
GM Fuzzfoot |

You get to the door and see him running down some stairs.

GM Fuzzfoot |

Anyone one to bot the few who haven't moved yet?

Sami Rackham |

Sami pulls up short at the top of the stairs to reload her gun. She looks behind her assuming the others follow, points down the stairs and nods before heading down the stairs, her pistol held low but at the ready.
Think its safe to think the others would follow.

GM Fuzzfoot |

It sounds to me like you are re-grouping before headed down the stairs, is that correct?
This room is used to store sand and other raw materials. Two wheelbarrows sit against the wall. Just west of the stairs you are descending, a brick wall has been dismantled to reveal an older passageway leading south.

GM Fuzzfoot |

It is dark down here. The goblin has darkvision.

GM Fuzzfoot |

Ack! Lost my post edit...
You can easily run up and grab a torch from the glassworks factory and light it in the furnace.
As Tiyuvi turns the corner, he sees the goblin climb through another unbricked wall at the end of the hall, and run into a nearby door shouting something in goblin.
Round 1: (Bold may act)
Tiyuvi
Lucien (7 dmg)
Vulpidin
Sami
Tsuto/Orange
Goblins/Green

GM Fuzzfoot |

Moved everyone, figuring you were all following.
The goblin turns on Tiyuvi and swings with his dogslicer.
Attack: 1d20 + 2 ⇒ (11) + 2 = 13
Tivuyi sees a half-elf man standing up, picking up a bow and slinging a quiver onto his back. It looks like you caught him sleeping.
Round 2: (Bold may act)
Tiyuvi
Lucien (1 dmg)
Vulpidin
Sami
Tsuto/Orange
Goblins/Green

Sami Rackham |

Acrobatics: 1d20 + 7 ⇒ (16) + 7 = 23
Narrow hallway! Need to get in there.
Sami charges down the hall attempting to get near the goblin without getting stabbed. Passing her companions she rolls to avoid the goblin and comes up shooting.
Pistol: 1d20 + 4 ⇒ (4) + 4 = 8 vs touch
Damage: 1d8 ⇒ 8

Tiyuvi |

Tiyuvi eyes the half-elf. The circumstances tempt him to consider the archer and enemy but that might be a rash judgement. Tiyuvi jumps out of the way as the goblin attack him then he thrusts with his rapier.
rapier@goblin: 1d20 + 4 ⇒ (8) + 4 = 12
damge: 1d6 ⇒ 5
if the goblin attacks I'll use 1 panache point to parry/riposte as shown in the spoiler
parry: 1d20 + 4 ⇒ (8) + 4 = 12
riposte attack: 1d20 + 4 ⇒ (7) + 4 = 11
riposte dmg: 1d6 ⇒ 6

GM Fuzzfoot |

The goblin ducks and dodges and even sticks out his tongue. Then he gets a bolt of force right to the face and bites his tongue clean off.
"Wahhs da whee huh?"
Vulpidin still up.

Vulpidin Iullus |

Unable to get a clear shot into the room, Vulpidin loads his crossbow and moves up behind the others, waiting for his chance.
I don't think I have line-of-sight into the room, so just loading crossbow and moving.

GM Fuzzfoot |

The goblin strikes at Tiyuvi, who tries to parry it. It isn't smooth, but Tiyuvi blocks the attack.
Dogslicer: 1d20 + 2 ⇒ (15) + 2 = 17
The half-elf, now alert and on his feet, shoots at Tiyuvi, but the arrow hits the wall instead.
Ranged Attack: 1d20 + 5 ⇒ (12) + 5 = 17
Round 3: (Bold may act)
Tiyuvi
Lucien (1 dmg)
Vulpidin
Sami
Tsuto/Orange
Goblins/Green (5 dmg)

Tiyuvi |

Tiyuvi looks up with a start as the arrow shoots past him. He is a bad guy. And the goblin is blocking the door. Tiyuvi puts his shoulder down and barrels into the goblin, trying to push him into the room.
bullrush: 1d20 + 4 ⇒ (8) + 4 = 12 I don't have improved bull rush so it provokes. If this is a success then I push the goblin back 5 feet but I don't follow. That should leave space for my allies to run through my square and get into the room.

Sami Rackham |

Sami quickly reloads and fires at the little goblin.
Pistol vs Touch: 1d20 + 4 ⇒ (19) + 4 = 23
Damage: 1d8 ⇒ 3

GM Fuzzfoot |

I will usually resolve these in order of initiative, but in this case I am going to let Sami resolve first, letting Tiyuvi a new action and open some options for Licien and Vulpidin.
Sami drops the goblin, leaving an opening for the others to enter the room.
Round 3: (Bold may act)
Sami
Tiyuvi
Lucien (1 dmg)
Vulpidin
Tsuto/Orange

Tiyuvi |

Tiyuvi steps aside while the goblin falls to the ground. "Nice shot, Sami." Then he eyes the archer. With swift steps he closes the distance between then and lunges with his rapier.
rapier@orange: 1d20 + 4 ⇒ (4) + 4 = 8
Next turn I'm stepping to the side to make a clearer path for the others. I couldn't get there in one turn this time.

Vulpidin Iullus |

Vulpidin steps up to the doorway and points his crossbow at the archer, though he does not fire.
"Allow me to point out that you are outnumbered four to one," he says, voice oddly calm considering the situation.

GM Fuzzfoot |

The half-elf tries to tumble through Tiyuvi's space, but there just isn't enough the room he thought.
Acrobatics: 1d20 + 10 ⇒ (2) + 10 = 12
Frustrated, he lashes out at the catfolk, who dodges the blow.
Unarmed Attack: 1d20 + 5 ⇒ (10) + 5 = 15
Damage: 1d6 + 1 ⇒ (3) + 1 = 4
Round 4: (Bold may act)
Sami
Tiyuvi
Lucien (1 dmg)
Vulpidin
Tsuto/Orange

Tiyuvi |

Do we also get AoO?
Tiyuvi sways to the side to avoid the half-elf's fist then counters with a quick thrust to the body. "I don't think he's interested in giving up, Vulpidin."
rapier@orange: 1d20 + 4 ⇒ (15) + 4 = 19
damage: 1d6 ⇒ 4

Sami Rackham |

Worried about the close quarters for this fight, now that eveyone is in the room, Sami holds the gun in two hands. Carefully lining up a shot she fires, wincing at the noise in the small room.
Pistol: 1d20 + 4 ⇒ (11) + 4 = 15
Damage: 1d8 ⇒ 6
"Not the best room for my weapon, sorry about the noise."
She quickly reloads and considers moving out of the room.

GM Fuzzfoot |

Yes, it would have provided an AoO for Tiyuvi and Lucien:
rapier@orange: 1d20 + 4 ⇒ (12) + 4 = 16
Attack: 1d20 + 5 ⇒ (5) + 5 = 10
While the two melee fighters are able to make small cuts, Sami and Vulpidin miss with their shots.
Tsuto starts kicking and punching, clearly cornered.
Flurry 1 @ Tivuyi: 1d20 + 4 ⇒ (19) + 4 = 23
Damage: 1d6 + 1 ⇒ (3) + 1 = 4
Flurry 2 @ Lucien: 1d20 + 4 ⇒ (12) + 4 = 16
Miss.
Round 5: (Bold may act)
Sami
Tiyuvi (4 dmg)
Lucien (1 dmg)
Vulpidin
Tsuto (8 dmg)

GM Red Box |

Still thinking this is not a great place for a fight there is little Sami can do to change it. She again lines up a shot looking for the most vunerable spot.
Pistol: 1d20 + 4 ⇒ (14) + 4 = 18 vs Touch
Damage: 1d8 ⇒ 7
"Why are you fighting us? Where is Ameiko?"

GM Fuzzfoot |

"You have a high opinion of your skills, UGH!" Tsuto is interrupted by a bullet tearing through his arm.
"Ameiko? Why do you care where my sister is?"
Round 5: (Bold may act)
Sami
Tiyuvi (4 dmg)
Lucien (1 dmg)
Vulpidin
Tsuto (15 dmg)

Sami Rackham |

"WHy do you seem to not care, she is your sister for gods sake."

Vulpidin Iullus |

Vulpidin reloads and fires again.
Crossbow: 1d20 + 2 - 4 ⇒ (18) + 2 - 4 = 16
Damage: 1d8 ⇒ 8
"If he is working with the goblins, I suspect he does not wish the town well," he points out as he gets another bolt ready.

GM Fuzzfoot |

Vulpidin just misses with his shot. The half-elf is agile and quick.
Lucien?

Blue Lucien |

If I can, I'll take the AoO retroactively.
Attack: 1d20 + 5 ⇒ (17) + 5 = 22
Damage: 1d10 + 1 ⇒ (2) + 1 = 3
Lucien continues to attack the half-elf. "After seeing what your goblin friends did to your father, why *wouldn't* we be concerned about Ameiko's whereabouts?"
Attack: 1d20 + 5 ⇒ (12) + 5 = 17
Damage: 1d10 + 1 ⇒ (10) + 1 = 11

GM Fuzzfoot |

"He deserved it!"
Tsuto is now visibly agitated, as Lucien manages a small nick. (AoO hit, next attack missed). He then tumbles through Tiyuvi's space, more successfully this time.
Acrobatics: 1d20 + 10 ⇒ (13) + 10 = 23
As he passes through, he kicks out at the catman.
Unarmed Attack: 1d20 + 5 ⇒ (16) + 5 = 21
Damage: 1d6 + 1 ⇒ (6) + 1 = 7
Round 6: (Bold may act)
Sami
Tiyuvi (11 dmg)
Lucien (1 dmg)
Vulpidin
Tsuto (18 dmg)

Sami Rackham |

Acrobatics: 1d20 + 7 ⇒ (5) + 7 = 12
Sami, seeing Tsuto trying to leave, attempts to roll around him into the hall before loading her gun.
Guessing you get an AOO on that. Waste of a turn.

Tiyuvi |

Tiyuvi reels from the solid kick from Tsuto. He hears, and feels, something crack in his rib cage. Somehow he maintains his composure and stabs at him.
rapier@tsuto: 1d20 + 4 ⇒ (18) + 4 = 22
damage: 1d6 ⇒ 4
confirm crit: 1d20 + 4 ⇒ (4) + 4 = 8
Tiyuvi steps back, away from the archer. The pain in his ribs is becoming unbearable.

GM Fuzzfoot |

AoO vs Sami: 1d20 + 5 ⇒ (20) + 5 = 25 ouch
Confirm?: 1d20 + 5 ⇒ (1) + 5 = 6 wow
Damage: 1d6 + 1 ⇒ (3) + 1 = 4
Round 6: (Bold may act)
Sami (4 dmg)
Tiyuvi (11 dmg)
Lucien (1 dmg)
Vulpidin
Tsuto (18 dmg)

Vulpidin Iullus |

Vulpidin knows he has no skill in melee, but by blocking the doorway he can delay this surprisingly hardy elf and distract him. He readies his mace and swings it, while saying, "And the rest of this town? Did every man, woman, and child deserve being attacked by goblins?"
Mace flailing: 1d20 + 2 ⇒ (11) + 2 = 13
Damage: 1d6 ⇒ 5
Hey, he's providing flanking.

GM Fuzzfoot |

Yes he is. It is an awful tight space they stuck him in, and I think the module was expecting more goblins to have made it down here.

GM Fuzzfoot |

Lucien's comment seems to strike a chord, because Tsuto responds very poorly to it. "I'm going to kill you last, brother..." That last word drips with venom.
Unarmed Attack vs Sami: 1d20 + 4 ⇒ (10) + 4 = 14
Unarmed Attack vs Vulpidin : 1d20 + 4 ⇒ (2) + 4 = 6
Round 7: (Bold may act)
Sami
Tiyuvi (11 dmg)
Lucien (1 dmg)
Vulpidin
Tsuto (18 dmg)

Sami Rackham |

Keeping it simple Sami levels her gun at what she is not sure is a mad man.
"You will kill no one! The power of the accidental god will flow through me and end your madness!"
Pistol: 1d20 + 4 ⇒ (4) + 4 = 8 Well that makes sense!
Exasperated she begins reloading again.

GM Fuzzfoot |

Botting Tuyuvi so we can move on...
rapier@tsuto: 1d20 + 4 ⇒ (1) + 4 = 5
Acrobatics: 1d20 + 10 ⇒ (2) + 10 = 12
Tsuto tries to take advantage of everyone's failure to fight well bad dice rolls!, but he also stumbles as he tries to tumble his way past Vulpidin.
Looks like everyone gets an AoO, so let's just resolve that first...
Round 7 (AoOs!): (Bold may act)
Sami
Tiyuvi (11 dmg)
Lucien (1 dmg)
Vulpidin
Tsuto (18 dmg)

Sami Rackham |

No AOO for Sami so just posting my action.
As Tsuto tries to get ouot Sami sighs.
"You must be an idiot. Your not going to get away."
She quickly snaps off a shot and reloads.
Pistol: 1d20 + 4 ⇒ (3) + 4 = 7 vs touch Buzzard Spit!
Damage: 1d8 ⇒ 4