Rivers Run Red

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Gona Build a kingdom
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Alright we have a few questions of background before we start.

What happened to the Mites?

What is the disposition of the Kobolds? Who is in charge?

What are the terms of the treaty between the Mites and the Kobolds talked about before.

Did you explore all the hexes before taking out the bandits?

Also where do you want to start your new kingdom? (I suggest the stag lords old fort good strategic position that give +1 to all kingdom stats)

What do you want to name the kingdom?

What roles does everyone want in the kingdom?


The inner voice within your ear
Powergaming DM wrote:
Alright we have a few questions of background before we start.

Yay! Pop quiz!

Powergaming DM wrote:
What happened to the Mites?

Killed most. Drove off the rest.

Powergaming DM wrote:
What is the disposition of the Kobolds? Who is in charge?

We are in charge, though Chief Sootscale serves as our representative. Kobolds seem to like us.

Powergaming DM wrote:
What are the terms of the treaty between the Mites and the Kobolds talked about before.

What mites? They're gone. We offered the kobolds citizenship within our burgeoning nation, provided they follow the laws we set forth. To cement this alliance, we offered a council position to their Chief.

Powergaming DM wrote:
Did you explore all the hexes before taking out the bandits?

Not quite. Nearly all hexes were explored afterwards, since we blundered into their camp early and nearly died.

Powergaming DM wrote:
Also where do you want to start your new kingdom?

The hex south of the lake where three rivers meet. Since they stream in East, West, and South, the rivers will help a great deal with trade and getting supplies to other hexes. If we build our kingdom between rivers, we can also use them as natural defenses against any neighbors who may decide to attack us.

The broken castle would also make for a nice start. One less river direction, but hey, it's a castle.

Powergaming DM wrote:
What do you want to name the kingdom?

Bergenhagen

This is what my gaming group did when we played the first module. It does not necessarily have to have any bearing at all on what we decide here as a group.

EDIT: I see you added more questions.

Powergaming DM wrote:
What roles does everyone want in the kingdom?

I think Riva would be well suited as the kingdom's Magister.


Male Human Bard 4

1. Exposed they were pawns, told them they can go about their business so long as they swear fealty to the group and not single out the Sootscales like they've been. Most decided to fight than live under these rules and were dealt with.

2. Tartuk is dead having exposed his actions in driving the war between the Sootscales and Mites. Chief Sootscale is in charge of his kobolds but they must answer to the group. They agree and dub me Scalefriend as I strove hard for peace between the two bodies.

3. More or less to keep out of each others affairs. The Mites are to not single out the Sootscales for their "pranks" and the Kobolds are to avoid the Old Sycamore.

4. About half of the swamps were cleared as well as the mite/kobold war before taking on the bandits, much of the rest was explored afterwards.

5. It seems practical to build on top of what the Stag Lord had. It just seems wasteful to let it go to waste.

6. No idea. How about since this area is technically part of The River Kingdoms, why not Caerulus? It's latin for river... Sometime's I'm lazy with names...


Male Elf Paladin-3

All of the below just my view and I'm happy to compromise on just about anything :)

Powergaming DM wrote:

Alright we have a few questions of background before we start.

What happened to the Mites?

PURGED like the vermin they are!

Quote:


What is the disposition of the Kobolds? Who is in charge?

With Tartuk's death, Sootscale leads as Chief once more, but having seen our power, he has agreed to be 'an ally' even going so far as to allow Kobolds to worship Gorum if they wish to. The party are also allowed to wander through kobold lands freely. The kobolds may even agree to be citizens of the new nation if given at least as much right as your average halfling :)

Quote:


What are the terms of the treaty between the Mites and the Kobolds talked about before.

The few surviving mites are probably in no condition to treat with anyone.

Quote:

Did you explore all the hexes before taking out the bandits?

Maybe not all, but at least 80% of it...the Temple of Erastil, the fae grove, and other locations were definitely uncovered.

Quote:


Also where do you want to start your new kingdom? (I suggest the stag lords old fort good strategic position that give +1 to all kingdom stats)

The Stag Lord's fort is defensible, and what's more 'the victor's spoils'. So that would be fine. Adular will be happy to help set up some siege engines to protect it.

Quote:


What do you want to name the kingdom?

Adular votes for Gor-dwell, to honor his god! However, he will easily back down on the name especially if he gets input on symbols for the kingdom or can at least use the name for a future town/city in it.

:)

Quote:


What roles does everyone want in the kingdom?

Adular would want to be High Priest, and while he does not seek a theocracy, he would definitely push for Gorum to be top god, or barring that, one of the favored that is heavily promoted among the populace.

If denied High Priest position, Adular might be tempted by General though stat wise he'd make a better Marshall

I should add that I have no interest in actual rulership for Adular and am happy to assume that whoever does end up as our ruler has earned his respect


One more question.

There are other roles for running a Kingdom which NPC's would you nominate for them?


Male Human

I had a very similar experience with the mites. We discovered that they were making torturous implements and we pretty much burned down their tree. We brought the statue to Chief Sootscale, and killed the kobold shaman who was using the statue to control the tribe; the shaman's journal revealed that the curse was a lie, and that the shaman himself was a reincarnated gnome. We left Sootscale in charge, and actually managed to convince them to be a distraction when we assaulted the smaller bandit camp held by the bandit woman (don't recall her name).

We explored most of the eastern area, and pushed out west just a little past the Thorn River (as far as the temple of Erastil with the cursed bear).

Eldric would likely suggest that we start the kingdom at the Stag Lord's base. The fact that it is so close to water, and has a tactically sound position due to the lake to the south, makes it a strong choice for a base. There's also wood for building a short bit away.

Kingdom name: Stalor, a sort of corruption of the name Stag Lord. Maybe it'll make bandits think twice before attacking.

Although Eldric will probably ask for the position of Treasurer (a bad idea, as anyone who has known him for more than a day will know), he'd be best suited for Marshal, Royal Enforcer, or Spymaster. Of the three, I'd personally prefer Spymaster.


The inner voice within your ear
Powergaming DM wrote:

One more question.

There are other roles for running a Kingdom which NPC's would you nominate for them?

This is how it went down in our game:

Crestle (Warden)
Jhod Kavken (High Priest)
Kesten Gares (General)
Oleg Leveton (Treasurer)
Svetlana Leveton (Councilor)
Tartuk the Kobold (Magister)


Anwsers I seem to have gotten.

What happened to the Mites?
There are not mites anymore

What is the disposition of the Kobolds? Who is in charge?
Chief Sootscale is in charge by beholden to the PC's

What are the terms of the treaty between the Mites and the Kobolds talked about before?

What treaty I told there are no mites.

Did you explore all the hexes before taking out the bandits?
We explored it all, but after the bandits

Also where do you want to start your new kingdom?
Stag lord's old fort

What do you want to name the kingdom?
No two votes alike which ever two of you can agree first gets the name

What roles does everyone want in the kingdom?
Riva Magister, Adular High Priest, Eldric Lorren Spy Master
There are other roles for running a Kingdom which NPC's would you nominate for them?
Oleg Leveton was named for treasurer, but he does not want to leave his outpost and Svetlana Leveton wont leave her husband. The others might work besides Tartuk because he's dead. Chief Sootscale is going to want a position. In fact he demands one!


Male Human Bard 4

Didn't notice the extra question. Rory wants to be king to prove to his father he is not a stain on his family's name but will settle for any of the more diplomatic roles like Councilor or Grand Diplomat.

As for what NPCs I nominate for which role, the suggest bit seems to be fine for me.


Male Human

I think that Akiros would make for a good Warden (he's a barbarian, iirc), although he might be well-suited for General as well, seeing as how he used to be a paladin. It might be interesting to try to get him back on the straight-and-narrow.

Oleg would work well for a Treasurer, and Svetlana for a Councilor.

Do we trust Sootscale enough to put him in a position of power? At the very least, he might make a decent Marshal in order to secure the area around the kingdom, and we can always replace him at a later date if need be.


Male Human Bard 4

I second Marshal for Sootscale. The tribe refer to me as Scalefriend and will work well with us, especially if I'm appointed to a high position in the kingdom. Giving Sootscale a position in the kingdom will help cement a peace between us and the Kobolds and lessen any chance of trouble between the groups.


The inner voice within your ear
Eldric Lorren wrote:

I think that Akiros would make for a good Warden (he's a barbarian, iirc), although he might be well-suited for General as well, seeing as how he used to be a paladin. It might be interesting to try to get him back on the straight-and-narrow.

Oleg would work well for a Treasurer, and Svetlana for a Councilor.

Do we trust Sootscale enough to put him in a position of power? At the very least, he might make a decent Marshal in order to secure the area around the kingdom, and we can always replace him at a later date if need be.

We can always place a different kobold we DO trust to cement the political alliance.


One other problem. Whose the ruler?


Male Human Bard 4

Me? I didn't want to just jump at it because I'm always afraid doing that would make me sound douche, but everyone else seems pretty set in their own roles and I do have the Charisma for it, pun intended.


Male Human

Ruler: Rory Ward
Consort: *
Councilor: Jhod
General: Kesten
Grand Diplomat: *
Heir: *
High Priest: Adular
Magister: Riva Sarjenka
Marshal: Sootscale
Royal Enforcer: *
Spymaster: Eldric Lorren
Treasurer: *
Viceroy: *
Warden: Akiros

*To be decided

Here's what I have down so far. Let me know if there are any other NPCs that should be in there (since Oleg and Svetlana refused, they are not listed), or if I should shuffle them around somehow. Jhod could potentially work as Treasurer, for example, given that he is a cleric and likely has high Wisdom. Then again, I'm not sure how much sense it makes to put a cleric of Erastil in a position that doesn't really follow the "simple life" aspect of the deity.

EDIT: Obviously, Consort, Heir and Viceroy won't be necessary for a while yet. That is, unless Rory has been extremely good at hiding his personal affairs.


No Jhod would not like to become treasurer. He plans to work at renovating the temple to Erastil.

Also Oleg and Svetlana are gaining quite a following among the trappers in the North. Business is booming.


Male Human Bard 4

yeah, i think that's really it for now. I think we meet some more NPCs that can fill some of those roles in pt. 2 of Kingmaker but we haven't met them yet.


Ravingdork I have linked for spread sheet in the campaign info. Can you update it? Or at least give me permission to edit it. I can't right now.


Male Human Bard 4

@ Eldric - Not yet. Rory's still young though he is a bit of a flirt. This new found responsibility of running a kingdom with you guys might sober him up a bit though.

@ DM - Can't we let Oleg run his own town then centered on his trading post? I think i remember that being an option. That may be the best option for them.


The inner voice within your ear
Powergaming DM wrote:


Ravingdork I have linked for spread sheet in the campaign info. Can you update it? Or at least give me permission to edit it. I can't right now.

I made a copy of the file (so you don't mess up the original).

Use this new link, which should allow you edit privileges.


Male Elf Paladin-3

I'm perfectly cool with Rory being Ruler and Adular might be as well... despite the guy being a bastard where Adular is a trueborn (Garess family) ;)

As for NPCs, I'm not sure. Technically I gave Adular quite a few siblings that could be expanded on if they were invited, but that would require DM approval and I can see others being shy of it for fear of a 'Garess takeover' :)


Male Human Bard 4

The only family that Rory has that he knows about is his father who's pretty much disowned him now and his sister... who were both in love with each other before finding out they were related. Needless to say, Rory doesn't exactly have the best of family to turn to for help filling roles.


Male Human

I'd be fine with Caerulus for the city name.

Adular, if you get Powergamer's permission, I wouldn't mind a few more Garesses. That said, if there are indeed other suitable NPCs in the 2nd book, it may be just as well to wait it out.


It's quicker to call me DM and frankly an honor.


The inner voice within your ear
Eldric Lorren wrote:
I'd be fine with Caerulus for the city name.

A city's name is not a kingdom's name. We will need plenty of the former and only one of the latter before we're done. Tell me how it's pronounced and then I'll decide if I like it.

I'm beginning to wonder how well Riva would do as Queen (EDIT: Not well it would seem). I'm also curious to know what everyone's character stats are.


Male Human Bard 4

I got a profile set up for Rory along with a complete character sheet linked as a homepage. Kinda copied what you did though I used google docs instead :I


Male Human

DM - Got it! Will do in the future.

Ravingdork - Oop, I meant I would like it for the Kingdom name. It's pronounced Sair-roo-lus, I believe. Somewhat similar to cerulean.

Also, I think everyone has their stats tied into their profile, unless you are asking about the NPCs.


The inner voice within your ear

In that case could you guys maybe, I dunno, link to said profiles? ;P


Male Human Bard 4

well here's my google docs character sheet. It's got more info than my profile. All Things Rory


Male Human

If you click on the character's name, it should link to their profile.

Just in case that does not work, here's Eldric's.


Some problems Jhod Kavken does not believe that he would make a good Councilor. Or that he is worthy to represent the people. He will need a DC 14 diplomacy check to convince him.

I know but getting people to accept power is always a fairly easy sell

Kesten is a bit harder sell on making general because he is not that friendly with the PC's. Also he would rather be Warden.
DC 17 diplomacy to convince him

Akiros does not feel worth of being Warden and would rather be general were he can stay away from the stag lords old fort. Too many bad memories.
DC 19 diplomacy to convince him

Sootscale would much rather be Spy master or King.


Male Elf Paladin-3
Eldric Lorren wrote:

I'd be fine with Caerulus for the city name.

Adular, if you get Powergamer's permission, I wouldn't mind a few more Garesses. That said, if there are indeed other suitable NPCs in the 2nd book, it may be just as well to wait it out.

In that case, let me ask...

DM? Do you want to use Adular's siblings as NPCs for this kingdom? He's got two brothers and three sisters.


The inner voice within your ear

I like Caerulus.

Powergaming DM wrote:
Sootscale would much rather be Spy master or King.

This made me laugh.

GM, you should know that, that Excel sheet is somewhat dated. If you are using the new and improved Kingdom rules from Ultimate Campaign, it may be ill suited--that is, unless you know how to edit the inputs, calculations, and other "behind the scenes" type stuff.


Male Human Bard 4

I'll take care of the roles to convince the people.

I try to convince Jhod, explaining that the kingdom is nothing more than a large family and that no one better a cleric of Councilor can represent our new family. (Would i get a circumstance bonus for also being a follower of Erastil?)

diplomacy: 1d20 + 10 ⇒ (12) + 10 = 22

As for Kesten and Akiros, I'm ok with switching them, but that still leaves something for Sootscale. Though I'll explain to him that I, his Scalefriend, was the one chosen to lead this new nation. (this check is for explaining to Sootscale that he can't be king)

diplomacy: 1d20 + 10 ⇒ (20) + 10 = 30


Male Elf Paladin-3

As far as the Excell stuff, if you could add 'Garess' onto Adular's name there, I'd appreciate it. I tend to avoid last names in the profiles so I can recycle them but he does have one :)


I would rather his brothers and sisters come later after they hear of his success.

Sootscale is finally convince that being king is the boring work and that is more like being the PR guy. Sootscale decides he would much rather be spymaster and be sneaky.


Male Human Bard 4

I think it would be cool for Rory's sister to come as an emissary or something once Caerulus becomes more renowned. I think that would be a fun bit of awkward roleplaying for him. hint hint nudge nudge.


The inner voice within your ear

Rory, what are your skill ranks? (I ask 'cause I'm putting a nice neat little sheet together for you and I don't care to reverse engineer everything.)


Ravingdork wrote:

I like Caerulus.

Powergaming DM wrote:
Sootscale would much rather be Spy master or King.

This made me laugh.

GM, you should know that, that Excel sheet is somewhat dated. If you are using the new and improved Kingdom rules from Ultimate Campaign, it may be ill suited--that is, unless you know how to edit the inputs, calculations, and other "behind the scenes" type stuff.

I don't. I remember someone said they had made an Ultimate campaign spread sheet I wonder if I can find it.


Male Human Bard 4

Guess you missed the link, it's alright. Here's my stats in all my skills that are above base ability.

Diplomacy +10, Intimidate +10, Knowledge (Local, Nobility, Geography) +9, Knowledge (History) +3, Linguistics +9, Perform (Oratory) +13, Spellcraft +9, Stealth +10, Use Magical Device +10

I also have Versatile Performance in Sing, which lets me substitute my Perform check for Bluff and Sense Motive.

Edit: Also there's my bardic knowledge which, along with a trait, gives me a +3 to all knowledge checks on top of all those. So i guess really it's +12 for local, nobility, geography; +6 for history; +5 for the rest.


Male Elf Paladin-3
Powergaming DM wrote:

I would rather his brothers and sisters come later after they hear of his success.

That makes sense.


The inner voice within your ear
Rory Ward wrote:
Guess you missed the link, it's alright.

I didn't miss the link. I'm asking for your RANKS, not your total modifiers.


well I found the spread sheet just can't find how to copy it and make it visable to you all.

Link


Male Human Bard 4

oh, sorry, misunderstood you. I put 4 ranks into all my trained skills and i get 10 a level for being a human bard with skilled learner. Anything else, and sorry again for being a smart ass.


What are you doing with the 10th skill point? I only count 9 skills.


Male Human Bard 4

lemme double check...Diplomacy, Intimidate, 3 knowledges, Linguistics, Perform, Spellcraft, Stealth, Use Magical Device. Did i forget to put one on my google doc?


Now I get eleven. Maybe my counter is not working.


Male Human Bard 4

1. Diplomacy
2. Intimidate
3. Knowledge Local
4. Knowledge Nobility
5. Knowledge Geography
6. Linguistics
7. Perform Oratory
8. Spellcraft
9. Stealth
10. Use Magical Device.

They all have 4 ranks each and will continue to get ranks. I dunno how they'll be affected if/when I take Noble Scion.


The inner voice within your ear

I think that Historian trait is a v3.5 trait, as it is referencing "bardic knowledge checks" which no longer exist. I'll just assume +1 to your knowledge: history for now.

Anyways, here's the sheet for Rory Ward. Hope you like it. If you have a different picture in mind, I'll be happy to switch it out. Let me know if anything looks amiss.

I'm happy to do other sheets for the other characters as well if you'll give me complete stats to work with.


Male Human Bard 4

I pulled it from d20pfsrd and thought it was legal. If DM wants me to grab a different trait instead I'll switch it out.

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One of my players has just left and I could use a replacement or two. We are level 4 and using 20 point buy. Standard wealth per level.

We are in the second book of kingmaker and are using the downtime rules from ultimate campaign.


I'd like to join. I played this character in a Kingmaker game years ago but didn't get past the first book. I can have him updated by Monday. I could also make something different if the party doesn't need another Melee character.

[edit]
Looks like they just lost their Cleric
Party as far as I could tell:
Elf Sorcerer
Human Bard
Human Barbarian

Sovereign Court

What does your group need or want? Very interested.


also interested


I was the guy who had to cut a few campaigns for time and prioritizing purposes. The GM has been very patient and understanding. I played a human cleric of Gorum who had the high priest position. As I've told the GM to feel free to retire said character into NPCdom, or even kill him off as needed, if you want the High Priest spot, it is sure to be yours once he decides on the hows and whys. If you want another spot (We also lost a spymaster a while back) then my former character can hold it a bit longer as an NPC if the GM is going that way. Gorum is NOT the state religion by any means btw if that matters to you.


Interested as well. I can come up with something tonight, willing to play anything class wise.

Or this character can play.


I'm interested! Thinking of a dwarven cleric, either of Torag or Gorum, probably leaning in the battle-cleric direction, with a goodly dollop of support, a dash of crossbow and of course healing.


is 3rd party on the table?


Dotted.


Dotting, thinking of a nature-based oracle.


I have a battle oracle that I'd love to play, I just have to touch up his character sheet.


Don't think I'll have 3rd party. Besides that not much limit.


Here's the oracle I mentioned above. He can serve a martial/buffing role, and can provide basic healing as well. The only thing not updated on his stats is his hit points, as it wasn't mentioned how those were determined. Please let me know if there is something else that I've missed/forgotten to update.
Good luck to all who apply!

Spoiler:
Male Angelkin Aasimar Dual-Cursed Battle Oracle 4
NG Medium Outsider (Native)
Init +4(X2); Senses Darkvision 60'; Perception +10
====================
Defense
====================
AC 21, touch 12, flat-footed 20
HP 10/10
Fort +5, Ref +3, Will +5
CMD 16
Resistance Acid 5, Cold 5, Electricity 5
Alter Self 1/day
====================
Offense
====================
Speed 20 ft.
Melee
Halberd +6 (1d10+3/X3)
Range
Javelins +4 (1d6+2)
BAB +3
CMB +5
====================
Statistics
====================
Str 15, Dex 12, Con 14, Int 10, Wis 11, Cha 18
Skills: Bluff +5, Diplomacy +10, Intimidate +5, Knowledge(Religion) +6, Perception +10, Sense Motive +7,
Feats: Guided by Fate (Warrior Priest), Power Attack,
Languages: Common, Celestial
Traits: Reactionary; Seeker; Pride(Drawback); Rostlander
Curses: Haunted(Doesn’t Advance); Legalistic(Advances)
Revelations: Skill at Arms, War Sight
====================
Spells-CL 4st, Concentration +8
====================
====================
Cantrips
====================
Light; Detect Magic; Detect Poison; Read Magic; Mage Hand; Ghost Sound; Purify Food and Drink; Enhanced Diplomacy
====================
Lvl 1 Spells
====================
4/4
Bless; Cure Light Wounds; Ill Omen; Protection from Evil
====================
Lvl 2 Spells
====================
Oracle’s Burden; Spear of Purity
====================
Special Abilities
====================
Skill at Arms (Ex): You gain proficiency in all martial weapons and heavy armor.
Oracle’s Curse: A dual-cursed oracle must choose two curses at 1st level. One of these curses (oracle’s choice) never changes its abilities as the oracle gains levels; for example, an oracle with clouded vision never gains darkvision 60 feet, blindsense, or blindsight. The other curse comes with its normal benefits.
War Sight (Su): Whenever you roll for initiative, you can roll twice and take either result. At 7th level, you can always act in the surprise round, but if you fail to notice the ambush, you act last, regardless of your initiative result (you act in the normal order in following rounds). At 11th level, you can roll for initiative three times and take any one of the results.
Haunted Curse: Retrieving any stored item from your gear requires a standard action, unless it would normally take longer. Any item you drop lands 10 feet away from you in a random direction. Add mage hand and ghost sound to your list of spells known.
Legalistic Curse: Whenever you break your word (either purposefully or unintentionally), you become sickened for 24 hours or until you meet your obligation, whichever comes first. However, once per day, you can make a vow to yourself that grants a +4 morale bonus on any one roll you make while trying to fulfill a promise made to another individual.
At 5th level, you gain a +3 competence bonus on Diplomacy, Intimidate, and Sense Motive checks while talking to an individual one-on-one.
At 10th level, you can make a new saving throw each minute to resist mind-affecting effects as your subconscious searches for loopholes.
At 15th level, any creature that violates its freely given word to you takes a penalty to AC, to spell resistance, and on saving throws against your attacks and abilities equal to your Charisma modifier (minimum 1) for 24 hours.
====================
Gear
====================
Full Plate
1 Masterwork Halberd
1 Warhammer
10 Javelins/Ammentum
1 Vial of Acid
1 Bedroll
1 Backpack
1 Waterskin
1 Belt Pouch
6 Trail Rations
1 Flask of Rumboozle(5 servings)
1 Wand of CLW
1 +1 Cloak of Resistance
1 +1 Ring of Protection
1 Sleeves of Many Garments
1749 Gold

Dark Archive

I actually have an Aasimar Oradin I've been dying to play, and Kingmaker might be a nice place for him.

On a note related to that: would you be willing to let me change the Scion of Humanity trait into "Scion of Dwarvenkind"? The only difference would be that it replaces the Humanoid (Human) part of his type with Humanoid (Dwarf).


That does not seem breaking. However I have a lot of entries to look though and if i start allowing rule changes at this stage it will be a bit problematic.

Dark Archive

It's not so much a rule change as a fluff change. You are the DM, though, so I'll abide your judgment.

I'll put some thought into a different concept.


I've updated Valak's profile to reflect lvl 4 changes and added a Kingmaker trait.

Dwarven Cleric of War.

On a side note, I've never played Kingmaker (if that matters).


I'd like a shot, if you wouldn't mind. I could start up a level 4 brawler or swashbuckler ASAP.


It seems we might have more positions available then I thought

King Rory sits across a Desk from you.

"So tell me why does the kingdom of Caerulus want you?"


Pathfinder Adventure Path Subscriber

I like to submit a level 4 warpriest.


King Rory wrote:

It seems we might have more positions available then I thought

King Rory sits across a Desk from you.

"So tell me why does the kingdom of Caerulus want you?"

The young woman adjusts herself on the other end of the desk. She came clad in her armor and cesti to show she was serious for the position. "Well, sir, from what I hear, the kingdom of Caerulus needs defense. I'd say I'm the right person for the job in that respect! I can help train your troops or defend the front lines!" The more she talked, the more excited she seemed to be about the whole ordeal.

"I'd also like to point out that the River Kingdoms are said to be filled with all manner of dangerous creatures. My family's had experience in combating magical beasts! I would be honored if you were to take me aboard to fulfil my share in this legacy!"

If ya wanna pick me, I'll throw up an alias and generate some stats.


"Well your honor, or wassit' Lord? King? I dunno' but I apologize if I'm being disrespectful, I haven't much experience with royalty. None at all actually. What I do have is experience doing exactly what a newly established seat of authority like yours need, experience dealing with criminals. And when I say dealing with, I do mean dealing with in all sorts of manners if you know what I mean." Hrane leans back into his chair nodding and raising his eyebrows knowingly, leaving his last sentence terribly vague.

"I have a long record with the Brevoyan army and they can vouch for me if you want to." Hrane puts both his weathered hands palm down on the desk and leans forward, sliding them along the fine wood and with a hushed voice says, "But give me a week, and I'll tell you exactly what the most important criminals in town are doing, and how you can stop 'em."

Meet Hrane, Dwarven Ranger and bandit hunter. I've never played in any Kingmaker games before but I have a burning desire to do just that. I've submitted this character before in other games without luck and am hoping you'll be just the DM to fall in love with it. I can have the numbers and hard statistics for the character down in a few hours if you need them. Looking forward to seeing how this round of recruitment goes.


King Rory wrote:

It seems we might have more positions available then I thought

King Rory sits across a Desk from you.

"So tell me why does the kingdom of Caerulus want you?"

Toran smiles slightly, his unnaturally beautiful face seeming to express honesty and awareness. "Simple, I can assist your kingdom. As a warrior, I can protect the state adequately, and I can keep order within the state. I have been touched by fate(His explanation for why he's an oracle), and it has given me power, but at the cost of my ability to break my word. This means that I am scrupulously loyal, and am quite skilled at sensing when others around me are lying, a considerable aid when it comes to maintaining both the internal and external strength of Caerulus. I have nothing left to say."

Toran leans back in his seat, his dark eyes fixating upon the king. He waits, seemingly for a response from the king.


I think Valak's pretty much the dwarven cleric I would've made, so I'll pull my hat out, unless I can think of another idea. Valak's a very admirable sort of dwarf though. Most impressive.


"You say you can help with the defense of the realm? This is good however there are many strong arms. I myself am well versed in combat. Tell me how can you help me make my kingdom better and not just defend it."


Jonahkan wrote:
I think Valak's pretty much the dwarven cleric I would've made, so I'll pull my hat out, unless I can think of another idea. Valak's a very admirable sort of dwarf though. Most impressive.

My thanks.


King Rory wrote:

It seems we might have more positions available then I thought

King Rory sits across a Desk from you.

"So tell me why does the kingdom of Caerulus want you?"

Bowing to one knee, Valak looks the king in the eye.

"Your Majesty. I bring the power and word of Angradd with me. Not only will Angradd protect you and your kingdom, he will show us the way to expand this kingdom to the horizons! He spoke to me in a dream! I saw you at the head of a mighty army, crushing all who stood against you. In this dream, Angradd showed me the way to help you achieve this goal. You are the chosen of Angradd! With me at your side, I will lead the brotherhood of Angradd for you and help grow your kingdom!"

Valak pounds an armored fist against his chest. "I have traveled many miles to find you liege. It is my destiny to help you and it is your destiny to rule!"


*You hear mild screams in the distance, before they eventually quiet down*

Note: The following relies on two things. As such, I've made two versions of what goes on. Primarily, I desire the Child and Half-Dragon template, and being allowed a fairly powerful creature, as such, I made two versions of it.

If allowed, Then it splits into what I may start off with as my undead minion.
If allowed a Flaming Bloody Gargantuan Dire Croc, then this:

Spoiler:
The little girl sits in the chair, obviously gleeful to be here. She sits up tall, a look of confidence on her. If they beat her disguise check ( 1d20+10 ) he'll notice that she has scales on her neck, her nails look... Somewhat toned down. Like someone slowly shaved claws down into something resembling nails. All in all, she looks disguised. A little disguised half-dragon girl.
"Defence. And money-management." the little girl said, smiling in her seat.
"My daddy taught me how to praise a god so that he gives me spells. I didn't like his god, though, so I found another from one of the dead raiders. I followed him, and he eventually gave me magic."
"As for what I can do, if you show me the data on the kingdom layout, I'll be able to increase the amount of gold you get a week tenfold." Olivebranch said, gesturing in a 'THIIIS BIIIG' Fashion.
"Also, I have a flaming skeletal crocodile as big as a house."[spoiler]"Defence. And money-management." the little girl said, smiling in her seat.
"My daddy taught me how to praise a god so that he gives me spells. I didn't like his god, though, so I found another from one of the dead raiders. I followed him, and vowed to go and spread magic in his name, so he granted me magic."
"As for what I can do, if you show me the data on the kingdom layout, I'll be able to increase the amount of gold you get a week tenfold." Olivebranch said, gesturing in a "THIIIS BIIIG" Fashion.
"Also, I have a flaming skeletal Tigre and Ogre. If that helps."
A bit of background...
Spoiler:
Vagabond wrote:
TL;DR, Little half-dragon is saved by a group or people, goes with them, adventures, get's an onix, befriends them, they die, she summons giant death croc to kill their killers.

"It's a Little girl."

"What do ya mean it's a little girl?"
"I said, it's a little girl."
"Well why the hell is there a little girl here!"
I don't know! She's bearly alive, by the looks of her! Cure light wounds."
The old Dwarven Cleric healed the little girl.
"So... What do we do with her?" The Half-Orcish barbarian said.
The wizard, usually a quiet type, sighs, "Look, how about I take her on, how does that sound?"
Olivebranch looked in fright at the party, crawling further back.
"Oh look, now ya got tha little thing scared! Alright, look, I'm sorry, I'm John."
"... O-olivebranch... D-Don't attack o-or I'll bring my dad back!"
The Wizard looks over to the little girl in surprise.
"What do you mean, bring your dad back?"
"W-Well... I have scrolls! Of Bringing Dead Back! And I'll use them on my papa!"
The three looked at each other, then to the girl.
"Ya a cleric?"
Olivebranch nodded, still obviously frightened.
"Did you like your drag-on of a father?" The half-orc laughs, at his pun.
"... No... He was cruel..."
"Well, why don't ya come with us? We need a new cleric."
The little girl silently nods, and begins to follow.

Olivebranch wrote:


I'm apperantly not a good Cleric. My father didn't like my worshiping of Nethys, and neither does my new Party. They said that they would teach me their ways. And they did teach me, and I do know their ways now. It's an odd way, one of... Killing more often than I would like, but it's not that bad. My father showed me the corpses from the adventurers who tried to kill him, so I'm used to it.

"Well, we're nearing that new kingdom I keep hearing about. I wonder what it's bars are like."

"Myself, I'm more worried about the women!"
"Hey, what about their religion! We ooot to see if we can get ourselves a job in governin, I heard it was REAAAAL easy, ya know! Four hour work days for sittin round on mah ass sounds nice! Hahaha!"
Olivebranch smiled.
The Wizard nudged the little girl, "And you know something! Olive has been with us for half a year now! So you know something!"
The group huzzahs, while Olive looked around, lost.
"I'm sorry, what?"
They all began to pull stuff out.
"Hey, Olive! I know you like numbers, so I got you something!" Isaac the Wizard calls to her.
He hands her a Abacus, and Olive looks in elation.
"I've been meaning to get one of these!"
"Ah, well, we all know how much you like math and stuff, so I figured, why not?"
Olive hugs the wizard in joy, while the Wizard just shrugs, embarrassed.
"I got ya a Onix necklace." the Half-Orc barbarian said, handing her the Necklace, the little girl entranced by the shiny thing.
"Aw... Thank you." the little girl said, "I'll treasure it forever."
"I Gotcha ah silver symbol of ya god, if ya want it."
Olive smiles, and silently takes the amulet, sliding it around her neck with the necklace.
"Thanks... All of you..."

Quote:
So. It's been decided that we're going to get ourselves job, settle down. We've got enough gold to last us nearly a lifetime in relative comfort, and maybe get a job in the government. I'm holding out for Treasurer. I like working on the group funds, numbers are entertaining.

"What happened..."

The little half-dragon slowly rose, looking around silently.
Death.
Lots of death.
"Wh... What happened?..." She asked, looking around slowly.
She saw the corpses of a dire croc on the ground.
She saw a man, ressurecting her fallen allies.
She saw her anger in her chest.
She began to slide out of sight, behind the giant croc corpse.
She finds a altar of a god she does not know.
So she desecrates it.
She silently stands up to it, and stares at the croc.
She pulls out a scroll. And begins to speak.
She watches as the flesh on the dire croc rose up in fire.
And she caught glimses of the necromancer in terror.
She looks at the croc.
"Avenge."
And, finally, a minor argument for the Template:
Spoiler:
Primarily, I personally think it's not that bad. Keep in mind, I lose 9-10 HP, am behind a level, lose spellcasting levels, have to wait an extra level. Also, since I have no Racial HD, I don't get a breath attack. I'll be dumping str, so the natural attacks will do nothing for me but make disguise very, VERY necessary. And may I make the following changes to the template? Primarily, remove natural armor, reduce strength bonus to 6, and make it so that you'll need to figure out how to regrow limbs if you want your wings (have them be cut off until she can restore them, or thinks to).

Alright, version two is without the templates.

Spoiler:
A young woman stares at him, a smile across her face.
"Good morning! I'm here with an offer. You see, outside, I have a minion I feel like will help incredibly when you go and clear things up. He is a sizable range outside the city walls, so nothing to worry about there. I understand it is terrifying, so all I ask of you is that you place me in your treasury job location, then I, and, by connection, he, will be under your control. How does that sound?"
She pauses for a moment.
"Wow that sounded evil. Apologies. The point is, I want a job. May I have one?"

Note: The monster may be any of the following, your choice (Though they will all have the Bloodied and Flaming modifiers:
Purple Worm, Roc, Cloud Giant, or any combination of the following (Preferably one humanoid, bestial is up for debate) Hill Giant, Dire Lion, Night Hag, Satyr, and pretty much any two things with 8 HD, or a combination that reaches 16 HD.


Ya not doing the template

Dark Archive

I am coming up blank on a different concept, so I'm going to bow out. Good luck, everyone. :)


King Rory wrote:
"You say you can help with the defense of the realm? This is good however there are many strong arms. I myself am well versed in combat. Tell me how can you help me make my kingdom better and not just defend it."

"Strong arms are only one ingredient to a strong kingdom. Strong arms will strike foes, but strong words will build allies. Strong wits will tell us when best to act on our arms or our brains! I come here not just to offer you my arms, but the mind of a tactician! If only you would give me the chance, I would prove myself by expanding your holdings tenfold!" She slammed on the desk for emphasis' sake.


King Rory wrote:
"You say you can help with the defense of the realm? This is good however there are many strong arms. I myself am well versed in combat. Tell me how can you help me make my kingdom better and not just defend it."

"Aha! I was hoping you'd get to that eventually. See I have spent most of my life out there in the wilderness. I'm already quite old by your standards, 64 years to be exact! I'm guessing I'm older than you are probably! Anyway my point was that I know what it's like to be out there. I know the life of the farmer, the miller, the innkeeper and the hunter. I know what their dreams and hopes are, I know what they want. They want stability. They want to be able to go about their lives without anybody hassling them, or demanding a few weeks worth of food for not burning their house down. I can help you bring that stability, that peace of mind to your citizens. With me around the hard boot-heel of justice is going to keep the criminal element in check, which in turn is going to allow your citizens to prosper, reach their full potential as it were.

On another point, a more personal one. I want to settle down. I need a place to call home and I think this can be it. Here I'll be able to think about more than what to eat next week. I'll settle down as we dwarves do and become permanent fixtures of this city as much as the walls of your castle. When your sons and your grandsons grow old I'll still be here, providing advice. Wisened by time I hope to become an invaluable asset even if I am relegated to smithy work. I will settle down in your kingdom, that's a fact already. The reason I am here talking with you is because I'm offering my skills for you to use, a life time of it."


Powergaming DM wrote:
Ya not doing the template

Yeah, should have seen that coming... Not many people allow it, gonna have to find another kingmaker game to get her (The idea's been bouncing around my head for AGES, not many people really allow it...)

The young woman stares at him, and bows her head.
"Apologies, I am Olivebranch. I'm here to see if I can get a job somewhere in your kingdom, and I offer a sizable amount in return, primarily, a hard worker, secondarily, a giant flaming regenerating purple worm to eat your enemies. If you need to know my Ethos, it's to make magic more commonplace, and more available to the everyday worker. In return for helping me further these goals, I will assist you in making sure the country is well-fed, and will produce things with the utmost efficiency. My undead will provide further backup." the young woman said.


King Rory wrote:
"You say you can help with the defense of the realm? This is good however there are many strong arms. I myself am well versed in combat. Tell me how can you help me make my kingdom better and not just defend it."

Toran nods in approval at the question. "Strong arms may protect the kingdom from outside forces, but without strength from within, the realm will quickly crumble. As I've said in response to your previous question, my abilities make me honest and trustworthy, and well able to distinguish the liars from the rest. By keeping the infrastructure of the kingdom running, everything will become more efficient.

In addition, I bring a broad array of political knowledge to the table that will, in time, become a useful aid to your decision-making.
Any more questions, Your Majesty?"


"What is the purpose of a kingdom beyond its own self-preservation and propagation?"


"Well to allow for civilization to prosper of course! A kingdom should be a...barrier between those out there who want to take what they can because they are strong and those who are simply living honest lives. It should be a shield I suppose, so that your people can work in safety and peace. Allowing them to have families, create beautiful works of art and craftsmanship. It's as simple as that as an idea though it's a lot harder in practice. You can make a kingdom all about dynasties and politics but it will start falling apart the moment you forget you are only King because the people who live in your Kingdom feel safer with you than with someone else. At that point your people will leave and find somebody else to follow. A kingdom is an organization on a massive scale, with a very simple purpose, to offer shelter and protection to those that need it and believe me when I say there are a lot of us..uh them out there."


"Simple: Improve the lives of the citizens. Currently, I'm trying to figure out how to make my undead minions adept at farming, though that isn't anywhere near easy, as, you know, they don't have brains. Another is to ensure that people live happily, though this means having some minor annoyances, like taxes, since, as is fairly known, a life of pure joy isn't pure joy, but normality. I generally find, myself, that magic is fairly useful in doing so, though certainly not the best. Though all that is secondary to improving infrastructure to grant further increases to prosperity, because, face it, infrastructure is simply far, FAR more useful to prosperity than magic or undead minions, and regulation ensures that you don't end up with a single company ruling over the entire country, instead of someone who's job it is to listen to people."


King Rory wrote:
"What is the purpose of a kingdom beyond its own self-preservation and propagation?"

"The purpose of a kingdom is to help its citizens thrive, and to protect them as best it can. By doing so, it improves not only itself, but other states around it as well."


King Rory wrote:
"What is the purpose of a kingdom beyond its own self-preservation and propagation?"

"That is a question that requires a multi-tiered answer. By providing order in the midst of a chaotic world, the kingdom, and behind that, the king and his advisors, gives the people a chance at survival and a decent living. The kingdom is never greater than the sum of its parts. All people of all races should feel welcome and protected in your kingdom. All people who live beneath your banner should have a fair and equal chance at a good life. They shouldn't have to worry about what lurks beyond the glow of a campfire, or in the shadows beyond the walls. It is people like me who you need on the front line keeping the darkness at bay. Keeping watch so the average civilian can rest easy at night, and therefore, you can rest easy at night. You want me on that wall, you need me on that wall!"


Pathfinder Roleplaying Game Superscriber; Pathfinder Starfinder Roleplaying Game Subscriber

I am Ravingdork, player of Sarjenka, the elven arcanist and current treasurer of the kingdom of Caerulus (though it is her aspiration to become the Magister once someone else can be found to take her place as treasurer).

Please assume that Sarjenka stands tall and proud, just in the shadows behind Rory, looking every bit as ominous as Disney's animated Maleficent would. Her keen eyes shine through the darkness, piercing mind, body, and soul.

(She's using detect thoughts during the interviews, so that nothing escapes her.)

Sir Edric Orlavsky wrote:

Looks like they just lost their Cleric

Party as far as I could tell:
Elf Sorcerer
Human Bard
Human Barbarian

Actually, since the ACG's release, I've been playing her as an arcanist, rather than a sorcerer.

Galahad0430 wrote:
What does your group need or want? Very interested.

Reliable posters with a penchant for roleplaying and keeping things moving forward.


Pathfinder Roleplaying Game Superscriber; Pathfinder Starfinder Roleplaying Game Subscriber
Dragonflyer1243 wrote:

Here's the oracle I mentioned above. He can serve a martial/buffing role, and can provide basic healing as well. The only thing not updated on his stats is his hit points, as it wasn't mentioned how those were determined. Please let me know if there is something else that I've missed/forgotten to update.

Good luck to all who apply!
** spoiler omitted **...

I can't seem to find the Guided by Fate feat. What is it, what does it do, and what source is it from?


Ravingdork wrote:
Dragonflyer1243 wrote:

Here's the oracle I mentioned above. He can serve a martial/buffing role, and can provide basic healing as well. The only thing not updated on his stats is his hit points, as it wasn't mentioned how those were determined. Please let me know if there is something else that I've missed/forgotten to update.

Good luck to all who apply!
** spoiler omitted **...
I can't seem to find the Guided by Fate feat. What is it, what does it do, and what source is it from?

My bad. The last campaign I applied for, the DM let us reflavor stuff to better fit our characters and I forgot to change the name back. It is the Warrior Priest feat.

Thank you for pointing that out.


The nutral necromancer nudged Sarjenka.
"Hey... I don't suppose you'd be willing to... You know... Give up your job as Treasurer? I like numbers..."

Anyway, Olive, being a Necromancer, would be intresting to interact with, at least, and know that I really, really love role playing (Slightly more than combat) and will be able to post daily. If there's any other roles you need, I can make plenty of meat shields. Push comes to shove, I can alter her role to any you really need.


Pathfinder Roleplaying Game Superscriber; Pathfinder Starfinder Roleplaying Game Subscriber

Here are the current rulers of Caerulus. I thought that knowing who had what positions already might help you decide what kind of position or character role you wanted to fill.

.
.
.

Primary Ruler: Mayor Rory Ward, Stability +4 (Player left, possibly vacant)
Secondary Ruler: vacant
Consort: vacant
Councilor: Maester Jhod (NPC), Loyalty +4
General: Sir Akiros (NPC), Stability +2
Grand Diplomat: vacant, Stability –2
Heir: vacant
High Priest: Abbot Adular Garess, Stability +5 (player left, possibly vacant)
Magister: vacant, Economy –4
Marshal: Marshal Sootscale (NPC), Economy +3
Royal Enforcer: Sir Mallichatti Cervagio, Loyalty +4
Spymaster: vacant
Treasurer: Lady Riva Sarjenka, Economy +7 (PC would rather be Magister, but got placed as Treasurer instead to avoid the vacancy penalty.)
Viceroy: vacant
Warden: Sheriff Kesten (NPC), Loyalty +3


Olivebranch wrote:

The neutral necromancer nudged Sarjenka.

"Hey... I don't suppose you'd be willing to... You know... Give up your job as Treasurer? I like numbers..."

Clearly perturbed at Olive's lack of formality, Riva nevertheless responded with cordial indifference: "You will have to speak with Rory on the matter. If he deems you are more qualified than myself, than you are welcome to the position."


Of the remaining roles, Toran would likely be best suited to serve as a Grand Diplomat, but would be an excellent Spymaster because of his honesty. He could do well in any position, but those would be the two that would best suit his character.

Of course, he enjoys authority for a ruling position would be ideal, but those are always in huge demand, so he would be willing to concede those if they are already taken.


The young woman nods, a slight look of worry on her face, "Alright... Apologies, you just strike me as being smart enough to outclass me with working with money, as such, I kinda worry that he'll leave you in the job, instead of putting myself into it, since you really do seem really, REALLY smart, and are even smarter thanks to that crown you're wearing." she says, pointing to the crown on the young woman's head, "Which, if my guess is correct, pardon me if I'm wrong, might boost your intelligence? I'm honestly not sure, myself, but I figure I might as well try to ask. If so, no way in the abyss I have a chance of outdoing your ability in your job, and, admittedly, it kinda shows. in your city. It’s doing fairly well in the economic sense."
She sits down, idly bringing lights into existence, and watching them dance.
“You know, my father was an adventurer. Rather good one, was the party wizard. Wasn’t very good with people, though, or children, and my mother sorta threw me out the window, so I was kinda raised by his familiar, since, you know, she was actually pretty good at it, though I was actually larger than her. Don’t know why I’m telling you this, but I figure I might as well.”

Also, a description of her character:
A young woman of about 19 years of age, somewhat short at 5 ft tall, she appears to be slightly scarred in several places, though actions were taken to make these scars less prominent. Her skin is actually rather vibrant, as is her outfit, a blue vest over a fine, overly, gaudy bright purple dress, and bright red earrings. All of this is, quite obviously, new, and designed to make herself look more sophisticated, while failing miserably due to not really understanding fashion. Her hair is a ragged mess, she appears to be someone who the concept of “Bath” is still fairly new, and is still not as competent as she probably should be at it. Her arms are thin and lack muscle, but her eyes burn with energy and a willingness to try anything. Her stance bears the mark of someone who is used to adventuring, rather than someone who's used to sitting around all day. In many ways, she has a alluring rugged charm, like a wild dog or a druid. Her eyes are brown, and her hair is the color of the dirt she usually ends up sleeping in. Her demenour is casual, and welcoming, almost never being really negative. Though, if she wants something bad enough, she is completely unafraid of threatening major injury with her giant undead monster death minion.

And, what I have of her character down so far, a link to her Mythweavers sheet, though note it's not complete.

Spoiler:
[SIZE=+1]Olivebranch[/SIZE]
F N Human Cleric [Evangelist] 3/Wizard 1, Level 4, Init +0, HP 30/30, Speed 30
AC 15, Touch 10, Flat-footed 15, CMD 11, Fort +3, Ref +0, Will +6, CMB +1, Base Attack Bonus +3
Longsword 0 (1d8-2, 19-20)
Crossbow +3 (1d8, 20)
Breastplate, Buckler (+4 Armor, +1 Shield)
Abilities Str 7, Dex 10, Con 10, Int 12, Wis 17, Cha 18
Condition None

Any comments about her, I'm willing to take.


"Lady Sarjenka." Valak bows as low as a dwarf in a chain shirt can. "Besides bringing glory to Angradd, I feel my skills would be best put to use in some sort of military or law keeping role. It is my belief that in order to have a functioning society, there must be some form of law to keep chaos at bay.

as an aside, I can post numerous times a day and LOVE roleplaying online compared to roll playing.


Vagabonds. wrote:

The young woman nods, a slight look of worry on her face, "Alright... Apologies, you just strike me as being smart enough to outclass me with working with money, as such, I kinda worry that he'll leave you in the job, instead of putting myself into it, since you really do seem really, REALLY smart, and are even smarter thanks to that crown you're wearing." she says, pointing to the crown on the young woman's head, "Which, if my guess is correct, pardon me if I'm wrong, might boost your intelligence? I'm honestly not sure, myself, but I figure I might as well try to ask. If so, no way in the abyss I have a chance of outdoing your ability in your job, and, admittedly, it kinda shows. in your city. It’s doing fairly well in the economic sense."

She sits down, idly bringing lights into existence, and watching them dance.
“You know, my father was an adventurer. Rather good one, was the party wizard. Wasn’t very good with people, though, or children, and my mother sorta threw me out the window, so I was kinda raised by his familiar, since, you know, she was actually pretty good at it, though I was actually larger than her. Don’t know why I’m telling you this, but I figure I might as well.”

"If you must know, Pippi*, my daughter made this caul for me. That is all the magic it needs."

In the flash of a fraction of a second Riva's face glows with the pride of a mother, before growing dark and cold as she recomposes herself.

"If you have been in our town long, you would have known that your upbringing is of little consequence. Only your abilities, heart, and loyalty to the people matter here. You needn't dredge up your past again."

* Little known Elvish slang loosely meaning "lost dog." Also, a shameless referance to Pippi Longstocking, whom your character reminds me of.

Valak Steelspike wrote:

"Lady Sarjenka." Valak bows as low as a dwarf in a chain shirt can. "Besides bringing glory to Angradd, I feel my skills would be best put to use in some sort of military or law keeping role. It is my belief that in order to have a functioning society, there must be some form of law to keep chaos at bay.

as an aside, I can post numerous times a day and LOVE roleplaying online compared to roll playing.

"What do you know about dragons, Sir Steelspike? Would you be willing to kill one for the glory of Angradd and for Caerulus?"

Once per day is often enough, though we've been known to have spurts of activity if all PCs are willing and available. I, personally, like a mix of roleplaying and roll playing.


Riva Sarjenka wrote:

"What do you know about dragons, Sir Steelspike? Would you be willing to kill one for the glory of Angradd and for Caerulus?"

Once per day is often enough, though we've been known to have spurts of activity if all PCs are willing and available. I, personally, like a mix of roleplaying and roll playing.

"My personal experiences with dragons is limited. All I know of them is what I have read in books. Taking down one of the great beasts is a challenge I would gladly accept for Angradd and for Caerulus."

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