Shards of the Titanswar

Game Master EldonG

The ruined monastery is exactly one of those places parents warn their children about. I wonder why...


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Liberty's Edge

I promised this:

So, Liandoli is on 23, Reiko, Aya, Cauis, and your enemy are all on 20, Doran, 14, and Antonio, 12.

Liberty's Edge

Just so you guys don't get too wierded out...using modified swarm rules.


Male Elf Magus 3; Arcane Pool 4/4 HP 35/35 | AC:16 T:16 FF:11 CMD 16 | Init+5 F+6 R+4 W+4 (+2 v Enchantment) | Katana:+5, 1d8+2; 19-20 x2
Skills:
Intimidate: 10 Knowledge (Arcane): 10 Knowledge (Dungeoneering): 10 Perception: 6 Spellcraft: 10 Use Magic Device: 9

At long last, Reiko's backstory is up in his profile. Don't worry about his lie from earlier. He'll tell the truth eventually.

Liberty's Edge

Nice.

I'm gonna use and abuse that. :p


Male Elf Magus 3; Arcane Pool 4/4 HP 35/35 | AC:16 T:16 FF:11 CMD 16 | Init+5 F+6 R+4 W+4 (+2 v Enchantment) | Katana:+5, 1d8+2; 19-20 x2
Skills:
Intimidate: 10 Knowledge (Arcane): 10 Knowledge (Dungeoneering): 10 Perception: 6 Spellcraft: 10 Use Magic Device: 9

Go for it. It'll make the story better. I want to tie his mythic spells he'll get into Titan magic he gradually remembers too.

Liberty's Edge

It looks like the party has things to discuss. :)

Also...nothing from Cauis or Liandoli for a while...I hope we aren't losing players.


Female Half Elf Shaman

Here, just busy. It's finals week for me.

Liberty's Edge

Liandoli wrote:
Here, just busy. It's finals week for me.

OK...I can definitely understand that. Do well!

Liberty's Edge

Oh...everybody can chalk up another 200 xp.

Liberty's Edge

Male Half- Orc Barbarian 2, Titan Mauler Archetype Rage:10/11 HP 28/28(32/32) AC 16, T 13, FF13 Fort +7, Ref +3, Will +2 INIT +5, Greataxe +5 (1d12+4/×3)

So to clarify some of the cultists at farmer Gotson's home were the Holman family, and they were found dead in the town after the fog dissipated and the sheriff noticed the bodies were wearing the cultist robes? Or Did Antonio recognize them at the farm and we returned to town with that information the day before? Its a little confusing so i want to make sure I know what's going on.

Liberty's Edge

The sheriff got a good look at the bodies you guys brought in after the fog cleared. Don't forget, you brought them in yesterday, and he's been busy.

Liberty's Edge

Male Half- Orc Barbarian 2, Titan Mauler Archetype Rage:10/11 HP 28/28(32/32) AC 16, T 13, FF13 Fort +7, Ref +3, Will +2 INIT +5, Greataxe +5 (1d12+4/×3)

i didn't realize we brought the dead bodies of the cultists. it makes more sense now

Liberty's Edge

OK...they were the big wagon. :)

Liberty's Edge

Male Half- Orc Barbarian 2, Titan Mauler Archetype Rage:10/11 HP 28/28(32/32) AC 16, T 13, FF13 Fort +7, Ref +3, Will +2 INIT +5, Greataxe +5 (1d12+4/×3)

Yup i just went back in the feed and apparently i missed the one post, cool continuity is still intact!


Female Elf Wizard

Posting for Eldon. He is having computer issues and is working on a solution. He encourages character role-play until he is able to post himself.

Liberty's Edge

In temporarily on a borrowed computer...I'll have access all weekend, and do what I can as I go along...until I get a permenant replacement. I won't let the game die, as long as you guys work with me. :)

Liberty's Edge

Male Half- Orc Barbarian 2, Titan Mauler Archetype Rage:10/11 HP 28/28(32/32) AC 16, T 13, FF13 Fort +7, Ref +3, Will +2 INIT +5, Greataxe +5 (1d12+4/×3)

i play in 4 other campaigns and run a game i watch the forum all day if theres a post ill respond


Male Elf Magus 3; Arcane Pool 4/4 HP 35/35 | AC:16 T:16 FF:11 CMD 16 | Init+5 F+6 R+4 W+4 (+2 v Enchantment) | Katana:+5, 1d8+2; 19-20 x2
Skills:
Intimidate: 10 Knowledge (Arcane): 10 Knowledge (Dungeoneering): 10 Perception: 6 Spellcraft: 10 Use Magic Device: 9

I won't abandon. I'm here pretty much all day from my phone.


Male Human Rogue (Unchained, Swashbuckler) L2 | AC19 (T14F15) CMD16 | HP 17/17 | Saves F1R7W-2 | Percep +2 | Init: +4 | Status: OK

With ya!


Male Human Rogue (Unchained, Swashbuckler) L2 | AC19 (T14F15) CMD16 | HP 17/17 | Saves F1R7W-2 | Percep +2 | Init: +4 | Status: OK

Did we heal up from the last fight?

Liberty's Edge

Not that I recall...


Male Human Rogue (Unchained, Swashbuckler) L2 | AC19 (T14F15) CMD16 | HP 17/17 | Saves F1R7W-2 | Percep +2 | Init: +4 | Status: OK

OK, everybody be on the lookout for a cleric on a stick (A wand of cure light). Otherwise we might last as long as a Game of Thrones main character.


Male Elf Magus 3; Arcane Pool 4/4 HP 35/35 | AC:16 T:16 FF:11 CMD 16 | Init+5 F+6 R+4 W+4 (+2 v Enchantment) | Katana:+5, 1d8+2; 19-20 x2
Skills:
Intimidate: 10 Knowledge (Arcane): 10 Knowledge (Dungeoneering): 10 Perception: 6 Spellcraft: 10 Use Magic Device: 9

Ditto. I'm at 1hp, and in the middle of a bunch of zombies. Please kill them. If there are any left in my go, I'm going nova to try and stay alive. Lol

Liberty's Edge

The party has one...13 charges. IIRC, Liandoli is carrying it.

Liberty's Edge

Male Half- Orc Barbarian 2, Titan Mauler Archetype Rage:10/11 HP 28/28(32/32) AC 16, T 13, FF13 Fort +7, Ref +3, Will +2 INIT +5, Greataxe +5 (1d12+4/×3)

question not that it will be coming up any time soon but will you be using the death by massive injury rules in this campaign?


Male Elf Magus 3; Arcane Pool 4/4 HP 35/35 | AC:16 T:16 FF:11 CMD 16 | Init+5 F+6 R+4 W+4 (+2 v Enchantment) | Katana:+5, 1d8+2; 19-20 x2
Skills:
Intimidate: 10 Knowledge (Arcane): 10 Knowledge (Dungeoneering): 10 Perception: 6 Spellcraft: 10 Use Magic Device: 9

EldonG, a spot just came open in the reign of winter adventure with GM deuce. You wanna join? He asked me to ask you.


Male Elf Magus 3; Arcane Pool 4/4 HP 35/35 | AC:16 T:16 FF:11 CMD 16 | Init+5 F+6 R+4 W+4 (+2 v Enchantment) | Katana:+5, 1d8+2; 19-20 x2
Skills:
Intimidate: 10 Knowledge (Arcane): 10 Knowledge (Dungeoneering): 10 Perception: 6 Spellcraft: 10 Use Magic Device: 9

If you are interested in Sturion joining, just send the GM a PM.

Liberty's Edge

Reiko, I'd like to do that...and yes, I likely will use the death by massive damage rules, unless there's a number of you guys that woulod prefer I didn't. Keep in mind, mythic things don't suffer death by massive damage.


Male Elf Magus 3; Arcane Pool 4/4 HP 35/35 | AC:16 T:16 FF:11 CMD 16 | Init+5 F+6 R+4 W+4 (+2 v Enchantment) | Katana:+5, 1d8+2; 19-20 x2
Skills:
Intimidate: 10 Knowledge (Arcane): 10 Knowledge (Dungeoneering): 10 Perception: 6 Spellcraft: 10 Use Magic Device: 9

Ok cool. Just pm the DM and he'll get you in. :)

Liberty's Edge

Guys, I have a way to post more regularly, now. It sucks a bit, but it works. :)

Liberty's Edge

Oh...and Reiko...just waiting for the word...Sturion is on his way. :)


Male Elf Magus 3; Arcane Pool 4/4 HP 35/35 | AC:16 T:16 FF:11 CMD 16 | Init+5 F+6 R+4 W+4 (+2 v Enchantment) | Katana:+5, 1d8+2; 19-20 x2
Skills:
Intimidate: 10 Knowledge (Arcane): 10 Knowledge (Dungeoneering): 10 Perception: 6 Spellcraft: 10 Use Magic Device: 9

Awesome!


Male Human Rogue (Unchained, Swashbuckler) L2 | AC19 (T14F15) CMD16 | HP 17/17 | Saves F1R7W-2 | Percep +2 | Init: +4 | Status: OK

Is it my turn again?

Liberty's Edge

Doing round 3.

Liberty's Edge

Male Half- Orc Barbarian 2, Titan Mauler Archetype Rage:10/11 HP 28/28(32/32) AC 16, T 13, FF13 Fort +7, Ref +3, Will +2 INIT +5, Greataxe +5 (1d12+4/×3)

eldon in gameplay can u do a recap of each round. it helps to keep everything from getting befuddled

Liberty's Edge

OK...sure.

Liberty's Edge

OK...I think there might be a lesson to learn, here.

Healing is a GOOD thing...and...low lvl casters are notoriously fragile. ;)

Liberty's Edge

Oh...and rack up 266 xp.

Liberty's Edge

Male Half- Orc Barbarian 2, Titan Mauler Archetype Rage:10/11 HP 28/28(32/32) AC 16, T 13, FF13 Fort +7, Ref +3, Will +2 INIT +5, Greataxe +5 (1d12+4/×3)

a house rule that my groups uses for healing is a little different then regular pathfinder but i thought being you want to limit magic items it might be useful. When a character sleeps in my house games they regain their normal one or two hit points for resting plus their con modifier. It makes sleeping more valuable and makes the group a little more self sufficient. Then when the rare times we have a wand available any magic healing auto stabilizes the character and brings them back to 1hp

It makes the wands and the such quite useful while if not readily present a important resource to keep tabs on. Its just an idea take it or leave it its just a suggestion.

Liberty's Edge

I'll consider it...I would like any other opinions.

Another thing...would you guys like to select a leader?

Not at all required, but he (or she) could make the big decisions quicker...if that's even desirable.

Liberty's Edge

Male Half- Orc Barbarian 2, Titan Mauler Archetype Rage:10/11 HP 28/28(32/32) AC 16, T 13, FF13 Fort +7, Ref +3, Will +2 INIT +5, Greataxe +5 (1d12+4/×3)

I think that at least in a pbp setting having someone to basically toggle the party through the landscape in between encounters is a good thing. I'm interested in having one but I'm not the guy for the job being i have a spastic posting schedule


Female Elf Wizard

I am in favor of having a selected and recognized leader.


Male Elf Magus 3; Arcane Pool 4/4 HP 35/35 | AC:16 T:16 FF:11 CMD 16 | Init+5 F+6 R+4 W+4 (+2 v Enchantment) | Katana:+5, 1d8+2; 19-20 x2
Skills:
Intimidate: 10 Knowledge (Arcane): 10 Knowledge (Dungeoneering): 10 Perception: 6 Spellcraft: 10 Use Magic Device: 9

I'm ok with having a leader.

Liberty's Edge

If you guys decide for a leader...you also need to pick one. It's totally up to you guys. :)


Male Human Rogue (Unchained, Swashbuckler) L2 | AC19 (T14F15) CMD16 | HP 17/17 | Saves F1R7W-2 | Percep +2 | Init: +4 | Status: OK

Didn't the sheriff already select one of us?

Liberty's Edge

Not really...Cauis was handy, and the sheriff recognized him...

Liberty's Edge

I would really like to generate more energy.
Posts are sometimes so slow that I feel like I'm losing peoples' interest...I play in two games where a dozen posts a day is normal...in gameplay...suggestions?


Male Elf Magus 3; Arcane Pool 4/4 HP 35/35 | AC:16 T:16 FF:11 CMD 16 | Init+5 F+6 R+4 W+4 (+2 v Enchantment) | Katana:+5, 1d8+2; 19-20 x2
Skills:
Intimidate: 10 Knowledge (Arcane): 10 Knowledge (Dungeoneering): 10 Perception: 6 Spellcraft: 10 Use Magic Device: 9

It's been a busy week for me. I haven't been able to be as active as I would like in any of my campaigns.


Male Human Rogue (Unchained, Swashbuckler) L2 | AC19 (T14F15) CMD16 | HP 17/17 | Saves F1R7W-2 | Percep +2 | Init: +4 | Status: OK

Well in my GM experience, GM waiting on players slows it for everybody.
It's important that a GM sets a pace he can sustain over a long period of time. Twice a day, once a day, once every other day, something like that. And make it clear the players must do likewise.
If a player doesn't post, npc him for that turn. Just... don't kill them then; make all damage done then nonlethal, maybe they fall into a coma, etc.

Liberty's Edge

Male Half- Orc Barbarian 2, Titan Mauler Archetype Rage:10/11 HP 28/28(32/32) AC 16, T 13, FF13 Fort +7, Ref +3, Will +2 INIT +5, Greataxe +5 (1d12+4/×3)

Don't always wait for people to act, If the feed is waiting too long for one person to post use the mighty DM power and roll their dice for them.

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