Shadowborn's Wounded Earth Campaign: Purple Twilight

Game Master Jeff Lee

The world in the aftermath of a magical apocalypse. Horrific creatures and trapped fiends roam the lands, and the surface of the earth has been twisted--seas boil, poisonous stinking swamps stretch for miles, a great plain of ice moves toward an


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Female Human Witch (Stars)/ 1st Tier Archmage

Perception:Kalaya: 1d20 + 6 ⇒ (6) + 6 = 12
Perception:Whisperwing: 1d20 + 10 ⇒ (8) + 10 = 18


Male Gnome
currently:
Hp 17/26 Send Sense 6/6 Eternal Hope 1/1 Mythic 5/5
Wizard (scryer) 4
stats:
AC 14/14/11 f/r/w 3/5/5
skills:
k(any)+7, Diplomacy, Linguistics, Perception, Stealth, Spellcraft +8

perception: 1d20 + 8 ⇒ (15) + 8 = 23


Male Human(ish) Level 7 RPG Monkey

Magnus notes the sound of shouting coming faintly from the distance. Whisperwing hears it also, and can see light from several torches in the distance, further into the hills.

Whisperwing/Kalaya:
Whisperwing notes Magnus, during a brief rest stop, take the time to move away from the party and check on the bag that contains the fungus, and pack more soil into it before moving on.


Male Dwarf Cleric of Baal 4

Stilgar looks about, oblivious.


Male Gnome
currently:
Hp 17/26 Send Sense 6/6 Eternal Hope 1/1 Mythic 5/5
Wizard (scryer) 4
stats:
AC 14/14/11 f/r/w 3/5/5
skills:
k(any)+7, Diplomacy, Linguistics, Perception, Stealth, Spellcraft +8

Magnus speaks softly to the group. "Voices ahead. Shouting. We'd best proceed with caution. Leave the cart back while we scout ahead for more information. "
He then proceeds carefully up to the next ridge and sends senses forward to get a look.
perception: 1d20 + 8 ⇒ (3) + 8 = 11


Female Human Witch (Stars)/ 1st Tier Archmage

Sensing that Whisperwing also notices activity, Kalaya makes her way up the ridge as well.


Male Dwarf Cleric of Baal 4

Nodding once, Stilgar slowly follows closely behind, adjusting his buckler just in case.


Male Gnome
currently:
Hp 17/26 Send Sense 6/6 Eternal Hope 1/1 Mythic 5/5
Wizard (scryer) 4
stats:
AC 14/14/11 f/r/w 3/5/5
skills:
k(any)+7, Diplomacy, Linguistics, Perception, Stealth, Spellcraft +8

what do we see?


Male Human(ish) Level 7 RPG Monkey

At the top of the ridge, you can see a low valley, rising up to a box canyon at the foot of a low mountain. There are a number of lit torches--obviously carried--moving along the rises to either side of the valley. A low thrumming noise precedes the firing of some type of artillery, and a flaming projectile sails into the valley, extinguishing itself upon impact with some sort of large, writhing shape, temporarily illuminated in the canyon by the flames.


Male Gnome
currently:
Hp 17/26 Send Sense 6/6 Eternal Hope 1/1 Mythic 5/5
Wizard (scryer) 4
stats:
AC 14/14/11 f/r/w 3/5/5
skills:
k(any)+7, Diplomacy, Linguistics, Perception, Stealth, Spellcraft +8

Magnus returns to the group hastily "It appears that the rest of the dwarves are engaged in combat with whatever it was that left those bodies dissolved. They are using siege weapons for the fight, which tells me that this is a force of nature more than a creature. How shall we proceed?"


Jon frowns. "Cautiously. We don't want to become their target."


Male Dwarf Cleric of Baal 4

Stilgar nods in agreement, his face grim. "Perhaps we can approach them directly and lend them our assistance? We are sorely lacking in information, after all." More directed to those associated with the Hand, he adds, "I know your circumstances make that less than ideal, but I would like to believe they are more concerned with whatever it is we are dealing with."


Male Human(ish) Level 7 RPG Monkey

Getting in for a closer look doesn't look too dangerous. The forces there appear entirely focused upon their foe.


Male Half-elf Paladin 4/Champion Tier 1

Auric stows his sword in a spare cloak, concealing it beneath a bundle of firewood and other cargo. He picks up his hammer, adjusts his clothes to cover his mithril shirt.
"Let's get a closer look and we'll figure it out... Master Fulgrum, sir.", he says to Stilgar, getting into character.

Did we heal up at all, or are am I still bloodied up by a rock monster?


Male Dwarf Cleric of Baal 4

Oye, lost track of the numbers. Stilgar channeled 6 for everyone and healed himself to 28/48, but I think we'll definitely want more.


Male Gnome
currently:
Hp 17/26 Send Sense 6/6 Eternal Hope 1/1 Mythic 5/5
Wizard (scryer) 4
stats:
AC 14/14/11 f/r/w 3/5/5
skills:
k(any)+7, Diplomacy, Linguistics, Perception, Stealth, Spellcraft +8

Magnus leads the group on, approaching the battle as it continues.


Male Human(ish) Level 7 RPG Monkey

Go ahead and do any healing you want. If you're looking at preparatory spells, figure about a 10 minute walk to get to the actual site of combat.

Oh, and I completely forgot to mention that the two gnomes parted ways with you once you decided to leave the crater. They want to stay and collect what they can. They invite you to see them when you stop back this way, or look them up in their village at a later date, so they can properly thank you for your assistance.


Male Dwarf Cleric of Baal 4

Looking back at the lava monster fight, looks like only Auric and Stilgar got hurt.

As they are about to set out, Stilgar pauses for a moment, noting that both himself and Auric are still covered in rather painful bruises and burns. Noticing such things only seems to make them hurt more. "Ah, just a moment, Auric. Its seems the severity of your injuries escaped my notice. I am terribly sorry."

Healing Stuff:

Auric: 11/43
Cure Light Wounds: 1d8 + 4 ⇒ (7) + 4 = 11
Cure Light Wounds: 1d8 + 4 ⇒ (8) + 4 = 12
Auric: 34/43

Stilgar: 28/48
Cure Light Wounds: 1d8 + 4 ⇒ (8) + 4 = 12
Stilgar: 40/48

Channel Energy: 2d6 ⇒ (6, 4) = 10
Auric: 43/43
Stilgar: 48/48

By converting three of his first level spells into cure light wounds and using his last channel of the day, Stilgar returns them both to full health.


Male Half-elf Paladin 4/Champion Tier 1

Auric sighs in relief.
"Thanks, boss. I feel a lot better about this plan now that we aren't half dead."


Female Human Witch (Stars)/ 1st Tier Archmage

Kalaya is quiet as Whisperwing takes to the air to get a better view of what they face.


Male Half-elf Paladin 4/Champion Tier 1

Auric falls in step behind Magnus, adopting a more slouched posture just in case any dwarves aren't looking at the ongoing battle.


Male Human(ish) Level 7 RPG Monkey

From the top of the ridge, you can see that most of the dwarves have taken up a defensive position above the box canyon. Meanwhile, a small contingent of mounted soldiers harry their opponent, keeping it occupied while those above pelt it with flaming missiles from a pair of ballistae.

Their enemy is something out of nightmare. It is a slime-covered, undulating horror composed of limbs, heads, eyes and mouths. Not all of its component parts appear to be of the same species. Dwarf and human parts attach to others that seem to have come from horses, mules, and other animals.


Male Gnome
currently:
Hp 17/26 Send Sense 6/6 Eternal Hope 1/1 Mythic 5/5
Wizard (scryer) 4
stats:
AC 14/14/11 f/r/w 3/5/5
skills:
k(any)+7, Diplomacy, Linguistics, Perception, Stealth, Spellcraft +8

Magnus' jaw drops. "This is way above my pay-grade."
He looks over the situation as it presents itself. After a moment, Magnus nods to himself and speaks up. "Alright, we need to gather some information about this monster. It's absorbing any living thing that gets too close to it, but we need a sample to study so we can figure out how to stop it. I'm open to suggestions from there"


"That is not natural. Not natural at all." Jon murmurs, his sight fixed on the horrid thing.


Male Dwarf Cleric of Baal 4

"Something created by the star? Or is this the necromancer's handiwork?" Stilgar manages to ask the others in a hushed tone, utterly horrified by the abomination.

On the off chance that it's undead...
Knowledge (religion): 1d20 + 4 ⇒ (11) + 4 = 15

Do the dwarves' attacks seem effective at all?


Male Half-elf Paladin 4/Champion Tier 1

Knowledge (religion): 1d20 + 6 ⇒ (15) + 6 = 21

"If you just want a piece of it, could any of you summon a bird or some other creature to fly in, grab a hunk of it and come back? Or... if it's worth the risk and we can get out fast we can try cutting some off ourselves while the dwarves have it pinned. Hmmm."
Auric surveys the battlefield, looking for any noisome bits of the creature suitable for retrieval.
Perception: 1d20 + 3 ⇒ (20) + 3 = 23


Male Human(ish) Level 7 RPG Monkey

The attacks do seem to be having an effect, but the creature's sheer size and mass make it difficult to take down. The cavalry do not directly engage, but entice the creature to move and stay within the range of the siege engines. The fact that there is no magic being used in the combat might hint at the creature's defenses, or worse, perhaps indicate that their spellcasters were lost in the initial confrontation. It does not seem to be undead, but instead a gelatinous mass that has somehow incorporated parts of those it has devoured into itself.

Auric's eyes note quite a bit of mess on the ground. Gathering up some shouldn't be difficult.


Male Half-elf Paladin 4/Champion Tier 1

"Do we have a bucket in the cart? Or something like that? Looks like plenty of, uh, 'leftovers' down there, if we've a mind to gather some up.", Auric says, pulling his gloves on.


Male Gnome
currently:
Hp 17/26 Send Sense 6/6 Eternal Hope 1/1 Mythic 5/5
Wizard (scryer) 4
stats:
AC 14/14/11 f/r/w 3/5/5
skills:
k(any)+7, Diplomacy, Linguistics, Perception, Stealth, Spellcraft +8

Magnus looks about at the bits on the ground. "I suppose you are right, Mr. Ironwright. The bucket shouldn't be necessary then."
Magnus walks up to a chunk of the ooze that has fallen off and begins by casting mage hand on it, then detect magic as he studies the features of the ooze. Is this an intelligence check to get more information?

any knowledge: 1d20 + 7 ⇒ (4) + 7 = 11


Male Human(ish) Level 7 RPG Monkey

[ooc]Knowledge(dungeoneering) would be the skill for this. Detect magic doesn't give you anything on the creature itself, as it isn't technically magical.


Male Dwarf Cleric of Baal 4

"I am not sure if there is anything to be learned from this," Stilgar says, regarding their small sample with a grimace. He looks toward the ongoing battle, pondering their situation.

"They do not seem to be employing any kinds of magic against it... perhaps it would prove effective?" he asks, looking to Kalaya and Magnus, unsure of what they are capable of.


Male Half-elf Paladin 4/Champion Tier 1

Auric squints his eyes, concentrating on the monstrosity.
Detect evil.
"Well, Kalaya casting anything may draw unwelcome attention... Do you think we should intercede? I want Varras caught, mind, but the idea of this thing rampaging further is a bad outcome as well."


"It is a vile thing. But aiding the dwarves may only serve to draw their attention. Perhaps we ought to bypass them and this thing and use its presence as a boon to our stealth."


Male Gnome
currently:
Hp 17/26 Send Sense 6/6 Eternal Hope 1/1 Mythic 5/5
Wizard (scryer) 4
stats:
AC 14/14/11 f/r/w 3/5/5
skills:
k(any)+7, Diplomacy, Linguistics, Perception, Stealth, Spellcraft +8

Magnus grimaces at the fighting. "Perhaps you are right, Jon. The dwarves are in combat with it now, and judging by the chunks of viscera scattered around the area, they must be making progress. My only concern is what the creature is heading towards. It's path has been consistently this same direction for some time. Perhaps we should slip past and scout ahead."


Male Half-elf Paladin 4/Champion Tier 1

Anybody have Knowledge- Dungeoneering to figure this thing out?


Male Gnome
currently:
Hp 17/26 Send Sense 6/6 Eternal Hope 1/1 Mythic 5/5
Wizard (scryer) 4
stats:
AC 14/14/11 f/r/w 3/5/5
skills:
k(any)+7, Diplomacy, Linguistics, Perception, Stealth, Spellcraft +8

I do, but my roll wasn't high enough. I'd rather not get swallowed by a magic eating ooze. Let's move past this one.


Male Human(ish) Level 7 RPG Monkey

Auric stares at the monstrosity for a moment and recoils, shaking his head as if attempting to remove a bad taste or smell.

Detect evil:
Auric detects an aura of moderate evil from the thing.


Female Human Witch (Stars)/ 1st Tier Archmage

" You are right. as much as it bothers me to leave such a creature on the loose, aiding the Dwarves will only get us attacked like you say. We should avoid them if possible." Kalaya says, watching the battle unfold.


Male Half-elf Paladin 4/Champion Tier 1

"Thing's pretty evil- can't say I'm thrilled to leave it, but I can see the wisdom in leaving the dwarves and the monster to deal with each other. Let's go then."


Male Dwarf Cleric of Baal 4

"...yes. I suppose that would be for the best. We have a promise to keep, a necromancer to hunt," Stilgar says grimly, staring at the monstrous entity helplessly. As reluctant as he was to leave, he was all but certain that facing the creature would be suicide. "I only hope that their efforts prove successful. We should head west again."

Any chance that the gnomes' village is somewhere vaguely in that direction?


Male Human(ish) Level 7 RPG Monkey

It is, actually. They were working in the east in one of the other dwarven holds when the star fell. Their village, Pivesti, is actually the last settlement within dwarven lands before you leave the Iron Marches behind entirely. The last civilized area before entering the wilds, if the tales are to be believed.


Male Gnome
currently:
Hp 17/26 Send Sense 6/6 Eternal Hope 1/1 Mythic 5/5
Wizard (scryer) 4
stats:
AC 14/14/11 f/r/w 3/5/5
skills:
k(any)+7, Diplomacy, Linguistics, Perception, Stealth, Spellcraft +8

So... What happens when we go further that direction? (west)


Male Human(ish) Level 7 RPG Monkey

You leave the dwarves behind to deal with the monstrosity and continue your journey. You manage to get past most of the devastation left by the fallen star before it gets dark and you make camp. Magnus finds himself burdened, as the sack he is carrying is now nearly bursting at the seams, though the party did not see him put anything else in it as you traveled.


Male Gnome
currently:
Hp 17/26 Send Sense 6/6 Eternal Hope 1/1 Mythic 5/5
Wizard (scryer) 4
stats:
AC 14/14/11 f/r/w 3/5/5
skills:
k(any)+7, Diplomacy, Linguistics, Perception, Stealth, Spellcraft +8

Magnus opens the sack and carefully removes the item contained inside. He exclaims before even opening the bag. "Gadzooks"


Male Human(ish) Level 7 RPG Monkey

The fibrous, bean-shaped mass is now easily the size of a small (human) child.


Male Gnome
currently:
Hp 17/26 Send Sense 6/6 Eternal Hope 1/1 Mythic 5/5
Wizard (scryer) 4
stats:
AC 14/14/11 f/r/w 3/5/5
skills:
k(any)+7, Diplomacy, Linguistics, Perception, Stealth, Spellcraft +8

"I suspect this thing will be ready by morning, if not during the night. We should set up a watch schedule. I'll take the last watch, when it's most likely to burst."


Male Dwarf Cleric of Baal 4

"Baal's breath, Magnus, you are still carrying that thing?" Stilgar asks rhetorically, bewildered by the strange pod.


Male Human(ish) Level 7 RPG Monkey

While camping for the night, a few things come up during discussion of the mission that should probably be addressed.

First, food. With Jon's knowledge of the land, you figure it's several hours travel to the gnomish settlement, then a couple more to the western border of the Iron Marches. After that you'll be in mostly uncharted wilderness, rife with barbarians, hostile humanoid tribes, and monsters. With no clear idea how distant this "Fardusk" is from here, you'll need supplies.

Second, the pass out of the westernmost vale is likely to be guarded by a force of soldiers.

Finally, when you're ready to bed down, the fungus no longer fits in the bag, being about the size of a very young human child.


Male Dwarf Cleric of Baal 4

"Gathering supplies should not be too difficult," Stilgar surmises, "We can probably purchase some when we meet our gnomish friends again. It is the western pass that I am concerned about. Depending on how tight security is, I fear that out our façade as a master and his servants will not hold up."


Male Gnome
currently:
Hp 17/26 Send Sense 6/6 Eternal Hope 1/1 Mythic 5/5
Wizard (scryer) 4
stats:
AC 14/14/11 f/r/w 3/5/5
skills:
k(any)+7, Diplomacy, Linguistics, Perception, Stealth, Spellcraft +8

Magnus rubs his hands together. "Sneaking the entire team past a tight security border? It will be my greatest trick yet! ". Magnus then looks over to the fungus he has extracted from his bag. " I will rest now and prepare spells in the morning for this plan. Let me know if the fungus explodes and tries to eat me during the night.

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