Rise of the New Runelords

Game Master Harakani

Kingdom Map (now with Loy's family notes AND the Runelord's Route)
Kingdom Turn
Minions Page

[ ]Forsten [ ]Anglon [ ]Valerianna [ ]Denat [ ]Ronald [ ]Simon [ ]Grey
[ ]Zekat [ ]Legion [ ]Molly [ ]Grey Horror [ ]GreyServants [HQ]ZomBees
Fight Map


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Male Human (Chelaxian) Vigilante (Brute) 1 HP 9/9, Init +1, Per +7 AC 11/ t11/ ff10, F 3, R 1, W 6

Harakani DM:
Something along those lines was about what I thought.

Turning from his contemplation of the Colossal flora before them to his companion, Arioch replies. "We could, yes."
"If we had time, which the inhabitants are unlikely to allow us."
"If we were unconcerned about the potential damage to our goal, as any damage to the 'structure' will almost unavoidably affect what is within."
"If we had fuel, which I must apologize I did not think to bring along. A most grievous lack of foresight on my part & I do apologize."
Turning back to once more contemplate the colossus before them, he mused idly. "Of course, any attempt on our part to ignite this towering edifice would undoubtedly draw out more of the defenders, which is only to our benefit."


M
Stats:
AC 33 ;touch 23;flat-footed 27;Fort+8,Ref+10,Will+11; Init+6; Percep +23;CMB+7;CMD33
eldritch knight 7/monk (sohei) 1/sorcerer (tattooed sorcerer, wildblooded) 1

"Stealth mission? How big is this statue anyway?"


Male Human (Chelaxian) Vigilante (Brute) 1 HP 9/9, Init +1, Per +7 AC 11/ t11/ ff10, F 3, R 1, W 6

"They're Mites, I rather doubt they could have carried off anything even as large as one of us." Arioch replies before turning to Pikmik. "חבר שלי, כמה גדול הוא האליל?"

Draconic:
"My friend, how large is the idol?"


M
Stats:
AC 33 ;touch 23;flat-footed 27;Fort+8,Ref+10,Will+11; Init+6; Percep +23;CMB+7;CMD33
eldritch knight 7/monk (sohei) 1/sorcerer (tattooed sorcerer, wildblooded) 1

That begs the question: Who among us is the best at getting in and getting out undetected? At bare minimum we could gather some intel."


Molly crouches down on Simons shoulder and moves slightly behind his neck attempting to remain unseen.

Stealth if necessary 1d20 + 10 ⇒ (18) + 10 = 28


F Human Kinetecist (pyrokineticist) 17

"I don't think any of us should go in alone," Taerine says nervously.

Waiting on Pikmek's answer, but I'd say we just all go in and kick some mite butt.


Pikmik puts a hand just over his head and says
"Is very big. About this big."
I've been assuming no-one tells Pikmik anything unless they say they do.


Male Cat Familiar (valet)

Zekat jumps out of his bag and yawns.
I don't even want to go near wasps as big as that.. I'm an urban familiar, not a spy.. but I can try...
Stealth if needed: 1d20 + 14 ⇒ (1) + 14 = 15
Ok, that's official.. let's Molly be our scout ;)


M
Stats:
AC 33 ;touch 23;flat-footed 27;Fort+8,Ref+10,Will+11; Init+6; Percep +23;CMB+7;CMD33
eldritch knight 7/monk (sohei) 1/sorcerer (tattooed sorcerer, wildblooded) 1

Looking over to see Grey Quietly creating his wasps Simon grins wickedly.

"Who has ranged attacks?"


HP 36/36, Temp HP 7, AC 12, +0 Fort, +1 Ref, +4 Will, Mythic 6/7, Command 10/10, Bolster 10/10

While the others discussed tactics, Grey had been busy. In short order Legion had dragged them into two piles and grey had opened a scroll case made of finely carved bone.

Twice he cut his hand and anointing each wasp corpse with his own blood before speaking an incantation that brought the wasps back from the dead.


Fast Zombie Giant Bumblebee

They buzzed angrily, wings twitching and mandibles flaring.

Their eyes burned from within and the wounds that killed them spewed ichor until they were little more than empty, terrible husks.

Who wants a pony?


M
Stats:
AC 33 ;touch 23;flat-footed 27;Fort+8,Ref+10,Will+11; Init+6; Percep +23;CMB+7;CMD33
eldritch knight 7/monk (sohei) 1/sorcerer (tattooed sorcerer, wildblooded) 1

"That'll certainly make getting around easier. " Simon continues. "I have a flaming sphere and my firearm as far as ranged weapons go. Anyone have an idea that involved air superiority?"


M
Stats:
AC 33 ;touch 23;flat-footed 27;Fort+8,Ref+10,Will+11; Init+6; Percep +23;CMB+7;CMD33
eldritch knight 7/monk (sohei) 1/sorcerer (tattooed sorcerer, wildblooded) 1
Simon Demarkus wrote:
"That'll certainly make getting around easier. " Simon continues. "I have a flaming sphere and my firearm as far as ranged weapons go. Anyone have an idea that involved air superiority?"

"Actually, they're kinda small to ride. We could use them to attack or cause a diversion long enough for someone to take the statue. "


M
Stats:
AC 33 ;touch 23;flat-footed 27;Fort+8,Ref+10,Will+11; Init+6; Percep +23;CMB+7;CMD33
eldritch knight 7/monk (sohei) 1/sorcerer (tattooed sorcerer, wildblooded) 1

'We seem Ill prepared. Lets back far off and make camp for the night. I'll send Molly to scout a few hours and meet up with us. She's a bird in the woods, I doubt that even if they see her they'll make anything of it. "


F Human Kinetecist (pyrokineticist) 17

"Won't they know we're coming now? I don't think we should give them time to get ready. If we have to do this, let's get it over with," Taerine says unhappily.

Don't we have almost all our resources still, since we slept before we got here. Let's just go do this.


M
Stats:
AC 33 ;touch 23;flat-footed 27;Fort+8,Ref+10,Will+11; Init+6; Percep +23;CMB+7;CMD33
eldritch knight 7/monk (sohei) 1/sorcerer (tattooed sorcerer, wildblooded) 1

"This is why democracy doesn't work. Ok, how about this. Most of us cause a distraction in the form of mass murder while one or two stealthy move to steal the statue? I have a potion of fly if that person needs an escape plan. If the combat force can kill them
All great. Else we have a backup plan. I Bet the undead bees could be useful in carrying away the statue. "


HP 36/36, Temp HP 7, AC 12, +0 Fort, +1 Ref, +4 Will, Mythic 6/7, Command 10/10, Bolster 10/10

"Democracy is the act of putting wolves and sheep in the same room to decide what to have for dinner." Grey intoned disdainfully.

"The first order of business is to find their escape routes. No matter what we do, if they are able to flee, they will plague us. The Fae have long memories and devious minds."

"There will be one atop the tree. There may be another coming out of the ground nearby."


M
Stats:
AC 33 ;touch 23;flat-footed 27;Fort+8,Ref+10,Will+11; Init+6; Percep +23;CMB+7;CMD33
eldritch knight 7/monk (sohei) 1/sorcerer (tattooed sorcerer, wildblooded) 1

"Well, Molly and the bees could carry the statue away. Not sure how stealthy the bees are, but at least they can fly. Just a thought if we're going for the split our forces idea. Once we draw the force away if they leave the statue our flying force can fly in and spirit it away. Just a thought. "


HP 36/36, Temp HP 7, AC 12, +0 Fort, +1 Ref, +4 Will, Mythic 6/7, Command 10/10, Bolster 10/10

The statue is a secondary objective, and will be easily retrieved once the Mites are dead. As Arioch so aptly put, Mites make bad neighbors. We are here to kill them. The statue and the potential alliance with the Sootscale Kobolds is merely an added benefit to something we were going to have to do regardless."


M
Stats:
AC 33 ;touch 23;flat-footed 27;Fort+8,Ref+10,Will+11; Init+6; Percep +23;CMB+7;CMD33
eldritch knight 7/monk (sohei) 1/sorcerer (tattooed sorcerer, wildblooded) 1
The Master in Grey wrote:
The statue is a secondary objective, and will be easily retrieved once the Mites are dead. As Arioch so aptly put, Mites make bad neighbors. We are here to kill them. The statue and the potential alliance with the Sootscale Kobolds is merely an added benefit to something we were going to have to do regardless."

"Fair enough. Murder them all then. "


Male Human Wizard (conjurer) 8/ Archmage 3

Denat listens to the discussion for a while before speaking softly.
"I agree with Grey."


M
Stats:
AC 33 ;touch 23;flat-footed 27;Fort+8,Ref+10,Will+11; Init+6; Percep +23;CMB+7;CMD33
eldritch knight 7/monk (sohei) 1/sorcerer (tattooed sorcerer, wildblooded) 1

"Molly, do a quick sweep around the perimeter. Look for good entry points for a small team. As usual, don't get close enough to get yourself in trouble. "


Molly nods and flies off. She'll stay in the tree line, but otherwise circle the place looking for means of ingress.

Stealth 1d20 + 10 ⇒ (7) + 10 = 17

perception 1d20 + 9 ⇒ (19) + 9 = 28

There should be some stealth bonuses for distance and cover. She only needs to see the outside, not get close.


Molly:

perception: 1d20 + 5 ⇒ (2) + 5 = 7 perception: 1d20 + 3 ⇒ (19) + 3 = 22perception: 1d20 + 5 ⇒ (2) + 5 = 7perception: 1d20 + 3 ⇒ (9) + 3 = 12
Molly keeps her distance.
A nest of wasps has colonized the upper branches of the enormous tree. 2 mite-ridden wasps seem to be on patrol. One spots Molly, but discounts her presence.
It takes a little while, but Molly sees a mite scampering down the tree and into a hole in the ground under one of the tree's enormous roots.
The ground around this part of the tree is strewn with bones.
At the moment Molly is too high to see much more - roots wind around the area. Does she go closer, or report?


After a period of time Molly flies back to the group to report.

"Nest of wasps in the upper branches. 2 mites on wasps are on patrol. I did see one of the mites go down a hole under one of the roots. There were bones around the hole. I thought it was strange, but possibly a secret entrance or something. "


Male Human (Chelaxian) Vigilante (Brute) 1 HP 9/9, Init +1, Per +7 AC 11/ t11/ ff10, F 3, R 1, W 6

"Doesn't seem that secret if there were bones strewn about. Of course, they could be counting on their reputation to dissuade intruders." Arioch muses.


M
Stats:
AC 33 ;touch 23;flat-footed 27;Fort+8,Ref+10,Will+11; Init+6; Percep +23;CMB+7;CMD33
eldritch knight 7/monk (sohei) 1/sorcerer (tattooed sorcerer, wildblooded) 1
Arioch Bellimarius wrote:
"Doesn't seem that secret if there were bones strewn about. Of course, they could be counting on their reputation to dissuade intruders." Arioch muses.

"The bones may be a deterrent or there could be something in there. If we're going that way it's a risk we take."


M
Stats:
AC 33 ;touch 23;flat-footed 27;Fort+8,Ref+10,Will+11; Init+6; Percep +23;CMB+7;CMD33
eldritch knight 7/monk (sohei) 1/sorcerer (tattooed sorcerer, wildblooded) 1

"so to the hole or does someone have a better plan?"


Male Human Cleric 7 Hierophant 2 / F+7,R+4,W+12 / AC 17/10/17 CMD 16 / HP 48/48 / Init +2 Per +5 / Spells 7/7,6/6,4/4,3/3 / Bursts 6/6 / Mythic Power 7/7

"We should keep an eye out for more wasps to come out of the hive as we get closer."


Male Human Wizard (conjurer) 8/ Archmage 3

"We go closer, kill the wasps and then go to the hole ?"


HP 118, AC 28, F+19, R+19, W+18, Per +18 Savage elephant animal companion 11

"Sounds good to me. I'll draw 'em out, and you all take care of 'em," Thkrull growls, beginning to stalk forward.

Let's just do this.


Thkrull wrote:

"Sounds good to me. I'll draw 'em out, and you all take care of 'em," Thkrull growls, beginning to stalk forward.

Let's just do this.

"As solid of a plan as any." Molly replies


M
Stats:
AC 33 ;touch 23;flat-footed 27;Fort+8,Ref+10,Will+11; Init+6; Percep +23;CMB+7;CMD33
eldritch knight 7/monk (sohei) 1/sorcerer (tattooed sorcerer, wildblooded) 1

"We're off then."

Simon heads toward the hole.


it is a long walk to the tree. Might as well treat this in rounds, (assuming you walk about 20-40ft a round). What spells are people casting and how far away from the tree are you casting them? Eg: "Hargran casts Shield at 5 rounds away"


M
Stats:
AC 33 ;touch 23;flat-footed 27;Fort+8,Ref+10,Will+11; Init+6; Percep +23;CMB+7;CMD33
eldritch knight 7/monk (sohei) 1/sorcerer (tattooed sorcerer, wildblooded) 1

My spells are good to go.


Male Human (Chelaxian) Vigilante (Brute) 1 HP 9/9, Init +1, Per +7 AC 11/ t11/ ff10, F 3, R 1, W 6

Arioch refrains from casting any spells for the moment. He does draw his dagger rather than his whip & leaves his Ranseur with whomever we are leaving to keep watch outside.


Male Human Cleric 7 Hierophant 2 / F+7,R+4,W+12 / AC 17/10/17 CMD 16 / HP 48/48 / Init +2 Per +5 / Spells 7/7,6/6,4/4,3/3 / Bursts 6/6 / Mythic Power 7/7

Bless lasts 5 min from when I cast it. Not sure how long ago that was.
Edit: Anglon also swaps his weapons and reloads his crossbow.


Male Human Wizard (conjurer) 8/ Archmage 3

Denat swaps his bec de corbin for his light crossbow and reloads it.


HP 36/36, Temp HP 7, AC 12, +0 Fort, +1 Ref, +4 Will, Mythic 6/7, Command 10/10, Bolster 10/10

Grey has Detect Magic and Prestidigitation active, but that's it.


Anglon:
I think it's about a 7.5 minute walk plus the time Molly spent - say 12 minutes.


once you've said what you're casting:

Okay - can everyone add themselves to this please, as it looks like we have a fight. PCs can start anywhere in the green zone. Other areas are a possibility, but talk to me first.


M
Stats:
AC 33 ;touch 23;flat-footed 27;Fort+8,Ref+10,Will+11; Init+6; Percep +23;CMB+7;CMD33
eldritch knight 7/monk (sohei) 1/sorcerer (tattooed sorcerer, wildblooded) 1
Harakani DM wrote:
** spoiler omitted **

Done


Male Human Wizard (conjurer) 8/ Archmage 3

Done


okay, can everyone check they're okay with their position on the map. Grey, your zombees are flying at H1. I've represented flying critters with colour so they can overlap.
Inits
Anglon: 1d20 + 0 ⇒ (19) + 0 = 19
Arioch: 1d20 + 2 ⇒ (5) + 2 = 7
Caillus: 1d20 + 5 ⇒ (14) + 5 = 19
Denat: 1d20 + 2 ⇒ (19) + 2 = 21
Grey: 1d20 + 0 ⇒ (5) + 0 = 5
Legion: 1d20 + 6 ⇒ (10) + 6 = 16
Simon: 1d20 + 2 ⇒ (12) + 2 = 14
Skeletons: 1d20 + 6 ⇒ (11) + 6 = 17
Taerine: 1d20 + 2 ⇒ (12) + 2 = 14
Thkrull: 1d20 + 1 ⇒ (7) + 1 = 8
Zekat: 1d20 + 2 ⇒ (20) + 2 = 22
enemy: 1d20 + 4 ⇒ (20) + 4 = 24


Denat: I think I may have moved you by accident. Put you back where I think you were. If I'm wring you get a free re-position

As the Runelords approach the tree it suddenly comes alive with wasps! Giant wasps pour out upon the intruders, and thick swarms of smaller wasp start swarming into dangerous - if much slower - clouds.
Within seconds the giant wasps fly down upon the Runelords, swooping in on the highest intruders - Grey's animated servants. The wasps on both sides fight viciously.

rolls:

attack+charge: 1d20 + 4 + 2 ⇒ (19) + 4 + 2 = 25
attack+charge: 1d20 + 4 + 2 ⇒ (18) + 4 + 2 = 24
attack+charge: 1d20 + 4 + 2 ⇒ (12) + 4 + 2 = 18
attack+charge: 1d20 + 4 + 2 ⇒ (17) + 4 + 2 = 23
attack+charge: 1d20 + 4 + 2 ⇒ (9) + 4 + 2 = 15
attack+charge: 1d20 + 4 + 2 ⇒ (1) + 4 + 2 = 7
attack+charge: 1d20 + 4 + 2 ⇒ (6) + 4 + 2 = 12
attack+charge: 1d20 + 4 + 2 ⇒ (5) + 4 + 2 = 11
attack+charge: 1d20 + 4 + 2 ⇒ (2) + 4 + 2 = 8
attack+charge: 1d20 + 4 + 2 ⇒ (15) + 4 + 2 = 21
attack+charge: 1d20 + 4 + 2 ⇒ (6) + 4 + 2 = 12
should be 5 hits on AC 15
1 damage-DR: 1d4 + 3 - 4 ⇒ (1) + 3 - 4 = 0
2 damage-DR: 1d4 + 3 - 4 ⇒ (4) + 3 - 4 = 3
3 damage-DR: 1d4 + 3 - 4 ⇒ (4) + 3 - 4 = 3
4 damage-DR: 1d4 + 3 - 4 ⇒ (4) + 3 - 4 = 3
10 damage-DR: 1d4 + 3 - 4 ⇒ (2) + 3 - 4 = 1

Grey:

3 damage to 1 bee. 6 to another. 1 to a third.

giant wasps are same size as the last ones. They are 10ft above you, your wasps provide cover. Those with LOS may shoot ranged weapons into melee (-4). Those with reach weapons and LOS may also attack as normal. Zombees may attack any giant wasp. At current speed wasp swarm will be in combat in about 3 rounds.


Male Human Wizard (conjurer) 8/ Archmage 3

Think I was in I25
Denat swings his weapon, hoping to hit the wasp hovering over Anglon's head.
Attack: 1d20 + 1 ⇒ (14) + 1 = 15
Damage: 1d10 - 1 ⇒ (4) - 1 = 3


Bees charged so are AC 15 this round. Bee 1 takes 3 damage.
Denat swings - and hits!


Male Human Cleric 7 Hierophant 2 / F+7,R+4,W+12 / AC 17/10/17 CMD 16 / HP 48/48 / Init +2 Per +5 / Spells 7/7,6/6,4/4,3/3 / Bursts 6/6 / Mythic Power 7/7

Anglon swings his weapon, hoping to hit the wasp hovering over his head.
Attack: 1d20 + 5 ⇒ (7) + 5 = 12
...and misses!


M
Stats:
AC 33 ;touch 23;flat-footed 27;Fort+8,Ref+10,Will+11; Init+6; Percep +23;CMB+7;CMD33
eldritch knight 7/monk (sohei) 1/sorcerer (tattooed sorcerer, wildblooded) 1

Rd1

Simon draws and fires at a larger wasp

Ranged touch "Kindness" 1d20 + 6 ⇒ (14) + 6 = 201d8 ⇒ 7 (x4)

Molly delays her action and draws closer to Simon Effectively delaying action so the two of them go on the same initiative, though she's not combat, so will do nothing unless specifically stated.


F Human Kinetecist (pyrokineticist) 17

Taerine, more concerned about protecting herself, jabs nervously at any bees that come near.

Fighting defensively (-4 to hit, +2 DC)
mwk glaive-guisarme: 1d20 + 4 - 4 ⇒ (15) + 4 - 4 = 15
damage: 1d10 ⇒ 1

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