Rise of the Runelords! (Inactive)

Game Master FireberdGNOME

Our Heroes are stricken, but bold. Regardless nothing will stop them from getting to the bottom of this mystery!



Off table chatter; keep it to a dull roar!


Seriously, Xaneisha has no business with small parties....her and her mirror trickery of bullshit...that was probably one of the most drawn out battles I've been in, I thought we were done for.


lol at times, so did I! But for me, I was caught between a rock and a hard place: we expected the boys to be here, or at least Amy to come down to play... my choices were short man it, or delay the action *again* :/ Neither choice was good, but y'all got 'er done!

The party is nominally seven deep.

How do you all feel about a tag-along NPC for sessions we do have to short man it? Kinda like Gaven stepping in to help, but not one of the player's PCs.


I like that idea, it would definitely be a big help in situations like that.


Female Half-Orc Barbarian 7

Definitely. Let's have somebody with ranged attacks. Or maybe a bard :D we need raging riffs!

Sooooo about this Mask of Medusa. Can anyone else see the potential for a Predator Half-Orc? A massive she-beast comes barreling down at you, face hidden by a mask with dark crystal lenses and snake-y bits swept back around it like hair. She's ready to poke you full of holes (and eat your horse after).


I included item descriptions for all of the loot on the Gameplay tab. I'm down for a Half-Orc who can petrify people, I want the Golembane Scarab.

And of course I'll need an official invite to join in on the adventure now that the party has survived that snake-b++$$ Xaneisha.


For the future, put up the item descriptions over here and Character interactions in Gameplay :)

Also, to prevent "Wall of Text" use Spoiler tags :D

Don't forget,
Bold is Speaking Voice
Italics is inner monologue
And Blue is Out of Character

:D


Theramas would get the most bang for the buck with the Tunic as well... it being an armor slot without being armor and all...


Thanks for the heads up, I'll keep that in mind. I'll also move the items here in a minute. In the meantime, may I present Theramas Molgrath's backstory:

The Story of Theramas:

Theramas Molgrath
 1st of His Name
 Master of Many Styles
 Bastard of the Sands
 Seeker of Origins
 Keeper of Secrets
 Disciple of None
 Slayer of the Desert Tribes
“The End Is Always The Beginning”

Theramas Molgrath was born nameless. An abandoned runt dwarf who was not expected to live past his infancy, his mother unable to cope with the emotional after effects of birth and the saddening news of a dying infant set him in a basket, and set him adrift. Inside Theramas dwelt a defiant spirit, that kept him alive long enough to reach the Qadiran Desert, at an Oasis. There he was collected by a eunuch servant and nursed and raised amongst a desert lords servants. He became easily noticeable when, by the ripe age of 10, he had a full beard and the muscular stature of a dwarf. He was set to hard labor, not as a slave…but certainly not a free man.

At the age of 15 he was charged by local nobility of being a spy from the Dwarven Kingdom of Five Kings Mountain, a totally baseless charge that stemmed from his stubborn behavior and total reluctance to swear allegiance to the Qadiran’s. He was found guilty and was sentenced to trial by combat, with the belief being that an untrained dwarf of 15 years would fall easily. It was here that he tasted his first kill, and came under the tutelage of the only mentor and father figure he would know in his life: Rovak Parumartish. Rovak saw great potential in the young dwarf and immediately put him to training, teaching him first the Earth Child Style, as it was fitting for him being a dwarf; Theramas soon mastered the style and Rovak began showing him how to master multiple styles and Theramas soon mastered Dragon Style. When Rovak saw how capable Theramas had become he assigned him to one of his platoons of Orc Hunters and Theramas thrived there.

Rovak’s company was renowned in Qadira for their work along the Northern Border and soon drew the eyes of the Qadiran Royalty and were asked to take on a powerful, and troublesome Orc Tribe that had begun venturing further and further south. Rovak himself lead the company of men, to include Theramas on the excursion. The Orc Tribe was fearless and fearsome, of the 100 men Rovak lead into skirmishes and the final battle, only 10 survived; sadly Rovak did not and died in front of Theramas. Theramas enraged at the sight of his mentor’s death flew into a dwarven rage, scooping up a Warhammer from one of the Company’s fallen and tearing a path of destruction and knocking the Orc Chieftain’s head off in one blow, ending the battle.

Theramas, bloodied and riddled with grief, fled the battle and began wandering the world. Taking heed to his Mentor’s motto “The end is always the beginning”, he seeks adventures to move his life along and seeks knowledge to bring meaning to what he feels is an unimportant life. As such he is constantly riddled with self-doubt and blames most misfortunes on his own ineptitude and failings.

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