Shards of the Titanswar

Game Master EldonG

The ruined monastery is exactly one of those places parents warn their children about. I wonder why...


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Male Human Rogue (Unchained, Swashbuckler) L2 | AC19 (T14F15) CMD16 | HP 17/17 | Saves F1R7W-2 | Percep +2 | Init: +4 | Status: OK

Antonio nodded at Aya sagely.
"All excellent questions, to which only HALF of us will be able to answer.
"Are you sure you want to confront possibly a nest of those things with only half of the force it took to take down ONE?
"I say we continue on to the Old Monastary, our original destination, where our combat power is intact. This trail of slime,"
He waived at the mountains in the way. "Can wait. Will have to wait."


Male Elf Magus 3; Arcane Pool 4/4 HP 35/35 | AC:16 T:16 FF:11 CMD 16 | Init+5 F+6 R+4 W+4 (+2 v Enchantment) | Katana:+5, 1d8+2; 19-20 x2
Skills:
Intimidate: 10 Knowledge (Arcane): 10 Knowledge (Dungeoneering): 10 Perception: 6 Spellcraft: 10 Use Magic Device: 9

Everyone have a good and safe Easter weekend! (If you celebrate that particular holiday, if not, then just have a good weekend anyway! :) )

Reiko looks up at the mountainside one last time, then nods.
Antonio is right. We don't have the supplies or the magic to get everyone up there safely. Let's go to the monastery.

He absentmindedly puts his hand on the hilt of his katana as he once again goes into a train of deep thought.


Female Elf Wizard

OK then. Let's get going. Aya turns away from the mountain and starts walking toward the monastery.

Liberty's Edge

Making the assumption that you head for the monastery -

You don't get far when you all start feeling somehow weaker.

Your mythic abilities are fading.


HP 17/28 AC15 Nia'Nikta

Feeling weakness enter her body she would comment.

"Remember what Alyra said. We must seek out the Stream of Heroes, on the Isle of Life, and drink from the source." Taking a moment she would try to see if she recalled any such Isle in her studies.

Knowledge Geography: 1d20 + 4 ⇒ (2) + 4 = 6
Know: History: 1d20 + 10 ⇒ (20) + 10 = 30


Male Human Rogue (Unchained, Swashbuckler) L2 | AC19 (T14F15) CMD16 | HP 17/17 | Saves F1R7W-2 | Percep +2 | Init: +4 | Status: OK

Knowledge (history): 1d20 + 3 ⇒ (5) + 3 = 8
Knowledge (local): 1d20 + 7 ⇒ (1) + 7 = 8
Intelligence: 1d20 + 2 ⇒ (4) + 2 = 6
"Mmm. No, I don't recall that one. Are you certain Nia?"

Liberty's Edge

Just a fun fact - nobody actually'heard' Alyra's last 'words' - at least not with their ears. Physically, she was already gone.


Baldek slowly gets to his feet and follows his companions once they head back to the monastery. He seems joyful and not worried about making the right decision: "Nice day so far!" he says with a smile as he looks at the clear skies, his face bathed in warm sunshine.


Female Human Arcanist 4/Arch. 1 | HP: 35/35 | AC: 13, T: 13, FF: 10 | Fort: +3, Ref: +4, Will: +6 | BAB: +2, CMB: +4, CMD: 17 | Init: +9, Perception: +6 |

Sakuro looked over at Nia as the woman tried to figure out where they might need to head in order to keep these magical powers they'd been given (heck YES Sakuro wanted to keep them - she was nuts for arcane powers, after all). Whiiiiiich unfortunately meant that geography and history were not among her strong points. She'd spent all of her efforts on studying magic, after all, and just hadn't had the time for anything else.

Liberty's Edge

The only knowledge skill that will really help:

Knowledge: local DC 12:
There is an island in the southern part of the lake where the fish are huge and plentiful, but also quite dangerous. It's rife with growth, but nobody gets too close. Too many have died nearing the island.


Male Elf Magus 3; Arcane Pool 4/4 HP 35/35 | AC:16 T:16 FF:11 CMD 16 | Init+5 F+6 R+4 W+4 (+2 v Enchantment) | Katana:+5, 1d8+2; 19-20 x2
Skills:
Intimidate: 10 Knowledge (Arcane): 10 Knowledge (Dungeoneering): 10 Perception: 6 Spellcraft: 10 Use Magic Device: 9

Reiko speaks up when he notices that the power from Alyra is fading.
Does anyone else feel that? It's almost as if Alyra is guiding us. Perhaps we are meant to scale the mountain. Should we first acquire some fear, or try to make it up as we are?


Female Human Arcanist 4/Arch. 1 | HP: 35/35 | AC: 13, T: 13, FF: 10 | Fort: +3, Ref: +4, Will: +6 | BAB: +2, CMB: +4, CMD: 17 | Init: +9, Perception: +6 |

"Go up!" Sakuro said, changing her mind. Between probably keeping and probably (possibly?) not keeping power, she knew which one she was more interested in. ...She was rather predictable that way, wasn't she? If they put their minds to it, they could almost certainly accomplish their goal.

How steep is this mountain, anyway? Walkable, needing professional climbing gear, any trails we saw...?


Female Elf Wizard

Knowledge Local: 1d20 + 11 ⇒ (10) + 11 = 21
I sense the power fading. Not sure what is going on. Perhaps we need to follow the trail after all.
Not sure why but the following fact seems to have entered my mind while I was pondering our situation. "There is an island in the southern part of the lake where the fish are huge and plentiful, but also quite dangerous. It's rife with growth, but nobody gets too close. Too many have died nearing the island."


HP 17/28 AC15 Nia'Nikta

Know:Local: 1d20 + 9 ⇒ (6) + 9 = 15

"Then it sounds like we should go to the lake. It the place is alive with growth that means life. Her gift may have been temporary. Drinking will possibly make it permanent. That is why it is fading."


Male Human Rogue (Unchained, Swashbuckler) L2 | AC19 (T14F15) CMD16 | HP 17/17 | Saves F1R7W-2 | Percep +2 | Init: +4 | Status: OK

Antonio winced as he looked off longingly to the north to where they were intending to go to the abandoned monastary.
He sighed and looked at his hand as he waived it through the air again. He can still see his hands drift effortlessly through the air as if they were in slow motion.
"I like this gift that Alyra bestowed upon us; and I don't want to see it wasted. Let us seek out this island, and drink of its waters in memory of her."


Baldek, arms akimbo, listens with wide eyes to the conversation, the roars laughing: "AHAHAHAH! You're making me dizzy! To the lake then!" and he starts walking in long strides, with his axe on his shoulder and his metal helmet set askew on his head.

Liberty's Edge

Since last I knew, you were headed for the monastery, you're pretty close to the lake when powers fade. If anyone is thinking about it, it's been about an hour since the big fight.


Male Elf Magus 3; Arcane Pool 4/4 HP 35/35 | AC:16 T:16 FF:11 CMD 16 | Init+5 F+6 R+4 W+4 (+2 v Enchantment) | Katana:+5, 1d8+2; 19-20 x2
Skills:
Intimidate: 10 Knowledge (Arcane): 10 Knowledge (Dungeoneering): 10 Perception: 6 Spellcraft: 10 Use Magic Device: 9

Reiko pipes up quietly.
Or... They are only fully active when we are close to a Titan spawn, or a powerful source of Titan Magic. I've been thinking about it ever since it started to fade, and this is the only explanation that makes sense.


Female Human Arcanist 4/Arch. 1 | HP: 35/35 | AC: 13, T: 13, FF: 10 | Fort: +3, Ref: +4, Will: +6 | BAB: +2, CMB: +4, CMD: 17 | Init: +9, Perception: +6 |

"One day, I'll have all knowledge in the universe..." Sakuro muttered under her breath as they set off, looking for a good way to reach the lake.

Perception (Anything?): 1d20 + 5 ⇒ (18) + 5 = 23

Liberty's Edge

Well, seeing as you were heading that way, and it wasn't far, you're at the lake - on the north side, as that's the direction of the monastery. Off in the distance, you can just see it - while Lakeroot is just visible as smoke coming from chimneys in the village and the fishing huts, looking like dots in the distance.

The largest plume is likely the 'Mug.


HP 17/28 AC15 Nia'Nikta

"We should probably head to the southern part of the lake if that is where this place is." To many things they needed to do.

Shifting slightly in the saddle she would frown slightly. To many questions and no answers.

RPG Superstar 2012 Top 32

Auric remains lost in thought as he wrestles with what has transpired and the uneasy conviction that the task for which he has been called is at hand. Barely aware of his surroundings, he follows the party quietly.


Male Human Rogue (Unchained, Swashbuckler) L2 | AC19 (T14F15) CMD16 | HP 17/17 | Saves F1R7W-2 | Percep +2 | Init: +4 | Status: OK

"Well then, we'll need a boat. Who can we borrow one from..." Antonio wondered aloud.
Knowledge (local): 1d20 + 7 ⇒ (8) + 7 = 15

Liberty's Edge

Fishermen are the obvious choice. Other than that, some small barges come and go down the river.


Female Human Arcanist 4/Arch. 1 | HP: 35/35 | AC: 13, T: 13, FF: 10 | Fort: +3, Ref: +4, Will: +6 | BAB: +2, CMB: +4, CMD: 17 | Init: +9, Perception: +6 |

Sakuro looked at Nia's equine mount. "...Um, I think we should go for one of the barges." she said, deciding to go for the practical route. The woman didn't seem inclined to leave her steed behind, so...

Liberty's Edge

If you want to find a barge, this is when they're most common - they come in to ship out the harvest. Almost as much heads out by barge as by wagon.

The flip side - most are awaiting shipments.


HP 17/28 AC15 Nia'Nikta

Nia stroked her mount's neck. "We will see if any is available. They might all be busy. But with how many of us there are and if I keep my friend with us we will need it. Good thinking Sakuro."

Shifting she scanned the horizon looking to where the barges are kept and heads that direction.


Female Human Arcanist 4/Arch. 1 | HP: 35/35 | AC: 13, T: 13, FF: 10 | Fort: +3, Ref: +4, Will: +6 | BAB: +2, CMB: +4, CMD: 17 | Init: +9, Perception: +6 |

The nice thing about most of the barges awaiting shipments was that some of them weren't, and the obsessive magician wasted no time in hopping between the waiting ones, looking for one that was actually free. A bit of walking around was often all you needed to overcome minor issues like this one, though she was focusing on barges that looked like Nia's steed could easily get in and out of.

Liberty's Edge

It takes a little time to find one that isn't claimed.

After a while, one poles in to join the queue, but the man in charge looks discouraged.

By the way, they're all similar - narrow, shallow boats with straight sides - none over six feet wide or maybe eighteen long. They seem to float just fine with crates, barrels, and baskets piled to a man's chest.


HP 17/28 AC15 Nia'Nikta

Nia steps forward with a warm smile. "Something is on your mind. You seem discouraged. May I ask why?" At this point she had dismounted and was leading her horse by the reins.

Liberty's Edge

I gotta find a shipment. Me an' the boys gotta eat, an' I still gotta pay on the boat.

He points at the side, where the boat's low wall looks different.

Hadda have 'er fixed.


Female Human Arcanist 4/Arch. 1 | HP: 35/35 | AC: 13, T: 13, FF: 10 | Fort: +3, Ref: +4, Will: +6 | BAB: +2, CMB: +4, CMD: 17 | Init: +9, Perception: +6 |

"Congratulations, you get to ship people! Yay!" Sakuro said, raising her hands in a bit of a cheer before looking around. She dropped them a moment later, shoulders sagging slightly. "Ah, come on, guys... he's got needs, we've got needs, and working together helps everyone!" Which they probably already knew. Oh well.

...It was possible that she was simply acting cheerful in order to cover her growing anxiety.

"But seriously, we want to rent your barge. How much?"


Aasimar, Bardadin 7 | HP 92/92 | AC 27 (t20, ff18) | CMD 27 | F +12; R +17; W +12 | perception (darkvision) +13, sense motive +17, initiative +10 | active effects: --

"Hire" Auric offers distractedly, "we'll need you to crew it- we'd like to hire your barge... please"


HP 17/28 AC15 Nia'Nikta

Nia sighed internally even as she smiled warmly. "We need to get to the Isle of Life. Could we book passage for all of us and one horse? As Sakuro said. We can help each other. If you wait for us once there, there will be adequate compensation of course."

Liberty's Edge

I could make four or five silver a day...he pauses to look you all over...maybe more. Maybe quite a bit more. Where is this "Isle o' Life?"


HP 17/28 AC15 Nia'Nikta

"We have heard of this island that is in the southern part of the lake where the fish are huge and plentiful. It's rife with growth. Do you know of such an island? That is where we wish to go."

Liberty's Edge

Ah, no, not really. I just run my boat up the river an' to one ship or 'nother. It ain't really meant for the lake so much - but the lake ain't too big. I kin find it.


Male Elf Magus 3; Arcane Pool 4/4 HP 35/35 | AC:16 T:16 FF:11 CMD 16 | Init+5 F+6 R+4 W+4 (+2 v Enchantment) | Katana:+5, 1d8+2; 19-20 x2
Skills:
Intimidate: 10 Knowledge (Arcane): 10 Knowledge (Dungeoneering): 10 Perception: 6 Spellcraft: 10 Use Magic Device: 9

Reiko nods at the man.
That is good. I fear our destination is connected to the attacks on the town as of late. We must make haste.


Male Human Rogue (Unchained, Swashbuckler) L2 | AC19 (T14F15) CMD16 | HP 17/17 | Saves F1R7W-2 | Percep +2 | Init: +4 | Status: OK

"Please," Said Antonio, smiling.
"We really need your help, and we can make it worth your while." He said, casually clinking a couple of coins together.
Diplomacy: 1d20 + 7 ⇒ (3) + 7 = 10

Liberty's Edge

Y'all ready ta go?

He steps back and tries to look encouraging, giving you room to board.

I'll need an Animal Handling roll to convince the horse that this is a good idea.


Female Human Arcanist 4/Arch. 1 | HP: 35/35 | AC: 13, T: 13, FF: 10 | Fort: +3, Ref: +4, Will: +6 | BAB: +2, CMB: +4, CMD: 17 | Init: +9, Perception: +6 |

Sakuro lightly hopped into the boat and made her way forward, clearing out room for Nia's pony. ...And also trying to help balance the weight of the boat a little better so they wouldn't all be thrown into the water. That would be non-fun.


"Can't believe I'm back on a boat! You all know how to swim I hope... he says with some seriousness in his voice.

I'm sure it wasn't MY fault! he thinks to himself as he remembers his last boat ride.

He gets on board and gives the planking a small kick: "Ok, it's solid. Let's go!"


Aasimar HP 27
Stats:
AC/Touch/Flat/CMD 17/13/14/18 | Fort/Ref/Will +05/+04/+06 | Init +03
Skills:
+10 Heal; +9 Survival; +8 Perception; +7 Climb, Swim; +6 Know(Nat); +5 Sense Motive; +3 Stealth, Handle Animal, Know(Plan)

Baldek's first two-or-three expeditions at sea... were merely foreshadowing. :3

Liberty's Edge

If you only knew...


Female Human Arcanist 4/Arch. 1 | HP: 35/35 | AC: 13, T: 13, FF: 10 | Fort: +3, Ref: +4, Will: +6 | BAB: +2, CMB: +4, CMD: 17 | Init: +9, Perception: +6 |

*Watches the dwarf go catapulting into the lake when the horse steps into the boat and the other end shoots up*

=D;


Ahahah! Hmmm...


Male Elf Magus 3; Arcane Pool 4/4 HP 35/35 | AC:16 T:16 FF:11 CMD 16 | Init+5 F+6 R+4 W+4 (+2 v Enchantment) | Katana:+5, 1d8+2; 19-20 x2
Skills:
Intimidate: 10 Knowledge (Arcane): 10 Knowledge (Dungeoneering): 10 Perception: 6 Spellcraft: 10 Use Magic Device: 9

Reiko stops at the boat and murmurs.
The last time I was in a boat... I was being brought here after being banished and having memory wiped.... Let's hope the end of this trip turns out better...

Then, to whoever heard him, he offers a small smile and a hand to hang onto while they step in.


Aasimar, Bardadin 7 | HP 92/92 | AC 27 (t20, ff18) | CMD 27 | F +12; R +17; W +12 | perception (darkvision) +13, sense motive +17, initiative +10 | active effects: --

Seeing the horse's reluctance, Auric attempts to assist Nia in soothing it...

handle animal: 1d20 + 4 ⇒ (3) + 4 = 7


"The last time I was in a boa-HEY! Watch that horse! It almost threw me overboard..."


Female Elf Wizard

As Aya boards the boat she looks at the barge captain and asks, So, How much do you think is fair to take us to the Isle o' Life? She then pulls out her 'small' coin purse and extracts 1 gold.

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