wanting to help her, but his training kicks in and reminds him to focus on helping those still able to fight for now. He brings his blade around in an arc aiming the edge of the blade for the zombies neck.

attack: 1d20 + 4 - 1 ⇒ (20) + 4 - 1 = 23
damage: 1d10 + 8 ⇒ (10) + 8 = 18

confirm: 1d20 + 4 - 1 ⇒ (5) + 4 - 1 = 8

perception: 1d20 + 5 ⇒ (6) + 5 = 11

Invisible magic user. At least from what I have been told! Raising undead! What of the half-orc!? He shouts back to Newmark.


male Snows of Summer

Lanfried considering you saw Wassillissa drop do you want to take your remaining action? Oh i’ll Also need a handle animal check to “push” grawlic ( remember you get +4 to handle your own animal as a Druid). Grawlic does not have the detect trick. You have one action remaining either standard or move
Arrac lops off the head of the pitiful animated corpse it drops to the ground once again it’s short “undeath” mercifully short.


”Lanfried” | Male LN Medium Dwarf Arctic Druid (2) | HP 19/19 | AC 15, T 11, FF 14; +4 vs Giants | CMD 15| F +5 R +1 W +6; +2 vs. poison; +4 vs. spells, and spell-like abilities | Init +1 | Perc +7 | Speed 20ft | Spells 1st 3/3 |Active Conditions: None.

Grawlic does have scent though and the text for scent says that "This special quality allows a creature to detect approaching enemies, sniff out hidden foes, and track by sense of smell" I'll make the roll and you can make a ruling on if it counts or I have to push.

Push: 1d20 + 7 ⇒ (3) + 7 = 10

Lanfried looks down at the fallen Wassilissa. I wish I had thought to prepare Cure Light Wounds

I'll get you in a minute Wassilissa. Hopefully someone has some healing magics.

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